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Characters / Mortal Kombat Mythologies: Sub-Zero

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Main series: MK1 (Part 1 | Part 2) | MK2 | MK3 | MK4 | Deadly Alliance | Deception | Armageddon | MK vs. DC Universe | MK9 | MKX | MK11
Spinoffs: Mythologies: Sub-Zero | Special Forces
Non-videogame: The Movie | Conquest | Defenders of the Realm
Individual Characters: Scorpion | Liu Kang | Raiden | Sub-Zero II | Shao Kahn

Here we're going to list the characters introduced in the spin-off Mortal Kombat Mythologies: Sub-Zero.

While Quan Chi was originally introduced in Mortal Kombat: Defenders of the Realm, he's included here for the sake of narrative, as this is the game which introduced him to the series proper and explained his role in the main story of the games.


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    Quan Chi 

Quan Chi
"You will serve me in the Netherrealm!"

Debut game: Mortal Kombat Mythologies: Sub-Zero (Richard Divizio)
Other appearances: Mortal Kombat 4 (Richard Divizio), Mortal Kombat: Deadly Alliance (Richard Divizio), Mortal Kombat: Deception (non-playable), Mortal Kombat: Armageddon, Mortal Kombat vs. DC Universe (Ronald M. Banks, non-playable), Mortal Kombat 9 (Ronald M. Banks), and Mortal Kombat X (Ronald M. Banks, English; José Gilberto Vilchis, Latin American Spanish)
Non-video game appearances: Mortal Kombat: Defenders of the Realm (Nick Chinlund), Mortal Kombat: Conquest (Adoni Maropis), Mortal Kombat: Legacy (Michael Rogers; first season only)

A sorcerer from the Netherrealm, Quan Chi is quite easily, one of the most treacherous characters in all the games. While originally supposed to serve the Elder God Shinnok, Quan Chi's true allegiance is only to himself, and he will make and break deals with anyone if it furthers his goals. Quan Chi, contrary to most characters in the series, does not actually belong to either a mortal race or the myriad gods: he used to be an oni, a demonic torturer from hell, who eventually took a humanoid form.

Quan Chi has had a behind-the-scenes presence through a myriad of major events in the series' history. Serving Shinnok, he directly caused the deaths of both Scorpion (and his clan and family...) and the original Sub-Zero, was the one who revived Sindel in order to facilitate Shao Kahn's invasion of Earthrealm, released Shinnok from his imprisonment in the Netherrealm, and brought about Liu Kang's death during the events of Deadly Alliance. He has also betrayed every single ally he ever had at one point or another.

During the events of both Mythologies: Sub-Zero and Mortal Kombat 4, Quan Chi was working to release his master, the banished Elder God Shinnok, from his imprisonment in the Netherrealm. To this end, he also worked with Shao Kahn (bringing back Sindel for him, as previously mentioned). After Shinnok's defeat, however, Quan Chi eventually discovered the tomb of Onaga The Dragon King, which contained within his undead army, which slept in suspended animation. Wanting to control the army to conquer both Outworld and Earthrealm, Quan Chi allied himself with Shang Tsung, eventually bringing down Liu Kang together during the events of Deadly Alliance. Of course, after being victorious over Earthrealm's warriors at the end of Deadly Alliance, Quan Chi turns on Shang Tsung (with Shang Tsung doing the same, of course). They are both attacked by Onaga the Dragon King, however, and both Quan Chi and Raiden are supposedly destroyed during the events of Deception. Quan Chi did survive the events of Deception, but eventually dies along with... well, everybody else, during the events of Armageddon.

Quan Chi has an important role in the events of Mortal Kombat 9: all the aforementioned events which happen during the course of the first three games also happen during this one. It starts with the fact that he slaughters Scorpion's family to convince him to kill the original Sub-Zero, not the younger one - and it only goes downhill from there. Quan Chi manages to get the entire army of fallen Earthrealm fighters under his command, resurrecting them as his revenant slaves.
After Shinnok was imprisoned in his own Amulet at the prologue of Mortal Kombat X, Quan Chi spends the rest of the game finding a way to release him. 25 years later, he manages to recruit D'Vorah - one of Kotal Kahn's servants - to his side. In his weakened state, Quan Chi was captured by Special Forces. The sorcerer counted on this, however: releasing Shinnok in Earthrealm would allow the fallen Elder God to easily get the access to Jinsei Chamber and corrupt it. The intervention of Scorpion (who was resurrected to his former self, Hanzo Hasashi) put an end to Quan Chi's life... but Shinnok was freed from imprisonment in the process.

  • Actually a Doombot: Baraka's non-canon ending in Gold.
  • Arch-Enemy: Serves as Scorpion's primary foe, at least when Scorpion isn't his pawn.
  • Badass Baritone: This powerful sorcerer's voice is almost as deep as Shao Kahn's.
  • Bad Boss: Zigzagged. He is remarkably polite and cordial to his revenant servants and seems to see them as "friends" if pre-match dialogue is anything to go by. On the other hand, he will kill lesser subordinates like Moloch and Drahmin for the pettiest reasons and thinks absolutely nothing of them.
  • Bald of Evil: Not one strand of hair on his head and he doesn't do one single good deed throughout the whole franchise.
  • Bare Your Midriff: Bar the Too Many Belts, he's wearing nothing between his chestplate and his pants in his X incarnation.
  • Bat Out of Hell: His Summoner variation in his X incarnation has him summon a Netherrealm Bat.
  • Beating A Dead Player: Quan Chi's signature finisher, the Leg Beatdown, involves him ripping off his opponent's leg and endlessly smacking them with it long after they're already dead. In 9 this also gets accompanied by Your Head Asplode (though he still just keeps pounding away).
  • Big Bad: Of Deadly Alliance; he's the founder of the titular alliance and clearly the dominant one between him and Shang Tsung.
  • Big Bad Wannabe: In the original timeline, after he started acting on his own (how successful he was with he plotting to overthrow Shinnok is unclear). He nearly succeeds with his plan to revive Onaga's army, only to suffer from an Eviler Than Thou from Onaga himself.
  • Big "NO!":
  • Breakout Villain: He was a one-shot villain created for Defenders of the Realm, but ended up showing up in Mythologies and 4, becoming a major antagonist by Deadly Alliance and a major player for the rebooted timeline in 9 and X.
  • Brought Down to Normal: Due to Shinnok being sealed in MK9, he has lost a lot of his former power.
  • Butt-Monkey: Scorpion killing him notwithstanding, after spending a lot of time as a Karma Houdini, X had karma bite him back hard. Pretty much every appearance he makes in the story involves having the shit kicked out of him, and most of what goes right is all D'Vorah's handiwork. Given what he's done over the years, it's almost funny watching him fail so badly, but it gets even funnier in his Arcade ending where he's (apparently) revived by the Elder Gods with the order of killing Raiden - all without his free will.
  • Canon Immigrant and Ascended Extra: He appeared first in the Defenders of the Realm cartoon, with a whole episode where he used a magic jewel to increase the evil emotions in everyone's hearts except Nightwolf. Game-wise, he was introduced in both Mythologies and 4 at the same time as a major character.
  • The Chessmaster: Especially in 9, where he manipulates both Raiden's and Shao Kahn's forces so he could make conquest by Shinnok easier by having the latter disposed of by the Elder Gods as a consequence for violating the Mortal Kombat laws.
  • Chronic Backstabbing Disorder: One of the most treacherous characters in the franchise, probably more so than Shang Tsung. There's not a single character he's allied or bargained with that he didn't later betray.
    • In an inversion, his Arcade ending in 9 has Shinnok betray him first, but he still gets the better of him.
    • Subverted in MKX. Quan Chi serves Shinnok with no doubt. He even sacrifices himself to free the fallen Elder God.
    • In the same game, pre-fight dialogue in a Mirror Match hangs a lampshade on this.
      Quan Chi 1: We mustn't fight!
      Quan Chi 2: I'm afraid we must.
      Quan Chi 1: You were my only friend...
  • Color-Coded for Your Convenience: In his X incarnation, parts of his outfit will change color based on his variation: green on his skull and skeleton hands for Warlock, red on his spikes for Summoner, and purple on his body markings for Sorcerer. The latter two variations also gets a corresponding eye glow.
  • Dark Is Evil: Uses black magic and necromancy as powers, plus the fact that he is a demon from the Netherrealm.
  • Deadpan Snarker: Never loses the polite tone of his voice in many of his intros in MKX, and has a dry sense of humor in several of those.
  • The Dragon: To Shinnok in 4 and 9, but...
    • Dragon with an Agenda: He was plotting against him in the original timeline, as he does with everyone he allies with.
  • Dual Wielding: Wields twin broadswords in the DA-D-A trilogy.
  • Empty Promise: He sees Scorpion as a pawn and nothing more, in every timeline. He even confesses as much to Kuai Liang in 4.
    Scorpion agreed to fight for us in exchange for freedom from the Netherrealm; a deal I had no intention of fulfilling. By killing him, you saved us the trouble. Both you and Scorpion were pawns for Shinnok.
  • Enemy Mine: In MK vs. DC, he joins the MK side.
  • Evil Albino: Like Shinnok, his skin is completely pale and he had red eyes. It's unknown if that's his real skin or just body paint, but either way, he's still a major antagonist.
  • Evil Cannot Comprehend Good:
    • In one of his intros with Scorpion in MKX (if the player chooses the Hanzo Hasashi skin), he seems to be baffled that the spectre is no longer his wraith.
    • In several of his intros with the other revived revenants, he seems genuinely confused as to why they fell out of his service and calls them ungrateful despite being told that he turned them into his slaves.
    • Unlike many of his fellow revenants, it's shown that Kung Lao secretly hates being one and wants to find a way to get out of the Netherrealm for good, but could not. But Kung Jin did not give up hope, and he comes to help his older cousin's aid and redeems him in both of their arcade endings, enabling Kung Lao's Heroic Willpower to overcome the corruption that bound him to the Netherrealm as a revenant and escape to rejoin the side of good, something which neither Quan Chi nor Shinnok did not expect. And while it may be very hard for a revenant to embrace positive emotions as Quan Chi brainwashed them to the point of extreme hatred in MKX, it also shows that Heroic Willpower and familial bonds are much stronger than the Netherrealm's taint, things that neither Shinnok nor Quan Chi wouldn't be able to comprehend, a la Voldemort's assumption about Snape and Lily Potter towards Harry or Lotso the Hugging Bear's thoughts regarding Woody, Buzz and their loyalty to each other and their friends.
  • Evil Overlord: In exchange for helping Shinnok overthrow Lucifer, he was granted the chance to rule at his side in the Netherrealm, qualifying him for this trope.
  • Evil Sorcerer: One of the biggest users of dark magic in the entire series, whose abilities have been so far the most plot relevant. In 9, he conjures images of Sub-Zero killing Scorpion's family, so that the enraged spectre would kill the Cryomancer; heals Shao Kahn's wounds; resurrects Sindel in Earthrealm; attempts to create a Soulnado and conjures undead versions of the warriors killed by Sindel to attack Raiden.
  • Evil Sounds Deep: Richard Divizio (4) and Ron Banks (vs. DCU onward) portray him with a deep, baritone voice that only seems to enhance his evilness.
  • Excessive Evil Eyeshadow: Also a staple of his appearance. It gives him a more sinister look than he already has.
  • Facial Markings: He seems to have a chakra painted on his forehead. Also, there are two black lines coming out of his eyebrows towards the back of his head.
  • Faux Affably Evil: Best seen when he talks to Raiden towards the end of 9, where he's dripping with contempt toward the Thunder God, but never loses the polite tone in his voice.
  • Filler Villain: In Defenders of the Realm, he was only around for one episode and didn't show up after that. Not so much in the games.
  • Grievous Harm with a Body: Ed Boon went on record as claiming that Quan Chi had both his most and least favorite fatalities in the series.
    • His Leg Rip fatality in 4 and 9, where he tears your leg off and beats you to death with it, was his favorite.
    • In Deadly Alliance, he stretches your neck to cartoony proportions, and while he does it, it can be assumed that he's tearing your spinal kord from the rest of your nerves while keeping your head attached. It's basically Sub-Zero's head rip, but far less bloody. Ed Boon has repeatedly stated that this is his least favorite fatality, and it has the honor of being the only fatality in Mortal Kombat history that he outright regrets putting in an MK game.
  • Heel–Face Brainwashing: In his Mortal Kombat X arcade ending, the Elder Gods acknowledge Quan Chi's slaying of Shinnok by taking away his free will tasking him with destroying Raiden, who had become a new liability for them.
  • Hellish Horse: Can be seen riding one in some of his pre-fight dialogue if he's the first one to speak in Mortal Kombat X. He and the revenants briefly ride some towards the end of story mode.
  • Insistent Terminology: Quan Chi's use of the word "ninja" to refer to Sub-Zero (who's a Lin Kuei), specifically done as a form of mockery.
  • Instant Expert: According to Deadly Alliance's Konquest Mode, the bulk of Quan Chi's knowledge of the martial arts comes from magic. When he was drained of his powers in the fifth plane of the Netherrealm, Quan Chi could only rely on basic Tang Soo Do attacks to ward off Scorpion.
  • Karma Houdini: The ending of 9 makes him one.
    • Karma Houdini Warranty: Subverted. His own gets torn in X, thanks to Hanzo/Scorpion beheading him, but this comes with the consequence of Shinnok reviving and the remaining revenants staying that way.
  • Killed Off for Real: He makes no appearances in 11 despite the circumstances. An intro with Jacqui and Raiden has them discussing this, and Raiden expresses Kronika's plot did not bring him back in any form.
  • Living MacGuffin: Given his magic being the method by which the dead kombatants of 9 were turned into Revenant Zombies, he's this in X, as his magic combined with that of Raiden is the only known method by which the revenant curse can be reversed. Raiden manages to revive Scorpion, Sub-Zero and Jax, as they were present after Sonya beat Quan Chi to unconsciousness. However, years later after Jax captured Quan Chi, Scorpion attacked and killed him before any of the other revenants could be returned to life.
  • Manipulative Bastard:
    • Quan Chi is the one who killed Scorpion's family and clan, not Sub-Zero. He told Scorpion that it was the younger Sub-Zero, because he wanted Scorpion on his and Shinnok's side during the events of MK4.
    • He does it again with Scorpion and the elder Sub-Zero during MK9. In the process, Scorpion's now a much more willing pawn for him, and he's also secured Noob Saibot as his servant. He might also be manipulating Raiden himself, if Raiden's visit to the Netherrealm and the Stinger at the game's end are any indication.
    • Does some with Shinnok as well. After retrieving Shinnok's amulet, he kept the real one for himself and gave Shinnok a fake.
    • MK vs. DCU also allows him to manipulate both forces of the conflict to release him from his chains on the Netherrealm. Raiden's Arcade Ladder ending also gives a bit of foreshadowing to the reboot, as Raiden is forced to use what might well be Kyrptonite as a power source. Quan Chi forces him to be a servant in order to stay alive.
    • Taken to ridiculous levels in X, where he manages to install D'vorah within Kotal Kahn's elite circle and somehow manipulated Kano to assist Mileena in getting Shinnok's amulet, then proceeded to set up a series of events where he would be captured by Special Forces while D'vorah would teleport to the exact location and hand him said amulet, so that Shinnok would be freed in Earthrealm and can corrupt the Jinsei. The only wrench in all of this was Scorpion showing up and cutting his head off, and even then, it only barely failed as he managed to utter the incantation anyways and free Shinnok.
  • Necromancer: As seen in the opening to Armageddon as well as in the story modes of 9 and X, although he can't do this in gameplay. He can exert limited control over the living as well (see People Puppets below).
    • One of his variaions is based around summoning a bat-like creature to use in combat.
  • Not Me This Time: Havik, through the Kamidogu, is the one behind the second Shirai Ryu massacre, not Quan Chi.
  • Off with His Head!: How he's killed by Hanzo in MKX.
  • Offscreen Inertia: One of the reasons why his leg beating fatality is well-liked. In 4 the game would continue to the next screen while 9 keeps it going until you exit out of the menu.
  • Omnicidal Maniac: In Baraka's Gold ending, Quan Chi has stolen the powers of Shinnok and used it to kill all of the other kombatants as well as everybody in Edenia save for himself as Baraka, his ally. Baraka is infuriated that Quan Chi is such a madman that he is happy to rule over a dead realm and turns on him, so Chi kills him as well.
  • People Puppets: Some of his moves allow him to control his opponent's body for a short period of time.
    • Used in-story in the DC crossover with Kitana, as a way to show the effects of the Rage virus to the MK warriors.
    • His X-Ray move in 9 is all about this.
    • His first Fatality in X has Quan Chi controlling and forcing his victim to walk forward and impale themselves in the mouth on a floating blade before being vertically bisected.
  • Portal Cut: His second fatality in X, around the opponent's midsection.
  • Purple Eyes: In some of his variants in MKX.
  • Red Eyes, Take Warning: Not immediately noticeable, but the red eyes are always there. It contributes to his demonic-looking appearance.
    • Made much more obvious in his Summoner variation.
  • Secret Character: Beat the Story Mode in 9 to unlock him.
  • Shout-Out: Inverted. He looks like a modern-day Kratos, but precedes him by a margin of 7-8 years (with his DA design predating GoW by almost three years).
  • Skeletons in the Coat Closet: His chestplate in his X incarnation has a skull in the center, and it glows. His Warlock variation also gives him a pair of skeleton hands in his back, which also glow.
  • Slouch of Villainy: His win pose in 9.
  • So Long, Suckers!: Closely watch the intro to Deception. Quan Chi makes a getaway seconds before Raiden's Heroic Sacrifice kamikaze after calling him out on it.
  • Spikes of Villainy: Present on his original armor from Mythologies and 4, but also included to a degree in his current attire.
  • Stance System: Had Tang Soo Do and Escrima in Deadly Alliance. He keeps the latter in Armageddon.
  • The Starscream: To Shinnok in the original timeline. Subverted in the new timeline, where he continues to serve Shinnok until his death, but some of his intro dialogues and one-liners have him trying to take the Netherrealm.
  • Summon Magic: The appropriately-named "Summoner" variation in X allows him to call forth a demonic bat familiar to sic on his opponent.
  • Thanatos Gambit: Subverted. Scorpion cutting his head off only resulted in Shinnok being freed, but part of it was because he finished the incantation in time. Shinnok is also apparently smart enough not to revive him.
  • There's No Kill Like Overkill: His above mentioned Fatality where he beats the victim with their own severed leg. Even when the announcer deems the opponent dead, Quan Chi ignores it and keeps bludgeoning his foe's corpse, past the screen fading to black.
  • Thinking Up Portals: Travels between the Netherrealm and other realms at whim by creating magical gateways. Comes to the fore in Mortal Kombat X, using his "Warlock" variation that enables him to use these creatively to get the drop on his enemy.
  • This Cannot Be!: Has an Oh, Crap! moment upon the return of Onaga. If you listen closely, he actually says this, too.
  • Too Many Belts: His X incarnation has 6 belts arranged in a checker pattern.
  • Tron Lines: His Sorcerer variation in his X incarnation has his body markings glow purple a la Kotal Kahn. Extra bonus points for glowing during certain moves.
  • Ungrateful Bastard: Views those who defect from his services as this.
  • Walking Shirtless Scene: Starting in Deadly Alliance.
  • Was Once a Man: Inverted. He was an oni who became humanoid.
  • Weapon of Choice: Had a spiked mace for 4. Trades it in for a pair of broadswords for the next three games.
  • We Have Reserves: Casually kills one of his own demon minions in Mortal Kombat X just for standing in the way.
  • The Worf Effect: Across the series, he's shown as a force of evil to be reckoned with. Come X, he's hit with the power nerf bat hard.
    • Worf Had the Flu: In the present day in X, he's noticeably weaker than he was earlier, especially during the Netherrealm War, and some characters, notably Sareena, notice this. This is because, with Shinnok being a Sealed Evil in a Can, he doesn't have the fallen Elder God to back him up with his magical potential, and he's using all of his resources trying to break him free.
  • You're Insane!: On the receiving end of this from Baraka of all people in the latters MK Gold ending, with Baraka calling him out for being an Omnicidal Maniac rather than just a regular conqueror.


"I am not a being of Light. I am a demon of the Netherrealm, a servant of Quan Chi."

Debut game: Mortal Kombat Mythologies: Sub-Zero (Lia Montelongo)
Other appearances: Mortal Kombat: Tournament Edition and Mortal Kombat: Armageddon. Cameo in Mortal Kombat: Deception, Mortal Kombat 9, and Mortal Kombat X (cameo) (Danielle Nicolet, English; Xóchitl Ugartes, Latin American Spanish).

Sareena is one of Quan Chi's personal assassins. She and her two partners, Kia and Jataaka, were ordered to kill Sub-Zero before he reached Quan Chi. They were defeated, but Sub-Zero strangely spared Sareena's life. Later, as Sub-Zero battled Quan Chi, Sareena suddenly appeared and did a Heel–Face Turn by helping him in defeating the sorcerer. After expressing her desire to escape the Netherealm with him, she's shot in the back with a bolt of energy by Shinnok. She collapses into an enraged Sub-Zero's arms and seems to die...

... Turns out after the events of the game that the only thing Shinnok destroyed was her human form. In Mortal Kombat: Tournament Edition, it's discovered that her essence was banished as punishment for her betrayal, where she would suffer for years. Some time later, Sareena discovered the portal Quan Chi and Scorpion used to escape the Netherealm.

Shortly after regaining her human form, Sareena encountered the younger brother of the Sub-Zero she met years before. Sub-Zero granted her sanctuary with the Lin Kuei back on Earthrealm. In gratitude, Sareena pledged her loyalty to the clan, swearing to help defend it from its enemies.

In Armageddon, it is revealed that Sareena followed Sub-Zero into the Netherrealm, saving him from being killed by Noob Saibot and Smoke. She and Sub-Zero were victorious, but after the battle, Sareena lost control of her human form and returned to her true demon self. Thinking her to be a threat, Sub-Zero attacked and she fled, not wanting to harm him. However, she was later attacked by Noob Saibot, Smoke, and her former master Quan Chi, who demanded she provide them information about the Lin Kuei. At first, Sareena refused, determined to remain loyal to Sub-Zero. But Quan Chi then cast his dark sorcery upon her, returning her to her human form and then convincing her that she can never be good and that she is simply a pure evil demon. Swayed by Quan Chi's corruption, she agreed to serve him once again. However, she ended up recanting her allegiance when she was spared by Taven and would join the Forces of Light in the Battle of Armageddon.

In the rebooted timeline, she appears as an intelligence source for the Special Forces in the Netherrealm, and aids Jax in a fight against the revenants. She also shows up in Kabal's ending as his wife and mother of his children.

  • Aborted Arc: Word of God dropped a few hints that she had a connection to Reiko, but nothing came of it. All that's known is that they both were once members of the Brotherhood of Shadows.
  • Amazon Brigade: Was once part of one along with Kia and Jataaka.
  • Ascended Extra: She appeared as a sub-boss in one of the more maligned games in the franchise, yet was popular enough to be given a role in Tournament Edition, Armageddon, and X.
  • The Atoner: Following being spared by Bi-Han, she seeks to renounce her allegiance to the Brotherhood of Shadow and assist the heroes in both timelines.
  • Bare Your Midriff: All of her outfits incorporate this.
  • Big Damn Heroes: If you let her live, she pops out during the battle with Quan Chi in Mythologies to deliver the coup de grace. After Deception, she also prevents Noob and Smoke from getting the jump on Sub-Zero.
  • The Cameo: Has a storyline-online role in X.
  • Bishojo Line: Averted, as it's implied that her true demon form is vastly stronger, but Sareena hates her demonic lineage and will lose control of her actions if she stays in the form for an extended period of time. Sareena assumes human guise out of preference, making this something of an invoked Power Limiter.
    • Informed Ability: That being said, besides the mention of her demon form in her Armageddon bio, it's never been seen in action (possibly justified due to the above), and from what's been discerned, her true form is most likely not a Cute Monster Girl or even an attractive Beastess. Also, while likely, it's unknown if Jataaka and Kia have similar demon forms.
  • Combat Stilettos: Another constant staple of her costumes.
  • Dark Action Girl —> Action Girl
  • Dark Is Not Evil: Despite her dark appearance and insistence on continuing to wear the garb of the Brotherhood of Shadows, Sareena has proven herself to be a valuable ally of the heroes and a force for good. In a Break the Cutie moment at the hands of Quan Chi, Sareena is manipulated into believing otherwise, as seen in the quote above.
  • The Dragon: Arguably one to Quan Chi in Mythologies; she's the only one of the trio seen reporting to him.
  • Early-Bird Cameo: Before appearing in Tournament Edition and Armageddon.
  • Facial Markings: Has distinctive black paint around her eyes.
  • Femme Fatale: Subverted. She looks like one but never acts as one.
  • Gorgeous Gorgon: At least her human form is. We've yet to see her true appearance as a demon.
  • Hell-Bent for Leather: Wears black leather in all her appearances.
  • High-Heel–Face Turn: The one notable female member of the Brotherhood of Shadow, who is also the only one to turn on the group in both timelines.
  • Hooks and Crooks: During her time with the Brotherhood of Shadow, Sareena brandished twin hookswords.
  • I Am a Monster: Loathes her demon form and is briefly manipulated into believing that she can't be good because of her status as such. Younger Sub-Zero doesn't seem to agree.
  • Knife Nut: Her main projectile in Armageddon.
  • MacGuffin Guardian: In Mythologies, Sareena guards one of three crystals (the other two protected by Kia and Jataaka) that, when combined together, grants access to a teleporter that sends Sub-Zero to Quan Chi's throne room.
  • Mercy Rewarded: See Big Damn Heroes above.
  • Mid Boss: In Mythologies.
  • Mini-Boss: In Armageddon.
  • Noble Demon: Though she really isn't very demonic.
  • Redemption Equals Death: Or so it seems. It is later revealed that Shinnok merely destroyed her human form.
  • Reverse Mole: MKX introduces her as the Special Forces' informant within the Netherrealm, but is otherwise fairly similar to her personality in previous iterations. She even mentions Bi-Han saving her when arguing with Quan Chi's revenants.
  • She's Got Legs: Typically wears stockings or short boots that accentuate her figure.
  • Ship Tease: With the Elder Sub-Zero in Mythologies. With the Younger in Armageddon. And now with Kabal.
    • Battle Couple: Seems to be played up as the female half of one with the Sub-Zero bros. Not much happens with the elder one, as she only gets to deliver the finishing blow to Quan Chi before Shinnok "kills" her, but she comes to the younger Sub-Zero's defense to help him force Noob-Smoke to flee and in her Armageddon ending, she and Sub-Zero imprison Quan Chi in the Lin Kuei temple. Take note of how Sub-Zero revives her and how she miraculously gains freezing powers in this ending. Coincidence, right?
    • Interspecies Romance: She's a demoness, and the Sub-Zero brothers are mostly human, partially Cyromancer. Kabal, who she ends up with in his MK 11 ending, is completely human.
    • Loving a Shadow: Her semi-sorta there relationship with Sub-Zero the Younger could possibly be seen in this light in lieu of her previous interaction with his brother in Mythologies.
    • Pair the Spares: With Kabal in MK 11. It's never explained how they ever bonded or even met.
    • Rescue Romance: A variation. Part of the reason for her High-Heel–Face Turn was Sub-Zero sparing her life. She then comes to his aid against Quan Chi, and then requests that Sub-Zero take her with him back to Earthrealm. The younger Sub-Zero also grants her asylum with the Lin Kuei and Sareena pledges eternal loyalty to the clan.
  • Skunk Stripe: Has streak of white hair towards the front of her face.
  • Stance System: Ba Shan Fan was her unarmed fighting style in Armageddon.
  • Stripperiffic: All of Sareena's outfits show a lot of skin and she was in the running for possessing the most revealing outfit early in the series' run. Notably, she still retains a rather revealing outfit in Mortal Kombat X despite the game toning down the revealing outfits.
  • Voluntary Shapeshifting: Her "human" form is a disguise that she prefers to appear as, although she's lost control of this on at least one occasion. Possibly crosses over with Shapeshifting Squick and Hot Skitty-on-Wailord Action, seeing as she's Sub-Zero's Implied Love Interest and she's a demon...
  • Weapon of Choice: Demon Fang in Armageddon.
  • Woobie, Destroyer of Worlds
  • Yank the Dog's Chain: Her efforts to be freed from her demonic side are often met with failure.
    • Throw the Dog a Bone: Her time with (the younger) Sub-Zero seems to be a complete 180 from the rest of her life, though. Then there's the shot of her happily smiling and holding a puppy with Kabal and their children in his MK 11 ending.


"Farewell Thunder God, I will not fail you."

Debut game: Mortal Kombat Mythologies: Sub-Zero (Tony Marquez)
Other appearances: Mortal Kombat 4 (Tony Marquez) and Mortal Kombat: Armageddon. Cameo in Mortal Kombat 9 and Mortal Kombat X (Troy Baker, English; Idzi Dutkiewicz, Latin American Spanish).

Fujin is one of Raiden's god-guardians of Shinnok's amulet in Mythologies, and the first of them which was challenged by Sub-Zero. He returned in 4 as one of the Earthrealm gods not being destroyed by Shinnok. He assists Raiden in his battle against Shinnok, and after his defeat, he was ascended to the Earthrealm protector status, while Raiden (who chose him as the replacement) was re-promoted to the Elder Gods pantheon.

In Armageddon, he notices a behavior change in his old friend. While Raiden was, technically, in the good guys' side, he also gained a ruthless side after realizing that Humans Are Bastards and revived Liu Kang's corpse in order to send him to do a massive manslaughter. In spite of this, Fujin allied with Kung Lao in order to find a way to save both Raiden and Liu Kang. He learns that Johnny Cage is trying to gather the Forces of Light, and there's also a mention of the brothers Taven and Daegon, whose family has been friends with Fujin over the years. Argus (their father) sent them on a quest which was corrupted by evil. Fujin then goes to search for both brothers, hoping to prevent their progress and learn the true purpose of their quest.

  • Automatic Crossbows: Has one in Mortal Kombat 4, but rarely uses it properly (bar in one Fatality).
  • Badass Cape: In Mythologies. Gains it back as an alt. in Armageddon.
  • Blade on a Stick: His recent appearance in the Mortal Kombat X Story Mode has him wielding a spear/naginata.
  • Blow You Away: As a Wind God, Fujin uses wind to attack his opponents.
  • Braids of Action: In Armageddon, his hair is adorned more lavishly than it was back in Mythologies and 4. And yes, this is a rare male example of this trope.
  • The Cameo: In 9, in Kratos' ending alongside Raiden.
  • Complete Immortality: Like Raiden he has lived for eons and there is no known way to kill him. If he is destroyed he eventually reforms.
  • Composite Character: Shinnok is the Wind God in Mortal Kombat: Annihilation.
  • Early-Bird Cameo: Before appearing in 4 and Armageddon, he was a Mid Boss in Mythologies.
  • Everything's Better with Spinning: One of his signature moves is a spin that draws opponents in like a cyclone.
  • Flight: In Mythologies, the player can't throw him to the void. This is how he recovers from his supposed death in that game. Also, he has a torpedo move similar to that of Raiden.
  • Hoist by His Own Tornado: How he (supposedly) dies in Mythologies.
  • Improbable Weapon User: Actually, a crossbow is a real weapon, but you're really not supposed to use it like you would a club at close-range, like he tends to.
  • Killed Offscreen: Intro dialogues between Cetrion and Raiden in 11 suggest he was killed alongside the other Elder Gods by Cetrion.
  • Mentor: He becomes this to Kung Lao, similar to Raiden and Liu Kang.
    • While he's not quite fitting the trope when he's with Takeda, he does outfit him with his signature bladed whips and a skull mask (which is one associated with the Shirai Ryu) before he goes tracking down Havik.
  • Not Quite Dead: He's shown being torn asunder by his own tornado in Mythologies, but he's perfectly fine afterward.
  • Physical God: He's the Wind God. He has a more ethereal form, but is required to take a physical one when dealing with mortals.
  • Razor Wind: One of his fatalities in 4 has him use wind to strip the skin off his opponent.
  • Sole Survivor: When Shinnok broke free of his Netherrealm imprisonment, he killed the other three Elemental Gods. A wounded Fujin narrowly escaped and would've been felled himself had it not been for the intervention of Liu Kang and Kai.
  • Stance System: Lui He is his unarmed fighting stance in Armageddon.
  • There Is Another: Whenever Raiden is away, the Jinsei-safekeeping duties fall into his hands. Like when Raiden relapsed into possession by the corrupted Kamidogu, got Fujin impaled and joined up with Havik.
  • Time Abyss: Like Raiden, Fujin has been around for an eon or two.
  • Weapon of Choice: A plasma crossbow in 4. He is later given a sword called the Devastator in Armageddon.
  • What Happened to the Mouse?: In the first chapter of the MKX story, Fujin aids Raiden in protecting the thunder god's Sky Temple and the Jinsei Chamber it houses from Shinnok's Netherrealm army. He's ultimately knocked out by a blast of dark magic from Shinnok, but is shown to be relatively unscathed after Raiden traps Shinnok within his amulet and accompanies Raiden to consult with the Elder Gods about their next move. At that point, Fujin vanishes from the story, not even resurfacing for Shinnok's second invasion once freed by Quan Chi. However, he is more prominent in the MKX comics.


"Tremble before me as I absorb Earthrealm's power!"

Debut game: Mortal Kombat Mythologies: Sub-Zero (Gary Wingert)
Other appearances: Mortal Kombat 4 (Steve Beran), Mortal Kombat: Armageddon (Knute Horwitz), Mortal Kombat 9 (Ken Lally, non-playable), Mortal Kombat X (Troy Baker, English; Idzi Dutkiewicz, Latin American Spanish) and Mortal Kombat 11 (Troy Baker, English; Idzi Dutkiewicz, Latin American Spanish).

Shinnok is a former elder god and current ruler of the Netherrealm. Originally, he wanted to take Earthrealm for himself to gain immense power. To make sure he could freely enter Earthrealm without being detected, he created a special amulet which discreetly weakened the dimensional barriers. However, with the help of the other Elder Gods, Raiden discovers his plot and defeats him in battle, banishing him to the Netherrealm for good. There, he suffered constant torture until he met the sorcerer Quan Chi. With his help, Lucifer was dethroned and Shinnok became the new ruler with Quan Chi as his arch-sorcerer and right-hand man.

During the events of both Mythologies: Sub-Zero and Mortal Kombat 4, Quan Chi was working to release his master, the banished Elder God Shinnok, from his imprisonment in the Netherrealm. With the assistance of the original Sub Zero, Quan Chi managed to get the amulet and initiate Shinnok's invasion of the realms after Shao Kahn's failed attempt to conquer Earthrealm. He managed to invade Edenia and attack the heavens before Earthrealm's warriors managed to have him banished back to the Netherrealm once more by Raiden.

In Armageddon, Shinnok tricked Taven into helping him, claiming that he was no longer an Elder God for getting involved with the affairs of mortals. He wished for him to defeat the demons that inhabit his throne and he would try to locate Daegon as a reward. He successfully does the task and Shinnok tells Taven that he is most likely in Earthrealm. As he leaves, it is revealed that Shinnok was helping Daegon who was hiding in Netherrealm. In addition, it was Shinnok who alerted the many combatants to the prize at the top of the Pyramid of Argus, telling them that whomever obtained this power would be granted godlike power. His ending reveals that Shinnok created a clone of his own self to assist Daegon in Armageddon. His clone was killed off shortly after defeating Kung Lao, unable to complete his objective.

He makes a brief cameo in Mortal Kombat 9. In Mortal Kombat X, he's launched an all out invasion of Earthrealm following the events of Mortal Kombat 9 only to be defeated by Johnny Cage. The rest of the game's story revolves around a plot by Quan Chi and D'Vorah to bring him back after 20 years. They succeed (at the cost of Chi's life) and he ends up almost winning, absorbing Earthrealm's Jin Sei and becoming a corrupted version of himself before being stopped by Cassie Cage. His severed immortal head is then used by Dark Raiden as a warning to the new rulers of the Netherrealm, Liu Kang and Kitana.

  • Actually a Doombot/Fighting a Shadow: According to both his Armageddon ending and 9, the Shinnok present in Armageddon was nothing more than a clone sent by the real Shinnok.
  • Affably Evil: He occasionally greets his foes properly or tries to talk down their aggressiveness:
    Kung Lao: On your guard, Shinnok!
    Shinnok: A primitive way to resolve conflict.
    Kung Lao: But effective.
  • Adaptational Attractiveness: Though "attractive" is not the most appropriate word, it is worth noting that he had a more human-like appearance in Annihilation, instead of his demonic look in the games.
  • Ambition Is Evil: He is described more than once as having an insatiable lust for power, which is what caused his crimes against his fellow Elder Gods. Shinnok may very well be far more brutal than Shao Kahn.
  • Amplifier Artifact/Immortality Inducer: His Amulet and his Amulet Staff. Both are used to drastically increase his powers to the point of nigh-immortality (even beyond his Physical God status).
    • The latter comes back to bite him in Mortal Kombat X, where he is given an And I Must Scream fate at the hands of Raiden.
  • And I Must Scream: He views being trapped inside his amulet as this. At the end of Mortal Kombat X, he is reduced to a conscious decapitated head, and in obvious pain, by Dark Raiden.
  • Apocalypse How: Comes close to a Class Z in his Mortal Kombat X arcade ending, as he's awakening the One Being, Mortal Kombat's Greater-Scope Villain, and it results in a Cessation of Existence.
  • Arch-Enemy: To his fellow Elder Gods and Raiden, who cast him into the Netherrealm millennia before the main series started.
  • Archnemesis Dad: He is this to Raiden in Mortal Kombat: Annihilation.
  • Artifact of Doom: His amulet is among the most powerful of all mystic talismans within all the realms. Many have sought after it so they can increase their powers drastically, and serves a focal point for the plot of Mortal Kombat X.
  • Asshole Victim: Reduced to a mere head by Dark Raiden at the end of Mortal Kombat X. The story prologue of 11 shows him at his absolute lowest point: chained up within the Jinsei Chamber, forced to look upon that which he desired most but forever beyond his reach, deprived of the amulet which granted him power, and painfully tortured via electrocution by Dark Raiden before the moment he gets decapitated.
  • Author Avatar / Ink-Suit Actor: His Mortal Kombat 4 model is based on Midway Games' developer Steve Beran, who also provided voicework for the character.
  • Bad Boss: He demands unwavering faith and loyalty from his followers and will not hesitate to kill anyone who dares to question him. One of his pre-fight animations in X has him casually vaporize one of his own minions for no particular reason than to intimidate.
  • Batman Gambit -> Xanatos Gambit: Pulls off a massively epic one through both Armageddon and MK9 that would have made Tywin Lannister either proud or jealous. Shinnok sets off the Battle of Armageddon by spreading word about the godlike power that could be gained from killing the elemental Blaze, then manipulated demigod brothers Taven and Daegon in their quest in order to guide them both along opposite paths so they would fight one another instead of working together. Through all this, he was even savvy enough to use a clone instead of personally risking his own neck. The resulting "final battle" between the Forces of Light and Darkness raged out of control until the only two kombatants left standing were a weakened and insane Thunder God (Raiden) and a vicious warrior king who the battle had left sans an army (Shao Kahn). Shao Kahn would go on to ultimately kill both Blaze (after Taven failed) and Raiden, to win Armageddon, presumably following up by conquering the realms and then going mad. With only Shinnok, Taven, Daegon, Shao Kahn, and the disembodied spirit of Lui Kang left alive, nothing short of a Reset Button could stop Shinnok from creating an Enemy Mine to go after Shao Kahn and then picking up the scraps.
    Miraculously, Raiden had regained some of his sanity and used his Elder God amulet to send a message to his past self from the first MK tournament before suffering the final blow at Kahn's hand, essentially pressing said button on the entire series and foiling Shinnok's plan. Except, in a move that ups the gambit level from Batman to Xanatos, Shinnok somehow banked on this on this by sending his disciple Quan Chi in to position himself into Shao Kahn's inner circle over the course of the first three tournaments in order to work his necromancy on fallen kombatants with impunity. The ensuing alterations in the timeline result in the Forces of Light being almost irreparably crippled, with the three most powerful women of Edenia as well as most of Earth's champions killed and turned into wraiths and thralls for the Netherrealm, and the most powerful obstacle to Shinnok's ascension, would-be Armageddon victor / Outworld emperor / first link in an entire army's immortality chain Shao Kahn, eliminated from existence. By the end of MK9, Shinnok and Quan Chi are poised to begin their invasion once he's set free, with Earthrealm and Outworld FAR more vulnerable to a hostile takeover from the Netherrealm than they were in Mortal Kombat 4/Gold in the original timeline. In either timeline, Shinnok finds himself literally two moves away from becoming the evil king of the universe.
  • The Bad Guy Wins: Zig-zagged and later on, downplayed. Despite weakening the Forces of Light, Shinnok is shown to be trapped in his own amulet by Raiden in the opening moments of Mortal Kombat X. However, this was before the time-skip, and Quan Chi was still on the lam. True to form, Shinnok is freed again and proceeds to corrupt the Jinsei (Earthrealm's life force), but is eventually defeated and foiled after one hell of a struggle. Also, according to a vision shown to Kitana, the one who would've been destined to lead the charge in knocking off Shao Kahn and take power in the fallout of Armageddon in the original timeline was not Shinnok, but Kitana herself, who then would've reigned as Queen of Edenia. But despite his defeat(s), he DOES manages to break his Arch-Enemy Raiden by twisting him into something as evil as himself - the thunder god is now corrupted after purifying the Jinsei of Shinnok's taint, and vows to go on a warpath after the events of X Lampshaded in the prologue of 11, where he actually praises Raiden for becoming Dark Raiden and "embracing the truth he was exiled for speaking" by wearing his amulet.
  • Big Bad: Of Mythologies: Sub-Zero, Mortal Kombat 4/Gold, and Mortal Kombat X. Next to Shao Kahn he is the second most recurring antagonist of the series.
  • Cain and Abel: The Cain to his sister Cetrion's Abel although they are both villains.
  • The Cameo: In the Sequel Hook of Mortal Kombat 9, foreshadowing his role in X.
  • Cessation of Existence: This is what happens in his non-canon ending in Mortal Kombat X, which involves him awakening the One Being, allowing it to destroy all of reality and devour his fellow Elder Gods.
  • The Chessmaster: The Man Behind the Man to Daegon and is trusted by Taven (who is unaware that he had fallen), and pits the two against each other. He seems to have a greater awareness of what is going on than most other heroes and villans, and he chooses to use an avatar for the final battle rather than show up in person. It is revealed in Mortal Kombat 9 that the entirety of that game is a result of his machinations in Armageddon. Quite impressive, though he's as much of an Anti-Climax Boss as a fighter as he ever was (even if, granted, he's not technically a boss).
  • Chekhov's Gun: His Amulet is technically the seventh Kamidogu. If Shujinko had collected the item and placed it on the altar alongside the other relics, it would have been sent to the Elder Gods as Onaga told Shujinko originally. When combined with the Kamidogu, its power would have allowed Onaga to reshape the realms.
  • Complete Immortality: The best that can be done with him is imprisoning him in the Netherrealm or his amulet and hoping he doesn't escape. Or as Raiden to does him at the end of Mortal Kombat X - cut off his head. He won't die, but he won't be able to do much either.
  • Curb-Stomp Battle: Against Raiden, Fujin, Johnny Cage, Kenshi and Sonya Blade, in the first chapter of Mortal Kombat X.
  • Composite Character: Shinnok is Shao Kahn's and Raiden's father in Mortal Kombat: Annihilation.
  • The Corrupter:
    • Preys on Daegon's fears of being The Un-Favourite to get him to kill his parents. Also subtly this to Taven, desensitizing him to murder by having him kill everything in the Spire in order to "reclaim" it—complete with repeated orders to "Eliminate" and "Destroy".
    • Also serves as this to Liu Kang, after the latter's Face–Heel Turn in Mortal Kombat X.
    • While only implied in X, 11 reveals that he is this on a much grander scale than anticipated. He was literally made by Kronika to be this. A being made entirely of darkness and evil who brings out the worst in people and manipulates them like puppets to balance out his sister Cetrion. Anyone who is either reborn as a Netherrealm revenant or comes into contact with his essence, be it the corrupted Jinsei or his own amulet, is twisted and warped into the darkest possible opposite of what they once were.
  • Dark Is Evil: A pale skinned fallen Elder God of Death who uses dark energy blasts and necromancy and rules the Netherealm.
  • Deadpan Snarker: Some of his pre-battle interactions with other fighters show that he has a rather dry sense of humor.
    Mileena: You will not have Outworld.
    Shinnok: Apparently, neither will you.
  • Defeating the Undefeatable: As one of the most powerful beings in the series, the very idea of defeating Shinnok is difficult to comprehend. Characters throughout X and 11 constantly lampshade how it's feasible Johnny and Cassie Cage defeated him, or outright refusing to believe it happened.
    Triborg: You defeated the Elder God, Shinnok?
    Johnny Cage: Former Elder God, and yes.
    Triborg: A fool and a liar.
  • Defiant to the End: Subverted in 11, where he continues to praise Raiden for his Face–Heel Turn while Raiden is torturing him after the events of MKX, but his smugness disappears the instant Raiden decapitates him.
  • Dem Bones: Shinnok is able to conjure skeletal constructs of varying sizes, from scythes to giant arms.
    • MKX sees his Necromancer Variation render his forearms with nothing but bare bones up to the elbow yet still functional despite lacking any connective tissue or muscle.
  • Diabolical Mastermind: As a rogue Elder God residing in the Netherrealm and using the inhabitants to carry out his orders, he has shades of this.
  • Ditto Fighter: He could also switch between the other characters' moves with ease in 4. He can be this in MKX, using his Impostor variation.
  • Early-Bird Cameo: Before appearing in 4 and Mythologies, he was alluded to in various character bios and endings in Ultimate Mortal Kombat 3.
  • Evil Albino: His face is completely pale and he is one of the main villains in the franchise.
  • Evil Cannot Comprehend Good: Like Quan Chi, he seems genuinely confused as to why some of the revived revenants fell out of his service and calls them ungrateful despite being told that he and Quan Chi turned them into their minions.
  • Evil Is Hammy:
    • Then there's this gem from Mortal Kombat X against Johnny Cage: MISERABLE WRETCH!!! INSIGNIFICANT SPECK OF FECULENT SCUM!!! HOW DARE YOU!
  • Evil Laugh: MWAHAHAHAHAHA!!!
  • Evil Mentor: Serves as this to Daegon and Taven in the original timeline, and to Liu Kang in the rebooted one.
  • Evil Overlord: He is the ruler of the Netherrealm and plans to conquer other realms as part of his revenge against his fellow Elder Gods, especially Earthrealm.
  • Evil Sorcerer: Yet another one, like all the other villains. He can use, among other moves, shape-shifting like Shang Tsung (Mimicry) and large skeletal hands to grab and throw his opponent (Summoned Fiend).
  • Fallen Hero: His backstory as a fallen Elder God. His lust for power is what caused the other Elder Gods to exile him to the Netherrealm.
  • Fate Worse than Death: Is reduced to a severed head by the end of MKX. Bonus points that the trope is even called word by word by Raiden.
  • Faux Affably Evil: He's generally calm even when invading other realms, but when pissed off or is in Villainous Breakdown mode, he really gets nasty. And his office-like chatter towards Raiden and Fujin in X is just a veneer for the intense hatred he harbors towards his fellow Elder Gods, who exiled him to the Netherrealm for his crimes against them.
  • Gameplay and Story Segregation:
    • As an Elder God, he's arguably the most powerful force of evil in the entire mythos, but he has a rather lackluster record as a gameplay character, possibly owing to the emphasis on him being a fallen Elder God. In 4, he simply copied his enemies' moves, a clear ripoff of Shang Tsung minus the shapeshifting and not much harder to beat than the other characters. He got a slightly more original moveset in Armageddon and X, but has still yet to compare to the toughest characters in the series on his own. He does powers up for the final fight in X, however, putting his boss incarnation alongside the others in the series.
    • In X, after his defeat, he gets decapitated by Dark Raiden as a warning to Revenant Liu Kang and Kitana, and his head is still alive. Fighting him in Vs. and arcade modes however, subjects him in the same brutal ways as any other character, including decapitation which would kill him.
  • God-Emperor: Fallen Elder God, ruler of the Netherrealm, and plans to rule over all of existence. Although he canonically usurped the Netherrealm from Satan (well, actually Lucifer), the dynamic is still the same.
  • God of Evil: He's a fallen Elder God and rules over the Netherrealm as one of the main antagonists in the series.
  • Gone Horribly Right: Though he's reduced to a mere living head (fallen Elder God or not, Shinnok is completely immortal) in X, Shinnok does manage to twist his Arch-Enemy Raiden into something just as evil as he himself is. During the story preview for Mortal Kombat 11, he even says this to Raiden's face as the scene takes place before his beheading, which might have been the trigger for Raiden to deliver to him his final fate.
  • Got the Whole World in My Hand: His victory pose in X.
  • Greater-Scope Villain: He was manipulating the events of Mortal Kombat 9 from behind the scenes, through his minion Quan Chi. To a lesser extent, he was also this during the events of Armageddon.
  • Hidden Depths: If his interactions with each Guest Fighter in MKX are not the result of possible omnipresence, Shinnok must be into Earthrealm culture to be aware of them.
  • I Lied: In Reptile's ending in 4. When he asks Shinnok to hold his end of the deal, the fallen Elder God responds with this:
    Shinnok: A deal? I am not a god of my word, Reptile. All deals are off!
  • Insult Backfire: In X.
    Takeda: Father of All Evil!
    Shinnok: You flatter me.
  • Jerkass God: Just like his fellow Elder Gods, Shinnok is a big douche for a god.
  • Large Ham: It seems to be a trend among MK villains, as he is no stranger to dramatic shouting. See Evil Is Hammy above.
  • Leaking Can of Evil: Implied in the ending of 9. He was able to communicate with Quan Chi and manipulate the events of the game to his favor but, according to him, he is not yet free. By X, he bursts free, twice for good measure.
  • Losing Your Head: A rather horrifying example. This is his fate as of X, as he simply cannot die, and greatly implied by Raiden that he will remain this way.
  • Manipulative Bastard: Pretty much his shtick in Mythologies, although he's Out-Gambitted by Quan Chi, who took the real Dragon Amulet for himself. Also, see Actually a Doombot/Fighting a Shadow above.
  • Monochromatic Eyes: A staple of his appearance.
  • The Movie Buff: Bizarrely, he, of all people, comes across as one in MKX due to being the only fighter to recognize each Guest Fighter. Whether he is omnipresent enough to know who they are due to being a former Elder God, or that he has some serious explaining to do, is up in the air.
  • Never My Fault: Blames Raiden for the suffering he endured in the Netherrealm, when his attempted invasions on Earthrealm is what caused Raiden to banish him there.
  • Off with His Head!: Decapitates his opponents in some matter during his fatalities and Corrupted Shinnok's victory animation in Mortal Kombat X. He is also decapitated by Raiden at the end of the game, and is shown as an example to the new rulers of the Netherrealm exactly what could happen if they threaten Earthrealm.
  • Omnicidal Maniac:
    • His goal is to consume all the energies of everything. Except Quan Chi, as a reward for his services.
    • As of Mortal Kombat X, he intends to awaken the One Being by merging the realms. This process includes wiping out existence itself, including his fellow Elder Gods. His non-Fatality outro involves him conjuring an image of Earthrealm, grunting "Death to all!" and reducing it to a burnt crisp.
  • One-Winged Angel:
    • In Mythologies, he transforms into a scary-ass demon... thing... as soon as Sub-Zero takes the amulet, but fighting him in this form is optional (and very difficult, though it unlocks a game blooper reel), as a portal leading to the end of the game opens up anyway.
    • Said demon form returns in Mortal Kombat X when he poisons and absorbs the Jinsei's energy, and it is now officially known as "Corrupted" Shinnok.
  • Parental Favoritism: Annihilation shows him favoring Shao Kahn over Raiden.
  • Physical God: Like the other Elder Gods or realm gods, he possesses a more ethereal form, but takes a physical one to participate in mortal events. He may have lost this ability upon his fall.
  • Power Floats: In Mythologies, he floats off of the ground in battle, an element not carried over into his playable appearances.
  • Rage Against the Heavens: This is what he intends to do against his fellow Elder Gods for banishing him to the Netherrealm. In his non-canon ending in Mortal Kombat X, the fallen Elder God succeeds in re-merging all the realms to reawaken the One Being, allowing it to destroy all of reality upon the One Being's revival and devour the Elder Gods.
  • Related in the Adaptation: Annihilation shows him as father to Raiden and Shao Kahn.
  • Roaring Rampage of Revenge: Is not happy with his fellow Elder Gods for casting him down to the Netherrealm.
  • Satanic Archetype: Although he canonically usurped the Netherrealm from Satan (well, actually Lucifer), the dynamic is still the same.
  • Sealed Evil in a Can:
    • Cast down into the Netherrealm by Raiden and his fellow Elder Gods eons before the series began, with the means of his escape (his amulet) being guarded by the four elemental gods in their Earthrealm temples. Is finally unsealed in 4 and in X.
    • In MKX, he gets stuck inside his amulet as one. Until he's released, of course.
  • Sinister Scythe: His Bone Shaper variation in MKX gives him a skeletal one.
  • Sink-or-Swim Mentor: Implied to subordinates with the "honor" of being directly under his tutelage. He presents himself to Quan Chi in one intro to improve his skills but makes it clear it's a life or death course.
  • The Sociopath: Has the hallmarks of one: He showed no empathy or remorse when betraying his fellow Elder Gods, wants to destroy all realms by awakening the One Being, FAR more brutal and heartless than Shao Kahn, has some shades of a Straw Nihilist, able to manipulate events via proxies such as Quan Chi, has delusions of grandeur after being cast down and wouldn't hesitate to kill anybody if they cross or betray him.
  • Sorcerous Overlord: With his sorcerous powers and Quan Chi's help, he overthrew Lucifer and became the new ruler of the Netherrealm in his backstory.
  • Stance System:
  • Stealth Mentor/Treacherous Advisor: To the Elder Sub-Zero in Mythologies, thanks in part to a False Innocence Trick (this is non-canon, though; Scorpion will fight you where you encounter Shinnok instead if you killed him back in the first stage, which is what actually happened). Pulls this again in Armageddon with Taven.
  • Straw Nihilist: Has shades of this as evident in MKX. To quote him: "You [Raiden] poison their hearts with hope," and "Remove the shadow from the light and the shadow grows. The legacy of life is death, Raiden".
  • Tear Off Your Face: One of his brutalities in X where he uses his amulet to tear off his victim's face and puts it over his own.
  • Tempting Fate: In the trailer for ''Mortal Kombat 11', when Dark Raiden threatens to kill him, Shinnok has this to say before being decapitated and left with a Fate Worse than Death:
    Shinnok: (laughs) How, Raiden? Not even you can kill an Elder God.
  • Time Abyss: Existed before the universe was created making him older than millions-year old Raiden.
  • Ultimate Evil: He is the god of such in the universe and numerous characters lampshade how evil he is even compared to other villains. This is because Kronika created him as a being of pure evil.
  • Underestimating Badassery: His plans in X are seriously derailed by Johnny Cage of all people. He later repeats it with Cage's daughter Cassie.
  • The Unfought: In Armageddon; see Actually a Doombot/Fighting a Shadow.
  • Unwitting Pawn: 11 reveals that he is one to his mother Kronika, the Titan of Time. He was birthed as a force of pure darkness to balance out his sister Cetrion's pure light, and was used to uphold a very twisted form of Balance Between Good and Evil under Kronika's manipulation. He and Cetrion exist so that the realms are eternally thrust into conflict via Mortal Kombat instead of achieving peace and unity. It's possible that even his desire to merge all realms into the One Being is an acceptable outcome by Kronika's standards.
  • Villainous Breakdown: Has a mild one in his intro banter with Johnny Cage in MKX.
    Shinnok: I will rip your insolent tongue from-!
    Johnny Cage: Yeah, yeah, shut up.
  • Voice of the Legion: His corrupted form sounds just as beastly as it looks.
  • Weapon of Choice: He had a naginata in 4, and a staff encrusted and empowered by his amulet in Armageddon.
  • Wicked Cultured: In contrast to all the other kharacters, Shinnok seems to be something of a movie buff if his recognition of the Xenomorph, Predator, Jason Voorhees, and Leatherface are any indication in MKX.
  • With Great Power Comes Great Insanity: Best seen in his ending in 4. When he tells Raiden about how he will rule all eternity, Raiden says he is mad.


    Lin Kuei Grandmaster 

Lin Kuei Grandmaster

Portrayed by: Michael Garvey

    Earth God 

Earth God

    Water God 

Water God

Portrayed by: Brian Glynn

    Fire God 

Fire God



Portrayed by: Erica Grace (cutscenes), Rachel Herbert (sprites)
Other appearances: Cameo in Mortal Kombat: Armageddon.




Portrayed by: Kerri Hoskins
Other appearances: Mini-Boss cameo in Mortal Kombat: Armageddon.


A god or demon who previously ruled the Netherrealm before Shinnok was banished there and promptly took over.

  • Chaos Is Evil: When Shinnok took over one of the first things he did was build a city whereby some degree of civilisation could operate and sorcerers could use their magic, which of course implies that Lucifer didn't really care about doing any such thing.
  • Eviler Than Thou: On the receiving end of this from Shinnok.
  • The Ghost: Never actually shows up in any game and has only been briefly mentioned in passing by other characters.
  • God of Evil: One character mentions that he is of the same species as Raiden, so presumably he is literally an evil god (unless Satan is Good is put in effect).
  • Satan: Seems to be this, given his name and status as (former) ruler of the Netherrealm, which is basically the MK equivalent of Hell. What else they has in common, if anything, remains to be seen.


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