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The Character Page for Twitch Plays Pokémon FireRed. For a directory of all character pages, as well as characters shared between runs, see here.

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Major Humans

    A "Alice" 

A (Alice, Alice Leaf-Smith, A-chan/A from Emerald)
A(lice), our Protagonist. Art source.

A young girl from Pallet Town, whose journey to glory will be hindered by a lazy starter and a world filled with birds that punch, spiders that scream, raccoons that burn, and much more.




"Yeah! Am I great or what?"
Grandson of the esteemed Professor Oak. As A's rival and childhood friend, he takes it upon himself to become stronger than her and beat her to the title of Champion.
  • The Ace: For his age, Green is ridiculously talented.
  • Adaptational Badass: Is proving to a more competent trainer when compared to his Pokémon Red counterpart. A lost the starter-vs-starter fight against him and, while ultimately succeeding, has since lost against him many times.
  • Badass Normal: His team as Champion, aside from Kingdra.
  • Catchphrase: Usually some variant of "Smell ya later".
  • Driven to Suicide: At least contemplates it, though some writers vary on whether he was successful or not. Wiki agrees that it took, though.
  • I Let You Win: Claims he took it easy on Alice after his defeat at Pokémon Tower. Knowing how strong he is, he's probably not bluffing.
  • Inferiority Superiority Complex: May or may not have this towards Alice Depending on the Writer.
  • Elemental Powers
    • Making a Splash: Chose Horsea with Ice Beam as his starter, which ultimately evolved into the notoriously-tough Kingdra, making Green devastatingly powerful. The typing of the rest of his team varies from match to match.
      • Playing with Fire: In the Lavender town battle, having among others a Torchic.
      • Making a Splash: In his Silph Co. battle, he used a Water-type team with Crawdaunt, Goldeen, Kabutops, and Poliwrath.
      • Extra-ore-dinary: His team for the Route 22 battle features no less than four Steel-type Pokémon: Lairon, Steelix, Beldum, and Aggron. Coupled with the party's surfeit of Normal moves, this makes most of his team a Stone Wall against almost everyone but Shellock.
      • Non-Elemental: In his Champion battle, he has Normal-types Kecleon, Porygon2, Persian, Exploud, and Kangaskhan.
  • Freudian Excuse: If his in-game story is anything to go by, his rivalry with A is fueled by a well-hidden need for either companionship or familial approval.
  • Humiliation Conga: Over the course of the game, his Torchic goes missing, and it becomes increasingly clear that his grandfather pays more attention to Alice than towards himself, which might be the reason they stopped being friends earlier. After getting defeated at the Indigo League, Oak claims Green's loss was due to being a horrible trainer (despite many, many arguments why he's not), all the while commending Alice. By the run's end, Alice has taken everything that meant dearly to him (the title, the Torchic, and his grandfather's respect). Considering that he's standing near a bridge after this defeat, it's implied that he contemplates suicide not long after.
  • Legacy Character: May be one to Blue, considering that there's a Kanto champion in Johto-2 that more or less acts the same as Green. Some interpret that he changed his name some time after his loss to Alice.
  • Locked Out of the Loop: In lore, Green is usually not aware of the "voices" subplot. His only concerns are becoming champion and beating A.
  • Parental Abandonment: Lives with his grandfather. It's unknown where his parents disappeared to.
    • Parental Neglect: It's unclear how much affection his own grandfather actually gives to him, considering how much time he focuses on assisting Alice.
  • Recurring Element: Inherits the "WE NEED TO [X] [Y]" role thanks to his being stronger than TTP Red's Blue.note 
  • Renaissance Man: Other than any other trainer (besides A) in Kanto, he hasn't just mastered one type of Pokémon, but uses a new one every time he fights A. As Champion, he settles on the Boring, but Practical Normal-type.
  • The Rival
  • Smug Super: Unlike Blue, his rather large ego has power to match.
  • Sore Loser: Bitterly pushes A out of his way after being defeated, storming off into Victory Road.
  • Spiritual Successor: To Twitch Plays Pokémon Red's Blue. He can also be interpreted as one for Red's Giovanni given that he fights his last battle using Normal-type mons.
  • Stealth Mentor: Can be interpreted as a Jerkass variation of this, as some of his quotes seem to show:
    (After getting defeated on Route 22):I heard the Pokémon League is crawling with tough Trainers. I have to figure out how to get past them. You should quit dawdling and get a move on!
    At Silph Co.: I saw you in Saffron, so I decided to see if you got better!
    At the Indigo Plateau: My rival should be strong to keep me sharp.
  • Took a(n Even Higher) Level in Badass: Ends up becoming Kanto's Champion.
  • The Unfavorite: States at one point that his grandfather favors Alice more.
  • Villainous Breakdown: He did not take losing to A well after becoming Champion.
  • What Happened to the Torchic? Green's Torchic, which may or may not be Zexy, goes missing from the party before Pokémon Tower.
    • Applies to Green himself as well; after the game ended, lore never expanded on what exactly happened to him after the bridge scene.
  • We Used to Be Friends


Giovanni (Geese, Giovanni Howard)
Fighting-type Giovanni. Art source.

The boss of Team Rocket and Leader of the Viridian Gym. Unlike his Red counterpart, Giovanni was randomized to use Fighting-type Pokemon instead of Ground-types. In the final battle, he used a Mankey, a Machop, a Combusken, a Heracross, and a Hitmonchan. Lore says he gives players the Pummel Badge.

For Giovanni from Twitch Plays Pokémon Red, go here.

    The Gym Leaders 
Due to the settings of the Randomizer, even the Gym Leaders have found themselves out of their element. What will their Gyms become? Only time will tell.

  • Blatant Lies: As much as they like to brag about the type of 'mons they use, they are never what the leaders say they are.
  • Fan Nickname: Invoked. The community is giving the Gym Leaders new names based on their new types (Buzz for bugs, Noxie's got poison, Lt. Quake represents ground, Yuki is the Leader of ice, Sabrina is a normal gal, Koga takes to the skies, Blaine rocks).
  • Took a Level in Badass: In-universe, so far they each either took the upper hand or leveled the playing field ("Brock" went with the quick Bug-types because Rocks are notorious for being slow; "Misty" went with Poison to have an advantage over grass; "Lt. Surge" took equal ground with a type his team was once weak against; Erika has Ice-types to defeat the former threat of Flying-types; Sabrina has Normal-types to No-Sell the former threat of Ghosts; Koga uses Flying-types to No-Sell his old weakness of Ground attacks; Blaine went from the Special Attacker Fire-types to the highly defensive Rock-types).

Brock ("Buzz")
Bug-type Brock. Art source.

Brock has been reassigned to a Bug-type Gym. The randomizer gives him a Venonat and a Ledian. Lore says he gives players the Cocoon Badge.

Misty ("Noxie")
Poison-type Misty. Art source.

Misty has been reassigned to a Poison-type Gym. Here, she uses a Nidorina and a Nidoqueen. Lore says she gives players the Chemical Badge.

Lt. Surge ("Lt. Quake")
Ground-type Lt. Surge. Art source.

Lt. Surge has been reassigned to a Ground-type Gym. In the randomizer, he uses a Vibrava, Cubone, and Whiscash. Lore says he gives players the Shale Badge.

  • Dishing Out Dirt: Uses Ground types.
  • Irony: Ground and Electric are about as close to opposites as Pokemon manages.
  • Wake-Up Call Boss: The first time A has lost to a Gym Leader. It took her four attempts to beat him.

Erika ("Yuki")
Ice-type Erika. Art source.

Erika has been reassigned to an Ice-type Gym. Her Pokemon are Cloyster, Jynx, and another Cloyster. Lore says she gives players the Snowflake Badge.

  • An Ice Person: Uses Ice types.
  • Does This Remind You of Anything?: Erika is no stranger to being teased as a lesbian, given her exclusively-female gym and rainbow-themed badge in the games proper. In this randomized game, however, she has two Cloyster, a species that is often seen as resembling a vagina, and the third, Jynx, is of an exclusively-female species that resembles a woman. The Frozen (2013) jokes aren't helping, either.
  • Slippy-Slidey Ice World: What her gym has been reinterpreted as.
  • Took a Level in Badass: Her Grass-type Gym was seen as one of the easiest in the game to beat. Now, she's a major threat.

Koga ("Kaze")
Flying-type Koga. Art source.

Koga is now a Flying-type Gym Leader. His Pokemon include Farfetch'd, Skiploom, Noctowl, and a Huge Power Ninjask. Lore says he gives players the Wind Badge.

  • Blow You Away: His Pokmeon's type.
  • Evil Laugh: His ever-present "Fwahahaha!" makes a return, with a vengeance.
  • Interface Screw: During a battle, the TPP interface disappeared. All the information to the right of and underneath the screen - party information, timers, commands, users - are gone. The Mob was left to stare at a blue rectangle and blames Koga for using his ninjutsu to remove the interface.
  • The Maze: His gym is still a maze of nearly invisible barriers. Presumably everyone in the gym can just fly over them if they need to.
  • Ninja: He owns an extremely effective Ninjask.
  • No-Sell: To Ground moves. Due to the Mob's difficulty in coordinating, Flameslash was often taken out because she kept trying to Bone Club them.
  • Scarf of Asskicking: Even with being assigned a new type, Koga still retains his scarf. It's still appropriate for his new appearance.
  • Shout-Out: One of the potential designs for Koga's badge has it resemble the Scouting Legion's emblem.
  • Signature 'Mon: Ninjask seems to be it, with Aeroblast in its moveset and the ability Huge Power, which makes it a formidable opponent. It's also faster than A's Pokemon, who were usually swept.

Sabrina ("Norma")
Normal-type Sabrina. Art source.

Sabrina has been reassigned to a Normal-type Gym. Her Pokemon are Delcatty, Kangaskhan, Raticate, and Tauros. Lore says she gives players the Harmony Badge, among other possible names and designs.

Blaine ("Dwayne")
Rock-type Blaine. Art source.

Blaine has been reassigned to a Rock-type Gym. His Pokemon are Aron, Lairon, Golem, and Shuckle. Lore says he gives players the Fossil Badge.

  • Adventurer Archaeologist: Artwork shows Blaine looking very Indiana Jones, and even as a scientist he was no boring bookworm.
  • Extra-ore-dinary: Leads with an Aron and Lairon, whose Steel typing makes them even better Stone Walls.
  • Signature 'Mon: His Golem with Wish certainly qualifies. Capable of taking insane punishment, and then healing it with one Wish. Still was no match for Shellock, though.
  • Stock Femur Bone: He's portrayed using a large femur as a cane.
  • Stone Wall: As befits his gym's typing, his Pokemon are all extremely bulky and feature powerful defensive moves like Iron Defense and Wish. Moreover, they all resist the Normal typing, which is extraordinarily common among the team, particularly walling Slaking, who carries only Normal moves.


See Giovanni's section above.

     The Elite Four and Champion 

Tropes applied to all:

Lorelei (Persephone)
Ghost-type Lorelai. Art source.

The first of the Indigo Elite Four. Lorelei has been reassigned to the feared Ghost types. She has two Dusclops, a Banette, and two Gengar - one of which is her signature in place of Lapras.

  • Call-Forward: Her sprite shows her wearing a dress styled after Mismagius, an evolution of Misdreavus that was introduced in Generation IV.
  • Guardian Entity / Threshold Guardian: For the rest of the Elite Four. Her type and moveset seem designed to punish TPP's playstyle, while the others can be fairly easily plowed through when the team is still close to full strength.
  • Mana Burn: All of her Pokemon have Grudge, which makes the next move to KO them drop to 0 PP. Some also carry Spite, lowering the PP of the target's last move used by 2~6 PP. Considering that half of the team's moves are Normal-type, the other half that can actually damage Lorelei are at risk of being prematurely depleted, crippling teammates for the rest of the run.
  • Meaningful Name: One of her alternate names is Persephone, the Grecian Queen of the Underworld.
  • No-Sell: To Normal-type moves, making her potentially the toughest of the Elite Four.
  • Recurring Element: "We need to rub Lorelei's belly!"
    • As an Ice trainer, she could easily exploit Red's team's weakness to the type. As a Ghost trainer, she is once again the most formidable member of the Elite Four and usually the one to dish out the most pain to the team.
  • Spiritual Successor: To Agatha, Morty, and Phoebe.
  • Taking You with Me: At least one of her Gengar has Destiny Bond, more directly destroying the team's longevity than the Mana Burn above.
  • Took a Level in Badass: Even her feared team in Red does not play on as many of the Mob's weaknesses as Ghosts do, especially with the newer, more vindictive Ghost status moves.

Normal-type Bruno. Art source.

The second of the Indigo Elite Four. Bruno has been reassigned to Normal types. He has two Pidgeotto, a Zangoose, a Raticate, and his final is a Snorlax in place of Machamp.

  • Birds of a Feather: Sometimes, he's depicted as having this with Norma (Sabrina) due to their similar typing.
  • Blow You Away: Has two Flying-types, and his Zangoose uses Aeroblast to boot.
  • Brilliant, but Lazy: Sometimes portrayed as this.
  • Heal Thyself: Softboiled, rather than the traditional Rest.
  • No-Sell: To Ghost-type moves.
  • Stone Wall: His Snorlax has considerable defenses and knows Softboiled, which restores 50% of the user's HP and has 10 PP.

Agatha (Tsubaki)
Water-type Agatha. Art source.

The third of the Indigo Elite Four. Agatha has been reassigned to Water types. She has Gorebyss, Seadra, Croconaw, Mantine, and her final is a Milotic in place of Gengar.

Lance (Anven)
Poison-type Lance. Art source.

The last of the Indigo Elite Four. Lance has been reassigned to Poison-types. He has a Muk, Weepinbell, a Gloom, and two Crobats, one of which takes the place of his Dragonite.


See Green's section above.


A's Team

     The Team in General 

(Super-Duper Science Team, League of Extraordinary Pokemon, The Commeownist Party)

  • Badass Crew: The most balanced team in TPP history without any significantly over- or underleveled Pokemon. As a result of balancing the team early on, and then grinding while searching for the Legendary "Birds" they made it to the final Elite Four member, one shy of the Champion, on their second run and to the Champion on run 6, and won it on run 8. The briefest Elite Four run in TPP, especially compared to the 100+ runs of TPP Emerald.
  • Chummy Commies: Several of the members, Meow Zedong (Skitty), Karl Marc (Mew), and Stalinking (Slaking) are communists, but benevolent ones. The Commeownist Party seeks for every mon to be of equal class, even in this randomized world.
  • The Power of Friendship: With no standout Crutch Character and no definitive Leader, everyone has to contribute to win.
  • Ragtag Bunch of Misfits: Appropriate for a randomized run there's no cohesive theme. There's a bug, a flaming "Magikarp", a detective, an adopted "Eevee," a caveman, and a growing communist regime. The trainer is also a field scientist classifying the randomized world.
  • The Team
    • The Chosen One / The Champion / The Big Guy: DJ Stalinking, chosen as the successor to the Chairman for his superior strength, and unprecedented ability to fly. He led the team to victory against the Elite 4, sweeping several members on different runs and finally sweeping Green.
    • The Land, Sea, Sky trio
      • The Woobie / The Hero: Sandsplash, born into slavery as a "Magikarp" but awakened fire powers to aid the team. Land.
      • Number Two: Hyperbug, humbly never made a name for himself, but always there to support whoever was in charge at the time. Sky. Afterwards, for his longtime service he's been recognized as Alice's Signature Mon of the run.
      • The Smart Guy: Shellock, the detective and the only special fighter where the others are physical. Sea.
    • The Heart: Altaria, weak, but always hopeful. Later blessed by Amber to become a full fledged fighter.
    • Sixth Ranger: Marc, a Mew who was traded for late game.
    • Big Good: Chairman Meow Zedong, who led the team in the early days before getting stuck in the PC. Has since sent aid from afar.
    • The Caveman: Swagsire, the first Big Guy. He just loved being around.
  • True Companions: Even deposited characters remained relevant to current lore for days after, instead of just having Shout Outs to the forgotten or lost.
    • However, not everyone qualifies. A's starter, a Machop with the unfortunate ability of Truant, was rapidly boxed, never got any place in the lore, and has never seen any significant effort to bring him back.
  • Who Ya Gonna Call: When things get random?

     AATUUUUNN "Tuna Hyperbug" 

AATUUUUNN the Masquerain (Hyperbug, Maverick, Tuna)

Originally a Surskit caught on Route 1, he is the first Pokémon caught during the game.

Ability: Insomnia - Prevents sleep. (Formerly Volt Absorb)

  • Always Accurate Attack: Aerial Ace.
  • Big Creepy-Crawlies: Not that big, per se, but in terms of real bugs it's actually pretty huge.
  • Blow You Away: Its secondary type. It doesn't hurt that it knows Fly and Aerial Ace.
  • Crutch Character: Not to the extent of the Chairman, but A does rely on him a lot.
  • Extra-ore-dinary: He learned Iron Tail via TM... somehow.
  • Global Airship: Successor to Brian, being only the second mon to have the pleasure or curse of learning Fly.
  • Heart Is an Awesome Power: Leech Life killed Erika's Jynx in one hit.
  • The Lancer: The is the eternally loyal Number Two. No matter who the leader is - whether there is one or not - expect Hyperbug to be the one standing by their side, ready to back them up.
  • Life Drain: He learned Leech Life at level 7.
  • Making a Splash: Had Hydro Pump and Water Pulse.
  • No-Sell: Before he evolved, he was immune to Electric moves with his ability, effectively allowing Surskit to destroy one of its many in-game weaknesses. This meant Surskit's only problems were Flying and Rock.
  • Not Allowed to Grow Up: Intentionally so, for once; while Masquerain isn't terribly popular to begin with, Surskit's Volt Absorb - which covers one of its important weaknesses - was almost certain not to be carried over on evolution, due to randomization ignoring evolutionary links between Pokemon (not that Surskit's Ability is normally carried over anyway). This didn't do him any favors stat-wise, though, and his relatively-high level wasn't translating to high power. He was finally allowed to evolve on Day 5.
    • Sadly, this meant missing out on learning Aeroblast as a Masquerain - not that there was any way to know in advance.
  • Number Two: First to Hijinx, then to Chairman Meow, then to Sandsplash, then to Blastoise and Slaking. The eternal understudy.
  • Power Copying: Learned Mirror Move in the place of Water Pulse.
  • The Power of Hate: It knew Frustration, but it did almost no damage and was eventually replaced with Fly.
  • Shout-Out: Expect some Kill la Kill references whenever he takes the field, because his "eyes" resemble those found on Senketsu-Kisaragi.
  • The Sleepless: As a Masquerain, he seems to have developed insomnia.
  • Wave-Motion Gun: Like all the other Surskit on Route 1, he starts with just Hyper Beam. He also later gained, and lost, the moves Hydro Pump and Megahorn.

     Sandslash "Flamesplash" 

Sandslash (Flameslash, Sandsplash, Flamesplash, Kuribu, Bonerlord, Safeslash)
A "Magikarp" (actually a Sandslash) that A paid the outrageous price of 500 Pokedollars for.
Ability: Flame Body - If an opponent uses an attack that makes contact, there is a 30% chance they will be burned.

  • Anything That Moves: Perhaps - she seems to enjoy... boning her opponents, whether male, female, or indeterminate.
  • Bad with the Bone: Along with Flamethrower, Bone Club was essentially her Signature Move by Rock Tunnel, until it was forgotten en route to Cinnabar.
  • Born into Slavery: Some lore states she was this before A bought her.
  • Blatant Lies: The Magikarp salesman claimed that she was a Magikarp.
  • Cast from Hit Points: Take Down.
  • Crutch Character: A milder variant. She spent a few days as the strongest 'mon on the team, but as the others eventually caught up and she accidentally forgot her best moves, the gap between her and the others drastically shrank. She never became useless, though, and she was later taught Metal Claw to give her an edge again.
  • Dishing Out Dirt: She regularly used Bone Club until it was forgotten, and she almost learned Dig as well.
  • Extra-ore-dinary: Learned Metal Claw in order to improve her less-than-stellar moveset.
  • Playing with Fire: Had Flamethrower as an attack before it was replaced, and she retains Flame Body as an ability, leading to the nickname Flameslash.
  • Let's Get Dangerous!: Proved herself capable by the Rock Tunnel. See Took a Level in Badass below.
  • Shout-Out: Flameslash may be a reference to Magic: The Gathering.
  • Slave Liberation: After A buys her from a slave owner, she earns her freedom by leading her people through the underground.
  • Super Strength: Much like Stalinking, she knows Strength.
  • Took a Level in Badass: Prior to Rock Tunnel, she was pretty weak and overlooked. Grinding in Rock Tunnel quickly established her as a competent carrier of the team.
    • Nerf: The loss of Flamethrower hindered her utility, and losing Bone Club robbed her of her only STAB move.
  • The Woobie: Invoked. Some lore depicts her as this, due to her being sold to the team rather than captured.

     TTABCIJIJD "Shellock Holmes" 

TTABCIJIJD the Blastoise (Shellock Holmes, Squirtlock Holmes, Auto, Antique, Toque, Ataque, Warlock Holmes.)

A wild Squirtle captured east of Vermilion. Later evolved into a Wartortle through Democracy, and evolved into Blastoise in the same way.

Ability: Vital Spirit - The Pokemon cannot sleep. (Formerly Guts (Wartortle), Shield Dust (Squirtle))

  • Artifact Title: He received his nickname because of his move Odor Sleuth. He no longer has it, but he's still called Shellock.
  • BFG: In addition to having the traditional cannons associated with Blastoise, he also knows the move Octazooka, normally a signature move of Octillery. This leads to him being occasionally depicted wielding a bazooka in fanart.
  • Bubble Gun: Replaced Water Pulse with the much weaker Bubble. Not many people were happy about that one.
  • Contrasting Sequel Main Character: Hey, it's a Water-type starter like LazorGator! Except he wasn't around for the first two Gyms, he spent most of his first few days unconscious and never truly became overleveled afterwards, and his initial inability to evolve came from an aversion to attacking rather than external sabotage.
  • Expy: To Sherlock Holmes, from his tendency for sleuthing.
  • Did You Just Punch Out Cthulhu?: Became the second Water-type in TPP history to have killed a God, taking out the Latios standing in for Moltres.
  • Kid Detective: Initially.
  • Making a Splash: With Water Gun, Water Pulse, Surf, and Octazooka all having been in his moveset.
  • The Nose Knows: Frequently used Odor Sleuth to identify his opponents, perhaps so that he can always be certain of who that Pokemon is. Becomes Fridge Brilliance when you realize that in TPPFR's randomized world, where nothing is as it seems, identification would actually be helpful.
  • Not Allowed to Grow Up: First had problems due to spending time sleuthing rather than attacking and therefore fainting before he could earn EXP, then had the more familiar B-presses once he did start getting levels. He managed to evolve into Wartortle at Level 22 via Democracy while he was being trained in Pokemon Tower, and became Blastoise at 45 near Cinnabar.
  • Signature Move: Odor Sleuth, which unfortunately does pretty much nothing. Replaced with Surf.
  • The Sleepless: As a Blastoise, he's got too much detective work to sleep.
  • Status Effects: Water Pulse can inflict confusion, and Octazooka can reduce accuracy.
  • Recurring Element: He is TPP's only other Starter Pokemon (from the official games) to evolve to his final stage, and he also just happens to be a Water-type.
  • Tagalong Kid: Was quite underleveled for his first few days on the team and contributed next to nothing in battle. After some moveset adjustment and a dedicated training session, including a Democracy-supported evolution, he began to grow out of it.
  • Took a Level in Badass: Became one of the stronger Pokemon in the team after evolving into a Wartortle during A's foray in Pokemon Tower. He took another level when he reached his final form.
  • Hunter of His Own Kind: As of Twitch Plays Pokemon Mystery Dungeon, Shellock is the leader of Team Aqua.
  • Recurring Character: With being in both Twitch Plays Mystery Dungeon and a brief part during the wait for Twitch Plays Pokemon Platinum (by appearing at a simulated edition of Pokemon Stadium) he is one of the most re-occuring characters in Twitch Plays Pokemon.

     Altaria "Altareon" 

Altaria (Altareon, Fluffeon, Archangel Altaria, Swablee (formerly))

A female "Eevee" (actually a Swablu) obtained from a Pokéball at the top of the Celadon Mansion. Evolved into Altaria under democracy at Cinnabar Island.

Ability: Trace - Upon entering battle, copies an opponent's Ability. (Formerly Overgrow)

     CCCDJCCCC5 "DJ"  

CCCDJCCCC5 the Slaking ("DJ" "Stalinking")

A Slakoth caught just outside Celadon and added to th team thanks to Democracy Abuse. Evolved into Vigoroth during a Level Grinding session at Pokémon Tower. Then evolved into Slaking during Blaine's gym. Either a DJ or a communist despot, or perhaps a DJ whose onstage persona is that of a communist despot?

Ability: Minus - Sp.Atk increases by 50% if in battle with a Pokemon that has the Plus ability. (Formerly Insomnia (Vigoroth), Magma Armor (Slakoth))

  • Attack! Attack! Attack!: What do you expect the guy to do when he not only has the highest attack in all off TPP but also has three potentially high damaging STAB moves.
  • The Big Guy: The most physically powerful, bulky member of the party.
  • Chummy Commies: Like his predecessor Chairman Meow. Also MUCH nicer than the real Joseph Stalin.
  • The Cynic: Some believe him to be this, due to his ability being Minus.
  • Elemental Powers: Tri Attack, a mashup of Fire, Ice and Electricity (which results in a Normal attack, somehow).
  • Flight: Learned the move Fly, somehow.
  • Flying Brick: A powerful physical fighter who is somehow able to fly without wings, he fits into the archetype perfectly.
  • Gentle Giant: The biggest member of the party, with a Gentle nature.
  • Global Airship: For some bizarre reason, a large monkey-sloth without wings knows how to Fly.
  • Internal Retcon: Slaking has been carrying the team from the beginning.
  • Irony: The first Pokemon that A received in this playthrough was a Pokemon that had the Truant ability.
    • For an extra serving of irony: the normal ability of a Vigoroth is "Vital Spirit", which prevents a Pokémon from falling asleep. Of course, thanks to the Randomizer, DJ as a Vigoroth had an entirely different ability... Insomnia. Which does the exact same thing.
  • Kryptonite Factor: Has mostly Normal-type damaging moves, which means he can't damage Ghosts and is ineffective against Steel and Rock. Fly helps with Ghosts, but not the other two. This somewhat dampens the natural advantage of his massive stats.
  • Lightning Bruiser: Monstrous Attack plus a decent speed stat? Yep definitely one of these.
  • Lunacy: His only non-damaging move was Moonlight, which restores health.
  • Magikarp Power: While Slakoth is not useless, it's nowhere as powerful as Vigoroth, which in turn pales before the power of the fearsome Slaking (especially without the worthless Truant ability). It is also in the group that gains experience slowest.
  • Mon Bites Mon: One of his attacks was Hyper Fang, which is funny enough since Vigoroth has very large claws but very little fangs. Unfortunately, it was later replaced with Horn Drill, which is a virtually worthless move (unless DJ gets leveled to 100, at which point the attack will have fairly high accuracy against most things). Horn Drill was then thankfully replaced with Strength.
  • Master of None: A variation by having only Normal-type damaging moves, before he learned Fly. Normal-type is not super effective against anything.
  • No-Sell: To Ghost-type Pokemon. However, his type cannot damage them, either.
  • Non-Elemental: A Normal-type with no damaging moves of any other type, before he was taught Fly.
  • Offered the Crown: The mob realized Slaking had the potential to be the most powerful Pokémon Twitch has ever owned, with the base stats dwarfing even Archangel AA-j (the randomizer hack giving him anything but Truant making him even more viable,) and that his name is just one letter away from "CCCP" (Russian spelling of "USSR"), so they pushed it to evolve so he could be the new Chairman, replacing Meow.
  • One-Hit Kill: Learned Horn Drill in place of Hyper Fang... despite the fact that he doesn't even have a horn. It was later replaced with Strength due to its extreme impracticality.
  • One-Man Army: Epitomized in the final, victorious run against the champion Green. After Shellock is downed at the start by Green's Kecleon, the King cleans up by obliterating Green's team all on his own.
  • Power Limiter: Averted. Because of the randomizer, he never had Truant to slow it down. When he evolved into Slaking, he became at par with legendaries like Kyogre.
  • The Power of Love: In contrast to his perceived cynicism, he knows Return, which increases in power depending on how much the user likes its Trainer.
  • Power Up Letdown: Downplayed. Slaking is still obscenely powerful, but his ability Minus is pretty much useless compared to his previous abilities (though still much better than the standard Truant, which is actively harmful).
  • Shout-Out: Unintentionally, he ended up being one: he's now a super-strong, super-tough, quite fast physical juggernaut with the ability to fly. He also has a move that can burn and freeze enemies, and he's a Soviet dictator. The resemblance to a certain incarnation of Superman has not escaped the fanartists.
  • Signature Move: Return - a juggernaut of a move that utilizes everything Stalinking is good at (his physical strength, Normal typing, and loyalty to the party). Few are the ones who can withstand its power.
  • Slouch of Villainy: Not a villain, but he does adopt a very relaxed posture in combat - unlike a regular Slaking though, he doesn't let this hold him back.
  • Soviet Superscience: Maybe that's how a gigantic, monstrous sloth can fly.
  • Super Strength: Was able to learn Strength under the flag of Democracy.

     Marc "Karl Marc" 

Marc the Mew (Karl Marc, Marcneto, Marc Jacobs, Marc Hamill, Mew Zedong, the Mewssiah, Mew Jesus)

A Mew that A traded a male Nidoran for, taking Quagsire's slot in the party.

Ability: Magnet Pull - Prevents Steel-type Pokemon from escaping or switching out.

  • Action Bomb: At level 30, instead of the useful attacking move people had anticipated, it learned SelfDestruct. TPP was not amused.
  • Aerith and Bob: Marc's given name, compared to names like ZDNNNG or CCCDJCCCC5
  • Ambiguous Gender: The mob cannot decide what its gender is. On one hand it has a male name; on the other, it's pink and may have given birth to "Zapdos". Officially, it's genderless.
  • Attention Whore: Knows Follow Me, which makes the user become the center of attention. Before it was moved out of Slot 1, he was using it on nearly every turn.
  • Chummy Commies: Is a kind and gentle Mew who just happens to be a Communist.
  • Fearless Fool: Its ability keeps one of its weaknesses in play until one of them faints.
  • Magikarp Power: While as a Legendary it has the potential to be incredibly powerful, it joined at level 12, meaning it has a bit of leveling to do first.
  • Making a Splash: Knows Surf.
  • Olympus Mons: In theory, anyway.
  • Playing with Fire: Learned Ember from a move tutor, replacing Smellingsalt. Interestingly, that makes his Magnet Pull more useful, as he can hit Steel for super effective damage - that is, until it lost Ember for Follow Me. However, it still has the more powerful Surf that hits Steel for neutral damage.
  • Selective Magnetism: Its ability makes it so Steel types cannot escape or switch out.
  • Spiritual Successor: To M4, due to the fact that it often uses Rollout in battle.
  • Waif-Fu: Despite its tiny size, at a low level, it knew Body Slam and SmellingSalt.

On Standby

     ZDNNNG "Chairman Meow Zedong" 

ZDNNNG the Skitty (Chairman Meow Zedong, Cheshire Skitty)

A Skitty caught on Route 1. Later became the Communist leader of the party until he lost most of his good moves and was deposited into the PC post-haste.

Ability: Magma Armor - The Pokemon cannot be frozen.

  • Cats Are Mean: If his nickname is anything to go by.
  • Chairman In Distress: A fair part of the Mob wants to mount a rescue mission to retrieve Chairman Meow from the PC, despite his Crutch Character status. Much of the rest don't want to go anywhere near the dreaded thing for any reason, particularly as the party continues to get stronger and the Chairman's presence would only hurt. Needless to say, this leads to some conflict.
  • Cheshire Cat Grin: Sometimes drawn with one, as an Alice Allusion.
  • Chummy Commies: Is a Communist and his name references a dictatorial leader but regardless he is much beloved by the Mob and the team, several of whom also became Communists.
  • Crutch Character: Like M4 Moe, Lasergator, and Bird Jesus before him, the Chairman quickly became massively overleveled and steamrolled most fights. However, unlike his predecessors, who all ended up playing integral roles through the endgame, the Chairman has also been hit by the Can't Catch Up component of this trope when he lost all his moves - his only attacking move at present is the abysmal Cut. This led to his retirement at Rock Tunnel. In the long run, that was probably a good thing, since Skitty does not have good stats at all even post-evolution.
  • Death Glare: Learned Mean Look and Leer. Unfortunately, this is now just about the only thing he can do.
  • Killer Rabbit: Knew Skull Bash, among other things.
  • The Leader: Naturally, considering his name. It took less than 24 hours for Machop, the starter, to be deposited and Skitty to be placed at the head of the team, giving him ample opportunity to become the highest leveled team member. Later became the Big Good in the PC.
  • Put on a Bus: Deposited into the PC on day 4, thanks both to his severe Badass Decay and the fact that he was becoming an experience sponge.
  • Psychic Powers: Knew Psychic, the strongest Psychic-type move in Gen III.
  • Razor Wind: In a literal sense, as he had the Trope Namer move Razor Wind.
  • Recurring Element: A Com Mon becomes the powerhouse of the party after the starter is lost. Granted, Machop is still around, but it seems unlikely that anyone is going to want to get him back.
    • Now that the Chairman lost all good offensive moves, there's actually really no choice but to replace him. Given the push to use Squirtle due to its reasonable level and moves, this game could in fact be an inversion of the Recurring Element. The Com Mon is replaced by a traditional starter.
      • Sure enough, Squirtlock Holmes is currently probably the strongest party member. Flamesplash is very slightly higher level but has no STAB moves at all.
  • Trickster Mentor: When interpreted as this verse's equivalent to the Cheshire Cat.

     Quagsire "Swagsire" 

Quagsire (Swagsire, Quag, Sire, Quagmire, Shoop da Wooper, Cave Wooper, Kim Jong Wooper)

A Wooper captured above Cerulean. Evolved into Quagsire at Pokémon Tower. Deposited to make room for Mew.
Ability: Intimidate - Upon entering battle, lowers all opponents' Attack by one stage. (Formerly Pure Power)

  • All Cavemen Were Neanderthals: Some fanart interprets him as a caveman wearing a stereotypical pelt, mainly due to his Super Strength as a Wooper and habit of whacking things with a bone.
  • Bad with the Bone: He knows Bone Club, which did significant damage thanks to Pure Power before his evolution, though it's still decent afterwards.
  • Badass Adorable: Don't let that dopey smile fool you, this guy can take loads of damage and dish out just as much.
  • Making a Splash: He's a Water-type and knows Hydro Cannon and Water Pulse.
  • Meaningful Name: His most popular nickname alludes to the Shoop Da Whoop meme. Since he knows Hydro Cannon, that's pretty appropriate.
  • Mighty Glacier: Twice as strong as a normal Wooper, but his base speed is terrible.
  • Frozen in Ice: The Cavemon was frozen (deposited) on the 10th day in order to make room for a Mew.
  • Super Strength: When he was a Wooper, thanks to his ability, he was twice as strong physically as a normal Wooper. Ground-type moves such as his Bone Club benefited from this, but Water-type moves all run on Special Attack and therefore didn't.

     hnjkrs "Hijinx" 

hnjkrs the Machop (Hijinx, Lazychop)

A Machop received as A's starter. Its Truant ability made it basically useless, and unlike a normal non-randomized starter it wasn't a particularly good or special evolutionary line, nor was it cute or interesting enough to earn anyone's interest; so it was rapidly boxed and forgotten.
Ability: Truant - Every other turn (2nd, 4th, etc.), the user slacks off and ignores its Trainer's commands.

  • Brilliant, but Lazy: As miserable as the idea of a starter with Truant may be, it has at least done its best Slaking impression so far, dealing massive damage on the turns where it acts.
  • Decoy Protagonist: Not even a day passed before he was shucked into the PC.
  • Failure Hero
  • Irony: His nature is Hasty, but his first ability is Truant.
  • Lazy Bum: Lore depicts him as quite happy being boxed in the PC, since that means he doesn't have to do anything.
  • Magikarp Power: Machoke's Ability is Flash Fire, and unless Machamp is incredibly unlucky, it will also have an Ability that isn't Truant. Now all Hijinx needs is to be withdrawn from the PC and reach Level 28. Somehow.
  • Rapid-Fire Fisticuffs: Knows Comet Punch.

     Aunhgbuuno "Aunt Bueno" 

AUNHGBUUNO the Slugma (Aunt Bueno)

Ability: Poison Point - If an opponent uses an attack that makes contact, there is a 30% chance it will be poisoned.


Kirlia (Husbando, John Ralts)

A Kirlia caught on Route 22.
Ability: Own Tempo - The Pokemon cannot be confused.

    MATMNIDJKR "Digbug" 

MATMNIDJKR the Nincada (Digbug)

A Nincada captured east of Vermilion.
Ability: Rock Head - Prevents recoil from attacks.

  • The Generic Guy: The Mob doesn't have much to say about Digbug except that it's weak.
  • The Load: Nine out of ten times when Digbug is out, expect it to faint against the enemy.
  • Magikarp Power: Again, the Mob realizes that Ninjask's speed could be quite helpful. This time, though, they're not relying on it.
    • Confirmed when they encountered Koga's Ninjask, who has Huge Power with Aeroblast.
  • Not Allowed to Grow Up: Now that it's deposited in the PC (where chances of being retrieved are always slim), it's unlikely that Digbug will ever get to evolve, even though it's at a high enough level.
  • Put on a Bus: Unceremoniously dumped in the PC on day 8.
  • Who's Laughing Now?: Nincada mocks the Mob after their constant losses to Koga's Ninjask.

    Dome Fossil / Lwweekjjje 

Lwweekjjje the Ariados (Lord Dome, "Ariadome")

Formerly the Dome Fossil, God of Order, the Helix Fossil's opposite and the one claimed by A. The Pokemon it resurrected into was Ariados.
Ability: Sand Veil- In sandstorm, evasion is raised by 20%.

  • Artifact of Doom: Being treated on a level to the One Ring by some people, to the point that there are plans to take it to Cinnabar Isle and toss it in the volcano there, while others suggest making the way to Indigo Plateau instead.
    • In the run so far, it turned out to be far from an Artifact of Doom; bickering over any aspect of lore or the run doesn't last as long, and even the Twitch chat has mellowed down.
  • Balance Between Good and Evil: According to lore reflected by this image. Its view claims that the Helix's anarchy was necessary to bring diversity in the orderly world of Pokemon Red, and that now the Dome's order is required to straighten out this illogical world of Fire Red.
  • Big Creepy-Crawlies: As an Ariados.
  • The Dog Was the Mastermind: The Dome Fossil, that ancient idol of evil, turned out to be... an Ariados. It had no prior role in the lore whatsoever, and was fairly underwhelming statistically. The mob collectively shrugged and began arguing over whether to use the Charizard they got from the Old Amber.
  • Dressing as the Enemy: One faction believed that the Dome would turn out to be an Omanyte, revealing the Helix to have been with them all along. This did not happen.
  • Enemy Mine: A may have chosen it to bring order to the randomized world.
  • Even Evil Has Standards
  • Good All Along: Depending on who you believe.
  • Necessarily Evil: Views are starting to believe it is this. Despite the Dome's dictatorial order, said order might be necessary now in this world of chaos.
  • Rule of Symbolism: In myths, spiders are known to be excellent storytellers and liars.
  • Token Evil Teammate: It will become this if it is retrieved into the party, at least to those who still insist that it's evil.
  • Walking Spoiler: The Pokemon it will resurrect into was this until it resurrected.

    Old Amber / AATUUVWVW 

AATUUVWVW the Charizard (Old Amber, Lord Amber)

The Old Amber, God of Neutrality. Slept in Pewter Museum. The Pokemon it resurrected into was Charizard.
Ability: Marvel Scale - User's Defense is raised by 50% if afflicted by status condition.

  • Hope Bringer: It is believed that his arrival was a blessing that allowed Swablu to evolve into Altaria.
  • Playing with Fire / Blow You Away: Its typing.
  • Second Coming: Sort of. Some believe that the Charizard resurrected from the Old Amber is one of Abby's descendants, due to Abby being considered female and this one being male. Some also consider it to be a prophet of the true Old Amber (Aerodactyl), in much the same way Bird Jesus was to Lord Helix.
  • True Neutral: Invoked.
  • Walking Spoiler: The Pokemon it will resurrect into was this until it resurrected.

    B-list Pokémon 
Various Pokémon that A caught and haven't had much effect on the game or the players since.

Surskit (One Unnamed Female and nnnoopoo)

Another Surskit caught near Viridian City and another in Route 15.
Volt Absorb - Electric-type attacks heal the user instead of hurting them.note 
Huge Power - Attack is doubled.note 


A Nidoran♀ caught on Route 22.
Ability: Sticky Hold - Prevents item theft.

Marill (One Unnamed Female (M16), Two Unnamed Male and CWOUDDWW)

A Marill caught on Route 1 and 2 caught much later near Celadon.
Ability: Chlorophyll - Under intense sunlight, the user's Speed is doubled.

Pidgey (DPKEKQ, AAA, One Unnamed Male, One Unnamed Female)

Two Pidgeys caught on Route 22, DPKEKQ pre first badge the other on the way to Victory Road, and two caught trying to get to 'Articuno'.
Ability: Vital Spirit - Cannot fall asleep.

  • Alternate Self: The chat has referred to DPKEKQ as this timeline's iteration of Bird Jesus. He hasn't really done anything heroic, though, and they never seem to be able to get him out of the PC.

BBACVW, the Pikachu (Bacon, Bach)

A Pikachu caught on the outskirts of Vermilion.
Ability: Shed Skin - 33% to cure of status ailment at the end of each turn.

Wingull (APPSZZZ (Apps, Steve Jobs), 1 Unnamed Male)

A Wingull caught on the outskirts of Vermilion. And another caught near Celadon.
Ability: Synchronize - If the user is afflicted by a status condition, the inflicting Pokemon is afflicted by it, as well (if not immune to it).

Rattata (Two Unnamed)

An unnamed Rattata caught on the outskirts of Vermilion, and a second one caught much later in the same area.
Ability: Chlorophyll - Under intense sunlight, the user's Speed is doubled.


Another unnamed female Nincada, caught near Celadon City.
Ability: Rock Head - Prevents recoil from attacks.

Metapod (ADDXXXXXXT, One Unnamed)

Two "Abra" (actually Metapod) bought at the game corner.
Ability: Run Away - Guarantees fleeing from wild encounters.


An unnamed female Hoppip caught near Celadon.
Ability: Arena Trap - Pokémon affected by Ground-type moves cannot escape or switch out while the user is battling.

A the Eevee

An Eevee caught in Pokémon Tower.
Ability: Sticky Hold - Prevents item theft.

  • Second Coming: Believed by some to be the False Prophet of ages past.

Mankey (QQP, One Unnamed Male)

Several Mankey caught in Pokemon Tower.
Ability: Flame Body - If an opponent uses an attack that makes contact, there is a 30% chance they will be burned.


A female "Snorlax" (really a Glalie) caught on Route 12.
Ability: Compoundeyes - Raises accuracy to 130% of original value.


A male Torchic caught in Pokémon Tower.
Ability: Forecast - Changes forms depending on weather. Useless on anything but Castform.

TUVWWWWWWT the Treecko

A male Treecko caught in Pokémon Tower.
Ability: Drizzle - Upon entering, summons rain until the weather is replaced.

Jumpluff (Hitmonpluff, Potato)

A "Hitmonchan" given to A as a reward for beating the Fighting Dojo.
Ability: Forecast - Changes forms depending on weather. Useless on anything but Castform.

  • We Hardly Knew Ye: Deposited into the PC barely two hours after it was obtained. Its ability and moves were unknown during the run, since it never once got to see a battle.

AAT the Togepi (Omelette)

A Togepi caught west of Celadon.
Ability: Illuminate - Wild encounter rate is doubled if it's leading the party.

AAHHHKWWVV the Cacnea (Awkward)

A Cacnea caught on the outskirts of Vermilion. Accidentally withdrawn after depositing Jumpluff due to premature anarchy.
Ability: Arena Trap - Pokémon affected by Ground-type moves cannot escape or switch out while the user is battling.

  • The Load: The weakest member of the party, contributes little-to-nothing in battles, and was only withdrawn due to an accident. Awkward indeed.


A "Lapras" given to A in Silph Co.
Ability: Shield Dust - Secondary effects of other Pokemon's attacks are negated.


A male Nidoran captured for an in-game trade to get Mew.
Ability: Serenge Grace - Secondary effects are twice as likely.


An Electrike caught outside Celadon.
Ability: Overgrow - Increases the power of Grass-type moves if HP is under 33% of maximum.


A Koffing caught in the Pokemon Tower.
Ability: Clear Body - Protects user from its stats being lowered by other Pokemon.


An Aron caught outside Cerulean.
Ability: Forecast - Changes forms depending on weather. Useless on anything but Castform.


A Ponyta caught on Route 15.
Ability: Color Change - User changes its type to the type of the last attack it took.


A Machop caught in the Pokemon Tower.
Ability: Stench - Wild encounter rate is halved if it's leading the party.

Safari Zone Pokemon

3 Lileep (Lord Root), 8 Shuppet (TTTTTTAAAA, ,,KQQQQ, 3 Unnamed Male, 3 Unnamed Female), a Gloom (TTTTTTOOWJ), 5 Tentacool (T,,LRLLKKK, BMBBUHVVDW, 3 Unnamed Female), 2 Wingull (AAT, One Unnamed Male), a Seel, 4 Poliwag, a Carvanha (AATTTTWWWW), a male Rhyhorn, a Pikachu and a Larvitar captured in the Safari Zone.
Air Lock - Weather is negated (but not removed).note 
Cute Charm - If a Pokemon of opposite gender makes physical contact, there is 30% chance it will be infatuated.note 
Minus - Sp.Atk increases by 50% if in battle with a Pokemon that has the Plus ability. note 
Pressure - Attacks against the user use an extra PP.note 
Synchronize - If the user is afflicted by a status condition, the inflicting Pokemon is afflicted by it, as well (if not immune to it).note 
Chlorophyll - Under intense sunlight, the user's Speed is doubled.note 
Flame Body - If an opponent uses an attack that makes contact, there is a 30% chance they will be burned.note 
Clear Body - Protects user from its stats being lowered by other Pokemon.note 
Shield Dust - Secondary effects of other Pokemon's attacks are negated.note 
Shed Skin - 33% to cure of status ailment at the end of each turn.note 
Keen Eye - Prevents from its accuracy being lowered.note 


A Corsola caught on One Island.
Ability: Compoundeyes - Raises accuracy to 130% of original value.

Cacnea (One Unnamed Male and One Unnamed Unknown)

Two Cacnea caught trying to get to 'Articuno'.
Ability: Arena Trap - Pokémon affected by Ground-type moves cannot escape or switch out while the user is battling.


A Torkoal caught trying to get to 'Articuno'.
Ability: Marvel Scale - User's Defense is raised by 50% if afflicted by status condition.


A Ledyba caught on the way to 'Articuno'.
Ability: Pickup - 10% to pickup an item after a battle.


A Slakoth caught on the way to 'Articuno'.
Ability: Magma Armor - The Pokemon cannot be frozen.

Released Team Members



A Zigzagoon caught on Route 1 and the only casualty of the run.
Ability: Limber - The Pokemon cannot be paralyzed.

  • Breakout Character: From the first and only released Pokemon by A to one of the most popular characters within the lore.
  • Genius Ditz: If [1] is any indication.
  • Lovable Traitor: Some lore depicts him as being a lovably inept double agent of Bill's.
  • Too Dumb to Live: He is shown to be extremely inept, so much that he managed to get released without doing any actual damage or learning any useful information about A.
  • Unexplained Recovery: He is perhaps the only released Pokémon in the entire series to be universally regarded as not Killed Off for Real by the PC.
  • We Hardly Knew Ye: We could only go 5 hours and 1 minute without releasing a Pokémon.


    The Helix Fossil 
God of Anarchy, the Dome Fossil's opposite and the one refused by A. It would have been a Qwilfish had it been chosen and resurrected.



An elusive Pokemon allegedly hidden within the PC toward early day two. (It isn't, but the Mob's beliefs remain unshaken.)
  • Motivational Lie: Its existence is invoked to (attempt to) convince people to use the PC.
  • Recurring Element: Prior games have endured similar allegations of rare and/or powerful Pokemon inexplicably inside the PC, such as a Gardevoir or Milotic.



The protagonist not chosen in favor of Leaf/A. However this is only true for this Generation, as he returns in Gen 4 and Gen 5.
  • Badass in Distress: One theory suggested that after Crystal, Bill captured him and used him to power the Randomizer.
  • Hero of Another Story / Retired Badass: He may have already stepped down from his status as Champion.
    • There are those who say that this Red is in fact XXX, the Ret-Gone protagonist of the Red run.
  • In Spite of a Nail: Despite the obvious changes to the Kanto storyline, this incarnation of Red doesn't seem to have changed.
  • Recurring Element: Another introduced character that winds up being Retconned out of the adventure.
  • Ret-Gone: For now.

     Wild Pokemon 
  • Ass Kicks You: A possible explanation for all these things without hands being able to punch, possibly inspired by the "Blossom Butt Punch".
  • Body Horror: Most of the changes to the their movesets imply... rather unpleasant ideas. For example: a water-based mouse with plant organs, or a bird that can shed its skin.
  • Feather Fingers: Wild Taillow are capable of learning Mega Punch.
  • Misplaced Wildlife: Most of them appear in areas where logic and knowledge of previous games dictates they should not be - birds in caves, fish on land, that sort of thing.
  • You Will Not Evade Me:
    • Every single Hoppip in this version of FireRed has the Arena Trap ability which prevents escape. That's right, every single one of those cute flying cottonweed Pokémon initiates a Duel to the Death upon encounter.
    • Every Shedinja encountered has used Spider Web as its first move. What's worse is that if the Pokémon facing it doesn't have a way to damage it (since Wonder Guard is unchanged), it may be a very long battle before any Shedinja is defeated.

     The Voice 
A mysterious robot voice that spoke to A in the Rocket Hideout. It now unleashes itself once an hour.
  • Author Avatar: A noted faction of the mob has started to thank Potato-senpai/Tomato-senpai when the Admin does something, possibly invoking this trope.
  • The Bus Came Back: First was briefly seen when in the intermission between Emerald and FireRed.
  • Sempai/Kohai: Apparently has this relationship with something, though the Mob never makes it clear who it is.
  • Power Perversion Potential: The Mob commonly used their powers of making characters do their will by making it say sexual remarks about the aforementioned "senpai".
  • Pungeon Master
  • Robo Speak: He's most likely voiced by Microsoft Sam.
  • Trademark Favorite Food: Potatoes, tomatoes, and watermelons.
  • Video Game Cruelty Potential: The Mob likes to trick it into saying bad things.

    Shiny Pikachu 
A shiny Pikachu found in Pokemon Tower. The Mob fainted it.

    Burglar Arnie 
A burglar encountered in Pokemon Mansion. Thought to be the long-lost partner of Burglar Simon.

    The Legendary "Birds" 

The Legendary "Birds" ("The Three Dark Lords", "The Shinigami Trio")

Also known as the Winged Mirages, these three Legendary Pokémon make their home in various caves and buildings throughout the Kanto Region. In this randomized world, they have been replaced with different Legendary Pokémon, although they still appear as the bird they replace outside of battle.

Latios ("Moltres" "Ledgeios", "The Dark Lord of the Ledges")

One half of the Eon Duo, and brother of Latias. In the randomized world, he is the Legendary Pokemon who rests atop Mt. Ember instead of Moltres, one of the three Legendary Birds that command the elements.
  • Brown Note: Perish Song. According to lore, it makes any who hear it lose the will to live.
  • Emo: Believed to be this, due to having Perish Song as an attack.
  • Killed Off for Real: Forced Shellock into a life-or-death situation by using Perish Song, leaving Shellock with no choice but to kill him in order to avoid the effects of the curse.

Mewtwo ("Zapdos", "Marc Twain", "The Dark Lord of Death")

Ability: Pure Power - Doubles Attack
A genetic clone of Mew, supposedly born on February 6th according to the journals in the Pokemon Mansion. In the randomized world, it is the Legendary Pokemon who resides within the Power Plant instead of the Archangel Zapdos, one of the three Legendary Birds. His exact relation to Marc, if any, is currently unknown.
  • A Mind Is a Terrible Thing to Read: One interpretation is that Mewtwo peered inside A's mind, but when it heard the thousands of voices within her head, it was nearly driven insane and had to flee to make the noise stop. Its screams could even be heard as A left the Power Plant.
  • Cloning Blues
  • Psychic Powers
  • The Dreaded: Some say that its immense power was so inconceivably terrifying that the Mob fled from it as soon as the battle began. Others say that Mewtwo was able to read the mind of A and was so fearful of the voices within her that it flew away, never to be seen again.
  • The Grim Reaper: Some lore interprets it as a personification of death, due to A running away from it as if her life depended on it.
  • Unknown Character: Was alluded to in certain artworks for Red, but did not make an actual appearance until this game. And when it did appear, it was only for a few seconds before the Mob fled.

Mew ("Articuno", "The Dark Lord of Destruction", "Shadow Marc")

Thought to be the ancestor of most known Pokémon due to possessing parts of their DNA. In the randomized world, this is the Legendary Pokémon who resides within the caves on the Seafoam Islands instead of Articuno, one of the three Legendary Birds. The mob made multiple attempts to reach it, but failed multiple times due to the dreaded boulder puzzles, before finally reaching it on Day 14.
  • Action Bomb: Knows Selfdestruct.
  • Berserk Button: It did not like having a Great Ball thrown at it.
  • Doppelgänger: To Marc.
    • Shadow Archetype: Whereas Marc was given to the team via a trade and made many comrades, this Mew shuns the prospect of making friends by escaping the Great Ball and exploding violently. Where Marc enjoyed being the center of attention, this Mew hid itself within the Seafoam Islands.
  • Suicide Attack / Taking You with Me: Used Self-Destruct to kill both itself and Hyperbug after a Great Ball was thrown at it.
  • Walking Spoiler: Like the other Legendary Pokémon, it had its identity spoiled, and it was the last one that the Mob had yet to fight.

     Primo the Poké Dude "Primo-sensei" 

Primo the Poké Dude

The grandson of the Old Man in Viridan City and the host of the Poké Dude Show on the Teachy TV, which the mob spent over an hour watching via democracy.

How well does it match the trope?

Example of:


Media sources: