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Saichi "The Immortal" Sugimoto is a veteran of the Russo-Japanese War, infamous for his ferocity and ability to survive on the battlefield. Sadly for him, he's discharged without honors and left penniless on the island of Hokkaido, where he hopes to prospect some gold to get his dead friend's wife an eye operation. Unsuccessful, Sugimoto is instead stuck listening to a drunkard's rumours one winter night.

The legend says that, during the heyday of Hokkaido's gold rush, a group of the indigenous Ainu people was preparing to revolt. They had amassed a large quantity of gold to finance their war: 75kg in fact, easily worth 80 million modern yen. However, one Ainu man slaughtered his companions, then hid the gold. Caught by the police and thrown in the infamous Abashiri Prison, that same man chose twenty-four fellow inmates, on each of whom he tattooed part of a map that would lead to the treasure, and told them to escape.

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Sugimoto initially dismisses the story, but when the drunkard sobers up next morning, he tries to kill him. Sugimoto is convinced and gives chase, only to stumble upon a young Ainu huntress, Asirpa, daughter of one of the men murdered for the gold. After fending off a bear attack together, Sugimoto and Asirpa become partners in search of the treasure. However, they are up against several groups of equally fearsome people. Among the Abashiri escapees, former vice-captain of the disavowed and massacred Shinsengumi, Hijikata Toshizo, has gathered followers to piece together the map. Moreover, the Imperial Japanese army's elite 7th Division has gone rogue and, under the leadership of First Lieutenant Tsurumi, is on the hunt for Hijikata and Sugimoto.

Satoru Noda's award-winning Golden Kamuy manga is serialized in Weekly Young Jump magazine. A twelve episode anime adaptation aired in Spring 2018; it can be viewed on Crunchyroll with the appropriate regional subtitle, with Funimation doing the English dub track. The anime was immediately renewed for a second cour.

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As the manga is far ahead of the anime, BEWARE OF SPOILERS BELOW.


Golden Kamuy provides examples of:

  • After Action Patchup: After Sugimoto is captured by the 7th Division and Asirpa helps break him out, the pair use their first moment of respite to patch up Sugimoto's wounds from an earlier beating. Sugimoto and Asirpa also work out their own issues, as Asirpa's slight mistrust and Sugimoto thinking that Asirpa cannot participate in his search for the gold because she's a child, although an admittedly competent one.
  • Against My Religion: The Ainu's particular view on the world make them think that an animal who has killed a human is cursed, and thus its meat shouldn't be eaten. Asirpa refuses the meat of an orca, believing it's killed a man, but Sugimoto reassures her that he did the killing instead, so the orca didn't turn evil.
  • All of the Other Reindeer: Sugimoto was ostracized by his native village because his family contracted tuberculosis.
  • Ambiguous Time Period: Noda deliberately leaves the exact dates of the story open to debate, though clues suggest that it begins in 1907 or 1908.
  • Annoying Arrows: Averted, as even bears can't just tank arrows, especially when they're poisoned.
  • Armchair Military: The lower ranks are regularly seen complaining that their higher-ups didn't bother with developing efficient military tactics such as not mindlessly using Zerg Rush or forming sniper teams, which would have saved numerous Japanese soldiers from death.
  • Arms Dealer: An American one is willing to sell guns to Tsurumi's 7th Division.
  • Art Shift: The drawing is noticeably more cartoony during humorous moments.
  • Badass and Child Duo: In this case, the child is just as capable as the Badass though.
  • Bait-and-Switch: Local fishermen look suspiciously at a shady tattooed colleague, but one of them tries to befriend him. Turns out the friendly fisherman is the serial killer Henmi Kazuo.
  • Bank Robbery: Hijikata robs a bank to get some cash, but more importantly retrieves his sword Izumi-no-Kami Kanesada, which had ended up in the possession of the bank owner.
  • The Barber: One serves as a recurring character and Mr. Exposition during the Barato arc.
  • Barbie Doll Anatomy: Averted for a change, as male characters have their nipples drawn. Hilariously, when Sugimoto has a (not very attractive) gangster strip, he is outraged at the sight of the gangster's nipples, and even orders him to cover them up so that Asirpa can't see. He also remarks on how troupe leader Yamada's nipples are huge.
  • Bears Are Bad News: Bears have been among the deadliest things in the series. Of course, they can't take out Sugimoto the Immortal.
  • Beef Bandage: Raw horse meat is used to help reduce the swelling on Sugimoto's face.
  • Big-Bad Ensemble: Tsurumi and Hijikata are both looking for the treasure but have different agendas.
  • Big Fancy House: The boss of a fishery (referred to only as the Herring Magnate) owns one and meets Tsurumi here to discuss conquering Hokkaido. It is so fancy even the toilets are made of luxurious porcelain.
  • Bilingual Dialogue: Whenever Asirpa talks to an Ainu, the conversation will mix Japanese and their native tongue.
  • Blocking Stops All Damage: Averted with Second Lieutenant Koito. His Jigen-Ryu sword style includes a brutal overhead strike which Japanese swordsmen agree mustn't be blocked, but dodged, since the strength of the strike will just drive your own sword into your forehead.
  • Bluff the Imposter: Koito demands that a man posing as Prison Warden Inudo converse with him in Koito's native Satsuma dialect, since Inudo spent some time there. The imposter, amazingly, answers his questions. Then Koito asks about his drinking habits, and "Inudo" replies that his tolerance has gone down. Koito immediately shoots him in the head, saying that the real Inudo doesn't drink.
  • Body Double: When Sugimoto reaches Noppera-bo, he realizes that it's a double whom Inudo has planted after the breakout. Hijikata's group was aware of this and purposely left Sugimoto in the dark. They leave Sugimoto and Shiraishi alone as bait for the guards and head toward Noppera-bo's real cell.
  • Boom, Headshot!: In a sudden and shocking turnabout, Ogata shoots Sugimoto in the head in Chapter 137, marking the utter failure of his mission. Sugimoto miraculously survives.
  • Bottomless Magazines: Averted, reloading rifles is taken into account, and Asirpa can run low on arrows even though she's using them sparingly.
  • Breather Episode: It's not uncommon for a few chapters of brutal, gory action to be followed up with some fine slice-of-life cuteness between Sugimoto and Asirpa.
  • Brick Joke: In Chapter 16, Sugimoto discovered the kisarri, a three-branched stick used to emulate a monster and with which you'd have to roar in order to frighten children as a game. In that chapter, Sugimoto performs abysmally with it but in Chapter 88, he discovers another kisarri and roars out of anger, causing Asirpa who hears him from a distance to think that the monster is really here.
  • The Caper: Sugimoto's group and Hijikata's group ally to infiltrate Abashiri prison so that Asirpa can directly talk to Noppera-bo. Several chapters are dedicated to their preparations, such as an infiltrated ally feeding them intel, or the digging of an entrance tunnel. As soon as they enter the prison grounds, the plan pretty much falls apart.
  • Carpet of Virility: Highly unusual for Japanese manga and anime, multiple characters are sporting full (and drawn with meticulous detail) chest hair, which only enhances their masculine badassness. Needless to say, this has made the series very popular with a certain audience.
  • Cassandra Truth: Averted, Asirpa quickly believes Sugimoto's story about the treasure. Of course, her father was killed because of it so she has reasons to believe.
  • The Catfish: The "Iwan Onnecep Kamuy" is a mythical giant huchen which is 7 meters long and eats bears. Less impressive but as scary are 2 meter long huchen which eat anything in their path, including Shiraishi, who fortunately escapes.
  • Cerebus Retcon: Asirpa is surprisingly adept at hunting and survival in the mountains for a little Ainu girl, especially in a culture where women are expected to Stay in the Kitchen. It is mostly presented in a lighthearted way to expose the most interesting parts of Ainu culture, and seemingly give Sugimoto a competent Kid Sidekick. When Sugimoto meets the real Noppera-Bou/Wilk in Abashiri Prison, the disfigured prisoner confesses that he had been secretly grooming her into becoming a freedom fighter waging war against the Japanese government for the Ainu, using hunting and survival training as a pretext. The Reveal is all the more shocking since Asirpa is a Badass Pacifist and a follower of Thou Shalt Not Kill, yet Wilk planned for her to eventually become a martyr through violence.
  • Cerebus Rollercoaster: Constantly shifting from lighthearted Slice of Life to outrageous comedy to nail-biting drama to horrific violence, and back again.
  • Chekhov's Gift; Asirpa's makiri, a gift from her father, Wilk, is used by Sugimoto to convince Noppera-bo to openly talk about the gold. However, he's interrupted by a bullet to the brain, courtesy of Ogata.
  • Chekhov's Gun: Nihei's single shot rifle comes in handy during Tanigaki and Ogata's Sniper Duel.
  • Chekhov's Skill:
    • Asirpa's and by extension, Ainu traps are often used after their introduction to trap humans.
    • Tsukishima's put on the receiving end of a rare case of it being an Invoked Trope, as part of Tsurumi's plan to save him from death row. Tsurumi (headed to Russia to act as an intelligence oficer) stated that his trusted subordinate and talented interpreter Tsukishima's fluency in Russian made him vital for negotiations, so he was taking Tsukishima off death row to go with him. Tsukishima knew not a word of Russian, and was told to learn it right away.
  • Circling Vultures: A stray vulture tries to abduct Asirpa. Artistic License – Biology as vultures' claws, unlike eagles or raptors, can't carry weight nor grab prey.note 
  • Coincidental Dodge: Tanigaki barely avoids a bullet meant for him as Osoma pulls on his ear.
  • Conveniently an Orphan: The young Asirpa wouldn't be spending so much time in the forests if her parents hadn't died.
  • Cold-Blooded Torture: Sugimoto is briefly tortured by the 7th Division using dango skewers.
  • Concealment Equals Cover: Despite the realistic way in which guns are treated, a rifle isn't able to pierce through any form of cover. Somewhat justified in that 6.5 mm Arisaka round is quite weak for a rifle round,note  and is better compared to the modern intermediate rounds, and these do have problems with penetration unless using specialized bullets. In fact, this round was used in a prototype of all modern assault rifles, Fedorov Avtomat, specifically because of its light weight and reduced power.
  • Conservation of Competence: Averted. Every member of the 7th Division is competent in their field of work, which is killing stuff.
  • Conservation of Ninjutsu: Hijikata's band is smaller, but its members are more competent than the already scarily competent soldiers of the 7th Division.
  • Conspicuous CGI: The semi-realistic CGI bear in the first episode of the anime adaptation clashes quite sharply with not just the hand-drawn visuals, but even the cell-shaded ones. Apparently, this visual clash was deliberate.
  • The Conspiracy: Ogata theorizes that Noppera-bo is a Russian partisan whose goal is to fight for the independance of east Russia. Other partisans are hiding among the population of Hokkaido to support this movement from the shadows.
  • Conveniently Timed Attack from Behind: Retar's mate kills Nihei from behind as he's about to shoot Retar.
  • Cool Guns: The Arisaka Type 30, Tsurumi's Borchardt C-93, the Herring Magnate's Maxim gun.
  • Cool Sword: The Izumi-no-Kami Kanesada, which Hijikata breaks out of a bank vault.
  • Critical Research Failure: (No, not of the author. In-Universe example that the author uses as Foreshadowing.) In one chapter a man makes specific mention of the characteristic sound made by geta (wooden platform sandals), while we're shown a detailed close-up of waraji (straw sandals). Turns out he was wrong: the sound was something completely different.
  • Crushing Handshake: When Sugimoto and Ushiyama meet, they shake hands. The narration indicates that masters of judo can determine the other guy's strength. Sugimoto comments that Ushiyama's strength scares him, while Ushiyama likes Sugimoto from the spot because Strength Equals Worthiness.
  • Cryptic Conversation: At one point Hijikata gauges Sugimoto by comparing him with other famous members of the Shinsengumi, but refers to them only by their first name so Sugimoto doesn't understand the references and thinks that Hijikata is being senile.
  • Cub Cues Protective Parent: Bears cubs are never far from their mamas.
  • Culture Clash: Sugimoto and Asirpa have difficulties with the finer points of each other's culture, particularly the culinary ones. One example is that the brains of squirrels are a delicacy to Ainu.
  • Dark and Troubled Past: A lot of the characters share this trope, half of them being war veterans.
  • Death of a Child:
    • Henmi Kazuo's little brother being eaten alive by a wild boar was what made him grow into a psychopathic killer.
    • In a flashback story, First Lieutenant Tsurumi's infant daughter is killed outright by the same stray bullet that killed her mother; those deaths mark the start of his deep disenchantment with the Japanese government.
  • Death from Above: Wolverines in Karafuto climb to trees so they can jump down on preys and attack their spine.
  • Deceased Parents Are the Best: Asirpa has nothing but fond memories of her late father. Subverted with the reveal that her father is still alive and is actually Noppera-bo, the main antagonist.
  • Deliberate Values Dissonance: The Culture Clash between Japanese and Ainu culture is a great part of the series, and it exposes some of their more eyebrow-raising customs, such as raising bear cubs only to sacrifice them later, or whale hunting.
  • Denser and Wackier: At the beginning, the characters were played quite seriously. However, Nihei's introduction became the landmark signalling the beginning of a more eccentric cast, with characters, especially the Abashiri convicts introduced thereafter, becoming more and more wacky in their mannerisms and mindsets, although the serious undertone of Ainu persecution and reflection about violence is kept intact.
  • Description Porn: Anything related to Ainu customs will be described with great care.
  • Determinator: Once the satsuma hayato Lieutenant Koito starts chasing you, he is very hard to stop.
  • Dismantled MacGuffin: The treasure map is tattooed on the skin of 24 men who went their separate ways.
  • Distressed Damsel: Asirpa is captured by Tanigaki and Nihei to use as leverage against Sugimoto and Shiraishi.
  • Dying Clue: Downplayed; a soldier in bad shape wants to write down Sugimoto's name, but only manages to write "Immortal" before fainting. This allows Tsurumi to recognize him, however.
  • Eat the Dog: The Ainu eat squirrels, which Sugimoto thinks are cute.
  • Elite Mook: Even the foot soldiers of the Hokkaido 7th Division are a force to be reckoned with.
  • Elite Army: The Hokkaido 7th Division, or Hokuchin Unit.
  • End of an Age: The series is set during the last years of the Meiji era. Moreover, the traditional Ainu culture is also disappearing.
  • Enemy Civil War: Not all soldiers from the 7th are allied with Tsurumi.
  • Equipment Upgrade: Asirpa using the dorsal muscles of an orca to make a better bowstring than a regular whale.
  • Even the Guys Want Him: Tsurumi, oddly enough, is so charismatic that enamoured young men positively flock to him. Even the mangaka has called him the handsomest man in the series.
  • Expecting Someone Taller: All the soldiers of Hokkaido have heard of Sugimoto "The Immortal", but most are unimpressed by his looks.
  • Extreme Omnivore: Ainu eat almost everything from their prey, including the raw brain.
  • Fakin' MacGuffin: Tsurumi has taxidermist Yasaku Edogai create fake tattooed skins in order to throw off his rivals.
  • Food Porn: The series takes the time to explain the various dishes the characters eat, especially the Ainu-style cuisine.
  • Full-Frontal Assault: Sugimoto, Ogata, Tanigaki, Shiraishi, Cikapasi, and Kiroranke are ambushed by a group of blind robbers during a late night soak in a hot tub. They then have to battle buck naked, with Scenery Censor for the most part in place.
  • Gag Censor: One Running Gag is a big patch with Shiraishi's face (or Shiraishi's actual face) being used to cover other characters' crotches - or a small patch to cover an anus.
  • Genuine Human Hide:
    • Noppera-bo tattooed the sections of map in such a way that people would need to skin its wearers to read it properly. The protagonists and their enemies actually carry around the skins of the dead convicts.
    • Yasaku takes it Up to Eleven when he creates dozens of sets of clothing out of human skin.
  • Genre-Busting: It is a Seinen historical series, with action, adventure, comedy, cooking, drama, mystery, and war.
  • Gold Fever: Hokkaido has gold in its soil, so many people are prospecting on the island; also a big stack of gold worth hundreds of millions of (modern day) yen is sought after by many people.
  • Gondor Calls for Aid: Asirpa can summon the wolf Retar for help with a deer flute.
  • Good Old Fisticuffs: Sugimoto is a trained judoka and can rely on his fist in a pinch, in fact he's at his most dangerous up close and can match, at least briefly, Ushiyama in a brawl.
    • By extension, all soldiers know hand-to-hand combat. In chapter 144, we see Sugimoto, Tanigaki, Koito and Tsukishima beat a bunch of Russian wrestlers with their own hands.
  • Good People Have Good Sex: Averted, as the characters having the best sex in this series are a pair of serial killers.
  • Good Scars, Evil Scars: Many characters are left extensively scarred by the war, and the treasure hunt.
  • Gorn: This manga can hardly go three chapters without somebody getting maimed.
  • Gratuitous Foreign Language: Specific terms are often said in Ainu.
  • The Greatest History Never Told: The series features the Battle for Hill 203 very prominently in its opening. The protagonist, Sugimoto, is a legendary veteran of this war who single-handedly captured a Russian machine gun nest and fought like a demon through the trenches, earning him the reputation of being "Immortal Sugimoto." Other veterans of the war serve as major antagonists throughout the story, specifically 2nd Lt. Tsurumi and his troops from the 7th Infantry Division who have deserted the Imperial Japanese Army and are now out to found their own country.
  • Grey and Gray Morality: Anti-Hero against Well-Intentioned Extremist in a chase for ill-acquired gold.
  • Green Aesop: One of the recurring themes is that nature is beautiful (albeit harsh) and that humans need to take care of their environment.
  • Grim Up North: Hokkaido is the northernmost main island of Japan and is indeed cold.
  • Has a Type: Inkarmat mentions more than once that she likes men with facial scars.
  • Hell Hotel: Sapporo World Hotel. Where the pretty owner of this modest establishment will imprison you in their Torture Cellar and dismember you if you look tasty enough.
  • Heroes Gone Fishing: For whales, at that.
  • His Name Is...: Noppera-bo is shot in the head by Ogata before he can say anything about the gold to Sugimoto.
  • Hooks and Crooks: A kapacirap, more or less a hook on a stick, is used to capture eagles.
  • Homoerotic Subtext: From Nihei's introduction onward, characters begin to show more and more homosexual traits (Henmi has a Villainous Crush on Sugimoto, Ushiyama is bisexual when drunk, most of Tsurumi's subordinates adore him, etc).
  • Horse Racing: The plot takes a detour to present the world of Japanese horse-racing and the gambling around it.
  • Hostage Situation: Tanigaki takes Asirpa as a hostage, and pulls out a Put Down Your Gun and Step Away.
  • Hotter and Sexier: The first few chapters didn't feature as much male fanservice, but after Nihei's introduction, the rate of homoerotic subtext went through the roof, and many of the young male characters are now heavily played for fanservice with Shirtless Scenes and whatnot.
  • Huge Guy, Tiny Girl: Sugimoto is several heads taller than Asirpa.
  • Human Notepad: The 24 Abashiri convicts are tattooed with a map leading to a huge stash of gold.
  • Ill Girl: Downplayed. Umeko, Sugimoto's Love Interest, is going blind but otherwise isn't in danger. It's just that he wants her to see her child grow up.
  • Ineffectual Loner: One day of trying to find the treasure alone, and Sugimoto is captured by the 7th Division. He even lampshades it later.
  • Infant Immortality: Aversion (and a very rare case of the aversion of this trope not being the opposite trope of Death of a Child, as it is not Played for Drama) on its "cute animal" version, right in Chapter 1, when the big brown bear kills and eats the bear cub. Contrast with the straight usages of said opposite trope mentioned above.
  • In Vino Veritas: Sugimoto learns of the big pile of gold thanks to one of the convicts being drunk and spilling the beans, though he initially doesn't believe the story until the guy tries to kill him because He Knows Too Much.
  • Jack Bauer Interrogation Technique: Asirpa threatens Shiraishi with her poisoned arrows so that he helps her free Sugimoto.
  • Knife Fight: The soldiers of the 7th Division all carry a bayonet for close-quarter combat. Whenever a soldier fights another soldier up close, they always will resort to their bayonets.
  • Language Barrier: Downplayed. Sugimoto doesn't speak Ainu, but continuous exposure to the Gratuitous Foreign Language makes him able to understand a few words. Later in the manga, Sugimoto hears his name, "ohaw" for "soup", and "osoma" for "poop". Putting two and two together, he correctly deduces that once again Asirpa is telling someone that he is eating poop, or rather miso.
  • Language Fluency Denial: Asirpa fakes being unable to speak Japanese to Tanigaki. It doesn't work.
  • "Last Supper" Steal: In Chapter 81 Sugimoto's group and Hijikata's group are eating a meal together, drawn as a Last Supper Homage. There is a lot to unpack here. Is Asirpa the Messianic Archetype or something closer to the actual Messiah (except for Ainu)? The Judas Iscariot-Peter-John triad throws up some thoroughly spoilerific and somewhat uncomfortable suggestions. Oh, and four of the participants are taxidermied men who've had the skin flayed off their torsos and upper arms.
  • Love Is in the Air: The four men of Sugimoto's group (plus Ogata but he's unconscious) are trapped in the same fishing hut while some sea otter meat is boiling in a pot. Little do they know that otter meat is an aphrodisiac, and everyone perceives everyone else as being incredibly attractive and lewd. Hilarity Ensues.
  • The Legend of Chekhov: Asirpa tells Sugimoto the story of her father who would crawl directly into a bear's den because there's a saying that brown bears will never kill a human who enters. Sugimoto later uses that knowledge to dive into a bear's den when pursued by the 7th division.
  • Like Brother and Sister: Asirpa is pretty much like a girl introducing her big step-brother Sugimoto to her own culture. In return, Sugimoto acts like her guardian.
  • Locked in a Room: They are all stranded in a house surrounded by bears, and one of two strangers was sent to kill one of them.
  • Loop Hole Abuse: Asirpa sometimes reinterprets Ainu customs to her advantage, notably eating a man-killing orca.
  • Luke, I Am Your Father: Noppera-bo is purported to be Asirpa's father. The ambiguousness is kept until Asirpa can finally see him. Noppera-bo really is Wilk, Asirpa's father.
  • MacGyvering: The Abashiri convicts made tattoo ink out of charcoal they were tasked to make, mixed with spit.
  • Made of Iron: Sugimoto has survived: tuberculosis, one of the bloodiest battles of the Russo-Japanese war, encounters with multiple angry bears, falling into rivers and lakes in freezing weather, a gas explosion underground, several fights with elite military personnel, and multiple gunshot and stab wounds, including in the abdomen, chest, neck and head. Specific mention being made of him recovering of wounds almost overnight.
    • Ushiyama also qualifies for this distinction, although he doesn't cheat death like Sugimoto and more shrugs off any damage. He's resisted stabbing attempts, even breaking the blade with his muscles, and tanks falling debris and explosion like no one else.
  • Major Injury Underreaction: Sugimoto first and foremost, who receives a bullet in the throat and continues massacring Russians left and right. One soldier gets his face torn off by a bear and continues fighting. An officer gets several fingers bitten off and his only reaction is telling the perpetrator that he's crazy.
  • The Masquerade: Sugimoto and Asirpa alongside Ushiyama and Ogata visit an Ainu village. It turns out every man is a Japanese convict escapee disguised as an Ainu in order to escape from the police.
  • Merchant City: Also a Port Town, Otaru is known as "The Wall Street of the North".
  • Military Coup: A splinter group of the 7th division led by First Lieutenant Tsurumi plans to take over Hokkaido. Heavily resenting the higher ranks and the government, not only the soldiers, but some officers of the army and the navy have been convinced by Tsurumi to participate in an upcoming revolt, and make Hokkaido their territory.
  • Mob War: Barato is torn apart by the war between two rival gangs.
  • Moral Event Horizon: In-Universe, the Ainu believe that killing a human makes you evil, even if you are an animal. They refuse to eat man-killing animals.
  • More Dakka: The 7th Division are naturally well-armed but Tsurumi gathers more and more guns for his upcoming revolt. It results in the outrageous use of overwhelming firepower against the 7th's enemies. More the weapons used are a Hotchkiss machine gun against one man, and a full artillery bombardment coming from war ships against the walls of Abashiri Prison. Later, Tsurumi uses a Nambu Type 3 heavy machine gun on the prisoners at Abashiri when they try to overwhelm his troops. Predictably, Tsurumi wins.
  • Mummies at the Dinner Table: Edogai's dining room holds several stuffed corpse with whom he has conversations. A testament to his skill in taxidermy, since the corpses do look alive.
  • Nature Is Not Nice: The wilderness of Hokkaido has killed more people in this series than any one character.
  • Neck Snap: Exaggerated Trope when a yakuza posing as an Ainu threatens Asirpa in front of Sugimoto. Sugimoto breaks his neck in two different directions, almost unscrewing his head off, before he can even blink.
  • Negated Moment of Awesome: A judo fight between Sugimoto and a drunk Ushiyama is interrupted when Sugimoto falls into a trap as Ushiyama was flailing him against the ground.
  • Noble Wolf: Retar, the last Hokkaido wolf, is loyal to Asirpa for saving his life.
  • Not with the Safety on, You Won't: At the beginning of the series, a drunkard steals Sugimoto's rifle and prepares to shoot him with it. Sugimoto confidently pulls the barrel toward his chest and knocks out the guy because he sees that the safety is still on.
  • Odd Friendship: A veteran Japanese soldier and an Ainu kid. Overlaps with Huge Guy, Tiny Girl.
  • Oh, Crap!: Heavily related to Bears Are Bad News.
  • Our Gods Are Different: Ainu practice animism, and believe that all animals are gods in their own right.
  • Pet Baby Wild Animal: Sugimoto adopts a bear cub after its mother is killed, but having no idea how to raise it, resigns to have an Ainu village take care of it, knowing they'll sacrifice it when it grows to adulthood.
  • Pint-Sized Powerhouse: The gulo gulo, also known as the wolverine, is an animal no bigger than a wolf. But the locals call it even more ferocious than a bear because of its violent temperament.
  • Pixellation: Violent deaths? OK. Extreme gore? OK. Nipples, asses, naked flying spinning prostitutes? Ok. Poop? Always pixelate that shit!
  • Poisoned Weapons: Ainu use poisoned arrows to kill their prey faster, and have to quickly cut off the shot body part to conserve the meat.
  • Rated M for Manly: Let's put it this way, a mere Mook faces down a brown bear with a bayonet.
  • Reduced to Ratburgers: Right before the battle of Hill 203, we see Sugimoto eating a stray ant. A good indication of the living conditions of the soldiers at the time, and justification of why every dish he eats after the war is Food Porn for him (save the raw brains).
  • The Remnant: It has been some thirty years since the Tokugawa Shogunate was toppled. Still loyal to the shogunate, even if they have already disappeared, Hijikata pretty much wages a one-man war against the Meiji Government, and his first step is to get the gold.
  • The Reveal: In chapter 30, it's revealed that Noppera-bo had deliberately and vastly understated the amount of gold hidden away; instead of "only" 75kg of gold, it's actually 75,000kg, an amount equivalent to a third of Japan's national budget, explaining why both the 7th Division and Hijikata's group are so eager to find it.
  • Running Gag: Asirpa thinking that miso is "osoma." Shiraishi getting bitten on the head by various animals, or his face being used as censor patch. Ogata refusing to say "citatap". Tanigaki repeatedly saying "boner". Also, villains talking about what a nice guy Sugimoto is when he's kind to them.
  • Save the Villain: Sugimoto saves Henmi from drowning, unaware that he's a serial killer.
  • Scarily Competent Tracker: Many characters, more notably, Retar the Hokkaido wolf.
  • Scenery Censor: Besides the Running Gag with Shiraishi's actual face being used as censor patch (as mentioned in Gag Censor above), several rather phallic objects (like long guns, or thick, huge, erect mushrooms) eventually find their place right in front of naked male crotches.
  • Scenery Porn: The beautiful nature of the mountains is shown in gorgeous double pages whenever the occasion presents itself.
  • Self-Destruct Mechanism: Ienaga planted one in the Sapporo World Hotel. It involves pulling a hidden chain which will spill alcohol in the Torture Cellar then light a fire, burning the building down.
  • Serial Escalation: How much crazier will an Abashiri convict get?
  • Shipper on Deck:
    • Asirpa's grandmother wants her granddaughter to marry Sugimoto.
    • Asirpa herself thinks that Tanigaki and Inkarmat should marry.
  • Shown Their Work: Each volume lists an impressive bibliography of research, not only into the time period but also Ainu culture (assisted by a university professor).
    • An example particularly noteworthy because of Reality Is Unrealistic reasons would be Sugimoto's aftermath for brain damage: instead of commonly depicted highly visible results (like, losing mobility or speech), he's shown without any apparent effect. However, one of the many possible results of brain damage in the area he was shot is mild dyslexia, and an exaggerated emotional answer. And next chapter, he's actually shown consistently taking out the wrong photo, getting all teary-eyed at having found Asirpa's track, and being much quicker to anger, even for his usual standards. Do the math.
  • Side Quest: A non-videogame example, Sugimoto and Asirpa spend as much time looking for the treasure as hunting various local animals for food.
  • Slapstick. Shiraishi becomes the target of quite a lot of this. At one point, quite literally being slapped by... uh... Kiroranke's stick. Twice.
  • Sniper Duel: Between Tanigaki and Ogata. Tanigaki wins.
  • So Much for Stealth: In Chapter 128, Sugimoto's group meet with a patrol the minute they enter the Abashiri prison grounds.
  • Sorting Algorithm of Evil: The two first Abashiri convicts seen are anonymous incompetent goons, but then we are introduced to the 7th Division and Hijikata Toshizo's group of convicts who are more than a match for Sugimoto and Asirpa.
  • 'Tis Only a Bullet in the Brain: Sugimoto miraculously survives being shot in the head by Ogata.
  • The Straight and Arrow Path: Asirpa uses a bow and arrows, and almost never misses a shot.
  • Surprise Litter of Puppies: Retar's family, revealed at the end of the wolf hunt arc.
  • Tanuki: They are part of Hokkaido's fauna. Asirpa details the best technique to catch one.
  • Tattooed Crook: The 24 Abashiri convicts bear tattoos which create a greater treasure map once they are skinned and the skin assembled.
  • They Have the Scent!: Once Retar has someone's scent, he won't let them escape.
  • This Looks Like a Job for Aquaman: Shiraishi sticks out like a sore thumb among his group made up of war veterans, expert hunters and seasoned murderers. The one reason they bother with him is that everyone knows that to get the treasure, infiltrating Abashiri prison to directly interrogate Noppera-bo is better than fighting openly against the 7th Division, and thus Shiraishi's specialized set of skills will be essential.
  • Those Two Bad Guys: The twins of the 7th Division. One of them dies early in the story thanks to Sugimoto, setting the surviving one on a quest for revenge against the latter.
  • Thou Shalt Not Kill: Asirpa, and by extension most Ainu really do not want to kill other human beings. Since the rest of the cast is made of damaged war veterans and violent criminals, that particular restraint stands a lot.
    • Sugimoto looks up to Asirpa precisely because she isn't a killer, and among others seeks to preserve Asirpa's innocence and happiness. When he understands that Wilk has been secretly grooming Asirpa into becoming a soldier, he calls him out on it.
  • Treasure Map: The location of the criminal's gold was smuggled out as a coded map tattooed into the skin of 24 prisoners.
  • Unfortunate Names: Well, not so unfortunate since they're designed to be foul-sounding so as to ward off illness, but Ainu children are given disgusting names until they're six year old. Asirpa's first name is "Ekasiotonpuy" meaning "Grandpa's butthole".
  • Ungrateful Bastard: The Japanese government put the blame for the seppuku of a chief of staff on his subordinates and refused to offer the 7th Division any reward for their sacrifice during the Russo-Japanese War.
  • Verbal Tic: Sugimoto learns that Ainu tell that something is delicious by saying "Hinna hinna" while eating, he does this regularly thereafter.
  • Villain Episode: Several continuous chapters are focused on Hijitaka getting another tattooed skin in the town of Barato.
  • Villainous Friendship: Tsurumi develops one with Yasaku Edogai over their mutual interest in Genuine Human Hide.
  • War Is Hell: War has broken a lot of characters in the manga, beginning with Sugimoto. It doesn't help that most of the veterans actually fought in the Siege of Port Arthur, one of the most outrageously bloody and poorly executed battles in Japanese history (a "victory" that cost tens of thousands of casualties), and got little to nothing in return.
  • The Western: The series has many elements reminiscent of the genre, even though it's set in Hokkaido in the Meiji era. The cover of chapter 59 is designed to look like a Western poster.
  • Wild Wilderness: The island of Hokkaido is full of forests where nature is unforgiving.
  • Winter Warfare: The series begins with the bloody Battle of Hill 203 during the Russo-Japanese War, and the entire story is set on the island of Hokkaido in the early 20th century, which was an unsettled frozen frontier land back then. The weather and wildlife are as much of a danger to the main characters as the violent criminals and deserting soldiers they encounter.
  • World of Badass: Pretty much everyone's a badass in their own right, be it the humans, animals they meet, or even plants.
  • Would Hurt a Child: Although most are reluctant, a lot of the characters would kill a little girl like Asirpa if pushed.

Alternative Title(s): Golden Kamui

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