This article is about the trope. For the film, go here.The main characters receive a Distress Call or randomly come across a (seemingly) deserted vehicle and have to figure out what happened and where everybody went. Usually they run across exactly what happened when it tries to eat them. A Big Dumb Object may be involved. And sometimes there are actual ghosts. Compare Derelict Graveyard. If you're looking for otherworldly ships with tattered sails crewed by the damned, see Afterlife Express. See also Send in the Search Team and Late to the Tragedy. Compare Flying Dutchman. Not related to shipping two dead characters.
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Anime and Manga
- Captain Liliana's ship from Queen's Blade Rebellion can fly and has an Undead Pirate Crew(herself included despite not looking undead).
- One sequence in Part Three of JoJo's Bizarre Adventure had the main characters boarding an apparently derelict steamer, with the only passenger being an orangutan. The steamer was actually the orangutan's Stand, Strength. The ape was extremely intelligent by lesser-primate standards and not too fond of people.
- One Piece has Thriller Bark, which is basically a floating Haunted House that serves as the base for Gecko Moria and his flunkies. It's mostly filled with zombies, but one of Gecko's crew, Perona, has ghost-like powers granted by the Horo-Horo Fruit.
- The ship they found Brook on might be a straighter example: it's a normal, but very old and deserted ship. Except for the walking skeleton. Who promptly gets an invite to Luffy's crew. He accepts.
- The unfortunately-named Pansy in Martian Successor Nadesico.
- Soul Eater has the ghost ship Nidhogg, captained by the Flying Dutchman himself.
- The Warhammer 40,000 spin-off Space Hulk (and the computer game derived from it) is based entirely on the subject of heavily-armed Space Marines boarding a Ghost Ship filled with ugly aliens, in this case Tyranid Genestealers.
- Space Hulks are also an important part of 40k's background fluff. These ghost ships are conglomerations of lost and destroyed spaceships and other space debris, which drift randomly through both real- and Warp-space and tend to be full of horrors, of which Chaos worshippers, Orks and Genestealers are the most common and least terrible.
- There are also more typical ghost ships, the result of what happens when a ship's Gellar field breaks in the Warp. What happens to the unfortunate crew is best not contemplated, for when such vessels reappear in realspace they tend to either be deserted or filled with daemons instead of men.
- There's a whole Chapter made of these, called the Legion of the Damned, who got lost in the Warp and became Warp-Ghosts. When the forces of the Imperium are in dire need, they are said to appear to turn the tide of battle.
- Any tabletop game which allows for both undead and ships is likely to feature one of these at least occasionally. In these cases it's not always a mystery how the ship has gone so long without foundering or running aground ... just because there's no living crew doesn't mean there's no crew at all.
- In the Doctor Who Comic episode A Stitch in Time the Third Doctor has to book passage on the Mary Celeste when the TARDIS mistakenly is put aboard as cargo. A misunderstanding (time bomb / time machine) causes the ship to be abandoned, the lifeboat is then swamped by a freak wave
- 2010, the lesser-known sequel to 2001. Haunting by Bowman. Big Dumb Object that turned Bowman into an ascended being in the first film turns Jupiter into a star in this one.
- Event Horizon is all about a Ghost Ship, basically a Haunted House In Space!
- Except it's being haunted by hell itself.
- Before Event Horizon, there was The Dark Side of the Moon where docking with an old NASA shuttle near the dark side of the moon brings on board The Devil.
- Before Event Horizon and The Dark Side of the Moon, The Black Hole was about a Ghost Ship In Space. The Crew discovers the USS Cygnus devoid of its people, except for the Captain and his crew of robots. Except that many of the robots are the zombified remnants of the original crew!.
- As is the movie titled Ghost Ship.
- Sunshine (2007). The crew comes across a distress signal from one of these. Monster.
- The derelict ship in the original Alien. Monster, obviously.
- Sphere. Big Dumb Object grants uncontrollable psychic powers. Monsters.
- Supernova. Big Dumb Object makes people younger, or something, ... until it blows up.
- Pandorum starts this way but the main characters quickly find out that the ship is filled with murderous creatures with a taste for human flesh. Of course, they're not the worst that's on the ship.
- The 2006 made-for-ITV movie Ghost Boat centres on a ghost submarine, which surfaces in the middle of the Black Sea forty years after being reported lost in action, In Working Order but completely empty. It is put back to sea with a crew of modern-day Royal Navy submariners, with the only survivor (played by David Jason) of the original crew on board as well. They retrace the ship's original course as closely as possible, whilst the sole survivor starts to regain his memories of the last few weeks before the boat was lost and he was found floating in his life jacket with a bad concussion. Then things start getting weird... The crew start seeing ghostly German warships and aircraft, and entries in the ship's logbook start appearing where there'd previously been none. The crew start to act increasingly like the WW2 crew, and eventually David Jason's character has to sabotage the sub when the actions of the possessed captain threaten to start WW 3. The sub sinks with the captain and David Jason aboard... and later is found drifting again, this time looking as battered as a sub abandoned for 40 years should, and with no sign of the bodies of the captain or Jason.
- Starship Troopers: Invasion Two Mobile Infantry squads are dispatched to investigate the disappearance of the John A. Warden, only to find it adrift with the crew dead... but no bugs to be found. Once power is restored to the ship, the bugs come out of hiding and swarm.
- The bulk of Triangle plays on the Aeolus, a deserted cruise liner stuck in time, its crew and passengers long gone.
- The Dean Koontz novel Phantoms, about a town whose entire population has disappeared or been killed.
- In William King's Warhammer 40,000 novel Space Wolf, the new marines are sent with a sergeant to find out what happened to another company. They find a tunnel, head down it, and find fragments of Marines' armor. Among other things.
- In Ragnor's Claw, they face a space hulk, which is a conglomeration of dead ships, and float in and out of warp without visible control.
- At one point Ciaphas Cain reminisces, if that's the term, about boarding a space hulk during his time with the Reclaimers Space Marine chapter. It was infested with purestrain Tyranid genestealers, who proceeded to carve their way through the Space Marines' Terminator armor — the biggest, baddest powered armor a living Marine can wear — without any real trouble.
- The seventh novel The Emperor's Finest depicts this period in detail at last.
- "Three Skeleton Key", a short story by George G. Toudouze, is about a derelict ship housing a Swarm of Rats running aground and invading a lighthouse. It was famously adapted as an episode of the '50s radio series Escape, narrated by Vincent Price.
- In Bram Stoker's Dracula, the Demeter runs aground at Whitby with all the crew missing except the captain, whose corpse is found lashed to the helm. However, a ship's log is found which provides clues as to what happened aboard the vessel.
- In several of The History of the Galaxy novels, characters find derelict ships that have long been abandoned by the crew. In most cases, these are colony ships from the Great Exodus period of human history, when hundreds of these left Earth using an untested and unreliable method of Faster-Than-Light Travel.
- In one novel, a military officer from Earth is sent by his superior to find the location of the Alpha, the first extrasolar colony ship that disappeared minutes after engaging its engines. He manages to find the ship drifting through a nebula with not a soul aboard. He then gets attacked by a strange cyborg-like creature. Based on the captain's log, he finds out that the colonists were forced to make planetfall on an inhospitable world nearby, leaving the ship adrift in the nebula to gather hydrogen using its Bussard collectors. The cyborg is from a classified military project of that time.
- Another novel has the Confederacy of Suns find a derelict planet. Unfortunately, despite being nearly a billion years old, the automated defenses are still functional.
- When Septimus and his friends climb aboard the Cerys in Syren, at first it looks deserted - it turns out that pirates have imprisoned the entire crew in a safe room below deck.
- The central mystery of the Alex Benedict novel Polaris revolves around a spaceship that abruptly went out of communication and was later found completely empty. All the shuttles and spacesuits were still aboard, the airlocks were still sealed, and the computer had no record of what happened.
- Robert Westall short story anthology Break of Dark features a ghost plane. It returns from a bombing raid intact but with no one alive except the pilot, who's unresponsive and continues to go through the motions of flying it, even after he's been hospitalized.
- In The Oregon Files book Plague Ship, the crew of the Oregon come across an derelict cruise ship. The passengers and crew have been infected with a highly contagious hemorrhagic virus that stops just short of liquefying its victims, which kills everyone save one survivor.
- The Wreck of the Charles Dexter Ward, a sci-fi Cthulhu Mythos story by Elizabeth Bear and Sarah Monette. A Sapient Ship and its crew have been killed off and its crew 're-animated' by a Mad Scientist. Turns out the leader of the 'rescue' team knows all about this — his fellow crewmembers are not so happy, and decide to put a stop to things before they become the next experiments.
- In one of the Sten novels, Sten's friend and her crew find a ghost ship. She discovers something important- and vanishes, as does her ship, the ghost ship, and everyone on them. Despite hours of searching, nothing is found of them and no explanation is given.
- In the Malazan Book of the Fallen novel Assail, news of a massive gold find causes thousands of fortune seekers to sail for the mysterious continent of Assail. Many try to reach the gold fields by sailing through the Dread Sea, not realizing that the sea was produced when the glaciers of a magical ice age retreated north and it is still infused with enough magic to drive most people insane. Crew members feel a compulsion to jump overboard, and soon you have a lifeless ship drifting in the middle of a fog covered sea. Later arrivals discover these ghost ships and the ensuing dread and paranoia only drive them insane faster. By the end of the novel the sea has hundreds of ghost ships floating in it.
- One of the Terran Trade Authority books by Stewart Cowley. Space Wreck: Ghost Ships and Derelicts of Space, is entirely on this subject.
- In two Doctor Who novels the Mary/Marie Celeste (spelling varies) is seen. In Timechase two time travellers come to the MC, while in The Mytery of the Marie Celeste the Second Doctor and Jamie Mc Crimmins find that the people aboard are abducted by Arcturans. The Doctor manages to save them only for the people aboard the ship to be eaten by a sea serpent.
Live Action TV
- Blakes Seven, "Space Fall" and "Killer"
- The second season of Bron|Broen begins with a ship colliding with the titular bridge, which proves to be completely deserted apart from a group of young people chained up in the hold, who have been infected with plague.
- The Doctor Who stories:
- "The Wheel in Space". The Doctor and Jamie land on an abandoned spacecraft and are picked up by a team from a nearby space station, the Wheel, tasked to find out what had happened to it.
- "The Ark in Space". The Doctor, Sarah and Harry land in a ship where roomfuls of people are dead and there is a giant insect corpse in a cupboard and are forced to figure out what is going on.
- The space station in "Revenge of the Cybermen".
- "The Girl in the Fireplace". The Doctor, Rose and Mickey land on a ship with technology that appears to be made out of human parts, and a portal to pre-revolutionary France.
- The spaceship in "The Impossible Astronaut"/"Day of the Moon".
- The other ship in "The Curse of the Black Spot".
- In the First Doctor serial The Chase the Mary Celeste is a waypoint.
- Firefly, "Bushwhacked".
- Farscape (several episodes including "PK Tech Girl").
- MacGyver, "Ghost Ship".
- JAG, "Ghost Ship".
- NCIS, "Chimera".
- Several times in Red Dwarf, such as the ship with the DNA-editing machine.
- Sanctuary, "Icebreaker".
- seaQuest DSV season 1 episode "Knight of Shadows" — underwater ghost ship, even.
- Stargate Atlantis, "Rising", "Aurora".
- Star Trek: The Original Series, "The Tholian Web." Haunting by Kirk.
- Star Trek: The Next Generation, "Booby Trap", "Night Terrors".
- Star Trek: Enterprise, "Fight or Flight", "Impulse".
- The X-Files, "Dod Kalm," "Triangle" (to a lesser extent).
- Power Rangers Lost Galaxy, "The Rescue Mission".
- Air Crash Investigation: The name of th episode "Ghost Plane". It concerned Helios Airways Flight 522, which lost contact with air-traffic controllers and was intercepted by Greek fighter jets, which found that everyone on the plane except the male flight attendant was unconscious. The plane ran out of fuel and crashed. It was determined that an incorrect setting on the cabin pressurization panel caused the pilots and passengers to succumb to hypoxia.
- "Derelict", more widely known as Fifteen men on a deadman's chest. Where the titular derelict turned out to be a ship with all crew slaughtered by each other, over a hold-ful of Spanish gold and silver. Most of the song is something between a still-life painting and "English for Coroners".
- Space Oddity by David Bowie. It's about, err... an early stage of the orbital derelicthood.
- SCP Foundation, SCP-1260 ("HMS Tiresias"). The HMS Tiresias is a former British Royal Navy frigate that sails the oceans without a crew. If anyone comes on board, a fog starts appearing around the ship after twenty minutes and completely surrounds the ship after 35 minutes. At 45 minutes the fog dissipates and the ship has disappeared. It travels to an unknown ocean with a pitch black sky and other ghost ships sailing in it. The people aboard die one by one and when they're all dead, the ship returns to our world again.
- The Yu-Gi-Oh! game has a couple, the old card Skull Mariner (which has always been a Joke Character, as it has no practical use) and the far more useful Ghost Ship (useful in Xyz Summoning if you use Light-Attribute monsters).
- Taken to a new level in Tabletop Game/Warhammer40000. When a ghost ship is encountered, it's invariably a kilometers long star ship. Sometimes, due to a still active warp drive, Warpspace anomalies, or the failure of a Gellar field (a projector of a "realspace bubble" to keep ships safe while travelling through Warpspace), they'll fall into the Warp, aggregate, and fuse with each other and various other bits of space junk to form a Space Hulk. Space Hulks are feared and considered to be bad omens for good reasons, not the least of which being because they often aren't abandoned...
- The first half of Cold Fear takes place on a Russian whaler called The Eastern Spirit. At first it seems deserted. Then you encounter the panicked survivors who open fire on you. Then you encounter what they're panicking about.
- In Star Ruler, ships that lose power from generator destruction, run out of fuel, or suffer crew death (or in the case of a computer controlled ship, power loss) will go derelict and drift off into deep space. Derelict ships can be reclaimed, so long as the equipment needed to run it is still in working shape.
- Grandia features a deserted ship with a heavily "undead" atmosphere, although the characters find out that the Big Bad of the ship is just a 'regular' (giant, magic-wielding) squid. This is actually truer to the trope as described here, since they discover what got the crew, rather than undead versions of the crew themselves.
- These seem quite frequent in the Metroid series:
- Super Metroid had a wrecked ship, complete with flooding, electrical discharges, ghosts, and weird bouncy things.
- Another one appears in Metroid Prime 3, where Samus is sent to the wreckage of a Federation starship lost in battle. In retrospect, it was probably a better idea not to.
- There's the Frigate Orpheon in Metroid Prime and Biologic Lab's Station in Metroid: Fusion where the Ghost Ship is the backdrop for the whole game.
- Metroid: Other M takes place on the Bottle Ship, which is essentially this.
- A Homeworld mission had you investigate a ghost ship. While it ignored strike craft, it would immediately take over any capital ship that got within range. When you had no ships in range of its effect, it looked like a derelict in a mass of other derelicts. As an extra bonus, amongst those other derelicts was a missile destroyer - which was extremely effective at taking out strike craft.
- However, if you spammed it with enough fighters, (that is to say, shield your salvage corvettes from the missiles using a meaty fighter), you could salvage that missile destroyer, giving you strike-fighter superiority several missions earlier than normal.
- In Stationfall, the cause of the station's emptiness turns out to be an alien artifact that corrupts and controls technology; if you lose, it duplicates itself and spreads the copies throughout human space.
- Rogue Galaxy had a ghost ship level, which was also the Bonus Dungeon in that particular game, available only after the main story. It even had a special guest NPC.
- Suitably for games mostly set at sea, The Legend of Zelda: The Wind Waker and Suikoden IV had Ghost Ship levels. A notable difference is that the player had to chase these ships down on the open sea by following clues, rather than happen upon them by chance as part of the story.
- The Legend of Zelda: Phantom Hourglass, the direct sequel to Wind Waker, has a literal ghost ship which is called the Ghost Ship. It sails around abducting people and stealing their life force.
- In Ocarina of Time, Link gets aboard on the fabled "ferry to the other world" in the Shadow Temple, tripulated by Stalfos. Made creepier by the fact that it doesn't sail on water, but on air, and it sinks when it meets the goal line.
- The Sandship in Skyward Sword is not haunted, but evokes the feel of a ghost ship because of its derelict appearance and absence of any souls aboard, except for a couple of bats and a miniboss. Once he's defeated, the ship can be reverted to an earlier state via a time displacement field, bringing the crew and the monsters back to life.
- The U.S.G. Ishimura of Dead Space is essentially one huge Ghost Ship.
- The Von Braun of System Shock 2.
- Super Mario Bros.:
- The entrance to the Valley of Bowser in Super Mario World was protected by a ghost ship, that appeared deserted at first, but then suddenly the room fills up with ghosts. It's all but stated, at least in the manual, that it may well be one of the flying ships used by Bowser's minions in Super Mario Bros 3.
- In Super Mario Galaxy, there is one located in the underground area of Deep Dark Galaxy.
- Final Fantasy VIII: Squall and Rinoa end up on a spaceship that was abandoned for 17 years and overrun by regenerating alien monsters. Since it is Final Fantasy VIII, the ship is in full working condition, and they clear it of alien monsters and claim it their own with relative ease.
- Early on in Final Fantasy V, your party ship is set adrift and end up in a ship graveyard. Naturally, you have to navigate through several derelict ships to reach land, fighting several undead enemies along the way.
- The Ghost Ship from Tales of Vesperia.
- The Elizabeth Dane in Vampire: The Masquerade – Bloodlines, whose crew was wiped out while carrying the game's central MacGuffin.
- Seiken Densetsu 3 at one point in the game has you boarding a ship to get to the next continent. Strangly, no fee is charged (unlike every other boat ride) and when you go to sleep, you wake up to find the ship is actually a ghost ship. By the way, the boss ghost is very difficult to beat (most of the time he's out of reach of your weapons) and before fighting him, one of your party members turns into a ghost too and becomes unable to fight.
- Cryostasis is made of this. A lone meteorologist finds himself on a derelict Soviet nuclear icebreaker, missing for over a decade. The ship is completely frozen, and the crew are either dead and perfectly preserved by the cold, or dead and somehow mutated into ice monsters. The player character also sees both ghosts and flashbacks of events as everything was going to hell aboard.
- In Xenogears, the heroes explore a drifting ship whose crew was attacked and killed by the seemingly undead monsters called Wels. At one point, when they turn on the showers and a spray of red fluid pours out, prompting one of them to react with a horrified "what happened on this ship?" - but then it turns out that it's just rusty water.
- The MSV Worthington from Mass Effect 1. You find a ship adrift in space, with only basic life support functioning. Fusion cells scattered around the ship are rigged to explode if you get too close, and in one room you find a brain-dead man hooked up to a life support machine. By listening to audio logs, you can piece together the story that the man, Jacob, was exposed to vaccuum for too long and died, but his girlfriend Julia slowly went mad from grief, and killed everyone else on board when they tried to take Jacob off life support. Which is when she appears behind you and tries to kill you.
- Mass Effect 2 has two:. The MVS Estevanico, which crashed on a planet about a hundred years ago. Even though it's a historical relic, it's falling apart and it's also extremely creepy. And we also have the dead Reaper. Abandoned for what's estimated to be 37 million years, and the people who found it quickly went crazy due to being indoctrinated. The level also counts as an almost literal ghost ship, since even though the ship is all but dead, dead gods still dream.
- The Legend of Dragoon has the Queen Fury crashing into a phantom ship filled with undead enemies, and where some important information about the Black Monster is learned.
- The "Sunken Ship" level in Ōkami, complete with Chest Monsters, ghosts that keep floating towards you even on the brush screen, the phantom heads of previous bosses that fly straight into the camera in an apparent attempt to eat your face, Spikes of Doom, a completely inexplicable giant hand that tries to squash you, and a couple of crab-demons living on a pile of bones that turn into an enormous armored shark.
- Space Griffon VF9. See above example with Space Hulk. Imagine if a Tyranid Tyrant manifested into an ever-evolving monster by not only understanding but controlling and absorbing energy from The Warp, enough to inflict long-distance mind control and mutation upon your fellow soldiers, and change the Genestealers to rogue machines and Body Horror Silent Hill creations. There's a reason why you'll brick the toilet with this game despite the fact it places you in a vaguely familiar transforming mecha. Though, a good half of it IS atmosphere. If you aren't really 'feeling' it, it just won't affect you as much aside from the long-range powers thing.
- Mario and company have to explore one of these in Super Mario RPG to retrieve the Star Piece that landed in the ocean.
- Double subverted in Chrono Cross. The party while sailing through dense fog runs across a ship that is known as a ghost ship and decides to rest, but quickly finds that it's in fact a pirate ship using the legend as a deterrent. After being taken prisoner the party finds out that another ship has arrived directly adjacent, an actual ghost ship... with actual ghosts.
- Knights of the Old Republic II has the Harbinger. According to the ship's Apocalyptic Log, the Sith vessel the assassins came from, was no different.
- Then, there's the Ravager, which, while not really a ghost ship, it's got the look of one, and it's crew is pretty much made up of zombies, with an actual ghost/Humanoid Abomination for a captain.
- The Starship Titanic, due to a premature launch (basically had its moorings cut while the crew finishing out the interior was on break), is populated solely by the robot support staff and an obnoxious parrot belonging to one of the decorators. Oh, and a flock of starlings in one of the upper chambers.
- Castlevania: Rondo of Blood and its remake feature a stage set in and around a ghost ship. Worth noting is the painting that comes to life and flies around the room - if it touches you, you're dead! There's also one in Aria of Sorrow, which is mostly scenery.
- Sonic Rush Adventure has the Haunted Ship stage, culminating in a boss battle against a robotic pirate.
- Sword of the Stars has the aptly named Alien Derelicts, which are actually broken-off sections of a larger craft. Bear in mind that even so they still are larger than player-buildable dreadnoughts... and their weapons are still active.
- The Dragon Quest series has had several ghost ships. Dragon Quest III and Dragon Quest Monsters 2 had ships that still sailed with an undead crew. Dragon Quest VI had a sunken ship you could explore once you gained the ability to travel underwater.
- Endless Ocean has a large derelict pirate ship which transports the player to and from Ship's Rest, an area with a giant sunken ship that is "haunted" by a very large and pissed off shark.
- Every ship you come across in Deadnaut is of this variety.
- Halfway through The Adventures Of Rad Gravity, your spaceship is damaged in an asteroid field, and to find spare parts you must search an abandoned ship.
- Captain Kunkka in Defense Of The Ancients summons a ghost ship that sails across the ground, leaving a trail of rum that protects allies from damage, then crashes and stuns enemies. In the words of his DotA 2 incarnation: "Now that was a failboat".
- The first action level of Marathon: RED has you investigate a Pfhor ghost ship, which turns out to be infested by The Virus.
- One appears in Lufia II as an actual boss fight.
- There's one in Mystery Case Files: 13th Skull, although it only appears briefly during the finale.
- If you shelled out for the Collector's Edition, most of the bonus gameplay is on that ghost ship.
- The first part of Resident Evil: Dead Aim takes place on the cruise ship The Spencer Rain. By the time Bruce McGivern gets there to help, everyone's dead. Then they get back up...
- The main setting of Resident Evil: Revelations is the SS Queen Zenobia, a seemingly abandoned cruise ship adrift in the Mediterranean Ocean.
- Resident Evil Gaiden is set entirely on a ship, the Starlight.
- Tomb Raider II has several levels taking place in a sunken luxury liner beneath the sea and you explore the insides of it for an important item. Naturally the ship is full of wildlife that will try to kill you, along with cult members who are also seeking the object you're trying to find.
- In The Secret World, the first dungeon, the Polaris, is one of these. It crashed near the New England area in the first part of the game, and carried some of the creatures that are found in that area.
- A lighthearted example appears in Bravely Default, as might be guessed from the ship's name, the SS Funky Francisca. The ghosts are completely harmless, serving to fill in minor details in the backstory of other characters, and the only threat is the ship's single living crewmember, Barbarossa. He tries to kill you, but it good-natured about it. Even after you defeat him, his spirit continues to captain the ship.
- The Ellie Arroway in Angels 2200.
- In Impure Blood, reports of this are part of the Vagueness Is Coming.
- Schlock Mercenary has the Post Dated Check Loan, an old superdestroyer that Tagon's Toughs bought cheap. Turns out that the reason it was so cheap was because it was haunted, and the screams of damned souls- I mean, completely normal plumbing noises, had driven the AI insane. They don't have to fight any monsters or ghosts, and they manage to get the AI and ship into working order relatively swiftly.
- The first two episodes of Transformers: Beast Machines more or less applied this plot to the entire planet.
- In Danny Phantom, all the adults of Amity Park suddenly "disappear", going on a mysterious cruise, leaving all the kids to party and The Hero left pondering the mystery behind it. It's caused by a pirate ghost, complete with a literal Ghost Ship.
- Long John Scarechrome's ship in Filmation's Ghostbusters.
- The Lloyd in Space Halloween special. Nothing on the abandoned space station but the four main characters and a demonic hungry alien.
- The Looney Tunes short "The Phantom Ship", starring the forgotten characters Beans the Cat and Ham & Ex.
- Double Subverted in The Venture Bros. when the cast is retrieving a crashed experimental aircraft from the ocean floor, only to be boarded and attacked by ghost pirates. They find out pretty quickly (after Brock kills one) that the ghost pirates are just normal pirates pretending to be ghosts, but then the experimental aircraft actually turns out to be a ghost ship, complete with ghost pilot...who isn't really interested in doing anything other than floating around and screaming.
- The Mary Celeste was found adrift near the Strait of Gibraltar in 1872. The ten people (eight crew and two passengers) who had been aboard when the ship sailed were never found.
- While wild theories as to why are still tossed around, a recent book has suggested that fumes from the barrels of industrial alcohol in the ship's hold started to overcome the crew as they were becalmed. To escape the fumes, everyone got into the dinghy to wait for the wind to pick up and blow away the fumes, and somehow the rope came undone. Especially sad because the two passengers were the captain's wife and child.
- Another, more plausible theory was given at the time by an experienced sea captain (who had even commanded the Mary Celeste a few years earlier) once he'd checked the weather records and the ship's manifest. The barrels the alcohol was stored in were notorious for losing up to 10% of their contents by evaporation on the run she was on. Normally, the cargo hatches were left open to allow this to be ventilated out, but the weather was bad on most of that run and so the hatches were sealed. When opened during a patch of good weather, enough alcohol vapor could have been present to cause a worrying rumbling sound as it vented off. Knowing how potentially dangerous fire and explosion with such a cargo was, the ship's company might have gotten in the ship's boat and stood off at the end of a line to wait for things to calm down (or blow up). In this instance, they would have taken the ship's papers, charts, and navigational instruments with them in case the ship did blow up, and these were all missing from the ship when it was found. If the weather turned too rough to return to the ship, they would have had no choice but to wait and hope it got better. Apparently, it didn't, and the line parted under the rising stress of the bad weather and rough seas.
- The lesser-known, but even stranger case of the Carroll A. Deering, a sailing ship found abandoned off North Carolina's Diamond Shoals in 1921. This case received massive media attention and even a government investigation, over reports of the ship being followed by a mysterious freighter before the crew's disappearance. Wild Mass Guessing over whether the ship was lost to hurricanes, hijacked by pirates, rumrunners or Soviet agents, victim of mutiny or poison continues to this day.
- Quite a few real life examples can be found on the list here.
- Scurvy or epidemic diseases have been known to wipe out all hands.
- In 2007, the catamaran Kaz II was found deserted with the engines running and all the life jackets still on board. Like the Mary Celeste, the three crew members were never found. What was found was a video camera containing footage of said crew members conspicuously not wearing said life jackets whilst up on deck, making their probable fate fairly easy to guess.
- In another instance, according to an urban myth, a few teenagers rented a pleasure yacht, sailed out into the open sea, and all jumped into water for a swim - but forgot to loosen a ladder to climb back on board. As a result, they all ended up drowning as they couldn't mount the boat's slick walls from the water. Naturally, the boat was found before the teenagers.