Les Fleursword is an Otome Visual Novel created with RPG Maker, developed by Magic House and localized/published in Chinese and English by Sakura Game. It had a Steam release on August 24th, 2017. Some of its content is not suitable for a younger audience.
Adelaide is the captain of the knights of Voldgeria, beloved by both citizens and subordinates. One day, her father, the commander, requests for her and a subordinate to investigate a merchant selling strange healing drugs; it's possible that they were created using magic, which stories say has been banned in the kingdom for ages, due to wizards abusing their powers. Unfortunately, Adelaide winds up being cursed in the process...
This game makes use of the following Tropes:
- Always Second Best: Yuphia to Adelaide; they have similar ancestries of great knights, and a similar drive to do their best, but Adelaide always came out on top. It's left Yuphia rather resentful.
- Bifauxnen: Adelaide Devondell, the protagonist.
- Bleached Underpants: The erotic CGs are censored in the commercial release.
- "Blind Idiot" Translation: The English translation is fraught with errors.
- Captured on Purpose: Marlowe intended to be apprehended after cursing a knight, so that the truth about what happened to the kingdom's wizards could come to light.
- Childhood Friends: Adelaide and Yuphia knew each other as children, though the latter's resentment drove them apart.
- Crouching Moron, Hidden Badass: Phil, who deflects Marlowe's magic and nearly kills the talented mage after Adelaide is hurt.
- Evil Sorcerer: Marlowe, who is responsible for cursing Adelaide and attempting to fry Phil with a fireball when they are sent to investigate his illegal magic drugs.
- Facial Markings: Marlowe has a tattoo on the right side of his face, which matches The Worsening Curse Mark he puts on Adelaide.
- Heroic Self-Deprecation: Phil Alloli, Adelaide's subordinate, has little confidence in himself.
- Keet: Phil is constantly praising Adelaide, and lets his emotions come before things like "logical thought".
- Locked in a Room: In one story branch, Adelaide is relocated to the (refurbished) cell next to where Marlowe is being imprisoned, so the public won't see her in pain and panic; this is the branch that either leads to Marlowe's ending, or the Bad End (which still involves Marlowe curing Adelaide's curse after spending time bonding with her).
- Love Redeems: If Marlowe is chosen as the Love Interest.
- Multiple Endings: One for each of the three men Adelaide can romance, plus a Bad End (which ends well, but with No Romantic Resolution).
- Not So Different: Adelaide states this about herself and Marlowe on one story branch, as they're both willing to endure great sacrifices for the sake of their companions.
- Passive-Aggressive Kombat: How Yuphia deals with Adelaide, after numerous failed attempts to surpass her in their past.
- Supernatural Gold Eyes: Marlowe has a pair.
- Then Let Me Be Evil: Marlowe's motivation; his family was the subject of persecution and vilification by the knights and nobility, so he purposely did suspicious acts to attract the attention of knights and get some revenge.
- Tsundere: Yuphia still cares about Adelaide, but tries not to be direct about it.
- Unperson: It turns out that wizardry being outlawed was more recent than Adelaide was taught, with the truth being that many magicians had helped the kingdom fight in a war just 40 years ago, before being driven into hiding or executed due to people fearing their powers.
- The Worsening Curse Mark: One appears on Adelaide's neck after Marlowe curses her.