Tropes pertaining to the simulation troopers of Red vs. Blue. All spoilers for the first fifteen seasons will be unmarked below.
Note: The Reds and Blues of Blood Gulch are also simulation troopers. For information on them, see Red Vs Blue Blood Gulch Crew.
"Simulation Trooper" is the technical name given by Project Freelancer to the Red and Blue armies formed to test their agents' abilities and equipment and test scenario after scenario to find out what would happen if this or that happened. Believed to be some of the worst soldiers of the UNSC, they are enlisted troops who were pulled out of their units due to their low test scores and poor field skills. The most well-known simulation troopers are the Blood Gulch Reds and Blues.
- Card-Carrying Villain: Many of the ones working under the Blues and Reds. One of them is all too eager to see Sarge put down Dylan and Jax, and two of them have a chat about all the evil things they do (clubbing baby seals, pushing children down wells, hunting endangered species, driving without using turn signals, defending Hitler on the internet, etc.)Red soldier: Pretty much every Red on this hillside is a casual racist and a Holocaust denier!
Blue soldier: Heheheh. Same with the Blues.
- Mildly Military: The whole lot of them, just usually not to the same extent as the Blood Gulch Crew.
- Red Shirt Army: Their whole purpose is to serve as test subjects for either Freelancer abilities and equipment or various scenarios.
- Too Dumb to Live: A good number of them are if anything substantially less intelligent than the Blood Gulch Crew.
- Unperson: Simmons was able to do this to the entire Blue army by deleting them from the Freelancer database. Even Hargrove had no proof of their existence. Fortunately, F.I.L.S.S. was able to restore them from backup.
The Blues and Reds
A bunch of Sim Troopers, claiming to be fighting the UNSC as retribution for their attacks on people connected to Project Freelancer. They all bear an uncanny resemblance to the Reds and Blues of Blood Gulch.
- Always Someone Better: Doc claims that they're the originals, and the Blood Gulch Crew are the second-rate copies. He's right about them coming first, but the Blood Gulch Crew prove to be the better of the two in the end.
- Ambiguously Evil: Though they're quite nice and friendly with the Blood Gulchers, their terrorist attacks prior to meeting them and the general ominous atmosphere around them, specifically Temple, puts doubt on their true intentions. Episode 10 confirms that Temple is evil, and later episodes show that the rest of the group is fully on his side.
- Artificial Intelligence: The group owns an AI named Shelly, though it's more akin to Siri or Ok Google than any AI seen before. It doesn't speak, and its only function appears to be playing music at their request. It used to be installed into the Desert Gulch Red Base, but it was later moved to their secret lair on Earth.
- Attack on One Is an Attack on All: Tex and Carolina killing Biff by accident eventually leads to the Blues and Reds seeking to kill everyone who was part of Project Freelancer.
- Ax-Crazy: Their first scene was them slaughtering a supply depot run by civilians. Seemingly subverted when they reveal the motive for doing so, along with their friendly treatment of the Blood Gulch Crew; then Double Subverted when we see that Temple has been murdering Freelancers by locking them in armor lock and leaving them to starve to death.
- Big Bad: The main antagonists of Season 15. Temple in particular is their leader.
- Color-Coded for Your Convenience: Starting in episode 9, they switch their visor colors to blue to more easily distinguish themselves from the Reds and Blues.
- Contrasting Sequel Antagonist: Most of the shows previous antagonists were strong, intelligent, and/or in a position of authority. The Blues and Reds were designed to have none of these traits in order to put them in the same playing field as the Reds and Blues.
- Criminal Doppelgänger: Because of their identical armor, they're mistaken for the Reds and Blues, who are accused of committing their crimes on behalf of Chorus. Temple later explains that he's trying to frame them, making this an Invoked Trope.
- Crouching Moron, Hidden Badass: They used to be just about as goofy and idiotic as the Reds and Blues, but they are now capable of leading a series of devastating raids, trapping and killing Freelancers, leading an entire army of other sim troopers, and building a machine that can destroy an entire planet.
- Deconstructed Character Archetype: The Blues and Reds are revealed to be a deconstruction of Cannon Fodder and Red Shirt Army. After finding out they're nothing but test subjects to be used by Project Freelancer, they let that fact drive them off the deep end.
- Evil All Along: They start out looking like theyre Good All Along, but then it turns into this trope after their true colors are revealed.
- Foil: Basically, if the Reds and Blues had developed more as soldiers, and less as individuals.
- From Nobody to Nightmare: They were initially seen as worthless and expendable by the UNSC and Project Freelancer. Now, they've committed several acts of theft and murder against the UNSC, and are killing the remaining Freelancers one by one. They also seem to have Taken A Level In Badass over the last few years.
- Good All Along: They've been involved in terrorist attacks against the UNSC for about 10 months, and their introduction scene involves them destroying a civilian-run supply depot, killing everyone in it. They later open fire on Dylan and Jax on Sidewinder. Once they meet the Reds and Blues, they claim that the UNSC is killing off anyone from Project Freelancer, these raids were acts of self-defense, and the attack on Dylan and Jax was the result of miscommunication. Subverted once it turns out Temple's been going around murdering the Freelancers, and made up the story about the UNSC.
- Greater Scope Villains: Played with. While they didn't cause the events of the series, they would be used as models for the sim troopers sent to Blood Gulch with Alpha, which plays a big hand in the events that would follow.
- Inexplicably Identical Individuals: Theyre like the Reds and Blues in just about every way. This turns out to not be all that inexplicable, as their team compositions were used as a basis for which sim troopers were sent to Blood Gulch.
- Leitmotif: They have two: The first one can be heard during their heist in Episode 1. The second one can be heard when they meet the Reds and Blues in Episode 8.
- Nice Guy: They act this way at first, but it's a ruse. Though they use to actually be this, episode 13 shows they might have grown a sense of camaraderie faster than the BGC did.
- Out-of-Character Alert: Dylan is able to deduce that the they are not the real Reds and Blues due to their different behavior, such as not the using weapons that the actual Reds and Blues typically use (Surge uses a railgun instead of a shotgun, and Buckey has a sniper rifle).
- Parody Names: Aside from slightly rewritten names (Sarge/Surge, Tucker/Buckey, Grif/Biff), the counterparts are:
- Poor Communication Kills: Buckey claims that he didn't mean to order them to shoot at Dylan and Jax, but actually was just shouting out "Shoot!", but this was probably a lie.
- Psycho Prototype: Dylan does a little digging and finds out that they're one of the earliest Simulation Trooper cells created, acting as a prototype for the Blood Gulch sim troopers. They live up to the "psycho" part of this trope midway through Season 15.
- Shadow Archetype: As a whole, they are basically what the Blood Gulch Crew could have been after finding out they were moving targets.
- Similar Squad: They're also Sim Troopers, and are ridiculously similar to the Reds and Blues, down to having a Romance-language speaking robot, a grumpy leader with bad aim, a southern Colonel with a shotgun, a nerdy guy who sounds identical to Simmons, a Lovable Sex Maniac, and a lovable moron. As shown in Episode 13 of Season 15, the Director engineered the subsequent teams like this on purpose after seeing the extended stalemate in their canyon.
- Strange Minds Think Alike: Loco thinks just like Caboose does. Surge has Sarge's bizarre idea of military protocol. Cronut is just as fond of Accidental Innuendo as Donut, and is just as insistent that his armor isn't pink. Like Tucker, Buckey has a tendency to point out Double Entendres with a similar Catchphrase.Buckey: Boom chicka wa wa!
- Walking Spoiler: In that they aren't the real Reds and Blues. And that they're not really on their side, either.
- Weapon of Choice: In the present day, they all use the Tactical Magnum as their sidearm, whereas most people in Red vs. Blue have stuck with the standard Magnum.
The Church lookalike, the leader of the Blues and Reds, and the psychopath who is responsible for the events of Season 15.
- Adorkable: He shoots like Church and awkwardly apologizes to the Reds and Blues for only having fish in their underwater base. This is all an act. Even after The Reveal that he's a psychopath, he still has some shades of this. The tabs on his computer say things like "metafores", "Shakesphere monologues", "evil lairs for dummies" and "How to villain". Then there was the time he accidentally called his base a lair. Episode 12 reveals this is a holdover from his original personality.
- Affably Evil: Towards the BGC at first. While he was enraged at them for forgiving Project Freelancer and the UNSC, he gave them multiple chances to turn to his side, and accepted Doc's FaceHeel Turn with open arms.
- And I Must Scream: His M.O. when killing Freelancers. He armor-locks them in a sealed room to slowly starve to death, completely aware of what's happening to them and unable to do anything.
- Ain't Too Proud to Beg: He begs Tucker to spare him after his plan has failed, saying Tucker could finally break the Cycle of Revenge.
- Ax-Crazy: Shows signs of this when he nonchalantly wipes blood off his helmet in the Season 15's opening; even more so when said blood came from an innocent man who was killed right in front of him. Confirmed when it turns out he's been murdering Freelancers by freezing them in their armor—leaving them to die of thirst and/or starvation—and planning to eradicate the UNSC.
- Bad Samaritan: Paints himself as an innocent caught in the middle of a mass cleansing by the UNSC. In reality, he's the one killing Freelancers, and plans to destroy the UNSC afterwards.
- Bad Boss: Threatens to kill Loco if he doesn't finish building his machine soon, and eventually does, albeit accidentally. He's verbally abusive as well, insulting and belittling Surge after the latter successfully shot down the Reds and Blues.
- Berserk Button: He's got quite a few.
- Jax really shouldn't have criticized his backstory...
- He's furious at the BGC for forgiving Project Freelancer and the UNSC. Them befriending Washington and Carolina didn't help.
- People who can't let go of loved ones. Caboose not accepting Church's death is the catalyst for his "The Reason You Suck" Speech.
- When he hesitates to shoot Grif, who looks exactly like his dead friend Biff, he yells at Dylan for asking if he's "afraid of blood".
- Best Served Cold: Wants this against Project Freelancer and the UNSC, even quoting the trope almost verbatim.
- Bitch in Sheep's Clothing: Acts like a Nice Guy, but it's nothing more than a mask hiding the Ax-Crazy psychopath underneath.
- Big Bad: Of Season 15. He's behind the disappearances of the Freelancers and the attacks on the UNSC.
- Black and White Insanity: He believes that everyone under Project Freelancer and the UNSC are evil bastards who deserve to be slaughtered, completely ignoring the civilians he killed or the Freelancers who were genuinely good people.
- Bomb Throwing Anarchist: He plans on dismantling the entire UNSC, and he's got an army of zealots to do it with.
- Breaking Speech: Gives an absolutely brutal one to Caboose, laying out how Church was Dead All Along, and taking sadistic glee in his suffering.
- Break the Cutie: Biff's death drove him over the Despair Event Horizon.
- Brutal Honesty: In one of the cruelest uses of this trope, he doesn't sugarcoat anything while giving Caboose his Breaking Speech about Church being dead for good.
- The Bully: Towards Loco. He spends an entire conversation with him threatening and insulting him. He also had a lot of fun telling Caboose that Church was permanently dead, to the point that the Blood Gulch Crew was telling him to stop.
- Childhood Friends: With Biff.
- Classic Villain: He's practically the embodiment of Wrath.
- The Collector: Has an entire room dedicated to killing Freelancers and preserving their corpses.
- Combat Pragmatist: He's still just a simulation trooper, nowhere near good enough to face down a Freelancer in open combat. He has to use technology to overcome his shortcomings, usually by locking down their armor.
- Complexity Addiction: Rather than just shooting his enemies while they're helpless, he leaves them trapped in armor lock so they can slowly die. This bites him twice: first when the now-reformed Locus is able to save Washington and Carolina, and again when he encounters opponents like Dylan that can't be armor-locked.
- The Corrupter: To the rest of the Blues and Reds, as they were just as fun and goofy as the BGC before they joined him on his revenge crusade. He's also this to the BGC themselves, manipulating them into acting meaner than they usually are towards Dylan. Special mention goes to Sarge and Doc, who he convinces to turn on the BGC for a short time.
- Corrupt the Cutie: Biff's death scarred him, but his discovery that Project Freelancer had been using him and his friends as pawns caused him to snap completely.
- Despair Event Horizon: Biff's death, among other things, caused him to snap.
- Dissonant Serenity: When the Reds and Blues first meet him, he has an eerie calm that heavily contrasts Church. This turns out to be part of his act, and hes more like Church than he initially seems.
- Disproportionate Retribution: His whole motivation boils down to wanting to avenge the death of one man, who was killed in an accident by two Freelancers, and himself of the indignities he and his fellow sim troopers suffered. This leads to him killing the Freelancers in a way far more excruciating than that of the one he's avenging, most of whom had no more idea what was going on than he did. The horrendous collateral damage he's caused while building his doomsday machine doesn't matter to him at all. He's either unaware that his actions wiped out an entire colony of refugees—killing every man, woman and child living there—or he doesn't care.
- Driven to Madness: He was once a Nice Guy, but Carolina and Tex's feud, Biff's death, their lack of remorse, and the discovery of what sim troopers are for drove him to become an Ax-Crazy Freelancer-hunting Serial Killer and terrorist.
- Even Evil Has Loved Ones: When recounting his past to Dylan, his tone changes when talking about what happened to Biff. Even after falling off the deep end, it's clear that Biff meant a lot to him, and he misses his old friend dearly.
- Evil Cannot Comprehend Good: Or in this case, "Revenge Cannot Comprehend Forgiveness." When he complains to the Blood Gulch Crew how they can't be angry after the UNSC sold them off to Project Freelancer to be nameless cannon fodder, he is baffled when Simmons just says it is "water under the bridge."
- Evil Is Hammy: He sometimes speaks in a flowery and poetic manner. He trills his r's and speaks in an unnecessarily loud voice when he's giving his Motive Rants to the surviving Freelancers or the Blood Gulch Crew.
- Evil Smells Bad: His trophy room smells awful because it's filled with the rotting corpses of his Freelancer victims.
- FaceHeel Turn: He could've been a hero in his own right if he wasn't so consumed by revenge.
- Fallen Hero: Sort of. While he wasn't a hero (just a regular simulation trooper), he was a Nice Guy who cared about his friend enough to help him with his plan to return home to his lover. Now...not so much.
- Faux Affably Evil: Even as nice as he is to the Reds and Blues, he still murdered a base full of civilians in the first episode and it's shown completely when he continues to act polite and well-mannered while leaving Wash and Carolina to die, trapped in a room filled with the rotting corpses of their fallen comrades.
- Foil: To several characters:
- Many of his traits are directly the opposite of Church. While Church is a short-tempered asshole who is constantly annoyed by his team, he does actually care for them. Temple, on the other hand, acts calm and polite, but it's clear from the way he threatens Loco that he sees his team as expendable. Unlike Church, who learned to let go of his desire for revenge against Project Freelancer, Temple never did.
- He's also this to present-day Carolina. She too learned to not let revenge overtake her, and spared the man she wanted revenge on. Temple is consumed by revenge, and is now committing horrific acts with no remorse. She also started off hating the Reds and Blues, but grew to appreciate them as friends. Temple started off on good terms with the Blues and Reds (his childhood friend was on the Red side after all), but he has become so obsessed with revenge that it's more important to him then his team.
- Strange as it may sound, Caboose. Both have lost a friend they cared for, but while Temple accepted his friend is dead but seeks terrible vengeance, Caboose refused to believe Church is dead and would never commit the crimes that Temple did. When Caboose finally realized Church is gone for good, he only regrets he never got to say goodbye or thanked Church for being his friend. Temple killed Loco just as Caboose has killed Church, but while Caboose is upset whenever Church is gone, Temple can only mutter in frustration about what an idiot Loco is.
- Freudian Excuse: He was partnered in the military with his lifelong friend, Biff. However, Project Freelancer overlooked this and put them on opposite teams, meaning they had to shoot at each other. Then Carolina and Tex showed up to Desert Gulch, and accidentally killed Biff in a fight over Blue team's flag, showing no remorse for his death. This incident, coupled with learning the truth about the simulation troopers, caused him to snap.
- From Nobody to Nightmare: While the entire crew can be seen as this, Temple gets special mention for being the mastermind behind the whole plot, and personally killing Freelancers himself.
- Hero Killer: He has made it his mission to kill everyone associated with Project Freelancer. He seals Wash and Carolina in armor lock and leaves them to starve to death, just as he did the other Freelancers. They only survived due to Locus' intervention, and are still recovering episodes later.
- He Who Fights Monsters: His quest for revenge turned him into an even bigger threat than he perceives the UNSC and Project Freelancer to be.
- Hypocrite: On numerous occasions.
- Called out Loco for his Complexity Addiction, but his schemes are no less complicated.
- He also calls out Caboose for acting like a child, when he himself isn't so mature (see Psychopathic Manchild below).
- Despite still hurting over Biff's death, he had no problem creating a fake message that gave false hope to the Reds & Blues that Church was still alive, or gleefully rubbing in the fact that Church is truly gone for good in Caboose's face.
- He thinks his grief over the accidental death of one man is acceptable, but he butchered his way through an entire colony's worth of innocent civilians to get the materials for his revenge plot, without a thought about the grief he must be causing their loved ones.
- It's Personal: He singles out Carolina as being 'especially' deserving of his wrath. Episode 13 shows that this is because Carolina accidentally caused the death of his best friend.
- Jerkass: His true colors. Imagine Church with none of the likability.
- Jerkass Has a Point: He may have done it in the cruelest manner possible, but he was correct when calling out the BGC for treating Caboose like a baby.
- Kick the Dog: Quite a few examples.
- His murder of Agent Illinois, who was probably one of the nicest Freelancers.
- Threatens to kill Loco if he doesn't finish building the time machine-drill quickly.
- When Jax mistakes his backstory for a fictional story and criticizes his use of the My Girl Back Home trope, he shoots him in the kneecap.
- He also takes sadistic delight in telling Caboose that Church was truly dead.
- Knee Capping: Shoots Jax in the knee for criticizing his backstory.
- Knight Templar: Believes all the Freelancers and the UNSC should be killed "for our own safety".
- Lack of Empathy: He has no empathy for anybody; not for his team, Freelancers or the innocent bystanders caught in the crossfire.
- Large Ham: He even rolls one of his r's while admitting he was the one killing Freelancers. He does it again when taunting the Reds and Blues after he armor-locks them.
- Laughably Evil: While he is terrifying, his flowery and poetic gusto when admitting his actions to Wash and Carolina (and later the Blood Gulch Crew) is quite entertaining. His monologue after he captures the Reds and Blues is a ridiculous string of Metaphorgotten old quotes, song lyrics, and pop culture references, backed by a "monologue mix".
- Light Is Not Good: He is named after a holy place of prayers, wears light blue armor and seems like a nice guy, but his true nature is much more sinister than he let on.
- Manipulative Bastard: Acts this way around Tucker, successfully making him suspicious of Dylan's motives. He also played Sarge like a fiddle, convincing him to temporarily turn on the Reds and Blues and help him dismantle the UNSC.
- Mike Nelson, Destroyer of Worlds: He obliterated an entire colony of refugees, including women and children, because he decided that his revenge plot was a more important use of their power generator than their life support systems. He also very nearly destroys Earth, though he only wanted to destroy the UNSC headquarters. Loco was the one who made his machine capable of wiping out a planet without Temples knowledge.
- Moral Myopia: His entire grudge against the UNSC is over Sim Troopers being used by Project Freelancer as a Cannon Fodder Red Shirt Army to train its agents, with no concern for how this would harm the soldier being used. His response to being called out on all his countless atrocities and the lives lost because of his actions is essentially "Why should I care?".
- Non-Action Big Bad: Despite all the destruction he's caused, Temple has taken little action personally, letting his followers do most of the dirty work. He tellingly hesitates when faced with the prospect of shooting someone that he hasn't armor-locked.
- Not-So-Well-Intentioned Extremist: While he's right that he and his friends were used as target practice and a Redshirt Army by Project Freelancer, and that the UNSC sent them off to Project Freelancer in the first place, his aim to dismantle the entire UNSC, a galactic federation with countless civilians relegates him from Tragic Villain to Ax-Crazy psychopath.
- Nice Guy: It's just a ruse. Though he used to actually be one when Biff was still around.
- Obviously Evil: Certainly acts this way from his first appearance, acting overly familiar with the Reds and Blues and nothing like his alleged counterpart, as well as acting like a Manipulative Bastard around Tucker; it turns out he is actually evil.
- Only Sane Man: Shared this spot with Biff during the Blue and Red war in Desert Gulch. He was the only one who knew how BS the whole thing was, and didn't bother to hide his contempt. He's officially lost the sane part.
- Pet the Dog:
- He clearly misses his childhood friend Biff. Biff's fate is what caused him to lose it in the first place.
- When confronted for his actions by the BGC, he is enraged at them for forgiving Project Freelancer and the UNSC. However, he still offers them the chance to join his side, and Doc's FaceHeel Turn shows he wasn't lying.
- When confronted by Grif, he hesitates to kill him because he looks like Biff. Made even more tragic by the fact he knows that it isn't his childhood friend.
- Psychopathic Manchild: Episode 16 shows this the best. He cruelly mocks Caboose and Tucker like a teenage bully, and acts more like a little kid pretending to be a villain than an actual villain. Almost becomes tragic when you remember how mature he was before Biff's death.
- "Reason You Suck" Speech: He calls out Tucker and Simmons for treating Caboose like a baby instead of helping him understand common concepts like what death is. He says they are all adults in age so they should act like it, and practically screams at Caboose that Church is dead, which means he is never coming back and he should accept it.
- Revenge: Against all of Project Freelancer, particularly Carolina for causing the death of his childhood friend, and the UNSC.
- Sadist: Admits that giving the Freelancers Cruel and Unusual Deaths made him feel really good. How much of this is gleeful revenge rather than actual sadism is unknown.
- Sanity Slippage: It started with Biff's death. The revelation about the UNSC selling them like slaves to Project Freelancer finished the job.
- Serial Killer: Of Freelancers and everyone associated with their organization. While lower-ranking members, innocent bystanders and UNSC employees tend to get killed en masse, he takes his time in killing actual Freelancers, and even has a modus operandi in locking them up in their own armor.
- Shadow Archetype: Temple is what Church and Carolina might have become have if they never moved on from the deaths of their friends and never let go of their desire for revenge against those responsible.
- The Sociopath: Acts like this with how nonchalantly he remorselessly kills a station full of civilians at a UNSC base, and how gleeful he is to trap Freelancers and leave them to a slow, excruciating death.
- Sophisticated as Hell: Usually has an elegant way of speaking, but he sometimes says things like "take a fucking chill pill." Flashbacks show that he used to talk like a normal person, with none of the flowery language he uses now. Judging by the tabs open on his computer, it seems like he first adopted this when he started his revenge plot.
- Took a Level in Badass: He went from simulation trooper to leader of an army of anarchists hellbent on the destruction of the UNSC.
- Took a Level in Jerkass: Oh boy, did he ever. The old Temple wouldn't have brutally killed Freelancers in such a monstrous fashion, but old Temple died along with Biff.
- Tragic Villain: As horrific as his actions are, he is a man consumed by revenge after Project Freelancer (specifically Carolina) killed his best friend. Like the Meta before him, he's a just another victim of The Director.
- Tranquil Fury: When Jax starts criticizing his backstory as "cliche", he wordlessly takes out his pistol and shoots him in the knee.
- Trrrilling Rrrs: Has a tendency to do this during dramatic speeches. It's all part of his Evil Is Hammy persona he took up as part of his Revenge crusade.
- Used to Be a Sweet Kid: His entire life was completely normal until Biff's death. After that, he went from Nice Guy to Ax-Crazy anarchist sociopath.
- Villain Has a Point: While he goes far beyond what's reasonable for the sake of revenge, his grudge against Project Freelancer and the UNSC is not without basis. Also, although he takes great pleasure mocking Caboose over Church's death and being brutally honest about it, he has a point about Caboose's teammates treating him like a baby instead of an adult just because of his low intelligence, and as a consequence Caboose struggles with simple concepts like death.
- Villains Want Mercy: He has taunted and mocked the Blood Gulch Crew multiple times and has likely taunted his previous victims, like the Freelancer agents he starved to death, but as soon as the tables turn he begs Tucker not to kill him. When Tucker seems like he's going to go through with it he shrieks out a Big "NO!", only for Tucker to deactivate his sword during the thrust and settle for decking him in the face.
- Vitriolic Best Buds:
- At first, he was probably the friendliest version of this trope in the series so far. His relationship with Biff was filled with playful jabs, but just as often conversed in a friendly manner.
- After losing it, he develops a one-sided version of this with Loco. Loco was friendly towards him, but Temple threatened Loco's life while cruelly insulting him.
- Walking Spoiler: Everything about him. His crimes, his depravity and his motivations are all major spoilers.
- Well-Intentioned Extremist: Subverted. He believes the UNSC and Project Freelancer need to be eradicated in order for their victims to see justice. However, he views everyone in both organizations as worthy of death, including countless civilians.
- What Is Evil?:Tucker: Are you bad guys?
Temple: Well, that's all a matter of perspective, Tucker.
- Woobie, Destroyer of Worlds: His best friend was brutally killed right before his eyes, the people who did it couldn't care less and from his perspective got away with it, he and his crew were abandoned in Desert Gulch for years, then when he searched for answers he found that the Red and Blue War was just an excuse to get test dummies for Freelancers and that Biff died for nothing.
- Voiced By: Kent Williams
The Sarge lookalike.
- Colonel Badass: A trait he shares with Sarge.
- Dropped a Bridge on Him: Gets accidentally dropped into an incinerator by Sarge, and is never mentioned again.
- Foil: To both Sarge and Locus.
- He is what Sarge would be like if he put loyalty to his army over his duty to protect people.
- Like Locus, both follow orders and have the same soldier philosophy, but Locus decides to abandon his philosophy and redeem himself to do what is right, while Surge stays with his philosophy and never gets redeemed.
- Killed Off for Real: By Sarge, who was ironically trying to convince him to live and holding Surge away from a lava spout.
- The Dragon: He reports to Temple the most.
- In the Back: Did this to Temple a few times back when the Blues and Reds were still at war with each other.
- Magnetic Weapons: While he used a shotgun like Sarge in the past, his current Weapon of Choice is a railgun.
- Voiced By: Dallas Reid
The Tucker lookalike.
- Ax-Crazy: Expressed the desire to defile his enemies corpses after he kills them.
- Catchphrase: "Boom chicka wa wa!"
- Jerkass: He is pre-Character Development Tucker Up to Eleven. His use of double-entendres comes off as more squicky than annoying/funny. Best exemplified by this quote:When I kill you, I'm gonna defile your corpses! Boom chicka wa wa!
- Lovable Sex Maniac: Averted. Where Tucker simply made innuendo and acted like a goofy Casanova Wannabe, Buckey comes off more like a disturbing pervert with leanings towards both the Juvenile and the Depraved.
- Too Dumb to Live: When he confiscates Tucker's sword, Tucker warns him right away that it won't work for him, but Buckey just brushes the warning off with a Your Mom joke. Later, when the two get into a firefight, Buckey runs out of ammo and resorts to the sword, and is surprised when he can't get it to turn on.
- Took a Level in Jerkass: In Desert Gulch, he was pretty much a nicer version of Tucker. After joining Temple on his revenge crusade, however...
- Weapon of Choice: His choice of weapons is a flip-flopped version of Tucker's. While Tucker's signature weapon is the alien sword and he never gets to use a sniper rifle, Buckey has a sniper rifle and can't use the sword because it's still bonded to Tucker.
- Your Mom: He confiscates Tucker's key after the Reds and Blues are locked up. Tucker points out that it won't work for him, but Buckey points out that it does have other uses, and that "[Tucker's] mom will love it", before saying his version of Tucker's Catchphrase and chuckling evilly.
- Voiced By: Gus Sorola
The Simmons lookalike.
- Bad Liar: When explaining to Simmons why Wash and Carolina are still missing, he says they went out to buy shoelaces. Everyone in the main cast is wearing combat boots that don't use shoelaces.
- Identical Stranger: Even more so than the other Blues and Reds. He looks and sounds exactly the same as Simmons, leading to a Spot the Imposter problem when Grif has to tell them apart.
- Insufferable Genius: He's very arrogant and is more vocal about how intelligent he is than Simmons.
- Jerkass: Much like Buckey is to Tucker, Gene is more or less Simmons without the Character Development he gained over the series' course, with him being rather arrogant and always trying to one-up Simmons in conversation. Even after Grif and Simmons have defeated him, he just starts to throw petty insults at Simmons instead of accepting his fate.
- Shout-Out: Considering he's Simmons's counterpart, his name is likely a reference to Gene Simmons.
- Spot the Imposter: He tries to pull this on Grif when he and Simmons are fighting each other in "Blue vs. Blue." It fails because Gene didn't know the right answer to: "Why are we here?"
- Undying Loyalty: Seems to have this towards Surge, unsurprisingly. He gets angry at Tucker for pointing his gun at Surge. After the fight against the UNSC fighter pilots, while most of the others are standing next to their counterparts, he stands next to Surge as Simmons does with Sarge.
- Villains Want Mercy: After he's defeated by Simmons and Grif, he begs Simmons for help while hanging on to dear life, claiming he didn't really want to help Temple. Simmons clearly sees through it and just leaves him to die.
- Whatever Happened to the Mouse?: Like Lorenzo, it's unknown what exactly happened to him. Considering how his last scene is him angrily insulting Simmons as he and Grif leave Gene hanging on an edge above a pit of lava, it's likely that he just fell to his death.
- Wrong Genre Savvy: His Spot the Imposter gambit failed since he didn't know enough about Grif and Simmons' friendship.
- Voiced By: Kirk Johnson
The Caboose lookalike.
- Anti-Villain: He doesn't seem to understand that killing is wrong, and after befriending Caboose, pulls a quick HeelFace Turn.
- Complexity Addiction: Temple merely asked him to build a bomb. Loco decided to build a time machine instead, which Temple berates him for when it takes several months longer than a huge bomb would've taken.
- Disappeared Dad: Indirectly indicates this in a conversation with Caboose.Loco: All these gifts- it's like Christmas!
Caboose: Only with less eggnog and fruitcake, blah!
Loco: But with the same amount of "Dad not being here", blah!
- Evil Laugh: According to Caboose, he lapses into this when talking about the laser door.
- Friendly Enemy: He forms a friendship with Caboose and says that the machine he's building will help Caboose get his lost friend Church back. After Temple reveals that the distress message from Church was faked by them and Loco helped him edit it, Loco panics and tries to tell Caboose that they can still be friends before Temple tells him they can't.
- Gadgeteer Genius: He's responsible for building and maintaining all of the Blues and Reds' technology.
- Genius Ditz: About as dumb as Caboose, but with the addition of being a talented engineer.
- Homemade Inventions: For whatever reason, Loco builds his inventions using kid's toys, whether it's a bomb made with a frog timer or a relay beacon made with a Bop-It.
- Irony: He is the evilish counterpart to a man well known for being an accidental Team Killer. He goes out when Temple accidentally team kills him.
- Killed Off for Real: He is accidentally shot by Temple and bleeds out.
- Literal-Minded: When Carolina orders him to lay down suppressing fire, he tells her that he doesn't have any matches.
- Mad Scientist: Even creating a doomsday device. Although Simmons claims he is more of a Mad Engineer.
- Nice Guy: Despite working for a group of anarchists, he proved himself to be a good person and friend to Caboose.
- Punny Name: Along with being short for "Locomotive", a counterpart to Caboose, it is Spanish for "crazy", a fitting description.
- Raised by Wolves: According to he himself, literally.Loco: I was raised by wolves. In the forest. They were much more into homeschooling.
- Technobabble: Gives some of this describing how he can use some salvaged tech to fix some equipment.
- Token Good Teammate: Though he works for Temple, he seems to be a good person and was the only one to truly befriend his Blood Gulch counterpart.
- Unwitting Instigator of Doom: His time machine had a lot more lasting consequences, with it apparently being part of a prophecy foretelling a great calamity.
- Voiced By: Miles Luna
- Affably Evil: He may be an anarchist, but he's just as kind and sweet as Donut.
- Disney Death: Seemingly shares Donut's ability to invoke this, easily surviving an aerial bombardment none the worse for wear. He also survives being inside a tank as it explodes, but that doesn't save him from getting thrown in prison.
- Double Entendre: Like Donut, Cronut is extremely prone to this.
- Evil Laugh: He does one of those in Red vs Red by the time he is about to use the tank.
- Voiced By: Burnie Burns
The Lopez lookalike.
- Ax-Crazy: Tries to kill Jax for insulting famous Italian filmmakers and soccer.
- Call a Human a "Meatbag": Does this when telling Lopez that they should team up against the rest of their groups.
- Gratuitous Italian: The foreign language he's locked into, just like Lopez's Spanish.
- Losing Your Head: Happens to him in the past when the Blues capture him, and again in the battle against the UNSC fighter pilots.
- My Hovercraft Is Full of Eels: Just like Lopez, except he speaks broken Italian instead of broken Spanish.
- What Happened to the Mouse?: Every other member of the Blues and Reds was shown (or at least implied) to be either killed or captured by the end of Season 15. Lorenzo, on the other hand, was last shown when Tucker kicked his head off his body and into the distance, leaving his fate ambiguous.
- Voiced By: Mac Blake
The Grif lookalike.
- Armor Is Useless: This is typically the case in Red vs. Blue, but his death is an extreme example; Project Freelancer's MJOLNIR suits apparently can't even block flag poles. The closest things to a Hand Wave are that it was Tex who threw the object, the pole having a metal tip, and Biff being impaled through a weak point.
- Butt-Monkey: Just like Grif, he's this. Surge has no problem admitting that he's expendable, when he's standing right behind him. Stops being funny when he suffers a gruesome demise.
- Childhood Friends: With Temple.
- Impaled with Extreme Prejudice: His cause of death: being impaled by an ad hoc flag thrown by Tex at Carolina, whose redirection of it pinned him to a concrete wall. Tex's subsequent rough removal of the flag didn't help.
- Made of Plasticine: Somehow, a metal-tipped wooden pole thrown almost casually by Tex and subsequently redirected by Carolina (which should've slowed it down) goes through his insides like they were wet tissue paper.
- Morality Chain: For Temple and the other Blues and Reds. While Biff was alive, the Blues and Reds were virtually indistinguishable from the Reds and Blues in personality and behavior. Biff's death at the hands of Carolina and Tex, followed by the discovery of Project Freelancer and the true purpose of the simulation troopers, left Temple with a deep-seated desire for revenge, and he convinced the remaining Blues and Reds to follow him.
- My Girl Back Home: Had one named Georgina. He desperately wanted to get back to her, so he concocted a plan to get shot in the pinkie and receive a medical discharge. Unfortunately, he never would. To make matters worse, she was pregnant at the time with his child.
- Nice Guy: The screen time he has shows him being a good friend to Temple, and just wanting to get home to his girl. No wonder Temple wants to avenge him.
- Plot-Triggering Death: All of Temple's actions are born from a desire to avenge his untimely demise at Carolina's hand.
- Undignified Death: He is killed with Loco's ridiculous underwear flag completely by accident by the Freelancers.
- Asshole Victims: In hindsight, they got what they deserved when they were sent to Project Freelancer as Cannon Fodder and later killed by the Blood Gulch Crew.
Random Blue: Global warming is fake news, you cucks!
- The ones in episode 18 were made to behave like stereotypical political internet trolls just to drive the point home. One of them enjoys defending Hitler on the internet, and most of them are casual racists and holocaust deniers.
- Cannon Fodder: They were not qualified to serve on the front lines, so they were given over to Project Freelancer.
- Card-Carrying Villain: Exaggerated for sheer comedy value. They make absolutely no attempt to even pretend they're sympathetic, making them walking caricatures of every evil quality you can possibly think of.
- Evil Is Petty: They behave like stereotypical Internet trolls that spout ridiculous things for shits and giggles. A brief conversation in Episode 19 shows they're casually bigoted assholes that enjoy bludgeoning baby seals, pushing children down wells, and driving without using their turn signals in their spare time.
- Kick the Son of a Bitch: Considering how laughably petty they are, it's hard to sympathize with them when the Blood Gulch Crew mows them down.
- Mistreatment-Induced Betrayal: They fight against the UNSC for selling them out to Project Freelancer.
- Voiced By: Bruce Greene
The leader of Unit FH57.
- Berserk Button: Blues and mutiny.
- Blood Knight: His immediate reaction to defeating the enemy Blue Team is to seek out more Blues to kill.
- Leaning on the Fourth Wall: Comments on the use of absurdist humor.
- Leeroy Jenkins: Almost as bad as Sarge in this regard.
- No Respect Guy: Unlike Sarge, who at least has Simmons, his subordinates don't think much of him.
- Reasonable Authority Figure: Not a lot, but definitely more than Sarge. He's willing to accept the input of others, tries to help his men, and is willing to admit his own faults.
- Rousing Speech: Gives one to his squad to stop Santos's mutiny.
- Terrible Artist: He seems to hand draw all the briefing images, and every one of them looks like it was made by a kindergartener.
- Voiced By: James Willems
The team cynic, going along with Turf's plans mostly because of a lack of other ideas.
- Butt-Monkey: Picked on by Turf, suffers teleportation sickness, and is hunted through the ship by Elites.
- Let's Get Dangerous!: According to Turf, he's capable of doing this when it's really needed.
- Motor Mouth: When informing Turf about Santos's mutiny.
- Teleportation Sickness: Gets this when Cherry teleports him.
- Voiced By: Lawrence Sontagg
The team's 'specialist' for unique plans.
- Brutal Honesty: Tells Caboose to his face that they intend to steal the Blue's tank and use it to kill them.
- Extreme Omnisexual: Implied to have at least tried to have relations with an AI.
- Gender-Blender Name: Sue is traditionally a woman's name, but he's a man - possibly a Shout-Out to "A Boy Named Sue".
- Hidden Depths: Even Turf admits he's a good dancer.
- Leaning on the Fourth Wall: Comments on the visual difference between the Halo: Combat Evolved and Halo 3 graphics.
- Stating the Simple Solution: When trying to find a way to neutralize the tank in order to kill the Blues, he suggests just taking the tank and using it against the Blues.
- Strange Minds Think Alike: His desert dance is instantly recognized by Caboose.
- Voiced By: Adam Kovic
The team's only somewhat rational member, other than his name.
- Voiced By: Matt Peake
A member of the team with an odd secret.
- Extreme Doormat: Doesn't put up any resistance against Santos using the aliens who worship him to take over the ship, despite obviously not being very enthusiastic about the idea.
- Nice Guy: Brought food to the aliens because he thought they looked hungry and scared.
- No Respect Guy: Tried to tell the rest of the team that there was a cult of aliens worshipping him on the ship the entire time, but nobody listened.
- The Quiet One: Gets one line in the first episode that he doesn't even finish.
- Voiced By: Joel Rubin
A member of the team with 'ideas' for the ship.
- The Alcoholic: Frequently laments the lack of a wine bar.
- The Engineer: Knowledgeable enough to repair a crashed alien ship, even if he had a manual to work with.
- Leader Wannabe: Tries to take command of the ship using Peake's cult of aliens.
- Mundane Solution: Repairs the Covenant ship and reprograms Cherry by reading the manual.
- Parody Religion: Wants to start one as a front for building a wine bar.
- Voiced By: Elyse Willems
The AI of a Covenant ship that crashed on the Blue base, wiping them out. She was then reprogrammed and now serves the FH57 Red Team.
- A.I. Is a Crapshoot: Played with. She loyally serves the Red Team, but was programmed to kill them (and all other humans) in the first place.
- Mondegreen: Frequently mishears commands from the team, which seemingly gets them all killed when she activates self-destruct.
- Smurfette Principle: A female AI in a group with six males.
- Spaceship Girl: She's the AI for the spaceship they're on.
- Teleportation: She can teleport people.
- Women Drivers: Her crash was blamed on a poor sense of direction, though she protests that it was due to user error.
Locked Room Reds and Blues
The leader of a Red team who locked both his own team and the opposing Blue team in a room set to open only when they reached a resolution.
- Meaningful Name: A 'hutch' is a name for a box or a cage for entrapping something. It was Hutch's idea to lock the two teams in the room.
- Unwitting Instigator of Doom: His death drives the murder mystery plot of the episode. As it turns out, no one killed him. He died of a heart attack.
- We Hardly Knew Ye: He dies only a few minutes after his introduction.
- Axe-Crazy: When he can't tell the difference between an enemy and an ally, he decides to kill them both.
- Color Blind Confusion: He's colorblind, like everyone else.
- Did Not Think This Through: He tries to spit without removing his helmet. Based on his dialogue, this has happened before.
- The Ditz: He considers stars big glowing planets.
- Police Lineup: He suggests using one of these to determine Hutch's killer. Unfortunately, he forgets they need a witness.
- The Starscream: He envied Hutch's rank and shot him in order to claim leadership.
- Super Gullible: When Wynn tells him to say "I shot Hutch", he does it without hesitation. A moment later he's staring down the collective gun barrels of both teams.
- Blood Knight: She only agreed to a truce because everyone else seemed to want it.
- Color Blind Confusion: She's colorblind, like everyone else.
- Disproportionate Retribution: Hutch took her rations once, so she shot him as soon as she got the chance.
- Never Suicide: She shot Hutch then switched guns with him so she had a full magazine and he had one bullet missing. She then suggested checking ammo to see who had fired a shot, indicating that she planned to "discover" that Hutch was missing a bullet and thus had to have been the one to shoot himself.]]
- Smurfette Principle: She's the only female on her Red Team, and the Blue Team is entirely male.
- Color Blind Confusion: Like everyone else.
- Evil Brit: He has a British accent and is almost transparently evil.
- Evil Gloating: He starts doing this before getting interrupted.
- Good Eyes, Evil Eyes: Deuce accuses him of having shifty eyes, even though he never removes his helmet.
- Obviously Evil: He doesn't even try to hide it, openly telling the others to kill each other.
- The Un-Reveal: His reasons for killing Hutch are never revealed.
- Weapon of Choice: He is the only one on his own team and the opposing Blue team to use a shotgun.
- Blood Knight: He never really wanted peace and spends most of the discussion talking about how he wants the Reds dead.
- Color Blind Confusion: Like everyone else.
- Chronic Backstabbing Disorder: He shoots Hutch the instant he gets an opening.
- Screw This, I'm Out of Here!: He gets tired of the peace talks and orders Deuce to break them out.
- Accidental Murder: He panics and fires blindly when the lights go out, shooting Hutch in the process.
- Color Blind Confusion: He's colorblind, like everyone else.
- Dirty Coward: He favors self preservation over finding out who killed Hutch.
- Nice Guy: He's the only one who never advocates murder at some point.
- Blood Knight: He doesn't know what he'd do without war, which is why he shot Hutch.
- Color Blind Confusion: Like everyone else.
- Distinguishing Mark: He has a 2 on his shoulder.
- Karmic Death: He doesn't know what he'd do without war and shot Hutch to prevent peace. He ends up dying in the resulting shootout.
- Paper-Thin Disguise: Played with. His armor is identical to Regina's, due to everyone being colorblind, causing confusion about who is who. The disguise falls apart as soon as he starts talking, though he refuses to drop the charade.
- Turncoat: He tries to switch sides, even though neither side accepts this.
- Affably Evil: He's very funny and goofy for a zealot working for an megalomaniac bent on world domination.
- Anti-Villain: He isn't really all that evil. He's just insane Zealot who was manipulated by O'Malley.
- Ax-Crazy: He's completely insane. He isn't called a zealot for no reason.
- Co-Dragons: He and Lopez are this to O'Malley.
- Cloud Cuckoolander: One of the most insane characters on the show. No one else on either side actively worships the flag like he does.
- Face Death with Dignity: "I regret nothing! I lived what few men dared to dream!"
- Laughably Evil: Probably the funniest villain in the entire series.
- Motor Mouth: He typically talks in rapid-fire tangents.
The other Red and Blue soldiers from Battle Creek.
- Crouching Moron, Hidden Badass: They may act crazy, but their "war" in Battle Creek shows that they're actually very effective fighters.
- Leitmotif: Reveille and Noobs Rush In.
- This Loser Is You: They're a parody of the stereotypical Halo online player.
- Mooks: They've served as low-level grunts for a few antagonists. First for Wyoming, then for the Blues and Reds.
- What the Hell Is That Accent?: The ones working for Wyoming can't seem to decide whether they're British or Australian.
- Voiced By: Blaine Gibson
A red soldier who appears in the Season 14 prequel episode, From Stumbled Beginnings.
- Leeroy Jenkins: Charges alone into the Blue base to prove himself more heroic than Grif or Simmons and dies doing so.
- Meaningful Name: Not that meaningful, just part of the giant communist joke surrounding his character.
- Not So Above It All: He appears to be a strict commander at first. He turns out to be a mixture of Sarge and Simmons in personality.
- We Hardly Knew Ye: Gets killed in his first appearance by a bomb in the Blue base.
- Daggerknife Voiced By: Jeremy DooleyMacGruff Voiced By: Miles LunaBuckshot Voiced By: Kyle Taylor
A group of red soldiers who appear in the season 14 prequel episode, "50 Shades of Red". Along with Sarge, they compete to be the leader of the Blood Gulch Reds. Sarge wins.
- "Awesome McCool" Name: All three of the named candidates are this: Hank Daggerknife, Johnson MacGruff, and Clint Buckshot.
- Birds of a Feather: Non-romantic example; the entire squadron is on the same mental wavelength. Needless to say, they get along like a house on fire, complete with all the horrible deaths that would happen in one. Season 15 implies that this was intentional.
- Patriotic Fervor: Theyre all willing to die for the Red army, and they prove it.
- The Smurfette Principle: A single female voice can be heard among them.
- Too Dumb to Live: Daggerknife in particular is so dedicated to the Red Team that to prove his loyalty, he shoots himself in the head.
Special Officer Lemons
- Voiced By: Jon Risinger
An officer of the Red Team basic training base, looking for a soldier to give command of Blood Gulch to.
- Ambiguously Evil: May or may not be one of Project Freelancer's personnel considering that he's in cahoots with Flowers, aka Florida, though he's definitely not a Freelancer himself, given how easily Sarge kills him.
- Straight Man: Might as well be the sanest Red seen in the series. Especially so when he confronts Sarge.
- We Hardly Knew Ye: Sarge believes he's the final test for the position of sergeant, concludes he's a Blue, and kills him with his shotgun.
A blue soldier picked out by Flowers to be the "unsung hero" of the war. He ended up being beaten to death with his own skull by Tex. But that's only how Church remembered it. The truth is far more sinister.
- And Show It to You: Church remembers Private Jimmy being beaten to death with his own skull.
- Beyond the Impossible: Tex beat him to death using his own skull. Tucker insists that this doesn't sound physically possible, which is exactly what Jimmy said as well when it was happening. Except not really. Its all the result of his memories of Alpha's implantation meshing with Church.
- Composite Character: The Private Jimmy of Church's scrambled memories is implied to really be a mish-mash of the real Private Jimmy (whose last words were the infamous "This doesn't seem physically possible!") and Carolina (who got into a brutal fight with Tex and then shortly afterward got something in her skull ripped out by Maine).
- Cybernetics Eat Your Soul: Almost literally, as the AI implantation got rid of everything that Private Jimmy was.
- Death of Personality: His ultimate fate, having Alpha forcibly implanted in his head and his personality overwritten by Church's.
- Deep South: Church remembered him having a southern accent. He actually didn't have one.
- Empty Shell: Unlike other AI hosts, there's nothing left of him but a few scattered memories that Church thought were his own.
- Famous Last Words: The one thing Church got right because indeed it is not:"This doesn't seem physically possible!"
- Grand Theft Me: A victim of one, except his possessor ended up being unwitting about it.
- Grievous Harm with a Body: Supposedly, Tex beat Jimmy to death with his own skull. The others are understandably skeptical. They have a right to be.
- Lobotomy: How he was erased, with a neural implant meant to replace whatever he lost with the Alpha AI.
- My Girl Back Home: He always talked about how he'd marry her the moment he got back.
- Posthumous Character: He is said to have been killed by Tex before the story. Subverted as it turns out that he is Church's first body at the time of the story.
- Voiced by: Ray Murphy
The leader of the Blue Team at Rat's Nest. Had to deal with Caboose for the fourteen month Time Skip between seasons 5 and 6.
- A Father to His Men: Ziggzagged. On one hand, he did take Caboose aside give him some advice despite disliking him. On the other hand, he was too busy celebrating Caboose's departure from Rat's Nest to care that Jones was dead.
- Deep South: His accent, just like Sarge's.
- Dropped a Bridge on Him: Despite getting quite a bit of characterization, he gets killed offscreen by the Meta along with the other Rats Nest Blues.
- Foil: He is an overzealous leader in the Red vs Blue war just like Sarge, except he's blue.
- Killed Offscreen: Him and all the Rat's Nest Blues were killed by the Meta as soon as Washington left with Caboose.
- Surrounded by Idiots: And one idiot in particular really gets on his nerves.