Video Game / The Sims 4

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You create. You control. You rule.

The Sims 4 is the fourth standalone game in the series, released in 2014. It places more emphasis in character creation while simplifying other aspects. As with other games in the series, players take control of "Sims", virtual people with needs and desires. One of the most notable additions in this game is that the Sims can now feel emotions, which are influenced by their traits.

    Expansions and Add-ons 

Expansion Packs

  • Get to Work: Released on 2 April 2015, it (re)introduces three careers which you will be able to actively participate in (scientist, detective, doctor), as well as the ability to have your Sims run retail businesses, and adding back aliens, alien abductions and MPreg, as well as adding in two new worlds to visit - Magnolia Promenade, a shopping paradise with an empty lot for your Sims to set up shop; and the hidden planet Sixam.
  • Get Together: Released on 8 December 2015, it brought a new world, Windenburg, and featured clubs, dancing, and hangouts.
  • City Living: Released on 1 November 2016, this expansion pack brings a new city, San Myshuno, to the game, including festivals, markets, apartments, and new careers.
  • Cats & Dogs: Releasing on 10 November 2017, players can adopt cats and dogs as pets, choose a veterinary career, and live in a new world; the New England-styled Brindleton Bay.

Game Packs

  • Outdoor Retreat: Released on 14 January 2015, this first feature in the series allows Sims to go on vacation to a new world called Granite Falls as well as introducing a number of camping related items such as tents.
  • Spa Day: Released on 14 July 2015, it added spas, and other features related to the spa.
  • Dine Out: Released on 7 July 2016, it allows Sims to visit restaurants, as well as build and run their own restaurant.
  • Vampires: Released on 24 January 2017, it introduces a spooky new world called Forgotten Hollow and it (re)introduces vampires that are customizable with different powers and weaknesses.
  • Parenthood: Released on 30 May 2017, it adds the skill 'Parenting' with which you can learn new ways to bring up your kids, teach them manners and responsibilities (or don't!) and things like projects and toys that parents and children can work on together.

Stuff Packs

  • Luxury Party Stuff: Released on 20 May 2015, it features several luxury party outfits and items, like fondue machines.
  • Perfect Patio Stuff Released on 16 June 2015, it features patio furniture, including hot tubs.
  • Cool Kitchen Stuff: Released on 11 August 2015, it features kitchen-themed items, including an ice cream machine that makes 30 flavours.
  • Spooky Stuff: Released on 29 September 2015, it features Halloween-themed costumes and items, and Sims can throw a Halloween-themed party.
  • Movie Hangout Stuff: Released on 12 January 2016, it features "Netflix and Chill" style costumes and home theatre-themed items such as popcorn makers.
  • Romantic Garden Stuff: Released on 9 February 2016, it features Valentines-themed garden items and costumes, and new gameplay modes.
  • Kids Room Stuff: Released on 28 June 2016, it features new items for children's rooms.
  • Backyard Stuff: Released on 28 June 2016, it features new backyard items.
  • Vintage Glamour Stuff: Released on 6 December 2016, it features Old Hollywood-themed costumes items, and the ability to hire butlers.
  • Bowling Night Stuff: Released on 29 March 2017, it features bowling alleys, a new Bowling skill, and bowling-themed clothes.
  • Fitness Stuff: Released on 20 June 2017, it features updated exercise equipment, a rock-climbing wall, workout videos and purchasable earbuds.
  • Toddler Stuff: Released on 24 August 2017, it comes with lots of CAS for Toddlers, colourful playground equipment, toys, a Play Date social event, and the new 'Imagination' skill that means Toddlers see what mummy and daddy can't.

Notable Patches

Patch Release Date Significant Features
4 November 2014 Swimming Pools
26 March 2015 Basements down to two levels; Notebook feature on phone to catalogue Sim's discoveries.
11 June 2015 A (literally) new world to the game- a completely undeveloped area called Newcrest.
4 December 2015 The UI was given an overhaul and many interface elements were changed, in preparation for the game's second expansion pack, Get Together; a 64-bit native executable for Windows was released, providing a boost in performance (and according to EA, stability) to PCs running 64-bit versions of Windows.
3 June 2016 Basic CAS was given serious alterations, so that clothes no longer had to be gender specific, widening the voice range so that female voices can be used for male sims and vice versa, and making it possible to make gender fluid and transgender Sims (women can even pee standing up and men can be set to have babies).
12 January 2017 Toddlers reintroduced with new features in a free update.


The Sims 4 Provides Examples Of:

  • Absurdly Cool City: The City Living world, San Myshuno, is presented as a huge seaside city with five distinct neighborhoods for Sims to explore.
  • Aerith and Bob: You can have a household with names like Bob and Chris alongside Ignotius and Aife.
  • Affably Evil: There's nothing stopping you from making a Sim who can make friends quickly while also being an insane criminal who enjoys misery and trolls internet forums.
  • Agitated Item Stomping: An angry Sim has the option to kick over a trash can and stomp on the spilled trash.
  • Amazing Technicolor Population: Regular Sims can be blue, green, or bright red, outside of the standard skintones. Taken even further with the Aliens from Get To Work, who now come in a variety of alien-esque colors, including blue, pink and purple. Vampires added a number of greyish skin tones for your vampire to look extra dead with.
  • Aliens Among Us: All Aliens have the ability to wear a fully customizable human disguise. Vampires also have this option.
  • Aliens Speaking Simlish: The aliens, aside from having a metallic twang in their voices, speak Simlish just like the other sims. Aside from that, regular Sims has apparently no language issues with watching alien television.
  • Aliens Steal Cable: Inverted. Your Sim can steal alien cable once they have invented the upgraded satellite dish.
  • Aliens Steal Cattle: On the side of the observatory, there's a drawing of a flying saucer using a tractor beam on a surprised cow.
  • Artificial Stupidity: Even four games on, Sims are remarkably stupid and inactive creatures without your nurse-maiding.
  • All Planets Are Earthlike: Subverted. The Alien world Sixam does feature minerals and plants, but normal Sims have to wear spacesuits at all times.
  • Ambiguous Disorder: one of the personality traits, Insane, works like this. Sims with this trait get random emotions and talk to themselves.
  • And Your Reward Is Interior Decorating: Sims work to get money, which can be used to buy higher quality furniture. Some objects give bonuses or are more effective at higher levels, but others are purely cosmetic. Promotions also unlock appropriate objects, such as more effective easels for Painters, or a model rocket ship for Astronauts.
  • An Interior Designer Is You: You can design houses from the ground up, planning up almost everything about them. Great potential for cruelty exists here, naturally.
  • Bad Dreams: One of the weaknesses that a vampire might have is Fitful Sleep or the worse version Nightmarish Sleep, which reduces the rate of energy regained from sleeping. The player can hear the sleeping vampire making distressed noises.
  • Banana in the Tailpipe: You can attempt to "Stuff a Fruit in [the] Exhaust Pipe" of a rocket ship. Trying to fly a rocket ship this way will almost certainly cause your Sim to crash and burn to death.
  • Big Ball of Violence: Different variations based on the participants. Two vampires, either in a friendly sparring match or an angry duel, will be partially obscured by a black mist. If a human picks a fight, the brawl will be obscured by a slightly larger dust cloud, the color of which is easily influenced by the surrounding lights, and symbols will fly out of it. The symbols will be joined by bats if the human is fighting a vampire.
  • Breaking and Bloodsucking: NPC Count Vladislaus Straud and any other vampires with the Eternally Welcome power can use this tactic. The player can invoke this trope while controlling a vampire with that power. Non-vampire Sims can attempt to stop the vampires by placing garlic around the house and/or drinking resistance potions made from wolfsbane.
  • Canon Immigrant:
    • The BFF Household (Summer, Travis, and Liberty) previously appeared in the MySims franchise. Their roles here closely parallel their roles in MySims Kingdom.
    • The Get Together expansion gave us Candy and Yuki, also from the MySims franchise.
  • Choose Your Own Adventure: The game sometimes presents choices like these while your sim is at work, at school, or exploring space in a rocket. It's particularly pronounced in the latter.
  • Colour-Coded Emotions: The emotions are represented by a wide rainbow of colours:
    • Red for Anger
    • Orange for Tense
    • Yellow for Embarrassed
    • Reddish-Orange for Uncomfortable
    • Green for Happy
    • Neon Green/Yellow for Energized
    • Light Blue for Inspired
    • Blue for Confident
    • Dark Blue for Sad
    • Purple for Focused
    • Light Purple for Dazed
    • Magenta for Playful
    • Pink for Flirty
    • Grey for Bored
    • Fine has no color at all.
  • Daywalking Vampire: Zig-zagged. By default, vampires get their energy drained by the sun and spontaneously combust when they run out of energy. One power is immunity to sunlight, and a mutually exclusive weakness makes sunlight drain energy faster. There's also a sunlight reversal cocktail that reverses the energy-draining effect of sunlight so the vampire temporarily gains energy instead of losing it. NPC Caleb Vatore (who's responsible for Forgotten Hollow's welcome wagon) is a daywalking vampire, but NPC Count Vladislaus Straud (who presents a Justified Tutorial for player-character vampires) isn't.
  • Die Laughing: One of the ways to die, if your Sim becomes Hysterical and keeps doing funny interactions.
  • Dinosaurs Are Dragons: There is a large stuffed dinosaur named Draco, and a large stuffed dragon named Dino. The Flavor Text for the items mentions that the children naming them mixed them up.
  • Everyone Hates Fruit Cakes: When a Sim moves into a new neighborhood, one of the neighbors may give them a fruitcake as a housewarming gift; unless the Sim has the Glutton personality trait, they will receive the "What did I just eat?" moodlet, and react negatively to it.
  • Exotic Equipment: Implied via Getting Crap Past the Radar. One of the ways to discover that someone is an alien in disguise (you'll get a pop-up announcement) is by Woohooing with them.
  • Facial Markings: There is a range of alien-like makeup which can also be used by normal Sims.
  • Fictional Currency: The Simoleon is the series' standard currency and its mark is represented as a section sign (§).
  • Fire-Breathing Diner: This is what happens to sims who fail the spice challenge at the San Myshuno Spice Festival.
  • Friendly Neighbourhood Vampire: Nothing's stopping you from giving a Vampire the Good trait, which would make them this. There's even a Good Vampire aspiration for vampires that want to avoid feeding non-consensually, and the Guilty Drinker weakness makes your Vampire feel unhappy if they drink from a Sim without permission. But there is also nothing stopping you from giving a vampire with the Evil or Mean trait that aspiration or weakness, in which case it's probably a case of Even Evil Has Standards.
  • Game Face: Vampire Sims have a dark form that they transform into when feeding or fighting. The obviousness of the dark form runs the spectrum from identical to their everyday look (for example, NPC Caleb Vatore) to Looks Like Orlock (for example, NPC Count Vladislaus Straud). Players can also customize their own vampire's appearance to play with this trope.
  • Gasshole: If a Sim eats Franks and Beans they will pass wind. Slob Sims will also fart on occasion.
  • G-Rated Sex: Woohoo as usual is a very thinly veiled substitute.
  • Hologram: The motion gaming rig does this, immersing the playing sim in holograms.
  • Hypocrite: In City Living apartments, making too much noise at nighttime will anger your neighbours... even if the party they are having at the same time woke your sim up.
  • Instant Book Deal: Once a sim has written a book, all they have to do is to stuff their manuscript in their mailbox and they get paid royalties daily. This also applies to songs and games they've written.
  • Instant Home Delivery: There's no need to wait for your furniture, major appliances, or even your entire house to be delivered and installed.
  • Immortality Begins at 20: Sims born vampires manifest their vampiric natures as teens, and stop aging when they reach the Young Adult stage.
  • Living Aphrodisiac: Two different powers available for more experienced vampires achieve this through slightly different means. The Emotion Bomb power can be set to flirty, and another power surrounds the vampire with a glowing cloud of supernatural pheromones.
  • Making Love in All the Wrong Places: Sims can Woohoo in an observatory, a rocket ship, a special bush, and a hot tub, among other places. Played with in the case of coffins - vampires don't find it weird, a vampire Sim could even coax a human Sim into coffin Woohoo, but Sims with the Good trait (vampires or not) will always refuse to Woohoo in the coffin.
  • Missing Reflection: Vampires don't have reflections in mirrors. Somehow this doesn't stop them from using mirrors the same way other Sims do - freshening up their makeup, trying on outfits, practicing speeches, calming down from potentially deadly emotional extremes, etc.
  • Mr. Seahorse:
    • With the Get to Work expansion pack, it's possible for your male sims to be abducted and be impregnated by aliens.
    • Taken further with the June 2016 patch's Custom Genders feature, where one option is setting whether one can become pregnant, or cause pregnancies, regardless of main gender.
  • Modern Stasis: It's always The Present Day in SimNation. This results in a bizarre "timeless" world in which the great-grandparents of the current generation grew up with exactly the same technology.
  • Must Be Invited: Vampires without the Eternally Welcome power are limited by this, though for a player-character vampire it's not much of a hindrance given how eager sims are to invite in anyone who knocks on their door.
  • Named by the Adaptation: All of the MySims characters are given last names: Travis Scott, Liberty Lee, Summer Holiday, and Candy & Yuki Behr.
  • Narrating the Obvious: Can be invoked if you have no intention of disguising your alien sim as a human.note  If you parade your undisguised alien sim right in front of a non-alien, the pop-up message reads, "(Sim's name) has discovered that (alien's name) is an alien!" If the armored spacesuit with the glowing green Tron Lines wasn't obvious enough, the unearthly skin tone (blue, purple, green or even paper-white) makes it even more obvious. The situation is even more hilarious if other sims don't even notice your undisguised alien waltzing around right in front of them until the alien scans their brains.
  • Neat Freak: One of the personality traits available, Neat, makes the affected sim more uncomfortable in dirty surroundings. As a trade-off for the downside that the negative mood brings, a cleaning frenzy is that Sim's idea of fun.
  • New Job as the Plot Demands: You are encouraged to make your sim quit their current job and take on a new one once they reach the top of the ladder. This is enforced through the changing of aspirations (certain aspirations require the sim to be working a particular occupation to proceed) and unlocking certain items (having one sim working a particular occupation does not unlock the related furniture or appliance for all your households in the save file).
  • Non Sequitur, Thud: Implied. Right after a vampire steals a deep drink, the victim will mumble something in Simlish and collapse face-down on the ground.
  • Obvious Beta: Accused of being this by many fans due to the absence of a number of core franchise features at launch such as ghosts and swimming pools. Many fans feel the game was rushed to release. Fortunately, some of those features (pools and swimwear, basements, accidental deaths, ghosts, and toddlers) have been added back for free in patches, while illnesses and Aliens and alien abductions can be added if you buy the Get to Work expansion pack.
  • Out with a Bang: Elder Sims can die from overexertion after Woohooing if they're Dangerously Tired.
  • Panicky Expectant Father: If the father notices the mother in labor, he'll start flailing his arms and/or clutching his head while screaming and jogging in place.
  • Perp Sweating: Sims in the law enforcement career can interrogate suspects in such a fashion.
  • Pictorial Speech Bubble: Used by Sims to talk with each other.
  • Pixellation: Female Sims are pixellated shoulder-to-knee when showering or using the bathroom, male Sims from waist-to-knee. Naturally one of the first things modders did was try to find a way to remove it. The game pixellates the whole screen after a sim uses the toilet if the game's Copy Protection determines that it has been compromised (ie the main executable's checksum doesn't add up).
  • Primal Scene: As seen here, Child Sims can potentially walk in on their parents during WooHoo, resulting in the kid being embarrassed and unable to unsee what they just saw.
  • Prince of Pranksters: One of the aspirations available is Chief of Mischief.
  • Pregnancy Test Plot: Unlike in previous games, where a pregnancy is announced by a jingle, here, you must buy a pregnancy test. If your Sim does not buy a pregnancy test, the game will inform you after a day that she (or he if expansions are added) is pregnant.
  • Product Placement: For Star Wars Episode VII- the outfits and hair styles of various Star Wars characters are made available in the game to drum up interest in the Star Wars games (of which EA has the license to) and the movie.
  • Punny Name: In the ghosts update trailer, it features many sims representing the different type of ghosts, all with punny names. Such as the Sim who burned to death is named "Diana Fyre" and the Sim who died of electrocution is named "Drew Current"
  • Pyromaniac: Ghosts killed by fires can come back as pyromaniacs.
  • Related in the Adaptation: Candy and Yuki, who had no relation to each other in the MySims games, are sisters here.
  • Retraux: The "Vintage Glamour Stuff" pack contains objects and gameplay inspired by the aesthetics from The Roaring '20s to The '50s. The Bowling Night Stuff also takes cues from The '50s.
  • Ridiculously Cute Critter: The Voidcritters, an in-universe Pokémon-like collectible card game and cartoon introduced in the Kids' Room Stuff Pack.
  • Screw Yourself: With the expansion pack Get To Work you can invent and develop a cloning machine. After it has been upgraded from simple cloning collectibles you can clone Sims, whose clones will have the same personality and looks as the original sim.
  • Self Insert: It's possible to make a Sim based off of yourself, or your friends, or your boss or ex.
  • Shamed by a Mob: This is a consequence that a vampire faces for drinking someone's plasma without permission, especially while in public - non-vampire witnesses will stop what they're doing, react with alarm and disgust, and subsequently hate the vampire. Zig-zagged because the shame comes from having the Guilty Drinker weakness, not whether or not the vampire got caught in the act.
  • Shout-Out: Has a Shout-Out page here.
  • Speaking Simlish: Sims speak the eponymous "Simlish," which is mostly gibberish.
  • Starfish Language: Written Simlish.
  • Supreme Chef: One of the aspirations available is Master Chef.
  • Symbol Swearing: Sims that "Shout Forbidden Words" have symbols flying out of their head.
  • The Talk: Parents can talk to their teenage Sims about Woohoo. It usually leads to both sides being embarrassed.
  • Transsexual: With the June 2016 update, transgender sims are now free to be made without mods.
  • "Uh-Oh" Eyes: Eyes available for Vampires run the whole gamut, with the choice of Black Eyes of Crazy; Black Eyes of Evil; Red Eyes, Take Warning; Supernatural Gold Eyes; Occult Blue Eyes; Prophet Eyes; and Hellish Pupils. And for good measure, they're all Glowing Eyes of Doom.
  • Undignified Death: Sims can die from 'Embarrassment', which can be brought about by walking in on WooHooing Sims, or being the one walked in on, or wetting themselves in public.
  • Vampire Bites Suck: Any Sim who offers their wrist for a vampire to drink from will eventually grimace, yell in pain and shove the vampire off. Victims of nonconsensual biting are too stunned to react. Regardless of whether the biting was consensual or not, the drained sim will get an uncomfortable moodlet.
  • Vampire Variety Pack: The game's power-and-weakness system can be customized for player characters, randomized or preset for NPCs, and the options in Create A Sim cover the spectrum of vampire aesthetics.
  • Vampires Hate Garlic: Unless they have the Garlic Immunity power, vampires will be too uncomfortable to drink plasma while under the effects of garlic's stench.
  • Variable Mix: Depending on which screen you're looking at, the background music adds or subtracts instruments.
  • Vegetarian Vampire: Both literally and figurative. You can have a vampire with the Vegetarian trait if you have both the Vampires pack and the City Living expansion pack; that vampire can only consume Plasma Fruit. You can also have a vampire that avoids non-consensual biting with the Good Vampire aspiration and/or the Guilty Drinker weakness.
  • Videogame Caring Potential: The point of the game is to give your Sim a nice house, many friends, a loving family, and a successful career.
  • Videogame Cruelty Potential: Many players find great glee in tormenting their Sims any (or every) way they can. And there are a lot of ways...
  • Video Game Perversity Potential:
    • Inevitable, given how this game is moddable and how there's been mods of these kinds for its predecessors.
    • With Get Together's club system, players naturally took the chance to make clubs based around swinging, Woo Hoo and debauchery.
  • Virtual Paper Doll: Players have almost complete control over their Sim's wardrobes, and can change their clothes as they please.
  • What Does This Button Do?: Sufficiently promoted scientists can "Press the Red Button" on the Chemistry Lab. The button zaps them.
  • Wingdinglish: Upon studying the written Simlish glyphs carefully, one will find that many of the glyphs map neatly to the Latin alphabet. This is noticeable when a school-age Sim is made to play Keyboard Commander- some of the items have the same amount of letters as their English name, after watching a while one will start to notice patterns that allows one to create a simple substitution cipher table.
  • You Gotta Have Blue Hair: Aside from a selection of natural hair colors, the game offers blue, green, turquoise, pink and purple hair for the Teen-Elder age range, as well as being able to give sims younger than the elder stage white and grey hair. The colour of your eyebrows can be completely different, depending if you want it to be natural or not.
  • Your Mom: One of the mean social interactions you can have your Sim do is implying the other Sim's mom is a llama.
  • Zero-G Spot: Sims can woohoo with other Sims in a rocket they have built, ascending into space on a cloud of hearts.

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