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Characters / Vampire: The Masquerade Redemption

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This is a list of characters from Vampire the Masquerade Redemption

Note: This page is partly incomplete. Help will be appreciated.

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    Christof Romuald 
Played by: Nicholas Guest

The main character of the game, Christof is a French knight who was recovered in a monastery in Prague, where he falls in love with the lovely, pure nun Anezka. After getting turned into a vampire, he fights for his newfound clan but eventually finds out that Anezka has been kidnapped by the Cainites. Along with his friends, he starts his journey across the land (and time) to save Anezka and eventually stops the various evil vampires in the way.

  • The Ace: He can learn a lot of Vampire Disciplines.
  • Badass Boast: He delivers some good ones before battling a few of his enemies.
    Christof: Stand, sir. Or wouldst thou arrive in hell squatting upon thy arse?
  • Bad Powers, Good People: He can drain a person of all their blood, animate the dead and make enemies' blood boil, but he's a good guy. (Unless you play him as a bad guy).
  • Chick Magnet: Many Cainite ladies aren't above flirting with him, especially Serena and Lily. The mortal owner of the New Moon shop in New York also swoons over him.
  • Church Militant: Christof was a crusader knight associated with the Brothers of the Sword, a Catholic military order, and was busy hunting heathens in Prague before being Embraced.
  • The Chosen One: May be a coincidence, but a mural shows that Christof was the prophesied wielder of the Ainkurn Sword.
  • Cool Sword: Starts with one and can obtain the legendary Aikurn Sword, but can equip any weapon he wishes.
  • Determinator: Endures centuries of blood torpor, but comes out sane by holding onto thoughts of Anezka.
  • The Dreaded: For the Premysl clan; see below. Anezka also mentions that Christof coming for him is the only thing Vukodlak fears.
  • Face–Heel Turn: Either one of the game's two bad endings has Christof make one, although it ends better for him in the eviler one.
  • From Nobody to Nightmare: If you take the eviler of the two "bad" endings, Christof diablerises Vukodlak, usurping all of the ancient's powers. Pretty lofty heights for a guy who was Embraced in a dark alley.
  • Good Is Dumb: While he has some very brilliant moments, generally Christof can come off as a very hilariously air-headed person. This is especially true during the Dark Ages part, where Christof pretty much ignores everything Anezka says to him after the raid on Prague streets.
  • Good Is Not Dumb: After the timeskip however, he fits into this. He's fully aware that he's become a Fish out of Temporal Water, and his first order of business after seeing the modern world – well, after poetically lamenting how mad the world has become – is to correctly identify a mugger/cutpurse and commandeer his clothes to better blend in.
  • The Hero
  • I Am What I Am: Unless you fully devote yourself to getting the evil ending, he's never truly happy with his cursed state. He does, however, come to accept it and eventually make peace with his affliction and his sire, Ecaterina, proudly identifying himself as her childe and fellow Promethean.
  • Kick the Dog: Some choices are quite nasty, such as using the Diablerie on Lucretia and absorbing her powers.
  • Monster Knight: Justified, since he was already a knight and a Crusader before being turned into a vampire.
  • Red Baron: "Champion of Prague", and later "Killer of Ahzra", "Bane of the Premysl House".
  • Red Eyes, Take Warning: Gets them in a Bad Ending, in which he diablerises Vukodlak and takes all of his powers.
  • Religious Vampire: Even after being turned, he still keeps his pious attitude. It's more pronounced if his Humanity is high.
  • Roaring Rampage of Revenge: Don't stay between him and Anezka, or betray him. Just ask Orsi...
  • Single-Target Sexuality: He loves only Anezka.
  • What Have I Become?: Struggles with this after his transformation, torn between grief for the loss of his humanity and a disturbing temptation to wreak havoc with his new powers.
  • Ye Olde Butcherede Englishe: Even after awakening from torpor in the modern age, he still speaks like this.

    Wilhem Streicher 
Played by: Michael Benyaer

A Brujah ancilla and friend of Christof, he helps him during his first steps in the Kindred world. They soon become a fearsome duo and fight together many times. After the timeskip, he meets Christof again in New York and joins the coterie in their last battle against the forces of Vukodlak.

  • Almighty Janitor: Sort of: he's just a neonate Vampire, but has the potential for becoming really powerful.
  • The Atoner: When encountered in the modern nights.
  • Blade on a Stick: He also has a halberd as starting weapon.
  • 11th-Hour Ranger: Funnily enough, he's both your first and final party member, once at the outset of your Embrace and again at the tail end of the game.
  • Face–Heel Turn: Offscreen, he and Ecaterina joined the evil Sabbat, but he promptly dumps them when he meets up with Christof again.
  • Gameplay and Story Integration: His party member voice lines are all rewritten between the Dark Ages and modern nights, as he's had 800 years to acclimate to the evolution of language.
  • Genius Bruiser: By no means dumb, he still prefers the battlefield to the university grounds.
  • The Lancer: At first he's there to keep an eye on Christof, but later develops into this.
  • Mr. Exposition: He explains a lot of things to Chris.
  • Offstage Villainy: He alludes to having done some terrible things in the many years Christof fell into Torpor.
  • Only Sane Man
  • Redemption Quest: In the second half of the game. He can choose to follow Christof's example and try to atone for the despicable things he's done in the interim as a Sabbat follower.

Played by: Tara Strong (as Tara Charendoff)

A Cappadocian Kindred and Garinol's right hand. She's sent to help the Coterie by Garinol and she develops a crush on Christof. She's a powerful caster and can use many spells.

  • Blessed with Suck: She empathises with Christof as she also mourns for the mortal life she once led, having been forced to leave behind all that she loved after her Embrace.
  • Dummied Out: Probably because it's more impassioned than the rest of her dialog, or at odds with her stated attitude towards the curse, there is a voice file from the nosferatu tunnels where she would have given her opinion of being Cursed With Awesome.
    Serena: Damned? Christof, thou art the pinnacle of creation! Thou hast power surpassing even the most virtuous man! Thou art a law unto thyself, more god than man. Thou art immortal, an angel in form and power. Relish thy station! Savour the exquisite power thy god has visited upon thee. Use it, to wreak thy will upon a world of sinners.
  • Eerie Pale-Skinned Brunette: Hair so dark it's blue, skin so pale it's white. Calm and reserved, very good with Necromancy (and later some Thaumaturgy), but very loyal to Christof and wants to help him through his dark times however she can.
  • Glass Cannon: She can cast powerful disciplines, but is physically weak. However, one of Clan Cappadocian's favored Disciplines is Fortitude, so this can be mitigated.
  • In the Hood: Her medium and heavy armor set add an encompassing hood to her outfit.
  • Kill It with Fire: She can easily learn the Fire Disciplines.
  • Knife Nut: Wields a knife.
  • Mook Maker: She can spawn undead puppets to fight her enemies. This power is also used for escaping the Teutonic Prisons.
  • Necromancer: Being a Cappadocian and all.
  • Squishy Wizard: Her main Disciplines to start are Auspex and Mortis, and she quickly picks up some Thaumaturgy as well. However, her third starting Discipline is Fortitude, so this is downplayed.
  • Third-Person Person: Much, but not all of her dialogue.
  • What Happened to the Mouse?: Her fate after the timeskip is unknown, but she probably died along with the other Cappadocians when the Giovanni took over.
  • You Gotta Have Blue Hair: Dark blue hair, for some reason.

A large viking-like Gangrel vampire who was imprisoned by the Tremere, who tried to turn him into a hideous gargoyle monster. He uses his great strength to help the coterie in their battles. Eventually in Vienna he meets his fate when Etrius completes the ritual and turns him into a mindless gargoyle and the coterie is forced to finish him off.

Played by: Curtis Armstrong

A big, British punk Brujah met by Christof in the "In Tenebris" pub in London. He decides to join Christof in his quest and help him. He's actually an Assamite Vampire hired by the Tzimisce whose task was to stop Christof, but he's forced to flee when his deception is revealed.

  • Accent Relapse: Upon revealing his true colors, he ditches the cockney accent in favour of a smoothe, well-spoken American one.
  • The Big Guy: Again, he's simply large, just like Erik, and with melee-oriented skills to boot.
  • Deadpan Snarker: A lot.
  • Delinquent: He looks like one and speaks with a British punk accent.
  • Exact Words: Ironically, to your benefit as much as his. The Tzimisce never specified that he was to try and kill Christof, only to stop him from reaching Vukodlak. Your fights against the Setite and Giovanni clans were actually him exploiting Christof and his quest as both clans are enemies of the Assamite, and he just used their tenuous connection to the Vukodlak plot to set Christof against them, and this is the real reason he is always pushing you to violence against them as often as possible.
  • Jerkass: He's really cocky and rude, especially to Lily and Samuel, likely because their presence was not part of his plan.
  • Karma Houdini: He gets away scot-free after his treachery is revealed. An aware player can sap him of his blood and equipment before this happens, but he still gets away.
  • The Mole: He actually belongs to the Assamite clan.
  • Mr. Exposition: He introduces the mechanics of the modern world to Christof.
  • Obfuscating Stupidity: So he claims, at least. He played to the clan stereotype of modern-day Brujah being hot-blooded brutes to pass himself off as one.
  • Odd Couple: He and Christof.
  • Playing Both Sides: Fighting the Setites and Giovanni was his idea and not part of his mission, and would in fact be contrary to the Evil Plan to resurrect Vukodlak as it puts Christof on the right track, albeit in a roundabout sort of way. He used his contract as an excuse to settle some old scores, when he could and- by his own understanding of his contract- probably should have misdirected Christof entirely instead.
  • Shout-Out: His name, appearance, and attitude are inspired by a character in the Pink Floyd album and movie, The Wall. Fridge Brilliance sets in when you realize this isn't the writer being funny, but a role adopted by an Assamite who likely studied the film to help get into character.
  • You Are Too Late: His reasoning for not bothering to fight you when his ruse is revealed.
    Pink: Despite my best efforts, you came perilously close to finding Vukodlak. But now, I have wasted so much of your time that you could not possibly reach him before he arises, even if you knew where to look.

Played by: Christine Burke

A young vampire from the clan Toreador who was forced to work in the Setite Brothel by Lucretia and is freed by our heroes. She follows Christof out of gratitude and in order to find out what happened to her Sire Alexandra.


A Nosferatu from New York, he's a member of the Camarilla. The coterie saves him from other Sabbat Nosferatu and in return he helps them with his powers and his friend Dev/Null. Despite his grotesque face and body, he's very kind and soft spoken.


    Ahzra the Unliving 
A Tzimisce vampire who dwells in the deeps of Bonn's Silver Mines. When she attacks Christof, she boasts about the coming awakening of the Methuselah of Vysehrad but gets slain by the young crusader.

A sneaky Cappadocian scholar who's studying the Book of Nod and is trying to find a cure for Kindreds, but is stopped and slain by Christof and Wilhem who were sent to recover the book.
  • Big Bad Wannabe: Judging from his journal, he's this. He's also responsible for the Golem's rampage.
  • Breath Weapon: A cloud of pestilent wind, which is his strongest weapon.
  • Dirty Coward: Wilhelm accuses him to be this, since he's sealed in the innermost chamber of the Chantry he's supposed to defend while his bretherns are killed one by one.
  • Evil Genius
  • Mad Scientist: Not only he started the mess by stealing the book of Nod, he also cursed Maqqabeh the Golem, causing him to go insane.
  • Necromancer: Will usually summon a zombi to his aid.
  • Simple Staff
  • The Starscream: To Garinol, whom he wants to Diablerizes and replace.
  • Wake-Up Call Boss: He can cast a dangerous mist attack that deals a lot of damage and raises Frenzy.
  • Well-Intentioned Extremist: His researches are for a good cause, but far too dangerous. Plus, from his journal is clear that, well intentions aside, he's a dick.
  • Wicked Cultured: Studies a lot.

A Tremere Sorcerer in Prague and the leader in charge of the slave trades. The coterie storms his hidden base in Golden Lane and eventually kill him after a brief battle.
  • Dirty Coward: Subverted. He begs for mercy when encountered and tells you what you want to know, but he's stalling for time and confident that he can kill you once his spell is complete.
  • Dirty Old Man: His attraction to Anezka can only be described as a textbook example of lust.
  • Evil Sorcerer: The master of the Tremere Chantry in Prague.
  • If I Can't Have You...: He wanted to embrace Anezka, but Etrius forbade him to make other Childe, so he sent her to the Tzimisce (who would have killed her) rather than have another Cainite embrace her.
  • Large Ham: Especially when Anezka is the subject of the discussion.
  • Mad Scientist: He was trying to create gargoyles using his prisoners.
  • Playing with Fire: Can use a dangerous fire discipline.
  • Too Dumb to Live: Making Christof furious by keep talking of Anezka like that, not to mention trying to take the coterie on all by himself.
  • Villainous Crush: He's literally obsessed with Anezka, in every way. Chris is, of course, not happy about this.

    Count Orsi 
A Ventrue nobleman is basically the "boss" of Vienna and often buys human slaves. He ask the Coterie to kill the Lasombra Kindred Luther Black in exchange for his help but eventually sells them to the Tremere and has them arrested. After the timeskip, Christof finds out that Orsi (now president of the Orsi Corporation) is still alive and helps the Tzimisce with his factories. After a final clash in the factory, he meets his final and well deserved doom when Christof tosses him into a vat of molten metal.
  • Anticlimax Boss: At the current level of your party you'll make mincemeat out of him.
  • Aristocrats Are Evil: The Ur-Example
  • But for Me, It Was Tuesday: When you meet him in New York he has to ask Christof his name. Zig-zagged in that he does remember who you were working for.
  • Chronic Backstabbing Disorder: Loyalty is not one of his virtues: He tells you that the secret to his success was not paying his debts.
  • Corrupt Corporate Executive
  • Death by Irony: Christof throws him into the large vat of molten metal which was being used for forging the silver statue for Vukodlak.
  • Evil Gloating: He is far too fond of this.
  • Jerkass: And gets his comeuppance for it.
  • In the Back: Sells you to the Teutonic Knights as soon as you have disposed of Luther Black.
    Orsi:"I didn't became the greatest merchant in Vienna by paying my debts."
  • The Magnificent: Orsi, er... the Magnificent.
  • Pet the Dog: When his three childer were mortal, they belonged to a "harsh master" who ripped two of their tongues out. Orsi dealt with him in a "fitting manner" and took the girls in.
  • Playing Both Sides: He sells slaves to both the Tremere and the Tzimisce, although he plans to help the former win their war when the time comes. He then plans to destroy the wounded Tremere, as punishment for the diablerie of Saulot.
  • Smug Snake: Pompous, sneering, arrogant, treacherous, but quite pitiful in a straight fight.
  • Upper-Class Twit
  • Wicked Pretentious: Rejoiced that Vukodlak will rise in time for the millennium...until Lily points out that technically, the new millennium starts in 2001, not the year 2000. In fairness, he's hardly the only person to make that mistake.

    Luther Black 
A high-ranking Lasombra Vampire, he lives in a secret lair inside the Stephansdom, where he lies on a silver cross, guarded by a small army of Ghouls and Dark Hunters. When the coterie reaches him, he actually asks them to put him out of his misery.
  • Dark Is Not Evil: Unlike the typical Lasombra, he's pretty tame and only wants to die.
  • Death Seeker: It doesn't help that, according to Orsi, he's extremely difficult to kill by conventional ways.
  • Living Shadow: As a Lasombra Vampire, he probably created all those Dark Hunters in the church.
  • Mercy Kill: He asks you to put him out of his misery.
  • Not So Different: With Christof, or so he claims.
  • Taking You with Me: His reaction if you refuse to accept his request and execute him.
  • Who Wants to Live Forever?
  • Yin-Yang Bomb: Implied that a combination of his churchman state and Kindred powers made him rather difficult to kill.

A Tremere regent that lives in the Haus De Hexe in Vienna. She attacks the Coterie in the Gargoyle Den but is killed after an harsh battle.

The leader of the Tremere vampires in Vienna, he is a powerful wizard who wages war with the Tzimisce and with all those who stand against him. He turns Erik into a Gargoyle and fights the party, but he eventually flees after telling them about Anezka's whereabouts.
  • Authority Equals Ass Kicking: Ohh boy...
  • Drop-In Nemesis: Teleport in the room as soon as you pick up his journal.
  • Elemental Powers: Like all high-ranking Tremeres he can also cast ice and lightining spells and summon earth elementals.
  • Evil Sorcerer
  • I Let You Win: Upon defeating him he leaves, implying that he was holding his powers for the ongoing assault on the Tzimisce of Vienna.
  • Karma Houdini: Sorry, but Erik's death won't be avenged.
  • Playing with Fire: Can make fire pour from the sky.
  • What the Hell, Hero?: Basically calls you an idiot for ruining his slave ring and human / vampire experiments since no matter how bad they are, they are the only hope they have of winning the war against the Tzimisce, who are far worse than the Tremere themselves. Sure enough, it's a depraved Tzimisce Methuselah that turns out to be the true Big Bad of the whole game, and ultimately threatens the entire world.

A Tzimisce Vampire and Vukodlak's servant, she is a fanatically devoted vampiress who offered her body and will to her evil master.
  • Demonic Possession: By Vukodlak.
  • Early-Bird Cameo: Christof can meet her just outside the convent after the Cappadocian quest, but she merely talk nonsense which actually hint at Vukodlak.
  • Fate Worse than Death: She's totally possessed by Vukodlak, and later Anezka manages to somehow destroy her soul, too.
  • Heel–Face Turn: The very last time you meet her, she opens the path forward and urges you to destroy her master.
  • Historical Villain Upgrade: Just like the entire Přemysl dynasty, their ancestor, who happens to be Libussa, is a Tzimisce ghoul doing their bidding.
  • Vocal Dissonance

    Father Leo Allatius 
The old and wise leader of the Society of Leopold, a group of human vampire hunters, is actually a long lived ghoul who has survived feeding on the blood of the captured Vampires.
  • Big Bad Wannabe: He plans to drink the blood of Vukodlak, slaughter all rival vampire slayers and most other vampires apart from a secret stock he'll keep to maintain his immortality, and go on to rule the entire world forever. The fact that he's defeated and humiliated by a weakened, starving, confused and out-of-time Christof shows this was never going to happen.
  • Devil in Plain Sight: His followers think he just wants to destroy all vampires everywhere, but judging from his journal entries as well as the conversation you have with him, it's amazing how he hides his true, megalomaniacal intentions from anyone as he is Obviously Evil in-game.
  • Evil Old Folks
  • Historical Villain Upgrade: A Greek scholar, theologian, and keeper of the Vatican library from the early 17th century, now a jerkass Vampire hunter way past his expiration date.
  • Hypocrite: He professes annoyance at the Holier Than Thou attitude he projects onto one of his friars, even though he believes himself to be the Chosen One of God and is as Egocentrically Religious as they come.
  • Puzzle Boss: Instead of killing him, you can knock down the blood containers around him, so that he won't fight you. You can also gain Humanity.
  • Simple Staff: Attacks with his walking stick.

Leader of the Setite cult in London, she controls a Brothel where human and vampire girls are kept prisoners. The Coterie fights her to free Lily, but has to find her Heart, which is sealed in the Tower of London. She informs Christof about Vukodlak's location but tries to kill him one last time and is slain.

    The Underprince 
The boss of the Sabbat Nosferatu, ambushes the coterie in the sewers of New York but is defeated.

    Alessandro Giovanni 
The boss of the Giovanni vampires in New York who works with the Tzimisce for the cash. Is murdered by Pink as an enemy of the Assamites.
  • Cutscene Boss: Pink diablerizes him despite his cooperation with you, since Pink is The Mole.
  • Informed Ability: Powerful crime boss, vampire, and necromancer. See above for how that works out for him.
  • The Mafia: Clan Giovanni's hat, after incest and necromancy.
  • Necromancer: The other of Giovanni's clan hats.
  • Red Herring: Other than transferring Vukodlak's soil to America for cash, he has nothing to do with the plot to resurrect the Methuselah. The only reason you fight him is because Pink wants to assassinate him for his own reasons.

    Vukodlak the Defiler 
The powerful Voivode and Methuselah of Vysehrad castle, he is a very old Cainite who was sealed in his coffin until 2000 for his crimes. He plans to use his powers to prevent Gehenna by killing the 13 Antediluvians and becoming the most powerful creature in the world. He's eventually stopped by the heroes.


Played by: Maggie Baird

A young nun and Christof's love interest, she is kidnapped by the Cainites while trying to find out about Christof's location, eventually falling into Tzimisce hands and transformed into a ghoul. Right before the final battle, the coterie finds out that Anezka actually did everything possible to slow down Vukodlak's revival and endured a lot of dire sacrifices to stop him. In the both the good ending (and possibly the other two, depending upon interpretation), she is Embraced by Christof, becoming a vampire.

  • Beware of the Nice Ones: She's a sweet nun, very polite and quiet. But once given a reason to, she'll show amazing willpower and cunning.
  • Break the Cutie: What she endured under Libussa and Vukodlak is unspeakable at least.
  • Determinator: When looking for Christof and a way to redeem him, which includes visiting the lairs of the Brujah, Tremere and Tzimisce. Both Ecaterina and Ardan were impressed.
  • Evil Makeover: When encountered as a Ghoul.
  • Face–Heel Turn: After being turned into a Tzimisce Ghoul. Subverted.
  • Fate Worse than Death: Living as a slave for the Tzimisce must have been dire.
  • Guile Hero: She managed to keep Vukodlak sealed for 600 years and managed to destroy Libussa's spirit somehow. And all of this without fighting.
  • Holy Hand Grenade: She has (had) true faith, and so the Premysl Revenants couldn't even approach her.
  • Ms. Fanservice: Though this come mostly from Ardan, who's enthralled by her beauty.
    Ardan: And she was quite beautiful Didst thou know? Couldst thou see that behind her wimple, that her hair was long and auburn? Couldst thou see that beneath the shapeless folds of her robe that she possessed a body as achingly beautiful as any odalisque? Truly she chose the wrong profession to make the best use of the gifts God had bestowed upon her. In defiance of Heaven, she had buried her talents in the field of the Holy Orders. Her beauty transfixed me, just as her courage thrilled me. I never met a woman like her, and I shall never again.

    Ecaterina the Wise 

Elder of the Brujah clan in Prague, she is a noble and ancient Cainite from Carthage, and the one who Embraced Christof in first place. After the time-skip it is revealed that she joined the Sabbat, but she secretly works against Vukodlak.

  • A Lighter Shade of Black: In the modern nights, she's a Sabbat bishop, but opposes her fellow Vukodlak's radical sect.
  • Blue-and-Orange Morality: An amoral, goal-oriented vampire elder.
  • Body Horror: Ever wondered why she's wearing that scarf?
  • The Chessmaster: To a point. She's in alliance with the local Ventrue princedom, which has also struck up alliance with the Tremere as well, but she seeks the downfall of both these factions in addition to the Tzimisce. Notably, she considers the overall result of the siege of Prague to be a victory, as her rivals have been destroyed in the chaos and the Tzimisce have provoked the fall of their own castle by having been revealed to the very angry townspeople.
  • Demoted to Extra: Your sire and main quest giver for the Dark Ages, and while still active in the modern nights, she is never encountered in person after the time-skip.
  • Face–Heel Turn: She'll go on to reject the modern Camarilla and join up with the Sabbat instead.
  • Femme Fatale: Briefly seduces and undermines Christof before Embracing him. As she notes, his strength as a mortal came from his Faith, and without it, would he be any good as a vampire?
  • Nightmare Face
  • Wicked Cultured: Exemplifies the old-school ideals of the Brujah as philosophers and scholars.

Elder of the Brujah clan along with Ecaterina, he is a tall, proud warrior. Apparently he died during the time-skip.

Large and wise leader of the Cappadocian vampires in Petrin Hill monastery. The Sire of Serena.

    Prince Rudolf Brandl 
The Ventrue Prince of Prague during the story. In keeping with vampire tradition, Ecaterina sought his approval before Embracing Christof.

A really old and ugly Nosferatu, he is the keeper of the secret Tunnels of Prague, a veritable labyrinth infested by Nosferatu, Giant Rats and ghosts. The coterie must give him a chalice of Elder Vitae from Ecaterina so that he will open the gates.

    Tetha, Kazi and Zheel 
Three beautiful vampire sisters Embraced by Orsi. Tetha and Zeel are mute, so you can speak only with Kazi.

A Malkavian hacker and friend of Samuel. He gives indications to the coterie concerning the location of Vukodlak's sarcophagus.

A Toreador vampiress and Lily's sire. She was imprisoned by Orsi and forced to paint beautiful works for him. She's eventually set free by Christof.

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