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Third Is 3D
For a period in the Eighties, it was not uncommon for the third film in a series to be released in 3D. With the current flood of 3D film releases, this has once again become common practice. It may or may not also be set in a foreign country.

Also, a common trend in the times of the first Video Game 3D Leaps, was to have two 2D games, and make the third a 3D one, with titles such as:


Examples:

Film

Video Games
  • RollerCoaster Tycoon 3 was in full polygonal graphics, unlike the first two games. It even allowed to ride a coaster in first-person view.
  • Dangeresque 3: The Criminal Projective...in 3D!, though that one changed medium from web toon to graphical adventure game.
  • Worms 3D wasn't anywhere close to being the third game in the series, but since Worms 2 was the only one to have a number before it...
  • Puzzle Bobble 3 was titled Bust-a-Move 3DX in some countries.
  • If you consider the light-gun game Ghoul Panic as part of the Point Blank series, then it marks the spot where the games switched from 2D to full 3D characters and environments.
  • Micro Machines V3 and Sonic 3D Blast are aversions, as they weren't actually the third game in the series.
    • Played straight with Sonic 3. While it wasn't a 3D game, the title screen actually used pre-rendered 3D as opposed to the pixel art tile screens in the first 2.
  • The third DJ Hero game would have been a Nintendo 3DS spin-off entitled DJ Hero 3D. The game appears to have been cancelled, however. You have Warriors of Rock to blame for it (although Activision has acknowledged that had DJ Hero not existed to begin with, Guitar Hero may still be up and running).
  • The 3DS itself, if you take the DS as the first and DSi as the second (and dismiss the Lite and XL as revisions)
  • Nintendo 64: While not stereoscopic 3D and did not have 3D in its name, it was Nintendo's third console and the first with Polygonal Graphics.
  • PlayStation 3: Not at first, but eventually gained 3DTV support via a firmware update.
  • Paper Mario might be an example or inversion depending on if you view Super Paper Mario as a spinoff or not.
    • Super Paper Mario might be an inversion, as normal gameplay is in 2-D, and 3-D is instend an optional feature only Mario can use.
    • Alternatively, Paper Mario: Sticker Star for the 3DS is the third game if you consider SPM to be a spinoff considering its change of gameplay.
  • Guilty Gear Xrd, kinda. It uses 3D models to imitate 2D sprites and is the third "X" game in the series, though it's technically the fourth game since the original Guilty Gear didn't use an X in the title and 5th if you count Overture.
  • Semi-subverted with Rayman, who has a game called Rayman 3D, a 3DS Updated Re-release of Rayman 2, which is arguably the last one you'd expect from that title.
  • Warcraft III, anyone? The first two and their expansions were isometric.
  • How does one forget Age of Empires ? The first two were barely isometric, the third blew away it's competition in the 3D graphics part.
  • Command & Conquer, the third games in both the Tiberium series and the Red Alert series used a 3D engine. Also, if you consider Dune 2000 as a separate game instead of a remake of Dune 2 (which was actually the first game, but that's a different trope), then Emperor: Battle for Dune counts as well.

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