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  • Ace Combat 5: The Unsung War does this for dramatic effect. Many of the early to mid-game missions deliberately mirror prominent levels from the previous Ace Combat 04: Shattered Skies — defending a space research center as it attempts to launch a vital satellite (White Bird Part 1 vs 04's Shattered Skies), defending an unarmed transport plane from enemy forces (Handful of Hope vs 04's Escort), an amphibious assault in a rainstorm to get ground forces into enemy territory (Lit Fuse vs 04's Operation Bunker Shot), and assaulting the final line of defense in a desert on the way to the enemy capital (Desert Arrow/Desert Lightning vs 04's Whiskey Corridor). Then it takes a hard left into new territory as, at the same point in the story where 04 ended and Mobius One was hailed as a hero, the Wardog squadron is ambushed by a mysterious new enemy, branded as traitors by their allies, and forced to desert as they learn of the true enemy behind the war. Congratulations, you've still got a full third of the game to complete.
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  • Advanced V.G. II: Satomi's story mode ending mirrors Ken's from SF: Alpha 2. Each faces their old sparring partner as their end boss fight, only to find that Yuka and Ryu have lost their fighting spirit. So it's up to the rivals to snap their respective bff's out of their slump by... how else? With a friendly spar.
  • Amnesia: Later gives the player an option to ask Kent and Ikki about a competition they had, where they went out to find beetles. Ikki explains that it started when they talked about each having found a huge beetle during their childhoods, arguing about whose beetle was actually larger. Kent says that his beetle was at least 8cms long by eyesight, while Ikki argues that his beetle was as big as his hand, only for the former to point out that the latter was a child at the time. Ikki retorts that he was in sixth grade, so he wasn't a small child anymore. It doesn't get any less innuendo-ridden from there.
  • Ar tonelico: Melody of Elemia seems to take every opportunity to put some Innocent Innuendo into Diving, Installing, and pretty much anything involving the main character and one of the three love interests. Just take a look at this scene.
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    • Ar tonelico II: Melody of Metafalica takes this quite a bit further, with one love interest accusing another of taking the main character's 'virginity' and other such sequences. "She can't take a crystal that big!". Also, levelling up the party's Reyvateils requires them to bathe together.
  • In Batman: Arkham Asylum, if you wait instead of throwing a Batarang at Zsasz, he gets pretty excited about killing Dr. Young.
    • And in Batman: Arkham City, The Joker transfers some of his poisoned blood to Batman via transfusion bag, infecting him with Titan. Considering that people can get HIV/AIDS from other people via transfusion of infected blood (though with extremely low probabilities in developed countries), it's kind of easy to see this in a very... squicky manner.
  • Several examples from Bioshock Infinite include:
    • The relationship between Elizabeth and Songbird mirrors an abusive romantic relationship, which Word of God confirms is deliberate.
    • In the Back Story: A charismatic nineteenth-century man with an impressive beard takes control of a religion which was allegedly inspired by an angelic visitation and takes it to an uncharted territory, leading to tension with the US government. You figure it out.
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    • The Vox Populi, meanwhile, seem to take considerable influence from turn-of-the-century Anarchist movements, Communism and even the Occupy Wall Street movement to a degree.
      Elizabeth: It seems the Vox Populi have adopted their favorite color.
      Booker: Sounds about right.
    • The whole premise of a man rescuing a girl from a tower that is guarded by a a nightmarish flying beast who functions both as a protector and a jailer is reminiscent of a common Fairy Tale setup. However, it goes way beyond that; Elizabeth bears more than a passing resemblance to Belle from Beauty and the Beast, and Lady Comstock's glass coffin brings to mind Snow White's coffin.
    • The Lutece machine looks kind of like ovaries.
    • Columbian rhetoric also has a lot of similarities to Nazi Germany:
      • Most obviously, they share white supremacy and the leader principle—Comstock could easily be considered an analogue to Hitler.
      • More subtly, there's a militant ideology encouraging early enlistment, complete with a junior wing of future soldiers known as the Comstock Cadets, (Hitler Youth, anyone?) and singing models of cadets at Soldier's Field are even goosestepping.
      • A Voxophone you can find in the headquarters of the Fraternal Order of the Raven (themselves an obvious proxy for the Ku Klux Klan) has Comstock monologue about the emancipation of African-Americans only freeing them to become lazy and impoverished where they had "honest work" as slaves before, which smacks of Nazi propaganda showing Jews in their "natural habitat" of ghettos, conveniently ignoring that the Nazis forced them to live there in the first place much like the Columbians force the non-white working class to live in Finkton, itself a ghetto.
    • Speaking of African-Americans within the game, one Voxophone recorded by Fink subtly recounts the justification of the African slave trade with religious scripture. The Voxophone recording has Fink recalling a conversation he had with Comstock. Fink tells him that the people who came to populate Columbia expected every menial task to be done for them, for which he suggests to Comstock to get in touch with an overseer in a Georgia prison that would allow him "to lease as many negro convicts" as he wanted. He also tells Comstock, that if any of Columbia's residents question the servants' forced labor, he should justify it by saying they are trying to achieve penance for atempting to rise above their social standing.
  • BlazBlue likes to play with this one, so there's more than a few examples.
    • Litchi, in both English and Japanese voice sets, is prone to making some very suggestive noises when you hit her, along with some suggestive dialogue. Get a good combo going and listen to what it sounds like.
    • Noel doesn't escape this either. If you have it set to Japanese, go watch Noel's arcade ending in Continuum Shift and try to tell yourself she doesn't sound like she's moaning in delight during her dose of Mind Rape.
    • Or, go play Ragna's story route in Calamity Trigger and see the way Nu-13 talks to him. Rather than speaking in a robotic Creepy Monotone, she opts for an even creepier Yandere voice.
    • Hazama seemingly mocks this trope with his snake-like projectile weapon, Ouroboros. The poses he strikes and where the frickin' thing appears from simply cannot be chalked up as mere coincidence. There's also the fact that one of his sound bytes is "Check out my snake!" ...And then there's, of course, all the innuenduos talk in Phase Shift 1, when his ghost merges with his body... Dear GOD. He also approaches Litchi and offers to "make her forget about [Arakune]", which the overanalytical mind can easily portray as a blatant cuckold attempt.
    • There's also Relius Clover. There are several reasons why he's viewed as a Memetic Molester in the fandom. There's his Astral Finish, where the character is presumably transported to Relius' laboratory and restrained via some rather... personalised and/or sexualised means, then the doors close and you hear the character scream. The whole thing smacks of rape, especially with Litchi, Jin, Noel or Carl (and by association, Ada/Nirvana). Don't get started on what he does to Makoto during her Bad Ending. Seriously. Even Kokonoe compares it to rape.
  • Combine that with "I Can't Believe It's Not Heroin!": In Brain Dead 13, Lance gets fatally poisoned by an evil Mushroom Man in the maze in one death scene. It could fall between these, and Mushroom Samba.
  • Bravely Default: One (rather infamous) side-quest in Florem revolves around a mysterious man who uses pheromones to render various women uninhibited and open to persuasion and then leads them back to his secluded lair, the women themselves turning up a day later, unable to remember anything that happened. Yeah. It's never actually said that he does anything perverse, but he does use his various targets to worm his way into high society and high command, you have to let Edea (15 in Japan, 18 everywhere else) fall victim to him to stop him, and his dialogue's tone implies that more goes on than he says.
  • Bravely Second: Another Florem side-quest features a pair of NPCs, one arguing in favor of coeducation between male and female students, while the other argues in favor of separate-but-equal schooling for both genders.
  • Conker's Bad Fur Day includes a few of these, but one standout example would be the Barn Boys chapter, where the player needs to help a down-on-his-luck bee meet up with a sunflower lady with enormous... stigmas... so that he can "pollinate" her. Then again, what'd you expect, she's a sunflower, he's a bee.
    • Also the cover of the box of its remake, Conker: Live & Reloaded, Conker sitting in the barrel of the main gun of a tank with a female squirrel touching it and something white in the, smoking, muzzle.
  • The primary conflict in the Dark Souls is like the debate on the ethics of euthanasia, but applied to an entire world. The Age of Fire, the time when gods rule, is coming to an end. The world is dying, the Lords' power is mostly spent, most people are undead and the First Flame that made the world possible is flickering out. By the end you will have seen the best and worst the world has to offer, and are faced with a choice: sacrifice yourself on the First Flame to keep it lit for a few more centuries to keep the Age of Fire going, or snuff the flame out; put the world out of its misery and embrace the Age of Dark, the end of the world of the gods and perhaps a chance at the world being reborn anew.
  • In Dead or Alive 5, losing a fight as some of the girls leaves you with an animation of them on the floor, exhausted, half-conscious and panting heavily... almost like they're post-coitus. Perhaps the most blatant offender is Momiji.
  • Devil May Cry 4:
    • The Lucifer acquisition cutscene, where Dante gives a rather graphic description of how the weapon is supposed to be used, but hilariously combined with Large Ham and sexual innuendos.
      Dante: "First I whip it out! Then I thrust it with great force! It penetrates every angle! Until, with great strength, I ram it in! In the end, we are all satisfied."
    • Sanctus' line when he entices Nero to surrender and be merged with Kyrie inside The Savior. His figure of speech is both interpreted literally because The Savior supposedly fuses the bodies of the individuals used as its "cores", and figuratively because he knows that Nero and Kyrie romantically love each other.
      Sanctus: "Is it not your wish to become one with her?"
  • Devil May Cry 5: At first glance, the only part of Nico's overall design that seems provocative is her extremely short shorts. However, checking up on her tattoos, there are two mirrored pistols designed on her navel area, with the way they're positioned making it very clear the guns' barrels go down all the way "downtown".
  • Digital Devil Saga 2: A doctor, Serph Sheffield, manipulates a two year old girl, Seraphita, or Sera, into doing favors for him by acting kindly towards her and promising treats if she does better. She has no idea how much those favors, which require her to be naked, hurt her, and she thinks that she and the doctor love each other. Meanwhile, the doctor's coworker, Heat O'Brien, watches the manipulations in disgust. The doctor is using her Psychic Powers for inhumane experiments, not molesting her... hopefully.
  • In the Vulcanus epilogue of Disgaea 4, the game ends with Valvatorez telling Vulcanus that he still intends to keep his 400-year-old promise to not drink her or anyone else's blood until he shows her true terror. Vulcanus responds that both of them have waited for too long already, she has no intention of holding him to that promise, and he can just drink her blood right then and there. Considering the usual associations vampire bites come with, as well as the illustration the scene ends on, we can think of hundreds of things this scene really represents. And by "hundreds of things," we mean sex.
  • Dragon Age II:
    • The archer Sebastian attempts to give Varric some pointers about his beloved crossbow, Bianca. He innocently tells Varric that his shots are veering to the right and maybe Bianca's cocking ring is misaligned. Varric immediately responds with outraged jealousy: "You want to touch Bianca's cocking ring?!" Sebastian seems entirely unaware of both how dirty that phrase sounds and how... close... Varric's relationship to Bianca is.
    • A much, much darker version of the trope: Anders's theory about Sir Ulrich's "Tranquil solution"—essentially, a state-sponsored lobotomy program—turns out to be (mostly) correct.
    • Romancing Anders with a male Hawke turns Anders' (and possibly Hawke's) magic into a blunt metaphor for homosexuality.
      Anders: Ten years from now, a hundred years from now, someone like me will love someone like you, and there will be no Templars to tear them apart.
  • When the party first makes it to Greenthumb Gardens in the 3DS version of Dragon Quest VII, they find the entire village petrified - and if one looks, they can see two statues who're on top of each other in the garden. When they free the town from the petrifying curse, the townsfolk see the man on top of the woman in the garden and immediately assume the worst. Maribel even even adds more if they use party chat, saying that the woman can lie with whoever she wants in the garden and it's none of the townsfolk's business.
  • There are a few eye-rolling examples in Vanillaware's Dragon's Crown, a game somewhat more infamous for the controversy regarding the designs of its female player characters rather than being famous for being a gorgeous 2D addition to the classic Beat 'em Up genre of gaming:
  • At one point in Dreaming Mary: Boaris, one of the Ridiculously Cute Critter friends that inhabit Mary's dream world, asks for one of your lily petals in exchange for a seed. Doesn't sound too bad? Well, as told by the radio, lily petals represent purity, and even though the seed being offered is not that kind of seed, Boaris' dialogue is peppered with creepy remarks such as "I know you deserve my seed."
  • Fallout 4:
    • The game takes place in Massachusetts, where most people are simple farmers and settlers constantly struggling against nature to survive in a brutal Death World, and organized society is recently starting to form. Everyone is terrified about their loved ones being replaced with evil copies, even turning on their family members and friends, and many innocent people are getting killed in the crossfire. Taking out the surprising lack of religious symbolism (relatively speaking), and the Commonwealth's struggle over the identities of Institute Synths can be seen as an analogue to the Salem Witch Trials.
    • The Institute — the game's Big Bad faction — justifies their brutal conspiracy over the Commonwealth by claiming that it's for "the natives' own good," but in practice uses it as carte blanche to steal valuable resources right from under the noses of the Commonwealth's impoverished inhabitants with no regard to the consequences to support their own society (which is downright utopian in comparison). They dedicate incredible resources to destabilizing the Commonwealth and keeping it easy for them to scavenge because their entire way of life depends on it, but at the same time pretend there's nothing of value on the surface. Many of the more moral members of the Institute are shown to be immensely conflicted about the Institute's ruthless espionage operations, but have mostly justified continuing to support an ever-growing pointless bloodbath that could be easily resolved through both proper diplomacy and the Institute's inhabitants giving up their decadent lifestyles through claiming that the Wastelanders "just don't know any better," and since they're supposedly doomed anyway as a result of their environment and lifestyles, they might as well screw them over in the name of "humanity's future." In short, the Institute's horrible treatment of the Commonwealth is a pretty blatant allegory for modern Western neo-imperialism and the criticisms of it being a suicidally idiotic and selfish exercise in failure. The below conversation between Isaac Karlin and Clayton Holdren — two of the Institute's friendlier scientists — really brings the metaphor home:
      Isaac Karlin: Have you had time to examine my latest reports on batch two-seven-four?
      Clayton Holdren: [dismissively] Not yet. I've been reviewing Father's plans to expand our operations at Warwick. He's eager to get that going, so I've had to put everything else to one side.
      Isaac Karlin: [in contemplative tone] I wonder how the Warwick family is doing. Young Wally must be close to ten years old by now. [shakes his head, sounding amazed] It's remarkable that any child can survive for so long up there.
      Clayton Holdren: [awkwardly] I... try not to think too much about it. We have more than enough to occupy ourselves here. Those people are the last remnants of a dying past! It's best not to dwell on the subject.
      Isaac Karlin: [disgusted] They're still people, and they're suffering. We can at least admit that it's regrettable! After all, how can we hope to "redefine mankind" if we can't even hold on to our own humanity?
      Clayton Holdren: ...Well, that's a question best left to our colleagues in the Robotics division.
      Isaac Karlin: [lets out a weary sigh] Yes, well... I suppose you're right.
      • The excuses used by the Institute's members regarding why they shouldn't help Wastelanders are reminiscent of the reasons given by residents of developed Western countries on waiving off supplying foreign aid to developing nations, right down to one Institute scientist outright stating "We shouldn't try to think about it, as it's much too depressing to discuss right now."
      • It's worth noting that it's only through the treatment of Synths as slave labor and the constant oppression of the Commonwealth (to prevent them from becoming anything more than a useful petri dish and resource-gathering site) that the Institute can maintain its high standard of living. Father's desire to continue maintaining an unstainable status quo because it lets him and his coterie live such an easy life can be seen as a parallel to people either not trying to fix or even supporting serious problems like Global Warming or institutionalized racism because of the sacrifices that they'd have to personally make to do so along with the fact that they personally benefit from the current situation.
  • Final Fantasy: In almost all classes, the Summoner class wears a headband with a huge horn on it. In some pictures, the horn is even slightly curved.
    • Final Fantasy VI: Terra's second flashback, where she remembers Emperor Gestahl speaking to a crowd of soldiers clad in all brown about being the "chosen ones" meant to rule the world, while everyone sticks up their right hand in salute... For extra measure, the three generals behind him (Kefka, Leo and Celes) are all blonde.
    • Final Fantasy VII: The names of Tifa's Limit Breaks are highly suggestive. "Beat Rush", "Meteordrive", "Dolphin Blow" and "Final Heaven". The abridged series by Team Four Star played this for laughs.
      • There's also Sephiroth doing Mind Rape to Cloud to the point where he could no longer function. He needed "rape counseling" from Tifa in a Journey to the Center of the Mind before he was able to do anything at all. The way Cloud experiences resemble a rape victim and needed therapy to recover.
      • There's even a scene in Gongaga where Cloud's lying on a bed, clearly severely traumatized, while the others try to convince him that what Sephiroth forced him to do wasn't his fault and doesn't mean Cloud wanted it. Let's add into this the way Sephiroth tells Cloud 'I am always by your side', and the bizarre sexual symbolism of Cloud being forced to find Sephiroth's Materia coffin in the center of a pink, pulsating, ring-shaped structure, and penetrating it to give him the Black Materia.
      • Several plot points from Crisis Core directly parallel events in Final Fantasy VII.
      • In Remake has Madam M's "massages." We see enough to know she is massaging Cloud's hands, but the atmosphere, the way she talks, Cloud's reactions to what she's doing, and the camera angles which conceal exactly where her hands are, all scream "this is a stand-in for another kind of massage that we can't depict." After the massage is over, Aerith serves as the temporary playable character because Cloud is exhausted from the massage.
    • Final Fantasy X:
      • For nearly a thousand years, the Al Bhed were persecuted and demonized for using technology, forbidden under Yevon's teachings, and have far less rights than other humans and even a handful of different races. Around the middle of the game, Yevon under Seymour's command attacks the Al Bhed using the kidnappings of summoners as an excuse (which they are guilty of, but for more moral reasons) and destroys their Home; it is heavily implied that the Al Bhed are being subjected to genocide.
      • The Ronso take great pride in their horns. "Hornless" is one of the biggest insults they have.
      • The infamous massage minigame Final Fantasy X-2. Leblanc has just left a meeting with Meyvyn Nooj. A disguised Yuna must fumble her way through a back massage while Leblanc waxes poetic about how manly Nooj is. The colors indicate how close we are to one of Leblanc's knots a la Minesweeper, and once you hit it, Leblanc moans in ecstasy and does her trademark hand gesture, and the grid resets.
    • Final Fantasy XIII:
      • The game starts with people who have been rounded up and put on a train. They have been told that they will be resettled, but they will really be executed.
      • Is Vanille having The Immodest Orgasm on her Eidolon? Judge for yourself. Or not... they even cuddle at the end. And on a lesser note, considering the noises she makes throughout the game, it can sound like Vanille might constantly be having one.
      • Fang and Vanille's gasps together during their saving of Cocoon.
      • In Final Fantasy XIII-2, when walking around talking to NPCs in Academia 4XX AF, one little girl will say "Ah! You're a scary adult! Scary adults shouldn't talk to kids they don't know!"
    • Final Fantasy XIV:
      • The quest "Not Easy Being Green" features two lovers, a Miqo'te and a Hyur, who were kicked out of their village for being "different", and go on a bit of a Character Filibuster on how cruel it is to treat people badly for "being different". While the dialogue strongly implies that their differing race was the issue, the fact that they're both men brings to mind the obvious parallel in anti-LGBT discrimination.
      • Emet-Selch gives a speech to the player in which he says "Moral relativism and all that. Case in point - I do not consider you to be truly alive. Ergo, I will not be guilty of murder if I kill you" to explain the Blue-and-Orange Morality between you and the Ascians. This can easily fit into genocide denial, given that he was behind multiple genocides and even helped create The Empire that wants to commit genocides.
    • Final Fantasy Tactics:
    • The game: Dissidia Final Fantasy. Dramatis personae: Sephiroth, older Bishounen Manipulative Bastard famous for the gargantuan amount of subtext between himself and his opposite number Cloud from his original game—oh, and for dressing like a leather-loving bondage dom. Firion, teen rebellious spirit and friend of Cloud; another white-haired Bishōnen whose gruff exterior belies an earnest and innocent nature. Warrior Of Light, Team Dad of the heroes, shares a lot of traits with the Aloof Big Brother and The Stoic. The scene: Warrior Of Light comes across the tail end of an encounter between Firion and Sephiroth, with the former obviously injured, winded, and in a bad way. Warrior Of Light covers Firion's escape, while Sephiroth mocks him about having done something unforgivable. Later, we discover...that Sephiroth had taken Firion's wild rose.
  • From Fire Emblem:
    "My dear, I am not looking for your consent. You are weak, and I am strong. You will bend before me."
    • A similarly charged conversation can occur in a DLC chapter of Fire Emblem Awakening, specifically Rogues & Redeemers 2. In that chapter, your NPC allies are villains from previous games, and unlike every other time that Einherjar from Fire Emblem Akaneia have appeared, Gharnef recognizes Tiki if you have her talk to him. Almost every line out of both of their mouths makes it sound as if Gharnef raped her as a child, and it makes the one line that directly references what he did to her in-game sound all the more horrifying.
      Tiki: What? Gharnef...
      Gharnef: Oh my. Look how you have grown. Heh heh...
      Tiki: You stay away from me!
      Gharnef: How cold... That's no way to treat an old friend after all these years.
      Tiki: You're no friend of mine. I remember how you hypnotized me—the terrible things you made me do!
      Gharnef: As do I...as do I. But here we are, teammates. We must work together. Or will you jeopardize the entire battle over some timeworn grudge?
      Tiki: I'll fight with you because my army demands it. But don't expect me to even pretend to trust you, you monster.
      Gharnef: Heh. As you wish. There will be ample time to...win you over later.
    • Also from Awakening is the history of Ylisse: In the not-too-distant past, Ylisse began a war that led the country to the brink of ruin. Afterwards, Ylisse replaced its full-scale military with a smaller force meant solely to protect the country, complete with a new name to reflect the fact. When another war does break out, Ylisse is forced to rely on assistance from a larger, more militant ally. In other words, much like the history of Japan since the second World War.
    • Fire Emblem: Radiant Dawn has this conversation between Hawk King Tibarn and Wolf Queen Nailah if they battle... but it doesn't sound at all like what they're doing is fighting...
    Nailah: ...I must confess, I've wanted this since I first laid eyes on you. I can hardly hold myself back right now.
    Tibarn: Lady, the feeling is mutual. Why do you think I winged my way over here? It looks to me like we can have a ** nice, private time right here. No interruptions. Just you and me.
    Nailah: Hawk King Tibarn. I think that a few more scars on your face will complete that rugged look you're going for.
    Tibarn: For a beautiful woman like you, I'll gladly offer my head. Of course you'll have to bring me down to the ground first.
    Nailah: Challenge accepted. I think you'll regret it once I add your feathers to my necklace, though. Oh, and let's ** not tell Rafiel about this, agreed? He wouldn't understand these urges of ours.
  • Golden Sun: Dark Dawn has vampy villain Chalis telling the heroes about where they can find the MacGuffin they're looking for... with a rather blatant bust shot and the line, "Ah, so have I enticed you?"
    • Golden Sun had an NPC character Baleful Polymorphed into a tree and knocked into the river. If you pulled her out of the river before having the curse lifted, she offers Isaac a personal thank-you resulting in this immortal Double Entendre:
      Jill gave Isaac a nice surprise! Isaac got a Hard Nut!
  • Non-sexual example: in Guild Wars 2, players can explore the site of a magical explosion which has heavy nuclear fallout parallels, complete with hazmat suits and people dropping dead from radiation poisoning.
  • All over the place with Iris Heart in Hyperdimension Neptunia Victory. The only reason why it's here is because she never gets to do what she says thanks to circumstances.
  • In Jedi Knight: Jedi Academy, one of the stock taunts from the Sith cultists is "The Sith will rise again!" Now, remember the episode of Friends where Joey gives his rendition of a slightly more famous line: "De South will rise again, mon!"
  • Jenny LeClue: Arthur K. Finklestein, the author of the Jenny LeClue series, is shown to be downright terrified of putting Jenny in any sort of danger, which is the primary reason his books have lost a fair amount of their former popularity. The character of Jenny herself longs for nothing more than some real adventure and a chance to prove herself, but she's constantly railroaded by her creator into solving the most mundane and unimpressive mysteries imaginable. When he finally does allow her to veer out of his comfort zone, he almost has a panic attack over it at first and at one point even tries to retcon his changes, but eventually learns that he must let things play out on their own and explore new ideas as a writer. Without the writer/character angle, this could almost be read as an overprotective father accepting that he can't protect his daughter from everything and learning to let her go and develop into her own person.
  • Kingdom Hearts: Birth by Sleep: The relationship between the three characters is certainly... interesting, to say the least. While the "trinity" motif of the series has been around since Day One, this game, in particular, has the three heroes constantly demonstrating their faith and friendship with the others. Overall, the dynamic between the trio seems more like a family slowly crumbling, rather than some friends having their friendship challenged. In the Japanese version of the game, when Ventus gives Terra and Aqua their passes to Disney Town, it was because he was told to "bring his parents" ... yeah.
  • One possible adventure in the "South of the Border" area in Kingdom of Loathing features your character walking into a drug store and encountering a doctor who gives them some Meleegraâ„¢ pills, which will allegedly increase the size of your weapon. While It Makes Sense in Context, the encounter plays out like someone hawking penis enlargement pills.
  • The King of Fighters: Ash Crimson has a move in XII in which he grabs his opponent's head, forces it down to his waistline, then blasts it with a burst of fiery energy.
    • Raphael has a similar move where he forces the opponent to kneel while absorbing their energy. In Soul Calibur 2 and 3 in particular, the opponent is in right in front of him. Talim (the shortest character) ends up with her head just in the right place during the move. They finally "nerfed" it from Soul Calibur 4 and onward with the opponent on his right side rather than in front of him.
  • Rose's special attacks in The Legend of Dragoon are suggestive of some... shall we say, less than wholesome sexual philias, particularly the one that has her flying above the party, penetrating the enemy with her sword to draw energy from it, and then releasing said energy from her backside in a thin stream that pools around her teammates, and the one where blobs of dark energy drip from between her legs and create a pillar of darkness, which then splits her in half at the crotch (which is pointed directly at the camera). No one ever seems to comment on it.
  • The Legend of Zelda:
    • The Legend of Zelda: The Wind Waker has a cutscene where Link is watching Tetra and her pirates discuss burning and looting an island to find "the treasure" there. Tetra doesn't seem too happy (it's Link's home island). But when one of the pirates remarks in shock that she doesn't seem to want the loot, she replies with a jaunty smirk:
      Tetra: Don't be stupid. Of course I want... [looks at where Link is hiding] ...the treasure.
    • The Legend of Zelda: Twilight Princess: Those noises Link makes as he's turning into a wolf for the first time sounds more like he's having sex.
    • The Legend of Zelda: The Minish Cap: Let's not forget this little gem Zelda say when she gets hit by a Deku Shrub on the way to the festival:
      Zelda: We need something to defend against those nuts of his.
    • The Legend of Zelda: Ocarina of Time: Quite a noticeable one. The boy in the Kokiri forest that is trying to pick up the rock looks quite questionable.
    • The Legend of Zelda: Majora's Mask: Of the non-sexual variety. The entire final boss fight, particularly against Majora's Incarnation, has the distinct feeling of having to discipline a disobedient child, particularly when the Incarnation falls over and thrashes about like a child throwing a tantrum.
  • Similar to No More Heroes, Mario Party 8 has a minigame where you must shake the Wii Remote up and down to shake up a soda can in order to make it build up enough pressure and shoot out like a geyser. No-one can say nothing dirty came to their minds the first time they played that at all.
    • And then there's Grab Bag from the first game, wherein the contestants pounce on one another from behind in order to extract the coins in the sacks on their backs, and anyone who is grabbed can Button Mash frantically to shake their attackers off.
  • Mass Effect:
    • In Mass Effect 2, EDI's appearance (especially while talking) resembles something that Georgia O'Keefe would draw. This gets lampshaded by Specialist Traynor in Mass Effect 3's Citadel DLC.
      Joker: I think you had a better shot when she still looked like a giant chess piece, Traynor.
      Traynor: I wouldn't have said "chess piece", precisely.
    • In Mass Effect 3, watch the Crucible docking with the Citadel. The opening arms of the Citadel look not unlike, shall we say, a flower blooming. The Crucible, meanwhile, is shaped like a rod with a knob at the end.
  • Master of the Monster Lair: Shovel really likes it when Owen rubs him with olive oil.
  • In the first Metal Gear Solid, the zombie cyborg ninja Gray Fox, during his boss fight against his old best friend Solid Snake, starts crowing things like "that's good, Snake!" and "hurt me more! More! More!" As the player continues to attack him, he starts to have difficulty standing, and his cries increase in intensity and frequency, until his life bar is finally emptied, at which point he makes a sound halfway between a sigh and a scream and trembles on the floor, half-sobbing, half-laughing, violently discharging electricity. Ick.
    • Also, from this same fight, "Make me feel it! Make me feel alive again!"
      • They managed to sneak that into Super Smash Bros.. too. However, since he says it the moment he is summoned, the context is more "Give me a good fight!" rather than "Keep hitting me! I love it!"
    • This was lampshaded in Metal Gear Awesome.
      Ninja: Snake! Hurt me! A lot! Please!
      Snake: What?
      Ninja: More, Snake! Hurt me more, dawg!
      Snake: Whoa, holy shit.

      Naomi: He was an experiment-
      Snake: IN WHAT, S&M OR SOMETHING?!
    • MGS also managed to make a fourth-wall breaking conversation about the player not using a stereo TV sound like a conversation about Snake having a small penis. "Don't be jealous, it's how you use it. There's more to being a good person than owning one, after all."
    • In Metal Gear Solid 3 Ocelot calls out during the battle with Big Boss while reloading:
      "I've never felt so alive!"
      "I've never felt a tension like this before! That's so different from simply changing a clip!"
      "This reload time is exhilarating!"
    • That one's continued from his first appearance in MGS1, where he announces that "there's nothing like the feeling of slamming a long silver bullet into a well greased chamber" every time he hides to reload, and then once he's finished tells you "I'm alive again!"
    • With both Snake and Ocelot making such a huge fuss about their pistols, this one is surprisingly easy to miss: The Boss, probably the strongest woman in the world and the superior of both of the younger men, usually reacts to them stepping out of line by taking away their pistols, giving them a stern talk, and handing them back the broken pieces of their guns, which makes them feel very embarrassed.
    • In Metal Gear Solid 4, Snake confronts Ocelot beside a river. Ocelot soon gets the upper hand in the fight, and starts talking about how he's using Snake for his plan while grappling Snake from behind ambiguously. Snake struggles, but it's futile, and he eventually can do nothing but scream in pain. It's clearly designed to look like a rape, even before Ocelot starts trying to kiss him.
    • The infamous dowsing scene in Metal Gear Ac!d 2. Venus, to Snake's disgust, decides to try finding the opening to a sewer by dowsing for it, leading to the pair working their way further back through a large, dark building. While she starts off referring quite clearly to the act of dowsing, as she gets closer and closer to the goal she becomes more... passionate, gasping in surprise and pleasure and demanding Snake go in further, further, she can feel it, Snake's so near the spot, come on, more, go deeper in, deeper in, hurry, she's never felt it this strong, she's nearly there... By the time they actually reach the sewer entrance she's practically rolling around on the floor in orgasm. It's probably the only time a scene about dowsing actually raised anything's Media Classifications.
    • The hidden scene in the cave between Eva and Snake in Metal Gear Solid 3, which can only be described as erotic pro-wrestling directed by Carry On. God help us.
  • In Monster Hunter, there's the Khezu. It's a big white wyvern which head looks like... uh... see for yourself.
  • Monster Prom: Zoe's attempt to live life as a high-school girl is framed as an allegory for a transgender person undergoing transition. She is sometimes identified as Z'Gord by the cultists and other members of the student body, and is exclusively referred to as Z'Gord by Leonard, hateful little bastard that he is. Throughout the game, Zoe repeatedly says that she doesn't want to be known as Z'Gord anymore and just wants to live a normal life. Add on top of that the fact that Zoe's voice actor is non-binary, the parallels are obviously intentional.
  • Mouth Sweet opens with the player selecting a colorful avatar, only to be told that their appearance doesn't fit their employer's culture and be forcibly reassigned a monochrome character. The name you provide is rejected, with your faceless employer insisting on calling you either 'Haas' or 'Alice'. In addition to embodying the dehumanizing aspects of corporate culture, this also hearkens to the sort of challenges many under the LGBTQ umbrella face. Particularly emphasized by the interviewer stressing that Haas/Alice is your 'REAL, LEGAL name', and claiming that it's only for the records and that they're respect your choice... before promptly calling you Haas/Alice again.
  • Naruto: In the opening video of the Ultimate Ninja Storm 2 video game (remade from the anime but with the video game graphics) Sakura is shown after the Leaf Village got nuked calling out for Naruto to hurry up and arrive. In the anime version, she's right about at the center of the screen. In the video game version, it looks like she's having sex with someone just below the screen. Especially with the sound off. Press 6 once on the page to see.
  • In No More Heroes, Travis recharges his beam sword by, well, pumping it up and down in front of his crotch and breathing heavily. The faster you shake the wiimote, the faster you ... uh ... finish. The sequel ramps up the innuendo with Travis shouting "Faster! Faster! Oh yeah!" and his panting sounding even more sexual. The PS3 Updated Re-release makes it even worse — in the original game you could just sort of shake the Wiimote in whatever manner you wanted and that'd be good enough for the game. Here, the controller won't properly register your movements unless you literally jack off with it.
  • No More Heroes 2: Desperate Struggle
    • At the start of the game, while Sylvia is coyly discussing with Travis about her sexual prowess and her yoga techniques, and she ends it by kissing the tip of his Beam Katana (which he is holding at about crotch level, by the by) and it extends instantly.
    • One of the new Beam Katanas you can buy is the "Peony": not only does it charge up in the usual way, but the thing extends as his Ecstacy meter goes up.
    • Not to be outdone, Shinobu "recharges" her katana by... stroking it. Sure, she's actually sharpening it, but still...
  • Persona 3:
    • The main characters use things called "evokers" to summon spirits. These "evokers" are shaped and look just like handguns, imagery only made even more clear with the activation of such devices being done so by shooting oneself in the head, often wearing a big smile or look of confidence on their face.
    • They explain the Evoker by saying that the act of putting a gun to your head and pulling the trigger evokes a visceral mental trauma that causes your Persona to manifest itself. Of course, there's some Applied Phlebotinum crammed in there too.
    • Persona users rarely ever smile, especially when summoning for the first time considering how painful or awkward it is. The Protagonist is a special case in many ways, especially when you consider that the creepy-as-hell expression on his face looks very similar to that of the Nyx Avatar, who is, of course, a form of Ryoji, who is Death, who manifests as Thanatos in that cutscene.
    • Because we need at least one sex example here, the final social link event for Aigis in FES doesn't even try to be subtle about what touching her Papillon Heart is supposed to stand in for. For bonus points, the fact that she disables her arms and legs beforehand adds an additional, probably unintentionally creepy dimension to the encounter.
      Aigis: Since you'll be coming in direct contact with my heart, I... I apologize in advance if I say something odd, or make unusual noises...
    • The special function given to Aigis and her 'sisters' makes them move twice as fast, do more damage, and leaves them overheated and immobile afterwards, and is called Orgia Mode. (That might seem like a bit of a stretch, but with a guy like Ikutsuki on the team, you can never be too sure.)
      • The Orgia Mode can cause unintentional surprised looks on Spanish player's faces. (The game was never translated to Spanish, it was released as is).
    • Several of the Persona designs have this in play, but it's difficult to see the Tower Arcana Persona called Mara as anything but a penis on wheels. If you have this Persona as your main when you visit the Velvet Room, Elizabeth even seems to comment on how masculine it seems... Theodore, on the other hand, does not approve, protesting that it isn't ladylike.
    • The command console recording of Fuuka and her vibrating waist slimmer. Mitsuru comes by her room, wanting to have a word with her, but changes her mind after hearing the vibrations and Fuuka's high-pitched voice from the other side of the door.
      Fuuka:Yes! I'm, I'm, cooooming now!
  • Persona 4: Lampshaded (along with a lot of other stuff) in Hiimdaisy.
    • A famous spying-on-Kanji scene from has Yosuke standing over Chie as she crouches on her hands and knees.
    • Yosuke says this to the Player Character (after Izanami no Okami uses Thousand Curses) while he is lying on the floor and feeling exhausted: "Everything inside me changed after I met you. I'm glad we met. I wouldn't have made it this far if I hadn't done it alongside you..."
    • Another example with Yosuke and the MC, when both of them are lying on the ground and feeling exhausted: "That sure beat words."
  • Persona 5: When your Mission Control, Futaba, first awakens to her Flying Saucer / Eldritch Abomination styled Guardian Entity, it produces tentacles that wrap all around her body and pull her into its body.
    • A Mara boss in Kamoshida’s Palace is strong against literally everything except for physical attacks. In other words, you have to beat the meat to defeat it.
    • When Shadow Kamoshida goes berserk and begins turning into Asmodeus, a clear viscous substance starts dripping onto the floor when the camera is pointed towards the Phantom Thieves. It turns out to be drool.
    • After Haru using her gun (which is a freaking grenade launcher!), she may randomly say "that felt good!".
    • In Royal After the world falls into Maruki's reality, Akechi is one of the first people to realize it's fake due to him being unable to believe that anything good could ever happen to him, and vigorously pushes Joker to reject the dream world despite knowing he would likely disappear. Even if the player chooses the dialogue option accusing Akechi of oversimplifying, he will dismiss the issue and continue to advocate for the dream world's destruction. Altogether, this heavily resembles suicidal ideation.
  • Pokémon:
    • Pokémon Black and White features the Pokémon Basculin, which is labeled the "Hostile" Pokémon and comes in two varieties, one with a red stripe and one with a blue stripe. According to the Pokédex, the two varieties get along so poorly that they generally start fighting with one another on sight. Hmm...two hostile groups that are bitter rivals and are color coded red and blue, huh?
    • Beartic and Reshiram have rather prominent tufts of fur protruding from between their legs. Even more hilarious with the latter, as despite being officially genderless, it's meant to look feminine.
    • A female Venusaur has a seed in its flower/tree. No pregnancy allusions there, none at all...
    • Stunky and Skuntank are skunk Pokémon well known for their smelly attacks. Guess what body part their faces resemble, and what bodily noise their cries sound like?
  • Portal 2:
    • The comments Wheatley makes while watching you and GLaDOS get through the tests makes it sound like he's enjoying it a bit too much. GLaDOS confirms it, stating that the system gives the AI a euphoric response for concluding every test, that gets smaller as you gets used to it, and Wheatley doesn't have the intellectual capacity to overcome its withdrawal symptoms. To drive the point home, that chapter ("The Itch") is titled "Addiction" in the French version.
    • GLaDOS sounds awfully excited at the end of the co-op campaign.
    • When you hear Cave Johnson's lemon speech, GLaDOS sounds... very enthusiastic about it.
      GLaDOS: Yeah! Yeah! TAKE the lemons!
    • When you defeat GLaDOS and forcibly replace her with Wheatley, the repeated, pained "No!"s from the hidden chamber make it sound like something very, very wrong is being carried out down there.
    • Wheatley's Villainous Breakdown in the final fight sounds more than a little like a jilted lover's angry break-up with their significant other.
  • In [PROTOTYPE], during Mercer and Greene's second confrontation, they leap at each other, fall to the floor with one atop the other, and Mercer shoves a long needle into Greene's body. (Before she notices, when their faces are mere centimetres apart, Greene is obviously smiling and Alex bares his teeth.) Said needle contains a mixture of both the genetic material created by Greene's virus and the same material from Mercer's body. Then, Greene gives birth to the Supreme Hunter. Admittedly by puking it up, but, but still... To make it exponentially more Squicky, Greene earlier referred to Alex as her son, and she's right.
  • Resident Evil:
    • Resident Evil 3: Nemesis. Nemesis's ever so memorable preferred method of executing S.T.A.R.S. is holding them still and then... impaling them in the mouth. Mm-hm.
    • Resident Evil 5:
      • Excella trying to seduce Wesker, with her touching him and telling him that she "has her eyes set on something much... bigger." Her eyes look down a bit too low on his body, and she eventually starts moving her hands from his chest to his... lower area. Nope, no Double Entendres there.
      • The final battle between Wesker, Chris, and Sheva (though Wesker tends to ignore her). Wesker ends up shirtless, sweaty, and in tight black leather pants. He grows a bunch of tentacles, and constantly tries to grab hold of Chris with them, in what looks way too much like tentacle rape.
  • Probably unintentional, but depending on how you look at it, Ristar's signature attack can look a little bit like a Kiss of Death, or possibly even like something a bit more... intimate.
  • In the MMORPG, RuneScape, there's a conversation between the Player Character and some penguins (LongStory) about the PC being human, as opposed to being a penguin, that makes it seem like the PC is admitting to being gay.
    PC: I better get into the penguin suit before I talk to them...
    Pong: Uh, actually, dude, it's okay. We've known for a while now.
    Ping: Yeah, man. We were kinda hoping you'd learn to accept yourself as you are and feel comfortable telling us. There's nothing to be ashamed of, nothing wrong with being human.
    PC: You knew!? How? Why didn't you say anything?
    Pong: Dude, it was something you needed to realize for yourself! We didn't want to rush you. It was pretty obvious, though. I mean, you just had these vibes...
    Ping: But we don't care, man. You're still our best bud! I bet your aura feels totally cleansed now that you've got that off your chest.
    PC: Yeah, I actually do feel better.
  • The plight of Sahori Itsukishima in Shin Megami Tensei V can easily strike close to home. Constant bullying is nothing new to gaming, but the unrelenting and inescapable nature of it - the adults either don't know at best or don't care at worst, other sympathetic students like Tao are at a loss on how to get the bullies to up and stop, and the bullies even go further with their abuse when she asks them to stop - leave her utterly desperate to the point that she wants someone, anyone to make it stop. And eventually, she snaps and goes berserk on everyone around, the bullies her primary targets, and they are confirmed dead when she is done. The only way this could have been more realistic is if Lahmu was a black market arms dealer instead of a fallen Babylonian god.
  • Silent Hill. In a series where symbolism is everywhere and Freud was a genius, everything inevitably resembles something. Perhaps the most obvious is a scene near the end of the second game, in which Maria is strapped to a rack and Pyramid Head stabs her from behind with his enormous, um, spear. Maria's expression is positively orgasmic. Pyramid Head in general is a hulking man-monster that wears nothing but a long robe, carries around a BFS so huge he has to drag it behind him and alternates his time between raping incredibly feminine monsters to death and hunting a skittish, sexually insecure man with women issues. Not at all surprising that he has also become a legendary Memetic Molester.
  • The University expansion pack for the PC version of The Sims 2 introduced new objects such as a bubble blower and a juice keg. Although the bubble blower does make actual bubbles, the fact that it's shaped exactly like a hookah and that it literally makes your Sims float in the air when they use it makes it pretty obvious what the creators had in mind. As for the juice keg... that one speaks for itself.
    • It's made more obvious by the fact that in the catalog, it's named the "White Rabbit Bubble Blower". Subtle, EAxis, subtle.
  • There's a scene in Snatcher where Gillian ends up looking shocked with fluid dripping down his face after seeing an underage girl naked.
  • At the end of Sonic Adventure 2, Sonic and Shadow use the power of the Chaos Emeralds to transform into their super forms. The hand motions the two characters make to focus their power before their transformation look very similar to masturbation.
  • In Soulcalibur V, the protagonist's sister Pyrrha is framed for murder and consequently attacked by a mob of townspeople- townspeople who, just a day ago, fully believed she was part of their community. Also, the protagonist himself, Patroklos, considers it his "holy" duty to slaughter anyone he even suspects of being 'malfested', regardless of their pleas or proof to the contrary. Oh, and all of this takes place in medieval times.
    Patroklos: "They're not even human! They're demons who have sold their souls to the Devil!"
  • Street Fighter:
    • M. Bison's neutral standing animation in the original games. Made even worse in SNK vs. Capcom.
    • For Urien, a lot of his win quotes in 3rd Strike are... rather suggestive.
      "Pounding on you is satisfying, but I need something more..."
      "Your inferior vital fluids are tainting the ground! Clean it up!"
      "Lie there as long as you want. I've had my fun with you."
      "That's right... kneel before me! How do you like the view now?!"
  • The World of Mana's persecution of Norma is already akin to Nazi Germany and the concentration/death camps. But their interaction with the AD world in Super Robot Wars V relates to particular "rogue states" such as North Korea and Iran. They're tyrannical to the point their bad PR makes them isolationist. Yet, they're recognized as members of certain international groups and possess a large army, if not equipped with horribly outdated weapons. Internally, they sponsor terrorism with anti-Norma sentiment (See the Martian Successors and the Asian Mafia for example) and possess or attempt to possess Weapons of Mass Destruction to annihilate their enemies (The Dawn Pillar and Ragna-mails). Moreover, they're run by egotists with a delusional populace brainwashed by propaganda and a Shadow Dictator watching over them.
  • In the Super Smash Bros. games where Mr. Game & Watch is a playable character, his neutral A attack consists of him spraying his opponent with an insecticide sprayer. Unfortunately, said sprayer is shaped vaguely like a penis and he holds it a groin level. Even more unfortunately, when he attacks the sprayer is being pumped with great vigor and a cloud of "insecticide" is spurting from the tip.
    • This is spoofed in this this scene. "Pumping" starts about 2 minutes into the movie.
  • S.W.I.N.E.: General Irontusk leads a coup and takes over the Republic of Pigs with the people loudly celebrating it. Some governmental elements holed up in Pigsburg are quickly eradicated then the city is renamed in honor of the new leader. Next, the pigs cross the border without declaration of war and invade Carrotland, successfully doing a blitzkrieg and taking over everything except the capital, Rabbipolis. However, the rabbits retaliate and turn around the outcome of the war. In the English version, the pigs have German accents while the rabbits have French. I wonder what inspired them...
  • Tales Series:
    • A non-sexual example with the Human Ranches in Tales of Symphonia, where people are rounded up, disenfranchised and experimented on. There may not be systematic execution, but it still sounds like a certain something... note 
    • Tales of Xillia and Xillia 2 does this with everything about direct-tethering, done between humans and spirits. Jude tethered with Muzét in Xillia, because she was weak and he 'filled her up with loads of mana'. The fact that Milla acts angry and jealous about this doesn't make it better. And Jude doesn't understand the implication. Gets upped in Xillia 2 where Muzét brings up her tethering with Jude in a skit and ups the implications, stating Gaius was a very 'forceful' tetherer and wondering what tethering with Ludger would be like. If the player has Ludger offer to take Muzet's offer, she gets upset when she realizes that Ludger is an Elympion and has no mana to give her. Ludger gets really depressed at that.
    • Early in Tales of Zestiria, Sorey and Mikleo discuss making a pact so that Mikleo can fuse with Sorey. Sorey, however, is reluctant out of the fear of hurting Mikleo. It really sounds like they're discussing something else, and that's just the tip of the iceberg for the Ho Yay.
  • Team Fortress 2: The Medic's medigun is a rather phallic-like object held at waist level that vibrates slightly while charging (the Kritzkrieg even more so). Popping an uber at the wrong time is compared to premature ejaculation.
    • Also, since all of the classes tend to be In Love with Your Carnage, the things they say in the heat of the battle can sound rather suggestive.
    • Not to mention a certain rocket launcher for Soldier, though this one isn't intentionalnote .
  • The Tokimeki Memorial games certainly like to add some lines that makes the characters talk about things that seem to indicate... things. More noticeable with the guys in the Girl's Side games.
    • Shiba from Girl's Side 2 says he rather is happy that the heroine is so short compared to him as it makes things easier, like not needing to worry about changing lightbulbs and... other things. He does not elaborate when the heroine asks him what he means by that.
    • Harry from the same game says that he named a guitar of his after the heroine. But mentions that, depending on how he holds it, it changes the sounds it makes, so he says naming it after her was maybe not a good idea...
    • Tamao from Girl's Side 3 doesn't have any lines in-game that indicate a whole lot, but some of the lines he says at the logo screen after you get his ending can be quite... obvious. Things like "Let's do it in your room tonight" or even "My voice was a bit too loud... Haha, how embarrassing."
  • In Tooth and Tail, the setting's Funny Animals civilization considers meat-eating civilized and good, and eating vegetables barbaric and badnote . When the source of meat (a Slave Race of pigs) dwindles due to over-consumption, the animals, who are all omnivorous, could all choose to eat vegetables like the pigs. Instead, they choose to implement increasingly draconic measures that eventually spiral into an all-out Civil War rather than stop eating meat, because the concept of "meat-eating = civilization" is so internalized to them (even the poor Commonfolk, who were the ones most victimized by the old system, can't even concieve of changing the system beyond making a modification that puts them in charge of it). The parallels to real-life worries of overconsumption leading to unsustainable growth and global warming, to say nothing of a number of real-life wars over resources that aren't strictly necessary for survival if we learned to distribute them properly is fairly blatant.
  • Touhou Project. Koishi Komeiji. Rekindled "The Embers of Love".
    • For explanation, the aforementioned attack uses heart-shaped projectiles flying point-first and leaving a trail behind them, resulting in a number of shapes not unlike phalluses flying around on the screen. To top that off, the character who uses that attack also has spellcards based on Freudian psychology.
  • Part of the conflict in Wolfenstein II: The New Colossus is driven by the fact that when the Nazis took over America, the vast majority of white Americans, rather than try and fight for their country's independence, hesitantly accepted the new regime, several scenes show fully uniformed Nazis interacting with hooded Klansmen on friendly terms, and have adapted to life under occupation so long as it's only ethnic minorities who get the worst treatment. Considering the events in Charlottesville, Virginia, in August of 2017, this game was considered eerily timely and relevant when it was released in October of 2017.
    Grace: Monsters didn't do this— Men did.
  • The World Ends with You: When Joshua sees a hole, he knows how to fill it. The announcer was talking about Tin Pin Slammer. Really. Then again, maybe not.
  • For Blizzard's 2010 April Fools joke, World of Warcraft introduced the Equipment Potency EquivalencE Number, or EPEEN, which adds to the UI a vertical bar above your character's head to represent gear quality: the better your gear, the longer your bar. Blizzard promises:
    Thanks to this new system, no one will be able to ignore the fruits of your long, hard journey toward gear perfection.
    ...you'll also begin receiving in-game mail with exciting offers for additional ways to enhance it.
    To ensure players with a smaller number will not be shafted by this new system, we plan to introduce a wide variety of new solo content for less well-equipped players.
    Any negative repercussions of these changes will be offset by the satisfaction you'll receive knowing your equipment is significantly more impressive than average.
    • Side-quests in World of Warcraft contain this with astonishing frequency for what is ostensibly a Teen-rated game. One of the first groups of baddies you run into if you level an orc or troll character is The Burning Blade, a cult that ritualistically uses a drug which makes their blood poisonous. A series of side quests on the Forsaken side in the Eastern Kingdoms meanwhile takes you through what is totally not a concentration camp (it totally is). The Alliance isn't that much better. You get to be the riot police taking out striking workers...yay. A disturbingly high number of quests in the game SHOULD have you asking wait...are we the baddies?. You know, if you actually read the quest text.
  • One infamous sequence in Xenosaga has the batshit insane villain Albedo abducting Momo and subjecting her to Mind Rape to extract information he needs from her brain. Momo is seperated from the rest of the party an lured into a dark alley. Albedo knocks her out and takes her to a different location, where he makes a bizarre speech to her that's simultaneously threatening and overly affectionate. Finally, Albedo forces Momo to lay on the ground and extracts the information he needs. By the time Momo gives her final line of the scene, it's barely even subtextual.
    "Get out of my body."
  • The general design for the cockpits of Orbital Frames and LEVS of the Zone of the Enders series are rather... phallic. God knowing how many jokes were made around Jehuty's or Vic Viper's cockpits. Dingo in The 2nd Runner doesn't make it any better when he shoves it up close to the face of another Orbital Frame while trying to get info from its pilot.
  • The flicker of the Flickering Torch in Zork: Grand Inquisitor is played as a mental illness. He says he developed the flicker in response to his fear of the dark, that that's OK.


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