Journey to Sillius
is a side-scrolling action game by Sunsoft
released for the Nintendo Entertainment System
in 1990. Silius
was originally slated to be based on the James Cameron
film The Terminator
, but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, Journey to Silius
went on to become a cult-classic, while later NES games that carried the Terminator
license are all but forgotten
Tropes of this game:
- Anticlimax Boss: The final boss's sole attack is to walk towards you, crouch, and punch you, which can easily be dodged.
- Auto-Scrolling Level: The final stage.
- Battleship Raid: The penultimate boss.
- Bottomless Pits: They're here and there.
- Chain Reaction Destruction: Bosses tend to do that.
- Cores and Turrets Boss: Third boss.
- Crowning Music of Awesome: Stage 1 & 5
- Down the Drain: Stage 2.
- Eternal Engine: The last two stages, which include most of the stock deathtraps.
- Fan Nickname: The notorious "HumpBot", as named by DeceasedCrab, in Stage 3.
- Flash of Pain: Pink ones in this case.
- Japanese Ranguage: You were actually supposed to be journeying to Sirius.
- King Mook: The sub-bosses of Stage 3 and 4 are upgrades of the missile batteries and the "HumpBots", respectively, and the Final Boss is a giant version of the tall Mecha-Mooks from Stage 3.
- Magic Floppy Disk: They're in the future too.
- Market-Based Title: Known as Rough World in Japan. Often mistakenly called "Raf World" since "Rough" is spelled rʌf (the middle letter being a turned v). Jay wears a futuristic armor in this version (like he does in the European release).
- Nintendo Hard: The game's only five stageslong, but has a rather steep difficulty curve.
- Personal Space Invader: "HumpBot".
- Sentry Gun: Some of the turrets.
- Stealth Prequel: To Chō Wakusei Senki Metafight, the Japanese version of Blaster Master. Rough World is set in the year 0373 of the space calendar, while Metafight is set in 2052 of the same calendar.
- That One Boss: The third boss, with its complex pattern of projectiles, is disproportionately harder than the others.