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Characters / Fire Emblem: Three Houses - Ashen Wolves

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A secret "fourth house" in the hidden society called Abyss, which exists underneath the Garreg Mach Monastery. The Ashen Wolves are a house In Name Only and are lead by their faction leader, Yuri.


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In General
Ashen Wolves' Banner
"We're a unique bunch from all walks of life. Once you get to know us, I'm sure you'll love it here."

    Tropes Associated with the Ashen Wolves 
  • All of the Other Reindeer: Those who have been ostracized on the surface, whether it's the elderly, orphans, the infirmed, or merchants that have been persecuted by nobles, come to reside in Abyss and reject those who live on the surface that rejected them first.
  • Animal Motifs: Keeping with the theme of the other houses, they have this as well. Their house animal is the wolf, specifically based on special legendary wolves said to guard the goddess' home. Rhea is the one who gave the house their name.
  • Blue Blood: Yuri, Balthus and Constance are nobles, though formerly as they admit to feeling as though society turned its back on them. It’s revealed that Yuri wasn’t born a noble, being adopted into House Rowe to gain his title.
  • Broad Strokes: While the Cindered Shadows story contradicts a number of things in the main game DLC such as Byleth being able to meet the Ashen Wolves before the Cindered Shadows events start (between Byleth obtaining the Sword of the Creator and the death of Jeralt), the Ashen Wolves having their relics the whole time during Cindered Shadows, the main game DLC version of Aelfric having been forced out of the church some time ago due to a scandal instead of still being a Cardinal and caretaker of Abyss, Byleth first meeting Aelfric in the main game a few months after they do in Cindered Shadows (and on the surface in the cemetery instead of in Abyss), Byleth learning things about their mother that in the main game they don't learn until later, and working with all three house leaders without mentioning what class they teach, there are implications that some version of the Cindered Shadow's events still took place during the main game:
    • A quest in the main game has the appearance of Aelfric and involves paying respect to Sitri, showing this version still has history with her.
    • Chapter 9 has all the Ashen Wolves members outside Abyss. The end of Cindered Shadows has Rhea disband the group, and they all leave Garreg Mach but promise to return.
    • Both of their Paralogues (one with Balthus and Hapi, another with Yuri and Constance) have them obtain the Heroes' Relics that were shown during the events of the DLC and they are unlocked before Chapter 9.
    • Events of the main story are mentioned in the DLC such as the raiding of the Holy Mausoleum and how Byleth knows a little bit about their mother and even foreshadows some events in the future.
    • A Nintendo Dream interview also had the developers support this view, stating that in their minds some variation of Cindered Shadows' events still happen during the main game routes, just without Byleth being involved, and that Cindered Shadows is simply the version that shows "how that story would have gone if the protagonist had been there."
  • Chained by Fashion: The Ashen Wolves all wear some kind of black chain in their outfits.
  • Color-Coded Characters: Like the original members of the cast, they have unique time skip outfits with colors associated with them and their classes:
    • Yuri - Purple/Grey
    • Balthus - Brown
    • Constance - Red/Pink
    • Hapi - Green
  • Defeat Means Friendship: The first battle in "Cindered Shadows" is against the Wolves, who mistake the party for aggressors. After defeating them, and resolving the misunderstanding, they join forces with you.
  • Defector from Decadence: Averted, as the Ashen Wolves are already disbanded in the main story before you recruit them. The characters can be recruited on any route, but you must complete certain chapters of the DLC to make them available for recruitment in the main story.
  • Demoted to Extra: After Cindered Shadows, the four of them are extra playable characters, and have limited plot influence and limited supports.
  • Disc-One Nuke: Their specializations make them very valuable early game, and great later on if the Cindered Shadows side story was completed.
  • Does This Remind You of Anything?: The Ashen Wolves are an ostracized house living in the basement of Garreg Mach and haven't had a teacher in a long time. They're essentially a delinquent class from high-school dramas.
  • Downloadable Content: They are only available with the fourth DLC expansion side story "Cindered Shadows".
  • Dysfunction Junction: Even though the Ashen Wolves are only four people strong, between Yuri's Dark and Troubled Past, Balthus's constant troubles with debt, Constance's split personality, and Hapi's strange powers, they have enough dysfunction between them to compare to the main houses.
  • The Fellowship Has Ended: At the end of Cindered Shadows, Rhea decides to disband the Ashen Wolves because she feels that the house's existence pressures its members into remaining in Abyss. The four students depart Abyss to tend to their own affairs, but they all know that they will return soon enough because Abyss has become their true home.
  • Foil: Serves as one towards "those who slither in the dark." The Ashen Wolves, and as a whole the residents of Abyss, live underneath Garreg Mach and are ostracized, and they in turn reject the world because of personal experiences and prefer to live in the shadows comfortably. In contrast, "those who slither" are descendants of an ancient civilization that was wiped off the earth when they attempted to kill Sothis and detest the inhabitants of Fódlan, referring to them as mere "beasts" and actively plan on subjugating them.
  • Four-Temperament Ensemble: Balthus is Sanguine, Constance is Choleric, Hapi is Melancholic and Yuri is Phlegmatic.
  • Gameplay and Story Integration: Both Yuri and Hapi heat up quickly in the sauna due to Yuri being a Faerghus native and Hapi likely spending a long amount of time in Faerghus after being taken in by Cornelia.
  • Gender-Equal Ensemble: The Ashen Wolves have two males (Balthus and Yuri) and two females (Constance and Hapi) as students.
  • Hazy Feel Turn: Poaching the Ashen Wolves to the Black Eagles is this, due to Yuri, Constance and Balthus being aligned with the Church Of Seiros. Hapi is an odd case, as she openly shows disdain for the church in her supports due in part to her Dark and Troubled Past.
  • Ironic Name: 3 out of 4. Yuri is a Yaoi Option for male Byleth, Hapi is The Eeyore, and Constance is very inconsistent.
  • Ironic Nickname: During Cindered Shadows Aelfric often calls the Ashen Wolves "[his] flock". Although considering Aelfric's involved potentially killing them, you could say he raised a flock of sheep for the slaughter.
  • Irony: Despite living underground, the Ashen Wolves wear bright silver clothes, in contrast to the above-ground students' predominately black uniforms.
  • Jack-of-All-Stats: Compared to the rest of the students, the Ashen Wolves growth and gameplay use are more balanced than most characters. Each one fits into a playstyle that the others houses have but focus on being more flexible than the other students thanks to having some variety of skills or differing growths. For example, Hapi has Dark spells and is a Reason focused unit like Hubert, Annette, and Lysithea, but unlike Hubert, she can use Faith magic without trouble to fight, but is a bit weaker than him, while being naturally suited to use Dark Magic unlike the other two, at the cost of the raw magical power both have. As another example, Balthus has better attack than Dedue, better bulk than Caspar, and better speed than Raphael, but is weaker in the areas they fight better at than himl, though he makes up for it with his spell list and support utility.
  • Mole Men: Residents of Abyss live underneath Garreg Mach Monastery. In general, they are a more noble and passive version of this trope than "those who slither in the dark".
  • One Degree of Separation: The DLC characters have historical connections to several members of the main cast.
  • Punny Name: The group is basically a group of Lone Wolves that are astray from the rest of the houses. The fact that they also have an unofficial house makes them a Wolf Pack.
  • Sixth Ranger: They are the unofficial "fourth house" of Garreg Mach, being smaller than the official houses, and have members who can only be recruited in the Wave 4 DLC expansion. Uniquely, they don't have stat requirements for recruitment, but rather become available for recruitment based on how far you've completed the Cindered Shadows DLC (with Constance being the earliest available after completing Chapter 3, followed by Balthus with Chapter 4, Hapi with Chapter 5, and Yuri after completing Chapter 6).
  • Targeted Human Sacrifice: In "Cindered Shadows", the Big Bad's evil plan is to use them as fuel for the Rite of Rising in a mad attempt to bring Byleth's mother Sitri back to life. The Rite specifically has to be done using them as sacrifices because they carry the blood of the Four Apostles within them; when he adds his own blood to the mix, it ends very, very badly for him.
  • What Happened to the Mouse?: If unrecruited in part one of the main story, they disappear entirely from part 2 and cannot be recruited. Unlike most units from the main game, they also don’t show up as enemies on any route.




Yuri Leclerc

Class: Commoner → Myrimdon → Thief → Trickster

Age: 19 (8/12)

Crest: Aubin (Major)

Voiced by: Jun'ya Enoki (Japanese), Alejandro Saab (English)

He's the leader of the Ashen Wolves. He was once a student at Garreg Mach, but he was expelled and moved to Abyss. Behind his crude language is someone who wants to protect the people living in Abyss.

His personal ability, Honorable Spirit, increases his Attack if he engages an enemy one space away by himself and he is not adjacent to an ally. He bears the Major Crest of Aubin, which has a chance to prevent enemy counterattacks when he uses a weapon.

  • Ambiguous Situation: Yuri mostly deals in theft and con artistry, but some of the things he says are just vague enough to leave the audience thinking he might have engaged in prostitution like his mother. His adoptive father may have also adopted the "gorgeous" young Yuri for reasons other than kindness, which according to Yuri is exactly what he planned.
  • The Ageless: Implied in his non-Crimson Flower paired endings with male Byleth, which states that the pair was extraordinarily long-lived and that their youth was untouched by the passage of time.
  • Babies Ever After: With female Byleth in their non-Crimson Flower paired endings.
  • Bash Brothers: Balthus declares them to be this in their A-support.
  • Becoming the Mask: He admits to Bernadetta that while he was hired to kill her, he hesitated because he genuinely felt like her friend, and that hesitation is what allowed her father to find him.
  • Bishōnen: Arguably as pretty as Constance.
  • Bow and Sword, in Accord: He has a budding talent in Bows, allowing him to gain the Combat Art Deadeye, which allows him to hit enemies at long range, and he also has a proficiency with swords.
  • Campy Combat: He's a pretty young man with long light purple hair and can be quite charming and flirty. He's bisexual, being a Gay Option for Byleth, and is the only playable character whose canonical class is the Trickster, more flashy than other classes and incorporating acrobatics in the fight animations.
  • The Charmer: He puts on this persona in order to manipulate the more privileged into giving him what he wants.
  • The Chessmaster: He describes himself as being a villain when it comes to strategy, and his plans certainly show.
    • In Chapter 2 of the side story, he purposely left behind trails for the bandits to fall in order to gather them into an underground area away from the living quarters of Abyss so the Ashen Wolves, the three lords and Byleth could rout them easily. The only kink in his plan was the unexpected appearance of the Death Knight, who was drawn to the proverbial blood in the air.
    • Almost the entirety of Cindered Shadows has been part of his plans. He was working with Aelfric in bringing the descendants of the Four Apostles together and keeping tabs on their movements, when in actuality he was also reporting what he could to Rhea (he was hampered in this by Aelfric having his mother and people hostage) since he knew full well that Aelfric couldn't be trusted and plotted to sacrifice them all. In the event he did somehow fail, he subtly informed Byleth as to where the attempted Rite of Rising would take place. Aelfric concedes that Yuri was a step ahead of him in this aspect.
  • Childhood Friends: He is revealed to be the commoner Bernadetta befriended when she was a child.
  • Childhood Friend Romance: Maybe with Bernadetta due to the tone of the ending. While it’s unambiguously a happy ending for Bernadetta, due to her going down in history as an excellent lord, the ending implies that it was more of a Marriage of Convenience due to Yuri being the only one able to make her close the distance between her and the villagers. This is more apparent in the original text, where it’s stated that the marriage was perplexing not only to the villagers, but to Yuri most of all, going as far as to state that Yuri had to drag her into the town to manage her people. Coupling this with the fact that they only married because she wouldn’t let him go, it leans the ending more on a humorous note than anything overtly romantic, befitting of their established dynamic.
  • Combat Stilettos: His boots have a rather prominent heel to them.
  • Curtains Match the Windows: His hair and eyes are lavender.
  • Deadpan Snarker: Oh, very much so. He even puts the likes of Hubert and Claude to shame.
    Yuri: [to Constance] Let me cut through the mud here—you're broke, and you'll pay me after you get what you want. Wow. I love how irresponsible you are! Refreshing!
  • Decomposite Character: He seems to have absorbed Claude's traits of being shady and underhanded to achieve his goals, as noted in Claude's page under The Artifact, Claude was originally conceived to be a lot more morally grey that what he ultimately ended up being, so the shifty, manipulative Lord character seems to have transferred to Yuri instead, although Claude still retains his own brand of scheming and Yuri does prove to ultimately be a good person at heart.
  • The Don: Serves as this to the people of Abyss, as he maintains order in the town. His "Savage Mockingbird" reputation also heralds him as the de-facto kingpin of Fódlan's underground.
  • Double Agent: He's been working with Aelfric in obtaining the relic needed to conduct the Rite of Rising, though Chapter 6 reveals that he's actually been working with Rhea the entire time and informing her of his actions. Indeed, he'd been working for her before he even went to Abyss, as Rhea was suspicious of Aelfric's intentions.
  • The Dreaded: Despite his looks, Yuri can be quite frightening when he wants to be. His reputation as the Savage Mockingbird all but establishes him as western Fódlan's very own kingpin, and few dare to cross him.
  • Eternal Love: Implied in his non-Crimson Flower paired endings with male Byleth.
  • Even the Guys Want Him: Heavily implied, as he says nobles have fought to near death to win his affection but never specifying whether they were male or female. He can also be romanced by a male Byleth.
  • Everyone Has Standards:
    • Yuri holds absolute contempt for Miklan if you talk to him during Chapter 5, calling him a slimebag for being a more repugnant criminal than he is along with believing he could run Miklan's gang in a better way.
    • Like Sylvain and Dorothea, he does not flirt with Bernadetta, instead he wants her to understand the truth of what happened when they were childhood friends.
  • Finger Gun: He casts spells by pointing finger pistols at the enemy and miming a shooting motion. This is especially weird considering that guns don't seem to exist in this setting.
  • First Friend: To Bernadetta.
  • Forced into Evil: Aelfric has been holding his friends and loved ones hostage to ensure he complies with his demands in regards to the Rite of Rising.
  • Fragile Speedster: He has an impressive Speed growth, but his physical stats are incredibly low.
  • Friend to All Children: He responds positively if you talk about children at the market with him during Tea Time and Dorothea comments she noticed him singing to some children in Abyss - Yuri explains they were having nightmares so he sang a lullaby for them.
  • The Gadfly: He likes to tease Constance and Bernadetta to get a reaction.
  • Gameplay and Story Integration:
    • Discounting Byleth's Hidden Talent in Faith Magic and potential alignment, he's the only Lord with a Faith Magic growth boon. While it's low-key by his own admission, he is a follower of the Seiros faith, and he's also the only Lord to genuinely hold Rhea in high esteem. Furthermore, one of his favourite gifts is the Goddess Statuette.
    • His leadership abilities as an underground boss is reflected in his Authority boon, while his fighting style gears him towards either magically inclined or swift-footed classes. His Personal Skill boosts his damage output when he's both two spaces or more away and not surrounded by allies, further playing into his Boon in Reason Magic and his Hidden Talent in bows.
    • Contrasting the above are his banes in lances and axes, which clash with his preferred fighting style. He's also one of three units (the other two being Dorothea and Dedue) to have banes in both types of mounts; While his preferred fighting style may have something to do with it, an oft-missed piece of dialogue hints that Yuri has an allergy to some animals, namely cats, likely hindering his ability to ride.
    • Due to equal parts shyness, equal parts his checkered, unpleasant past as a prostitute at the Mittlefrank Opera house, Yuri does not like singing in public. He has a Faith EXP penalty for the Choir activity, and one of his disliked gifts is the Sheet Music set.
  • Gay Option: Bisexual technically, the third male character that can be romanced by a male Byleth, following Linhardt and Jeritza.
  • Gender-Blender Name: Downplayed. Yuri is a girl's name in Japan, but a boy's name in Slavic countries.
  • Guile Hero: Yuri gets by through most of his life and keeping the safety of his friends and people of Abyss through cunning plans and strategies.
  • Guyliner: His eyelids are covered in purple liner. One of his lost items is even a makeup brush.
  • Happily Adopted: Subverted. He was adopted by Count Rowe, but left and has no intention of ever returning.
  • Heroic Self-Deprecation: He really doesn't think much of himself due to his shady past. He tells a young girl that she should never say she wants to grow up to be like him. And despite being flippant about it initially, he seems genuinely shamed by the killings that landed him in Abyss, to the point of objecting when Rhea states she'll allow him to leave. As Rhea puts it, Yuri must live with what he has done.
  • Heterosexual Life-Partners: With Balthus in their paired ending, where it’s stated that Balthus stayed with Yuri for the rest of his days.
  • Hidden Depths:
    • His support conversation with Dorothea reveal that he is quite a good singer, enough to be on par with Dorothea's level.
    • He notes that while he may not seem all that devout, he still cares a lot about Rhea's role in the church and doesn't want anything to happen to her.
  • I Fight for the Strongest Side: States this is why he sides with the Empire on Crimson Flower as he doesn't like fighting losing battles and wants to ensure the safety of his people. It’s notable that he doesn’t stay in the nation he allied himself with in his solo ending on any route, always returning to the underground in the end to ensure the prosperity of the Abyssians.
  • In Touch with His Feminine Side: He wears make-up both pre and post timeskip, likes sweet things, is quite flirtatious with people and the majority of his supports are with women.
  • Implied Love Interest: As per usual with the house leaders, though to a lesser extent likely due to him technically not having a dedicated route. He gets a fair amount of deliberate Ship Tease with the player in Cindered Shadows due to his status of being The Tease and is soft on them from their first meeting onward.
  • In-Series Nickname: Hapi calls him “Yuri-bird”. Dorothea calls him "Yurikins".
  • Jerk with a Heart of Gold: He uses crude language and has a mean-streak at times despite his usually charming nature, even outright threatening Byleth in their C-support, but he has these tendencies out of the protectiveness he feels toward the residents of Abyss, all of whom he considers to be his people.
  • Just Like Robin Hood: He swindles, participates in illicit markets and manipulates others for a living in order to help the less fortunate making him this essentially.
  • The Leader: Of his house, being that it hasn't had a professor to guide it for a while.
  • Like Brother and Sister: He has this dynamic with Bernadetta.
  • Long-Lived: His paired ending with male Byleth states that both of them end up living for a very long time, and neither Yuri or Byleth seem to be aging at all. While Byleth's case is explained by basically becoming a god, and seemingly taking after their mother's nabatean nature (Sitri's corpse is shown to not have deteriorated at all in more than 20 years after her passing), Yuri's is implied to be due to being given dragon blood in his supports with Balthus, healing him and saving him from illness as a child, with the old man that's implied to be Aubin dying not long after. Interestingly, Yuri’s extended lifespan and perpetual youth is not mentioned in any of his other support endings, including his ending with female Byleth. Going even further, it is implied that he dies of old age in his ending with Constance, leaving how exactly his lifespan expanded in male Byleth’s ending up in the air.
  • Long-Haired Pretty Boy: He becomes one of these after the time skip.
  • Magic Knight: Being a Trickster, he can use swords and white magic. He leans more towards the Knight side of said trope.
  • Mama's Boy: One of his interests is caring for his mother. The entire reason he worked for Aelfric was because of him holding Yuri's mother hostage.
  • Mechanically Unusual Fighter: Unlike the three lords, Yuri can be recruited by Byleth alongside the rest of his house. This makes a bit of sense when you realize that Yuri doesn't actually come from a noble or royal family and was adopted.
  • The Mole: Was blackmailed into working for Aelfric, but in truth he caught on to the fact Aelfric was using him a long time ago and was coordinating with Rhea to save his mother.
  • Neighbourhood-Friendly Gangsters: Leads a criminal outfit and is known throughout west Fodlan's underworld as the "Savage Mockingbird", though according to his solo ending the money that comes from all his shady dealings went to establishing orphanages and poorhouses.
  • Older Than They Look: His petite stature and effeminate face Pre-timeskip will make you mistake him to be around the other house leaders age when he is actually 19 years old.
  • One Degree of Separation: He has this with more characters than the other DLC characters and it’s touched upon in several of his supports and unique dialogue.
    • He was born into a poor town in Faerghus, which was affected by the plague that happened around the time when Dimitri was 2 years old.
    • He was the disappeared Childhood Friend that Bernadetta mentioned in her support with Dorothea.
    • He saw Dorothea performing in the Empire and became a substitute for the nobles that wanted Dorothea but couldn’t have her.
    • He was adopted into House Rowe and there met Ashe, who was the adopted son of Lord Lonato.
    • Ingrid had to clean up Sylvain’s mess at House Rowe when they were kids.
    • When he was enrolled into the Officer’s Academy by Rowe, he was a Blue Lions student.
  • Papa Wolf: Whatever you do, do not harm or dare to threaten those close to him. You won't live long enough to regret it, especially if you have the balls to pick a fight with his friends from the Ashen Wolves.
  • Pre-Asskicking One-Liner:
    "Sure thing." (pre-timeskip)
    "I'm in." (post-timeskip)
  • Pre-Mortem One-Liner:
    "Better accept it!"
    "Smile for me!" (pre-timeskip)
    "Let's dance!" (pre-timeskip)
    "Step aside!" (post-timeskip)
    "You had your fun!" (post-timeskip)
  • Really Gets Around: Played to a depressing degree in his support with Dorothea.
  • Recurring Element:
    • For Julian, being a thief who is good-natured at heart. He partakes in shady deals and deceives others to help the less fortunate in Abyss.
    • He also has some elements of Lucius. He is a beautiful, feminine-looking young man who is a Gay Option. His advanced class is Trickster, allowing him to use Faith Magic to heal allies.
  • Red Baron: He's known in Fódlan's western criminal underground as the Savage Mockingbird.
  • Removed Achilles' Heel: His Combat Art from the Trickster class allows him to swap places with your Armored/Fortress Knights from a distance, thus alleviating their biggest drawback (i.e movement). His relic even allows him to move again after said action, so he can easily dart back to the frontline.
  • The Runaway: He is a former adopted son of House Rowe, but he ran away and refuses to come back.
    Yuri: I know you... You're the one Lord Lonato adopted. Isn't that right?
    Ashe: That's right... Wait, I recognize you too! You're Count Rowe's adopted son! I don't know how you ended up here, but your house is no doubt worried sick! Let's get you home, ok?
    Yuri: You'd really think I'd choose to go back there? Haha! Better watch yourself- you might lose a limb... or your life.
  • Screw the Rules, I'm Doing What's Right!: Prior to coming to Abyss, Yuri was enrolled at the Officer's Academy and was ordered to kill his friends (a gang of thieves) prior to his adoption by Count Rowe. He refused his orders, giving away to an argument between him and a few knights before murdering them. He would have been executed, had it not been for Aelfric intervening. He later realized that it was Aelfric who sent him on that mission knowing what would happen, taking both his mother and his former gang captive. This lead him to work for Rhea and find a means to foil Aelfric's plot.
  • Son of a Whore: His character notes state he was born to a prostitute in western Fódlan.
  • Stone Wall: Once he obtains the Fetters of Dromi, he transitions from Fragile Speedster to this. While his offensive stats are lackluster at best, his speed is high enough for him to avoid being doubled, and his Relic allows him to proc Pavise and Aegis a lot, allowing him to tank attacks if they actually hit him.
  • Supreme Chef: Yuri's support conversations with Ingrid involves Yuri cooking some food for her and Ingrid praising his skills. Yuri is also the only one of the Ashen Wolves who can give stat bonuses if he is chosen for kitchen duty with Byleth.
  • Suspiciously Similar Substitute: Downplayed. While he does bear a physical resemblance to Leon, they’re nothing alike from a character standpoint.
  • Tarot Motifs: Through his Crest of Aubin, Yuri represents the Hanged Man, which represents surrender, sacrifice, or stopping to gain new perspectives. Yuri is the leader of a House made up of criminals and outcasts, a position he earned after refusing orders by the Church to kill his old gang. He is also very methodical.
  • The Tease: He flirts with Byleth of either gender consistently, even outside of their supports.
  • Together in Death: He dies in bed with Constance in their ending together.
  • Unspoken Plan Guarantee: How his plan to stop Aelfric and save his people and mother works out. It was so unspoken that no one realized he even had a plan until midway through it, having only told Rhea (offscreen) and Byleth enough for them to piece things together in time for them to take the needed actions. There were a few hiccups (namely he didn't realize that the Ashen Wolves wouldn't be able to stop their blood being drained on their own), but overall things went as planned.
  • The Unreveal: He claims that his real name isn't Yuri. He tells Byleth in their S-support in a whisper, and the audience never finds out what it is.
  • Vocal Dissonance: At least in the dub, his voice is quite deep and masculine despite his feminine appearance.
  • Weak, but Skilled:
    • His offensive growths are incredibly low for a Magic Knight, such as having a measly 40% and 35% growth in Strength and Magic respectively, and he has both low Defense and Resistance. Furthermore, the Trickster class he starts off with in the side story gives no growth buffs to Strength or Magic, meaning his already lower growths in those areas are remaining exactly where they are. However, he's insanely fast with the best Speed growth in the game, and his Dexterity and Luck stats are fairly solid too. He won't deal much damage, but he can easily avoid just about anyone trying to hit him, making him very good at holding chokepoints or going after enemy mages, and with his Heroes' Relic he can easily lend support.
    • His Combat Art from the Trickster class, Foul Play, allows him to dart around the battlefield and helping the movement-challenged characters to get into fights sooner, alleviating their biggest weakness like some kind of human APC. And as added bonus, his Relic allows him to move again, likely back to his original position.
  • Withholding Their Name: It’s revealed in his Byleth supports that “Yuri Leclerc” isn’t his real name and is simply a name he adopted to fit in. At the end of their S-support, he tells Byleth his real name, however the player never gets to hear what he says. It’s stated in his ending with female Byleth that somewhere down the line, she had begun to call him by his real name.


Balthus von Albrecht

Class: Noble → Fighter → Brawler → War Monk

Age: 26 (7/9)

Crest: Chevalier (Major)

Voiced by: Subaru Kimura (Japanese), Aaron Hedrick (English)
Balthus is a member of the Ashen Wolves. A rowdy man hailing from the Leicester Alliance, he is the self-proclaimed "Leicester's King of Grappling". His hearty and careless personality are what lead him to fall into debt and become a fugitive, which resulted in him living in Abyss.

His personal ability, King Of Grappling, increases his Strength and Defense if he is at below half health. He bears the Major Crest of Chevalier, which will sometimes restore his health based on the damage he deals using Combat Arts.
  • Absolute Cleavage: After the timeskip. Turns out men can also carry the look.
  • Adaptive Ability: A variation: his Heroes' Relic, Vajra-Mushti, allows him to use Eviscerate, which targets the lower of the enemy's Defense or Resistance.
  • The Adjectival Superhero: He often places an adjective before "King of Grappling" whenever he talks about himself. Even Hilda gets in on the action in their supports.
  • Affectionate Nickname: Hilda calls him "Baltie."
  • Age-Gap Romance: With both Hilda and Lysithea, being 9 and 12 years older than them respectively after the timeskip.
  • An Axe to Grind: His character art has him wielding an axe, and the War Monk class, his native class, is proficient in axes.
  • Ancestral Weapon: The Vajra-Mushti, a pair of gauntlets. Uniquely, they aren't a Heroes' Relic, but a replica.
  • Badass Longcoat: He wears a long white coat during the academy phase. He dumps it five years later.
  • Barbarian Long Hair: His time-skip design has him basically wearing a mullet.
  • Bare-Fisted Monk: He is the so called King of Grappling for a reason, having a proficiency in Brawling, and he can wield the Relic gauntlets Vajra-Mushti.
  • Bash Brothers: He declares Yuri and himself to be this in their A-support.
  • Big Damn Heroes: During his supports with Hilda she recalls how when she was a child she, Balthus, and her brother Holst were attacked by a wild beast. Holst held it off while Balthus took Hilda to safety and then ran back to help Holst. Even Hilda had to admit she was in awe of them managing to come back alive.
  • Bond One-Liner:
    "You're fresh outta luck!"
  • The Big Guy: Is the tallest and most well-built of the students. Justified by the fact that going by his age, he's in his mid-twenties pre-timeskip (by far the oldest student, over even Mercedes who's 22 by the start of the game) and already a fully-grown adult.
  • Boisterous Bruiser: Quite confident in his skills and loves a good fight.
  • Cain and Abel: Subverted. He was close with his younger half-brother and always believed he was better suited to be the head of their family, making handing his inheritance to him that much easier.
  • Casanova Wannabe: He tries his hardest to flirt with woman and get their attention, but usually it fails as most of the girls he flirts with are not into him at first. It takes a while for his support options to come around to him.
  • Cassandra Truth: In his own paralogue, he tries to warn Baron Ochs that the Vajra-Mushti will turn him into a monster if he tries to use it without a Crest. Baron Ochs brushes him off, with predictably disastrous results.
  • Critical Status Buff: His King of Grappling personal ability grants him +6 Strength and Defense at half health or lower. It combos well with the Defiant skills learned from the Master classes and Vantage from the Mercenary class.
  • Gameplay and Story Integration:
    • In a similar vein to Caspar and Raphael, his heavy bulk and boisterous behavior gives him axe, brawling, and heavy armor boons. His lack of dexterity, aformentioned bulk, and preferred fighting style, naturally, give him banes in lance, bow, and flying growth.
    • He's quite an enthusiastic believer in Fodlan's Goddess, and also finds value in his homeland's own traditions. These reflect in his Faith Magic boon.
    • He has a Hidden Talent in Reason Magic. As noted on other parts of his section, Balthus is far more astute than others give him credit for and is excellent at both reading others and research when he puts the effort in.
  • Genius Bruiser: He looks like a thug and a Barbarian Hero post-timeskip, but his budding talent is Reason, and in the Cindered Shadows DLC, he manages to trick Claude, of all people, into blurting out his true identity. His assessment of Claude even has him successfully deducing that he's half-Almyran during their Supports, although Claude cuts him off and denies it before he can say it.
  • Heterosexual Life-Partners: With Yuri in their paired ending, where it’s stated that Balthus stayed with Yuri for the rest of his days.
  • Hidden Depths:
    • His Budding Talent is Reason, which is the magic skill that focus on logic and knowledge. This shows that he is much more than just some Dumb Muscle.
    • He's noticeably the only member of the Ashen Wolves to have actually graduated from Garreg Mach, only ending up back in Abyss to escape the bounty hunters going after him.
    • He Supports with Claude, and he's the only person who can not only keep up with his defensiveness over his past and his prodding, but he even turns it back on him, leaving Claude genuinely indignant and hypocritically getting upset at Balthus for trying to get a read into his past.
    • He's not only very non-judgmental, being one of the few to not fuss over Lysithea's age and fixations, but he's also surprisingly empathetic, likely because of his origins and how he spent a disproportionate amount of time living in squalor. Being born into two cultures, he even tries to genuinely empathize with Claude. The latter rebuffs him at first, but comes around during Part II.
    • Despite his actions and disposition, he is actually very religious, this being one of the reasons he can promote into the War Monk class.
  • Honor Before Reason: Hilda points out that Balthus could simply ask his best friend Holst to help him with his debts, but Balthus refuses out of pride, even though some of the people he owes money to want him dead for his failure to repay them.
  • Hot Blooded Sideburns: Has the beginnings of them during the Academy phase, but grows them in properly during the War phase.
  • Kamehame Hadoken: As a War Monk, he learns the Pneuma Gale combat arte, which allows one to throw a blast of magic from his gauntlet.
  • Lightning Bruiser: Downplayed, as while he doesn't have the high speed growth both Caspar and Alois have, he is significantly much faster than Dedue and Raphael note  and has a better maximum defense stat and growth rate than Caspar and Alois. Him being avaliable early on really helps.
  • Likes Older Women: His support conversation with Claude reveals that he used to have a crush on Claude's mother Tiana. If he's recruited on the Verdant Wind route, he'll also speak lovingly of Judith if you talk to him as you explore the monastery after Chapter 15. He also mentions finding Rhea attractive as well.
  • Mad Libs Catchphrase: He likes to refer to himself as the "King of Grappling" with some kind of adjective beforehand, like the Ageless King of Grappling, or the Almighty King of Grappling. Said adjectives tend to be tailored to the situation or conversation at hand ("Ageless King of Grappling" being used when his companions are talking about how much older he is than the rest of them).
  • Magically Inept Fighter: Like Felix, this is zig-zagged. While his canon class line appears to be War Monk, and he does have a Budding Talent in Reason and a proficiency in Faith, his Magic growth rate is 30% similar to Felix. However, like Felix, while Mortal Savant is a questionable class for him, it does allow him to wield Levin Swords to a great extent.
  • Mixed Ancestry: His father is a low-ranking Leicester nobleman, while his mother is an ordinary woman from Kupala. While it's located in Margrave Edmumd's territory, it's nevertheless considered to be autonomous with its own people and culture, much like Duscur.
  • Mr. Fanservice: Oh yes. He's tall, ripped, and ruggedly handsome. He's proud to be one too.
    Balthus: I'll be training later. Shirtless. You're welcome.
  • My Fist Forgives You: Within the Cindered Shadows DLC, he forgives Yuri for lying to the house only after giving him a good punch.
  • My Sister Is Off-Limits!: Not him, but implied in his ending with Hilda that Holst feels this way. In order to get Holst’s blessing to take Hilda out of Fodlan and to the kingdom of gold that they found together, it’s stated that he had to beat Holst in a duel.
  • No Shirt, Long Jacket: Is bare-chested save for the coat he wears. His time-skip design tosses it aside.
  • Older Than They Look: He's actually 26 years old, making him the oldest student in the game (he already graduated even!). This is especially jarring when you consider students like Hubert, Dedue, and Raphael.
  • One Degree of Separation:
    • He was a classmate and friend of Holst Goneril back during their academy days.
    • Balthus once received aid from House Ordelia when he wound up in trouble with the Imperial army during the time House Ordelia was occupied by the Adrestian Empire.
  • Please Kill Me If It Satisfies You: If he's the one to kill Hilda on the Crimson Flower route, he states that he will subsequently ask Holst to kill him.
  • Powerful, but Inaccurate: Balthus can learn the Diamond Axe combat art upon reaching C+ rank in axes, dealing 14 additional damage at the cost of 20 accuracy.
  • Pre-Asskicking One-Liner:
    "Let me at them!" (pre-timeskip)
    "Oh yeah!" (post-timeskip)
  • Pre-Mortem One-Liner:
    "Ready to plead?"
    "Live or die!"
    "Strong enough?" (pre-timeskip)
    "See ya!" (pre-timeskip)
    "Watch this!" (post-timeskip)
    "Time to die, pal!" (post-timeskip)
  • Real Men Wear Pink: Though he is very macho, Balthus is one of two male characters who can learn Seraphim (Sylvain being the other).
  • Religious Bruiser: Is a devout follower of the Church of Seiros and can be promoted into the War Monk class.
  • Secret Art: Outside of New Game+, he is the only unit that can use Eviscerate, Vajra-Mushti's combat art. It deals 10 extra damage, increases 10 extra hit and critical, and has the effect of targetting the enemy's weakest defensive stat.
  • Shipper on Deck: Teases the idea that Judith might have a thing for Nader in the Verdant Wind route, and admits they might actually make a cute couple.
  • Smarter Than You Look: His rough appearance and demeanor belie a man with Reason as his budding talent, who is smart enough to work out Claude's true identity through simple knowledge of House Riegan's recent history.
  • Tarot Motifs: Through his Crest of Chevalier, he represents the Sun, which when upright, represents happiness and harmony, but when reversed, can represent an abdication of responsibility. Balthus is the most boisterous and carefree of the Ashen Wolves, but he went underground to escape from his debts and bounty hunters.
  • Unskilled, but Strong: He has good HP, Strength, and Defense growths, but the single worst Dexterity growth in the game. This means when he hits, he hits very hard, but he has horrible accuracy and will almost never hit any enemy that has good Speed and Dexterity.
  • Wicked Stepmother: His stepmom, mother of his younger brother, has made his life crap and targeted him because of his Crest. For his part he chose to Turn the Other Cheek out of fear of what she'd do to his mother, his father, and even her own son.
  • Wouldn't Hit a Girl: While he will for gameplay purposes, he makes it clear he dislikes the idea of killing girls, especially what he considers pretty ones. He doesn't seem to mind fighting them if they seem tough enough, such as Hilda before he recognized her, but killing bothers him. This is actually accounted for if he is recruited to the Black Eagles; if he is the one to defeat an un-recruited Lysithea after the timeskip, he will ask Byleth to step in and recruit her, before knocking her HP down to 0 which doesn’t kill her. Byleth still has the option to kill Lysithea despite this request. Interestingly, Balthus doesn’t ask Byleth to recruit Hilda on Crimson Flower, likely due to the fact that gameplay mechanic wise, it’s impossible for her to join Edelgard. His unique dialogue has him tell her he’s going to bring her body back home to Holst, offering his life to him after being forced to kill her.



Class: Commoner → Monk → Mage → Valkyrie

Age: 20 (1/15)

Crest: Timotheos (Major)

Voiced by: Sachika Misawa (Japanese), Christine Marie Cabanos (English)

Hapi is a member of the Ashen Wolves. She is a passive woman who doesn't hide her apathy. While she holds a disinterested attitude in everything, she fights against the intruders as part of the Ashen Wolves. It's said that the reason she lives in Abyss is due to her unique "constitution".

Her personal ability, Monstrous Appeal, makes all her attacks effective against monsters at the cost of drawing aggro of monsters to herself. She bears the Major Crest of Timotheos, which gives her a chance to not consume a use of recovery magic.

  • Adaptational Skimpiness: In Fire Emblem: Cipher Hapi’s first post-timeskip card makes a significant change to her original outfit. In the Cipher illustration she ditches her modest tights that she typically wears, which exposes her thighs and greatly exposes her butt.
  • Awesome, but Impractical: One of her budding talents is in Axes, and she learns Exhaustive Strike if her budding talent is maxed. However, Exhaustive Strike uses up the weapon's entire durability in exchange for might, making this a not so useful option unless one is willing to reclass her as a Bolt Axe-wielding Wyvern Lord.
  • Babies Ever After: With Ashe in their paired ending. Implied with Byleth in their Crimson Flower ending as, compared with certain supports that are explicit with having children after the war, their ending has someone claiming to be their descendant appear in public after Byleth and Hapi disappear post-war against those who slither in the dark.
  • Bare Your Midriff: She is the only student who wears a uniform that exposes her midriff.
  • The Beastmaster: A number of her endings note that she eventually becomes able to control the monsters she summons.
  • Blessed with Suck: She summons monsters whenever she sighs, literally transporting one random monster per-sigh near to wherever she may be. Ultimately Subverted. The power itself is ultimately awesome, but Cornelia's experiments on her as a child twisted it into something dangerous. Her solo endings have her finally awaken the proper power to lead an army of Demonic Beasts and wild animals upon those who slither in the dark.
  • Bizarre Taste in Food: Hapi is one of only ''two' characters who likes the "Small Fish Skewers" in the Dining Hall, a dish noted to have a strange, muddy aftertaste and as such is very unpopular.
  • Born Unlucky: Hapi's had a pretty sucky life, and her Luck growth rate of 20% reflects this.
  • Brutal Honesty: She’s not afraid to say what’s on her mind, especially when it concerns the surface dwellers.
  • Casting a Shadow: Just like Hubert and Lysithea, Hapi's Reason magic list is made entirely of Dark Magic.
  • Character Development: While she remains quite critical of them, her disdain for authority (and potentially even the church) decreases over the course of the game as she finds more people she can trust and witnesses things that make her admit those she's critical of are not all bad, especially if she gets paired endings with certain characters like Dimitri and Ashe.
  • Creepy Shadowed Undereyes: She has noticeable bags under her eyes, reflecting on her dour personality and mental exhaustion from keeping her emotions in check. She loses them after the time-skip.
  • Curtains Match the Windows: Her hair and eyes are magenta in her official art though they appear to be more on the red side in her portrait as well as her in-game model.
  • Cynicism Catalyst: Had two. The first came when as a runaway child she was betrayed, imprisoned in a Gilded Cage, tortured and experimented on by Cornelia, who claimed she was going to help her. The second came when (in the main game version of her story) the Knights of Seiros rescued her and promised to help fix the curse that had been placed on her. They legitimately did try to help her, but when no solution was able to be found they forced her to stay in Abyss "for the greater good" for what's implied to be a few years. Hapi readily acknowledges that her powers are dangerous and that life in Abyss is better than what she was rescued from, but to her this was still a excuse to make sure that if her powers did hurt someone then it wouldn't be anyone important, and was a betrayal of her trust regardless. This led to her being quite critical of society in general, the church, and knights in particular, seeing them as self righteous and only doing good when it's convenient for them. She ends up softening her views over time and acknowledges they aren't all bad when the church does truly charitable things (such as taking in the Remire villagers). It's also implied she was a little cynical to begin with, as she left her home village due to being tired of their way of life.
  • Dark and Troubled Past: She mentions at one point that she underwent "experimentation," implying that she suffered similar circumstances as Lysithea and Edelgard, though with rather different results. The result of being able to conjure monsters by simply sighing didn't do her any favors. In Cindered Shadows she was almost locked away in the church's underground prison to prevent her "gift" from running amok but was saved from this fate by Aelfric arguing she could live in Abyss, whereas in the main game she was forced to live in Abyss when no cure could be found for her condition. Her support conversation with Dimitri reveals that Cornelia captured her on the pretense of helping a runaway and kept her captive in a Gilded Cage where she had to go through the experiments that gave her the power to conjure monsters by sighing in exchange for having a place to live, and that is before she made her escape (or was rescued in the main game version of the DLC.
  • Dark-Skinned Redhead: Has the darkest skin of her house and has flaming-red hair.
  • Deadpan Snarker: Along with being brutally honest.
  • Draw Aggro: A variation. Her personal ability gives her a passive effect of making all her attacks deal effective damage to Beast enemies, but doing so means she will always be targeted first by Beasts once within range, unless it is diverted with a Gambit.
  • Earn Your Happy Ending: In some of her endings, such as her S-Support with Byleth, her curse is able to be treated/removed, allowing her to express her emotions freely. In others (such as with Linhardt) the secrets of her powers are unlocked through great study and effort so that she can finally control them enough to relax and live the free and leisurely life she has long desired.
  • The Eeyore: She has a rather depressing atmosphere and is easily the most cynical among those at the Officer's Academy. She isn't a full out nihilist, but does have a rather negative view towards authority and society in general, feeling constrained by it and having been repeatedly betrayed by it. She becomes more positive over time as she finds more and more people worthy of trusting.
  • Embarrassing Nickname: According to her she got one after the time skip thanks to a well-meaning Byleth spreading the idea that she hasn't sighed in five years, leading to people calling her "half decade Hapi." She's bothered by this name because she has sighed multiple times over those past five years, and it took a lot of effort to keep people from getting hurt by the monsters she summoned.
  • Emotionless Girl: Justified; due to her curse, she has to keep her emotions in check lest she accidentally sigh and summon a horde of monsters she has no control over. Downplayed compared to some examples, as she clearly still expresses emotions of many sorts, she just has to be careful (and even then, not every loss of control results in disaster, as shown when she panics in a support while falling out of a tree but nothing bad comes of it).
  • Friend to All Living Things: The actual power of her Crest is the ability to communicate with and summon animals and monsters as allies. Unfortunately, the power manifests in an unstable manner thanks to Cornelia's experiments. In her solo endings, it is said that she leads a horde of beasts against Those Who Slither in the Dark.
  • Gameplay and Story Integration:
    • Hapi is one of five units who can cast Dark Magic (and one of three whose Reason Magic lists are exclusively made of Dark spells), sharing this trait with Edelgard, Hubert, Lysithea, and Jeritza. Those who can cast Dark Magic inherently have had contact with Those Who Slither in the Dark, and in Hapi's case, she's a victim of experimentation like Edelgard and Lysithea, albeit her own experimentation was much different than theirs.
    • While it's downplayed, Hapi is an Animal Lover, giving her growth boons in both riding (which is picked as a focus for her default study plan) and flying. If you unlock her Hidden Talent in axes, one of Hapi's study plans that comes out of that has her explaining to the player that she finds axe-swinging to be a cathartic substitute when her urge to sigh comes about, despite the weapon not suiting her stat spread.
    • On top of being far more suited for magically inclined mounted classes and a disdain for excessive violence (Banes in brawling and heavy armor), Hapi's exhaustion, apathy, and disdain for authority in general (and the Church in particular) manifests in both a growth penalty in Authority and a low Charm cap (43).
    • One that's rather amusing; Hapi has had a bit of an unfortunate life. Her Luck stat? It's one of the worst in the game.
  • Glass Cannon: Her Magic growth is high enough to make her dark magic hit very hard, and has a passable Strength, HP and Speed growth, but her Defense growth is abysmal (though her Resistance is high enough to at least tank enough magic attacks). Her low Luck also makes her more vulnerable to critical hits.
  • Hartman Hips: Most noticeable in her post-timeskip appearance where her hips are almost wider than her shoulders.
  • Heterosexual Life-Partners: With Constance in their paired ending.
  • Hidden Elf Village: Her home village is a secluded village named after Timotheos, hidden deep within the forests of the continent.
  • Ironic Name: "Hapi", despite her name, is the most cynical out of the Ashen Wolves.
  • Irony: Her Crest, Timotheos, is represented by the Dark Dragon Sign. Said crest's effects are saving recovery magic charges, which is governed by white magic.
  • Love at First Sight: Or at least something similar with male Byleth, who in her support she reveals she had a crush on from the get-go.
  • Magic Knight: Her growths are relatively distributed in the average range, and even though she has a fairly low Strength growth, its just enough to make her passable physically. She leans more towards the Magic side of this trope though, as both her Magic and Resistance growths are high.
  • Maybe Ever After: While her paired ending with Constance is explicitly that of friendship, several of her paired endings with male characters (Dimitri, Linhardt and Balthus) don't specify if the relationship was romantic or not, only that they remained together for the rest of their lives. Romantic implications may still be present in the supports themselves though, such as Linhardt repeatedly saying how Hapi is more important and interesting to him than napping or even the war.
  • Ms. Fanservice: Lets see.. she’s a beautiful young lady with big breasts, wide hips, and shapely legs. She is the only female character that exposes her midriff in her Officer’s Academy outfit, and while she no longer exposes her midriff after the timeskip her outfit shows off a generous amount of cleavage. Said outfit is subjected to Adaptational Skimpiness in her Fire Emblem: Cipher illustration which was changed to show off her exposed legs and butt. To top it all off in the illustration Hapi is doing a Boobs-and-Butt Pose.
  • Nature Lover: She seems at her happiest when she's somewhere outdoors, excelling in Riding and Flying and her lost items are a Basket of Berries and a Shiny Striated Pebble. She also prefers simple dishes because they "remind her of home".
  • The Nicknamer: She refers to her friends and sometimes her acquaintances by nicknames which vary between the English dub and original Japanese; Yuri-bird (Yuri in the Japanese dubExplanation ) for Yuri, Coco (Connie in Japanese) for Constance, B (Balt or Bal in Japanese) for Balthus, Elfie for Aelfric, Didi for Dimitri (Dimi in Japanese), Freckles for Ashe, Linny for Linhardt, Eddy for Edelgard, the Bert for Hubert, Claudester for Claude, Judy for Judith, and Chatterbox for Byleth. Hapi is the only character who does not give Byleth a nickname based on their profession.
  • Odd Couple: Should she get her paired ending with Ashe. Not only is Ashe something of an eternal optimist whereas Hapi tends to focus on negatives, but Ashe is one of the biggest fans of knights while Hapi is their biggest critic. Hapi ends up being won over by Ashe's devotion to living by the ideals she believes most knights only pay lip service to, and is touched that he trusts her to the point that he'll take her side even if it means going against other knights. She also is charmed by how "racy" the knight stories he shares with her can be. For his part, Hapi helps Ashe to rethink or at least look deeper into his position on certain issues regarding the behavior of knights, what is right and wrong, etc. A commitment to honesty is, interestingly enough, something they share in common and bond over.
  • One Degree of Separation: Has this with both Dimitri and Edelgard due to being adopted by Cornelia as a child and experimented on. She also met and befriended Patricia, Edelgard’s mother and Dimitri’s stepmother, at some point, becoming friends with her.
  • Only One Name: She has no surname, likely due to being born in a reclusive village away from civilization.
  • Pre-Asskicking One-Liner:
    "Yup." (pre-timeskip)
    "Why not?" (post-timeskip)
  • Pre-Mortem One-Liner:
    "Quit bugging me!" (pre-timeskip)
    "Back off!" (pre-timeskip)
    "You're in my way!" (pre-timeskip)
    "You asked for it!" (pre-timeskip)
    "Don't blame me!" (post-timeskip)
    "Not giving up!" (post-timeskip)
    "You should run!" (post-timeskip)
    "Better in you than me!" (post-timeskip)
  • Redhead In Green: All of her class outfits are forest green, while her default timeskip outfit (derived from the Valkyrie uniform) is a lighter green.
  • The Red Mage: She is a very flexible unit, able to fight physically, magically, or provide healing utility. Unlike a lot of other Magic Knight in the game, she is well qualified to fit as both a physical unit and a mage, and most of the end game magic classes fit her well.
  • Reluctant Warrior: Unlike her fellow Ashen Wolves, Hapi is very uncomfortable with having to fight the other nations due to how much she dislikes the idea of fighting people she once knew. On the Crimson Flower route for example, she will constantly let you know she is not fully onboard with the war, and only fights because she believes in you. Like Dorothea, her quotes change to her being more remorseful and having an air of self-justification.
  • Spanner in the Works: After being kidnapped and experimented on at a young age by Cornelia to further Those Who Slither in the Dark's ambitions, it's only fitting that in many of Hapi's endings she takes the curse they caused her to have and uses it to destroy the remnants of their organization.
  • Summon Magic: Her sighing allows her to naturally cast summoning spells that bring forth monsters. Unfortunately, they're never under her control and are just as likely to attack her.
  • Tarot Motifs: Through her Crest of Timotheos, she represents the Star, which when reversed, represents despair and lack of faith. Hapi is the most cynical of the Ashen Wolves.
  • Third-Person Person: She refers to herself in the third person in Japanese.
  • Thong of Shielding: She sports one in her Valkyrie class for Fire Emblem Cipher.


Constance von Nuvelle

Class: Noble → Monk → Mage → Dark Flier

Age: 18 (3/20)

Crest: Noa (Major)

Voiced by: Sarah Emi Bridcutt (Japanese), Kirsten Day (English)

Constance is a member of the Ashen Wolves. She is an aristocrat of House Nuvelle of the Adrestian Empire, which collapsed a few years ago during the Dagda/Brigid War. While she now lives in Abyss, she hasn't given up her dream of reviving House Nuvelle.

Her personal ability, Circadian Beat, grants her increased Strength and Magic on maps where there is no sun, and increased Defense and Resistance on maps where the sun is out. She bears the Major Crest of Noa, which gives her a chance of not consuming uses of attack magic.

  • Absent-Minded Professor: She aspires to restore House Nuvelle's glory, and regularly experiments and invents new spells to make a name for herself. Problem is, these spells tend to have questionable value, such as turning boot into licorice to make boot-licking more palatable, or a spell that gives a rainbow hue to tea, which while beautiful, does not have much practical use. She also claims to have devised a spell that somehow makes flowers burst open and release pollen in front of intruders, the intention being to make the flowers act as an alarm, though she admits she's still "fine tuning" how to make such a quiet action actually alert anyone.
  • Ambiguous Disorder: Her quirk of being a borderline Shrinking Violet in the sun implies she suffers something, but the game doesn't go into it much beyond suggesting that its related to her traumatic past, which likely occurred in broad daylight. The Japanese version goes into a bit more detail where her support with Mercedes reveals that she thinks of her daylight persona as a completely different person and she even goes so far as to call them sisters. This implies she does have dissociative personality disorder but that Fódlan isn't advanced enough in mental health issues to know what it means.
  • And Now You Must Marry Me: A non-villainous example and one that's Played for Laughs. If you chose to S support her, she declares that you now must marry her, as it's the only logical step (in her mind) for you to remain as both her assistant, and also still be able to work wherever the route's ending takes Byleth. As soon as Byleth reveals the ring he was going to use, she loses her cool, though she accepts for romantic reasons in the end.
  • The Archmage: Close contender with Lysithea for the highest Magic stat, a potential 84 vs Lysithea's 86 while only having one Crest. She also comes with a powerful spell list comprising all 3 elements plus Non-Elemental (in contrast to Lysithea's Dark-only spells). In-universe, she aspires to be this as her house had produced many magical scholars in the past. Finally, her title of 'Sorcery Incarnate' is something commonly associated with Archmages.
  • Babies Ever After: With Ferdinand in their ending. It’s stated that they had many children.
  • Big Sister Worship: She adores Mercedes, thinking of her as the big sister she never had.
  • Breast Plate: Of a sort. Post-timeskip, she wears what appears to be a leather one that's shaped for her now-larger chest.
  • Brother–Sister Incest: Constance implies her family did this in her support with Edelgard. Unlike most examples, it was to keep their vow to their ancestor Noa, keeping their family's Crest a secret from those who would misuse it. This was a factor in their downfall as it left them with no ties to other houses and thus a lack of allies when Dagda invaded.
  • Bullying a Dragon: In her B Support with Balthus, two soldiers at Garreg Mach are spreading lies about him. Constance spells it out for them (even if Balthus takes it in stride when he finds out) that spreading lies about the "King of Grappling" without a reason isn't a good idea.
    If you attempt to spread lies that strain credulity so, it will be your own reputations that suffer. Your reputations or your bones, should Balthus ever learn of this deception.
  • Childhood Friend: Her supports with Jeritza reveal she's one for him to the point she still calls him "Emile" in private, and noticeably is not at all afraid of him. Her supports with Mercedes also reveal she was close to her as well before the latter left House Bartels. Also is one with Ferdinand.
  • Childhood Friend Romance: She can marry Jeritza and Ferdinand.
  • Classy Cravat: Wears a blue one as part of her outfit after the timeskip.
  • Cloudcuckoolander: Downplayed - she's normally pretty aware of what's happening around her, she's just got a one-track mind, being obsessed with magic and restoring her place. In her supports with Yuri, she creates a spell that will turn boots into liquorice. Why? So that the act of bootlicking will be more enjoyable. Because she failed to understand that Yuri was using a metaphor and didn't actually literally mean that she should lick people's boots.
  • Creepy Shadowed Undereyes: The entire upper half of her face is shadowed when she's in her dour sunlight mode.
  • Dangerously Short Skirt: Post-timeskip, her outfit has one that barely reaches her thighs, and some animations will show her black underwear beneath. Definitely not the case pre-timeskip, though.
  • Don't You Dare Pity Me!: She does NOT like to be reminded of what befell her house and despises being given empty platitudes.
  • The Eeyore: She's a total misery-guts when in sunlight, constantly putting herself down, dismissing her own efforts as futile, and apologizing for the burden she believes her very presence places on everyone else.
  • Et Tu, Brute?: If you're a Black Eagle, her reaction to the revelation that Edelgard is the Flame Emperor is second only to Dimitri in how badly she takes it.
    Constance: What has possessed you to go through with this?!
    Edelgard: I have considered every angle. I have wavered and suffered, and now my resolve is firm. Now confess... Had I told you, would you have kept my secret?
    Constance: Absolutely not! I would have moved against you without a moment's hesitation!
    Edelgard: As I thought. That is precisely why I did not tell you. Now get out of my way.
  • Everyone Has Standards: If she had known about Edelgard being the Flame Emperor, she admits she would have done everything in her power to stop her, even if it stopped her chance at restoring her family. She also has multiple unique dialogues against Edelgard opposing her. She further notes in a monastery conversation that she sympathizes with Edelgard's goals, but doesn't like the idea of shedding blood to achieve her ideals. This ends up being averted should Constance be recruited to Crimson Flower, though, as she’ll have a line of dialogue admitting to forcing information out of Edelgard, which likely lead to her changed viewpoint.
  • Fallen Princess: House Nuvelle fell out of favor in Adrestia when it stood alongside the Emperor during the Insurrection of the Seven, with the rebelling houses not taking kindly to their act of loyalty. House Nuvelle was then used as a sacrificial piece during the invasion by Dagda and Brigid, with nearly the entire house save Constance herself dying as a consequence and the other great houses of Adrestia declaring their line over as a result, stripping her of the titles, lands, and servants that would have been hers by birthright. It is her goal to rise once more.
  • Fire, Ice, Lightning: Along with the non-elemental Sagittae, she learns Fire, Fimbulvetr, and Bolting, making her one of the most elementally diverse mages.
  • Gameplay and Story Integration:
    • Constance's demeanor changes when she's exposed to sunlight. Despite the description of her Circadian Beat ability stating that it changes effect depending on whether she is indoors or outdoors, in reality an overcast or rainy outdoor map will indeed trigger the "indoor" bonuses.
    • Constance is extremely motivated to accomplish great things and get attention for them, to shine for all to see, and this interview confirms she was given the Dark Flier + Bolting combo specifically to help her really shine as a unit in the DLC.
    • Constance has great magical prowess but is also a bit scatterbrained, creating spells with dubious utility or taking idioms too literally. In game, her spell list is powerful and they hurt... But she has a harder time landing or doubling them due to poor Dex and Spd growth, making her Unskilled, but Strong compared to the more mainstream surface mages.
    • One of her favourite gifts is Lily of the Valley, which symbolises a return to happiness - her overall goal in restoring House Nuvelle.
  • Goal in Life: Restoring her house. Most of her supports deal with her attempts to find some way to restore it, or discuss the fallout of its loss. Her supports with Byleth are mainly about her trying to find some unique magic spell that will allow her to make a name for herself. She accomplishes this in most of her endings either alone or with the assistance of whomever she’s paired with.
  • Graceful Ladies Like Purple: She has purple highlights and is a refined former noblewoman.
  • Green Thumb: Seems to dabble in this a bit with her magic:
    • In a monastery conversation she explains she has made a spell that causes flowers to react to intruders by bursting open and releasing pollen.
    • If Byleth S-ranks her, Constance celebrates by showing off a spell that causes flowers to grow and bloom all over the Goddess Tower.
  • Heroic Self-Deprecation: She puts even Marianne to shame when in the sun, barely able to make it through a sentence without putting herself down.
  • Heterosexual Life-Partners: With Hapi in their paired ending.
  • An Ice Person: She's one of the few characters who can learn Fimbulvetr.
  • Impoverished Patrician: As noted above in Fallen Princess. Averting the 'Impoverished' part has become her main goal.
  • Ironic Name: Despite being named Constance, her demeanor is the most inconsistent; see Mood-Swinger and Ambiguous Disorder. Others are visibly shocked at her rapid and drastic changes in attitude.
  • Lady of Black Magic: A haughty former aristocrat with sophisticated speech and behavior. She has Dark Flier as her advanced class, high Magic growth, and rare, powerful spells, making her one of the best offensive magical units in the game. She herself states that House Nuvelle was well-known for consistently producing heads that were scholars of magic. She also frequently creates new magical spells - her supports with Byleth revolve around the constant creation of new magic, and she even eventually learns how to transmute matter by turning leather boots into black licorice.
  • Large Ham: Whenever she's not in sunlight, she's very passionate and full of energy.
    "Tremble in fear at my magical might! Ahaha!"
  • Last of Her Kind: The rest of her family was killed during the war with with Brigid and Dagda which makes her all the more determined to restore her house to its former glory.
  • Letting Her Hair Down: Grows out her hair loose post time-skip.
  • Literal-Minded: In her supports with Yuri, he suggests that she lick the boots of some nobles in order to gain their favor. Constance takes this literally and tries to lick her own boots (discretely, in her room) to try it. She somehow comes to the conclusion that she should create a spell that turns boots into liquorice, so that the act of boot-licking will be more palatable.
  • Mechanically Unusual Fighter: Her Hidden Talent is in Brawling, which makes her a viable War Cleric. However, unlike all the other characters with an aptitude for Brawling, her low Strength stat means she must usually rely on Mystic Blow or Aura Gauntlets when brawling. Her sky high Magic stat though means she is likewise potentially the best user of both the art and the weapon. As a character she considers mastering brawling to be another facet of fulfilling her potential and bringing glory to her house.
  • Missed Him by That Much: A subdued example occurs in her supports with Mercedes, who is a childhood friend she hasn't seen since the latter left House Bartels. Constance turns out to have attended the Royal School of Sorcery and graduated the year Mercedes attended, and she expresses dismay had she waited a little longer, she might have reunited with Mercedes far earlier.
  • Mood-Swinger: She acts haughty and prideful normally, but when exposed to sunlight, she becomes a borderline Shrinking Violet, which is heavily implied to be due to her childhood trauma note . Her profile has different likes and dislikes depending on what mood she's in, and this is even reflected in her personal ability Circadian Beat, which gives her better offensive stats when indoors, or better defenses outdoors. The Gatekeeper lampshades this in Constance's C support with Balthus, commenting that Constance is usually the one yelling at Balthus rather than the other way around.
  • Ms. Fanservice: Post-timeskip she becomes much curvier, with larger breasts and an outfit with a Dangerously Short Skirt and a form-fitting leather Breast Plate.
  • Multicolored Hair: She's mostly blonde, but with inexplicable purple highlights, possibly intended to reflect her "day and night" personalities.
  • Noblewoman's Laugh: In the Japanese dub she does this.
  • Ojou Ringlets: Has the beginnings of them during the Academy phase, but during the war phase she grows her hair out.
  • One Degree of Separation: Outside of being childhood friends with Ferdinand, Jeritza and Mercedes, it’s stated that she graduated the Fhirdiad Royal School of Sorcery during the year that Mercedes attended. Constance Lampshades this in their support by pointing out how they were so close to reuniting at said school.
  • Panty Shot: Her post-timeskip outfit can be subject to this if she performs certain movements thanks to its Dangerously Short Skirt. In particular, it can be seen if she is classed as a Gremory.
  • Picky Eater: According to Mercedes, she used to be quite fussy about what she ate as a kid, much to Constance's embarrassment.
  • Powerful, but Inaccurate: Constance's spells are very strong, but she has below-average Dexterity, so they have an unfortunate tendency to miss if steps are not taken to compensate for her accuracy. Thankfully, her Crest has a reasonably high chance of activating, which allows her to save spell casts even if she misses, meaning she can at least still attack. She also thankfully gets Sagittae, one of the more accurate spells in the game.
  • Pre-Asskicking One-Liner: Like her Critical Quotes, Constance's lines change depending if she's in the sun or not.
    "Sally forth!" (Normal)
    "The sun..." (Subdued, pre-timeskip)
    "Sunshine..." (Subdued, post-timeskip)
  • Pre-Mortem One-Liner: Unlike the other characters, Constance's Critical Quotes are divided based on her mood as well as by time.
    "Hahaha!" (Normal)
    "Ever so sorry!" (Normal, pre time-skip)
    "A parting gift!" (Normal, pre time-skip)
    "Keep yourself prepared?" (Normal, pre time-skip)
    "Fate turns against you." (Subdued)
    "Don't make me do this." (Subdued, pre time-skip)
    "This brings me no joy." (Subdued, pre time-skip)
    "This will be over soon." (Subdued, pre time-skip)
    "Respect your betters!" (Normal, post time-skip)
    "Look upon your doom" (Normal, post time-skip)
    "Shall I test your defense?" (Normal, post time-skip)
    "Shed no tears." (Subdued, post time-skip)
    "As the goddess wills it." (Subdued, post time-skip)
    "Fortune is kind." (Subdued, post time-skip)
  • Pride: She has an ego the size of a mountain — but only when she’s out of the sun.
  • Princesses Prefer Pink: Intended viscountess, in this case. Despite Constance evoking True Blue Femininity with her hair and pre-timeskip school uniform, her class outfits are all pink and white, and her default post-timeskip outfit (a derivative of the Dark Flier uniform) is almost all dark pink.
  • Proper Lady: Acts very proper in both speech and posture, but only while not in direct sunlight.
  • Proud Beauty: Constance knows she's very beautiful and the only thing preventing her from declaring it at all times is sunlight.
  • The Proud Elite: Subverted. Her regular personality is very prideful and self-assured, on account of her noble heritage and capabilities. However, though she may wish otherwise, she’s no longer an elite, having no wealth or titles to her name. She can also be genuinely kind towards her friends, including the far less cultured Hapi.
  • "The Reason You Suck" Speech: Absolutely tears Ferdinand a new one during their supports, ripping apart his concern for her as callous as she knows full well what she suffered and that he never had to endure what she did.
  • Secret Keeper: In the Crimson Flower route, it's implied during her supports with Jeritza that she's one of the few people in the Imperial army who are aware he's actually Emile von Bartels.
  • Sesquipedalian Loquaciousness: A trait both personalities share; when Constance talks, she talks a lot and rarely uses a few words to describe something when she can use ten instead. It might be her overcompensating to sound like a proper noble and stay connected to her roots.
  • Shrinking Violet: When in sunlight, Constance's Proper Lady personality changes to this. Her personality would give Marianne a run for her money.
  • The Smart Guy: Among the Ashen Wolves. Hapi puts up a bit of a front with her bluntness and Yuri does a lot of planning, but Constance is consistently the Ashen Wolf with the most knowledge and insight, even to the point that she's the only human character to call Sothis "The Progenitor God", during the battle against the Umbral Beast. Her connections to Imperial nobility and the fact she takes those connections very seriously allow her to recognize the Death Knight's true identity, however briefly,, and she catches onto people quickly - she soon suspects Aelfric as a blackguard and is only unable to act on that knowledge due to Yuri doing everything he possibly can to throw her off the scent, and even then it's implied by a conversation with her later that all Yuri merely did was cause her to question her conviction on that theory.
  • Sole Survivor: She's the last survivor of House Nuvelle after it fell from failing to prevent Dagdan and Brigid forces from making landfall.
  • Split Personality: It's as if she's a completely different person when exposed to sunlight. She even has separate likes and dislikes for shade and sunlight mode, and some of these are contradictory (e.g. liking 'showy spells' vs 'modesty'), indicating that this is more than just a shift in mood. It's indicated that her real/original personality is the shade mode, as characters who knew her in the past (before she lost her family) all react with confusion when they see her in sunlight.
  • Squishy Wizard: She has a high Magic growth rate, one of the best spell lists in the game, and the Dark Flier class makes her very powerful. However, her Speed growth is very low, and both her Defense and Resistance aren't very good either, so she hits hard but takes a lot of damage if the enemy has the ability to retaliate.
  • Suspiciously Specific Denial: If the player joins Edelgard in Chapter 12, Constance will say this about demanding the truth from Edelgard.
    Constance: It would have been rude to hound her relentlessly until she revealed herself yes? Then that's certainly not what I did. Ahaha!
  • Tarot Motifs:
    • Through her Crest of Noa, she represents the Hierophant, which represents tradition and spiritual wisdom when upright, but when reversed, represents a change to the status quo. Constance is the last remaining member of House Nuvelle, but she is also dedicated to resurrecting it. However, she shows disdain for the Adrestian Empire due to the role it played in the near-extinction of her family, as her family supported the emperor during the Insurrection.
    • The crest House Nuvelle pretended to have, the Crest of Macuil, represents the Magician. Upright, the Magician represents resourcefulness and charisma, fitting with Constance's goals of restoring her fallen House from nothing. Reversed, the arcana can represent poor planning or untapped potential, much like how Constance's self-esteem occasionally evaporates.
  • This Cannot Be!: If she confronts the Death Knight in the Cindered Shadows DLC, she'll take note of his posture and the way he handles his scythe as if he reminds her of someone she once knew, but immediately dismisses it with these words. This is of course because she knew Emile/Jeritza in their youth.
  • True Blue Femininity: Very sophisticated and wears a blue cravat and headband, though the majority of her outfit are pink.
  • Unskilled, but Strong: A magical version of this. Her Magic stat is very high, tied with Lysithea as the highest in the game, and with her Crest allowing her to potentially save her spell uses, she's one of the strongest magic units in the game, but she has below-average Dexterity and Speed, so her accuracy is not very consistent, and with her Speed being lower, she can often only attack once per turn (unless she opts to become a War Cleric).
  • Weak, but Skilled: In general, aside from magic her growth rates are all below average, but she has a full spell list of 10 (which include Fimbulvetr, Bolting, Agnea's Arrow, Rescue & Abraxas), a Crest to preserve magic usage and a Personal Ability that gives her an immediate +6 in her total stats depending on the location.
  • Weakened by the Light: Her personality turns weak and meek when exposed to direct sunlight.
  • Why Did It Have To Be Bugs: One of her Lost Items is Repellent Powder, for someone deathly afraid of insects.


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