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Even in a world with Sex Addled Overlords, War never changes.

"The Incubus King came from across the ocean and assaulted the world with his hordes of horny ogres and nymphomaniac succubi. [...] When the great powers of the world combined their forces, they succeeded only in fighting the Incubus King to a standoff..."
The Last Sovereign opening narration
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Kai, the hero chosen by the Goddess Ivala, prepares for his confrontation with the Incubus King. In his travels, he is accompanied by Altina, an Elven sorceress who secretly is in love with him, and Simon, an experienced (if opinionated and all too serious) veteran. Ten minutes in, the party gets ambushed, and after a brief confrontation, Kai is isolated, subdued and finally killed.

Good thing this story isn't about Kai, isn't it?

The Last Sovereign is an indie adult fantasy RPG created by Sierra Lee. In development since the end of 2014, it's published serially, with new content released every month. As of May of 2017, three and a half chapters—note —worth of content have been published so far, providing over 20 hours of gameplay. The game is notable for its engaging plot, appealing characters, good writing, and the amusing treatment of many common tropes of the genre. Don't expect any explicit art - the game's sex scenes are text-onlynote , except for a few pixelated sprite animations. It's created with RPG Maker, so don't expect too much out of the production values, either.

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Despite what the opening sequence and the Prologue would make you believe, the actual protagonist of The Last Sovereign is Simon, a middle-aged, widowed veteran of the war against the Incubus King who serves the Church of Ivala as a guide and mentor to Ivala's Chosen. After his last mission fails, he makes a disturbing discovery - he has been implanted with a soul shard that grants him the same dark powers of lust and corruption as those of the Incubus King, effectively turning him into a junior rival of his. Living under the constant threat of losing himself to the shard and ending up as another tyrant, Simon decides to use this gift to fight the Incubus King, but without fully embracing the shard's power. His journey is assisted by a motley crew of mostly female companions that gradually gathers around him...

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While the game is full of humor, it takes its premise seriously. Among the themes explored by the plot are: religious belief (and the lack thereof), organized religion, the nature of divinity, and what power does to the people who wield it. In addition to the standard dungeon crawl, the gameplay also has elements of strategy and economic simulation - you will have to manage financial investments and organize and conduct large-scale battles, with outcomes determined by your choices.

The game is free, but its development is supported via Patreon, and patrons get new versions a week or so earlier. In February 2019, the game was also released as early access on Steam, free of charge, though there's a paid gratuity DLC if someone wants to tip the author.

For those looking for more straightforward porn (including in-game art), Sierra Lee was also the writer half of Hreinn Games for the completed Noxian Nights and a good chunk of their ongoing project, Kingdom of Deception, before she left in the end of 2018.

By herself, Lee has also released a number of other games: two smaller, complete JRPGs, Desecration of Wings and Ouroboros, and a visual novel, Crimson Gray. All of them are sold on Steam in a censored format.


The Last Sovereign contains examples of:

  • Actually Four Mooks: Though it would be easier to list when this doesn’t occur, this trope is exaggerated when fighting monsters from the Tower. Said enemies are represented on the area map as wandering disembodied balls of flame and only when touching them is it revealed to be actually six monsters.
  • Aerith and Bob: From the prologue alone there is Kai (the generic Decoy Protagonist), Altina (an elven mage), Simon (a human Old Soldier), and Riala (a succubus sorceress). Of course the third one is the true protagonist.
  • The All-Solving Hammer: Guess the manner in which all succubi attempt to solve all their fucking problems. Go on, guess. Yarra will almost always suggest to Simon that the complicated, usually political in nature, problem at hand can be solved by dominating all the women. Just all of them.
  • All There in the Manual: A lot of the backstory behind the game was given, through a community conversation between a patreon and Sierra Lee. For ease of reading, a chronological summary is available on the wiki.
  • Always Accurate Attack: Magic spells will always hit their target, unlike physical attacks which have a chance of missing or being dodged. It's especially devastating when the enemy is weak to the spell's element. This is best demonstrated by Yarra in Delgar Forest. The giant wasps are too fast for Simon to hit but Yarra's succubus skills take them out with one hit.
  • Ancient Tomb: During the trip to Zirantia in chapter 3, you get to loot several of them.
  • And Then I Said: From a conversation overheard in a Yhilini bar:
    Yhilini Guardsorc: Then he said, "No, face smash you!"
    Yhilini Guardsman: Haha, nice!
  • Animated Armor:
    • The defenses of at least two royal courts consist of these, but they are yet to be seen in action.
    • The Doom King armor, when it's in remote-control mode.
  • Arbitrarily Serialized Simultaneous Adventures: The party split in Chapter 2 produces three separate branches that can be completed in any order.
  • Artifact of Doom: The Soul Shards.
  • Asexuality: The Unpeople are humans who have had their sexuality magically removed - both physically and mentally - in order to be immune to lust magic. One of the desperate measures that stopped the Incubus King's invasion. Vhala, the first Unwoman you get to talk to at length, is at peace with her condition, much to the dismay of the succubi in the party.
  • Bad Powers, Good People: Simon is trying to be this, and trying to turn the succubi into this.
  • Balance of Power: Between the Incubus Kings.
  • Becoming the Mask: During the Third Arclentian War, Simon's party comes across a group of succubi pretending to be Ivalan priestesses to provide (sexual) healing to injured and lust-afflicted soldiers. After the war, their leader appears in a new church of Ivalan succubi, becoming a proper priestess.
  • Beleaguered Assistant: Iris. The Incubus King would have fallen much earlier without her help.
  • Bi the Way: It appears to be the default succubus sexuality. Otherwise, Hilstara, Wendis (implied, but shown only in the prequel story) and Wynn.
  • Big Bad: The Incubus King.
  • Big-Bad Ensemble: It is eventually revealed that there are multiple Incubus Kings, each with his - or her - own domain.
    Zirantian Ambassador: Other Incubus Kings? Kings Incubi? What an absurd notion!
  • Bizarre Sexual Dimorphism: Discussed during Simon's stay in the Orgasmic Empire that orcs and succubi have enough similarities that they can be considered each other's gender counterparts. The only problem with this in-universe theory is that succubi only give birth to other succubi, no matter who they mate with, while orcs reproduce asexually through fragmentation and are incapable of getting anyone pregnant other than succubi.
  • Bizarre Alien Reproduction: The succubi and the orcs.
    • Sex or more specifically semen is required for impregnation as with humans, but succubi can willfully control when they want to get pregnant, obviously useful for a race of nymphomaniacs. Additionally, semen can be absorbed anywhere on the succubus body. Males from any species can conceive with succubi as can orcs or succubi utilizing “futa” spells. Succubi using “futa” spells on women of any other species doesn’t work, however. So, a bit like a sexier version of how the Asari do it.
    • Orcs, on the other hand... Orcs naturally feel a primal urge to fuck women of all races. Particularly disciplined ones can restrain themselves. Despite this all orcs are sterile. Instead, as orcs grow older, gain experience, and have sex, they grow larger turning into ogres. Once an ogre has reached the upper limit of growth it splits into smaller fully formed orcs and the process repeats.
  • Black Eyes of Evil: Simon, when he's using his Incubus King powers.
  • Blue and Orange Morality: Succubi, particularly those isolated from other societies, can sometimes lapse into this. Imagine the trope picture but instead of blue and orange it's "sexy" and "not sexy". Downplayed in that they sometimes conflate good and bad with the same.
    • One succubus scholar when told by Simon that succubus magic would be difficult to cast were the user not be in the mood, she replies, "Not in the what?" because the very concept of "the mood" and not being in it couldn't even occur to her.
    • Yarra when discussing the question of evil with a fellow succubus phrases her inquiry as: "Why do unsexy things happen to sexy people?"
  • Born as an Adult: Lampshaded Aversion, an old man on seeing a succubus child for the first time admits that due to their overtly sexual nature he'd always thought succubi were formed as fully grown women.
  • Born Lucky: Combined with The Jinx for Varia: she has abnormally good luck, but everyone around her tends to suffer from the reverse, often dying as a result. Including her parents.
  • Bounty Hunter: Aka's occupation before she meets Simon. The player also gets to do some bounty hunting at a certain point of the plot.
  • Brainwash Residue: Altina's sexual preferences are affected by her ordeal even in her "saner" personality variant.
  • Brass Balls: A female example, in the person of Fheliel, the Elven Queen of Ghenalon. To ensure that she is not raped and enslaved at the Gathering, she brings enough explosives to level the whole place, triggered to her mental state. Yarra is suitably impressed:
    Yarra: It was a calculated move, but it took balls of steel! [...] Ovaries of steel!
  • Breather Episode: Stenai, the kingdom of halflings is a pretty quick and light-hearted romp compared to the Erosian/Tower invasion immediately preceding it. What political intrigue there is, is wrapped up in quick succession and it’s lampshaded how smooth things went overall. Following Stenai is "The Tower Depths" a wham episode of truly eldritch proportions.
  • Can't Drop the Hero: Most of the time, Simon's presence in the active party is inevitable.
  • Casanova Wannabe:
    • Antarion, in the Blademasters' Guild in Ardford. Every time you interact with him, he tries to pick up a random member of the party and gets shot down spectacularly.
    • The Fucklord's mannerisms would qualify him (he even wears a trilby-like hat), if it wasn't for the fact that he's, well, the Fucklord.
  • Chainmail Bikini: ZigZagged:
    • For the most time, averted: Fighter characters are shown in their portraits in reasonable armor and gameplay-wise, they can equip the same armor as Simon. Succubi do wear skimpy clothing as armor, but it gives them little to no physical protection, boosting agility and magic stats instead.
    • And then you find a succubus-only Chainmail Bikini item with rather good defensive stats. Lampshaded by the item description:
      Chainmail Bikini: It turns out everyone has been wearing these as a solid tactical decision.
  • Character Development: Many characters undergo some form of it.
  • Chekhov's Gag: Qum's failed attempts to imitate Simon's voice appear to be just another Running Gag. Then comes the party's trip to Zirantia in Chapter III, where Qum manages, finally, to succeed in imitating Simon's voice, and it proves helpful, too. Everyone present is quite surprised.
  • Children Are Innocent:
    • This is the reason why succubi will never attack or assault a child. Because they're children, they can't understand sexual urges or lust and thus can't provide the energy that succubi feed off when having intercourse. Granted, by succubi standards, children are only such until puberty hits, but that wouldn't be far off the norm in a world based on medieval society.
    • Succubi children are also completely innocent (if sometimes inappropriate), very much unlike their adults.
  • The Chosen One: Heroic protagonist tropes are probably the game's favorite punching bag. Deconstructed and parodied with Ivala's Chosen, a long sequence of young men allegedly gifted by Ivala with divine powers to fight the Incubus King who nevertheless tend to be Too Dumb to Live. All but one of those seen so far have been reckless, arrogant and way too horny for servants of a goddess of purity. They are perceived as ineffectual and non-heroic (and not in a good way) even in-story:
    Vhala: I don't know why only little shits are compatible, but you could geld them all, and you wouldn't have half an Unman.
  • The Church: The Church of Ivala, the dominant religion in the human kingdoms, at least on the continent of Arclent.
  • Church Militant: To oppose the Incubus King, the Church of Ivala maintains its own armed forces - the military wing of the Inquisition. Represented in the party by Sister Carina, who is a commander in the Inquisition (on leave).
  • Church Police: The civilian wing of the Inquisition. Deals with both the internal security of the Church and with enforcing the Church's will on the general population, to the extent allowed by the secular authorities.
  • Collection Sidequest: Shining Swords. It's still unclear if they are relevant to the plot, or just a Bragging Rights Reward.
  • Combination Attack: Getting any of your combat-capable harem members to 100 RP can result in them figuring out a new skill via cross-training, accessible whenever they're in the same party as a specified partner. Yarra, for example, can train with both Altina and Robin to pick up new, elementally-charged whip attacks.
  • The Computer Is a Cheating Bastard: Enemies clearly do not pick a target until right before they act, unlike your characters, this means that using a revival effect in combat will often result in the revived character getting instantly knocked out again by a single-target attack.
  • Conveniently Common Kink: The "fortuitous coincidence" variety: Aka Likes Older Men (or more precisely, experienced and dignified men) just like Simon.
    Aka: That's "distinguished man fetish" to you.
  • The Coup: The player gets to foil as many as two coups against Queen Janine. And yet another failed attempt happens later.
  • Crapsack World: The explored portion of the planet is still recovering from a nigh-apocalyptic war a few years ago, which resulted in the outright destruction of several kingdoms with related diasporas, and their former territories being merged into a single hostile overlord's domain. The only reason that overlord hasn't struck again is that he's an insane, sex-obsessed child with the attention span of a fruit fly, and even so, he's powerful enough that he's still a major threat. The economy is in shambles, the countryside is filled with orc raiders and bandit gangs, and the political situation is in near-constant turmoil.
    • Simon then discovers this shot has a chaser: the Incubus King he's spent half his life trying to assassinate is one member of a council of the bastards, and the rest of them are considerably more competent in one way or another. Even the self-proclaimed "Fucklord," as much of a joke as he is, has massively dangerous mind-control powers and some greater degree of subtlety.
  • Crouching Moron, Hidden Badass: The Incubus Emperor is, actually, quite astute and perceptive on how others view him, he doesn't really care, giving Simon a Shut Up, Kirk! about using his powers. He took the "Where does an 800-pound gorilla shit in the woods?" to its logical extreme.
  • Crystal Dragon Jesus: The Church of Ivala has some of the trappings of Christianity and most of its prudishness.
    • Most notably, it's Gender Fliped - it worships a Goddess, and women dominate the hierarchy.note 
    • Its structure is more similar to Eastern Orthodoxy than Catholicism - it's lead by several High Priestesses, each responsible for a certain territory.
    • It's monotheistic, but a conversation reveals that it evolved from an earlier monolatrist or polytheist religion.
  • Culture Clash: Simon's encounter with the succubus-dominated society of the Orgasmic Empire is somewhere between this and Blue and Orange Morality. The Succubi have a hard time understanding consent or exclusivity, and the only legitimate relationship between two individuals is slavery. Furthermore, incest is seen as healthy and normal; in fact, not giving children hands-on sex education is taboo. All of this is justified by their biological makeup, but it still strains the relations between Succubi and other races.
    • This also evident during the Council of Gawnfall. A succubus who has unofficially joined the Church of Ivala, one of the great religions on the main continent that opposes the succubi due to being part of the Incubus Emperor's army during his initial invasion, learns that in order to be accepted by the church, she has to make concessions regarding succubi culture until it can be properly integrated into the rest of society.
  • Deconstructed Character Archetype: The Chosen are a mix of this and parody of blank slate protagonists in Hentai RPGs. Within such RPGs after defeating an enemy one can then choose to partake in a sex scene with said enemy. The Last Sovereign depicts just what kind of In-Universe personality would think such a thing would be a good idea; a horny idiot at best, actual rapist at worst.
    Furthermore, if the player is defeated in such games, they’re sometimes treated to a sex scene anyway with the blank-slate on the receiving end and afterward no worse for wear with nary even a handwave. Here, Kai loses a hopeless boss fight, gets raped by a succubus who he had been planning on raping anyway, then dies. No retries, no second chances, no slaps on the wrist, he just dies.
  • Deconstructive Parody: For a certain type of adult games and Eastern RPGs in general.
  • Decoy Leader: The Doom King.
  • Decoy Protagonist: Kai the Chosen of Ivala, in the Prologue.
  • Defrosting Ice Queen:
    • Megail, an intimidatingly competent merchant. She has deeper reasons for her frosty exterior.
    • Esthera, the Empress of the Orgasmic Empire, is aloof and treats Simon as a slave early on, but opens up and becomes an ally towards the end of his stay.
  • Death Seeker:
    • Varia, as a result of her abnormal luck that tends to get people around her killed.
    • Stark, who considers his life completely meaningless, but cannot die.
  • Disc-One Nuke: You can pick up some invisible side quests in Premium Steel in Yhilin, to make several characters a custom weapon or piece of armor. It takes a while to find all the materials, but once you make Varia's custom weapons, she turns into a murder machine. She's somewhat limited by her low HP pool and having to cast her best moves from her hit points, but the claws/swords turn her into the hardest-hitting character in the game. Blade Dance half kills her, but it usually fully kills whatever she's fighting.
  • Doomy Dooms of Doom: The Doom King. Initially averted, since it originally was the "Doomed King" (describing the plan of ultimately "killing" it after serving its purpose). Then a group of orcs overheard the group talking and reproduced it in Orc speak; hilariously, this lead to the trope being unintentionally played straight, especially after Simon decides to roll with it.
  • Doppelgänger: The sociopathic slave mage Trin has the unusual ability to create and control duplicates of people using their souls. How much this hurts the original depends on the quality of the copy. She can also duplicate herself.
  • Double Entendre: Unsurprisingly, it happens a lot. It's the source of humor in many item descriptions.
    Shimmering Bracelet: Makes repetitive hand motions easier. By which we mean casting spells.
  • Droit du Seigneur: A form of this is taken to a ridiculous extreme by the Fucklord: The entire population of Erosia is magically forbidden to have sex with anyone but him, not even for procreation. Yarra aptly remarks that Erosia is a disaster waiting to happen.
  • Dual Wielding: Used by three of the playable characters.
  • Eldritch Location: The Tower, which serves as a realm between realms, serves as this. Its location becomes integral to the plot after defeating The Incubus King.
  • Eloquent in My Native Tongue: When the group meets Uyae, she struggles to communicate in their language. It looks like she's going to follow this trope, but then it's averted - she's just as incompetent in Zirantian as she is in Clentian. This turns out to be an act - she is indeed quite eloquent in her native tongue, partly because she was taught an archaic form and uses words like "thee" and "thine".
  • The Emperor: The Empress of the Orgasmic Empire.
  • Equipment Spoiler: Bow-like weapons can be found in weapon shops from early on and only Vhala, a guest star party member met late in Chapter Two can use them. She joins again later in Chapter Three during the war and permanently in Chapter Four.
  • Ethical Slut:
    • Simon and Wendis while they were married:
      Simon: We shared a lot of partners in our bed, and Wendis brought half of them there.
    • Yarra turns into this under Simon's influence, from her original "shoulder devil" behavior.
  • Ethnic God: Played With. At first it appears to be played straight: all humans worship Ivala, all succubi worship the Lustlord, all elves worship the Mother, and all dwarves worship Tertia. As the game goes on however various nuances are introduced.
    • Simon confirms from Sarai, a halfling Ivalan High Priestess that halflings don't have a traditional god/goddess.
    • All humans worship Ivala but only on the continent of Arclent, meanwhile on other continents humans worship different gods. The church is an active proselytistic religion that tries to stamp out all others.
    • A majority of succubi worship the Lustlord but due to the fractious nature of the Incubus Kings each domain has splintered off into different sects.
    • Elves worship the Mother but not all of them. Due to the diaspora caused by the Incubus King's invasion some have settled onto human lands and turned to Ivala as a result.
    • Dwarves don't worship Tertia so much as they memorialize her, believing her to be dead, sleeping, or have otherwise abandoned them.
  • False Flag Operation: The protagonists plan such an attack at one point, to provoke Aram into starting the seemingly unavoidable war against the Incubus Emperor. However, before they can go through with it, they receive news of an operation attempting to frame them.
  • Fake-Out Opening: The Prologue drastically misrepresents the tone and character of the game - this includes the misleading Opening Narration, fake quest journal entries, fake game mechanics, and most notably, a fake protagonist. Even the narration style is different from the rest of the game.note 
  • Fantastic Nuke: Seeds of Corruption are used as WMDs, though they function more similarly to dirty bombs.
  • Fate Worse than Death: The Unsuccubi are the succubus equivalent of the Unpeople, beings who have had their sexuality completely removed, physically and magically. But unlike humans, for succubi sexuality is such a fundamental part of their being that the results are empty shells capable only of mindlessly attacking everything in their path who emit absolutely chilling screams that reflect their torment. To emphasize this, there are two instances in which an Unsuccubus speaks: in the first, she is begging the party to kill her. In the second, she thanks them for it.
  • First-Episode Spoiler: It's virtually impossible to discuss the game without revealing that the actual protagonist is Simon.
  • Five-Second Foreshadowing: When Simon meets Wynn, she mentions having gone through a necromancer phase, mere moments later they start reminiscing about Simon’s dead wife whom Wynn had a major crush on and then she invites him to see the neat shrine she made for Wendis.
  • Foreshadowing:
    • It seems Kai's Quest Journal in the prologue is actually prophetic. Some of these appear to be red herrings however.
      • "Defeat the King: Attempt to defeat the Incubus King. Invade the fortress." The thing Kai is attempting in the prologue. It doesn't pan out. Simon storms the Incubus King's actual fortress much later with a far more advanced strategy.
      • "Incubus King Rematch: Take revenge and claim your destiny. Complete all core quests to begin."
      • "Build a Harem: Select the finest women from all the realms. Find a harem mistress." After obtaining his shard one of the first things that happens to Simon is Yarra offering up her services to him as his self-proclaimed harem mistress.
      • "Gather an Army: Recruit soldiers to fight for you. Find the succubus mercenaries." Though no succubus mercenaries actually appear, a decent chunk of Chapter 2 is spent rounding up various elements to act as a fledgling army. These groups include human mercenaries and succubus volunteers.
      • "Recover Your Power: Regather everything that was stolen. Find the Crystal of Ivala."
    • The "Nice Little Girl" feels very frustrated about the Council of Gawnfall yet doesn't know why.
  • Gameplay and Story Integration: Simon, in the beginning, suffers from the corruption status effect which drops HP gradually to 1. The effect stays in place until Simon has sex. Aka also suffers from it if she's in a section of the game from where she is separated from Simon until her Emergency Transformation fully cures her of its effect. Carina, who was attended to almost immediately isn't affected.
  • Genius Ditz: Despite her peculiarities, Qum possesses an intuitive talent with magic, even though she often can describe what she's doing only as "pretty shinies".
  • Genki Girl: Played for Horror; the Fucklord has one such girl in his harem but talking to her reveals that he's more or less cursed her to be unable to express any emotion other than mindless exuberance leading her to say things like, "I long for the comfort of death!" in a dissonantly peppy tone of voice.
  • Global Currency: Sx. Justified in that it occurs naturally within monsters and it's a Practical Currency (see below).
  • Goal-Oriented Evolution: Upon obtaining Balia, who could be considered the Dr. Victor Frankenstein of orcs, Simon begins making the Orcs not only stronger but smarter and more disciplined to turn them into an effective army. It works too well, and Simon concedes that with sentience must come their own free will including making their own proto-representative democracy.
  • God Before Dogma: High Priestess Sarai is not a fan of the more superficial traditions of the Church of Ivala. Including avoiding swearing.
    Sarai: Fuck yeah, I'm devout as balls.
  • Guest-Star Party Member: There are several characters who join and leave the party at certain points of the game:
    • The Chosen Ones Kai and Tal. To quote the game's wiki, they leave for a very good reason: they die.
    • Orcent is a strange example, as he's usually a non-playable supporting character, but the player gets to control him in a few fights.
    • The Unwoman Vhala joins the party for a while in Ardford.
    • In addition to the above, during the war you get quite a few temporary characters: Grubbak, Ralke, The Impaler, Implevon the Third, Antarion and Sho. Some of them are mandatory due to the story, others are optional and depend on the choices you made previously.
  • Guide Dang It!: Sarai is able to become a member of the harem if the player is able to manipulate the Council of Gawnfall in their favor. Good luck doing it without help though. As a whole, The Council of Gawnfall has been noted by Sierra to be the most complicated political events in the game, that even by save editing certain values you might not get all that what you want without using a fan-created calculator tools found on the wiki.
  • Halfling: Halflings are one of the six major races. Notable halfling NPCs include High Priestess Sarai and Lady Rose, the head of House Rose in Ari-Yhilina.
  • Happily Adopted: Robin, Simon's adopted daughter.
  • Healer Signs On Early: One of the first characters to join is Qum D'Umpe, recruited explicitly because the party needed a healer.
  • Hell Is That Noise: Similarly to the wail of the banshee The wail of the Unsuccubi is so ghastly that it causes even hardened veterans to freeze and is tortuous to regular succubi.
  • Hero Antagonist: Ginasta the tyrant-slayer.
  • Heroic BSoD: Simon reacts extremely emotionally to a certain event in Chapter 3.
  • Heroic Wannabe:
    • The red-headed wannabe adventurer that can be found hanging around the message boards in several locations, looking for quests.
    • Ralke, the wannabe orc hero.
  • Hidden Elf Village: The elven kingdoms Darghelon and Gheldaron in the south-eastern forests of Arclent are almost completely closed to outsiders.
  • His Name Really Is "Barkeep":
    • Cumdump - yes, she's a succubus, but all other succubi have normal names.
    • The Incubus King doesn't seem to have any other name.
  • Hollywood Atheist: Many sub-tropes are averted or subverted with Simon. Most notably, while he does have a major traumatic event in his past (the death of his wife), he was already an atheist at that point. He also has several devout believers among his friends and he has been working for the Church, despite being quite open about his atheism.
  • Horny Devils: Succubi are one of the world's six major races and they are well represented in the cast, both among playable and non-playable characters. They can in fact steal souls and are referred to as demons by the local church but are explicitly not demons. Goat horns, spade tails, and bat wings be damned.
  • A House Divided: The Council of Gawnfall, intended to be the most politically complex event in the game per Word of God, shows just how bad the factionalism within the Church of Ivala has become by the fact that the council is happening in the first place.
  • Idiot Hero: The Chosen Ones, each and every one of them has almost no self-preservation instincts and thinks with their lower head more often than their upper ones, along with believing they can do anything and get away with it. Later deconstructed by a Chosen who can be convinced to give up his power to revert back to being a normal person. He says that he felt as though the power was literally dumbing him down.
  • Immortality Hurts: Stark, an orc who survives as only a severed head.
  • Improbable Weapon User: One of the two succubus-specific weapon categories is whips. The other one? Dildos. Though they actually give a penalty to physical attacks.
  • Incompatible Orientation: Invoked and Exploited by a Zirantian ambassador to the Orgasmic Empire. He's gay and thus immune to feminine succubus charms.
  • Innocent Swearing: A succubus child asks Carina if she is Simon's fucktoy. Carina is obviously taken aback by this but as far as the girl can tell all she asked is if she and Simon loved each other.
  • In-Series Nickname: Queen Janine of Yhilin is sometimes called "The Widow Queen" by her subjects - usually by those who oppose her.
  • It Is Pronounced "Tro-PAY": When pressed for her real name, the succubus calling herself Cumdump gives it as "Qum D'Umpe".
  • It's Personal with the Dragon: Simon and Riala's relationship. For all of the backstory Simon has dealt with Riala as a more personal and immediate threat. It's implied that Riala was present at and was the enemy commander in charge of the operation that resulted in Wendis's death. The Incubus King and Simon don't meet face to face until Chapter 3 and the IK has so idea who he is.
  • Karmic Rape: The party discusses whether they should allow or prevent the bandits from assaulting and raping their leader, Varia. Aka votes for allowing it, citing the number of women Varia has allowed being raped by her men.note 
  • Lemony Narrator: Item descriptions of increasing quality get correspondingly sillier throughout.
  • Level Grinding: Averted. Sierra Lee has stated that she dislikes grinding. One of the results is that there's a finite amount of wandering monsters in the areas that have them.
  • Level-Up at Intimacy 5 : Not a completely straight example, as the affection scores, have no direct effect on leveling, but they still can affect gameplay in ways not related to relationship progression.
  • Little Bit Beastly: Zirantians, one of the world's six major races. The nature of the animal parts varies greatly, though the range includes the obligatory Cat Girls.
  • Lima Syndrome: The Empress, towards Simon.
  • Loophole Abuse:
    Sarai: There's actually no law against polygamy in Ivala's codes. Church traditions, yes, but not the core holy books.
  • Losing Your Head: Stark is just a head when you first find him.
  • Magical Society: The Order of Yhilini Thaumaturgy.
  • The Man in Front of the Man: Simon for the Doom King.
  • Meaningful Rename: Orcent picked his name himself - it means "thinking orc".
  • Mentor Ship: Simon and Nalili.
  • Mind-Control Device: A subplot concerns a villain using special mind-controlling Slave Collars.
  • Missing Steps Plan: Ginasta suffers from a mix of this and And Then What?. Her flowchart appears to look something like this:
    Goal: Rid the world of all Incubus Kings
    Step 1: Find the nearest or most convenient King to kill.
    Step 2: ???
    Step 3: Incubus King is dead, now to get rid of his shard.
    Step 4: ???
    Step 5: Are all Incubus Kings dead? Y/N?
    If N repeat steps 1 through 4 as necessary. If Y proceed to step 6.
    Step 6: World is saved.
  • Mood Whiplash: Talking to the Fucklord's harem, each conversation is played for darkly comedic laughs all at the Fucklord's expense. Then at the end of the line is a little girl, which is just plain tragic only lightened up by Qum towards the end.
  • Money Spider: For once, justified! Monsters drop strange crystals (Sx) upon death. As its main effect is repelling monsters (thereby making civilization possible) Sx is universally used as currency.
  • Morality Kitchen Sink: Everything is treated with nuance, even the bad guys.
  • Mundane Utility: Turns out Sex Magic is pretty good for piling together into one bed and not turning it all to jabbing knees and elbows.
  • Mutually Exclusive Party Members: Altina and Varia are mutually exclusive with themselves: each one has two alternative personalities and the player's choices determine which one is used. In the latter case, it also determines her skillset and allowed equipment.
  • My Country, Right or Wrong: The stated motivation of Iris, the Incubus King's secretary - she's not loyal to him, but to the succubi under his rule. Which becomes obvious when he reveals the Unsuccubi.
  • Naughty Nuns:
    • Played for Laughs with a certain NPC:
      Simon: ...you took a vow of chastity and became a Sister of Ivala because you wanted men to notice you?
    As of Chapter 4 she still hasn't gotten laid.
    • Also, the newly introduced Ivalan Succubi. The characters aren't sure how that works either.
    • Yelarel is a subversion. Despite being a succubus she considers herself the unofficial High Priestess of the Chalice States and comports herself to act like one, even down to self-imposed celibacy. Note that to succubi celibacy is considered equal to or worse than starving oneself which goes to show how serious she is about her new religion. Depending on how well the Council of Gawnfall goes, The restrictions on celibacy for High Priestesses can be removed, thus making it double subverted.
  • Naughty Tentacles: A somewhat unusual example: temporary shadow tentacles created with lust magic.
  • Nominal Importance: A lot of NPCs go unnamed in this game.
    • The additional collarary of unique Character Portraits is also in effect. If the character can display more than one kind of emotion or has has a full bust then they are probably important.
  • The Nicknamer: The bubbly succubus Qum D'Umpe (Cumdump) is apparently unable to remember real names (with a few exceptions) and makes up nicknames instead - even for herself.
  • Nintendo Hard: There are a fixed number of combat encounters in the game, which means every fight you skip costs you a varying amount from what's effectively a finite pool of experience points. Currency is weirdly hard to come by (without save file hacking, it's rare to have more than about 11,000 Sx at a time), since a lot of enemies don't drop any, which can be a real pain when the primary source of major upgrades is buying equipment in stores. You can sometimes find major upgrades as quest rewards or hidden in environments, but they're very easy to miss. All in all, it's very easy to end up underpowered in The Last Sovereign through no fault of your own.
    • This is before Chapter 4 and its inexplicable love of enemies that can spam area-of-effect attacks for 1,000+ damage and show up in pairs.
  • Nun Too Holy: Played with. High Priestess Sarai presents the outward signs (swearing, rudeness, aggressive behaviour), but is one of the most devout people you can find. In contrast, a good chunk of the Ivalan clergy is very pious but suffer from the trappings of corruption and dogmatic belief.
  • Offstage Villainy: The Empress is not seen doing anything particularly villainous, but talking to her and her subordinates shows that this is not always so.
  • One-Gender Race: Succubi and orcs. The similarities between the two actually cause some people to wonder why orcs aren't called incubi instead, with one succubus archivist remarking that the Incubus Kings are probably jealously holding the name for themselves.
  • Only One Name: The vast majority of the characters.
  • Only the Chosen May Wield: The Shining Swords. Since you can't have any Chosen in your party after the Prologue, the swords serve as collectable Junk Rares.
  • Optional Party Member:
    • After Altina is captured in the Prologue, you can choose to save her (or not), and even then she can leave the party afterwards depending on your decisions.
    • The Impaler, Ralke, and Implevon the Third briefly join your party at certain points, and all of them are missable.
  • Oracular Urchin: During one of the first trips into the Tower the party meets a little girl who later settles in their headquarters. She is obviously not human and refuses to tell anything about herself, but she's friendly and sometimes provides them information and magical assistance.
  • Our Demons Are Different: One of the first things to understand about the world is this: Succubi are NOT demons. The Ivalan Church decries succubi and orcs as "sex demons" which only leads to confusion and prejudice among commoners. True demons in this setting rather come from an alternate dimension and appear to be unformed corporeal masses of sapient beings' fears, wants, and desires; physically their battle portraits look more abstracted than anything else.
  • Our Elves Are Better: Some of the standard elven tropes are averted. Most notably, elves live on average shorter than humans', and elven superiority is nowhere to be seen. Most of them are insular but it is more due to being an exotic looking people highly susceptible to Lust Magic, living under the threat of a Lust Magic-wielding conqueror who actively pursues exotic-looking peoples.
  • Our Dwarves Are All the Same: Short and bearded? Yep. Living underground? Yep. Fond of mining and metalworking? Yep. Speaking a... Germanic language? Umm, ja?
  • Our Orcs Are Different: Most of them are barely more intelligent than animals and are driven by their instincts to rape, kill and plunder. Paradoxically, they reproduce asexually. Subverted by the handful of intelligent orcs you meet.
  • Overly Narrow Superlative: Robin describes Nalili as her "third favorite succubus". At that moment, there are only three among Simon's companions.
  • Parental Incest: A major point of Culture Clash between humans and succubi is that it is considered normal in the Orgasmic Empire for parents to have sex with their children, as long as all parties involved are of age.
  • The Plan: Operation Doomed King. Simon recruits Queen Janine as a conspirator in the armed takeover of her own nation, in order to establish it as the center of power for an entirely fictitious warlord, who will do Janine the favor of deposing or killing most of her rivals.
  • Permanently Missable Content:
    • Zig-Zagged. Most locations become inaccessible after you leave them. Then Chapter 4 lets you travel over most of the continent and find old monsters, treasures and vendors. However, by that time certain treasures and characters are gone for good if you haven't collected them before.
    • Some outcomes in decisive events like the Ardford Summit may lead to deaths of certain minor characters, removing any content related to them.
  • Play-Along Prisoner: Ginasta comes to the Gathering as Skullcrusher's captive to observe other Incubus Kings. After her mission is complete, she promptly kills him and escapes.
  • Playboy Bunny: Such outfits are described by Simon as "a traditional garment from Erosia." The "traditional" part is revealed to be a fabrication when you meet actual Erosians.
  • Polyamory: Unsurprising, given the number of willing participants in Simon's harem.
  • The Poorly Chosen One: The Chosen, with a single potential exception seen so far.
  • Porn with Plot: While the sexual content is necessary, the fact that it can be downplayed and only implied and still have a solid story is a top selling point.
  • Posthumous Character: Wendis, Simon's late wife. Long after her death he still dreams about her and has lengthy conversations with other characters about her and her impact on him. Which makes it all the more surprising that she's still alive... in a fashion.
  • Power Dyes Your Hair: All Chosen have the same shade of "generic self-insert anime/RPG protagonist" brown. Kalant, the only Chosen with enough self-awareness and humility to give up the power, upon doing so his hair turns pitch-black. This change is remarked upon in story.
  • Power Perversion Potential:
    • Less "potential" and more "obvious and intended use" in the case of most Incubus King powers.
    • Trin's (self-)duplicating ability comes in handy.
  • Practical Currency: Monsters are repelled by large concentrations of Sx. As a result, most cities use large quantities of refined Sx crystals in their defenses.
    • This method even prevents inflation from uncontrolled influx as Sx drained of its magic in this manner dissipates thus ensuring there isn't a surplus of currency diminishing its value.
  • Pragmatic Hero: Simon, as fitting for a world-weary veteran.
  • Prequel: A short story, War of Lust also freely available if you know where to look, detailing a combat encounter Simon had during the War with the Incubus King.
  • Psycho for Hire:
    • The sociopathic slave mage Trin.
    • Also, The Impaler
  • Pun: Most notably in the names of the two currencies, Sx and ProNnote 
  • Questionable Consent: On multiple occasions, as mind-altering magic is often involved in the plot. It's treated thoughtfully by the author, and usually there are mitigating circumstances when Simon is involved, but still...
    • Yarra's use of Simon's dream is closer to actual rape. She apologizes immediately afterwards.
    • Simon is forced by the circumstances to have sex with Aka to prevent her from losing her mind after she is infected by a blast of corruption magic and raped by the Chosen Tal while she is overcome by lust as a result. He does do it reluctantly and she already liked him, but still...
    • Her infection also means that she has to regularly have sex with him afterwards. He is concerned about the nature of their relationship and he is actively looking for a cure, but still...
    • Despite being a sex-hungry succubus and her marked attachment to Simon, Qum's Cloudcuckoolander nature has some Unfortunate Implications.
    • Qum's scene in the brothel, if the player chooses to accept the keeper's offer. It does have lasting negative consequences.
    • NPC example: the way Orcent and Lucy's relationship starts. (Though it has no scenes, unlike most other examples here.)
    • After Hilstara is put in a mind-controlling Slave Collar, the only way of removing it before it drives her insane is having sex with Simon. She has known him for a long time and she has time to mull it over beforehand, but still...
    • Megail seeks relief with Simon after an enemy doses her with an aphrodisiac. She has a strong negative reaction immediately after the fact and it drives the subsequent part of the plot, but they still end up together.
    • If Altina is rescued from the orcs, she is rather... lust-addled. One of the options is to have sex with her immediately, fixing her soul in that condition.
    • Varia gives herself up in despair after her men attack her, and, if the player allows it, rape her when the protagonists assault her hideout. Both choices given to Simon involve permanent modification of her soul. She has a lot of innocent blood on her hands, but still...
    • Carina's attempt at neutralizing a Seed of Corruption succeeds at the price of tainting her with lust magic. Again, having sex with Simon is the only available treatment. She has known him and worked with him for a long time, but still...
    • Simon's first nights in the hands of the Empress during his stay as a hostage in the Orgasmic Empire.
    • See also the Mentor Ship and Wife Husbandry examples for other situations that don't involve magic.
  • Reality Ensues: As another punch to traditional RPG tropes, when the time comes to finally fight the Incubus Emperor, it doesn't fall onto a small group of adventurers turned friends, but the combined armies of the entire continent in order to weaken said armies so that a final push can be made. Said war also takes months of planning and preparation of everything down to the last minutiae.
  • Realpolitik: One of the things that separate this game from other H-RPG games is its heavy use of this. Simon will either negotiate with world leaders openly or manipulate events behind closed doors in order to establish the peace and prosperity he wants for the world. A major factor of this is heavily investing, to outright buying, in storefronts or potential business opportunities and using them against the very nation they're established in. And then there's Simon and his harem manipulating the Ardoheim Succession Crisis to suit their needs.
  • Red Herring: During the Prologue, of the three party members introduced Simon is a) the only one without a full portrait, b) introduced last, and c) far older than the other two. He's the protagonist.
  • Relationship Values: the "Affection" score, also called "relationship points" in the guides. Countries also technically have this in the form of "country scores" depending on how much general prosperity Simon has brought them.
  • Running Gag:
    • The broom joke. Throughout the world as the harem travels if there's a job board nearby expect to find a request that a broom be delivered to the anonymous requestee for increasingly ludicrous amounts of money.
    • Ralph, the red-headed Heroic Wannabe and his misguided efforts.
    • The Chosen's apparent inability to stay alive long.
    • If there's a child nearby expect them to utter some variant of the phrase: "[Noun; usually water] is pretty..." Yarra notices it in Zirantia.
      Yarra: Seems some things are universal.
  • Self-Deprecation: The game's original title was "The Last Fucklord", which has been changed since, as it clashed with the fairly serious premise therein. During the Gathering, we are introduced to an Incubus King calling himself ...The Fucklord. Cue everyone commenting on how stupid that sounds.
  • Sex–Face Turn: Trin and Varia can be seen as examples.
  • Sex Magic: While "lust magic" is explicitly one of the kinds of magic, the spells themselves rarely involve actual sex.
    • It's the only way to remove an enchanted Slave Collar before it drives its wearer insane.
    • The magical lock of a door in a certain dungeon is a bowl...
  • Sex Slave: Their presence is unsurprising, given the setting.
    • The player gets to bust a slave trafficking ring early in the game.
    • An NPC is seen selling slaves during the Gathering.
    • Simon finds the slave market in the Orgasmic Capital empty.
      Nalili: The slave markets are closed now. It's a seasonal thing here.
    • The Orgasmic Empire revolves around this. Since marriage is not a thing for Succubi (due to their poor grasp on the concepts of "consent" and "exclusivity"), a lot of social aspects associated with it (like succession or healthcare) are legally guaranteed through slavery.
  • Slave Collar: Mind-controlling slave collars are in the center of a subplot; various collars are also equipable items.
  • Sliding Scale of Idealism vs. Cynicism: The game hovers somewhere in the middle. The world is bleak, but positive change is possible (and the protagonists get to affect it). And to do so requires both cooperative and manipulative efforts.
  • Snake People: Lamia are a subspecies of succubi, or at least they claim so.
  • Survivor Guilt: Simon, for the death of Wendis.
  • Take That!: The Fucklord is basically the evil overlord version of the stereotypical "neckbeard" anime/games fan.
  • Time Skip: Some time passes in-between chapters, ranging from a few months to a whole year.
  • Title Theme Drop: The title theme plays in-game at two points. First, during the prologue montage, and second, after defeating the Incubus King/Emperor, marking the beginning and the end of initial conflict.
  • Things Man Was Not Meant to Know: The knowledge gained from the tower can really warp a person's mentality by revealing the truth about reality. It turned the once go-getter King Alonon into an apathetic cynic and Wendis into an omnicidal madwoman ready to destroy all of reality.
  • Third-Person Person:
    • Qum D'Umpe. Combined with her self-assigned nickname, her lines have amusing effects on the people who don't know her.
    • Everyone affected by the Qum Bomb, until the effect wears off.
  • Timed Mission:
    • There are several occurrences where you have to complete a mission (or do as much as you can) on a short timer. The game's options allow you to speed up text and battle animations, which helps a lot.
    • During Simon's stay in the Orgasmic Empire, the game makes sure to tell you that many of the actions you can take will cost you X number of days to perform, but doesn't tell you how long your stay is. The chapter is a process of trying to get as much as you can for the time you spend.
    • Free travel section in Chapter 2 doesn't have a strict limit, but gives you hidden rewards (or penalties) depending on how efficient you are.
  • Too Dumb to Live:
    • It seems to be one of the defining traits of the Chosen, together with being perpetually horny.
  • Top Wife: Averted: Simon doesn't play favorites and each member of his harem are equally important to him (and his plans). Yarra's titles of First Slut and Harem Mistress are more statements of function than status. She is literally the first woman among many to throw herself into Simon's arms and join his harem and talking to her opens up the Harem Menu which organizes and categorizes the many women in Simon's life.
  • Translation Convention: Storgan (Elven), Dwarren, and Ziranthian are all translated for the player's sake using different colors - green, red and blue respectively.
  • Twinking: Simon's strategy with the Chosen; help the weak little bastards grind up in skills and levels to the point that they become godlike then point them in the direction of the Incubus King.
  • Unequal Pairing: Simon being a junior, if reluctant Incubus King means that there's a vast power differential between him and most of his partners. He doesn't abuse it, but still...
  • Unproblematic Prostitution: Averted. The only prostitutes you meet who like their work are succubi.
  • Vow of Celibacy: Taken by the priestesses of Ivala. Lower ranks use the honor system, but the higher ranks also have magical enforcement that prevents even masturbation. The reason for High Priestess Sarai's perpetual frustration.
  • The War Sequence: Considering the nature of the game as a deconstruction of Eastern RPG tropes, this game has Simon and by proxy the country of Yhilin as well as the rest of the continent of Arclent into two different wars, The Third Arclent War and The Invasion of Erosia. That's not even going to into the Battle of Yhilin and The Yhilin-Erosia skirmish. All this to properly defeat the Incubus Kings, as seen by a Chosen and Ginasta, it can't be done by themselves.
  • We Are as Mayflies: Succubi are generally short-lived race with a 40-year life expectancy. A general rule of thumb is that succubi age between half again and twice as fast as humans.
  • Wham Line: When Simon meets up with Wynn and she shows him the shrine she made of Wendis.
    Simon: Wynn. [...] What is in the sarcophagus?
  • What Measure Is a Non-Human?: During the Ardford Summit, a motion to exterminate the orcs in order to keep The Incubus King from raising a bigger army. Due to members such as Orcent, Stark and The Impaler, Simon realizes that the orcs have a chance for sentience, not without outside assistance, however, and depending on the player can, in fact, help stop the motion cold.
  • Whip It Good: Whips are one of the weapon categories in the game. Unsurprisingly, they can be equipped only by the succubi.
  • White Magic: The divine magic used by the Church of Ivala, in-story.
  • Who Wants to Live Forever?: The Empress. Her Soul Shard granted her immortality and power, but while this allowed her to rebel against her master and take his empire, the empire itself had become stagnant and she has watched all her children grow old and die.
  • Wife Husbandry: Of the "not planned in advance" variety: The relationship between Simon and his adopted daughter Robin is parental for the most part of the first three chapters. Then she confesses that she had a crush on him that she had suppressed as inappropriate, but the current circumstances make her wish for more, if he accepts her. It takes him some time to process it, but they do end up together.
  • Wiki Rule: Here it is.
  • Wizarding School: The Thaumaturgical Academy in Stineford, a magical university.
  • The Woman Wearing the Queenly Mask: Queen Janine of Yhilin. She didn't want to rule, but her husband died and now she is in charge of a kingdom where half the population and a significant portion of the nobles hate her.
  • Worthy Opponent: Simon and the elite succubus Riala view each other as this.
  • Would Hurt a Child: Indirectly revealed: The Fucklord's status as an irredeemable scumbag is cemented when Yarra's group talks to a part of his harem and one of the members turns out to be a child. Even Yarra finds it disturbing.
  • You Can't Fight Fate: Destiny is apparently part of the workings of the world, and certain people are predestined for certain things, such as Varia's luck. Finding this out is implied to be what caused King Alonon to spiral into a nihilistic view that everything was predetermined and that free will was a joke.
You Gotta Have Blue Hair: Quite a few succubi hair colors follow this principle.
  • On a general level black-hair succubi stand out as especially strong or elite.
  • Succubi native to Erosia all have blue hair.
  • Qum is the only succubus with bright pink hair.
  • Yelarel is an Ivalan succubus worshipper with plain-Jane brown hair. She explains that she dyed it and lampshades how exotic it is (compared to the more usual whites and greens) but then states that the real reason is to make humans feel more comfortable around her.

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