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Characters / Child of Light

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Playable Characters

Below are Aurora and her party, listed in the order in which they join.

Click here to see her after retrieving the Moon 
Click here to see her in the final acts of the game 

The youngest daughter of an Austrian Duke. She is the victim of a spell that makes her wake up in the strange land of Lemuria, where she starts her journey back home.

Once she levels up a bit with some experience, Aurora quickly becomes a strong combatant who can stand against any monster who crosses her path. She's also one of the relatively few main protagonists in an RPG to be female.

  • Back from the Dead: She gets killed by Queen Umbra after Nox's defeat. Thankfully, the Sun, Moon and Stars revive her.
    • Even before then, she's already bit the dust before ending up in Lemuria
  • Badass Adorable: She's such a little thing and her sword is way too heavy for her but that doesn't stop her from kicking serious ass. Most little girls trapped in a dark forest with dangerous monsters would scream and run away. Aurora destroys said monsters with a sword and light magic.
  • Beauty Equals Goodness: She's quite pretty as a young woman, and is a very nice person.
  • Benevolent Mage Ruler: She becomes the new Queen of Lemuria in the ending.
  • BFS: Her sword's almost as big as she is, at least when she's a little girl, and the animation shows that it takes everything she has to swing it.
  • Blush Sticker
  • Character Development: Aurora starts as a sheltered, scared girl, lost in an unknown world who just wants to go home. Through her journey, she makes allies, enemies and grows up (and quite literally). This is explicated in her two shown chats with the Queen of Light: in one, she says she would rather stay at home in her castle; in the other, she says that a princess not necessarily needs one.
  • A Child Shall Lead Them: In fact things get hairy for your party once she stops and tries to go home.
  • Cool Crown: It helps to protect her from the Dark Queen's magic, until it disappears after her father's death. She gets a proper crystal crown after her revival.
  • Counter Attack: Distressingly common for your enemies, amongst your party sadly unique to Aurora. Everyone else can only grin and bear it if a monster starts beating on them.
  • Daddy's Girl: Extremely adored by her father, to the point where he falls ill and eventually dies of despair after she doesn't wake up from her sleep.
  • Damsel in Distress: She gets locked up by the bad guys for a short while, but Óengus comes to her rescue.
  • Does Not Like Shoes: Her dying in bed justifies her not having any shoes, but she never shows any inclination to getting a pair for herself even when she's not flying.
  • Do Not Call Me Sir: Maybe it's the crown, that she always points out as fake, but everybody that meets Aurora calls her "Princess". She insists in being called Aurora. Óengus is the only one that she allows to call her Princess because as daughter of the Queen Of Light, Aurora is his Princess and no matter what she says, he'll follow his code of honor.
  • Dramatic Wind: Her hair is always flowing as if there is a breeze, even in places without wind. The only time it hangs down even a little is if she stands in the bottom of a waterfall.
  • Despair Event Horizon: She gets hit with a double whammy of finding out her dad is dying and the betrayal by her stepsister Norah. She goes into such a funk that even her flute-playing cannot ease her grief this time and she's just waiting until a torturer comes to collect her from the cage. Luckily Oengus arrives first...]]
  • Flight: She gains the ability to fly after collecting the stars.
  • The Hero
  • The Heart: She's this and the Hope Bringer. Whenever she plays her flute, whichever team mate who was going through a crisis will feel better and have a renewed sense of hope.
  • High Class Gloves: Seen in both her dress at the beginning of the game and in her incarnation as the Queen of Light in the final battle. See the images at right.
  • The High Queen: Becomes one in the ending
  • Infinity +1 Element: She's the sole user of the Light element which no creature has an elemental resistance to and it hammers any creatures that are elementally dark, including a couple of bosses. If you aren't able to bring Fin into play or he's whiffing a battle, then Aurora ends up as a very capable secondary offensive mage on the strength of this element.
  • Jack-of-All-Stats
  • Light 'em Up/Holy Hand Grenade: Being the titular Child of Light and the Queen of Light's daughter, she learns light-elemental spells naturally.
  • Light Is Good
  • Little Miss Badass: She kicks tons of monster ass as a cute little girl.
  • The Load/Magikarp Power: Justified initially, after all she's a little girl. At first, any single hit will do a lot of damage to her (and she has one of the worst health totals in the game!), her early attack is one of the weakest, she's neither fast nor agile and she needs more experience to earn a level compared to her companions. So it's a good thing she gets a companion pretty quickly after the first boss. After a couple of levels, she becomes much better and one of the top tier characters who can more than hold her own against even strong opponents.
  • Magic Knight: Balanced at both melee combat and spellcasting.
  • Meaningful Name: 'Aurora' is the Latin word for 'dawn'; Aurora is literally the end of the eternal darkness Umbra has cast over Lemuria. Bonus points for going first for the night luminaries (the stars and the moon) and ending with the sun.
  • Mystical White Hair: She can have hair like this if you have the DLC.
  • Nice Girl: She's generally a very nice person, unless you're Umbra or her minions.
  • Narrator All Along: She's the one reading the story.
  • Overnight Age-Up: After obtaining the moon, she grows from a little girl into a young lady.
  • One-Hit Kill: Her Light Ray series of spells has a 10% chance of outright destroying a dark creature.
    • Light Ray will kill anything that's not a boss. Note that the game uses dark creature as a general term for monster, it doesn't have to mean a creature of elemental darkness.
  • Out-of-Character Moment: The player can invoke one if you choose not to help Finn or Óengus free their peoples or help Robert open the vault. The normally altruistic, fundamentally Nice Girl Aurora will justify your decision with what amounts to "well, I can't help everyone, I guess," despite going out of her way to help everyone else she comes across.
    • That said, she can turn back and change her mind about helping or not.
  • Plot-Relevant Age-Up: Gets one when she defeats Crepesculum and absorbs the moon, going from 8 or 9 to at least late teens.
  • Pretty Princess Powerhouse: She's the daughter of an Austrian Duke and the Queen of Light. Aurora herself ranks up to queen status by the end. Before long, she'll be slaying monsters every bit as well as any JRPG hero. She doesn't like being called "Princess" though and insists on "Aurora".
  • Rapunzel Hair: In terms of little girl standards, her hair is almost as long as she is tall. Subverted as an adult- her hair length is about the same, but she's taller.
  • Semi-Divine: She's a descendant of Erin, who's pretty much a goddess.
  • Sheltered Aristocrat: The Duke got extra careful on his daughter's safety after the death of the Duchess. Thanks to her sheltered upbringing, Aurora never saw the possibility of leaving the walls of her castle and was desperate to return home once she arrived on Lemuria. Her mother once gave her a lecture about leaving the safety of the palace and growing up facing the world outside.
  • Status Buff: Elevate Damage, which increases damage output for a few turns.
  • There's No Place Like Home: She just agrees to travel and fight all the way needed to find the mirror that would take her back home. After swearing to defend Lemuria, her father's death and the flood, she made Lemuria her new home and brought her people to live there.
  • What the Hell, Hero?: After opening her cage, Oengus calls her out as a coward and a disappointment to her mother when she starts faltering and excusing herself off as no more than a little girl who cannot possibly take on the Queen of Darkness. After that wake-up call, Aurora gets her second wind and gets back in the thick of it.
  • Winged Humanoid: She gains fairy wings after obtaining the stars, which allows her to fly.
  • Woman in White: Becomes one after she is resurrected by the Sun, Moon and Stars.
  • Youthful Freckles


A friendly firefly whom Aurora meets. He decides to follow and help her in her journey.


One of two jesters, sister to Tristis. She wishes to join up her brother with the circus band and tags along with Aurora.

  • Fragile Speedster: Subverted. While she's the party's fastest character, she's got the second-highest HP total in the game, has a passive skill that auto-heals her when she gets low on health, and has tremendous defense.
  • Genki Girl: She's quite energetic.
  • The Knights Who Say "Squee!": She's excited about Oengus joining the party, as her father told her stories about his clan. In her youth, she idolized the Kategida, a race of warriors who protected Lemuria.
  • The Medic: Her spells involve healing, revival, and negative status prevention.
    • Combat Medic: That said, she's also good at interrupting foes via her Tumble attack. She also has one of the highest speed ratings in the game, sometimes allowing her to get two or three attacks to someone else's one and upgrades to her attack talent appear early in her skill tree.
  • Noodle People: She's very lanky.
  • Non-Ironic Clown
  • Optional Party Member: Players may not know this but she's one. It's the fact that there are suddenly more enemies in skirmishes that force people to look for her.
  • Perpetual Smiler: She's almost always smiling.
  • Pink Girl, Blue Boy
  • Phrase Catcher: "Don't you mean [word that rhymes with whatever Rubella has stated, but what she hasn't rhymed herself]?"
  • Support Party Member: She learns the active skills Revive, Ailment Protection, Heal, and Tumble, her normal attack.
  • Subverted Rhyme Every Occasion: She doesn't know how to rhyme properly, often having other characters correct her.
  • Team Normal: She's just a humble jester.
  • Unfortunate Names: Her name is the feminine form of "reddish" in Latin (rubellus), but it's also the virus that causes German Measles. May also be an Ironic Name considering that she's the party's healer.


A young(?) dwarf from the village of Capilli whom requests Aurora to help his cursed village.


One of Aurora's step-sisters. Norah adores her younger step-sister and tries to protect her from the evils lurking Lemuria.

  • Bad Powers, Good People: She has abilities based off Charming and Petrification, yet she is an ally.
  • But Thou Must!: She will definitely join Aurora's side regardless of what happens.
  • Cool Big Sis: To Aurora.
  • Crutch Character: Levels up very quickly compared to the other characters, and sports some very useful skills. She also leaves after her Face–Heel Turn.
  • Declaration of Protection: She tells Aurora that as her big sister, it's her job to protect her.
  • Dissonant Serenity: For someone Trapped in Another World, Norah seems quite calm when you found her, contrasting Aurora who broke out crying when she first arrived in Lemuria.
  • Does Not Like Shoes: Aurora has the excuse of dying in bed, but Norah is in Lemuria without any shoes either. Not that it bothers any of them.
  • Dramatic Wind: Same deal as Aurora.
  • Eek, a Mouse!!: She seems to hates rats and is disgusted at Robert and Bomus people in general.
  • Foreshadowing:
    • A meta example. Notice how she's the only one of the True Companions who isn't on the collector's edition poster?
    • Before getting into the mirror, Norah lectures Aurora about how people aren't always what they seem and that not everybody is as goodhearted as her. This is minutes before her treason.
  • Inexplicably Awesome: Played with. When asked about how she developed her powers, she mentions that the Woman in White gave her magical rings, explaining how she can wield magic on this side of the mirror.
  • Interface Spoiler: Like the rest of the party, the strongest of Norah's skills cannot be learned until Aurora gains the power of the moon at the end of Chapter 8. Because this happens after her betrayal, this can give the impression that Norah may have a change of heart later on and rejoin the party. Ultimately subverted. Norah does not rejoin the party, and can only learn those skills on New Game+.
  • Magic Knight: Just like Aurora, she fights with both magic and a blade.
  • The Mole: She was on her mother's side all the time, tricking Aurora into getting in the wrong magic mirror to lead her to the Forgotten Tower.
  • Nice Girl: She's friendly, warm and charming to pretty much everyone save Robert and his people.
  • Nice to the Waiter: For some reason, she seems to utterly hate Bomus Populi and its people, especially Robert. This is probably because she hates rats.
  • The Reveal: She was working for Umbra, her mother, all along and was only deceiving Aurora all this time.
  • So Long, and Thanks for All the Gear: She'll permanently leave the party after her betrayal and take any oculi on her person with her, not to mention any stat increases you'd buffed her with.
    • Given that her skills are very helpful and she will most likely be low level (compared to the rest of the party) by the time she joins, it is very likely one would equip her with a diamond, which boosts EXP, and takes time to make by fusing tons of other oculi. Rage ensues.
    • Slightly forewarned by the Capili who tells you to give Oculi to those you trust, shortly after obtaining Norah.
  • Sequence Breaking: True, she joins your side no matter what you do, but you can actually recruit her first before you recruit Finn.
  • Squishy Wizard: Particularly in the New Game+ because she's at comparatively low levels due to leaving the party.
  • Support Party Member: Her physical attack is very weak, but her skills are where her strength lies.
  • Warrior Princess: Comes with the territory when she's older than Aurora.
  • Woman in White


A business man archer from Bomus Populi who takes an interest in Aurora's journey just to increase his earnings.



One of two jesters, brother to Rubella. Tristis is perpetually sad and depressed, even if he knows what became of the circus he was traveling with.

  • The Eeyore: He's perpetually sad and depressed.
  • Meaningful Name: His name sounds closely to the Spanish and Italian word "triste", which means sad.
  • Optional Party Member: Unlike how many people were forced to take Rubella in to fend off the larger number of enemies at the beginning, some obliviously ignore this guy and never find him.
  • Out-of-Character Moment: Lampshaded by Aurora, who wishes she could be able to record Tristis's happiest moment, Aurora's return to rescue the party from the dungeon, as he said the happiness won't last long.
  • Perpetual Frowner
  • Pink Girl, Blue Boy: With his sister, Rubella.
  • Sad Clown
  • Status Buff: Ultimate Armor provides extra defense against physical and magical damage, Unstoppable prevents allies from getting interrupted, and Haste increases the speed of a party member.
  • Stone Wall: Boasts very high defense and magical defense, but is lacking in attack.
  • Support Party Member
  • Survivor's Guilt: Either the demise of the circus is making him sad, or he's just sad anyway.
  • When He Smiles: The opportunities when Tristis smiles are rare, but very valuable.


A proud Kategida warrior who had no choice but to side with Umbra, secretly scheming against her plot to conquer Lemuria and free his people, including his young brother.


One of the last survivors of the Piscean village. She is a fish girl who joins Aurora to seek revenge on Umbra for killing her parents.


A DLC character formerly only for the PC version, no for console too.


Other Good Guys

    The Duke 

The father of Aurora. After her slumber takes her to Lemuria, he becomes bedridden with grief.

  • Death by Despair: He falls ill and eventually dies after the grief brought on by his daughter's "death".
  • Good Parents: Adores his daughter, and his daughter adores him.
  • You Did the Right Thing: In the end, Aurora tells him that she can't be with him if it means that the Lemurians will suffer.
    My... Aurora... Good...

    Lady of the Forest, the Queen of Light 

An old woman who helps Aurora traverse Lemuria. In reality, she is Aurora's mother.


An old Capilli and Finn's grandfather.


A living humanoid cliff that transports Bomus Populli anywhere around Lemuria.


A female Bolmus Populi whom Robert is in love with.

  • Babies Ever After: In a tie-in book that occurs a few years after the game's events, she and Robert have married and have a son named Reginald.

    Kategida Captain, Cuchulain 

Óengus' rather Big Little Brother whom he trained how to fight since he was young. He is the leader of the Kategida clan imprisoned in the Forgotten Tower.


The son of Robert and Margaret born after the events of the game, he's a very adventurous Bolmus Populi. Unfortunately, most Bolmus Populi are too focused on business and marketing, so he decides to do a little venture...


    Queen Umbra 

Aurora's Wicked Stepmother. She tries to conquer Lemuria all at once and causes many curses to both lands.


One of Aurora's stepsisters, loyal to her mother Umbra and sister Nox.


One of Aurora's stepsisters, who deceived her since the very beginning as Norah. Loyal to her mother Umbra and sister Crepusculum.

Historical Characters

     The Ancient Explorers
Well, here stands the explorers four...

Cynbel the Wise, Erin the Conqueror, Mathildis and Rambert.The historical founders of Lemuria, said to have built many of the ruins you travel through. Aurora can occasionally find statues of them, but they are all long gone by the time the game starts.

  • Famous Ancestor: Aurora and her mother are descended from Erin the Conqueror. Umbra and her children are descended from Cynbel the Wise.
  • Location Theme Naming: Inverted. Locations throughout Lemuria are named after them; the Mathildis Forest, the Plains of Rambert, the Cliffs of Erin and the Cynbel Sea.
  • Precursors: They built many of the buildings Aurora travels through. They're all long gone, and Aurora declares their civilization a failure.


Example of: