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Stopped Numbering Sequels
Oh look, they're going to spell it with a "4" instead of "E"
That's completely fucking bonkers, but let's just wait and see!
No wait, they've changed it back, so I guess that point is moot
Oh no wait, they're taking off the "4" to call it a
reboot
A practice that in recent years I have come to abhor
But I'm willing to ignore
'Cause they're making a—! ...Thief.

A common subversion to Numbered Sequel. As the number of installments of a series goes up, the less likely it has a number behind.

Usually the series and sequel titling go in the following order (although only some series go through all five steps):
  1. First Installment
  2. Numbered Sequel
  3. Numbered sequel + subtitle (or 3D).
  4. Subtitle
  5. Recycled Title
  6. At this point, anything can happen, including the subtitle becoming the main title.

There are several reasons for this:
  • Creators might be embarrassed that they have made so many sequels.
  • The plotline of the story is nonlinear and there are lots of prequels and midquels.
  • Especially among video games, the franchise may have Gaiden Game subseries. However, then it can easily be Double Subverted, depending on situation.
  • The studio might feel that a sequel numbered too high might be avoided by audiences that could perceive a Continuity Lockout.
  • Four is Death in Asian markets, which explains why games originating from there tend to stop numbering after 3.
  • To avoid bringing up previous numbered installments that most people don't want to acknowledge, perhaps even one where you don't want to ignore every detail.
  • Finally, it's difficult to stop doing once you've started; after an installment or two without numbers, people will have completely lost track (which Mortal Kombat game are we on again? Exactly. Oh, the answer is below.).

See also Oddly Named Sequel and Numbered Sequel.

Examples

    open/close all folders 

     Anime and Manga  

     Film  

     Literature  

  • Many novel series start of with subtitles like, "The Second Novel of X Series" before switching to "A Novel of X Series". Sometimes there's a reason for this: The second novel gets labeled as such so it's easier to identify the sequel when it first comes out, while subsequent books are not necessarily set in stone in terms of numbering or continuity.
  • Melisa Michaels' Skyrider series was originally intended to be a trilogy, and the first book was initially published as Skyrider 1: Skirmish. None of the other books in the series ever had a number, and reprintings of Skirmish omitted the "Skyrider 1" part as well.

     Roleplaying Games  

  • Paranoia started with (in order) 1st edition, 2nd edition, 5th edition (later declared an "unproduct", and 3rd edition (unpublished). Then it was revived with XP (formally dropped after Microsoft complained, so this version was just called "Paranoia") and 25th Anniversary Edition (a reprint of XP with some additional material).

     Video Games  

  • The Castlevania series only had three numbered sequels to the original NES game (Castlevania II: Simon's Quest, Castlevania III: Dracula's Curse, and Super Castlevania IV) and one for the Game Boy game Castlevania: The Adventure (Castlevania II: Belmont's Revenge). The series stopped using numerals once sequels were being released for other companies' platforms.
    • The numbering stopped earlier in Japan, where Dracula II: Noroi no Fūin (Simon's Quest) for the Disk System and Dracula Densetsu II (Belmont's Revenge) for the Game Boy were the only numbered sequels. The Japanese version of Dracula's Curse was titled Akumajō Densetsu (although the ending credits refers to the developers as the "Dracula III Staff"), while Super was simply titled Akumajo Dracula (justified, since it was a retelling of Simon's first adventure and not a continuation of the earlier Famicom games).
  • The Marathon series' second game had both a number and a subtitle (Marathon 2: Durandal), then the third fulfiled the trope (Marathon Infinity: Blood Tides of Lh'owon)
  • Need for Speed series, leading to the pretty akward numbering of the Hot Pursuit subseries (Need For Speed 3: Hot Pursuit -> Need For Speed: Hot Pursuit 2 -> Need For Speed: Hot Pursuit)
  • Sonic the Hedgehog series. Sonic the Hedgehog 4 is named as such simply for in-universe chronology reasons and because its in the style of the original numbered games.
  • Super Mario Bros. series after Super Mario Bros 3 (not counting the Japanese version of Super Mario World, which bore the subtitle of Super Mario Bros. 4)
    • However, Super Mario Galaxy 2 was the first numbered sequel on consoles since the leap to 3D. The general idea seems to be that each console has its own series of Mario games, and the N64 and Gamecube only had one game each.
    • Hilarity ensues when you look at the remakes that were released on the Gameboy Advance. Each remake is chronologically numbered, but the games weren't remade in any real order... so you get names like "Super Mario Advance 2: Super Mario World" and "Super Mario Advance 4: Super Mario Bros 3". (At least they avoided Colon Cancer with "Super Mario Advance 3: Yoshi's Island" since the original full name of Yoshis Island was "Super Mario World 2: Yoshi's Island".)
  • Red Faction series after II.
  • The Legend Of Zelda is an odd example, the sequel was simply titled Zelda II The Adventure Of Link, the rest of the series just used subtitles, making the second game a black sheep in naming (though The Legend of Zelda: A Link to the Past is often known as "Zelda III", especially in Europe).
  • The Star Wars: Dark Forces saga, see Colon Cancer for what it would look like.
  • Tomb Raider series, starting with the fourth game, The Last Revelation.
    • While later games are not numbered, fans still refer to them by number in casual conversation, and the desktop icons for Last Revelation and Chronicles stated that they were Tomb Raider 4 and 5, respectively.
  • Interestingly, that was inverted with Command & Conquer's Tiberium series by the third game, as otherwise Tiberian Sun would've been named as Command & Conquer 2.
  • Subverted with the Contra series. The first sequel was Super Contra, otherwise known as Super C on the NES. Contra III: The Alien Wars for the SNES was actually the fourth game in the series, the actual third game being Operation C, a side title released for the Game Boy. There were further Contra sequels afterward, but none of them were numbered except for Contra 4 for the Nintendo DS, which was titled as such because it was set between Contra III and Contra Hard Corps (it was really the eleventh game in the series, excluding ports).
  • Subverted by Metal Gear Solid Ground Zeroes. It was the first console Metal Gear game announced since the release of Metal Gear Solid 4 (not counting the canceled prototype of Metal Gear Rising, which had the Solid branding), but Kojima clarified that it was not a numbered sequel, but "a prologue to MGS5". As it turned out, Ground Zeroes is actually a prologue portion of Metal Gear Solid V The Phantom Pain, although Konami has yet to clarify whether Ground Zeroes is part of the same package (like the Tanker chapter in Metal Gear Solid 2) or whether it'll be distributed separately.
  • Repton. The first three games had no particular setting, so the next three dropped the numbering in favour of titles that advertised the fact that Repton was now going around the world and through time. Next comes Repton Infinity, which includes a subgame called Repton 4, but there's also the entirely separate Ego: Repton 4 —. To add to the confusion, the PC remakes don't include Repton Infinity (and so don't include either Repton 4). The result is that no-one can agree on what number comes next, so all subsequent games have been unnumbered.
  • The Mortal Kombat sequels went from Mortal Kombat II to Mortal Kombat 4 and after that (when the series no longer had arcade releases) we got Mortal Kombat: Deadly Alliance (fifth), Mortal Kombat: Deception (sixth) and Mortal Kombat: Armageddon (seventh). The Continuity Reboot is officially titled Mortal Kombat, but everyone, including the game's own developers, are simply calling it "Mortal Kombat 9" (yes, they are counting Mortal Kombat vs. DC Universe as the eighth Mortal Kombat game, go figure) so there's the answer to the above question. It should also be noted that Deadly Alliance did feature a bloodied "V" as part of its logo.
  • Call of Duty 2, 3, 4: Modern Warfare, then Call of Duty: World at War, Modern Warfare 2 (which actually dropped the Call of Duty name in some places), Call of Duty: Black Ops, Modern Warfare 3 and Call Of Duty Black Ops 2.
  • Advance Wars dropped the numbers for the third and fourth games on the DS.
  • Guitar Hero has gone back and forth, as the sequels are II, III, World Tour, 5, and Warriors of Rock.
  • The second main game (the third overall) in the Kingdom Hearts series was called Kingdom Hearts II, and all subsequent games used subtitles, even the "Episode 0" game, Birth by Sleep. Nomura is unclear if there will be a "Kingdom Hearts III". Oddly enough, two games possess a "3" in the title, despite not being main games or the intended KHIII: the interquel 358/2 Days and 3D for the Nintendo 3DS, which picks off where II (and Re:coded) ended.
  • The Ace Combat series (produced in Japan, mind you) fought a long and hard battle against sequel numbering starting with the fourth. Its first sequel was simply Ace Combat 2; the second added a subtitle to Ace Combat 3: Electrosphere. When making the fourth title became inevitable, they padded it with a zero to make sure it doesn't blow up: Ace Combat 04: Shattered Skies. It didn't. So they made Ace Combat 5: The Unsung War—and stumbled again. In the following three years, Ace Combat Advance, Ace Combat Zero, and Ace Combat X were released. The final swan song for Numbered Sequels was Ace Combat 6: Fires of Liberation. After that, Namco couldn't take it anymore: an Ace Combat Xi and an Ace Combat X2 later, they have finally announced a full-blown Continuity Reboot with Ace Combat: Assault Horizon.
  • Inverted with The King Of Fighters (somewhat). From 1994 to 2003, the series numbered its installments with the year of its release. Starting with XI, SNK chose to go with the installment number instead of the year (probably because XI took more than a year to release due to SNK spending some time messing around with new hardware). Gets confusing because the second Maximum Impact game (which is an Alternate Continuity Spin-Off series) was released in the United States as The King of Fighters 2006.
  • The PC games of the SimCity series had a good streak of numerical titles. SimCity,SimCity 2000, SimCity 3000, and SimCity 4. The next game of the series is titled: SimCity Societies.
    • This may have been intentional because the gameplay of SimCity Societies is significantly different from its predecessors.
    • Played straight with the 2013 release of Sim City which is a Recycled Title.
  • Hudson Soft's Power League baseball game series for the PC Engine dropped the Roman numerals for its sixth installment, which was titled Power League '93.
    • Atari Games' RBI Baseball series stopped using numbered sequels the same year, jumping from RBI Baseball 4 to RBI Baseball '93.
  • Prince Of Persia after Prince Of Persia 3 D. Since then we've had a new trilogy, a Recycled Title, and then a Trilogy Creep to the aforementioned trilogy.
  • Inverted with Puyo Puyo. The early sequels used Japanese pun-based titles to indicated their placement in the series such as Puyo Puyo Tsu (2), Puyo Puyo Sun (3), and Puyo Puyo-n (4). Afterward, we had Puyo Puyo Fever, Puyo Puyo Fever 2, and Puyo Puyo 7.
  • Inverted by the Mario Kart series, where at the end of a long series the 3DS game is numbered instead of getting a subtitle. So it goes Super Mario Kart (SNES), Mario Kart 64, Mario Kart: Super Circuit (GBA), Mario Kart: Double Dash (GC), Mario Kart DS, Mario Kart Wii and Mario Kart 7 (3DS). The numbering does not count Mario Kart: Arcade GP and Arcade GP 2.
  • Assassin's Creed has 1, 2, Brotherhood and Revelations so far. Justified by the developers in that numbered sequels are reserved for new ancestors in new eras. AC 1 followed Altair, AC 2, Brotherhood and Revelations followed Ezio. AC 3 will feature a new main character, Connor Kenway.
  • Crash Bandicoot stopped numbering after the third game, Crash Bandicoot 3: Warped.
  • Spyro the Dragon stopped numbering after the second game, Spyro 2: Ripto's Rage.
    • Done again with the GBA Spyro games. After the second, Spyro 2: Season of Flame, they stopped being numbered.
  • BioShock, BioShock 2, BioShock Infinite.
  • Only the second Monkey Island is numbered, the others are just called Curse of Monkey Island, Escape from Monkey Island and Tales of Monkey Island. Justified as Fanon Discontinuity by many, since creator Ron Gilbert planned a trilogy but left LucasArts after the second. The third game had to retcon some things in order to tie in the plot.
  • Syphon Filter after the PS1 trilogy.
  • Soldier of Fortune: Payback was produced by a budget-title/shovelware developer, and its plot is completely unrelated to the first two (numbered) games.
  • The pop'n music series averted this up through pop'n music 20: Fantasia, but the 21st game in the series has been announced and has no number in the title, opting for only a subtitle instead.
  • Alone In The Dark used numbers for the original trilogy of DOS games and some of their ports, but not the later Multi Platform games.
  • The third installment of the Final Fantasy XIII trilogy drops the numbering that Final Fantasy XIII-2 had.
  • In the U.S. and Europe, Breath of Fire V: Dragon Quarter became simply Breath of Fire: Dragon Quarter, and fittingly so, as it marks a major divergence from the first four Breath Of Fire games.
  • Metroid was followed by only one numbered sequel, Metroid II: Return of Samus, but the two others that followed it had "Metroid 3" (Super Metroid) and "Metroid 4" (Metroid Fusion) on the opening screen. Given the series' Anachronic Order, then it went all over the place. The Metroid Prime subseries also had two numbered sequels, along with one that didn't as it was an Interquel (Hunters), plus a pinball remake.
  • Donkey Kong Country stopped after the SNES trilogy. The follow-ups were Donkey Kong 64 (last one by Rare) and Donkey Kong Country Returns (first to use the "Country" subtitle again).
  • Densetsu no Stafy had numbered sequels for the first four installments, but for the fifth went for a subtitle ("Densetsu no Stafy Taiketsu! Daīru Kaizokudan", meaning "The Legendary Starfy Confrontation! Dairu Pirate Squad").

     Other  

  • Windows. Stopped using version numbers after 3.1 on the DOS-based versions and 4.0 on the NT versions, opting for sequel numbers based on the year of release. Then came XP which combined the DOS and NT linesnote , and then Vistanote , but then averted with Windows 7 and the upcoming Windows 8.
    • Actually subverted: Windows "7" is internally version 6.1 only.
      • Windows 8 is version 6.2.
  • Computer chip maker Intel made personal computer CPU chips named 8086, 80286, 80386, 80486...and then went with "Pentium" because rival chipmaker AMD was using the same numeric designation for their chips, and Intel was informed that they couldn't trademark a number. Zig Zagged ever since, with chips named "Penitum II," "Core 2," etc.

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