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Port Town

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"Hey, where am I?"
"You wanna know where you are? Hahaha! In Port Royal!"
— Intro to "Port Royal" by Running Wild

Usually coupled with an island and much larger than the First Town, this is usually just where the characters are going to Get on the Boat to the next continent. Otherwise expect a fishing village and a beach, usually with accordions in the soundtrack, perhaps with a floating fish monster that's preventing ships from sailing. If the boat doesn't leave fast enough to get wrecked at sea, the Port Town suffers this fate instead.

Often the Port Town will only let you Get on the Boat after doing a quest, usually as a way to assure the game you're ready to move ahead to an area where you might not be able to backtrack to. If the Port Town is host to an unsavory or criminal subdistrict filled with smugglers, privateers and pirates, this is the Not-So-Safe Harbor.

Truth in Television, of course, but so ubiquitous that trying to list non-video game examples would be futile.



  • The eponymous Port Town from F-Zero, servicing as a port for space travel on Earth.
  • ANNO: Mutationem: Harbor Town is a large port at sea located far from the city. It's home to the arena tournament, an Item Crafting shop, a Fishing Minigame, and a large Ship Level.
  • Pirates of the Caribbean has the orderly and dignified British colony of Port Royal, and the scruffy and raucous pirate haven of Tortuga.
  • Epic Mickey: Pirate Voyage and Tortooga. They are based on the village from Pirates of the Caribbean, after all. Pirate Voyage even has little boats you can ride on.
  • Pokémon: Vermilion City, Olivine City, Lilycove and Slateport Cities (the latter even has "port" in its name), Gateon Port, and Canalave and Snowpoint Cities from throughout the series. Castelia City is a mix between this and Hub City. And, of course, each island in Alola has a port, since the player can't use Surf to travel between them (except for Mantine Surf). And in the Red/Blue remakes, there's a port on each of the main Sevii Islands for the local ferry service. Coumarine City plays with this — it's a port town with boats in the harbor, but the player character doesn't board any of them.
  • In the Dragon Quest series:
  • Toto in EarthBound (1994) is a small fishing village/port town attached to Summers, which is a beach side resort. You can take the boat from there to Scaraba, a town with a less favorable pier-to-town ratio, but still one that clearly relies on incoming water transport.
  • Tales of...
    • Izoold and Palmacosta in Tales of Symphonia.
    • Venezia in Tales of Phantasia is where the protagonists can get a boat to Alvanista, which is also a port town.
    • Capua Nor and its sister town Capua Torim in Tales of Vesperia, along with Nordopolica to a lesser extent.
    • Tales of Berseria has Hellawes, Port Zekson, Port Cadnix, Reneed, Yseult, and Taliesin.
  • A Hat in Time: Mafia Town is the starting level, a port where The Mafia took over for their seafood restaurant.
  • Kalay and Tolbi in Golden Sun.
    • Those two are just inland cities that own ports. For REAL port towns, check Lalivero, Alhafra, and Champa.
    • And in Dark Dawn, there's Belinsk, Port Rago, Champa again, (what's left of it, anyway) and Tonfon.
  • Bug Fables: The Bugaria Pier serves as the docking area for ships sailing to and from the Ant Kingdom through Metal Lake.
  • Ratchet & Clank: Going Commando: Canal City, Planet Notak, so named for the canal in the Promenade district. It also has a wharf, though none of the boats shown ever use it.
  • Final Fantasy:
    • Pravoka in Final Fantasy. You get the game's ship by defeating the pirates that have taken over the place.
    • South Figaro (pictured), Nikeah, and Albrook in Final Fantasy VI.
    • Port Junon and Costa Del Sol in Final Fantasy VII.
    • A few in Final Fantasy VIII; you can dock the garden at Fisherman's Horizon, and the Ragnarok at the airport in Esthar. Balamb and Dollet are more traditional Port Towns, but you cannot pilot boats to and from there and in the case of Dollet, the town is entirely optional once you finish your mission there. You can rent cars from both locations, however.
    • Lindblum in Final Fantasy IX, and it's also an airship port town.
    • Luca in Final Fantasy X is a massive port that uses some machine permitted by the Church of Yevon. Its seaside areas consist of five enormous docks arranged in a circle around the Blitzball stadium connected to the mainland and sphere theater by a bridge.
    • Selbina and Mhaura in Final Fantasy XI. Selbina only goes to Mhaura, but Mhaura swaps trips between Selbina and Aht Urhgan.
    • Balfonheim in Final Fantasy XII is a semi-independent port that bribes the Archadians to stay away. It's mostly home to self-styled pirates and was quite the Wretched Hive until Reddas took over. Bhujerba takes advantage of its lofty position to be one of these for airships.
    • Limsa Lominsa in Final Fantasy XIV is a coastal city-state centered on the port of the same name. It has a formidable navy that it uses to defend its trade routes from pirates and the invading Garleans. Its ruler even has the title of Admiral.
  • Lut Gholein in Diablo II. The character can only Get on the Boat after the city is safe and the Sultan allows the ship to depart.
  • Port Sarim, Rellekka and Catherby in Runescape. Port Phasmatys also, although it's a combination of Port Town and Ghost Town.
  • Saith in Lunar: The Silver Star.
  • Mactan Base, Cadiz Base and Planet Toledo from Freelancer are like staging areas within missions.
  • Chrono Trigger: A ferry operates between Truce and Porre. Once history is changed and relations with Medina thaw over, it's revealed that Medina is in the process of adding a ferry as well.
  • Highcliff in Neverwinter Nights 2.
  • Shantae: The Hub Level, Scuttle Town, is one, and it's where ships from all over dock upon arrival.
  • Cyrum kingdom in Grandia II.
  • Saraband in Shining Force III, the whole town is actually a boat.
  • Port Zala and (to a lesser extent) Kolton from Infinite Undiscovery.
  • About eight different towns in World of Warcraft, including one of the Alliance capital cities (Stormwind). The port area of the island Darnassus is treated as a separate zone, but since it's built around a teleporter that takes you straight into the city the division is somewhat arbitrary.
  • Talos Island, Independence Port and Striga Island in City of Heroes. Port Oakes in City of Villains.
  • Solde in Valkyrie Profile 2 Silmeria.
  • The port of Badon in Fire Emblem: The Blazing Sword (the first one released in the US and Europe).
  • The final level of Stunt Race FX is Harbor City, a track by the water, which the player can fall into if they're not careful.
  • Every town the player visits in Skies of Arcadia is a port town, since the only way to travel through the overworld is via an airship.
  • Rogue's Landing in Sonic & All-Stars Racing Transformed, combined with Levels Take Flight and Floating Continent.
  • Bloodstone in Fable II.
  • Larapool of Quest 64.
  • Rhappala in Breath of Fire III. You don't get a boat on your first visit, though.
  • Talewok in Aidyn Chronicles: The First Mage.
  • Beloveno from Albion is the largest settlement in the entire game. The large port takes up 25% of the map. The rest is a maze of buildings. If you didn't use the map for instant travel in the first town, you will use it here.
  • Indivisible: Port Maerifa is an independent port town settled at the edge of the Almutah Desert.
  • One in each Guild Wars campaign: Lion's Arch in Prophecies, Kaineng Center in Factions, and Kamadan in Nightfall. If you purchase more than one campaign, you can travel between them using these cities.
  • Banjo-Kazooie:
  • The Elder Scrolls:
    • Morrowind: Vvardenfell being an island turns almost every coastal city into one of these. However, due to the Blight quarantine, only Seyda Neen remains in operation with traffic from the mainland.
    • Oblivion has Anvil as the main seaport, although the Imperial City has a river-based dock as well. You don't really travel anywhere from them in the unmodded version, although a few mods have you start the game by getting off a boat in Anvil.
    • Skyrim has Solitude and Windhelm as well (Dawnstar was one according to previous lore, but by its appearance has been retconned or for unexplained reasons degenerated to a port village).
  • Brimloch Roon in Wizards & Warriors.
  • In Ragnarok Online, there's Izlude, Alberta and Hugel. Izlude and Hugel have your normal seaports as well as airship ports.
  • All towns in Quest for Glory V; seeing as this installment of the series is based in a Fantasy Counterpart to Greece, this is justified as all towns are close to water and have to live off of fishing.
  • Kirkwall in Dragon Age II is one of these, though it's also the Adventure Town since the entire plot of the game is focused on the city and the area around it.
  • South Cape from Illusion of Gaia. The hometown of the Kid Hero, it's where the game first starts. Ironically, you end up going north and travelling by land when you leave, instead of taking a boat.
  • Queynos and Freeport in Everquest. They also count as First Town for human characters.
  • The place where the title character works as a barmaid in the song "Brandy (You're a Fine Girl)" by The Looking Glass. ("There's a port/On a western bay/And it serves/A hundred ships a day")
  • Many coastal towns in Avernum 3. Unfortunately, the quarantine on the continent of Valorim has shut most of them down, and only a few actually allow transport anywhere.
  • Noob has Forpitas, which is near an island called Piratas. For bonus points, it also happens to be near an Under the Sea location according to the novels.
  • Port Puerto in Fantasy Life.
  • Kingsport in Cthulhu Saves the World is where Cthulhu can hitch a boat to Alhazred, after curing the illness that plagues the town.
  • Super Mario Bros.:
  • Marwin and Dagron in Manifest, though you never take a boat out of Dagron, mostly because the Thymetian army is making heavy use of it.
  • Sentinel: Descendants In Time has Eska, one of the seven realms that Beni can explore Tomb 35.
  • Deponia has The Floating Black Market and Porta Fisco.
  • Red Dead Redemption II has Saint Denis, a fictional counterpart of New Orleans that has a large and active port. Like its real life counterpart, it sits where a major river enters the ocean.
  • Several of the cities in the Jak and Daxter games are coastal: Haven City, Spargus City and Kras City. Unusually, Haven City is completely enclosed in walls (including its port) to keep out the Metal Heads, which raises the question of where its ships actually go.
  • Jurai from the The Legend of Heroes: Trails. Once a large coastal city, it fell in hard time after a typhoon destroyed most of the place, a situation only made worse thanks to the Salt Pale disaster that devastated North Ambria, Jurai's most prominent trading partner. Eventually the city accepted being annexed into the Erebonian Empire under the promise of economical recovery.
  • Octopath Traveler has Grandport, the largest port in the land and Rippletide, a smaller port and hometown of Tressa.


Video Example(s):



Banga is a mining town set along the floathing Worl Pillar and essentially acts more like a fleet of small ships than a city.

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Example of:

Main / PortTown

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