The setting of the game features characters from classic fairy tales and stories, such as Alice in Wonderland, Aladdin and the Magic Lamp, and Cinderella, appear in the original game. The game takes place in a world created by a beings known as "Story Tellers." At birth, all inhabitants of this world are bestowed with a "book of fate" where all their lives are written in advance. However, rogue Story Tellers known as Chaos Tellers are writing bad events into people's books without them knowing. It is up to the holders of blank books of fate to seek out the Chaos Tellers and restore the world.
The game uses 2D sprites in real time battle gameplay.
An Updated Re-release of the game was released in January 2018, called Grimms Notes Repage, which added a new main story, new characters, a new soundtrack, and many other updates.
A spin-off titled Grimms Echoes was released on March 28, 2019.
Another one called Grimms Notes Gakuen was made available on October 17, 2018, which puts the cast in a school setting, in a totally different plot. This one can be played in the original game itself.
An anime adaptation made by Brains Base aired on January 10, 2019 to March 28, 2019, with the blu-ray edition being released on June 18.
The game received a Western release in March 2018 by Flero Games, but was shut down in January 2019, less than a year later, on the day the first episode of the anime aired.
In February 28th, 2020, it was announced that Grimms Notes Repage will be shut down for good on April 30th, 2020, after four years of service. The closure was delayed and actually happened on June 17th, with an offline version of the app released 4 hours later, only including cutscenes and Hero episodes + their artworks and info. You can get the game for free here.
Another sequel called Project Grimms is on the works.
Tropes that appear in this game:
- Alternate Self: A lot of Heroes have variants of different classes (8 as much).
- Anti Poop-Socking: Surpisingly averted for a gacha game. You could play as many times as you want, no restrictions at all. The Raid events did however require stamina to play, which recharged 1 point every 6 minutes.
- Back Stab: Attacks from behind do more damage... Unless you're fighting a Stationary Boss.
- Beast Man: We have La Bete the Beast, Puss in Boots, Kung Fu Villain, Ephemero, King Lackland, Frog Prince (Repage), Chaos Rugal, Josephine, and Chaos King Midas.
- Boss Rush: Some Multiplayer Events pit you against a series of random bosses.
- Cap: Each hero starts with a level cap of 70, which can be increased up to 90 with Poems of Transcendence. You can obtain these in the Summon menu when you recruit a hero you already have.
- Cheshire Cat Grin: Subverted with the eponymous character herself. You would expect her to have one of these, but she just has a normal smile.
- Cool Mask
- Many characters wear a mask that covers their right eye, like Phantom and Chaos Cinderella.
- Loki too, though his mask is smaller and covers his left eye.
- François Prelati's is oddly similar to those worn by plague doctors.
- Crosshair Aware: Every time an enemy is about to cast a magic skill, a red field indicates wherever it will land on. Most of the time it's right where the player is standing on.
- Dual Boss: Plenty of these. Most Boss Rush events conclude with one.
- Evil Makeover: Characters who become Chaos Tellers and Shadows are prone to this.
- Evil Overlooker: Many banners of Beanstalk/Shadow events show the hero, and the antagonist's face behind.
- Fan Art: A contest was held during middle 2018 by Etopica where people would submit fanart of the game at a 2300x2300 resolution. The developers would choose 12 of these illustrations and implement them on the loading screen a few months later (you can still switch the tips in the options menu). The fanarts were taken out for the offline app.
- The Goomba: The Boogie Villains.
- Guest-Star Party Member: You can bring heroes from another player to a battle with their own set-up AI. Plot-related heroes can also join sometimes.
- Manual Leader, A.I. Party: The main battle mechanic of the game. Averted in the Arena, where you are not allowed to take control of the leader; Players can only setup the AI of their party members to fight in pvp battles.
- Mascot Mook: The Boogie Villains and the Coccos (Chickeys in the Global version) are the most recognizable enemies from the game. They have their own in-game chat stickers, and there is even a mini-game that sort of plays like Angry Birds, but with Coccos.
- Minion Master: The Story Tellers are always aided in battle by chibified forms of the characters they created (called Imagines).
- Monster of the Week: The Chaos Tellers from each Story Zone count as this.
- Mook Maker: Little Red Wolf, Chaos Titania, Mega Cocco, and the stationary bosses. Once the wave starts, they will summon their minions.
- No Mouth: Most of the characters' battle sprites lack a mouth, excluding monsters, beast men (like La Bete and Puss in Boots), and those who have a grin too big to be hidden (like Chaos Godmother and Chaos Rattenfanger).
- Our Dragons Are Different
- The Points Mean Nothing: The game had a point system, and a leaderboard ranked from F to S for those who could get the highest score after finishing a quest (Recollection Cave quests were the ideal farming spots due to the large amount of enemies)... And that was basically it, the score system wasn't useful for nothing else other than to show off.
- Piñata Enemy: See those Villains that carry a bag with lots of goods in their back? kill them and you'll get special items, depending on the event.
- Recurring Boss: Pretty much every boss character from this game is fought again in some other Story Zones, or in the Multiplayer Zone.
- Redemption Demotion: Expect bosses to lose some of their skills when they become playable Heroes.
- Stationary Boss: Jabberwock, Chaos Momotaro (boss form), the giant UFO, and True Morrigan. All of them are incredibly large-sized bosses who won't move from the right corner, and therefore impossible to backstab.
- Beach Episode: The Character events of the Summer heroes.
- Big Bad: Loki and Curly. And later Morrigan.
- Gainaxing: The trailer of the Korean/Global version shows quite a lot of this.
- Guest Fighter: Characters from many other franchises were recruitable for a limited time:
- HeelFace Turn: Curly joins Ex and pals in King Arthur's Story Zone.
- Last Episode Theme Reprise: The main theme plays during the final battle with True Morrigan.
- Malevolent Masked Men: The Fortem cultists.
- One-Winged Angel
- Loki transforms into an armored centaur called Machina Prince.
- After fighting a couple of times with Morrigan, she turns into a really hideous Eldritch Abomination.
- Recurring Riff: Where do I even begin? 90% of the soundtrack is a rearrangement of the game's main theme, ranging from the hub theme, to some of the cutscenes' themes, and almost every battle theme sans one or two.
- Regional Bonus
- The Global Version allows you to control manually the leader of your Arena party, and even an AUTO button was also included there. In the Japanese version, you can only set-up the team's AI.
- The game would reward you with 5 free gems by opening the game up daily, something the Japanese version doesn't.
- The Unseen: The Caterpillar is mentioned, but we never get to see them.
- Weird Crossover: With the TV series Grimm, no kidding◊.
- Big Bad: Prometheus and Hecate. Deus Prometheus takes this role later, with Baron Munchausen and Mirror Maiden serving him.
- The Cameo: All the members from the Japanese idol group i☆Ris appear in the form of chat stickers.
- Forced Tutorial: Regardless of whether you carried over all your data from the previous game or not, you'll still have to complete the prologue tutorial.
- Guest Fighter: More external characters made their way into the game.
- Christmas Episode: The Symbol Collection event "Holy Night, Small Miracle".
- Composite Character: The Alternative heroes (May Rabbit, Queen of the Mirror, and March Hare), who are the result of a fusion between two heroes.
- Dark Magical Girl: Marie Antoinette, the Queen of France, becomes a little magical girl in her Chaos Teller form. Seriously.
- Dual Boss: The Medal Collection event "Chaos Galahad's Strategy" was all about this. You had to select a team of two bosses to fight with (which consisted of Chaos Tellers from the main quest and Symbol events), and get medals to trade for new weapons and rings.
- Our Mermaids Are Different: Little Mermaid can change between human and mermaid form whenever the heck she pleases. She can even levitate in human form.
- Promoted to Playable: All the protagonists from Ex's journey became playable right after "Repage" was released, even Loki and Curly. Chaos Galahad would follow them up some months later.
- Recurring Riff: Same as the prequel, some of the new tracks recycle the melody of the main theme song.
- Super Mode: The latest Boss Rush events feature an upgraded boss as the final opponent (usually called FO, or G), usually with a new skill under their sleeves.
- Beach Episode: Got one in the form of a Symbol Collection event.
- Big Bad: The 4 seasonal evil spirits.
- Contrasting Sequel Main Character: Fam is the protagonist now, and she is not a Blank Tome owner here. In fact, there aren't any Blank Tome owners at all!
- High School A.U.: Take a guess.
- Off-Model: The Harpies here are supposed to have same height as a normal person. To reflect this, their battle sprite is smaller. This results in them looking like fairies with incredibly small bodies.
- School of No Studying: Pure battles, most of the time.
- Adaptational Early Appearance
- Robin Hood's Sky variant. His first appearance in the game was in a Beanstalk Event that is set after Ex and co. travelled to Midsummer Night Dream Story Zone. Here, he's around right from the beginning of the story.
- Chaos Aladdin was the Big Bad of a Symbol Collection event that took place after the party visited The Wizard of Oz Story Zone. In the final episode, he's summoned by Loki, in Looking-Glass Story Zone to fight the party alongside Jabberwock.
- Adapted Out
- The prologue, for some reason. However, while not in it's entirety, it was shown in episode 3. Of all the 3* heroes that were introduced there, only Jack appeared in this adaptation.
- Most of the Elite Mooks are never encountered by the party, with the exception of a single Werewolf, Red Onis, and Trump Soldiers. And none of them even get proper fight scenes; The Werewolf is fought off-screen and runs away, the Onis are minding their own business until Momotaro theatens them and they run away, and the Trump Soldiers are quickly one-shooted without so much as landing a hit.
- The one-vs-one fights between Ex's party and Momotaro with three Mega Villains (which concluded with a Duel Boss fight between Tao and Momotaro). In fact, Mega Villains are completely absent.
- The original Summer form of Red Riding Hood was replaced by another one that wields a machete. The latter also became a "Canon Immigrant" by appearing in the game (named "Anime ver.") and having her own Symbol event released at the same time as episode 6.
- Because the episode based on "Prince's Kiss Effect" only focuses on the Snow White characters, La Belle and La Bete don't appear at all. However, Tao is able to connect with the Summer and Rose variants of Belle in other episodes.
- The party never meets the Looking-Glass World variant of Alice, despite being a central character in her Story Zone.
- And the Adventure Continues: This is how the anime ends, with the party heading towards new Story Zones after visiting the Looking Glass zone.
- Battle Discretion Shot: This show really has a bad habit of doing this, for an adaptation of a game that mainly focuses on battles. A scene of asskicking Villains is about to start? Cut to commercial! And, on return, the party has already taken them all out.
- Beach Episode: Episode 5 takes place in the Treasure Island's story zone, and during the battle with Silver, the protagonists take the form of characters in their Summer variants, much to the surprise of them.
- Breather Episode: Episode 6 takes place in the Snow White Story Zone, where there are no Chaos Tellers, villains or conflict whatsoever. There are some insights regarding the nature of Story Zones, and Ex gets a new hero to connect with via Snow White herself.
- Calling Your Attacks: The heroes never shout the names of their special skills in the game. Here, pretty much everyone does it, except the Chaos Tellers.
- Compressed Adaptation: This anime adapts the first 10 main chapters of the game, while also omitting all the event stories that were released in-between. Episode 6 seems to be based on the Character event "Prince's Kiss Effect", but it's a very loose adaptation.
- Evolving Credits: During the ending credits, Reina walks along a grassy path as various characters are shown in the background. While they represent which stories are shown in each episode and are always the same in each ending, during the sequence where she sits briefly, different characters and scenes are shown. This is the show's way of hinting at the next episode and which characters will be seen, such as characters from the story Cinderella or Joan of Arc. Afterward she gets up and walks again, and more characters are shown.
- Sequel Episode: The last episode serves as a direct continuation of the previous one, which ended with Alice being kidnapped by the Jabberwock and taken to a different Story Zone.
- Title: The Adaptation: Doesn't get any more blatant than The Animation.