Videogame: Metroid: Other M
The second original Metroid
game for the Wii
, the first being Metroid Prime 3 Corruption
, followed by its Compilation Re-release Metroid Prime Trilogy
. Developed by Project M — which includes team members from Team Ninja (of Dead or Alive
fame), Nintendo SPD Production Group 1, and D-Rockets — the game is a third person action-adventure game that combines both 2D and 3D platforming
. As an homage to the mechanics of the original Metroid
as well as Super Metroid
, the game is substantially different from the Prime
Set after the events of Super Metroid
but before those of Metroid: Fusion
, Other M
begins with our heroine Samus Aran resting on a Galactic Federation
ship, convalescent after her battle against Mother Brain
. Quite some time (implied to be at least a few months) later, she picks up a distress call
from a dormant bottle ship and sets out to investigate. Once there, she reunites with familiar faces from her days on the Federation Army: Anthony Higgs and her former commanding officer, Adam Malkovich. Following an attack from an alien being, the three split up to discover the nature of the strange threat.
This game contains examples of:
- Never a Self-Made Woman: Samus never talks about her own opinions or beliefs, only Adam's.
- Anthony when he hit the emergency breaks that saved Samus from the Queen Metroid, and latter when saving Melissa from being taken by the Colonel.
- Never Found the Body: Misawa. Justified in that he was dumped in magma, though.
- Nice Hat: Adam's hat has become a minor meme in itself among the Metroid Community.
- Nice Job Fixing It, Villain: Oh, Ridley. You had Samus right where you wanted her. If you had just ignored the other one and finished Samus first, you could have won. But no, you had to go and kill Anthony first, snapping The Hunter out of her Heroic BSOD and opening yourself to a world of hurt.
- In retrospect, Anthony provoked Ridley to save Samus, so it's likely that Ridley was annoyed and decided to off him before he got back to Samus.
- Nintendo Hard: This is basically Ninja Gaiden wrapped around a Metroid game. It'll take you a few tries to defeat some of the earlier enemies as you learn the combat mechanics, and even then, this game requires a lot more skill and attention than the other Metroid games.
- A minimum powerup run would be incredibly hellish, and this is exactly what Hard Mode is. You're limited to 99 energy, and you're limited to 10 (rechargeable) missiles and a slowly charging charge beam, as all the expansion tanks are removed.
- That said, this is really only true if a player tries to dodge attacks by jumping and non-sensemove running. With sensemove - or just blindly mashing the d-pad to initiate it - combat becomes laughably easy in most contexts.
- Nobody Poops: Still played straight as in previous games, but more noticeable in that there are a pair of restrooms aboard the station. A tad odd that there are only two? Considering at least two parts of the ship require gear for extreme heat or cold, you can forgive them for assuming your protective suit handles that as well.
- If you look carefully, you'll notice that there are no toilets in the bathrooms, just stalls. Of course, the one stall you can open may have simply had its toilet removed and inexplicably replaced with an Accel Charge.
- Non-Standard Game Over: Occurs if you let a certain boss kill Anthony before you use the just authorized Grapple Beam to get to him. Fortunately, he can't die during the actual boss fight.
- There's one scene where Samus has to jump up a broken elevator shaft while enemies chase her. She has to make the elevator crash down on the enemies to dispatch them, but the elevator has just as good a chance of killing Samus as well.
- Obstructive Bureaucrat: Some players see Adam as this due to the game's "Authorization" element in which Samus has all her equipment but cannot use it without authorization, even in situations where it might save her life.
- Oddball in the Series: Aside from being the only 3D game that is not first-person, it's also the game with the most emphasis on plot and cutscenes, as well as the first to feature Samus' melee abilities outside of the non-canon Super Smash Bros..
- Offscreen Moment of Awesome: The fight between Ridley and the Metroid Queen, as well as the confrontation between Adam and the Deleter.
- Oh, Crap: Ridley has one when he tries to recover from his battle with Samus and notices Queen Metroid is coming right for him.
- One-Hit Kill: On Hard mode. Due to the player being stuck at 99 energy max, some enemy attacks halfway to near the end of the game will inflict damage more than a whole Energy Tank's worth, and since there's no Last Chance Hit Point mechanic in Hard mode, Game Over.
- 100% Completion: Unlocks hard mode. Or rather, harder mode.
- OOC Is Serious Business: Samus, for most of the game.
- Personal Space Invader: A couple of foes are like this, either trying to latch on to you or ram you, but where there's Metroids, there's only one thing to expect.
- Pinball Protagonist: Samus accomplishes nothing of worth in the entire game; all major plot developments are handled by other characters.
- Pixel Hunt: Many of the forced first person segments fall into this.
- Playable Epilogue: After the credits roll, you can explore the ship, and try to reach 100%.
- Porn Stache: James Pierce.
- Powered Armor: Samus, definitely; the Army, maybe, maybe not.
- Pre-Mortem One-Liner: "Mother! Time to go..."
- Press X to Die: It's possible to crush yourself under a broken elevator early in the game.
- Press X to Not Die: When you're going through a tunnel in sector 3, the dragon worm...thing will smash through the tunnel. If you don't jump or sense-move out of the way, you will be killed by it.
- Psycho Strings: Nightmare's battle theme has some flute/chorus in the beginning that serves a similar purpose.
- Recurring Boss/Cowardly Boss: One miniboss appears four times, retreating after all but the last battle. Then he appears twice more, in the epilogue. Ridley tried to be this, but the Queen Metroid had other plans.
- Red Shirt Army: Surprisingly inverted in a way; Most of the named soldiers die, we see none of the nameless ones die.
- Played straight with regular enemies.
- Remember the New Guy: Invoked by Anthony Higgs, despite this being his first ever appearance. See Memetic Mutation.
- Retcon: A minor one, but still interesting to note. Samus describes Adam as "the only father-figure I ever had". This ignores Samus' backstory with Old Bird and the Chozo in general as her foster family. Again, touchy subject.
- Scary Shiny Glasses: The scientist that directs the game's tutorial. He turns out to be the reason Metroids exist again.
- Screw This, I'm Outta Here: After the fight with Ridley, he's so scared of Samus he flies face-first through a wall trying to get away. See also "Oh Crap" above.
- Sex Sells: The redesign of the Zero Suit◊ for Other M, which includes adding high heels that were specifically pointed out as impractical◊ in the Zero Mission designs. Also, the removal of Samus' muscles.
- Ship Sinking: Because I was so young when I lost both of my parents, there's no question that I saw Adam as a father figure. Ouch.
- Many people have interpreted this as this game's version of Samus having an Electra Complex. A surprisingly large number of people both old and new fans still refer to Adam as being "Samus's ex boyfriend," even in reviews.
- It's worth noting that the game makes subtle hints that Samus may or may not have been in a relationship with Adam's younger brother, Ian. Especially when it's not-quite-as-subtly hinted that his death is the reason she left the GF and became a bounty hunter.
- Quite a few Alien references as well, as per tradition:
- One's of Lyle's lines near the beginning is "They're coming outta the walls!"
- The only time Samus faces the Deleter, he attacks her and MB, using what appears to be some sort of construction vehicle (a load lifter), which just happens to have a close resemblance to the one Ripley uses at the beginning of Aliens, and at the end to fight the Alien Queen.
- The title screen opens to a refreshing piano melody overlooking a starry backdrop, Like the first Metroid game.
- The naked fetal Samus at the beginning almost seems designed to evoke memories of 2001: A Space Odyssey.
- Ridley slamming Samus against the wall of the Geothermal Power Plant and dragging her along it is a shout-out to his pre-boss fight cutscene from Super Smash Bros. Brawl, only this time Pikachu's not there to save her.
- Shoulders of Doom: Samus, unsurprisingly, but what makes this particular time unique is that the cutscene that shows Samus in the army features the original power suit with the triangular shoulder pads. Samus now sports the shoulders without the Varia function on. Of course this can be explained by the fact that it is now a Varia function, not a suit. The Varia suit is now an upgraded power suit with Varia and gravity functions.
- Show, Don't Tell: Averted in the scene where Adam dies. Samus is told that the Metroids in Sector Zero are unfreezable, but we never see them, thanks to Adam's Heroic Sacrifice. The only two times that we do see them, they are freezable, for a different reason the second time than the first.
- There is a lot of exposition in this game.
- Slow Electricity: When you're reaching for Sector Zero, the lights begin to turn on this way.
- Sole Survivor: Anthony and Phantoon both qualify.
- Story-to-Gameplay Ratio: Two hours of the about ten hour game is cutscenes, and once you've beaten it, you have the option of watching it as if it were a movie (with the gameplay segments as videos.)
- Space Pirates: Samus technically scattered them all, but through cloning, and using MB, an artificial human version of Mother Brain, as a method of control, the Galactic Federation intends to use them as Super Soldiers. The plan goes to hell, of course, and damn near causes the resurrection of the very enemies they spent years to destroy. To make matters worse, a clone of Ridley was accidentally created, and Phantoon survived Super Metroid.
- Space Marines: Averted. Adam and his squad are from the Federation Army which explains the different armor design from the Prime Series. Still, Platoon 07 is just as Badass if not more so than the Marines. Too bad they had a Mole.
- Something Only They Would Say: "Any objections, lady?" Back in Fusion, it was Samus' sign that the AI was Adam; in Other M, its use in the trailer was the first tip-off to the fans that it was a Metroid title.
- And Anthony is the only person who calls her "Princess." That's the tip-off that he survived in the ending.
- Start of Darkness: MB's general development, but somewhat diverted due to not becoming... you know. Fits nicely with the layout of how she Used to Be a Sweet Kid, but suddenly turned evil. It doesn't exactly fit with From Nobody to Nightmare since she was Experimented on with the close intent of many other Mad Scientists. Compare What Measure Is a Non-Human? below.
- Suddenly Voiced: Samus has had grunts in the Prime series and brief taunts in Super Smash Bros.. Brawl, but this is the first time she speaks full lines and engages in dialogue and monologue (Well, first time that isn't Dummied Out).
- Note that this isn't her first time actually talking. She talked and even did monologues in Fusion.
- Suspicious Video Game Generosity: The room just before Ridley has an Accel Charge "and" an Energy Tank, both of which are blatantly easy to reach. Not at all suspicious.
- This is a running theme in just about every Metroid game. When you find a save point after going a long time without one, saving (and healing) is a really good idea.
- Taking You with Me: One of the rarer enemies jettisons a worm-like inner body from its exoskeleton when close to death. The new creature's only method of attack is wrapping around Samus and blowing up. Ki-hunters can resort to it now too.
- A Taste of Power: You get to use Samus' Missiles, Bombs, and Power Bombs in the training section at the game's start, then are told you can't use them unless Adam says so once the game kicks off.
- Although this is played straight in the case of power bombs, you merely need to get to the first boss before bombs and missiles are unlocked again.
- That Makes Me Feel Angry: Samus speaks in a very monotone voice when narrating and often uses this.
- Took a Level in Badass: Phantoon is at least five times larger than last time.
- In previous games, Zoomers simply strolled along a set path, only bumping into Samus by accident. In Other M, they actively attack Samus.
- Samus each time she gets one of her top weapons. The Screw Attack can one-shot many of the tougher regular enemies Samus faces, like the Zebesians. The Power Bomb can one-shot every non-boss enemy, including the Rhedogians (the flying anomalocaris-like creatures).
- Transformation Sequence: When Samus first puts on her power suit.
- Translation Convention: It's more than obvious (if you're playing the Japanese version) that everyone is speaking English but translated to Japanese for the players' benefit. Even in the Japanese voice acting, many characters (Samus included) uses lots of English loanwords that could be translated without problems like baby, princess, lady, etc.
- Trauma Conga Line: So let's recap; Before the game starts, Samus is just recovering from a very physically and mentally taxing mission, then meets her former CO and parental figure, Adam, whom she left with bitter terms and hasn't met for a long time, so has to reconcile. But then she has to once again take arms and fight. Then she has to confront Ridley, her most feared and hated enemy who should this time be Deader Than Dead, and then witnesses her close friend getting killed. After that, Adam has to sacrifices himself in front of her in order to save everyone, and after that, she was left almost powerless to do anything when the military takes action. This... isn't a good day for Samus.
- It gets somewhat worse. Then she returns to get Adam's helmet and is attacked again, this time with the enemies under Phantoon, and then is almost killed in the destruction of the Bottle Ship.
- Trigger Happy: Lyle kills a bug Deader Than Dead, and continues to pump lead after it exploded!
- Video Game Cruelty Potential: After the destruction of Sector Zero, the access corridor starts to break off, leading to explosive decompression. While you're escaping, you see several Zebesians trying to cling on for dear life in the corridor — if you so wish, you can help speed them to their demise by shooting them, which causes them to lose their grip and fly off into space.
- There is a hallway early in the game with several Grogranch enemies stomping around outside it. After receiving the Wave Beam, Samus can shoot them through the windows with total impunity for some catharsis.
- Viewers Are Goldfish: Samus often exposes what just happened.
- Voice Acting: The second game in the series to use it, after Prime 3. Prime had it in the form of grunts and such. Prime 2 had some full voice acting. Prime 3 used it heavily, and Other M finally made Samus speak audibly.
- Voodoo Shark: The Authorization system was intended to make more sense than the series's typical Bag of Spilling Once an Episode. Instead, every review notes the justification of possible harm to allies as a reason Samus can't use purely defensive or exploration based upgrades makes less sense.
- Wall Jump: The second game in the series, after Prime 2, to explicitly tell the player that this is one of Samus' abilities.
- What Happened to the Mouse?: Sort of. The subplot involving the Deleter is significant for a large portion of the game, but is effectively dropped after he attacks MB. However, observant players will notice James's dead body laying in the same room where Samus left him, implying that he was the traitor. There is, however, no indication that Samus realizes this.
- What Measure Is a Non-Human?: MB is a very interesting case. She was designed just to be a humanoid version of Mother Brain to interface with Metroids. However, after bonding with a baby Metroid, and getting the name Melissa Bergman from Madeline Bergman, this caused her to develop self-awareness and, to Samus' reckoning, a soul. However, after Madeline does nothing to protect her from being taken away, she immediately loses said soul and goes on a rampage, which is very apparent in the final cutscenes where she talks in a Creepy Monotone and doesn't even attempt to hide her non-humanity.
- When She Smiles: Samus in the ending.
- The Worf Effect: You can tell that the Queen Metroid isn't going to be a pushover when you see it kill Ridley.
- Despite being set up as a major threat, the Deleter was killed offscreen by Melissa.
- Why Did It Have to Be Snakes?: Poor Lyle Smithsonian hates bugs. Guess what has seemingly invaded the Bottle Ship?
- Woobie, Destroyer of Worlds: Even Samus finds Melissa Bergman's backstory to be saddening.
- Given her backstory, Samus herself easily qualifies. She also gets bonus points for having actually destroyed a few worlds.
- The Worm That Walks: The first boss.
- Your Princess Is in Another Castle: Did you really think Nightmare was down for the count?
- Also, in the Extended Gameplay, did you really think it would be a Metroid game without a self-destruct countdown?