History Main / ThirdIs3D

16th Sep '17 3:35:19 PM nombretomado
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* The third ''VideoGame/DJHero'' game would have been a Nintendo3DS spin-off entitled DJ Hero 3D. The game appears to have been cancelled, however. You have ''[[FranchiseKiller Warriors of Rock]]'' to blame for it (although Activision has acknowledged that had ''DJ Hero'' not existed to begin with, ''VideoGame/GuitarHero'' may still be up and running).

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* The third ''VideoGame/DJHero'' game would have been a Nintendo3DS UsefulNotes/Nintendo3DS spin-off entitled DJ Hero 3D. The game appears to have been cancelled, however. You have ''[[FranchiseKiller Warriors of Rock]]'' to blame for it (although Activision has acknowledged that had ''DJ Hero'' not existed to begin with, ''VideoGame/GuitarHero'' may still be up and running).



* Subverted with the ''Franchise/KingdomHearts'' franchise. While there are two primary games in the form of ''VideoGame/KingdomHeartsI'' and ''VideoGame/KingdomHeartsII'', ''VideoGame/KingdomHearts3D'' is not part of the sequence. It's instead more of a GaidenGame on the Nintendo3DS, while the actual third game is simply ''VideoGame/KingdomHeartsIII''.

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* Subverted with the ''Franchise/KingdomHearts'' franchise. While there are two primary games in the form of ''VideoGame/KingdomHeartsI'' and ''VideoGame/KingdomHeartsII'', ''VideoGame/KingdomHearts3D'' is not part of the sequence. It's instead more of a GaidenGame on the Nintendo3DS, UsefulNotes/Nintendo3DS, while the actual third game is simply ''VideoGame/KingdomHeartsIII''.
16th Sep '17 3:32:00 PM nombretomado
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*** For the series's debut on the Nintendo3DS, they opted to use the third game in the ''Solid'' series, ''VideoGame/MetalGearSolid3SnakeEater''.

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*** For the series's debut on the Nintendo3DS, UsefulNotes/Nintendo3DS, they opted to use the third game in the ''Solid'' series, ''VideoGame/MetalGearSolid3SnakeEater''.
26th Jun '17 1:39:40 PM rjd1922
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* A third ''VideoGame/JazzJackrabbit'' game was planned to be a 3D platformer, but was cancelled.
2nd May '17 10:08:35 PM Kadorhal
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* ''VideoGame/CommandAndConquer'', the third games in both the [[VideoGame/CommandAndConquer3TiberiumWars Tiberium series]] and the [[VideoGame/CommandAndConquerRedAlert3 Red Alert]] series used a 3D engine. Also, if you consider ''Dune 2000'' as a separate game instead of a remake of VideoGame/DuneII (which was actually the first game, but that's a different trope), then VideoGame/EmperorBattleForDune counts as well.

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* ''VideoGame/CommandAndConquer'', the third games in both the [[VideoGame/CommandAndConquer3TiberiumWars Tiberium series]] and the [[VideoGame/CommandAndConquerRedAlert3 Red Alert]] series used a 3D engine. There's also a more meta example involving ''[[VideoGame/CommandAndConquerGenerals Generals]]'', the first fully-3D RTS in the series which started a third continuity to ''Command & Conquer''. Also, if you consider ''Dune 2000'' as a separate game instead of a remake of VideoGame/DuneII ''VideoGame/DuneII'' (which was actually technically the first game, but that's a different trope), being entirely unrelated to the [[VideoGame/Dune1992 other]] ''Dune'' game from 1992), then VideoGame/EmperorBattleForDune counts as well.
13th Apr '17 9:04:47 PM Edrobot
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* ''VideoGame/{{Bubsy}}'' is another one, but it [[FranchiseKiller killed the series]].

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* ''VideoGame/{{Bubsy}}'' is another one, but it [[FranchiseKiller killed actually a subversion; the series]].actual third game in the series was ''Bubsy in Fractured Furry Tales'', released on the Atari Jaguar.
24th Mar '17 8:06:40 PM nombretomado
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* The 3DS itself, if you take the DS as the first and DSi as the second (and dismiss the Lite and XL as revisions).

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* The 3DS itself, if you take the DS as the first and DSi [=DSi=] as the second (and dismiss the Lite and XL as revisions).
7th Feb '17 2:55:47 PM Kadorhal
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* ''VideoGame/GuiltyGear Xrd'', kinda. It uses 3D models to imitate 2D sprites and is the third "X" game in the series, though it's technically the fourth game since the original ''Guilty Gear'' didn't use an X in the title, and 6th if you count ''Isuka'' and ''Overture''.
* Semi-subverted with ''VideoGame/{{Rayman}}'', who has a game called ''Rayman 3D'', a 3DS UpdatedRerelease of ''VideoGame/{{Rayman 2}}'', which is arguably the last one you'd expect from that title.
* ''VideoGame/WarcraftIII'', anyone? The first two and their expansions were isometric.
* The first two ''VideoGame/AgeOfEmpires'' games were barely isometric, while the third blew away it's competition in the 3D graphics part.

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* ''VideoGame/GuiltyGear Xrd'', kinda. It uses 3D models to imitate 2D sprites and is the third "X" game in the series, though it's technically the fourth game since the original ''Guilty Gear'' didn't use an X in the title, and 6th if you count ''Isuka'' and ''Overture''.
''Overture'' (it is the first non-spinoff after ''Overture'', which was explicitly numbered 2, though).
* Semi-subverted with ''VideoGame/{{Rayman}}'', who which has a game called ''Rayman 3D'', a 3DS UpdatedRerelease of ''VideoGame/{{Rayman 2}}'', which is arguably the last one you'd expect from that title.
* ''VideoGame/WarcraftIII'', anyone? The ''VideoGame/{{Warcraft}} III'' was fully-3D, after the first two and their expansions were isometric.
* The first two ''VideoGame/AgeOfEmpires'' games were barely isometric, while the third blew away it's its competition in the 3D graphics part.
31st Jan '17 12:52:31 PM Kadorhal
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*** For the series's debut on the Nintendo3DS, they opted to use the third game in the series, ''VideoGame/MetalGearSolid3SnakeEater''.

to:

*** For the series's debut on the Nintendo3DS, they opted to use the third game in the ''Solid'' series, ''VideoGame/MetalGearSolid3SnakeEater''.



* ''VideoGame/SplinterCell'', for the 3DS remake of ''[[VideoGame/SplinterCellChaosTheory Chaos Theory]]'', the third game in the series.

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* ''VideoGame/SplinterCell'', for the 3DS remake of ''[[VideoGame/SplinterCellChaosTheory Chaos Theory]]'', ''Chaos Theory'', the third game in the series.



** Played straight with Sonic 3. While it wasn't a 3D game, the title screen actually used pre-rendered 3D as opposed to the pixel art tile screens in the first 2.
** And 3D Blast still plays with it, as it's the third Sonic game outside the numbered series.

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** Played straight with Sonic 3. ''VideoGame/{{Sonic 3|AndKnuckles}}''. While it wasn't a 3D game, the title screen actually used pre-rendered 3D as opposed to the pixel art tile screens in the first 2.
** And 3D Blast still plays with it, as it's the third Sonic game outside the numbered series.
2.



* The 3DS itself, if you take the DS as the first and DSi as the second (and dismiss the Lite and XL as revisions)
* Nintendo 64: While not stereoscopic 3D and did not have 3D in its name, it was Nintendo's third console and the first with UsefulNotes/PolygonalGraphics.

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* The 3DS itself, if you take the DS as the first and DSi as the second (and dismiss the Lite and XL as revisions)
revisions).
* Nintendo 64: While not stereoscopic 3D and did not have 3D in its name, it was Nintendo's third non-handheld console and the first with UsefulNotes/PolygonalGraphics.



* ''VideoGame/GuiltyGear Xrd'', kinda. It uses 3D models to imitate 2D sprites and is the third "X" game in the series, though it's technically the fourth game since the original ''Guilty Gear'' didn't use an X in the title and 5th if you count ''Overture''.

to:

* ''VideoGame/GuiltyGear Xrd'', kinda. It uses 3D models to imitate 2D sprites and is the third "X" game in the series, though it's technically the fourth game since the original ''Guilty Gear'' didn't use an X in the title title, and 5th 6th if you count ''Isuka'' and ''Overture''.



* The first two ''Franchise/AgeOfEmpires'' games were barely isometric, while the third blew away it's competition in the 3D graphics part.
* ''VideoGame/CommandAndConquer'', the third games in both the [[VideoGame/CommandAndConquer3TiberiumWars Tiberium series]] and the [[VideoGame/CommandAndConquerRedAlert3 Red Alert]] series used a 3D engine. Also, if you consider ''VideoGame/{{Dune 2000}}'' as a separate game instead of a remake of [[VideoGame/DuneII Dune 2]] (which was actually the first game, but that's a different trope), then VideoGame/EmperorBattleForDune counts as well.

to:

* The first two ''Franchise/AgeOfEmpires'' ''VideoGame/AgeOfEmpires'' games were barely isometric, while the third blew away it's competition in the 3D graphics part.
* ''VideoGame/CommandAndConquer'', the third games in both the [[VideoGame/CommandAndConquer3TiberiumWars Tiberium series]] and the [[VideoGame/CommandAndConquerRedAlert3 Red Alert]] series used a 3D engine. Also, if you consider ''VideoGame/{{Dune 2000}}'' ''Dune 2000'' as a separate game instead of a remake of [[VideoGame/DuneII Dune 2]] VideoGame/DuneII (which was actually the first game, but that's a different trope), then VideoGame/EmperorBattleForDune counts as well.
18th Dec '16 10:10:01 AM eroock
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* ''Film/StepUp''

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* ''Film/StepUp''''Film/StepUp 3D''
4th Oct '16 6:26:26 PM eroock
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* ''VideoGame/SimonTheSorcerer''

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* ''VideoGame/SimonTheSorcerer''''VideoGame/SimonTheSorcerer 3D''
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