A house composed of students from the Holy Kingdom of Faerghus led by Dimitri.
- Attack! Attack! Attack!: The Fatal Flaw of the Blue Lions as a whole is that, though they have some of the best individual fighters and have better teamwork than the Black Eagles or the Golden Deer, they have no dedicated strategist. As such, they always prefer to just charge. This is best demonstrated at the beginning of Azure Moon, where despite the whole class knowing that Fort Merceus is the only way to enter Enbarr and even with Rodrigue's troops it would be suicide to attack in their current state, only Ingrid raises objections to their charge. This comes to bite them on the Verdant Wind/Silver Snow routes; without Rhea or Byleth to act as their strategist they stick to their plan to charge to Enbarr, which predictably results in all of Dimitri's forces being decimated.
- Badass Crew: In terms of stats, the Blue Lions are considered the strongest house. They are also the tightest-knit, with many of them sharing a past (only Ashe lacks some kind of history with the others, and even then he gets along with them great).
- Blade on a Stick: Due to Faerghus' strong knights, many of its nationals are skilled with the spear.
- Blue Blood: Sylvain, Ingrid, Felix and Annette hail from noble houses in the Kingdom. Mercedes was a noble in the Adestrian Empire, though once she left it, she came to live in the Kingdom as a commoner. Ashe is the adopted son of Lord Lonato, but he doesn't hold the full privileges of being nobility.
- Broken Pedestal: On the Azure Moon route after the Time Skip, the students develop a case of this towards Dimitri. While they sympathize him with all the trauma he went through, morale is still extremely low and they have a hard time sticking by his side. It's even implied that it's Byleth, not Dimitri, who is keeping the group together. In non-Azure Moon playthroughs if recruited, with Dimitri presumably dead the former students will mention their lack of faith in the Kingdom actually being able to win the war as motivation for them switching sides.
- Character Death: If they aren't recruited on the Crimson Flower path, then Felix, Ingrid, Sylvain, and Mercedes must be killed in Crimson Flower. Ingrid and Felix are commanders fought during the siege of Arianhrod, while Sylvain and Mercedes are two of the commanders fought on the Tailtean Plains. On the Verdant Wind path, all four of them can be fought and slain at the Battle of Gronder Field, though here, their deaths aren't mandatory.
- Childhood Friends: Dimitri, Sylvain, Ingrid, and Felix grew up together.
- Childhood Friend Romance: Ingrid, Dimitri, Sylvain, and Felix spent their childhood together, and Ingrid can end up married to Dimitri, Sylvain, or Felix, while Felix can be paired with Sylvain (Dimitri's ending with him is purely platonic, as he is stated to have married someone else).
- Color-Coded Characters: Each character wears a specific color in different classes. Unlike the other houses, however, five characters wear the same color:
- Ingrid/Felix/Annette/Ashe: Dark Blue
- Dedue: Brown
- Sylvain: Black/Dark Red
- Mercedes: Light Grey
- Defector from Decadence: A number of the nobles from this house renounce their lineage if they are recruited into the Black Eagles and side with the Empire to become generals.
- Demoted to Extra: After the timeskip, the Blue Lions aside from Dimitri dont speak up as much during Azure Moon, other than to give their thoughts on the mission of the month before and after enacting it. They do get to debate over whether to march to Fhirdiad or Enbarr, however, and Felix does get a scene or two denouncing Dimitri's madness. This is to account for the possibility that they were slain in Classic Mode. But notably, even Dedue gets this treatment despite being Dimitri's retainer. While Hubert and Hilda remain prominent on Crimson Flower and Verdant Wind, respectively, Dedue's role is filled by Gilbert for a large chunk of Azure Moon. This is because Dedue will never be available from the reunion at Garreg Mach until the battle at Myrddion; if one completed his paralogue, he will return at Myrddion after being absent for several chapters, but if one didn't do so, then he will be gone for good.
- Dysfunction Junction: Half of the class had their own issues that affected them personally. To note:
- Dedue is mostly well-adjusted for the survivor of a massacre, but Dimitri is essentially his only reason to live, and he can walk a dark path if Dimitri is not brought emotional stability.
- Sylvain, while friendly, has serious trust issues stemming from being seen as Crest-bearer instead of a person.
- Felix has issues with his father and an obsession with becoming stronger due to the loss of his brother.
- Annette struggles with clumsiness, and issues stemming from her father abandoning her and her mother after the Tragedy of Duscur. She also feels less useful at times because of her lack of raw power compared to her classmates.
- Averted by Ingrid, Mercedes, and Ashe, as while they have had less-than-pleasant pasts, they are overall well-adjusted.
- Early Game Hell: Inverted. The Blue Lions have the easiest early game due to immediately having access to characters like Dedue, Felix, and Annette, but the hardest late game.
- Fallen Hero:
- On the Crimson Flower route, Dedue will hand out Crest Stones to random Holy Kingdom soldiers with the intent to have them transform into Demonic Beasts in an attempt to beat back the Imperial army, even doing so himself. If not recruited, Sylvain and possibly Mercedes(who arrives with reinforcements later) are complicit in their knowledge of the plan, with Sylvain even stating his approval of it for the sake of revenge when the first soldier turns.
- When Fhirdiad burns on the Crimson Flower route and they're not recruited, Ashe and Annette, instead of saving the civilians, command the remnants of the knights, focused on killing the Black Eagle Strike Force.
- Averted with Felix and Ingrid if they're not recruited on the Crimson Flower route, as they're killed off during Chapter 16, before these atrocities can occur.
- To a lesser extent, this also applies to Dedue, plus an unrecruited Felix, Sylvain, Ingrid, and Mercedes on the Verdant Wind route, as they follow a crazed Dimitri into battle at Gronder Field, and will attack both Imperial and Alliance forces alike.
- Fighter, Mage, Thief: The Fighter. Their knights are well known for their skill in spears and they tend to favor offensive roles. In game, they have only two spellcasters at the start, and while Felix and Sylvain can learn magic, its not their strong suit, with the rest being among the best offensive units in the game. All of them except Mercedes have proficiency in a melee weapon as well, and even then she has a Hidden Talent for bows.
- Gameplay and Story Integration:
- A minor one in this case, but in the Sauna DLC content the students from Blue Lions class heat up far quicker than students from the other houses. This is due to them being from Faerghus, the coldest region in Fódlan.
- Being the Fighter of the Three Houses means that they have the worst selection for the Dancer Class. None of the students here can take full advantage of having a Charm based class with sword proficiency and magic availability. Felix and Ingrid, the characters who best fit as one, can't truly capitalize on the class, fitting for two characters who have goals and dreams different from their stations.
- Gender-Equal Ensemble: Averted; the Blue Lions is the only house with an uneven gender ratio - five boys and three girls. The recruit-able ones, however, played this straight - three boys and three girls.
- Hazy Feel Turn: If they are poached to the Black Eagles and the player chooses the Crimson Flower route, this trope is caused due to the Grey-and-Gray Morality of the game.
- I've Come Too Far:
- If recruited on the Crimson Flower route, Ingrid and Annette end up having regrets about switching sides after the timeskip due to having to betray their families, but feel they have killed too many of their own countrymen to ever go back and their loyalty to Byleth is still stronger. In Sylvains case, his first piece of dialogue on the Crimson Flower route post timeskip imply he is second guessing his decision◊ to side with the Empire, but choosing to stay due to the promise to fight alongside Byleth and their cause of dismantling the Crest system.
- Averted by Ashe and Mercedes, who both have personal reasons to help the Empire's cause when recruited on the Crimson Flower route.
- Felix doesn't regret his decision to side with the Empire on Crimson Flower at first, but after killing his father, he starts to regret it. However, he has no choice but to continue, leading to his many bittersweet endings on that route (though those endings are just as bittersweet on Verdant Wind and Silver Snow).
- Irony: Despite being the Holy Kingdom of Faerghus, most of the Blue Lions aren't very religious, with Sylvain in particular admitting that he doesn't pray much. Dedue even has a bane in Faith due to worshiping other gods (justified, as he is not from Faerghus). The only Blue Lion with a Faith boon is Mercedes, who is from Adrestia, which later declares war on the church.
- Kill 'Em All: If you don't recruit any of them on Crimson Flower, then it is entirely possible to wipe out the Blue Lion house on that route, although Ashe and Annette's deaths aren't required like the others are. On Verdant Wind, meanwhile, the player can come close to this, and Dedue can be the only confirmed survivor of the house by the end (Annette doesn't appear, leaving her unaccounted for).
- Locked Out of the Loop:
- Downplayed, but none of the Blue Lions aside from Byleth are aware that Edelgard is Dimitri's step-sister, which he simply didn't think to tell them about until Arundel dies cursing him and her. In an optional conversation around the monastery, Dimitri asks Byleth not to tell any of the other students about the secret in question.
- Many deeper plot elements are never learned by the characters in this route. The identity of Rhea as Seiros (post-timeskip, she pretty much disappears until the epilogue, where she is only briefly mentioned stepping down as the archbishopnote ), Byleth and Sothis' origins, the true story of Nemesis, and "those who slither in the dark," or the existence of Shambhala. Dimitri and Dedue are the only Blue Lions who will never learn these, as the other students can learn about these revelations if recruited onto other routes.
- Magically Inept Fighter:
- While Faerghus has a school of sorcery in its capital Fhirdiad, most of the Blue Lions have poor magical growths and low aptitude for learning it. There are two Blue Lions who start with magic: Mercedes, who is a foreigner from the Adrestian Empire, and Annette, both of whom attended the sorcery school.
- The only physically-oriented Blue Lions who may perform servicable as magic users are Sylvain, Felix, and Ingrid, all of whom have magic growths above 25% but lower than 40%; two of them (Sylvain and Felix) have a Budding Talent in Reason magic, though both Sylvain and Felix have below average magical growths (30%), making them not particularly ideal as your main spellcasters. While Sylvain and Ingrid do come with a decent spell list that may justify them as somewhat viable magic users, Felix, on the other hand, learns only two Reason spells, negating the potential of his Budding Talent.
- Put on a Bus: With the exception of Dedue and Ashe, none of the Blue Lions make an appearance in the Silver Snow Route if left unrecruited. Since the Battle of Gronder Field takes place off-screen, it's implied that they likely died along with Dimitri, with Dedue being the Sole Survivor.
- Recurring Element: All of the students in the Blue Lions are throwbacks to staple early-game archetypes throughout the Fire Emblem series. Although they don't follow the recruitment patterns of their archetypes due to how the game works, their personalities, stats, and weapon preferences still line up with the archetypes as presented in previous games. This was confirmed by Word of God in an interview to have been intentional, with Blue Lions designed in mind to fit previous archetypes.
- Dedue is The Draug.
- Felix is The Navarre.
- Ingrid is The Caeda.
- Ashe is both The Gordin and The Julian.
- Annette is The Merric.
- Mercedes is The Lena.
- Sylvain is a deconstructed version of The Casanova Wannabe.
- While due to some deviations from tradition they dont fit this trope to an exact T, Ingrid and Sylvain are the closest Three Houses has to the archetypal Cain and Abel pair.
- Supreme Chef: Has the most characters (Ashe, Mercedes & Dedue) that can provide boosts when cooking together with Byleth.
- Theme Naming: Some of the characters' last names come from the Ulster Cycle of Irish mythology, Welsh mythology and Arthurian Legend.
- Unskilled, but Strong: The Blue Lions tend to lack the utility of the other houses's members, notably being the only house to lack a native user of Warp. The attacking spells learned by their members also tend to be raw damage. That being said, in terms of raw stats, they are the strongest house. The native Blue Lions battalions emphasize this, as they focus on attacking or otherwise providing offensive aid. The Blue Lions are also notably the one house/faction without a true Strategist if Byleth does not become their professor.
- War Refugees: If recruited on the Silver Snow or Verdant Wind routes, theyre effectively on the run, and those of noble heritage lose their status once the Empire steamrolls the Kingdom and Dimitri is believed dead.
- What Happened to the Mouse?:
- If not recruited on the Crimson Flower route, there's no word about Ashe and Annette's fates should they survive the Empire's siege of Fhirdiad.
- On the Silver Snow route, if not recruited, most half of them make no appearances post-timeskip and their final fates are left ambiguous. The only exceptions are Dedue (takes part in the final battle against Edelgard before vanishing for parts unknown), and Ashe (joins House Rowe and either dies or is re-recruited at Ailell).
- If left unrecruited but they survive the Battle of Gronder Field on the Verdant Wind route, what happens to Felix, Sylvain, Ingrid, and Mercedes is left unknown.
- What the Hell, Hero?: If not recruited, the students of the Blue Lions house are the most vocal and angry in their denouncement of Byleth should they engage in battle with the professor on the Crimson Flower route, which also goes for any friends who might have joined them. Since most come from a kingdom that idolizes the church and their king who, at this point, despises Edelgard, it makes sense.
Class: Commoner → Fighter → Armored Knight → Fortress Knight → Giant Demonic Beast
Age: 18 (8/31)
Height: 204 cm
Voiced by: Hidenori Takahashi (Japanese), Ben Lepley (English)
A commoner from Duscur, a region located in the north-western areas of Faerghus. He owes Dimitri a great debt, and because of it, will protect the prince as his vassal even at the cost of his own life. Despite his stern and stoic appearance, he is actually quite calm and gentle.
His personal ability, Staunch Shield, raises his Defense if he ends the turn by Waiting.
- Ambiguously Brown: His skin is quite brown for someone from a snowy region.
- An Axe to Grind: His strongest proficiency at the start of the game is in axes, starting out with a D+ in them and having the highest affinity for them.
- Animals Hate Him: In a support with Annette, a horse bolts as soon as it sees Dedue. Dedue attributes its fear of him to his intimidating face and has weak proficiencies in both riding and flying.
- Adaptational Badass: A variant as he's already quite badass, but in Fire Emblem Heroes he also sports a solid Resistance stat, something he lacks in Three Houses.
- Badass Baritone: A powerful melee fighter, with the deep voice to match.
- Badass Normal: Not having a Crest or much magical ability doesn't hinder his ability to lay down the beatdown in the slightest.
- Because You Were Nice to Me: He explains his extreme loyalty to Dimitri as being the result of the prince treating him with dignity and kindness after the destruction of Duscur, even when Duscur's people were despised and treated poorly by much of Faerghus citizenry.
- Beware the Nice Ones: Dedue might not be the friendliest person, but he's civil to most people who don't actively antagonize him (e.g. Felix in their C support). That said, going against Dimitri is a surefire way to get on his bad side...
- The Big Guy: He's 204cm (~6'8") and broad-chested and his growths and affinities lean toward heavy armour classes.
- Big Guy Fatality Syndrome: Dedue can potentially die on any route as part of the story, even if you chose the Blue Lions. He must be killed in the penultimate mission of Crimson Flower, can die in the battle with Edelgard on Verdant Wind and Silver Snow, and will be executed during the Time Skip in Azure Moon if you didn't fulfill the bonus objective of his Paralogue.
- Big Guy, Little Guy:
- The Big to Ashe's Little, even after Ashe's growth spurt post-timeskip.
- He also has this dynamic with Dimitri, though downplayed because they're both tall for their age.
- A Birthday, Not a Break: The mission to subdue Miklan and his bandits falls on Dedue's birthday. If you're a Blue Lion, he needs to come along.
- Blunt "Yes": When Felix asks him if he's willing to do anything for Dimitri, including massacring women and children, Dedue replies with a series of to-the-point "Yes" answers.
- Broken Pedestal: Dedue heard many stories of Gilbert from Dimitri, and modeled himself on the sort of upstanding knight he believed Gilbert to be. He has few kind things to say about the man when they actually meet, as he is disgusted by the older knight's guilt complex and obsessive self-flagellation.
- Bus Crash: Dedue can die offscreen and without warning during the five year timeskip if certain requirements aren't met after choosing the Blue Lions house in Part I.
- But Now I Must Go: On the Silver Snow and Verdant Wind routes, if he survives the final battle with Edelgard, he destroys her corpse before vanishing for parts unknown.
- The Cameo: Alongside Dimitri and Ingrid in Super Smash Bros. Ultimate on the DLC stage Garreg Mach Monastery, watching battles in the Marketplace.
- Can't Catch Up: Even if the conditions to keep Dedue are met in Part I, Dedue will likely return underleveled compared to the rest of the party. Also can apply literally if put into the Armored/Fortress Knight line that the game pushes him towards, as his low mobility will keep him behind the rest of the Lions, who are pushed into more mobile classes. His speed stat in particular is one of his highest at level 1, but his weak growth rate and cap will make him far slower than his classmates. This will be more of an issue on Hard/Maddening mode; on Normal mode, there will be some auxiliary battles that dont take up a point, allowing players a better chance to get him caught up.
- Dark-Skinned Blond: His light grey hair stands out against his skintone.
- Deadly Distant Finale: A Together in Death variant in his paired ending with Dimitri which says that, after his death, he was buried next to Dimitri's grave.
- Defend Command: With his personal skill Lieges Shield, if he just waits without doing anything else, he gets a 4 point boost in Defense for one turn.
- Enemy Mine: On the Verdant Wind and Silver Snow routes, he cooperates with Byleth's forces to kill Edelgard and avenge Dimitri's death.
- Face of a Thug: He has trouble talking to people because they're intimidated by his heritage and tall stature. Those who do get to know him find that he's calm and gentle.
- Gameplay and Story Integration:
- His B+ rank support with Annette reveals that animals have never taken to him. In game, he's one of three units (the other two being Dorothea and Yuri) that has experience banes in both riding and flying.
- Like with the other non-natives of Fódlan who have differing faith systems, Dedue has a faith magic bane.
- In his supports with Gilbert, he reveals that he modeled himself after the kind of Knight Dimitri described Gilbert as. Along with sharing stoic demeanours, Dedue is also similar to Gilbert in regards to stats and skills, with the both of them having high Defence Growths and sharing strengths in Axes, Lances and Heavy Armor, making them both suited for the Armored Knight class line.
- Like his fellow Number Two Hubert, Dedue cannot support with any students outside of his own house, making them the only two students in the entire game with no inter-house interactions. While he and Hubert both have a hard time getting close to others, in Dedues case, hes very difficult to hold a conversation with and prefers to keep his distance due to tensions against the people of Duscur.
- Gentle Giant: He looks intimidating, but his personality is gentle and he also enjoys gardening.
- Good Scars, Evil Scars: Post Time Skip, he has several thin scars crisscrossing his face.
- Guest-Star Party Member: In the Silver Snow and Verdant Wind routes, Dedue will become an Ally-Unit during the raid on Edelgard's palace.
- Heroic Sacrifice: It is possible for him to die while protecting Dimitri during the Time Skip if certain criteria aren't fulfilled.The Criteria being...
- Huge Guy, Tiny Girl: He's the biggest playable character, so all his paired endings with women are this by default, including with the not exactly short Mercedes and Shamir (who are both 169 cm).
- I Owe You My Life: Dimitri risking his life to save Dedue's is part of the reason Dedue is unfalteringly loyal to him and concerned with guarding him closely.
- Living Emotional Crutch: He admits to Gilbert that his is Dimitri. Having lost his home and family, all he has left is his liege, and he plans to join his lord in death should he outlive Dimitri, unless ordered to live on beforehand.
- Magically Inept Fighter: He starts out with only a 2 in Magic and his Magic growth isn't any better, forcing him into the role of a melee combatant. In exchange, he has an excellent base Strength along with strong growths in Strength and Defense at the cost of Dexterity, Speed, and Luck.
- Mighty Glacier: He's got great physical defense, high HP and good strength, but low speed and his penalty to horseback skills limits his movement options. With his stats, he works well as an armor knight or fighter.
- Multi-Melee Master: He has strong proficiencies in lances, axes, and brawling, cementing him as a Close-Range Combatant.
- Mutually Exclusive Party Members: He cannot be poached from the Blue Lions, and will never fight directly alongside Edelgard, Hubert, Jeritza, or Claude although he appears as a non-playable ally unit late in Verdant Wind.
- My Master, Right or Wrong: In his support with Felix, he says with conviction that hes so loyal to Dimitri that he would without hesitation do heinous things, like massacring women and children, should the prince be involved in it. Felix is not impressed by this, to say the least. Deconstructed in that this blind loyalty is not portrayed as a always good thing, and his loyalty makes him The Brute post-timeskip in all routes, even Azure Moon. Several characters in their supports with him point out how his loyalty is taken too far.
- Never Learned to Read: He knows how to read now, but when he first met Dimitri, he couldn't until the prince taught him.
- Not in This for Your Revolution: On the Silver Snow and Verdant Wind routes, when he teams up with Byleth and co. for the siege of Enbarr, he makes it clear he couldn't care less about their objectives - he's just there for Edelgard's head.
- OOC Is Serious Business:
- He goes behind Dimitri's back on the Crimson Flower route to give Crest Stones to soldiers to transform into Beasts. Its clear he knew what would happen, based on their reactions. Before he himself transforms, he calls Dimitri by his name for the first time, declaring he will be a glorious king.
- He will renounce his service to Dimitri to be with Byleth if he marries her, something that shocks her so much that she actually speaks without player input. He views giving up his Undying Loyalty to Dimitri for her as an act of true love.
- One-Winged Angel: He uses a crest stone from Fhirdiad's Castle Vaults to willingly transform into a Stone Demonic Beast during the Crimson Flower route, all to ensure Dimitri achieves victory. It is possible, and highly recommended, to kill him before he can do it, though.
- Playing with Fire: He learns Fire, Bolganone, and Ragnarok when studying Reason.
- Pre-Asskicking One-Liner:"What should I do?" (pre-timeskip)
"I am prepared." (post-timeskip)
- Pre-Mortem One-Liner:"I will break you!"
"For His Highness!" (Pre-timeskip)
"You're in the way!" (Pre-timeskip)
"This is my sworn duty!" (Pre-timeskip)
"This will prove my loyalty!" (Post-timeskip)
"All in his service!" (Post-timeskip)
"You will regret this!" (Post-timeskip)
- Psychotic Smirk: On all routes except Crimson Flower, after Edelgard reveals her identity as the Flame Emperor in the Holy Tomb and disappears, he flashes an unnerving one when he declares Dimitri's will to take Edelgard's head is his own. Even more notable is that he makes this face only once in the entire game.
- Real Men Wear Pink: A strong, powerful-looking soldier whose hobbies include needlework, cooking, and gardening.
- Recurring Element:
- Reports of My Death Were Greatly Exaggerated: On the Azure Moon route, even if the men of Duscur spared in his paralogue save Dedue from being killed helping Dimitri escape imprisonment in Fhirdiad, Dimitri and the other Blue Lions initially believe him to be dead, Dimitri swearing revenge on his behalf. Then he shows up when the Kingdom army fights to secure the Bridge of Myrddin, and Dimitri is astonished at his survival.
- Roaring Rampage of Revenge: On the Verdant Wind route and Silver Snow routes, upon seeing Dimitri's corpse, he swears to kill Edelgard and bring back her head. Although he does entrust this mission to Byleth should he fail, and he's ultimately unsuccessful as Edelgard is granted a quick death by Byleth in both routes.
- Scary Black Man: Hes tall, solidly-built, fairly stoic and often wearing a severe expression, but past his intimidating appearance, hes gentle and fiercely loyal to his lord.
- Sole Survivor: On the Verdant Wind route, he is the only member of Dimitri's retinue who is guaranteed to survive the Battle at Gronder.
- Spock Speak: Dedue is a Terse Talker and speaks precisely, without contractions.
- Supreme Chef: His cooking is quite delectable, to the point that a stunned Flayn declares him the best cook she's ever encountered in her very long life.
- Terse Talker:
- He's not one for small talk, to say the least. This is in part due to a concern that anyone seen associating with him will be slandered due to the perception of people of Duscur.
- He and Shamir actually bond over this shared trait in their support.
- It's referenced in Byleth's supports with him, with Byleth noticing that he's difficult to talk to.
- Undying Loyalty:
- He's staunchly loyal to Dimitri, and will not abandon him under any circumstances. Dedue confirms in his support with Felix that he wouldn't question anything his lord orders him to do, even when it's a heinous act. He will only leave him if marries Byleth, something that is so shocking it makes Byleth break her silent protagonist role with a Big "WHAT?!".
- He is so loyal in fact that after Edelgard kills Dimitri during the Verdant Wind route, Dedue swears vengeance (though it ultimately fails).
- On the Crimson Flower route, he will give his life to turn into a demonic beast to ensure Dimitri's victory (without his knowledge, no less), even getting soldiers with the same level of loyalty to also turn willingly alongside him.
- Unique Enemy: On the Crimson Flower route, when he transforms into a Demonic Beast, he becomes the unique "Stone Demonic Beast" by virtue of using a giant Crest Stone stored in Fhirdiad Castle's treasury. Unlike the Giant Demonic Beasts seen in the other routes, the Stone Demonic Beast boasts higher stats, has an actual Luck and Charm stat note , and his Crest Stone weapon is slightly stronger and more accurate.
- Vengeance Feels Empty: After the battle in the Imperial palace on the Verdant Wind route, an NPC will reveal he burns the body of Edelgard after the battle and heads to Dimitri's grave to mourn, showing just how empty his life is now that Dimitri's gone and he's fulfilled his duty, disappearing to parts unknown afterwards.
- Villain: Exit, Stage Left: While not exactly villainous, he retreats from battle if you defeat him in Chapter 17 on the Verdant Wind route.
- You Have GOT to Be Kidding Me!: If he wins the White Heron Cup, his response is a quietly dumbfounded, "Is this a joke?"
Sylvain Jose Gautier
Class: Noble → Soldier → Cavalier → Paladin → Great Knight
Age: 19 (6/05)
Crest: Gautier (Minor)
Height: 186 cm
Voiced by: Makoto Furukawa (Japanese), Joe Brogie (English)
The successor to the house of Margrave Gautier at the border. He cares for his friends, and is admired as an older brother figure in his class, but his fondness for sweet-talking girls is unmatched, such that he has endless troubles. He has an elder brother who was removed as the heir due to not possessing a Crest.
His personal ability, Philanderer, increases his damage and reduces the damage he takes if he is adjacent to a female ally. He also bears the Minor Crest of Gautier, which has a chance to raise his Might when he uses Combat Arts.
- Action Initiative: He learns Swift Strikes at A Lances, which allows him two consecutive attacks with any lance weapon for the cost of some weapon durability, even if he was unable to double before. He's notably the only character without a Crest of Cichol to learn this ability. note
- Alas, Poor Villain: Downplayed. Sylvain admits that the relationship between himself and his brother is very strained. But, and especially after the timeskip, he wonders at times how different their relationship could've been or how much more better off his brother would've been if Crests were really of no importance.
- Ambiguously Bi: While he's an infamous skirt-chaser and has a strong preference for women, Sylvain's strongly hinted to be equal-opportunity bisexual.
- When Flayn brings up a rumor that he hits on both men and women, Sylvain doesn't exactly deny it.Flayn: Of course I would prefer to believe that, but no one can never know for certain. Particularly when similar stories are constantly in circulation about you. I have heard that men and women alike have been seduced by your nefarious ways.
Sylvain: I hate to suggest my talents are being oversold, but...
- He seems pretty eager to settle down with Felix in their Azure Moon-route paired ending, and while the English localization keeps things ambiguous, the Japanese version of their A+ support features heavily romantic undertones. According to one of their paired endings, it's stated that they died on the same day, thusly fulfilling their childhood promise. Its also notable that their paired ending makes no mention of either of them marrying anyone else.
- He also hits on Ashe in the Japanese version of their support conversation, even suggesting that Ashe may have fallen in love with him before being cut off by the latter.
- In his B-support with Ingrid, she suggests he hits on everyone, something he doesn't comment on, though given he's used to Ingrid flinging accusations at him, it's probably beating a dead horse to deny it.Ingrid: You flirt with anything that has a pulse, offend people left and right, and constantly cause commotions.
- When Flayn brings up a rumor that he hits on both men and women, Sylvain doesn't exactly deny it.
- Ancestral Weapon: Sylvain gains use of House Gautiers Relic, the Lance of Ruinnote , if he's in Byleth's class either after his brother Miklan's defeat in chapter 5 if Byleth refuses to relinquish the lance to Rhea, or after Miklan's gang is dealt with in the Paralogue "The Forgotten" if Byleth agrees to give up the lance. Unlike his brother, Sylvain's Crest allows him to wield it safely.
- Anti-Air: Ruined Sky does bonus damage against flying enemies.
- Anything That Moves:
- Sylvain has a reputation for being a philanderer (his unique ability is literally named "Philanderer," after all), and according to the rumors his tastes are very broad. Ingrid won't forgive him for flirting with her grandmother when he was only eight and recalls a time where he made eyes at a scarecrow. note
- In his support with Flayn, she accuses him of hitting on horses and chickens, although in fairness, Flayn's source are schoolyard rumors and she is exceptionally gullible. She also suggests he flirts with men too, which he doesn't deny.
- An Axe to Grind: One of his starting proficiencies is in axes, and its half of his original study goals alongside lances.
- Badass Baritone: Despite his flippant nature, he's a fully capable and deadly fighter, and he has a deep voice. This is even more apparent in his Japanese voice over particularly when he shifts over to using a more serious tone.
- Babies Ever After: In his paired endings with Mercedes, Byleth (in non-Azure Moon routes), and Ingrid.
- Beneath the Mask: In his support with Mercedes, Sylvain at first approaches her with his usual superficial philandering, only to be surprised at her insistence that she wants to see "the real him." He rants about being frustrated by his Crest straining his relationship with his brother and making it impossible for him to believe the women interested in him were genuine, and for a moment regrets it, though Mercedes soothes him:Sylvain: No, I...I should keep my temper better. I don't want you to see me act that way.
Mercedes: Don't say that. I'm glad we were able to talk. I feel like I'm finally seeing the real you.
- Better as Friends:
- A large number of his female support options end with him and the other party agreeing that while they develop a good friendship, romance wouldn't work between them due to various factors. Sylvain takes all of them in stride.
- Hilda declines anything beyond friendship with Sylvain because she doesn't feel he could stand a chance convincing her brother to allow the marriage, and to her admitting that she was just using him.
- Beware the Silly Ones: He's a shameless philander and a lighthearted jokester, but he's also the most likely to dole out open death threats when you fight him in Part II.
- Bishounen: Hes very easy on the eyes, which likely helps him be successful in picking up women despite his reputation.
- Black Knight: His is armor as a mounted class evokes this imagery, being a unique spiky black armor. Suitably, he can be considered a knight (a nobleman who fights on horseback) but lacks traditional virtues and has a cynical outlook on life. He's also one of three playable units to have easy access to the Dark Knight classnote , along with Lorenz and Jeritza in the DLC, although he would be better served sticking with the similar-but-improved Death Knight personal class.
- Blessed with Suck: In several of his supports, Sylvain laments how his Crest has ruined his life - turning his brother's jealousy into murderous rage directed at him, forcing him to deal with the high expectations people had of him, and making it impossible for him to trust that people liked him as a person instead of for his Crest.
- Blonde, Brunette, Redhead: The Redhead to Ingrid's Blonde and Felix's Brunette.
- Boring, but Practical: Compared to the rest of the Blue Lions, he falls into this. He has decent to good growths in every stat except Resistance, and a budding talent in Reason combined with his only weakness being in bows, allowing him to take up most classes without much issue. While he can't compete with some dedicated units, he can also adapt quickly on the battlefield making him one of the best characters from Blue Lions and one of the best characters to recruit on any route.
- Brilliant, but Lazy: He's highly intelligent and insightful, but admits he dislikes hard work and would rather coast through having fun.
- Broken Ace: In his support with Annette, Annette rails against Sylvain for being good at everything he tries effortlessly, while Sylvain reveals that he is Obfuscating Stupidity in order to escape the pressure placed on him by those with high expectations of him, as well as his tendency to hide his true feelings Beneath the Mask of superficiality and laziness.
- Buxom Is Better: Early on, he mentions scoping out the ladies of the monastery, naming Hilda, Dorothea, Mercedes, Manuela, and even Lady Rhea. All five of them are quite well endowed.
- Cain and Abel: Sylvain claims that his older brother Miklan so resented him for being the favorite child due to his Crest that he wanted Sylvain dead, and if Sylvain talks to Miklan in chapter 5, Miklan urges Sylvain to "hurry up and die."
- Character Tics: Tends to hold his hands behind his head, even performing a one-handed variant in his academy phase portrait.
- Commonality Connection: In his support with Mercedes, the two bond over how their Crests have caused them misfortune and strife throughout their lives.
- Averted with his supports with Marianne, as even though both of them have had their lives ruined by being Crest-bearing nobles, this doesn't get brought up and instead focuses on Sylvain attempting to encourage Marianne to be more sociable and teaching her to smile.
- Cool Big Bro: Seen as one by his classmates, and according to Sylvain, when Felix was younger, looked up to Sylvain and treated him like an older brother. He often offers his comrades advice or assists them in solving their problems. Considering how Miklan treated Sylvain growing up, this is probably a direct response to being the opposite of that, as Sylvain knows how awful it is to be bullied by someone you looked up to.
- Creepy Shadowed Undereyes: It's subtle, but his character model has slight dark circles around his eyes when examined closely. Shadow effects are also more prominent on his portraits than most other characters, notably for his sad and angry expressions. A subtle hint that he's far more cynical and bitter than he lets on.
- Crutch Character: On Maddening mode in particular, playing as female Byleth in a non-Blue Lions house, he can be easily recruited after the first chapter, starts off at Level 3 (which will be higher than anybody else due to how hard leveling up is in that difficulty) and has access to his exclusive Combat Art Ruined Sky through the Lance of Ruin, effectively the most powerful attack at your disposal until you get access to other Relics.
- The Cynic: Beneath his easygoing nature, Sylvain is quite cynical and distrustful.
- Damage-Sponge Boss: He becomes this if not recruited on the Crimson Flower route, especially on Maddening. While he is immobile, he has massive HP and Defense (84 and 40+5, respectively), making him difficult to take out without class-effective weaponry or magic.
- Dark Is Not Evil: His Ancestral Weapon is called the Lance of Ruinnote and said weapon has an overal sinister look to it, he wears dark armor after the timeskip, he is one of two playable characters to ride a black horse, and his generic class outfits are all black and red, but Sylvain is ultimately a good person at heart.
- Deadly Distant Finale: His ending with Mercedes has him eventually pass away to be succeeded by his oldest, crestless child. His ending with Felix has them fulfill their childhood promise of dying together after becoming so close that they could not live without each other.
- Deadpan Snarker: Not as snarky as Felix, but Sylvain makes sarcastic comments from time to time.
- Death Glare: After the timeskip, his angry portrait becomes this.
- Deliberate Under-Performance: Sylvain intentionally shirks his studies and skips training to flirt with girls because he's tired of the expectations placed on him for bearing a crest. As shown by his wide range of proficiencies, he's actually good at nearly anything he puts his mind to, he just doesn't want the attention.
- Disc-One Nuke: You can get Lance of Ruin as early as Chapter 5 if you are playing Azure Moon or you recruited him (especially if you are female as he'll immediate request joining you if you talked to him) and deny returning the relic to Rhea. This weapon boast 22 might and 20 critical rate and the combat art Ruined Sky, which gives 13 extra might and is effective against flying and dragon enemies.
- Dishing Out Dirt: The New Game+ item that bestows the Crest of Gautier on its holder is called the Fissure Dragon Sign. Miklan's beast form is also shown to not have wings and looks rather earthy in texture. Additionally, he's the only character without a Crest of Cichol (Earth) to learn Swift Strikes.
- Easily Forgiven: Discussed. If Byleth talks to Sylvain when exploring the monastery in chapter 18 of the Azure Moon route, a week or a few weeks following Dimitri's epiphany and Redemption in the Rain at the end of chapter 17, Sylvain muses that he isn't sure if he can just forgive Dimitri after his reprehensible and destructive actions, but decides that he's willing to trust that the prince is genuinely working to atone and give him a chance.
- The Eeyore: A lot more subtle than it is with characters like the constantly-gloomy Hapi, but he is far more cynical and bitter than his initial attitude lets on, as he feels that all women only want him for his Crest instead of him. This is especially true should he be recruited on Crimson Flower.
- Establishing Character Moment: During the cutscene introducing the houses and students, Sylvain tries flirting with Ingrid only to be rejected with a backhand punch.
- Everyone Has Standards:
- Though he's a womaniser and is known for breaking hearts, he doesn't go for people he's aware would be too fragile to handle it and doesn't try to force people into doing something they don't want - for instance, in his supports with Bernadetta, he never flirts with her but instead comes across a book she was writing and goes out of his way to tell her how much he liked it, even though Bernadetta is so shocked by the praise she runs away.
- In his supports with Marianne, when she declines going to town with him and is obviously uncomfortable by his advances, Sylvain backs off and tells her the offer still stands if she changes her mind but doesn't push the issue any further. He then tries to teach Marianne to smile and tells her it will help her feel better about herself, to which she seems to take to heart.
- Expository Hairstyle Change: After the timeskip, while his hair is still spiky, it's noticeably neater than it was during the academy phase. This fits with his more serious nature during the war phase.
- Fiery Redhead: Inverted, as he's actually pretty laid-back.
- He and Dimitri are pretty much direct opposites; Sylvain is easygoing, fun-loving and lighthearted, while Dimitri is serious, responsible, and in Sylvain's words, "uptight." Highlighted by their support chain, where Sylvain promises to act more responsibly if Dimitri will lighten up.
- He and Ingrid are polar opposites; Ingrid is serous, straightforward, responsible and presents as the picture of a traditional, reliable knight. Sylvain is relaxed, somewhat irresponsible, has a fondness for joking around and tends to get into trouble.
- Similar to the above, he is this to Felix as well, being carefree, likable side to Felixs serious and at times callous exterior.
- As a Handsome Lech, Sylvain is one for Lorenz, as although he flirts around Sylvain holds the girls in contempt despite his charming persona, while Lorenz is actively looking for a wife that would be a good match for him, despite being obnoxious about it. Sylvain resents his status and responsibilities as a noble and heir of his house, while Lorenz is proud of and embraces his own.
- Foolish Sibling, Responsible Sibling: Despite being something of a goofball, he's the Responsible to Miklan's Foolish, as despite his own issues, Sylvain is serious about becoming a good leader and copes with Gallows Humor and flirting. His solo ending also has him make peace with Sreng through diplomacy alone.
- The Friend Nobody Likes: His initial interactions with his fellow Blue Lions classmates come off as this. Dimitri, Felix, and especially Ingrid are quite annoyed with his skirt chasing tendencies, and even Ashe and Annette find him rather irritating. The exceptions are Dedue, who is mostly very quiet, and Mercedes, who is a Nice Girl to just about everyone, and even then, Mercedes instantly sees through his flirty act and calls him out on it in their supports. That said, everyone either warms up to him or shows they care about him at the culmination of their supports with him.
- The Friends Who Never Hang: Despite his many years of friendship with Ingrid, Felix, and Dimitri, he doesn't seem to be as close to the latter, since they're the only pair among the four who cannot get an A support. Sylvain also seems somewhat less bothered by Dimitri's death in the Silver Snow and Verdant Wind routes, since his monastery conversation after the battle has him talking about the upcoming attack on Fort Merceus.
- Gallows Humor: He's rather fond of this, choosing to hide his trauma through jokes.
- Gameplay and Story Integration:
- He's an infamous skirt chaser and tends to follow any woman who remotely catches his attention. He's also easier to recruit with a female Byleth. In fact, hell automatically agree to join if asked, no matter what her stats are.
- He secretly dislikes the girls he dates for dating him for his crest and dumps them in a short while. He has a total of 4 potential wives, female Byleth included, and accepts any offer of Better as Friends. In fact, he only has 5 A ranks at all, and that's his four potential wives and Felix.
- Along with that, likely due to his skirt chasing ways, Sylvain is a character with the second highest amount of supports in the game after Byleth at 17 supports.
- While a friendly and outgoing person, Sylvain is not particularly open with people, having some of the fewest A rank supports in the game due to his lack of ability to really trust. Not even Dimitri, one of his childhood friends, can A support him, nor can Annette, Ashe, or Dedue. Contrast his prickly friend Felix, who has over twice as many A supports and far more romantic endings.
- Sylvain comes from the coldest and northernmost region of Faerghus and "hot places" are one of his dislikes, even complaining when the team has to head out to the Valley of Torment. Naturally, he's one of the fastest students to heat up in the sauna.
- Sylvain's Defense growth of 40% is one of the highest outside of obviously-bulky characters such as Dedue, Raphael, or Gilbert. He's also implied to have a high tolerance for physical pain in general. Given how Miklan treated Sylvain, this makes sense.
- During his supports with Annette, she comments on how he can effortlessly do just about anything, despite the fact that he puts on an obvious veneer of laziness. Sylvain only has a penalty with bows. He has strength in axes, lances, and riding, with a budding talent in reason. Every other skill is neutral, meaning they grow normally. Essentially, Sylvain CAN be good at just about anything and be a unit with immense versatility, just as Annette is more or less pointing out in the conversation.
- This can also be brought up by him himself, as sometimes he can approach Byleth to ask about switching his study goals over to something like magic to expand on his skills, and is a feasible path for him to take.
- Genius Bruiser: Despite his slacker attitude, he's no less capable than his more hardworking peers on the battlefield. Additionally, he's also considerably more intelligent than he lets on.
- Green-Eyed Monster: Sylvain is jealous of the fact that Byleth grew up with a powerful crest with none of the social baggage that usually comes with them, especially since they didn't even know they had one until it manifests during the game. The first time this comes up, he plays it off with a "Just Joking" Justification, but during a later conversation, he admits that he really did feel jealous about Byleth. If he's not recruited, he doesn't get over his jealousy over Byleth and makes it explicitly clear if male Byleth faces him as an opponent.Sylvain: (angry) You were free. Nobody pretended to like you. I kind of hate you for that... You were a spoiled brat who should pay for that Crest. Maybe I'll collect the debt.
Sylvain: (smiling) Ha! Gotcha! Wow, you shoulda seen the look on your face just then.
- Guttural Growler: Not normally, but one of his hidden critical hit quotes (if he fights a named character in the war phase) has him slip into this for one word."Let's end this!"
- Guyliner: Seems to be wearing black eyeliner in his school phase portrait, if his longer eyelashes are anything to go by.
- Handsome Lech: Played with, as Sylvain is successful with women. However, by the time the game's events transpire, he has earned himself such a negative reputation with women that it makes his attempts to score with most of the girls in the main cast unsuccessful due to their distrust toward him as well as his unwillingness to fully commit himself due to his own insecurities. This often leads to many of his supports ending with them declaring that theyd be Better as Friends or simply implying that he chooses not to pursue the girl any further. Should he not be paired by the end of the game, his solo ending has his reputation following him despite all the good he is stated to have done in the form of cheaters being known as The sons of Gautier out of tradition.
- Heroic Build: While he's visibly broad-shouldered in Three Houses, his summer variant in Heroes reveals that he's completely shredded.
- Heterosexual Life-Partners: Potentially with Felix, at least in the English translation. The Japanese translation, however, uses romantic language to describe their relationship. They even die on the same day in their Azure Moon paired ending, where to quote the game, "as if conceding that one could not live without the other."
- Hidden Depths:
- Despite being a skirt chaser, he actually holds most of the women he dates in contempt because he believes that none of them care about who he actually is but rather simply want him for his bloodline. Appropriately enough, most of his supports tend to revolve around the other person learning about Sylvain's true motives. Indeed, a majority of his supports with female characters max out at a B-rank, prohibiting them from getting a paired ending together.
- He admits post-timeskip to Byleth that disliking the girls he dates for being interested in him for his Crest is just an excuse to pass blame onto someone for the misfortune he goes through because of Crests, and even before then he admits that despite breaking the hearts of women all the time, he really doesn't enjoy it and he hates to see a girl cry.
- Despite starting out as a basic foot soldier, he's incredibly intelligent and loves tactics board games to go with his pretty good aptitude for magic, Reason being his budding talent. He is able to easily understand a book of magic that Annette struggles with, and one of his requirements for recruitment by male Byleth is for Byleth to have a high Reason stat.note
- He believes the people of Duscur are not responsible for the conspiracy to kill the previous king of Faerghus and gives a number of reasons why he thinks so. Hence, he's completely okay being around Dedue. He also justifies it to Dedue because he's the victim of even worse rumors and hate than Dedue is, and Sylvain acknowledges that unlike Dedue, he's actually earned that reputation.
- In his support conversation with Ashe, Sylvain reveals that he holds genuinely heroic beliefs, saying that its a knights job to protect and help out anyone and everyone who needs it. A surprised Ashe even remarks that, were it not for his philandering and troublemaking, Sylvain would be a great person.
- Despite coming off like kind of a goofball, he has a taste for fine art and theatre; one of his favorite gifts is the Landscape Painting and he mentions to Byleth that he likes the opera.
- His support with Bernadetta has him reading a book she wrote, in which he gives great praise to it as well as surprisingly strong in-depth commentary and critique on its contents.
- Despite being the one person in his group of childhood friends who isn't dedicated to some sort of ideal in the first half of the game (with Ingrid focusing on being a knight and Felix focusing on becoming strong), he is the most dedicated to an ideal if recruited to the Black Eagles during the Crimson Flower route. Ingrid and Felix both become unsure that they've made the correct decision to turn on their homelands (with Ingrid specifically wanting to return home, but feeling she has killed too many of her kin to do so), but Sylvain's hatred of Crests means that hes willing to support Edelgard's path (even if he has some misgivings). He does, however, express regret in having to turn against and kill his friends as evidenced in his dialogue.
- His room is very neat and tidy. Combined with his dislike of the Watering Can gift (said to be enjoyed by people who enjoy gardening, a messy hobby) and "unclean spaces" being in his dislikes, Sylvain obviously has high standards for hygiene and tidiness.
- Despite agreeing to a point about changing societies value on Crests, before the invasion of Faerghus on Crimson Flower he tests Byleth to see how obedient they are to Edelgard. If they also disagree on the idea of invading Faerghus, not only does he get support points, but he shows a dislike for Edelgards justifications and her "idiot sidekick" Hubert for invading, even if he's accepted he can't do anything about it at this point.
- One of his lost items is a book about "A History of Sreng", the country to the north-east of Fódlan that the Gautier family have long been tasked with defending Faerghus from, showing that despite this, Sylvain is interested in learning more about the people who have by all rights been his family's "enemy".
- During his paralogue he comes up with a pretty decent strategy for dealing with the thieves in his father's territory.
- Humble Hero: In his support with Annette, he's quick to downplay his intelligence and the fact that he picked up on a magic formula that she struggled with by saying that he just got lucky with it.
- Hunter of Monsters: Sylvain is good at killing monsters, due to Ruined Sky's bonus damage and learning Monster Piercer at C+ Lance. He also has access to Seraphim at B Faith if made a magic class.
- Possibly on the Crimson Flower route. If brought as mission assistance for Chapter 5, he witnesses his brother turn into a demonic beast with appropriate horror. In Chapter 17, if not recruited, he voices his approval for random Kingdom soldiers being transformed into demonic beasts for the sake of revenge, though he never says Miklan doesn't deserve to be turned into a monster and the fact it's his own brother probably contributed heavily to his initial reaction.
- He accuses Byleth of being a "spoiled brat" in their B-support because they didn't know they had a Crest for most of their life and thus were free do as they pleased, but Sylvain comments in his C-support with Lysithea that he was allowed to do pretty much whatever he wanted as a child because he was the heir to his house. Granted, he does say he was joking but it's hard to tell with Sylvain.
- Hypocritical Humor:
- In his C-support with Manuela, Sylvain tries to console Manuela regarding a recent breakup of hers, only to condemn someone who exhibited his own normal behavior toward women:Manuela: What a thoughtful young man you are. You're a real gentleman compared to that jerk who just —
Sylvain: That good-for-nothing guy who strung you along, whispered sweet nothings in your ear, then shattered your heart beyond repair? I agree. He's a jerk.
- When talking about the Kingdom's troubles, he criticizes the regent for being a skirt chaser instead of helping his people, then immediately jokes about how he's well aware of the irony of his remarks.
- In his C-support with Manuela, Sylvain tries to console Manuela regarding a recent breakup of hers, only to condemn someone who exhibited his own normal behavior toward women:
- I Am What I Am:
- Sylvain is well aware of others' perceptions of him as a good-for-nothing and troublemaker, but he doesn't care and is adamant about living the life he wants to live.
- His later supports with Byleth and Mercedes reveal that he's more conflicted about himself and his lifestyle than he lets on. He dislikes the way he lives and the society he's stuck in, but doesn't see any way to change, nor does he believe he can escape it.
- Innocently Insensitive:
- The laid-back Sylvain has a habit of making off-color jokes during tense situations, or other lighthearted, potentially offensive remarks in serious situations that annoy others. Notably, he's on the receiving end of a slap from Ingrid after suggesting that Flayn went missing because she eloped in chapter 6. He's got a habit of not bothering to filter his thoughts before he speaks them.
- In his support with Ingrid, Sylvain makes lighthearted jokes about the bodily danger his antics put him in, without realizing the impact that seeing someone else close to her hurt or killed would have on Ingrid after losing Glenn. He genuinely apologizes to her once he realizes his mistake.
- Intentional Heartbreaker: He has this reputation, though unlike usual perpetrators of this trope he actually feels bad for what he does.
- Despite being a total skirt chaser, Sylvain has the fewest potential romantic supports of any student at 3 (4 if Byleth is a girl), with Dorothea being the only girl outside the Blue Lions that he can marry.
- If you level up his Reason skill, most of the spells he learns are fire-based, but Sylvain hates the heat and mentions he hails from the most Northern part of the Faerghus Kingdom.
- Ruined Sky does bonus damage against flying enemies. The New Game+ item that bestows the Crest of Gautier upon its holder is called the Fissure Dragon Sign.
- Despite having much of his life revolving around his Crest and passing it on, Sylvain never explicitly bears a child with a Crest in his endings. Doubles up if he married Ingrid or Mercedes, who are in a similar situation.
- Jack-of-All-Stats: His growths are well-balanced with the exception of a low magic growth, making him well-rounded overall.
- Jack-of-All-Trades: Sylvain only has a negative modifier to his bow skill, and despite his mediocre skill with magic, he does have a fairly respectable spell list, allowing him to become pretty good at just about any class and about as versatile as Byleth.
- Jerk with a Heart of Gold: He can be rude, smug, and even callous when it comes to the feelings of others, especially those of the women he dates, but he's a genuinely outgoing, friendly person and ultimately well-meaning.
- The Kirk: He's a balance between Felix's pragmatic logic and Ingrid's knightly virtues.
- Ladykiller in Love: He's a shameless philanderer, most of his relationships go nowhere, and in several of his support conversations he outright admits to resenting women who show interest in him, believing their intentions to be shallow. If he gets a paired ending with Byleth, Mercedes, Ingrid, or Dorothea, however, he genuinely falls for them, and the epilogues states that he happily settled down and was a devoted husband.
- Loveable Rogue: He tends to skirt the boundaries of responsibility and cares little for the consequences of his actions, but hes a charming and kind guy regardless.
- Magic Knight: Despite his below average magic stats and growth, he has a budding talent in Reason magic making him a decent choice as a Dark Knight.
- Meal Ticket: What he sees himself as, as he's convinced the women he dates are only interested in him for his noble status and Crest.
- Meaningful Name: Or meaningful last name in his case. Gautier is the French variation of the Germanic name Walter which means Ruler of the Army, hinting at the fact that he inherits the title Margrave Gautier from his father after the war is done. Humorously of note, he shares his last name with two prominent male historical figures associated with women. One who was a saint that founded a monastery for women and a minstrel known for his crass and erotic poetry.
- Messy Hair: Pre-timeskip, Sylvain's hair is a mess, sticks out in multiple directions, and partially falls over one eye. It becomes a bit more tidy after the timeskip.
- Mr. Fanservice: He's tall, broad-shouldered, has a deep voice, and is attractive enough in-universe to be successful with the ladies despite being a philanderer. His Heroes summer variant also reveals a very muscular physique, with his swim trunks being low on the waist. He's damn proud of it, too.Sylvain: I won't ask if you like my swimsuit. I'll just say... you're welcome.
- Nice, Mean, and In-Between: The In-Between to Ingrid's Nice and Felix's Mean.
- Non-Uniform Uniform: He leaves his uniform jacket and the topmost button of his dress shirt undone. He also has his sleeves rolled up to his elbows and has a semi-unique boot design (only Felix and Lysithea share this design).
- Noodle Incident: While scolding Sylvain for his skirt-chasing, Ingrid reminds him that he "made eyes at a scarecrow" when he was ten. Sylvain responds, "That was just an accident... a tragic, tragic accident."
- Not So Different: Despite his Cain and Abel relationship with Miklan, the most common thing the brothers share is envy. Miklan's envious towards his younger brother because he has a Crest. Sylvain is envious towards Byleth because they grew up relatively normal lives without their Crest as their baggage. It is possible for Sylvain to die with his hate if he isn't recruited in other routes.
- Not So Similar: While he shares his lance/axe/riding strengths, Strength and Speed growths, and access to Swift Strikes with Ferdinand, the two are more distinct. Sylvain has a somewhat passable Magic growth, a budding talent in Reason, a decent spell list, and access to the Lightning Axe combat art, allowing him to become a Magic Knight class, while Ferdinand is a Magically Inept Fighter and has a fairly average spell list. Sylvain also has less overall flexibility on the physical end, having a weakness in bows and a neutrality in swords, while Ferdinand is neutral and proficient, respectively. Finally, Sylvain's personal has him set up to be more of a wall, while Ferdinand's makes him more of an evasion tank.
- Obfuscating Stupidity: He wants people to see him as a brainless skirt-chaser, even though he's anything but. Perhaps best illustrated in his C-Support with Annette, where he instantly understands and is able to critique a book that she had been having trouble with and then tries to make up excuses about why he could, like pretending he'd read the book before or just got lucky.
- Parental Favoritism: Because their father values Crests so much, the moment Sylvain was born with one instantly made him the favorite over his older brother Miklan. Noticeably, however, Sylvain seems a bit sympathetic to his older brother, though he doesn't hesitate to state that he hated how selfish and egotistical Miklan would get over it.
- Playing with Fire: Learns Fire, Bolganone, and Ragnarok through Reason.
- Pre-Asskicking One-Liner:"I'm on it!" (pre-timeskip)
"What's the plan?" (post-timeskip)
- Pre-Mortem One-Liner:"Gonna need you to move!"
"Don't underestimate me!" (Pre-timeskip)
"Open wide!" (Pre-timeskip)
"Take this!" (Pre-timeskip)
"This'll do it!" (Post-timeskip)
"Let's finish this!" (Post-timeskip)
"Whatever it takes!" (Post-timeskip)
- Rain of Arrows: He learns Sagittae upon reaching B in Reason.
- Real Men Wear Pink: He enjoys fine art and theatre, one of his favorite gifts is the Dapper Handkerchief, and he's the only male character (besides Saber) to learn the Seraphim spell.
- Really Gets Around:
- Recurring Element:
- Three Houses overall downplays the 'Christmas Cavalier' archetype pioneered by Cain and Abel, but Sylvain has several elements of Cain: he's less serious and focuses on strength, but he wears green and some hints of red in his time-skip outfit, and he mostly wears black and red pre and post time skip, particularly in his classes.
- He shares the Chivalrous Pervert traits from previous series' perverts (such as Saul, Sain, Gatrie and Inigo.) In this case, he's a complete fit to the archetype (but also deconstructing it in the same time)
- Red and Black and Evil All Over: Played With. On the Azure Moon route, Sylvain is a loyal ally to the end, and if recruited on any other route, he remains with Byleth for the rest of the game. However, he is a Fallen Hero if not recruited on the Crimson Flower route, and on Verdant Wind, he follows a crazed Dimitri into battle, attacking Alliance and Imperial troops indiscriminately. Regardless, his generic class outfits are all black and red, and he wears dark armor with red accents after the timeskip. He is also one of the few units to ride a black horse instead of the standard brown and white horse for the Cavalier and Paladin class, respectively.
- Sad Clown:
- In his supports with Byleth, Sylvain reveals deep feelings of cynicism regarding his eventual fate of "being forced into an arranged marriage with some random noblewoman," as well as his inability to be free from the burden his Crest places on him. He tends to cover his true feelings of resentment over his Crest with his jokes and philandering.
- His final support with Mercedes begins with the usual flirting, but quickly changes with her revealing that she knows he hates women and comforts him over it, promising that she'll be there to protect him. It's so unexpected and heartfelt that she makes him break down in tears.
- See You in Hell: One his quotes post-timeskip after defeating an enemy in the Japanese dub is literal about it.English: Burn until we meet again.
Japanese: I'll see you again in hell.
- Secret A.I. Moves: As an enemy unit after the timeskip, he can know Pass, a skill that he is unable to learn as a playable unit.
- Secret Art:
- He's the only playable character to learn Black Magic Avoid +20.
- Additionally, without the New Game+ crest-granting items, he's also the only character capable of using Ruined Sky, the Lance of Ruin's combat art. It deals 13 extra damage, increases hit, critical, and avoid by 10, and is effective against dragons and flying units.
- Shorter Means Smarter: Inverted, as while he's one of the tallest members of the Blue Lions (only Dedue and post-timeskip Dimitri are taller), he's also quite intelligent and rooted in logic.
- Shut Up, Hannibal!: He calls Miklan out if you choose to have Sylvain fight him, as Miklan tries to blame everything that happened on Sylvain, who bluntly tells him it's his own fault and he's sick of being blamed for all Miklan's problems.
- Smarter Than You Look: While on the surface Sylvain is just another foppish flirt of which there have been several in the series, he is actually very intelligent and insightful when he wants to be.
- Snark-to-Snark Combat: In his B-support with Dorothea, both turn on the superficial charm and flirtatiousness when they agree to go out to dinner together. Both end up needling the other, poking at the ulterior motives each has for agreeing to spend time with the other, but agree to go out to dinner anyway:Sylvain: And to be clear...the reason you chose to spend time with me is my family, yes? Or is it my Crest? Both?
Dorothea: Actually, I have a question of my own. Say I was a hoarse-voiced old hag... Would you still be flirting with me? Would you still want to hold my hand and whisper sweet nothings?
- Speak Ill of the Dead: He doesn't hesitate to call out Miklan as selfish and egotistical after his death, even admitting he should Never Speak Ill of the Dead, but his brother earned it for the hell he put him through in childhood.
- Spiky Hair: Sylvain's hair sticks out in many directions, especially before the timeskip.
- Straight Man and Wise Guy: Sylvain is the mischievous, joke-cracking wise guy to Dimitri's straightforward, strictly serious straight man in their support chain.
- Strong Family Resemblance: Post-timeskip, he looks like an unscarred Miklan with shorter and neater hair.
- Sympathy for the Devil: After Miklan's death, Sylvain has moments of reflection in which he feels sympathy for the way he was mistreated due to his lack of a Crest, though he retains some bitterness about the way he treated him.Sylvain: Thinking about it, life was probably a lot harder for my brother than it ever has been for me.
- Taking the Bullet:
- Downplayed example, but in his A Support with Byleth has Byleth visiting him after he took a blow for them in battle and got injured. Sylvain admits that despite being jealous of Byleth, he truly didn't want anything to happen to them and reacted on instinct when he thought they were about to be killed.
- Does this again to Felix in their A+ support, which angers Felix since Sylvain could've been killed for it. According to Felix, he's been doing it since they were kids.
- Tareme Eyes: His eyes are somewhat droopy, to contrast Felix and Dimitri's Tsurime Eyes and matching Ingrid's.
- Tarot Motifs: Death, represented by the crest of Gautier. Sylvain represents the Reversed Death Arcana which symbolizes resistance to change. His support conversations with Byleth and Mercedes reveals that as much as he wants to change his life, he doesn't believe that he can change his way of life nor can he make the change in society. However, by the end of the routes, this changed to the Upright Death Arcana which represents change, as in many of his endings, it was stated that he was able to bring out the change that crest and relics are not necessary for society to move on with life.
- Together in Death: He and Felix promised that they would stay together until they die together. If paired on the Azure Moon route, their ending states that they pass away on the same day.
- Tranquil Fury: Sylvain despises male Byleth when encountered as an enemy on the Crimson Flower route, but he initially hides his contempt behind a friendly greeting, before admitting that he'll celebrate their death. By comparison, he expresses regret about having to kill a female Byleth.Sylvain: Professor! Has it really been five years? We ought to raise a glass to the occasion. Celebrate your return.
Sylvain: Nah, I'd rather commemorate it with your death.
- Troubling Unchildlike Behavior: His philandering began to show itself at a worryingly young age. When he was eight years old he flirted with Ingrid's grandmother, which she does not let him live down.
- The Casanova: He is known to be successful with women to the point where it earned him a negative reputation with them. During the games story he trickles between this and Handsome Lech due to said reputation and his insecurities keeping him from forming meaningful relationships with the girls he supports in the main cast.
- Unskilled, but Strong: Sylvain ties for the second-lowest Dexterity growth and cap, and the lowest base Dexterity stat in the game. The Lance of Ruin's 22 Might and 65% base hit only emphasizes this, as Sylvain will do a ton of damage... if he actually hits. This is emphasized further by his only skill weakness being in bows, making it harder for him to get Hit +20 from mastering Archer, which would otherwise help. For reference...
- Unresolved Sexual Tension: With Ingrid. They have a typical Childhood Friends relationship for the most part, with Ingrid frequently expressing exasperation at Sylvain's constant philandering, Ingrid teasingly insulting Sylvain and Sylvain playing it off with jokes. Occasionally Sylvain takes it further and makes a pass at Ingrid, but it's mostly just (friendly) teasing. Other times, Sylvain is frustrated by her taking his genuine attempts at interaction as superficial flirting or teasing, and shyly asks to spend time with or be close to her, and Ingrid is gentler with him. This is resolved if they achieve A-support and get an ending together.
- Useless Useful Spell: He knows Pass as an enemy unit post-timeskip. While he can use it to get the jump on the player on Verdant Wind, it becomes functionally a wasted slot on Crimson Flower, as he cannot move.
- We Used to Be Friends: He's good friends with Dimitri, Felix, and Ingrid at the beginning of the game, but it's possible for them to end up on opposite sides of a war should you recruit him or his friends to the Black Eagles and side with Edelgard.
- What the Hell, Hero?: In his B-support with Hilda, Sylvain calls her out on using other people to do things for her and says that while he doesn't mind doing things for pretty girls, she needs to stop being so selfish.
- Youngest Child Wins: Because he inherited a Crest while his older brother Miklan didn't, Sylvain is the heir to his house.
Ingrid Brandl Galatea
Class: Noble → Soldier → Pegasus Knight → Falcon Knight
Age: 17 (1/04)
Crest: Daphnel (Minor)
Height: 165 cm
Voiced by: Manaka Iwami (Japanese), Brittany Cox (English)
The daughter of Count Galatea and a childhood friend of Dimitri, Felix, and Sylvain. Because of her admiration of noble knights and her inherently serious nature, Dimitri says she's already got a very knightly air to her. However, she forgets herself in the presence of delicious food.
Her personal ability, Lady Knight, increases her Might and Hit Rate when using Gambits. Ingrid bears the Minor Crest of Daphnel, which has a chance to raise her Might while using Combat Arts.
- Abusive Parents: Inverted overall. While her father is almost constantly trying to marry her off to another noble regardless of what she truly wants, they do have a loving relationship; Ingrid's angst in the matter comes from feeling that she is the abuser, due to the fact that their house has fallen on hard times, he worked himself to the bone to make sure she got into the academy, and that her becoming a knight instead would be a betrayal of all his hard work.
- Ancestral Weapon: The Relic lance Lúin, which can be obtained from hers and Dorothea's Paralogue, "Rumored Nupitals." It originally belonged to the Alliance's House Daphnel, but House Galatea's founder ran off with the lance after splitting from the family. It more or less is tied to House Galatea in the current era, as Ingrid is the first and only Daphnel-Crest bearer in generations and House Daphnel has since lost a lot of clout. Naturally, said Crest of Daphnel allows her to wield it safely.
- Anger Born of Worry: In her support with Sylvain, she gets upset at him for speaking carelessly about the danger his philandering puts him in, revealing that she cares deeply about him and couldnt stand losing someone else close to her after Glenns death.
- Arranged Marriage:
- In her support with Mercedes she reveals that, when she was young, her hand had been promised in marriage to Glenn, Felix's elder brother; his untimely death prevented it from going through, though her father has continued to hassle her about marriage proposals in the present.
- She is presented one during the game by her father, but Dorothea convinces her not to when she learns the man was a Hate Sink jerk, and her Paralogue involves fighting off his hired goons who wanted to kidnap her so he could marry her and gain more influence. Her father is very happy to learn she was safe and drops the deal right away upon learning of this incident.
- Aw, Look! They Really Do Love Each Other:
- She and her father often clash, because her goal of becoming a knight conflicts with his desire to marry her off for political advantages that can help benefit their land. However, when one of her suitors attempts to kidnap her and fails, her father is overjoyed that she's safe and rejects the suitor immediately, showing that he does care about his daughter. On non-Azure Moon routes, several of her supports even change slightly to mention her regret at having "betrayed" her father, while musing over how he wanted her to help the family, only for her to abandon it.
- Her supports with her childhood friends (Dimitri, Felix and Sylvain) as well as her supports with Claude and Raphael begin with Ingrid exasperated or annoyed at them for one reason or another (Sylvain's philandering, Felix's antisocial attitude, Dimitri being Innocently Insensitive regarding Glenn's death, Claude's informality and teasing, and Raphael's unrefined social habits) and the other participant in the support rebuffing her, but by the end of the support, they make up and she reveals that she cares deeply about them and worries about their well-being and vice versa.
- Babies Ever After: In her endings with Sylvain, Felix and Claude.
- Beauty, Brains, and Brawn: Out of Blue Lions girls, she's the Brawns to Annette's Brains and Mercedes' Beauty, being a physical attacker who has trained to be a knight since she was a little girl, compared to Squishy Wizard Annette and White Magician Girl Mercedes.
- Belligerent Sexual Tension: With Claude or Sylvain should either route be pursued. The two wind up bickering with each other at every support rank, but slowly fall in love along the way.
- Big Eater: Loves food a little too much. She reveals that the place where she lived suffered from poor agriculture, resulting in a lack of food despite her status as nobility. Despite this, she admits to Byleth that she feels guilty about it since her father would often give up his own portion of food while she was growing up to ensure she could eat well.
- Birds of a Feather: She can end up marrying Ashe over their shared love of novels and aspirations of becoming knights. Their kind and upstanding personalities are also similar.
- Blonde, Brunette, Redhead: The Blonde to Felix's Brunette and Sylvain's Redhead.
- Bond One-Liner:"You weren't ready." (pre timeskip)
"It is done. Onward!" (post timeskip)
"My duty is your death.""(post timeskip)
- Boyish Short Hair: Downplayed. She cuts her hair short after the timeskip, fitting with her desire to be a knight and being a more physical attacker in terms of stats compared to Annette and Mercedes. However, she does accent her hair with some ribbons, and in the Japanese version of the game she generally has a more feminine personality compared to the English localization which makes her more tomboyish.
- The Cameo: Watches fights in the Marketplace portion of the downloadable Garreg Mach Monastery stage in Super Smash Bros. Ultimate.
- Character Select Forcing: If playing as the Blue Lions on Maddening, she's basically mandatory to deal with the mages common on this route, due to a combination of proficiency with physical weapons and high Resistance. Her natural lean towards the Falcon Knight class helps.
- Commonality Connection:
- In her supports with Ashe, the two bond over their shared appreciation for the same legends and fairy tales and desire to become knights like the ones in those stories. In their paired ending, they even become knights together.
- In her support with Mercedes, the two bond over their shared situation of being hassled by marriage proposals they have no interest in. Ingrid muses that it's something that makes them Not So Different.
- In her support with Bernadetta, Ingrid mentions that she once shut herself in her room. Many of the two's problems also stem from their fathers wanting to marry them off for the good of the family.
- The Computer Is a Cheating Bastard: When fought as an enemy in chapter 7 and Verdant Wind chapter 17, Ingrid uses the completely unobtainable enemy version of the Pegasus Knight class, coded as an Advanced Class. This version of the Pegasus Knight gives her Lancefaire as an innate ability and has 7 movement compared to the regular Pegasus Knights 6. This is likely due to there being no Advanced Class progression for Pegasus Knight, with Falcon Knight being a Master Class and all other enemy Part 2 students using Advanced Classes (the only two exceptions are Sylvain and the aformentioned Ingrid as enemy units on the Crimson Flower route, who are classed as a Great Knight and Falcon Knight, respectively).
- Contralto of Danger: She's a more than capable fighter, and has one of the deeper voices amongst the female cast, about on-par with Edelgard's and only exceeded by Catherine.
- Control Freak: Much of Ingrid's supports involve her lambasting whoever she's talking to for not acting the way she wants them to, especially Claude, Sylvain and Raphael. In Bernadetta's support she actually kicks the door down and forcibly carries Bernadetta to training when the latter wants to skip it. Bernadetta is, unsurprisingly, terrified.
- Cultural Rebel: While not nearly to the level as Felix, Ingrid does run into this after the Time Skip on non-Azure Moon playthroughs. Should Ingrid have been recrutied it's treated like major deal that she explicitly did not stay with the Kingdom to fight for her house. Majority of her endings not that once she returned to rule Galatea, she actually had an uphill journey to regain the support of all the residence because they considered her a traitor.
- CynicIdealist Duo: With Felix, as the Idealist.
- Death by a Thousand Cuts: Ingrid has equal but mediocre growths in both offensive stats at 35% each, but a high Speed growth of 60% and a lean towards the Pegasus Knight line. While her lower strength means she lacks per-hit damage, she can double most enemies with ease, causing this trope.
- Disappointed in You: If she isn't recruited, her reaction to Byleth should they side with the Empire is one of cold disappointment.
- Double Standard: Abuse, Female on Male: Ingrid doesn't seem to have a problem hitting Sylvain when he annoys her, such as during the opening sequence when he gets too touchy with her and when he jokes about Flayn's disappearance.
- Dub Personality Change: Downplayed. While her personality remains largely the same, the English localization portrays her as more tomboyish due to her preference for activities like riding over make-up and baking. However, in Japanese her speech is actually extremely feminine, and she's presented as more of a practical and proper young lady who abstains from flashy fashions. This may be a cultural difference; tomboyishness is far more associated with immaturity in Japan, so Ingrid's polite and serious nature pegs her as feminine by default.
- Dude, Not Funny!: She takes issue with her classmates joking about Flayn's disappearance, Sylvain in particular, and warns them that this is no laughing matter. She even delivers an Armor-Piercing Slap to Sylvain after he remarks that Flayn must have eloped.
- Entitled Bastard: When it comes to Glenn, Ingrid often acts like she is the most affected by his death and she understood him the best, striving to embody the knightly ideals he portrayed. This causes her to clash with Felix, Glenn's younger brother, who believes that knightly ideals are what got Glenn killed and Ingrid's memory of him doesn't match up with who he really was.
- Even the Girls Want Her: Dorothea flirts with her a few times and quite a few of her supports with other girls focus on how pretty they think she is, and how they could use makeup on her beautiful skin.
- Expository Hairstyle Change: She cuts her Rapunzel Hair short during the timeskip, to show that she's dedicated to fighting, and on routes other than Azure Moon, cutting her ties to House Galatea to fight for her own beliefs.
- Famed in Story: In her solo ending and paired ending with Ashe on the Azure Moon route, she goes down in history as a peerless knight. In her endings with Byleth, her parrying an assassin's blade meant for her husband is immortalized in storybooks.
- Family Versus Career: One of Ingrids biggest struggles is deciding between her dream of being a knight and the welfare of her noble house as the only Crest bearer in the Galatea family - in fact, she's only the second person in the House's lifetime to bear it, as the last one to have it was its founder. While she has knightly aspirations, in several supports she thinks of her dream as selfish or unreasonable in comparison to her responsibility of marrying and continuing the Galatea line, and her father strongly urges her to marry. Most characters she shares her feelings with advise her to follow her dreams, while Byleth can advise her in their support that its possible for her to fulfill her family responsibilities and follow her dream at the same time.
- She and Sylvain are polar opposites; Ingrid is responsible, rigid and serious, while Sylvain is relaxed, a bit irresponsible, prone to getting into trouble and enjoys joking around. Fittingly, in their default Time Skip outfits, Ingrid prominently wears green in contrast to Sylvain's red, making it clear that they are the red and green knights of the game.
- Ingrid's responsible, serious nature contrasts with the relaxed, joke-prone and fond-of-teasing Claude, which is discussed in-universe in their support chain. When Claude objects, Ingrid begrudgingly admits that Claude at least isn't a menace to the opposite sex in the manner of Sylvain.
- Fragile Speedster: She ties for the best speed growth in the base game (only Yuri exceeds her), but her strength is fairly middling, and her physical defense is slightly low, making her rely on her high dodge rate to stay on the frontlines.
- Friend to All Living Things: One of her favorite things is to take care of the academy's mounts, which shows itself in her high Riding and Flying aptitude.
- Gameplay and Story Integration:
- She dreams of being a knight which are normally associated with lances, her strongest weapon proficiency. The classes she excels the most in are, fittingly, cavalier and pegasus knight.
- Ingrid loves taking care of the mounts at the academy, and she has a strong aptitude for flying and riding skills.
- Girly Girl with a Tomboy Streak: Despite being extremely polite and having overall feminine speech patterns (especially in the Japanese version) her actual interests aren't really the most feminine, since she has aspirations to become a knight rather than a noble lady. The English localization plays up her tomboyish streak a lot more.
- Hair of Gold, Heart of Gold: Shes got blonde hair and aspires to be a noble knight while also being one of the most approachable, kind and well-adjusted characters of the cast.
- Hero Secret Service: Essentially becomes Byleth's best bodyguard alongside being their lover, should they S rank. In several of their endings, her foiling an assassination attempt on him becomes a tale that's passed on for generations.
- Hero-Worshipper: She bears respect for Lady Judith Daphnel of the Leicester Alliance for being a high-ranking warrior and noble, as well as their distant relationship due to House Galatea being an offshoot of House Daphnel. On Crimson Flower, she evokes her as a Worthy Opponent and muses they might have been allies in another life after her death.
- Humble Hero: Ingrid carries herself with dignity and chivalry and is overall a very polite and approachable person. She never boasts about her abilities as a Knight and is willing to take responsibility for her actions, shown in her supports with Claude and Dimitri where she apologizes for her misbehavior towards them.
- Hypocrite: While Ingrid seeks to embody chivalry and honor, she can be quite judgmental when scolding others for their bad habits, sometimes bordering on hypocrisy. After the time skip, she seems to have improved on this and become less judgmental.
- In her B Support with Felix, she angrily tells him he has no right to criticize the way she chooses to live her life, yet the majority of her supports have her constantly lecturing people for not doing things the way she thinks that they should.
- She interrogates Yuri during their C-support during his time with House Rowe, but when he asks her what she's doing at the inn they're at, she defensively snaps at him to mind his own business.
- During her B-support with Felix, she calls him out for escaping his duty as heir to House Fraldarius. However, Ingrid's escaping her own duty to House Galatea by refusing to marry, despite her house being in desperate need of aid. In her solo ending of Azure Moon, it's stated that she never took a husband, implying that she never fulfilled her duty to House Galatea. This is averted on non-Azure Moon endings, where she returns to Galatea territory to govern them, despite the distrust they have for her for abandoning them before. This is also averted during her Paralogue when she considers marrying a merchant, but the marriage is called off by her father after learning he was a Hate Sink monster. In her A-support with Byleth, she openly shows regret for turning her back on her father and acknowledging his sacrifices.
- During her C-support with Raphael, she lectures him for his table manners and not eating in the dining hall. If Byleth meets her at the Goddess Tower, she reveals that she had stuffed her face with food. In her C-support with Yuri, he catches her eating lots of meat.
- An Ice Person: She learns ice magic if her Reason is leveled up.
- Inconsistent Dub: Is her personal Combat Art called "Fire Quake" or "Burning Quake?"
- Informed Attractiveness: Dorothea and Mercedes spend a lot of time gushing over Ingrid's supposedly stunning good looks and Annette manages to get Ingrid to agree to being her makeup tester, even though all the aforementioned girls are quite gorgeous themselves and Ingrid isn't designed or dressed any more attractively than the other female students.
- Innocently Insensitive: In her supports with Bernadetta, when she's trying to get Bernadetta to come train with the others. Ingrid asks why Bernadetta came to the Officer's Academy, only for Bernadetta to insist that she "was forced" to come (although Bernadetta doesn't mention the part about her mother sending her there in a sack). Ingrid seems somewhat uncomfortable when she concedes that not everyone has to be pleased about being there, before again insisting that Bernadetta come out.
- I've Come Too Far:
- If recruited on the Crimson Flower route, she explains that she wants to return to her father and home, and thinks maybe doing so will help prevent conflict, but feels she has stayed with the Adrestian Empire for too long, and thus she cannot return to her family after helping Edelgard wage war with the church. That said, she ultimately stands by her choice despite her regrets
- If recruited, Ingrid starts having second thoughts about her choice of allegiance on the Verdant Wind route, especially after Dimitri's death. Unlike the case on the Crimson Flower route, Ingrid is more resolute on staying with the Leicester Alliance and fighting for Byleth till the very end.
- Impoverished Patrician: Despite being nobility, her family is not wealthy at all, on account of holding territory that is inadequate for agricultural use. As the only member of the family who has a Crest, her father plans to marry her off to a wealthier family in order to secure some measure of financial stability.
- Incompatible Orientation: In her paralogue and supports with Dorothea, the other party is pretty obvious about being into her, but Ingrid is not interested in women in the slightest. Its notable that shes the only playable student to not have a same-sex A-support/Ending in the game.
- Despite her insistence she is still following her own path towards knighthood on the likes of Crimson Flower, her endings on non-Azure Moon routes almost never have her become a knight, and instead she either marries someone or has to work to improve Galatea and make up to her people for betraying them.
- The New Game+ item that bestows the Crest of Daphnel on its holder is called the Flame Dragon Sign, and the Secret Art it enables for Luin is called Fire/Burning Quake. Ingrid not only does not learn a single fire spell, but even learns ice magic.
- Jack-of-All-Trades: She has four weapon proficiencies and no particular weaknesses when handling weapons. She has at least passable growths in every stat, and the highest overall growths note of all non-Lord students. Even her base stats are only 1 point less than Dimitri note in total, making her a Jack-of-All-Stats.
- Jumped at the Call: In the introduction trailer for the Blue Lions, "tales of chivalry" is listed as one of the things she likes.
- Keigo: Speaks like this to everybody except Felix and Sylvain in the Japanese version.
- Kissing Cousins: Potentially if she's poached to the Golden Deer; she and Claude are very distant cousins. According to a document in the Abyss Library, an ancestress of House Riegan married a member of House Daphnel, and the older brother of said Daphnel family member turned out to be the man who would eventually create House Galatea.
- Knight in Shining Armor: She aspires to the ideal of the moralistic, benevolent and stalwart knight, and enjoys reading tales about them in her spare time. In addition, with her own aptitude for lances, riding and flying skills, she makes a great cavalier or pegasus knight.
- Lady and Knight: Genderflipped in her paired ending with Dimitri. She serves as his knight after the war, and they eventually fall in love and marry.
- Lady of War: Ingrid is a calm, straightforward, and dignified female knight skilled at riding, flying, and wielding lances. Her personal skill is even called Lady Knight, which gives bonuses to her might and hit when using Gambit attacks.
- Like an Old Married Couple: Her entire support chain with Claude is essentially her and Claude annoying each other about their personalities. If they get married, it continues, and their ending states that despite their love, the angry queen chasing Claude around their house was still a common sight.
- Like Father, Like Son: She describes Count Galatea as being incredibly stubborn and set in his ways, two things that fit Ingrid to a T.
- Lost Food Grievance: For one of her post-timeskip inquiries during tutoring, Ingrid bemoans she has apparently lost her reason for living after her favorite food cart has shut down.
- The Lost Lenore: Much of her idolization of knighthood and chivalry comes from the memories of her dead fiance, Glenn. She adored him and uses him as her picture of an ideal knight. Unfortunately, this causes her to romanticize his death, though this could be viewed as a way of coping.
- Mage Killer: Her good resistance growth, high speed and proficiency with physical weapons make her adept at safely taking out enemy mage threats.
- Magic Knight: Ingrid has identical growths in strength and magic. While she doesn't have proficiencies in reason or faith, she can use magical weapons like the Levin Sword or magic based combat arts like Frozen Lance to hit weak enemy resistance stats.
- Maybe Ever After: Several of her Azure Moon paired endings leave it ambiguous as to whether she and her partner shared a romantic relationship. Averted with her non-Azure Moon endings, most of which are all explicitly romantic.
- In her paired endings with Ashe and Raphael, the two go down in history as legendary knights, but sources can't agree whether they fell in love and got married or not.
- After a stint of serving the crown, she eventually retires and spends the rest of her days together with either Yuri or Seteth, but the nature of their relationship is never clarified.
- Multi-Ethnic Name: Germanic first and middle name, Greek last name.
- The McCoy: Between herself, Felix, and Sylvain, Ingrid is the most moral.
- The Muse: Becomes Ignatz's, if they get a paired ending together.
- Nice, Mean, and In-Between: The Nice to Felix's Mean and Sylvain's In-Between. It's played with, though, as while she is thoughtful and friendly, she's also a Control Freak and can be unnecessarily rude to people for minor offences.
- Not Like Other Girls: Before the ball, Ingrid will complain about Mercedes dragging her to her quarters and slathering make-up all over her and in her support chain with Annette, she comments how she's never been interested in girly habits like make-up or haircare beyond basic hygiene and that her training is way more important.
- Not So Above It All: While she comes off as dignified and mature most of the time, her supports with Ashe have her bond with him as they nerd out over the story they're reading.
- Not the Intended Use: Although she's clearly set up to be a combat unit between her lack of skill weaknesses, high growth rate total, proficency with physical weapons, and Tomboy personality, she's also a solid pick for the Dancer class, of all things. note
- Opposites Attract: The serious, reliable and somewhat uptight Ingrid can marry the laid-back, informal and prone to joking Claude or Sylvain should you wish her to.
- Only Sane Woman: Ingrid comes off as the well-adjusted common sense-having one in some of her supports, such as her exasperation at Raphael's eating habits and Sylvain's skirt-chasing, and she doesn't really have any outstanding personality quirk herself. She's also the only Blue Lion to avoid both the Dysfunction Junction and Fallen Hero tropes.
- Perfectly Arranged Marriage: According to Dimitri in his support with Ingrid, she and her betrothed Glenn were of similar noble, idealistic temperament and adored one another. Unfortunately, their arrangement was made impossible after his death.
- Platonic Life-Partners:
- If paired with Dedue, the two never marry, but become close in service to Dimitri nonetheless.
- Potentially with Ashe on the Azure Moon route, as while they are noted to be close, it's unclear if they married or not.
- If paired with Raphael on the Azure Moon route, marriage is never mentioned, but they become close as knights of Faerghus regardless.
- Playing with Fire: While Ingrid doesn't learn fire magic herself, the New Game+ item that bestows the Crest of Daphnel on its holder is called the Flame Dragon Sign. Her personal Combat Art is also called Fire/Burning Quake.
- Poor Communication Kills: A downplayed example, but Sylvain dreads training with or spending time around Ingrid because she is always browbeating him for his carefree attitude, something she comments in her supports with Claude. In their A support, Ingrid becomes upset when Sylvain starts joking about getting killed, leading him to realise his mistake and apologise, but it seemed Sylvain genuinely believed Ingrid wouldn't have been that affected if he had been killed.
- Pre-Asskicking One-Liner:"Ready." (pre-timeskip)
"Ready when you are." (post-timeskip)
- Pre-Mortem One-Liner:"Defenseless, are we?" (Pre-timeskip)
"You're finished!" (Pre-timeskip)
"Try this on for size!" (Pre-timeskip)
"This should do the trick!" (Pre-timeskip)
"I can do no less!" (Post-timeskip)
"Let's end this quickly!" (Post-timeskip)
"Prepare yourself!" (Post-timeskip)
"I've got you figured out!" (Post-timeskip)
- Rapunzel Hair: Her hair is waist-length and loosely braided; after the timeskip, she cuts it short.
- Recurring Element:
- Ingrid is pretty close to an Abel part of the Cain and Abel archetype (with Sylvain as her pseudo-Cain), but not completely enough to be a complete archetype. While she is dutiful and more speedy, she is that way because she is geared to be more of a Pegasus Knight, being the only named character that defaults to the Pegasus Knight class line (in a similar manner to Erinys and Fee), and it means that she ends up in a different class than her Cain counterpart (Sylvain). She also only starts wearing green clothing after the Time Skip.
- On the other hand, Ingrid followed several elements that has been started by Caeda: She is a starter noble, aspiring Pegasus Knight who forms a close bond with her Lord character (in this case, Dimitri, and he's also the closest with Caeda's love interest Marth) and pretty set to be your go-to flyer unit. She's also the only character in the game who specializes in Pegasus Knight class path, much like Erinys and her daughter Fee, and naturally, like them, can't do the traditional Triangle Attack.
- Red Baron: Should she marry Byleth on the Verdant Wind route, she eventually gets dubbed Fódlan's Warrior Queen.
- The Reliable One: Shes calm, responsible, hardworking and noble, and spends some of her time trying to run damage control for the roguish Sylvain and the prickly and antisocial Felix. Several of her supports involve her trying to help others out with whatever she can.
- Rightful King Returns: In some of her non-Azure Moon endings, she returns to being the leader of House Galatea's territory, though the relationship between herself and the people is strained due to her previous abandonment. Thankfully, in her paired ending with Ashe, they're able to restore the people's faith in her.
- Royals Who Actually Do Something: Insists on still serving on the front lines if she marries Dimitri. Also takes a very active role in governing the whole of Fódlan if she marries Byleth on the Verdant Wind route.
- Second Love: Anyone she gets with will be this, on account of her nearly Perfectly Arranged Marriage to Felix's older brother Glenn.
- Secret A.I. Moves: As an enemy unit, she can know Pass, a skill that is impossible for her to obtain as a playable unit.
- Secret Art: She's the only character outside of a New Game+ that can use Burning Quake, Luin's combat art. It deals 8 extra damage and increases critical by 20 and avoid by 10, deals bonus damage based on her speed, and deals effective damage against dragons.
- Settle for Sibling: Was to be in a Perfectly Arranged Marriage with Glenn of House Fraldarius until his death in the Tragedy of Duscur. Ingrid can instead get together with Glenn's younger brother Felix.
- Shock and Awe: She learns Thoron upon reaching C in Reason.
- Spirited Young Lady: Despite her status as a young noblewoman, Ingrid vehemently refuses to allow herself to be used as a pawn to be married off at her father's behest, determined to focus on training as a knight. That's not to say she doesn't love her father, as she repeatedly states she's touched by his concern for her, but he's unbelievably stubborn on the marriage subject.
- Static Character: While Ingrid has Character Development (such as breaking away from what is expected of her in order to more properly follow her heart, learning to cope with Glenn's death instead of romanticising it, etc), she doesn't grow that dramatically, because she already has a mostly stable personality.
- Tareme Eyes: She has droopy eyes, contrasting with Dimitri and Felix's Tsurime Eyes and matching Sylvain's.
- Tarot Motifs: The Chariot arcana represented by the crest of Daphnel. The upright Chariot represents overcoming obstacles, will power and ambition, which represents Ingrid's determined goal to train as a knight. She also shares a trait with the reversed Chariot arcana, which can mean lack of direction. Ingrid's dream to become a knight clashes with her sense of duty to her family, which left her feeling lost and guilty towards her father at several points of her life, something that she confessed to Byleth with in their support conversations.
- Team Mom: She tries her hardest to keep Felix and Sylvain out of trouble, and in her support with Sylvain rants in exasperation at having to clean up after his philandering. However, she can also drift into a gender-inverted Team Dad, as many of her supports have her trying to clean up the behavior of others, such as Raphael's messy eating habits and Claude's rather informal demeanor.
- Through His Stomach: Her entire support chain with Yuri revolves around them bonding over delicious food.
- To Be Lawful or Good: In her support with Felix, Ingrid contemplates a scenario question from an essay in which one would be forced to choose between following the orders of a superior that puts one's hometown in danger, or protecting one's hometown from danger. She declares that, while the correct thing for a knight to do is to follow orders, she'd attempt to stop anyone who tried to do so.
- Token Good Teammate: On the Crimson Flower route, if not recruited, she shares this status with Felix, as she does not become a Fallen Hero in desperation.
- Tomboy and Girly Girl:
- In her support with Annette, Ingrid is the training-focused girl unconcerned with her appearance beyond basic hygiene, while Annette enjoys traditionally feminine pursuits like putting on makeup. Despite Ingrids protests, in the end, Annette manages to trick Ingrid into putting on some makeup anyway.
- Mercedes encourages her to put on makeup and enjoy gossiping over tea instead of training all the time.
- Ingrid befriends Dorothea, who helps to give her a makeover so that she can attend the opera.
- Tsundere: A mix of Type A and B, flipping from polite and agreeable to bossy Jerkass, depending who she's speaking to.
- Ungrateful Bastard: Ingrid views herself as this. In her A Support with Byleth, Ingrid openly admits that she feels conflicted about turning her back on her father, who sacrificed so much so she could have a happy childhood. While she wishes to pursue her dreams of becoming a Knight, she also acknowledges what her father has done for her and feels regret for not fulfilling her duties to House Galatea.
- Unkempt Beauty: In many of her supports, particularly with Dorothea, Ingrid is noted to be absolutely gorgeous, but she has no ability, or desire, to actually take care of her appearance beyond basic hygiene. In her A-Support with Sylvain, he becomes uncharactastically flustered when she starts experimenting with makeup.
- Unresolved Sexual Tension: On Sylvain's part, for her. They have a typical Childhood Friends relationship for the most part, with Ingrid frequently expressing exasperation at Sylvain's constant philandering, Ingrid teasingly insulting Sylvain and Sylvain playing it off with jokes. Occasionally Sylvain takes it further and makes a pass at Ingrid, but it's mostly just (friendly) teasing. Other times, Sylvain is frustrated by her taking his genuine attempts at interaction as superficial flirting or teasing, and shyly asks to spend time with or be close to her, and Ingrid is gentler with him.
- Weak, but Skilled: Ingrid's base growths in strength and magic are a somewhat low 35%. She compensates with having a diverse range of weapon and riding proficiencies, as well as weapon skills to strike both defense and resistance.
- Weapon of Choice: She has higher growth rates with lances than other weapons.
- We Used to Be Friends: She's good friends with Dimitri, Felix, and Sylvain at the beginning of the game, but it's possible for them to end up on opposite sides of a war should you recruit her or her friends to the Black Eagles and side with Edelgard.
- What Happened to the Mouse?: If Ingrid is recruited but falls pre-timeskip, she will return to her home territory but vanish during the timeskip, leaving her final fate unclear.
- Wide-Eyed Idealist: Ingrid had a romanticized idea of being a knight; she saw Glenn as the embodiment of chivalry and adores figures in the Kingdom for their dedication and loyalty to their wards. Because of it she takes her training seriously and only believes in the most straightforward paths to knighthood. However, some of Ingrid's supports slowly deconstruct her rosy views of knighthood when faced with certain realities. Dimitri and Felix challenge her entitled beliefs towards Glenn and his death since she wasn't the only one affected or even there, Catherine points out how dangerous extreme Undying Loyalty can be when facing a morally-gray scenario, and Raphael's unorthodox ideas of becoming a knight clash with her own. If she is recruited and fights Felix in the Crimson Flower route, she laments that she couldn't be a traditional knight after all.
- You Don't Want to Know: In her supports with Bernadetta, Ingrid kicks the door down to drag Bernadetta out to training. Bernadeta asks that if this is what Ingrid does to her classmates, then what does she do to her enemies?Ingrid: Don't ask questions you don't want answers to.
- You Remind Me of X: In her rank B support with Claude, Ingrid admits that a good deal of her hostility towards him is rooted to how much he reminds her of Sylvain. Although she concedes that Claude, unlike Sylvain is not a womanizer so she admits that this hostility is misplaced on her end.
Felix Hugo Fraldarius
Class: Noble → Myrmidon → Mercenary → Swordmaster
Age: 17 (2/20)
Crest: Fraldarius (Major)
Height: 174 cm
Voiced by: Yuichi Jose (Japanese), Lucien Dodge (English)
His personal ability, Lone Wolf, increases his damage dealt if he does not have a battalion with him. He bears the Major Crest of Fraldarius, which has a chance to raise his Might whenever he uses a weapon.
- Admiring the Abomination: Downplayed, but when Catherine shows up with Thunderbrand, most of the students will talk about how intimidating said weapon is and how fearsome Catherine is in battle. Felix? He just wants to spar against a legendary weapon.
- Ambiguous Disorder: His self-admitted dislike of making eye contact, hyperfixation on a single subject (swordfighting/combat), lack of of social tact, difficulty with expressing emotion, Picky Eater tendencies, and extreme bluntness are all signs of high-functioning autism/Asperger's Syndrome. However, given how Felix's childhood friends mention he Used to Be a Sweet Kid, it's equally probable that these traits are due to an untreated trauma disorder.
- Ambiguously Bi: Most of his paired endings with female characters (including Byleth) end in marriage, but he seems equally eager to settle down with Sylvain in their Azure Moon-route paired ending. Not to mention, in their A-support Felix blushes. While the English localization keeps things somewhat ambiguous, the Japanese version of their A+ support features heavily romantic undertones. In both the localization and the original Japanese text, its stated that they become so close that they pass away on the same day, thusly fulfilling their childhood promise. Its notable that the ending makes no mention of either of the two marrying anyone.
- Ambiguous Ending:
- In his paired ending with Sylvain on every route that isn't Azure Moon, Felix throws himself into a life of wandering the land looking for work as a mercenary. After Sylvain, now Margrave of his house, recruits Felix for a job, they part never to meet again. Some years later, Felix's sword arrives at Sylvain's home, with what happened to Felix unknown.
- His non-Azure Moon paired endings with Flayn and Mercedes, both notably being worded similarly, end with it being mentioned that no one knows what became of the pairs after they travelled together, only implying that Felix quit his life as a mercenary.
- The "vanished from recorded history, save for several unsubstantiated rumors" variant occurs in his solo endings on non-Azure Moon routes, as well as a few other non-Azure Moon paired endings, most notably Byleth's.
- Ancestral Weapon:
- Ancestral shield, in his case, which also doubles as Fraldarius' namesake as the Shield of Faerghus. Saving all of the villagers in his Paralogue grants you the Aegis Shield, which he can safely use thanks to his Crest, and is also markedly useful in mitigating his Glass Cannon stats by not only boosting both his Defense and Resistance, but providing the passive effects of Pavise and Aegis when equipped.
- In Chapter 15 of the Azure Moon route, if Byleth talks to Rodrigue when he appears on the field, they can obtain the Fraldarius Sacred Weapon (as opposed to the shield, which is a Hero's Relic), the Sword of Moralta, which restores HP every turn it's equipped.
- And Then What?: As someone dedicated to being the best warrior possible, Byleth asks what his plans are for when the war ends. He dodges the issue, though he admits in his S rank that there hasn't been anything for him to do in a while. In most of his endings outside of the Azure Moon route, he either wanders Fódlan killing and never finds a new purpose, or spends his entire life searching for it only to find it at the end. Alternatively, he becomes a wandering merc with his spouse, with his spouse's presence giving his life meaning.
- Anger Born of Worry:
- In his A+ support with Sylvain, he is visibly shaken when he thinks Sylvain is in critical condition due to protecting him from a fatal blow. While Sylvain did take a bad wound, he shrugs it off like its no big deal. Felix is naturally upset with how laid-back he's acting and forces Sylvain to tell him he won't be reckless anymore.
- He scolds female Byleth for standing around in the cold during his Goddess Tower scene with her because he doesn't want her to get sick.
- In his B-Support with Mercedes, he chastises her for endangering herself in order to heal him during a battle.
- Animal Motifs:
- Wolves. His personal ability is called "Lone Wolf," and while he's prickly and distant, at the end of the day Felix is a loyal ally through and through, especially on the Azure Moon route.
- He also has a mild cat motif. Felix has a positive reaction to Byleth bring up cats at teatime and says he doesn't dislike cats in his supports with Bernadetta. He's also somewhat antisocial, prefers to stick to his own "territory" (the training grounds) and enjoys hunting.
- Antagonistic Offspring: Felix holds little love for his father. If recruited to the Black Eagles, he can even kill Lord Rodrigue. While he constantly argues with his father on the Azure Moon route, he is devastated by Rodrigue's death, although he hides it with his tsundere behavior. If he isn't recruited on the Crimson Flower route, he somberly vows to continue the fight in Rodrigue's name if Rodrigue is killed first in Chapter 16.
- Arrogant Kung-Fu Guy: He's extremely proud of his sword skill, fairly antisocial, and tends to trash talk enemies he defeats.
- Aw, Look! They Really Do Love Each Other: Post-timeskip on the Azure Moon route, while outwardly antagonistic towards Dimitri, he's just as concerned as the rest of the Blue Lions, if not more so. After Dimitri calms down, their A-support conversation confirms in a roundabout way that Felix does indeed care about Dimitri.
- Babies Ever After: Or baby ever after in his non-Azure Moon paired ending with Ingrid. It is notably the only paired ending in which its stated that he has a child.
- Badass Baritone: He's Strong and Skilled, and in the Japanese version, his voice is quite deep. Averted in the English version, as while he's no less badass, his voice is higher.
- Badass Teacher: In his paired ending with Annette on non-Azure Moon routes, the two of them become teachers at the Officers Academy, with Felix as the new sword-fighting instructor.
- The Baby of the Bunch: Downplayed as he's older than Annette and Ashe, but Felix is the youngest of the childhood friends. Sylvain remarks that he was almost like a baby brother when they were younger.
- Battle Couple:
- In their S-support, Felix proposes to Byleth not just because he's in love with her, but because he fears that his sword will grow dull and rust if they can't fight side-by-side. On non-Azure Moon routes they become legendary mercenaries, while their Azure Moon ending notes that they're at their happiest when sparring together.
- In their Azure Moon ending, he and Dorothea travel together while he serves as the right hand of the king; more often than not she throws herself into battle alongside him.
- In their non-Azure Moon endings, he and Ingrid choose to abandon their noble titles to become a pair of mercenaries.
- Belligerent Sexual Tension: Very much so with Dorothea in their supports. As the sole surviving heir of the influential and powerful House Fraldarius, as well as the bearer of a Major Crest, Felix is keenly aware of the fact he is a highly desirable marriage candidate. Furthermore, Felix is also ware of Dorothea's reputation as a beautiful vixen looking to marry into a noble family. Naturally, when recruited into the other's house, Dorothea almost immediately fixates on Felix with obvious romantic interest. Given their personalities, they initially mix like oil and water: he's irritated by her forward nature and she is irritated by his standoffish behavior, resulting in some serious snark between them. However, after a bout of sparring, they develop respect for each other, and start having tea together. Naturally, they can get married on Azure Moon. On the other routes, despite Felix's meaningless wandering and killing, when Dorothea returns to the opera, the wandering swordsman will occasionally come to listen her sing only for him.
- Best Her to Bed Her: Felix being Felix, one of the main signs of romantic attraction from him is a keen interest in sparring with, and beating, the object of his interest. It's particularly evident with Dorothea and Byleth, both talented swordswomen in their own right.
- Big Brother Worship: Felix held his brother Glenn to a high esteem. Naturally, he doesn't take his brother's death that well and blames the concept of chivalry on why his brother was killed.
- Birds of a Feather: With Lysithea, as both of them are quite Tsundere in their attitudes but have a hidden softer side beneath that, they both have had their personalities drastically affected by a traumatic incident in their pasts (Glenn's death for Felix, the Crest experimentations for Lysithea), they both are considered prodigies in their respective class, tend to be very blunt, have Tsurime Eyes and don't like being reminded they are the youngest ones of their friendship groups. Naturally they can get married at the end of their support chain.
- Bishōnen: He has soft facial features, somewhat long eyelashes, and is quite slender in build.
- Bittersweet Ending:
- The majority of his endings on the other routes besides Azure Moon mention him living a very sad and meaningless life filled with bloodshed. Sometimes he finds a reason to live in certain parings, but if he settles down, it's usually only after suffering for a long time.
- The non-Azure Moon endings endings where he becomes half of a Battle Couple also fall into this trope. The presence of a lover allows him to retain his humanity and find a greater purpose in life, but it comes at the cost of vanishing from the historical record and/or cutting all ties with anyone who isn't his spouse. His endings where he settles down somewhere can be seen this way too, depending on interpretation (i.e. if one sees it as a stifling life Felix accepted, or him finding new/different and fulfilling purpose), with a notable one being him marrying Bernadetta. It's noted that as a couple they got along smoothly, however it is also rumored she had to force him to stay home early in their marriage instead of leaving to train in the Oghma Mountains. It's also noted that he ended up taking over much of the work as head of House Varley as Bernadetta became more reclusive over the years, that documents from their later years were increasing signed with the name Felix, Count Varley.
- No matter what route, if he falls in love with Lysithea, her Crests are never removed and she dies very young. He spends what little time they have together making her happier than she had ever been.
- Blonde, Brunette, Redhead: The Brunette to Ingrid's Blonde and Sylvain's Redhead. It's a bit downplayed in his case however, as he's merely dark-haired rather than actually brown-haired.
- Blood Knight: He's always on the hunt for strong, skilled warriors to challenge in battle. And in all of his non-Azure Moon campaign endings, he at least starts out wandering the world looking for combat. However, he draws a line between this trope and mindless bloodshed. Enjoying a fight is fine, but enjoying violence for its own sake is a very easy way to get on Felix's bad side. He even comments on this if his Goddess Tower scene is obtained.Felix: Blades, blood, and battle. That's what I'm made of and nothing else.
- Bond One-Liner:"Why am I even here..." (pre timeskip)
"Next time, bring your friends." (pre timeskip)
"You haven't earned my pity." (post timeskip)
"One to remember."(post timeskip)
"It was meant to be." (post timeskip)
- Book Dumb: Or at least "tactically dumb." Felix isn't unintelligent in the slightest, but struggles with tactics and strategy. If his C support with Ingrid is obtained after the timeskip, Felix admits he doesn't know much about tactics and claims he only knows how to swing a sword around. This is supported by his starting banes in Reason and Authority, the more brain/study-intensive fields.
- Born Lucky: He's one of the few characters to have a Major Crest that wasn't forced on them or literally being the originator of it.
- Bow and Sword, in Accord: Bows are one of his starting proficencies, and combined with his sword talent, he can become a good Assassin.
- Brilliant, but Lazy: A variation; Felix is a hard worker when it comes to combat and regularly trains to improve himself, but he is disinterested in forming strategies and plans. Despite this, it's noted by Ingrid he has great potential as a tactician if he applied himself to it, and several supports show him to be very perceptive of other people in ways that make him a good strategist. Felix doesn't care to apply himself for it, though, instead wanting to spar and train.
- Brooding Boy, Gentle Girl: He's the Brooding Boy to Mercedes, Annette and Bernadetta's Gentle Girl if they pair up, especially on non-Azure Moon routes where the guilt of what he's done eats at him and they end up being the major lights in his life.
- Brutal Honesty: Felix doesn't mince words; he'll say what he thinks about a person or their actions without regards to their feelings. He repeatedly calls Dimitri monstrous, lays into Dedue for his extreme loyalty to Dimitri, and calls his father foolish for his idealistic attitude.
- Calling the Old Man Out: After his Paralogue battle ends, he lays into his father for seemingly caring more about his honor and his duty to the late king than about saving the lives of his people, asking if Rodrigue would have cared if Felix had met the same fate as his brother. Apart from scolding Felix for his rudeness, Rodrigue mostly sits back and takes it.
- Can't See a Damn Thing: His Classic Mode death quote, post-timeskip.Felix: Where's my weapon? Damn it! Can't see...anything!
- Career-Ending Injury: If he reaches an A-Support with Ingrid, their Azure Moon ending states that he took a blow meant for her, crippling his sword arm for life. Despite this, he ends up not regretting it.
- Celibate Hero: He expresses zero romantic interest throughout the game. He even expresses such if chosen as the Goddess Tower meetup. Obviously averted if he obtains a paired ending where he gets married.Felix: I've spent my life avoiding love and romance. They're distractions.
- Character Tics: Tends to put a hand on his hip when talking to people. He also has a tendency to avoid eye contact.
- Clark Kent Outfit: Implied. Leonie remarks that he is heavier than he looks in their B support. Felix also ties with Edelgard for the second-highest Strength growth in the game, and has the third-highest Strength cap, trailing only Edelgard and Dimitri.
- Combat Stilettos: Gender inverted. His post-timeskip outfit has noticeable heels on his boots, despite not being used for a riding class.
- Combat Pragmatist:
- Belives strongly in this philosophy, as he praises Byleth during their support for being able to mix in fists and feet into their spar rather than only relying on them as a backup when their weapon is lost, as he criticizes that most knights do.
- When Leonie beats him with a pit trap in their support, he takes his loss gracefully and praises her for using that.
- Cool Sword:
- In his B-support with Dimitri, Dimtri notices that Felix has a new, high-quality blade; Felix explains he discovered the Sword of Zoltan, a blade crafted by the finest blacksmith in Fódlan, in a merchant's wares mixed in with a bunch of common swords and bought it. An awed Dimitri asks to swing it only once, but, knowing Dimitri's history with swords, Felix refuses.note It's also his weapon as an enemy on Crimson Flower.
- While other units can use the Sword of Moralta, one of Fódlan's Sacred Weapons, which restores HP when equipped at the beginning of each turn, as Felix is the only bearer of the Crest of Fraldarius in the cast, he's the only person who can use it to its fullest potential. It's also his weapon as an enemy on Verdant Wind.
- Crutch Character: Not Felix himself, but his personal skill Lone Wolf. In the early game it provides Felix with nearly unparalleled damage output, but later on hell want to work against his Authority weakness, as a good battalion can not only match or exceed Lone Wolfs damage boost, but also provide many other statistical bonuses.
- Cultural Rebel:
- Holds the ideals of knightly honor and chivalry held by the rest of his home country, and most of his classmates, in contempt as a result of his brother's death and his father's approval of it. His response on Crimson Flower as he stays this path, however, makes clear that this ends up leaving him just as bitter and bloodthirsty as Dimitri, with a number of his paired endings keeping him from being completely consumed by how unhappy his rebelling against those ideals has ultimately left him.
- The Cynic: He believes wholeheartedly that idealism, honor and nobility are purely for fools, and that writers of idealistic stories control peoples' thoughts.
- CynicIdealist Duo: With Ingrid, as the Cynic.
- Cynicism Catalyst: The death of his older brother Glenn, whom Felix idolized. Or more accurately, his father's reaction to his brother's death. Instead of grieving the loss of his son or trying to console Felix, he was proud that "[Glenn] died like a true knight." This made Felix turn his back on the ideals Glenn epitomized, and instilled in him a belief that chivalry is a flawed system that glorifies death.
- Damage Reduction: Completing his Paralogue gives him the Aegis Shield, which only works for him (as he bears the Crest of Fraldarius), and it has a chance of halving the damage Felix takes. This can help his survival, considering he's a Glass Cannon.
- Deadpan Snarker: The guy always seems to have something snarky to say regardless of the situation.
- Defrosting Ice Queen: Male version. He's prickly and aloof, but tends to warm up to his partners in supports, especially if they can reach an A-rank.
- Deadly Distant Finale: In his paired ending with Sylvain on Azure Moon routes, They pass away on the same day in whats presumed to be the future.
- Does Not Like Spam:
- He dislikes sweet foods, including cake. This forms the basis of his supports with Lysithea, and other supports, such as with Sylvain and Bernadetta, touch upon this dislike, too. He learns to love Lysithea's cakes by the end of their support. If they become a couple, on some routes she will leave her recipe with another baker so he can still eat them after she dies young as a last gift.
- It's subtle and not stated in text, but he's also not fond of vegetables, as he dislikes three of the four vegetable-based dishes, and the fourth he's simply indifferent towards (and it's also as much a seafood/cheese dish as it is vegetables).
- Early-Bird Cameo: He appeared in Annette's section in "Meet the Heroes" months before becoming playable himself in Fire Emblem Heroes. (albeit as a seasonal)
- Everyone Has Standards: Despite his seemingly uncaring attitude regarding violence, and considering it a means to get stronger, Felix's supports with Dimitri reveal that he was disgusted by how the prince visibly enjoyed inflicting violent deaths upon rebels they fought a few years before enrolling in the Officers Academy.
- Expository Hairstyle Change: He switches his mostly-contained bun for a more ragged ponytail after the timeskip, showing the stress he's under.
- Fallen-on-Hard-Times Job: In his non-Azure Moon paired ending with Leonie, after mercenary work dries up in the post-war Fódlan, the two become street performers to make ends meet.
- First-Name Basis: Despite calling Dimitri "the boar" or other variants for much of the story, after Rodrigue dies, and Dimitri comes to his senses, Felix starts calling Dimitri by name again as a sign of their relationship being mended.
- Freudian Excuse: A big part of his hatred for the ideals of chivalry and the Knight in Shining Armor has to due with the death of his older brother Glenn during the Tragedy of Duscur where he died protecting Dimitri instead of saving his own life, and his father Rodrigue's approval of said sacrifice. Rodrigue claims that Glenn was the type who never could have forgiven himself if he ran for his life out of self-preservation, but Felix doesn't see it that way.
- Friend to All Children: Felix is one of the few characters that actually likes talking about children if pressed on the subject during teatime. Additionally, while it's subtle, he's overall less prickly and/or rude to characters younger than him.
- Gameplay and Story Integration:
- Felix comes from one of the coldest and northernmost regions of Faerghus. note He heats up very fast in the sauna, naturally.
- He's almost obsessed with training and improving his swordsmanship - naturally, he is almost always in the Training Grounds or the Blue Lions classroom if you're exploring the monastery.
- His initial three proficiencies are in swords, bows, and brawling. On top of at least two of these boons being specialties of classes that could be considered to be highly non-chivalric (Assassin, War Master), Felix eschews the rules of "chivalric," rule-bound combat often observed by knights, favoring pragmatism and having a diverse arsenal to rely on. These three weapon types certainly fit the bill in terms of diversity - and furthermore, if you unlock his Hidden Talent in Reason Magic and flip it to a boon, you can get a Swords-Reason lesson plan for him in Part II where he'll explain that he'd like to study magic in order to gain an even bigger advantage in battle.
- He's Brilliant, but Lazy in regards to tactics and strategy, and thus has an authority penalty. This also applies for his initial bane in Reason Magic; while it's hinted that he's Book Dumb to an extent, Felix has a knack for outside-the-box thinking when actually in battle and simply prefers field experience to books.
- Gameplay and Story Segregation:
- While Lysithea manages to "cure" his dislike of sweets in their supports, he still dislikes the sweet dishes in the dining hall after the event is viewed, although Lysithea does state she bakes Felix cakes herself that have much less sugar in them than is usual, so it might be Felix just grows to like Lysithea's cakes.
- While he's been focusing on swords since he was a child, and has a talent for the skill, Felix starts with just a D in the skill, only one rank higher than the clearly civilian Ignatz, and one below Petra.
- If he's set to use his timeskip portrait outfit but doesn't have any swords in his inventory, he'll still carry sheathed swords.
- Despite not having issues with delicate work nor constantly breaking things by accident, Felix has a lower Dexterity stat than Dimitri, in terms of base, growth, and cap.
- The game will act like his sword skill is trained even if the player never levels it.
- Generation Xerox:
- Dimitri comments in their supports that he's becoming more and more like his brother Glenn everyday, the only major difference is that Glenn believed in knighthood and chivalry while Felix disdains it.
- Felix's father happens to also have been friends with Dimitri and Sylvain's fathers.
- Glass Cannon: Hes got pretty good strength and speed growths, and his Crest has a chance of raising the might of his weapon when attacking, though his low defense and resistance means he relies on dodging and cant take much punishment. Furthermore, his personal skill encourages not giving him a battalion, which could otherwise offset his low defenses.
- Good Old Fisticuffs: One of his starting proficencies is in brawling, and it's half of his default study plan alongside swords. He also praises Byleth for incorporating their fists and feet into their fighting style alongside swordplay. With his stat growths, Felix can notably make a monstrous Grappler or War Master the double-attack from gauntlets means his Crests effect has twice as many chances to proc, greatly helping his damage output.
- Hates Their Parent: Felix's father is listed as one of his dislikes. He's shown to be avoiding Rodrigue if you talk with him in the monastery in Chapter 5, and he shows hostility toward his father in most of their conversations. That said, he's devastated when Rodrigue dies, even if he doesn't openly show it.
- He Who Fights Monsters: If you recruit him on the Crimson Flower route, after the timeskip, he laments that he's become the same mindless murderer he hated Dimitri for becoming.
- Heroes Prefer Swords: Knew how to swing a sword before he learned how to write, as is tradition in his homeland. His stats also make him an ideal fit for sword-wielding classes like Myrmidon.
- Heterosexual Life-Partners:
- With Dimitri in their paired ending. It's noted that his grief when Dimitri passes away is said to be stronger than that of the queen's.
- Potentially with Sylvain, at least in the English translation. The Japanese translation, however, uses romantic language to describe their relationship. They even die on the same day in their Azure Moon paired ending, where to quote the game, "as if conceding that one could not live without the other."
- Hey, You!: His supports with Dorothea and Bernadetta have him getting their attention by calling out "you."
- Hidden Depths:
- In both the ending of his paralogue in Part I and his A-Support with Dimitri taking place post-timeskip, he implies his difference of opinion with his father was not just about Glenn's death, but Rodrigue's insistence on fulfilling his duty to the late king which he found foolish. For him, there is a boundary between the affairs of the dead and the living, and not understanding this boundary leads to misery when grounded by the dead. Felix admits that yes, he will be pained by Glenn and Rodrigue's deaths for the rest of his life, but he refuses to let himself wallow when he has more important things to do.
- He has a "hidden talent" in Reason even though he initially comes with a weakness penalty in the skill.
- The opera is one of his favored topics in tea time events, and his supports with both Dorothea and Annette have him expressing an interest in hearing them sing. (In fact, it's only Dorothea's singing and that she can wield a sword decently that Felix begins to see her as anything other than a pest.) Evidently, Felix is a man with an appreciation for music.
- While he is Book Dumb (or at least tactically-challenged), he's also able to deduce that something's up with Jeritza in Chapter 6.
- Despite his cold and mildly antagonistic demeanor towards Dimitri, he makes several comments that implies he does still care about Dimitri as a friend, even before the timeskip; he makes several comments to Byleth that allude to his concern for Dimitri's mental well-being, especially after it is revealed who the Flame Emperor actually is. When Dimitri is killed in the Verdant Wind route, he is visibly distraught, even blaming himself for not stopping Dimitri from going insane before this point, and it is even implied that this kicked off his own Start of Darkness that causes his more bittersweet endings in the postgame.
- Honest Advisor: In his solo Azure Moon ending and paired ending with Dimitri, he becomes this.
- He holds Dimitri in contempt for constantly wallowing in grief and letting the dead guide his actions, yet he admits in his support with Byleth that he is driven by a need to surpass his deceased brother Glenn's power. That said, Dimitri concedes that Felix isn't wrong about this.
- On the Crimson Flower route, he becomes the bloodthirsty murderer he always despised Dimitri for being, although to his credit he's at least aware that he's fallen to Dimitri's level.
- On Verdant Wind and Silver Snow, after spending some time believing Dimitri is dead and joining the respective route to try to make a better future with those capable of doing so, his dialogue after Dimitri's actual death has him consumed by a desire to avenge Dimitri and his spirit, chaining himself down the very path that made Dimitri into the boar. By the end of the game, he's also degenerated into the same battle-hungry Blood Knight he despised Dimitri for being, except unlike Crimson Flower he's not even aware of it.
- Hypocrisy Nod: On Crimson Flower, he fully acknowledges that he's become just like Dimitri, and no longer has any right to criticize him. If they meet in battle, Felix says that killing Dimitri is something he must do to achieve his goals.
- Introverted Cat Person: Felix is the most aloof member of the Blue Lions and prefers to train alone, but he's fond of cats and will respond positively if you mentioned them during teatime.
- Ironic Name: Felix translates to "happy" in Latin, which is a far cry from his usual demeanour. It can also mean "lucky", which is again not something you'd use to describe Felix.
- He's against obsessing over and trying to stay attached to the dead, never realizing his rejection of the ideals of chivalry are his own response to the death of his brother, and digging himself deeper into trying to reject said path only leads to him being further chained down by the dead in his attempts to reject the ideals he blames for Glenn's death.
- If recruited on the Crimson Flower campaign, he defects from Dimitri's army because he is disgusted with how bloodthirsty Dimitri is. Yet in the end, Felix becomes just as bloodthirsty as Dimitri ever was, and without even having a cause to fight for.
- If he is recruited on the Verdant Wind or Silver Snow campaign, he dedicates himself to avenging Dimitri's death, falling into the same mentality of living for the dead that he criticized Dimitri so much for.
- The New Game+ item that bestows the Crest of Fraldarius on its holder is called the "Shield Dragon Sign." While the Fraldarius Hero Relic is a shield, Felix is a Glass Cannon by default.
- The original Fraldarius was a Falcon Knight, if the revived version in the Verdant Wind endgame is any indication. Felix cannot become a Falcon Knight due to it being a female-only class.
- Despite being prickly and rude and admitting he's avoided romance and love his entire life, Felix has twice as many romantic supports as his best friend Sylvain, a notorious womanizer.
- While Dimitri struggles with dexterous tasks and regularly breaks weapons by accident, Felix (who does not have either of these issues) has a lower Dexterity stat, in terms of base, cap, and growth.
- "It" Is Dehumanizing: After the timeskip on the Azure Moon route, he's grown so disgusted with Dimitri that he starts referring to him as "it," likely to emphasize Dimitri's descent into madness has left the former ruler with naught but an obsession with revenge.
- It's All My Fault: After Dimitri's horrible death on the Verdant Wind route, should he be recruited, he laments about his past with Dimitri and wonders if he could have done anything to change things. Given Felix's tsundere nature, he's naturally blaming himself for Dimitri's death.
- I Work Alone: This is reflected in his personal skill, Solitary Wolf. The skill gives him 5 extra points of damage if he has no battalion accompanying him, either due to not having been assigned a battalion at all or having his battalion forced to withdraw.
- Jerkass Has a Point:
- Felix is noticeably rude towards Dimitri, calling him a savage boar. It seems like Felix is just being an ass, but Dimitri never denies that nickname; indeed, Dimitri's sanity begins to wane over the course of the story. To Felix's credit, he never stops calling Dimitri on his issues even once it becomes readily apparent that Dimitri is dangerously unstable and is one of the only Blue Lions to repeatedly address the elephant in the room regarding their leader's spiraling mental health.
- Felix comes off as a real jerk regarding his opinion of Dedue, whom he views as little more than an animal with no will of his own. Again, Felix turns out to have a point when Dedue outright admits he would do literally anything Dimitri asked of him, even kill children. Felix's accusation ends up right, but for the wrong reasons. Dedue ultimately knows Dimitri even at his worst would never order him to do such a thing, and so on the Crimson Flower route, Dedue gives likeminded Kingdom soldiers Crest Stones and uses one himself, turning everyone who uses one into Demonic Beasts, to protect their liege without his consent.
- In the ending of his Paralogue, Felix gets incensed at his father for appearing to care more about his honor and duty to the late king (the village they just protected was important to Lambert) than prioritizing the lives of his people, which makes his talks about how Glenn's death was an act of true chivalry feel empty. It's implied even Rodrigue acknowledges his son isn't entirely wrong about those observations, but like the above, Felix is blind to his father's own attempts to cope with Glenn's passing.
- Felix rebuffs Dorothea's flirtatious behavior during their support chain, accusing her of being a Gold Digger who is trying to marry into a rich family such as House Fraldarius. Dorothea outright states that marrying rich is her goal at the beginning of her own support chain with Byleth.
- Felix advises Ashe not to obsess over becoming a knight, but words it in a way that makes him sound like he's decrying Ashe's dream. He clears up the misunderstanding later and admits his personal bias against knights left him too hostile to properly get his point across. That being said, his advice ends up being validated on the Verdant Wind and Silver Snow routes, which will always result in Ashe turning on the Kingdom as a knight of House Rowe, and later attacking Byleth's forces in Ailell. The latter can even result in his death if he wasn't recruited pre-timeskip or if the player just kills him anyway.
- Felix snaps at Mercedes in their C-support for comparing him to her own younger brother, telling her he is not her brother and to stop bothering him. She may have unintentionally touched a nerve by reminding him of Glenn, but he was right that her mothering behavior was somewhat patronizing.
- Felix hates chivalry and honor because he believes they promote the glorification of death and Blind Obedience. His cynicism has some merit; some knights believe their duty is to obey any order without question or argument, rendering them unable to think for themselves. On Verdant Wind and Silver Snow, Dimitri's charge towards Enbarr ends in his death; given that the Kingdom's knights followed him faithfully, the country is left in shambles upon their failure.
- Jerkass Realization:
- In his paired ending with Lysithea on non-Azure Moon routes, after spending years wandering the continent aimlessly as a mercenary, he runs into Lysithea who is living a perfectly happy life as a baker despite being on death's door at that point. Seeing her managing to be happy in spite of her impending death makes him realize how he's been wasting his life, and after she passes he takes over the bakery in her stead.
- On the Verdant Wind route, should you recruit him, he realizes how far gone Dimitri goes and wonders if being by his side would have changed things.
- Jerk with a Heart of Gold: He can be rude, snide, judgmental and even confrontational, but underneath it all, he does genuinely care about the well-being of his comrades; in their support chain, Ashe compares him to a sarcastic and snide, but still caring protagonist of one of his favorite knightly tales.
- One conversation post-timeskip demonstrates this particularly well: In Azure Moon Chapter 14, Felix can be found in the cathedral, looking directly at Dimitri from a distance. Talking to him will result in him requesting that Byleth "Do something about that creature." Which of the 3 responses does he like? The only one of the them that agrees to try. In fact, picking either of the other two will make Felix angrily tell Byleth off for giving up so easily.
- Kind Hearted Cat Lover: Felix, of all people, responds positively if Byleth mentions cats to him during a Teatime event and he says during a conversation with Bernadetta he "doesn't dislike them".
- The Lancer: Felix fills in a similar role to most Lancers: The sarcastic Foil to the 'team leader/hero' (Dimitri in this case) that tends to criticize or snark at him a lot, but deep down harbors a strong loyalty to him. While the martial-inclined Azure Moon specialize in spear-fighting, Felix prefers sword-fighting, with high aptitude in the Sword skill, setting him apart.
- Lightning Bruiser: After he obtains the Aegis Shield and the Strength to not lose much Speed off it, note he transitions from a Glass Cannon to this. The defensive boosts give Felix a good amount of bulk, and his good Dexterity means that the Pavise/Aegis effect has a reasonable chance of going off.
- Like Father, Like Son: Felix ironically fits this trope despite his extremely strained relationship with Rodrigue, since his rebellious streak in the Academy mirrors his father's own rebellious nature back when Rodrigue and and Lambert were students. On the Azure Moon route, Felix even matches his father's devotion to Dimitri, becoming near inconsolable once the king passes away in their paired ending.
- Like Father, Unlike Son: Felix is a cold and aloof swordsman with a budding talent in the reason skill, while his father is an emphatic Knight in Shining Armor that uses faith magic as a Holy Knight.
- Luckily, My Shield Will Protect Me: His Aegis Shield that reduces damage, making him a rare swordsman to actually use them like a Swashbuckler would.
- Made Myself Sad: In his B-support with Dimitri, Felix refuses to let Dimitri hold the Sword of Zoltan he bought, citing an incident where the latter managed to carelessly snap a sword in half by swinging it too hard. When Felix bring up how his family kept telling that story years after, his expression darkens and he leaves in a huff, saying there's no use talking about someone who is long dead.
- Magically Inept Fighter: Zigzagged. He initially comes with a penalty towards Reason and he learns only two spells when trained in the skill, but he also has a budding talent in it. Felix's Magic growth of 30%, while higher than most physically-oriented units, note pales to dedicated mages. While the Mortal Savant class is considered a poor fit for him, this does allow him to use magic weapons such as the Levin Sword to decent effect.
- Master Swordsman: What he strives to be.
- Meaningful Echo: On the Azure Moon route, he shares his post-timeskip Pre Ass Kicking One Liner with pre-timeskip Dimitri; "I'll cut through."
- Meaningful Name:
- Missing Mom: Similarly to Hilda. While Rodrigue plays a small but crucial role in Azure Moon and Glenn's death is a huge moment in the lives of Felix, Dimitri and Ingrid, we never even learn if Felix's mother is still alive or not, although it's heavily implied she isn't. All we know about her is Felix got his eye color from her.
- Multi-Ethnic Name: Latin first name, Germanic middle name, and vaguely Welsh last name.
- My God, What Have I Done?: His endings with Lysithea outside of Azure Moon start with him roaming Fódlan as a vicious sword for hire, leaving a trail of corpses in his wake. Seeing her making the most of life while she's extremely sick and dying, while he coped with his grief by killing, causes him to have a breakdown and put down his sword forever, spending the little time they have together baking sweets and making her happy.
- Nice, Mean, and In-Between: The Mean to Ingrid's Nice and Sylvain's In-Between. It's downplayed in the sense that he's merely a Jerk with a Heart of Gold rather than a full-fledged Jerkass.
- No Sense of Humor: Flat out states to Dorothea that he doesn't joke, and one of the notes he leaves in the advice box has him saying that people find him dour and suggest that he should joke more often, which he doesn't see the point of.
- No Social Skills: Downplayed, but Felix lacks social tact and is prone to being insensitive.
- Non-Uniform Uniform: Downplayed. Felix wears the vest variant of the uniform, has a belt around one thigh, and has a semi-unique boot design (only Sylvain and Lysithea wear the same boots).
- Not So Above It All: He acts aloof and no-nonsense, but a lot of his supports have him engaging in silly or light-hearted behaviour, like slicing up fruit that Flayn throws to him, eating cake Lysithea baked for him, talking about cats with Bernadetta, listening to Annette singing, etc...
- Not So Different: If recruited and on the Crimson Flower route, he laments that he's become no better than Dimitri in his service to the Empire.
- Not in This for Your Revolution:
- He doesn't believe in Edelgard's cause if recruited to the Black Eagles on the Crimson Flower route, but his desire to forge his own path leads him to join them. He does make it very clear that their actions better be worth it in the end.
- Zigzagged with Silver Snow and Verdant Wind. He joins up precisely to try to help the continent under those he thought could do so upon hearing the lie about Dimitri's death, but following Dimitri's actual death descends down a more vengeful path as he obsesses over avenging Dimitri.
- Number Two: In the Azure Moon route, Felix basically becomes second-in-command of the army after Gilbert, since Dimitri is in no condition to lead the army and he often directly reports on things to Byleth. When Dimitri finally comes around, Felix does step back and allow Dimitri to take the reins again but remains an important supporting character.
- Older Than They Look: Post-timeskip. He barely looks any different than he did as a teenager pre-timeskip (only changing his clothes and hairstyle), but is in fact 22 years old. His model is even the same size for both the academy and war phases.
- OOC Is Serious Business: Despite repeatedly calling Dimitri a "wild boar", when he first sees how far Dimitri has fallen post-timeskip he says "It's like he's a completely different person now."
- Only Sane Man: Downplayed, but for the first half of post-timeskip chapters on the Azure Moon route, he is the only one to openly question the point of following orders from the clearly insane Dimitri, who is too obsessed with killing his enemies and revenge on Edelgard to think clearly.
- Peek-a-Bangs: His pre-timeskip hairstyle is a downplayed version of this, as while it doesn't fully cover one eye, it tends to flop over it often, most noticeably during tea time.
- Perpetual Frowner: Seeing Felix smile is a rare treat, he's usually quite dour and serious.
- Pet the Dog: He's genuinely curious about Annette's songs. She's additionally one of the few people he's not initially hostile towards with the others including Flayn, Lysithea, Bernadetta and Seteth.
- During his C-support with Bernadetta, despite being confused and annoyed by her panicking in his presence, when he mistakenly believes someone is trying to kill Bernadetta, he immediately draws his sword to get ready to protect her.
- Picky Eater: It's subtle, but Felix dislikes nearly all of the sweet dishes in the Mess Hall and he also doesn't like three out of four of the vegetable ones, being merely neutral on the fourth. Overall he seems to really like meat and not much else.
- Pintsized Powerhouse: Downplayed, but Felix is 174 cm (or about 5'8") and no taller after the timeskip, putting him on the shorter end for male characters, in addition to his model being noticeably thinner than most other characters. Felix also ties for the second-highest Strength growth (55%) and has the third-highest Strength cap (78).
- Platonic Life-Partners: His relationship with Leonie if their paired endings are achieved. Despite never being romantically attracted to nor marrying each other, they end up as mercenary partners, and eventually, street performers for the rest of their lives, or on Azure Moon he becomes her best employer, keeping her around by exploiting her drinking habit.
- Politically Incorrect Hero: Downplayed. In a few of his supports, Felix says sexist things. In his support with Ingrid, he tells her to settle down and marry instead of being a knight, and his support with Leonie, he tells her that she's impressive "for a girl" before being reminded she made a fool out of him earlier. Leonie tells him he's better than looking down on her, and he concedes.
- Pre-Asskicking One-Liner:"I'll go." (pre-timeskip)
"I'll cut through." (post-timeskip) note
- Pre-Mortem One-Liner:"Too slow!"
"Is that all?"
"An opening!" (Pre-timeskip)
"I'll cut you down!" (Post-timeskip)
"Leave my sight!" (Post-timeskip)
- Real Men Eat Meat: One of his favorite gifts is smoked meat, and he likes meat-based dishes in the dining hall.
- Real Men Hate Sugar: "Sweets" is even in his dislikes, although like Saizo before him, it's not that he's trying to make a point but rather that he just doesn't like sweets.
- Recurring Element: The game's Navarre, being an asocial swordsman focused on skill and speed who is mainly focused on improving their swordsmanship. He mainly fulfills this archetype in terms of personality and stats, as he does not start with a Killing Edge, nor does he have to be recruited from the enemy's side like Lon'qu and other members of the archetype before him. In exchange for the Killing Edge, however, he has the Crest of Fraldarius, which boosts his attacks at random (activates more often, but deals less bonus damage).
- Roaring Rampage of Revenge: Felix is nothing but bitter towards his father during the story due to a falling out they had years ago, but in cut content from the game, Felix could/would be so infuriated with Dimitri for letting Rodrigue's death happen that he would defect from the Kingdom army and side with Cornelia, claiming that hell cut Dimitri down.
- Running Gag: Most of his supports begin with a girl (or Sylvain) following him around the training grounds until he gets annoyed enough to try and run them off. In multiple cases they also end up stalking him for the rest of the support.
- Secret A.I. Moves: As an enemy unit, he knows Darting Blow, a skill that is impossible for him to obtain as a playable character. He can also know Axebreaker+, which no playable character can learn. note
- Self-Made Orphan: If recruited on the Crimson Flower route, he can kill his own father Rodrigue in battle.
- Silly Rabbit, Idealism Is for Kids!: In his support chains with Ashe, he mocks and talks down the idea of the Knight in Shining Armor, honor and idealism.
- Shock and Awe: He learns a whopping two magic attacks if his Reason is trained: Thunder and Thoron.
- Smug Smiler: Not on his portrait, but his model's default expression during the academy phase is a rather smug grin. He loses this during the war phase.
- Spirited Competitor: Challenging those he sees as Worthy Opponents to spars is one of his favorite things to do. When Catherine shows up, everyone starts talking about what a fearsome weapon Thunderbrand is and how they wouldn't want to face her in battle. Felix? He immediately starts talking about how he wants to spar with her, and he shows similar interest when Byleth gets their hands on the Sword of the Creator.
- The Spock: For the most part, he's the most grounded in reality between himself, Sylvain, and Ingrid.
- Spotting the Thread: When Flayn is kidnapped, Felix is the student to suspect Jeritza, due to his swordsmanship subtly shifting to a more impulsive, less refined style, something only Felix notices. Jeritza is indeed the Death Knight and Flayn's kidnapper.
- Stay in the Kitchen: In his support with Ingrid, he coldly tells her to give up her passion of being a knight and get married. It's implied this is because he is worried about her being hurt given how close she was to his brother, and doesn't want to lose someone as important to him as her.Felix: Stop bothering with all this. You're not meant to be a knight. Go find a husband.
- Strong and Skilled: Felix ties for both the second-highest Strength growth (55%) and third-highest cap (79). He's also at worst neutral in every physical weapon and movement type, and is dedicated to improving his skills rather than rely on his Crest.
- Strong Family Resemblance: If he let his hair down and grew a beard, he'd be look like his father with a different eye color.
- Tarot Motifs: The Crest of Fraldarius is based off The Emperor, which represents aggression and bravery, which describes Felix pretty well. When reversed however, it represents petty emotions and going against authority, playing into his distain for chivalry and knighthood, and his feelings towards his father (who advocates said ideas for chivalry and knighthood) and post-timeskip Dimitri.
- Together in Death: He and Sylvain promised that they would stay together until they die together.
- If paired on the Azure Moon route, their ending states that they pass away on the same day due to conceding that they could not live without each other. Subverted if one is recruited but the other isn't, Felix throwing that promise away immediately the moment they face each other.
- Takes a more tragic turn if you recruit one without the other on Crimson Flower. Sylvain will lament that they promised to die together when they were kids, and that they must now kill each other in battle.
- Token Good Teammate: On the Crimson Flower route, if not recruited, he shares this status with Ingrid, as he does not become a Fallen Hero in desperation.
- Tsundere: One of the most clear-cut male examples in the entire franchise. He's arrogant, brash, shows open disdain for chivalry, and prefers sparring over social interaction. Yet those who become close to him through supports can get many glimpses of his dere side. His Goddess Tower scene with female Byleth in particular involves Felix rambling on about how he has avoided romance his entire life, finding it a waste of time and only interested in being stronger, before telling Byleth she'd better not get sick from standing around in the cold because he'd "hate for such a good sparring partner to be out of commission." Sure, Felix.
- One for Dedue, who he despises not because he's a Duscurian, but because of his Undying Loyalty to Dimitri. This is expounded further in Heroes in Dedue's Forging Bonds dialogue, where even in Askr his chivalric tendencies towards Dimitri remain that Felix has grown tired of him being "Dimitri's lapdog prancing around with a leash on his mouth." He goes on to say "just don't waste your life by dying too fast" protecting Dimitri. Who knew he had a soft spot for the big guy?
- Tsurime Eyes: His eyes point sharply upward, in contrast to Sylvain and Ingrid's Tareme Eyes, and matching Dimitri's.
- Unusually Uninteresting Sight: He's the only student with a Major Crest that wasn't forced on them through traumatic experimentation and coexisting alongside a natural Minor Crest. It's never brought up in-story, despite Crests being a big deal.
- Used to Be a Sweet Kid: According to Sylvain, Felix used to be "meek and cute," and looked up to him like a big brother. Felix doesn't like revisiting the memory. Dimitri also comments if Felix and Dimitri are picked to eat together that he used to whine if he couldn't do everything with Dimitri, much to Felix's annoyance.
- Vocal Dissonance: In the Japanese version, Felix's voice is quite deep, in contrast to his slender physique and relatively small size.
- Walking the Earth: On all routes but the Azure Moon, his solo ending sees him give up his noble title to become a wandering mercenary after the war. His paired endings on these routes can avert this trope entirely, or have him become one half of a wandering Battle Couple.
- Wall Pin of Love: As befitting a tsundere, he does this to Byleth in his S-rank CG.
- "Well Done, Son!" Guy: In his A support with Byleth, Felix admits that he's been chasing his brother's shadow ever since his death. His paralogue makes it abundantly clear that his relationship with his father is strained because of the "difference of opinion."
- We Used to Be Friends:
- While he was once the best of friends with Dimitri an event before the beginning of the story has put a serious strain on his relationship with him, to the point that he freely describes Dimitri as a monster. Namely, he saw Dimitri acting so savagely in their first battle together that he couldn't even believe it was him, and considering what a Blood Knight Felix is, that's saying something.
- It's possible for you to permanently destroy his friendships with Dimitri, Sylvain, and Ingrid if you recruit him or his friends to the Black Eagles and side with Edelgard.
- What the Hell, Hero?: If he's not recruited on the Crimson Flower route but Ingrid is, Felix will voice his anger with complete bluntness.Felix: All that talk about chivalry and loyalty, only to turn against your homeland!
- When He Smiles: Felix is generally dour, so his smiles are notable. In a support with Bernadetta, she follows him around just to see him smile again, and when she gets a chuckle out of him, she's delighted.
- Worthy Opponent: Right from the very beginning he views Byleth as this, eager to challenge them.
- You Gotta Have Blue Hair: His hair is dark blue.
- You Monster!:
- He outright calls Dimitri a 'boar' and a monster in their support chain, disgusted with how bloodily the prince fought during the battle to quell a rebellion.
- He calls Dedue a monster in their support chain after the former's Undying Loyalty to Dimitri has him claiming he would commit heinous actions, like massacring women and children, without hesitation should the prince be involved in said situations.
- If recruited on the Crimson Flower route, this can be turned around on him. He can potentially fight Dimitri, Sylvain, Ingrid or even his own father. Needless to say, none of them mince their words when they run into him again (unless they too have been recruited). He'll even admit as much, lamenting about how what he hated so much about Dimitri is something he now has become.
Mercedes von Martritz
Class: Commoner → Monk → Priest → Bishop
Age: 22 (5/27)
Crest: Lamine (Minor)
Height: 169 cm
Voiced by: Yumiri Hanamori (Japanese), Dorothy Elias Fahn (English)
A kind girl, who watches her surroundings closely and can't ignore people in need. She is a former noble of the Adrestian Empire, but chose to live in the Holy Kingdom of Faerghus as a commoner. In Faerghus she once attended the Royal School of Sorcery of the kingdom's capital. She says she is "a bit older" than the other students.
Her personal ability, Live to Serve, restores her health equivalent to the amount that heals an ally whenever she uses recovery magic. She bears the Minor Crest of Lamine, which gives her a chance to conserve a use of recovery magic.
- Affectionate Nickname:
- Annette calls her "Mercie."
- Cyril starts calling Mercedes "Mercie" by Mercedes' request due to difficulty pronouncing her name at first, but by their B-support, Cyril says that he sees her as a close older sister figure and Mercedes is happy to hear him using the nickname.
- Ancestral Weapon: House Martritz's Relic is a protective gem as opposed to a weapon: The Rafail Gem, which is tied to Lamine's Crest. Mercedes can obtain it upon completing her and Caspar's Paralogue, given to her by the Death Knight himself, no less, and it allows for the holder to be protected against effective weaponry, critical hits, and may occasionally halve damage outright. As one with Lamine's Crest, Mercedes can safely wear it.note
- Anger Born of Worry: One of the few ways to upset Mercedes is to put yourself in danger for her sake. She gets into an argument with Annette when the latter puts herself in danger to protect Mercedes from a criminal, and to a lesser extent, she disapproves of Ferdinand putting himself in danger to obtain the evidence that her foster father bribed the church to let him adopt her.
- Arranged Marriage: Mercedes' foster father wants to get her married off to a nobleman as soon as possible in order to raise his standing through her Crest, and in Byleth's A-support, he presents a marriage to her that Mercedes is exasperated by, but feels that she has no choice in refusing. Mercedes tells Byleth that she'd rather enter the service of the church, and Byleth can advise her to follow her dreams instead. She ends up declining the proposal.
- Awesome, but Impractical: The Tathlum Bow is a weapon associated with her Crest, but there's a catch: It's only available in the Blue Lions route and she's unable to synergize well with it even with her strength in bows. As such, it's better off on another archer.
- Babies Ever After: In her ending with Sylvain.
- Beauty, Brains, and Brawn: Within the Blue Lions girls, she's the Beauty to Annette's Brains and Ingrid's Brawn, being the kind, motherly centre of the group with a Hair of Gold, Heart of Gold.
- Beware the Nice Ones: Mercedes is a very sweet, kind, and gentle woman, but as her supports with Lorenz show, she can be quite terrifying when sufficiently angered.
- Birds of a Feather: She can end up married to Ashe, and both of them are kind, sweet people with a strong desire to help others, as well as their skill and fondness for baking.
- Big Ol' Eyebrows: Her eyebrows are noticeably thicker than all the other female characters.
- Big, Screwed-Up Family: Her supports with Jeritza reveals that he hated his father and wanted to kill him. Mercedes even reveals that both her and their mother had no intention of leaving him behind and it was a spur of the moment, but he reveals to Mercedes that he told her to leave him. When she asks why Jeritza killed their father, he states that he wanted to because their father found out their mother was past the age to bear children and intends to marry Mercedes. He snapped and murdered his father in a blind rage. Next thing he knew, everyone was dead and he had no recollection on what happened.
- Bond One-Liner:"It had to be done..." (pre timeskip)
"Let's keep our guard up." (said with different inflections pre and post timeskip)
"I don't expect forgiveness." (post timeskip)
- Breaking the Cycle of Bad Parenting: Any ending that involves her raising children, adopted or her own.
- Cain and Abel:
- Acts as the sweet, kind and altruistic Abel to her half-brother Emile, also known as the Death Knight, being the bloodthirsty and eager-to-kill Cain. At the end of Mercedes and Caspar's post-timeskip paralogue, even during a Pet the Dog moment where he gives Mercedes their family Relic, he says he won't hesitate to kill her if they meet again.
- Averted if you poach her to the Black Eagles and side with Adrestia, in which case they fight on the same team.
- Combat Medic: She starts out knowing Heal and using bows, but if her Faith is leveled she learns Nosferatu, and if her Reason is leveled, learns fire and thunder spells alongside her healing abilities.
- Commonality Connection:
- In her supports with Ingrid, both young women bond over being hassled by unwanted marriage proposals; Ingrid muses that, despite their outward differences, their similar struggle is something they have in common.
- In her supports with Sylvain, the two bond over how their Crests have caused them misfortune and strife throughout their lives.
- Cool Big Sis:
- In her B-support with Cyril, Cyril tells her that he's come to think of Mercedes as an older sister, and Mercedes assures him that he can rely on her for anything.
- To Jeritza, who's her actual little brother Emile.
- Cute Clumsy Girl: She regularly forgets obvious things, like wearing clothes, is almost as bad as Annette at causing kitchen disasters, and nearly kills Dimitri by accident while learning swordsmanship from him. She acknowledges this in several supports, including her S rank. It's one of the reasons she dislikes physical activity, due to causing accidents or hurting herself.
- Deadpan Snarker: An interesting variation due to her voice and attitude, but Mercedes is extremely sarcastic and still manages to slip the remarks in there without changing her behavior.
- Extreme Doormat: In her A-support with Byleth, she notes that for most of her life she just followed the whims of others, telling herself that it was the goddess's will. Her decision to take a side and fight in the war was the first time she actually chose for herself alone, even going against her adopted father's wishes, and she does so again to reject the marriage proposal he sent her.
- First-Name Basis: Unlike most of the other Blue Lions, she calls Dimitri by name rather than his title.
- Gameplay and Story Integration: Her clumsiness and loathing of exercise results in penalties to learning all melee weapons and heavy armor.
- Hates Their Parent: Downplayed compared to characters like Felix and Hubert, but while Mercedes loves her mother, she does not think well of her adoptive father at all. In her supports with Ferdinand, she notes that a soldier who tries to strong-arm another into selling his sword reminds her of her adoptive father, who used similar tactics to adopt her as a Crest-bearing heiress. In her S Support with Byleth, she announces her intention of essentially cutting ties with her adoptive father.
- Heal Thyself: Mercedes's unique Live to Serve talent recovers her HP by the same amount she heals someone for every time she heals one of her allies.
- Hidden Buxom:
- Mercedes' pre-timeskip outfit has fabric draped over her torso, so it's never apparent what her chest size is. Post-timeskip, this drapery is gone, and she wears a figure-hugging formal blouse that reveals she's extremely well-endowed, with breasts roughly on par with Dorothea post-timeskip. However, even at this point, her bust size is comparatively hidden, as her blouse is quite conservative and shows no cleavage whatsoever.
- Subverted for her pre-timeskip appearance with her Loungewear DLC Costume. Mercedes wears a form-fitting sports shirt which confirms her to be roughly as busty as Dorothea, but still less so than female Byleth in her own sports jersey.
- Confirmed and emphasized by the game's internal data. Canonically, Mercedes is actually bustier than every other character in the game (including Leonie, Shamir, Marianne, Dorothea, and Hilda) except for Byleth and Manuela. She also remains the same size before and after the timeskip, meaning that her bust size before the timeskip is actually even larger than almost everyone's even after the timeskip.
- Hidden Depths:
- One of her likes is ghost stories, and as shown in her supports with Alois, for a kind, sweet and motherly young woman, she's good at telling a pretty dark, haunting story.
- Her supports show she has a surprisingly snarky side, especially around Sylvain and Lorenz.
- Innocently Insensitive: She touches quite a nerve in her C-support with Felix when she says he reminds her of her little brother. Felix instantly snaps at her that he's not her brother and not to compare them, leaving a stunned Mercedes to apologize and leave. Given Felix's brother died quite traumatically, it's to be expected Felix took exception to the comparison, even if Mercedes didn't mean it in a bad way.
- Irony: Having been born into Adrestian nobility and being one of the game's two strongest magic units, one would expect Mercedes to be a member of the Black Eagles. Instead the circumstances of her early life led to her joining the Blue Lions, the class least associated with magic. Though if the player poaches her to the Black Eagles, Mercedes has a very strong reason to join on the Crimson Flower route.
- I Was Just Joking: In her A-Support with Byleth, she mentions how she may tell her father that she found someone she fell in love with to discourage him from trying to arrange her with anyone. When Byleth asks who she is referring to she will say it's Byleth themself....only to immediately say she's only joking. Naturally in her S-rank support she will then say she was actually serious after all.
- Hypocrite: Most of Mercedes' Supports involve her mixing sternness and gentleness in order to teach her fellow classmates an important life lesson, reinstill their drive, and, in the case of Lorenz and Ferdinand, scold them for some of their more excessive behavior. Not only is Mercedes incredibly lazy when it comes to her future in general, or when it comes to the fate of whichever faction she's a part of, but she also refuses to acknowledge that her half-brother Jeritza bears a lot of responsibility for his crimes as the Death Knight, shoving the blame onto herself. She also gives Lorenz a lot of grief for being fairly realistic about how he puts duty ahead of his personal desires, when she herself initially shows no incentive to tell off her adoptive father's attempt to put her in an arranged marriage, along with the aformentioned lack of care regarding her future outside of the academy.
- It's All My Fault: Mercedes blames herself for her half-brother Emile's fall into villainy as the Death Knight. After Emile was born, Mercedes's stepfather treated Mercedes and her mother as if they were expendable, and the two left House Bartels to live in a church, leaving Emile behind. Mercedes and Emile didn't meet again until Mercedes began attending the Officers Academy, and he was teaching there as Jeritza. By the time she confronts him personally, he feels he's beyond redemption and won't be swayed to join her, and he's eventually defeated by Kingdom forces at Fort Merceus. Mercedes regrets not going back to House Bartels for him sooner and apologizes to her dying brother for being a lousy sister.
- Lady of Black Magic: Mercedes is a former Adrestian noble with a gentle, graceful demeanor as well as a high Magic growth, allowing her to cast powerful spells whenever she isn't healing allies. Her strengths in Reason and Faith make her a strong candidate for the Gremory class.
- Last of Her Kind: In her B support with Dedue, she reveals that she's the last of House Martritz, and expresses her concern that her family recipe will be lost if she dies.
- Long Lost Sibling: The Death Knight, also known as Jeritza, a teacher at the Officers' Academy, is actually Emile, her younger half-brother, whom she was separated from when she fled his father's house in the Empire.
- Luminescent Blush: In her A-support with Ignatz, she lights up when Ignatz compares her beauty to the Goddess and declares his intent to use her as the basis for his next portrait of said deity. As he runs off, she can only pleasantly muse if declaring such a thing before the altar is a sin and that she'll have to offer an extra prayer for him.
- Mage Marksman: Mercedes has high aptitudes in both magic skills, and has Archery as her Budding Talent. If you level her Bow skill, she makes excellent use of the Magic Bow.
- Magikarp Power: Of the three in-house healers, Mercedes has the weakest start due to her D Rank in Faith, while Linhardt and Marianne both start with a D+, meaning that Mercedes will take the longest to learn Psychic. After that benchmark, Linhardt and Marianne diverge into more supportive and or offensive roles, while Mercedes continues to focus on healing and ends up the strongest in the game thanks to her Fortify spell.
- Morality Pet: To Jeritza on the Crimson Flower route.
- Motherhood Is Superior: Mercedes has a loving mother, but has had a very rough run of father figures. Her birth father, Baron Martritz, would have presumably been loving, but died within one year of her birth. Her stepfather, Baron Bartels, only brought her and her mother around so that one of them could bear him children with crests, deciding he'd take Mercedes as his spouse once she became old enough. Her unnamed adoptive father, like many unsavory parents in the setting, kept attempting to make her marry someone of standing, so that he could be a Coattail-Riding Relative.
- Alternatively, in some of her endings, she can run a loving orphanage as a single parental figure. She even happens to visually resemble a "Mother Superior" nun or abbess.
- Motherly Side Plait: During her academy days, she wears her hair like this, fitting her kind-hearted nature. Her hair is cut short after the Time Skip, however. On the other hand, there is a Cipher card of hers that depicts her post-time skip outfit while keeping her side plait.◊
- My Greatest Failure: Leaving her little brother behind in House Bartels. However, her Support with Jeritza reveals he asked their mother to abandon him as he didn't want them pursued by the House.
- Nice Girl: She's one of the sweetest, friendliest and most gentle characters in the cast. In several of her supports, Mercedes declares that she wants to help people - whether through service to the Church of Seiros or otherwise.
- Non-Uniform Uniform: She wears a shawl over her uniform and her boot design is unique.
- Of Corsets Sexy: Post-timeskip, she wears one as part of her outfit, and it does a lot to show just how busty she is.
- Older Than They Look: She looks to be around the same age as the other characters you unlock, but she outright says she is a bit older than the others. She's in fact 22 years old at the start of the game, and is the oldest student excluding Balthus.
- Oneesama: To Constance, who even calls her as such in the Japanese dub. And to Jeritza, who loves her dearly.
- Orphanage of Love: If recruited on the Crimson Flower route, her solo ending as well as her paired endings with Byleth, Ignatz, Annette (regardless of route) and Jeritza has her opening an orphanage.
- Playing with Fire: Most of the spells she learns from her Reason skill are fire-based.
- Please Kill Me If It Satisfies You: When she happens to run into Jeritza's Death Knight persona, she's willing to die due to believing that abandoning him was what made him the Death Knight in the first place.
- The Pollyanna: Mercedes has experienced several hardships since she was a child, but she remains positive and optimistic, preferring not to gripe or dwell on her misfortunes.
- Pre-Asskicking One-Liner:"Here we go!" (pre-timeskip)
"At your service." (post-timeskip)
- Pre-Mortem One-Liner:"Excuse me!"
"Sorry about this!" (Pre-timeskip)
"I've got this!" (Pre-timeskip)
"Here goes!" (Pre-timeskip)
"Are you prepared for this!" (Post-timeskip)
"Your end has come!" (Post-timeskip)
"Give me strength!" (Post-timeskip)
- Recurring Element:
- The religious, motherly, soft-spoken healer as pioneered by Lena.
- Her background and character are reminiscent of Priscilla, although Priscilla remained a noble while Mercedes forsook it altogether. Like Priscilla, she is also the kind and gentle healer who also was separated with her brother due to circumstances. Unlike Raven though, this almost certainly ends in tragedy, as Emile and/or Mercedes will die, depending on the route you take. The only way to save them both is to sway her to the Black Eagles and side with Adrestia over the Church.
- Rags to Royalty: If paired with Dimitri, the populace of Faerghus are shocked when Dimitri chooses her to be his wife, but realize they were made for each other after she goes out of her way to help people and heal the damage caused by the war.
- Riches to Rags: This girl did not have an easy life. To wit, she was born into a noble family in the Adrestian Empire, but her father passed away before she was born. Her mother would remarry a noble in House Bartels. This marriage produced a son who bore a Crest, but also led to her step-father having no further use for her mother, and casting them out while she was still ten years old. She would later be adopted by a merchant, who intends to marry her off for his own financial gain and prestige through the fact that she has a Crest.
- Romantic Two-Girl Friendship: Mercedes and Annette adore one another, spend a lot of time shopping together, and give one another Affectionate Nicknames.
- Saintly Church: She's the most religious of the playable characters, and is the sweetest, nicest, most obliging person you'll meet, even to those who don't follow the Church. Even towards Lorenz (sometimes).
- Secret A.I. Moves: She knows Abraxas as an enemy on Crimson Flower and Seraphim as an enemy on Verdant Wind, spells that are impossible for her to obtain as a playable unit. She can also know White Magic Avoid +20 and Unsealable Magic, the former of which is limited to Byleth and Dorothea, and the latter being unobtainable by player-controlled units.
- Secret Keeper: If she's recruited on the Crimson Flower route, it's implied she's one of the few members of the Imperial Army who knows Jeritza's true identity as Emile von Bartels.note
- Shared Family Quirks: She has a hell of a sweet tooth, just like her brother Jeritza/Emile.
- Shock and Awe: She learns Thunder at D rank in Reason.
- Sibling Team: Can become one with Jeritza on the Crimson Flower route.
- Skewed Priorities: If you talk to Mercedes post-timeskip during the war, she will sometimes comment on how she'd like to have tea and cakes with her fellow soldiers, in contrast to the other characters discussing the oncoming battle. Byleth can even lampshade this by pointing out that they shouldn't be wasting provisions.
- Smarter Than You Look: Although her Pollyanna attitude can make her come off as something of a ditz sometimes, Mercedes is sharper than she lets on. In her supports with Sylvain and Lorenz, she quickly sees through their actions, pointing out to Lorenz that, despite his noble actions (helping her to the infirmary after she twists her ankle), he still won't look her in the eye or talk to her like a real person because she's a commoner.
- Sole Survivor: Of her birth father's family, House Martritz, which had been wiped out in the empire.
- Squishy Wizard: Mercedes has high Magic & Resistance, but while her initial Defense stat is passable, her weak growths in Defense will make her go down easily to a physical attack. She has the most penalties to skills in the game due to her hatred of exercise, being bad at everything related to that except archery (all melee weapons and heavy armor). This naturally forces her into a magic role.
- Sugary Malice: She almost never changes her tone of speaking or drops her motherly attitude, but while being kind and loving she can drop scathing sarcasm or stealth insults without warning in the same tone if she gets annoyed.
- Sweet Baker: Shes fond of baking and according to Ashe is highly skilled at it, while having the sweet, motherly personality to match. It was apparently something she learned from her mother.
- Tarot Motifs: The Crest of Lamine (Judgement) represents renewal and change, where Mercedes had gone from an Imperial noble to a commoner living in Faerghus. When reversed, it instead stands for denying self-forgiveness for past mistakes, just like how Mercedes blames herself for leaving Emile behind at House Bartels. An additional meaning to the card is a deep association to the intangible spiritual forces and devotion to a higher level of consciousness, which Mercedes dutifully does through her religious nature.
- Team Mom: Mercedes is one of the oldest students at the monastery and has a motherly personality; she often comforts, encourages and advises her friends when they are upset or frustrated with something.
- The Tease: Mercedes seems to enjoy pretending to interpret comments in a romantic light to tease others, such as in her supports with Lorenz.
- Textile Work Is Feminine: To go with her motherly demeanor, Mercedes knows how to sew, and helps teach Dimitri how to mend his clothes.
- Token Adult: She's the oldest Blue Lion, and the only one in her house older than 20.
- Tranquil Fury: In her supports with Lorenz, Mercedes maintains her sweet tone of voice and calm emotion as she rips into Lorenz for his classist views.
- Verbal Tic: In the Japanese dub, she tends to say "Ara~" a lot, which is translated to "oh my" and "my, my" in the English version. This is done to emphasize her motherly role to the class as a whole.
- Vocal Dissonance: For the oldest student in Garrag Mach (if you don't count Balthus), she has a very high-pitched, squeaky voice.
- White Magician Girl: She is a kind and gentle young woman with a great aptitude for White Magic. Her Fortify spell makes her one of the strongest healers, and her crest sometimes gives her a free spell.
- You Have Outlived Your Usefulness: After the birth of her maternal half-brother, Emile, her step-father saw her and her mother as this, as he married the latter solely to have a Crest-bearing child. Ultimately, Mercedes and her mother moved out of her step-father's residence to live in a church in eastern Faerghus. Her support with her brother reveals that her step-father eventually found use for them again, but intended to marry Mercedes instead, given that her mother was past childbearing age.
- You Remind Me of X:
- She tells Felix in their supports that he reminds her of her brother Emile. She admits they look nothing alike, but it's more in their personality.
- She tells Cyril that he reminds her of her younger brother Emile in their support in response to Cyril telling her that he sees her as an older sister.
- She mentions in her supports with Ferdinand that an overbearing soldier who tried to force his comrade to sell his sword reminds her of her adoptive father.
Annette Fantine Dominic
Class: Noble → Monk → Mage → Warlock
Age: 16 (5/09)
Crest: Dominic (Minor)
Height: 151 cm (pre-timeskip) -> 153 cm (post-timeskip)
Voiced by: Takako Tanaka (Japanese), Abby Trott (English)
The niece of Baron Dominic. She graduated from the Royal School of Sorcery in the kingdom. She's a cheerful and hardworking girl, but there are times when any plans she makes end up going nowhere and fails. She has been friends with Mercedes since their time at the School of Sorcery, and she calls Mercedes "Mercie" while Mercedes calls her "Annie."
Her personal ability, Preserverance, allows her to Rally an ally's Strength. She bears the Minor Crest of Dominic, which gives her a chance of conserving uses of attack magic.
- Adaptational Badass: In Heroes, her Speed and Defense are much higher than her averages in Three Houses. Crusher also targets the lower defensive stat of a target in Heroes as opposed to exclusively targeting Resistance as in Three Houses.
- Affectionate Nickname: Mercedes calls her "Annie" (or "Ann" in the Japanese version), though Mercedes is the only one who uses this name.
- Always Someone Better: In her support chain with Lysithea, she admits to Lysithea she feels this way since Lysithea is both talented and a hard-worker and Annette feels like she has to give it her all just to keep up with her, but Lysithea responds with a You Are Better Than You Think You Are speech.
- Ambiguous Disorder: Annette is known for being scatterbrained and clumsy, with an obsession with learning magic. Combined with an early sidequest being about giving her herbs to help her be "a little calmer and more careful," and she's a practically textbook case of ADHD.
- Ancestral Weapon: Annette gains use of the Dominic family Relic, the axe Crusher, after Baron Dominic's defeat in her and Gilbert's paralogue. As she's the only Crest of Dominic bearer in the cast, she's the only person capable of wielding it safely.
- Antagonistic Offspring: On the Crimson Flower route, it's very much possible for her to fight and kill her father Gilbert in the final battle. She reveals in several chats before this point that she knows it's a real possibility and dreads it, but she's staying the course for Byleth.
- Badass Adorable: She's a sweet, cute, and energetic girl who also has a high magical growth and quite the talent for Reason magic, learning several powerful spells.
- Badass Teacher: Many of her endings result in her taking up a teaching position after the war.
- In her solo ending and her paired endings with Caspar (on non-Crimson Flower routes), Dedue, Mercedes, Hanneman, and Gilbert, she returns to Fhirdiad and becomes a teacher at the Royal School of Sorcery.
- In her paired endings with Linhardt on all routes, Felix on a non-Azure Moon route, and Byleth on the Crimson Flower route, she and her husband become teachers at the Officers Academy, with Annette as the new sorcery instructor.
- In her paired ending with Claude, she becomes headmaster of a school of sorcery designed to foster peaceful relations between Fódlan and Almyra.
- In her paired ending with Byleth in non-Crimson Flower routes, while she doesn't become a teacher she becomes a frequent guest speaker at the Royal School of Sorcery.
- Beauty, Brains, and Brawn: Of the Blue Lions girls, she's the Brains to Ingrid's Brawn and Mercedes' Beauty, being an exceptionally rare Faerghus-born magical prodigy from sheer hard work.
- Beware the Nice Ones:
- Sweet little Annette is surprisingly at ease with killing people - on your first real mission with the Blue Lions where you actually kill enemy units instead of just defeating them, she'll happily comment on how far along her magic is coming, whereas the more seasoned fighters like Dimitri and Sylvain display a far more sober, regretful attitude towards it.
- She's also willing to threaten people if they hurt her friends, like telling a brigand she won't go easy on him if he keeps harassing her and Mercedes in their B support, much to the horror of the latter.
- On the Crimson Flower route, should you kill her father and didn't recruit her, she'll snap.
- Be Yourself: In her support with Byleth, Annette is frustrated and stressed by how hard a worker she is, and her inability to relax. She resolves at first to "do her best at not doing her best," only for it to feel unnatural for her to just relax on a day off and frustrate her more. At the end of the support chain, Byleth advises her to stay true to her hardworking and energetic nature instead, and a happy Annette agrees.
- Big Eater: She really does love eating. Felix notes after hearing one of her songs about food that her stomach isn't far from her heart.
- Bittersweet Ending: Her paired ending with Felix on the Azure Moon route has a hint of this thrown in it at the end. She and Felix live happily and thanks to his encouragement, she becomes a songwriter that has her melodies remembered for decades. However, its noted that the lyrics of the songs eventually became distorted and the original meaning of the music was lost.
- Black Magician Girl: An energetic young woman who excels in Reason Magic.
- Blow You Away: By leveling up her Reason skill, Annette becomes a master of wind magic.
- Cry Cute: Does this if you S-Support her.
- Cute Clumsy Girl:
- Annette is earnest and hardworking in everything she does, though she's clumsy and often drops or trips over things. While some characters (such as Dedue) point out Annette's clumsiness, nobody holds her in contempt and are usually more worried about her well-being.
- In her support with Dedue, Dedue points out that she often fails to pay attention to her surroundings, resulting in her exploding the kitchen when she tries to cook, wearing mismatched shoes, and other mishaps that result from her being, in her words, "scatterbrained."
- She offers to clean Hilda's room in their C support and ends up making the place messier, prompting Hilda to clean up the place herself. While unhappy that she has an even bigger mess to clean, Hilda appreciates Annette for trying.
- After conversing with Byleth about her hardworking nature, she rushes away and trips on a barrel, as her professor stares in silence.
- Having tea time with her, Annette mentions having broken another plate. Disagreeing, chatting, and praising nets this approval.
- Annette and Gilbert's paralogue opens with Gilbert speaking with Byleth, and Annette makes her entrance by running into a barrel with a clatter. After the three of them convene at the end of the mission, Annette exits and immediately trips over a box. Gilbert turns back to Byleth and asks them to watch over her.
- The Cutie: Very much so among the Blue Lions, being the second youngest and shortest among them.
- Disappeared Dad: Her father is Gilbert (otherwise known as Gustave), who left the family in order to focus on his duties as a knight. In her support with Dimitri, Annette reveals that her primary motivation for attending the Officers Academy was to find her father, whom she was sure was at Garreg Mach Monastery.
- Dragon Their Feet: On the Crimson Flower route, should you not recruit her, she outlives Dimitri and commands the last remnants of the Kingdom army in the final battle along with Ashe.
- Drop the Hammer: Her family's Hero's Relic, Crusher, is a hammer that deals magic damage.
- Expository Hairstyle Change: She loses her Girlish Pigtails during the timeskip, showcasing that she's all grown up.
- Fiery Redhead: She's redheaded, energetic and excitable all at once.
- Friendly Rivalry: Her Supports with Lysithea revolves around the two developing a friendly rivalry in becoming stronger mages.
- Gameplay and Story Integration:
- She scored high at the school of sorcery. She's also one of the few characters to start with a proficency (Reason) at D+ instead of the usual D or E+.
- Annette is Good with Numbers and enjoys studying tactics. She's one of the few non-lord characters with an authority boon.
- For her boon in axes: While Annette is not a physically-oriented unit, the basics of knighthood and battle were taught to her due to being the daughter of a family of Barons who have served as knights for generations, one of them being her father Gilbert. House Dominic is also one of the noble houses that possesses a Hero's Relic, and theirs is the magical axe Crusher.
- She says her high marks at the school of sorcery were due to hard work instead of natural talent. She lacks a budding talent.
- She has a bane in Bows, which makes sense as Annette is clumsy and archery requires a lot of precision unlike the other methods of attack.
- Gameplay and Story Segregation: While she's said to be clumsy, Dexterity ties with Magic for her highest stat. note
- Girlish Pigtails: Hers are donut-shaped, showing that she's an energetic young girl. She loses them after the timeskip.
- Good with Numbers: Her C support with Ashe shows she's quite good at maths, and enthusiastically convinces him that knowing the theory can be a lot of help when making strategy.
- Hartman Hips: Post-timeskip, while she's still short, her hips are noticeably wider, further emphasized by her outfit.
- I Want My Mommy!: Or daddy, in this case. Her Famous Last Words in chapter 18 of the Crimson Flower route are begging her father to save her.
- If It's You, It's Okay: Implied with Mercedes. Their paired ending states that although they were apart for a while, Annette eventually moved to Mercedes' village and remained there. The ending even states they were happy with their modest life.
- Lethal Chef: She spends a lot of time trying to cook. Trying being the keyword. She's caused at least one explosion in the kitchen during the night. Even her paired ending with Byleth has accounts where she still makes explosions in the kitchen while he has to save her. She's also one of the few characters with penalties towards cooking.
- Magic Knight: In spite of having a low strength growth, she has axes as a proficiency, and also has Crusher as her relic weapon that deals magic damage, and learns Lightning Axe earlier than Edelgard and Sylvain at a rank of C+.
- Morality Pet: She's Felix's to a degree; she's one of the few students he isn't openly rude and hostile to, especially within the Blue Lions. In their paired endings on non-Azure Moon routes, it's outright stated that she's his major reason to smile.
- Nice Girl: She happens to be very cheerful, sweet, and kind. In fact, she doesn't even hold any personal grudges or hatred towards her own father when he abandoned his family to serve the Knights of Seiros, and can reconcile with him in their supports.
- Not the Intended Use: While her stats mostly lean towards a Squishy Wizard type, her proficiency in axes, including having her relic weapon being an axe, makes her a viable candidate for the Wyvern Rider and Wyvern Lord classes, of all things.
- Older Than They Look: Pre-timeskip. She has the appearance that can easily be mistaken to be that of a small child, but is actually 16 at the start of the game.
- Overshadowed by Awesome: While she has a decent spell list, she unfortunately has to compete with Lysithea due to Lysithea's insane magic damage and spell list. That said, she possesses a good amount of rally skills such as Rally Movement, and her proficiency in axes means that she can utilize the Bolt Axe or even Crusher, and makes for a good, if a bit gimmicky Wyvern Rider or Wyvern Lord.
- Pintsize Powerhouse: Annette is the shortest Blue Lion, and the second shortest of any unit (after Flayn) during the War Phase. She also packs a massive punch with her magic.
- Plucky Girl: She's a go-getting, hardworking and cheerful young woman. She loves to come up with silly little songs to help her as she works, which exposes her to teasing from the likes of Claude.
- Pre-Asskicking One-Liner:"Here it goes!" (pre-timeskip)
"I'm your girl." (post-timeskip)
- Pre-Mortem One-Liner:"Ready or not!" (Pre-timeskip)
"I'm not gonna lose!" (Pre-timeskip)
"Get lost!" (Pre-timeskip)
"I'll show you!" (Pre-timeskip)
"You're done!" (Post-timeskip)
"I won't back down!" (Post-timeskip)
"I have to do this!" (Post-timeskip)
"You ready?" (Post-timeskip)
- Recurring Element: The youthful, friendly, and cheerful prodigy of offensive magic with specialization in wind, just like Merric. Annette is notable in that she is the first female who fulfills the archetype, all previous "Merrics" having been male. She also possesses partial traits of Linde, besides her gender: having issues about her father Gustave/Gilbert being a Disappeared Dad, and in the Crimson Flower route, if recruited, she could enact father-daughter fatal battle with Gilbert in a reverse of what happened between Tailtiu and Reptor (except Annette considered herself the bad daughter that has gone too far to stop, while Gilbert is a wholly good father). If she's not recruited, killing Gilbert will make Annette snap and demand revenge, turning him into her Miloah figure.
- Roaring Rampage of Revenge: On the Crimson Flower route, should she not be recruited and you kill her father Gilbert, Annette will flip out and charge at you disregarding her own position and her own life as a result.
- Romantic Two-Girl Friendship: Annette and Mercedes are incredibly close, love shopping together, and give one another Affectionate Nicknames. After they make up from their fight in their A-support, Annette ends up declaring that Mercedes is the person she loves most in the world.
- Running Gag: At the end of conversations, she tends to run off and trip on something offscreen, usually a barrel.
- Scholarship Student: Because she lacked the financial means to attend the Officer's Academy right away, Annette worked to receive a recommendation from the Royal School of Sorcery to bypass the tuition costs. Her natural hard-working personality helped her achieve the goal, but gave her a sense of anxiety due to lacking raw talent compared to others.
- Secret A.I. Moves: As an enemy unit, she can know Seal Speed, a skill that is impossible for her to obtain as a playable unit. She can also have a skill that prevents her from being silenced.
- Secret Art: Outside of a New Game+, she's the only character that can use Dust, Crusher's combat art. It deals 20 extra damage, lower enemy's defense by 5, and deals effective damage against dragons.
- Shared Family Quirks: Like her father Gilbert, Annette has a boon in axes. They also both enjoy the Almond Blend during tea time.
- Shorter Means Smarter: She's the shortest Blue Lion and one of the shortest characters in the game. She's also a magical genius that enjoys studying battlefield tactics, and is one of the few characters to excel in both Reason and Authority, the two most study-intensive fields. note
- The Slow Path: Downplayed. After her father left the family, Annette figured that he had gone away to Garreg Mach Monastery out of shame. However, she lacked the financial means to attend the Officer's Academy and was too young at that point. Instead she attended the School of Sorcery in Fhirdiad and worked herself to the bone to get a recommendation to the Officers Academy. Between the year of her father's disappearance and the graduation from her studies at the school note , it took her nearly three years to see him again.
- Sole Survivor: Assuming no recruitment outside the Azure Moon route, she stands a good chance of becoming this. On the Crimson Flower route, Dimitri, Dedue, Felix, Ingrid, and Sylvain are required kills, while Ashe starts very close to the player's starting position; Annette, meanwhile, is also an optional target and starts far away. On the Verdant Wind route, Ashe can be killed at Aileil, while everybody else sans Dedue can be killed at Gronder, and even then, he can die at Enbarr. Finally, on Silver Snow, Ashe can once again be killed at Aileil, Dedue can once again be killed at Enbarr, and everybody else presumably dies offscreen. In both cases, Annette is not seen, implying she survived.
- Squishy Wizard: Her talents lie in powerful attack magic, and she's got frail physical defenses.
- Suspiciously Similar Substitute: Spell mastery and talent placement aside, Annette draws a lot of similarity with Tailtiu, being a perky mage girl with short attention span (which, in the case of Annette, translates into her clumsiness) and having rather similar father issues, with Gilbert and Reptor being more distant to them and there is a good chance that they could end up in blows. Thankfully for Annette, Gilbert is still a decent dad even if he's a bit inept at showing it at first and just laments at how fate turned out for them (or in other cases, they could just reconcile or fight and die together on the same side) unlike Reptor who disowned and doomed Tailtiu to a life of Honor-Related Abuse for betraying him.
- Sweet Tooth: She has a strong fondness of sweets, fitting into her personality.
- Tarot Motifs: The crest of Dominic is based on the arcana of The Empress, which symbolizes accomplishments and development. This fits Annette's constant drive for knowledge and the high scores from her time at the School of Sorcery. When reversed, however, this arcana represents a lack of concentration and anxiety, which Annette experiences a lot of the time, as detailed in Ambiguous Disorder above.
- Tears of Joy: If paired with Byleth at the end of the game, she cries when he demands her in marriage.
- Tell Me About My Father: Annette's support with Dimitri has her asking him about how her father, Gustave, who served the Blaiddyd royal line since the time of Dimitri's grandfather, acted when away from home. Dimitri remembers him as a strict, but affectionate mentor figure who used sometimes questionable training methodsnote , and Annette remarks that she remembers him being much the same at home.
- Tomboy and Girly Girl: With Ingrid in their support chain; Ingrid is training-focused and claims to have no time to focus in her appearance beyond basic hygiene, while Annette talks excitedly about traditionally feminine pursuits like putting on makeup. In the end, despite Ingrids protests, she manages to trick Ingrid into putting on some makeup anyway.
- Tough Love: In her support with Dedue, Annette reveals that her uncle Baron Dominic treated her somewhat coldly, expecting her to be skilled at several tasks, sighing in exasperation when she would make mistakes, and telling her that unless she was perfect she was devaluing her Crest. Dedue remarks that his treatment of her seems harsh, while Annette muses that she knows he cared about her, but his manner scared her. She tells Dedue that she appreciates his patience with her.
- Tsundere: Not usually, but Type B in her supports with Felix. She refuses to believe that the usually rude Felix has genuinely taken an interest in her singing and assumes he's making fun of her. As a result, she acts mean to him even though he's just trying to be nice.
- Utility Party Member: She has Rally Strength as a personal skill and has the most combination of rallies in Resistance, Speed, and Movement.
- Verbal Tic: She has a tendency to shout "Bah!" if she's caught by surprise.
- Vocal Dissonance: Due to her appearance pre-timeskip, her voice in the English Dub initially doesnt quite mesh well despite being suited for her age-range. Averted post-time skip where she looks more like an adult.
- What Do You Mean, It's Not Didactic?: Annette's songs are the target of over-analysis, to her dismay. They're supposed to be silly and mean no more than the words say, but Felix questions the lyrical content in her library cleaning song, and Claude assumes a song about growing flowers is really about bitter, regretful souls trapped in the underworld. If Annette and Felix get a paired ending on the Azure Moon route, the epilogue states that the songs she wrote remained popular for a long time, but their lyrics became distorted over the years and their original meanings forgotten.
- What Happened to the Mouse?: If she is not recruited on the Verdant Wind route, she makes no appearance whatsoever, not even during the Mêlée à Trois at Gronder Field, making it ambiguous as to where she is. As Baron Dominic, Annette's uncle, is part of the Pro-empire faction of Kingdom nobles, as revealed in her paralogue with Gilbert, Annette is likely prevented from getting involved in the war by her uncle for her safety and she mentions that she joined Byleth in part 2 to find her father if recruited on the Verdant Wind route.
- You Remind Me of X: In her A-support with Dedue, Annette says that he reminds her of her father Gilbert; both are outwardly intimidating, but have a deep kindness underneath.
Class: Commoner → Fighter → Archer → Sniper/Assassin
Age: 16 (10/17)
Height: 164 cm (pre-timeskip) -> 174 cm (post-timeskip)
Voiced by: Yuki Inoue (Japanese), Shannon McKain (English)
The adopted son of Lord Lonato of Gaspard. He deeply respects his adoptive father, given that Lonato took him in despite being a commoner and allowed Ashe to go to the Officers Academy. Ashe is a serious young man who trains and studies hard so he can become an admirable adult like his father.
His personal ability, Lockpick, allows him to open chests and doors without keys.
- Ascended Extra: Downplayed, but Ashe is the non-Dimitri Blue Lion representative on Cindered Shadows.
- Adopted into Royalty:
- Downplayed. Ashe has been adopted into Lonato's family, but doesn't enjoy the full status of a noble until after the events of the game. He also retains his commoner sensibilities and doesn't refer to himself as a noble either, as shown by his starting class.
- This also shows up in his support with Dimitri, where Ashe acts overly deferential to the young prince and offers to do everything for him due to their difference in status. Dimitri is exasperated by his seeming inability to please Ashe or get him to see them as equals, instead tricking Ashe into asking what kind of sweets he'd want so he can buy them for him above Ashe's protests.
- Apologetic Attacker: If you have recruited him in Part 1 and chose the Golden Deer house, or if you chose the Black Eagles but sided with the Church and are on the Silver Snow route, he says this when he is confronted as an enemy.Ashe: Forgive me... But as Lonato's son, I have a duty!
- The Archer: He starts out wielding bows, and grows well focusing on bows as a fighter, and then a sniper.
- The Atoner: He considers becoming a knight as a way to atone for his past thieving and honor the man who took him and his siblings in.
- An Axe to Grind: Axes are his next strongest proficiency after bows, which lets him invest in the Fighter and Warrior classes to expand his repertoire.
- Babies Ever After: With Hapi in their paired ending.
- The Baby of the Bunch: Ashe is the youngest member of the Blue Lions, although he's not treated as a child due to his mature personality.
- Badass Adorable: Ashe is a cute and earnest boy who also happens to be quite the proficient archer.
- Badass Normal: He doesn't have a Crest and he's a Magically Inept Fighter. He's no worse for it.
- Bait-and-Switch Comment: In his support with Felix, Felix talks down to him about his idealistic love for knights and knightly tales, and it initially looks like an annoyed Ashe is going to tell him off, only for Ashe to cheerfully compare Felix to the hero of one of the tales.Felix: Such blind enthusiasm is dangerous. Be more moderate in your passions.
Ashe: [annoyed] You know something, Felix?
Ashe: [smiles] You are exactly like the knight in this story!
- Beware the Nice Ones: One of the few times Ashe gets straight-up pissed is if he fights the Western Church's bishop in his and Catherine's shared paralogue.Ashe: [angry] Lonato's blood is on your hands...
Bishop: Were you Lord Lonato's page or something? Indeed, he was a devout believer. All we did was provide Lord Lonato salvation from his misery!
Ashe: [still angry] Salvation?! You used him and threw him away!
- Big Guy, Little Guy: The Little to Dedue's Big, even after the timeskip.
- Birds of a Feather:
- He can end up marrying Ingrid over their shared love of novels and aspirations of becoming knights. Their kind and upstanding personalities are also similar.
- He and Mercedes can end up married due to their similar aspirations of helping as many people as they can, as well as their fondness for baking. Both are sweet and kind people.
- Bishōnen: He has soft, babyish features and gentle Tareme Eyes. If he had longer hair, he could easily be mistaken for a woman. This is especially noticeable after the timeskip, where he trades his original short, windswept hairstyle for a neater, gentlemanly haircut.
- Blade on a Stick: He has a hidden talent in lances, which he can express in the soldier and cavalier classes.
- Blow You Away: He can learn Wind and Cutting Gale when learning in Reason.
- Bookworm: He frequents the library and enjoys reading tales of heroic knights.
- Boring, but Practical: He lacks Bernadetta's gimmicks and Ignatz's utility, but his semi-unique combination of both an axe boon and a bow boon note allows him to easily go Brigand and then set his study plan to bow/authority for the rest of the game, giving the player access to a Sniper with Death Blow at minimal cost and effectively an extra tutoring session for the rest of the game. His lone bane is also in Reason, which doesn't effect his usual builds.
- Break the Cutie: When he finds out that his adoptive father Lonato is rebelling against the church, he is distraught. If the Blue Lions house was chosen, he is vocally against the idea of fighting him. Engaging in combat with him only wavers his resolve even more and the aftermath leaves Ashe mourning over the loss of his parental figure. He still doesn't fully get over it come the paralogue.
- Brooding Boy, Gentle Girl: Gender-flipped example, as he's the Gentle Boy to Hapi's Brooding Girl.
- Broken Pedestal: Discussed. Ashe reveals after Lonatos death that he looked up to and adored his adoptive father Lonato as the epitome of the knight he aspired to be: kind, noble and stalwart, but is ashamed of his failure to notice Lonatos pain, grief and anger after the death of his son Christophe at the hands of the Church before he was killed.
- Call-Back: Or Call-Forward, depending on which route you played first. post-Timeskip on the Azure Moon route, Ashe talks of the possibility of how he might have faced Byleth at Ailell as an enemy if they didn't choose the Blue Lions...which is exactly what happens on the Verdant Wind and Silver Snow routes.
- Calling Parents by Their Name: He calls his adoptive father "Lonato," rather than "Father" or "Lord Lonato" for unclear reasons.
- Can't Catch Up: Due to the recruitment requirements of him on the Verdant Wind and the Silver Snow route which involve him being an enemy unit at chapter 15 and having to spare him in order to recruit him back to your side, he will end up falling behind the other units in your play through which can become a problem on Hard and Maddening modes of gameplay (on Normal mode, he can at least catch up via auxiliary battles that dont take up an activity point).
- Close to Home:
- In his supports with Byleth, he chases down a thief who stole a rare and valuable book. After the thief says he has a sick child and needed the money to support them, Ashe decides to pay for the book in his stead. Byleth points out that it could have easily been a false sob story used to gain Ashe's sympathy, but Ashe admits that he turned to thievery himself for the same reasons when he was younger. So he decided to help the man even at his own expense. After the timeskip, he encounters the man and his child again, but laments that they were still struggling to get by.
- In his supports with Caspar, the two of them argue over what to do with a pantry thief. While Caspar advocates slaying them on the spot to Make an Example of Them, Ashe wants to hear them out first, likely because of his own background.
- Commonality Connection: His supports with Ingrid have them bond over their shared appreciation for Faerghus' legends and fairy tales as well as their shared desire to become knights like the ones in those stories.
- Covert Pervert: Downplayed, but in his supports with Hapi, he's shown to enjoy more "raunchy" stories about knights in addition to more conventional chivalrious tales.
- Death Glare: His angry portrait, both pre-timeskip◊ and post-timeskip◊, sports some noticeable shadowing around his eyes, which when combined with the lack of definition on his pupils, makes his anger look a bit more intimidating than the others.
- Defeat Means Friendship: On the Verdant Wind and Silver Snow campaigns, should he have been recruited pre-timeskip, the player can choose to either kill him or spare him; the latter has him join you after the battle.
- Digging Yourself Deeper: In his support with Marianne, he tries to assure her that she doesn't look like a ghost after she spooks him by accident. He starts rattling off all of her features but quickly realizes that he's only making it worse.Ashe: It's just, I um... In the dark, with your head down like that, and the hair covering your eyes... I, uh...
- Divergent Character Evolution: In the Cindered Shadows since he and Claude both are bow focused units, Ashe starts off as a Sniper to differentiate himself from Claude, and focuses on being a long range archer thanks to having several of his long range Combat Arts, whereas Claude starts as a Wyvern Rider, making him more of a close range Glass Cannon.
- Do You Want to Haggle?: Gets into this with Anna during his supports with Petra. It's implied that he does this a lot to save money.
- Dragon Rider: He has an axe proficency and a budding talent in lances, leaving flying as the only serious issue for him. Ashe can also additionally request to be trained as a Wyvern Rider.
- Dragon Their Feet: On the Crimson Flower route, should you not recruit him, he outlives Dimitri and commands the last remnants of the Kingdom army in the final battle along with Annette.
- Dub Name Change: His last name was changed from "Duran" to "Ubert" in non-Japanese versions of the game.
- Expository Hairstyle Change: His hair is noticeably neater and slightly longer after the timeskip, showing his maturity.
- FaceHeel Turn: Will leave the party and join Gwendal's rebellion during the timeskip if previously recruited after choosing the Golden Deer house, or choosing the Black Eagles house and siding with the church to transition to the Silver Snow route, citing his reason for doing so to be out of duty for Lonato.
- Fighter, Mage, Thief: In Cindered Shadows, he acts as the Thief to Linhardt's Mage and Hilda's Fighter. His classes either let him fight from a distance (Archer, Sniper) or allow him to evade detection (Assassin). He also tends to be the fastest of the three and can pick locks regardless of class.
- Foil: To Caspar von Bergliez. Both of them are among the younger members of their respective houses, are rather short before the Academy Phase, but grow taller during the War Phase and have a strong sense of justice. Ashe was a commoner who was adopted into House Gaspard while Caspar was born a noble into House Bergliez. Ashe is a Friendly Sniper who specializes with the bow while Caspar is a Blood Knight who specializes in close combat, specifically gauntlets and axes. Both of them have an older sibling, but while Ashe remembers Christophe fondly, Caspar doesn't think too much of his own older brother. The biggest difference between Caspar and Ashe is their personalities: Caspar is hot-blooded, quick to get into a fight and loud while Ashe is more calm, collected, and would rather seek a peaceful solution rather than violence.
- Fragile Speedster: He has strong growths in dexterity and speed, but mediocre strength, defense and resistance growths. He also says that he's confident in his own speed when chasing down a thief.
- Friendly Sniper: He has a predisposition towards bows and is one of the sweetest and most cheerful people in the game.
- Gameplay and Story Integration:
- His supports reveal that he turned to theft to support his little brother and sister after losing his parents, stealing from passerby, shops, and even mansions. A personal variation of the Lockpick skill is his personal skill; It is normally only available to Thieves and Assassins, hence Ashe can pick doors and chests no matter what class he's in.
- Despite being a bookworm, he has a minus modifier towards Reason, which reflects his lowly birth and tendency to wear his heart on his sleeve rather than think with cold logic.
- For any non-Azure Moon route, despite the fact that Ashe is an archer, recruiting him to any of the other houses requires sufficient skill in Charm and lances. This sounds almost arbitrary until you remember that Ashe idolizes knights and knighthood, so having skill in a weapon typically associated with one is what will win him over to another house.
- He's the only Blue Lion without a previous connection to another member. As a result, he's the only one without attack-boosting supports, and on the Verdant Wind and Silver Snow routes, he ends up fighting for the Empire post-timeskip.
- Gameplay and Story Segregation:
- While he's good at haggling, Ashe's Charm stat is one of the lowest in the game, tying for the second-lowest growth (25%) and having the lowest cap in the game (36).
- Despite being confident in his own speed and claiming nobody can outrun him, Ashe's Speed base (9), growth (50%), and cap (71) are simply above-average.
- While he was a thief, Ashe is neutral with swords and has no previous skill with them.
- While he knows Yuri from his past, and even has special dialogue with him on the Verdant Wind and Silver Snow routes, Ashe and Yuri have no supports.
- Happily Adopted: He loves and respects his adoptive father a great deal, which is why it hurts him when he hears Lonato rebelled against the church.
- Humble Hero: Despite Mercedes calling him an amazing cook in their support, he downplays his own cooking skill as "a little bit of experience" and compliments her baking skills. In his support with Dedue, he's awed by Dedue's knowledge of fish preparation and says Dedue's culinary expertise makes him feel like an amateur.
- I Got Bigger: Ashe grows ten centimeters during the timeskip and fills out in the shoulders, although he's still relatively short and slender.
- In the Hood: His uniform has a hood akin to a sniper's around the collar. He keeps it after the timeskip.
- Irony: On the Crimson Flower route, he sides with Adrestia when recruited due to blaming the Church for Lonato and Christophe's death, believing he'll find the truth for why they are killed. In the end he remains ignorant of the truth by choosing revenge, and can only learn the truth by siding with the Church.
- It's Personal:
- The reason he comes on the mission to punish the Western Church's leadership in his paralogue. He wants to find out just what really is going on, but he also blames them for manipulating Lonato and taking advantage of his grief. He gets special dialog should he fight the bishop during the mission.Ashe: Lonato's blood is on your hands...
Bishop: Were you Lord Lonato's page or something? Indeed, he was a devout believer. All we did was provide Lord Lonato salvation from his misery!
Ashe: Salvation?! You used him and threw him away!
- Like Sylvain, he has a very important reason for wanting to help Edelgard if he's recruited to Crimson Flower, namely his enormous personal grudge against the church for Lonato's suffering, rather than being entrapped in the Empire's service like most of his classmates. He never regrets switching sides. In his supports with Catherine on non-Crimson Flower routes, where he learns the truth, he ends up subverting this. He has conflicted feelings on Catherine until he gets the full story from her, and learns that Christophe and Lonato were victims of the Western Church and its corruption.
- The reason he comes on the mission to punish the Western Church's leadership in his paralogue. He wants to find out just what really is going on, but he also blames them for manipulating Lonato and taking advantage of his grief. He gets special dialog should he fight the bishop during the mission.
- Jumped at the Call: In the Cindered Shadows DLC, each of the house leaders takes one of their house members along with them down to the tunnels underneath Garreg Mach. Lindhart and Hilda are none too pleased when Edelgard and Claude force them to come. Ashe, on the other hand, is all too happy to help, stating he has nothing better to do at the moment anyway.
- Justified Criminal: Prior to his adoption, he stole from others in order to support his siblings.
- Knight in Shining Armor: He aspires to become one like the knights in the stories he loves reading about. In his supports with Ingrid, he admits that reality is not as simple as those tales, but wants to be a proud knight nonetheless. In his paired endings with Petra, Byleth and Ingrid, he succeeds in becoming one.
- Lady and Knight:
- His paired ending with Petra, where he returns with her to Brigid to serve her as knight, forming the Blue Sun Knights for the swimming that they love so much.
- He can achieve this dynamic with Byleth and Ingrid depending on the route chosen, though with Ingrid it's Played With a bit, as the Lady is also a knight.
- Lame Pun Reaction: A self-inflicted one as a conversation topic during tea:I tried to grow a beard once. It was hairrible. Hahaha...huh. Almost as bad as that joke...
- Locked Out of the Loop: His adoptive father doesn't tell him he's planning to rebel, and Dimitri presumes it's because he doesn't want him involved. If recruited to the Black Eagles and Byleth joins Edelgard, he states this reason as why he follows her; he cannot forgive the church for covering everything up and wants to find out why.
- Long-Range Fighter: His fragility makes him unsuitable for melee combat, and with his bow skill as an archer or sniper he's able to attack foes from several squares away. In fact, he has access to the rare Combat Art Deadeye, which when combined with Bow Knights increased bow range gives him an incredible 3-7 range attack.
- Mage Killer: While he has low Defense, Ashe has one of the highest Resistance growths on a physically-inclined character. Combined with the lower average Defense scores of enemy mages, Ashe can fight them on better terms than most physical units.
- Magically Inept Fighter: Between his Reason penalty, low magic growth, and limited spell list, he's much more at home in a physical class than a magical one.
- Master of Unlocking: With his Lockpick personal skill, he can unlock doors and chests without a need for a key or having to reclass into a thief.
- Maybe Ever After: In his paired ending with Ingrid on the Azure Moon route, the two go down in history as legendary knights, but sources can't agree whether they fell in love and got married or not. Subverted on other routes, where the two explicitly do end up marrying.
- Messy Hair: Before the timeskip, his hair is somewhat messy. After the timeskip, he switches it for a neater, more mature cut.
- Monochromatic Eyes: Downplayed, but his pupils are somewhat less defined than most other characters. Certainly makes his Death Glare a lot more menacing.
- Moveset Clone: Subverted. Ashe shares his bow proficency and Strength and Speed growths (35% and 50%, respectively) with Bernadetta and Ignatz, but leans towards being Boring, but Practical due to his axe boon allowing him to easily access Brigand.
- Mundane Object Amazement: As a child, he was entranced by the picture on the cover of a book in Lonato's library, having grown up without the ability to read or write.
- Never Learned to Read: Prior to being taken in by Lonato, Ashe was illiterate due to being raised in poverty and losing his parents to illness early on in life. After being fascinated by Lonato's copy of Loog and the Maiden of the Wind, Lonato offered to take Ashe in and teach him to read personally.
- Nice Guy: Ashe is unfailingly polite and kind, even to those who are rude or impatient toward him. In his support with Byleth, Ashe declares that he loves offering his help to any who need it:Ashe: I genuinely enjoy helping people. It's a great feeling, making someone smile.
- Non-Uniform Uniform: He wears a hoodie underneath his jacket instead of the usual dress shirt and has tights.
- Noodle Incident: He's implied to have seen... something that made him scared of ghosts. It's never elaborated on.Annette: You're not scared of ghosts, are you, Ashe? I didn't think you'd be...Ashe: (in a noticeably scared and higher-pitched voice) You haven't seen what I've seen!
- Older Than They Look: Pre-timeskip, he doesn't look it due to his round facial features and small stature, but Ashe is actually 16. This vanishes post-timeskip.
- One Degree of Separation: He and Yuri apparently met in their youth when Yuri was adopted by Count Rowe, according to a conversation they have in Cindered Shadows. Ashe implores Yuri to return home, but Yuri scoffs at him and tells the boy he has no intention of going back.
- Parental Abandonment: His birth parents died of illness when Ashe was a child, forcing him to take care of his siblings. He was adopted by Lonato, and then, he's again left without a parental figure when Lonato is killed in an ill-fated rebellion against the Church of Seiros.
- Pre-Asskicking One-Liner:"I'll give it my all." (pre-timeskip)
"I'd be honored." (post-timeskip)
- Prematurely Grey-Haired: Possibly. It's never stated if he was born with grey hair or if it's due to his past.
- Pre-Mortem One-Liner:"I can't lose!"
"I've got you!"
"I will prove myself!" (Pre-timeskip)
"Try this!" (Pre-timeskip)
"In the name of justice!" (Post-timeskip)
"I will end this now!" (Post-timeskip)
- Promoted to Parent: After his parents succumbed to illness, Ashe was forced to find work before he turned nine in order to support his younger siblings. He turned to theft when that wasn't enough, but was taken in by Lonato after he was caught breaking into his mansion.
- Rags to Riches: He was born a commoner and lived in poverty after his parents succumbed to illness. He was saved when Lonato adopted him and his siblings, making him the heir to House Gaspard.
- Recurring Element:
- He's able to lock pick for free and has the thieving background, much like Julian, but he's also more attuned to archery and can become a powerful Sniper/Bow Knight when raised, which is pioneered by Gordin.
- Outside of archetypes, he's incidentally similar to Castor (a bowman that originally had to resort to thievery in order to do good and care for his family members).
- Red Oni, Blue Oni: He and Caspar are polar opposites should they be recruited to the same house. Ashe is level-headed and prefers reconciliation to retribution, Caspar rushes in and goes for the kill with reckless bravery. In their paired ending, the two travel the world together as wandering knights, rescuing each other time and again with their own strengths.
- Sacrificial Lamb: Like Ferdinand and/or Lorenz, he is one of the first student units encountered as an enemy if you don't recruit him on Crimson Flower or Verdant Wind. You can avoid killing him but he is positioned very close to your party and prone to charge them.
- Secret A.I. Moves: As an enemy unit, he can know Defiant Avoid, a skill that he can never obtain as a playable unit. Additionally, on the Crimson Flower route, if not recruited prior to the timeskip, he knows Seal Movement, a skill that only Dimitri can learn.
- Shared Family Quirks: His Budding Talent for lances is a nod to Lonato being a lance user.
- Supreme Chef: He's a great cook due to his experience working in his father's restaurant when he was young. He advises Mercedes in her attempt at cooking spicy food in their support chain and bonds with Dedue over discussing ways to prepare fish. In his paired ending with Dedue, Ashe refuses knighthood due to his disgust with the lingering prejudice against the people of Duscur, instead opening an inn that specializes in serving Duscur-style cuisine to provide a hub for the people of Faerghus and Duscur to meet and settle their differences.
- Suspiciously Similar Substitute: Downplayed. While his post-timeskip design resembles Innes, the two have nothing else in common beyond their affinity for bows.
- Sweet Baker: He's one of the nicest characters in the story and learns to make pastries with Mercedes in their support together. In their paired ending, they often baked sweets to show how much they love each other, which became a popular tradition between sweethearts for generations to come.
- Tender Tears: He cries for Dedue in their A-rank support after tasting a Duscur-style meal and realizing how much this means to Dedue as a way of keeping Duscur's culture and his family's memory alive.
- Tights Under Shorts: Has this look during the academy phase. It's a bit downplayed, as his pants are too long to be called proper shorts.
- Token Evil Teammate: A very strange variant on the Verdant Wind and Silver Snow routes. Ashe is the only Blue Lion that will side with the Empire by default on these routes, even briefly leaving the party to do so. Notably, he harbors no ill will towards your party or faction, and can in fact be re-recruited if he was recruited pre-timeskip.
- Useless Useful Spell: On maps without chests or doors, his personal skill becomes completely useless.
- Vocal Dissonance: Ashe has one of the higher-pitched voices amongst the male cast, and has a vaguely-accented, whimsical tone. While his voice is slightly lower after the timeskip, it's not by much. His contrasts with his serious nature.
- What Happened to the Mouse?: If Ashe is recruited pre-timeskip but falls, he returns home but vanishes during the timeskip, leaving his final fate unclear.
- What the Hell Is That Accent?: Has a vaguely Irish-sounding accent not found on any other character.
- Why Did It Have to Be Snakes?: Ashe is terrified of ghosts and they're listed as one of his dislikes. He freaks out when he and Annette accidentally lock themselves into a supposedly haunted tower and is spooked by Marianne when he mistakes her for a ghost at night.
- Youthful Freckles: Notably has these across his face, showing his naivete despite his serious nature.
- You Gotta Have Blue Hair: His hair is gray-colored.