Bentley: Alright, itís the crime of the century and "The Ball's" in motion!
The third game in the Sly Cooper series from 2005, and the first where Carmelita Fox is playable.Set shortly after the events of Band of Thieves, Sly has learned of the Cooper Vault, a gigantic store of the wealth that his family has accumulated over the years. He must find a way, however, to defeat Doctor M, who has taken over the island where it is located to try to break into it, with many failed attempts. Sly must regroup his old gang and recruit new members in order to succeed at reclaiming his family's history, all while still on the run from Carmelita.
Artistic License-Geography / Physics: It would be pretty much impossible for Murray's van (frozen in a block of ice) to float from Canada, out to sea to China, then upriver into the Kunlun Mountains, especially in less than a year.
Badass Grandpa: Octavio. He might be old, but he's still fast and strong enough to go toe-to-toe with Murray.
FasTER, even! He needs to be lured into tar before Murray can properly lay the smackdown.
The Battle Didn't Count: General Tsao may be the main antagonist of A Cold Alliance, but the boss battle with him takes place in the middle of the chapter rather than in the end like with the other villains before and after.
Blood Knight: Murray becomes this, ironically after a period of pacifism.
Broken Aesop: While the series has had some not-so-subtle Green Aesop themes in some levels, Sly 3 takes it perhaps a step too far by having you feed dozens of miners to a crocodile, all while Murray delivers callous and sadistic remarks. It seems especially harsh given that this same level features a lemonade drinking contest, and the fact that the only environmental impact the characters ever mention the miners having is in regard to aesthetics.
Carmelita herself suffers this. In the first two games, she does have her positive moments where she is willing to help Sly out, but only so she could capture him in the end, and they even start to bond at the end of the second. In this game, all positive aspects of her have been erased, leaving her as an antagonistic copwho's only focus isto capture the gang. She even gets a scene early in the game which explains why she now hates Sly and wants to capture him dead or alive, sealing her role as a villain.
Gambit Roulette: One Bentley's plan depends on the villain being goaded into revealing a certain piece of information, at which point they would choose between plans A and B.
Jerk with a Heart of Gold: Dimitri. He was pretty abrasive to Sly when they meet up in Venice and Hollandnote understandable, since when last they met Sly beat his ass into the ground and left him to get thrown in jail, but after the Cooper Gang retrieves his diving gear for him, he jumped into shark-infested waters to help save Penelope, and eventually joined the gang, and without so much as having a favor to excuse it.
Lord British Postulate: One can kill the ordinarily invincible Carmelita in Venice and in China by using Bentley's size reduction bomb and attacking her.
Mad Libs Dialogue: The pirate insult conversations in Blood Bath Bay work like this, where you string three insults together.
Make My Monster Grow: The Mask of Dark Earth does this to anyone it possesses. It even possesses Carmelita, resulting in a boss battle against her.
Noodle Incident: Murray apparently made his Guru's hut smell bad. He refers to the incident as "The unspeakable."
Not So Different: Dr. M takes this to the logical extreme, refusing to even fight Bentley at first because he finds them so similar. Bentley's habits of Moral Dissonance hint that Dr. M may have a point...
A Pirate 400 Years Too Late: The game features a trip to Blood Bath Bay, a series of small islands inhabited by "throwbacks" who still live by old fashioned, stereotypical and anachronistic pirate culture.
Powder Trail: Bentley has to race against one with his RC car.
Precursor Heroes: Sly's dad is revelead to have had his own trio of thieves in his youth, with McSweeny filling Murray's role and Dr. M filling Bentley's.
Trying to Catch Me Fighting Dirty: The Cooper Gang in the ACES competition. It includes them framing two teams for theft and sabotage, so they attack each other instead of Sly, having another competitor arrested, and attacking another team's pilots with a giant wolf, to reduce their manpower.
Unusual Euphemism: The insults and name-calling used by the Blood Bath Bay pirates. Sly even lampshades this at one point when bantering with LeFwee.
We Will Not Use Photoshop in the Future: Averted. When Bentley and Penelope exchange photos of themselves after meeting on ThiefNet, the photos are rather obviously altered. The photos weren't even altered by computer - they just taped an photo of their head onto a picture of someone else's body and scanned it into the computer! Strangely, neither realized how obviously fake the pictures were until they met in person.
What the Hell, Hero?: A minor example. Sly and the main villain Dr. M are arguing over who's the leader of the gang. Sly insists that they're all equal. Dr. M asks if that's the case, then why is it named The Cooper Gang?
Octavio: I've got a shadow, huh? You stink! Back in my day, thieves knew how not to get caught!
You and What Army?: Murray says this to Muggshot when the latter sends the Black Barron's guards to invade the Cooper Gang's base in Holland. They all get taken down through the teamwork of Bentley, Murray and Penelope.
You Owe Me: This is how Dimitri eventually joins the gang. First, he helps you reunite with Murray in exchange for busting him out of jail. Next, he gives you information in return for owing him a favor, which he calls in a few months later. After you fulfill this favor, however, he sticks around to help rescue Penelope and pull off the Cooper Vault job.