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The Sims 4 is the fourth standalone game in the series, released in 2014. It places more emphasis in character creation while simplifying other aspects. As with other games in the series, players take control of "Sims", virtual people with needs and desires. One of the most notable additions in this game is that the Sims can now feel emotions, which are influenced by their traits.

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    Expansions and Add-ons 

Expansion Packs

  • Get to Work: Released on 2 April 2015, it (re)introduces three careers which you will be able to actively participate in (scientist, detective, doctor), as well as the ability to have your Sims run retail businesses, and returning aliens, alien abductions and MPreg, and two new neighbourhoods - Magnolia Promenade, a shopping paradise with four lots for your Sims to set up shop; and the hidden planet Sixam.
  • Get Together: Released on 8 December 2015, it brought a new world, Windenburg, and featured clubs, dancing, and hangouts.
  • City Living: Released on 1 November 2016, this expansion pack brings a new, San Francisco/Singapore-inspired city, San Myshuno, to the game and includes festivals, markets, apartments, and new careers.
  • Cats & Dogs: Released on 10 November 2017, players can adopt cats and dogs as pets, choose a veterinary career, and live in a new world - the New England-styled Brindleton Bay.
  • Seasons: Released on 22 June 2018, it (re)introduces, well, seasons, but also weather and holidays. Also introduced is the calendar, the ability to create holidays, a new career for gardening, and kiddie pools.
  • Get Famous: Released on 16 November 2018. Introduces a new L.A inspired city called Del Sol Valley, an overhauled celebrity system, acting both as an active career and a standalone skill, several fancy items such as money vaults, drones, and a video station that allow sims to become what's essentially in-universe youtubers.
  • Island Living: Released on 20 June 2019. Introduces the world of Sulani, a tropical world inspired by Hawai'i filled with beach-themed skills and activities including the ability to swim in the sea and befriend dolphins. Also reintroduces the mermaid life state.
  • Discover University: Released on 15 November 2019. Reintroduces the college system for your Sim. A first in the series, where the pack introduces the residential world (not a sub-world) of Britechester, and features two campuses, the artsy University of Britechester and the tech-savvy Foxbury Institute. Also introduced are student organizations, the reseach and robotocs skills, and the Academics aspirations. Reintroduces roommates, bycicles, the Servo bots, the juice keg, and the repo-man.

Game Packs

  • Outdoor Retreat: Released on 14 January 2015, this first feature in the series allows Sims to go on vacation to a National Park called Granite Falls as well as introducing a number of camping related items such as tents.
  • Spa Day: Released on 14 July 2015, it added spas, and other features related to the spa.
  • Dine Out: Released on 7 July 2016, it allows Sims to visit restaurants, as well as build and run their own restaurant, based on the Get To Work programming.
  • Vampires: Released on 24 January 2017, it introduces a spooky new world called Forgotten Hollow and it (re)introduces vampires that are customizable with different powers and weaknesses.
  • Parenthood: Released on 30 May 2017, it adds the skill 'Parenting' with which you can learn new ways to bring up your kids, teach them manners and responsibilities (or don't!) and things like projects and toys that parents and children can work on together.
  • Jungle Adventure: Released on 27 February 2018, it features a new, Brazil-based world called Selvadorada, where you can learn about the local culture, explore the jungle, discover hidden tombs, and collect ancient artifacts.
  • Strangerville: Released on 26 February 2019. In a first for the series this pack adds an optional storyline centered on the new, Nevada-based world, Strangerville, where the residents are being infected by something that makes them act... strangely. The player has to investigate the source of the infection and find a way to stop it. The pack also adds the Military Career that can be played outside of the storyline.
  • Realm of Magic: Released on 10 September 2019, besides reintroducing magic, potions and the witch (Now called Spellcaster) life state to the game, it also includes familiars that users can summon to protect themselves, the new and seemingly ordinary world of Glimmerbrook and the Magic Realm.

Stuff Packs

  • Luxury Party Stuff: Released on 20 May 2015, it features several luxury party outfits and items, like fondue machines.
  • Perfect Patio Stuff Released on 16 June 2015, it features patio furniture, including hot tubs.
  • Cool Kitchen Stuff: Released on 11 August 2015, it features kitchen-themed items, including an ice cream machine that makes 30 flavours.
  • Spooky Stuff: Released on 29 September 2015, it features Halloween-themed costumes and items, and Sims can throw a Halloween-themed party.
  • Movie Hangout Stuff: Released on 12 January 2016, it features "Netflix and Chill" style costumes and home theatre-themed items such as popcorn makers.
  • Romantic Garden Stuff: Released on 9 February 2016, it features Valentines-themed garden items and costumes, and new gameplay modes.
  • Kids Room Stuff: Released on 28 June 2016, it features new items for children's rooms.
  • Backyard Stuff: Released on 28 June 2016, it features new backyard items.
  • Vintage Glamour Stuff: Released on 6 December 2016, it features Old Hollywood-themed costumes items, and the ability to hire butlers.
  • Bowling Night Stuff: Released on 29 March 2017, it features bowling alleys, a new Bowling skill, and bowling-themed clothes.
  • Fitness Stuff: Released on 20 June 2017, it features updated exercise equipment, a rock-climbing wall, workout videos and purchasable earbuds.
  • Toddler Stuff: Released on 24 August 2017, it comes with lots of CAS for Toddlers, colourful playground equipment, toys, a Play Date social event, and the new 'Imagination' skill that means Toddlers see what mummy and daddy can't.
  • Laundry Day Stuff: Released on 16 January 2018, it features eco-freindly home technologies, and laundry themed gameplay and items.
  • My First Pet Stuff: Released on 13 March 2018, includes new clothing and accessories for pets to wear, new skins for pet items, some new clothes for sims as well, animal themed furniture and pet rodents. Requires Cats & Dogs to use all items, but can be installed without it.
  • Moschino Stuff: Released on 13 August 2019, made in collaboration with the aforementioned fashion brand. It comes with a selection of stylish clothing, accesories, furniture and introduces the freelance fashion photographer career.
  • Tiny Living Stuff Released on 21 January 2020, it introduces the concept of tiny houses, whose construction must not exceed over 100 tiles at maximum. It introduces furniture and items maximize for small spaces, Murphy beds, and cozy clothing.

Notable Patches

Patch Release Date Significant Features
4 November 2014 Swimming Pools
26 March 2015 Basements down to two levels; Notebook feature on phone to catalogue Sim's discoveries.
11 June 2015 A (literally) new world to the game- a completely undeveloped area called Newcrest.
4 December 2015 The UI was given an overhaul and many interface elements were changed, in preparation for the game's second expansion pack, Get Together; a 64-bit native executable for Windows was released, providing a boost in performance (and according to EA, stability) to PCs running 64-bit versions of Windows.
3 June 2016 Basic CAS was given serious alterations, so that clothes no longer had to be gender specific, widening the voice range so that female voices can be used for male sims and vice versa, and making it possible to make gender fluid and transgender Sims (women can even pee standing up and men can be set to have babies).
12 January 2017 Toddlers reintroduced with new features in a free update.
6 February 2018 10 new skin tones and a curly hairstyle was added.
19 June 2018 Gardening given an extensive update to make it more useful and less of a chore on the whole, Glass Roofs added, Cold Weather and Hot Weather outfits in CAS, and swimwear for Toddlers.
16 November 2018 Added terrain tools, a first person camera, and the Style Influencer and Self-Employment careers
5 September 2019Stairs are now configurable with the option to create L-shaped or U-shaped stairs,; 5th anniversary items and new build content including stilted foundations; Muslim-themed items and accessories.


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The Sims 4 Provides Examples Of:

    Tropes A-F 
  • Absurdly Cool City: The City Living world, San Myshuno, is presented as a huge seaside city with five distinct neighborhoods for Sims to explore.
  • Aerith and Bob: You can have a household with names like Bob and Chris alongside Ignotius and Aerith.
  • Affably Evil: There's nothing stopping you from making a Sim who can make friends quickly while also being an insane criminal who enjoys misery and trolls internet forums.
  • Agitated Item Stomping: An angry Sim has the option to kick over a trash can and stomp on the spilled trash.
  • The Alcoholic: As of Get Famous, it's possible for Sims to become addicted to "juice" by getting the Juice Enthusiast fame quirk. Sims with this quirk slip into foul moods if they haven't had any juice in some time.
  • Aliens Among Us: All Aliens have the ability to wear a fully customizable human disguise. Vampires similarly conceal their Dark Form.
  • Alien Invasion: Can be discussed if you happen to be playing a Sim with the Geek trait. Sims with this trait have a unique social in the funny menu, "describe alien invasion."
  • Aliens Speaking Simlish: The aliens, aside from having a metallic twang in their voices, speak Simlish just like the other sims. Aside from that, regular Sims has apparently no language issues with watching alien television.
  • Aliens Steal Cable: Inverted. Your Sim can steal alien cable once they have invented the upgraded satellite dish.
  • Artificial Stupidity: Even four games on, Sims are remarkably stupid and inactive creatures without your nurse-maiding.
  • All Planets Are Earthlike: Subverted. The Alien world Sixam does feature minerals and plants, but normal Sims have to wear spacesuits at all times.
  • Amazing Technicolor Population: Regular Sims can be blue, green, or bright red, outside of the standard skintones. Taken even further with the Aliens from Get To Work, who now come in a variety of alien-esque colors, including blue, pink and purple. Vampires added a number of greyish skin tones for your vampire to look extra dead with.
  • Ambiguous Disorder:
    • One of the personality traits, Erratic, works like this. Sims with this trait get random emotions and talk to themselves.
    • Emotinonally driven traits like Gloomy or Hot-headed cause sims to feel their designated emotion at arbitrary times, for no logical reason.
  • Ambiguous Gender Identity: Morgyn Ember is an androgynous male sim with a Gender-Blender Name. He prefers feminine clothing, can't get pregnant or get others pregnant, and can't use the toilet standing up.
  • And Your Reward Is Interior Decorating: Sims work to get money, which can be used to buy higher quality furniture. Some objects give bonuses or are more effective at higher levels, but others are purely cosmetic. Promotions also unlock appropriate objects, such as more effective easels for Painters, or a model rocket ship for Astronauts.
  • An Interior Designer Is You: You can design houses from the ground up, planning up almost everything about them. Great potential for cruelty exists here, naturally.
  • Anti-Frustration Features: The developers of Get Famous appeared to have some foresight as to how easy to acquire and annoying some fame quirks could be. For example, the Vain Street quirk that famous Sims have a chance of getting whenever they interact with a mirror which causes them to need to look at themselves in a mirror frequently, or else they'll become tense. In the Acting career, practicing in front of a mirror and as such getting this quirk is pretty much inevitable. No need to fret, though. In the Rewards Store, there is a cheap Quirk-B-Gone potion that only costs 250 Satisfaction Points.
  • Bad Dreams: One of the weaknesses that a vampire might have is Fitful Sleep or the worse version Nightmarish Sleep, which slows down the rate of energy regained from sleeping. The player can hear the sleeping vampire making distressed noises.
  • Banana in the Tailpipe: You can attempt to "Stuff a Fruit in [the] Exhaust Pipe" of a rocket ship. Trying to fly a rocket ship this way will almost certainly cause your Sim to crash and burn to death.
  • Baths Are Fun: Taking a bath is a good way to help a stressed out Sim to relax. If they take a bubble bath, they'll end up in a playful mood for several hours.
  • Bathtub Mermaid: In the expansion pack Island Living, merfolk show their tails when they take a bath.
  • Be Careful What You Wish For: Some of the bad outcomes for the wishes your Sims can make with the Whispering Wishing Well have this flavor. For example, wishing for happiness when the well is in a Deadly mood will often result in your Sim instantly receiving the "Can't Stop Smiling" moodlet, which grants +99 Playful (thereby carrying a very high risk of death from laughter). And the very bad outcome of wishing for a child is for the well to instantly add an Evil child to your household.
  • Big Bad: There isn't one for the game as a whole (unless the player counts), but the Strangerville pack storyline culminates in a boss battle versus the Mother, a Botanical Abomination located deep under the secret lab which is responsible for the infection and possession of the locals.
  • Big Ball of Violence: Different variations based on the participants. Two vampires, either in a friendly sparring match or an angry duel, will be partially obscured by a black mist. If a human picks a fight, the brawl will be obscured by a slightly larger dust cloud, the color of which is easily influenced by the surrounding lights, and grawlix symbols will fly out of it. The symbols will be joined by bats if the human is fighting a vampire.
  • Bird-Poop Gag: Beachcombing has a random chance of generating an angry moodlet reading "Got Pooped On (From Beachcombing) The seagull hit its target..."
  • Bowdlerize: A patch changed the name of the "Insane" trait into "Erratic". Since the trait is the only representation of mental illness in the game, it's easy to see why it was changed.
  • Breaking and Bloodsucking: NPC Count Vladislaus Straud and any other vampires with the Eternally Welcome power can barge into your home and feast on your Sim. The player can send their vampire hunting in other Sims' houses, by either using that power or knocking on the door and getting invited in. Non-vampire Sims can attempt to stop the vampires by placing garlic around the house and/or drinking resistance potions made from wolfsbane.
  • Canon Immigrant:
    • The BFF Household (Summer, Travis, and Liberty) previously appeared in the MySims franchise. Their roles here closely parallel their roles in MySims Kingdom.
    • The Get Together expansion gave us Candy and Yuki, also from the MySims franchise.
  • Circling Birdies: One of the possible symptoms of certain illnesses is little white sparkles circling a Sim's head while streaming contrails. They also show up when a Sim trips and falls on the treadmill, hurts themselves while woodcarving, or loses a fight.
  • Choose Your Own Adventure: The game sometimes presents choices like these while your sim is at work, at school, exploring the jungle, or exploring space in a rocket. It's particularly pronounced in the latter.
  • Colour-Coded Emotions: The emotions are represented by a wide rainbow of colours:
    • Red for Anger
    • Orange for Tense
    • Yellow for Embarrassed
    • Reddish-Orange for Uncomfortable
    • Green for Happy
    • Neon Green/Yellow for Energized
    • Light Blue for Inspired
    • Blue for Confident
    • Dark Blue for Sad
    • Purple for Focused
    • Light Purple for Dazed
    • Magenta for Playful
    • Pink for Flirty
    • Light Grey for Bored
    • Dark Gray for Possessednote 
    • Fine has no color at all.
  • Confiscated Phone: With Parenthood installed, one of the potential ways that parents can punish their children is to ground them from their phone.
  • Confused Question Mark: In the Cats and Dogs expansion pack, failed attempts to train a dog are usually indicated by the dog getting a thought bubble with a question mark inside.
  • Critical Annoyance: Of a sort. Whenever your sim is very emotional, the color of their emotion is highlighted with a noticeable border. When your sim is in danger of death by emotion, the border starts flashing.
  • Daywalking Vampire: Zig-zagged - by default vampires are Weakened by the Light, but there is both a temporary and a permanent way to achieve daylight safety.
    • One vampiric power is reduced energy loss to sunlight, which can escalate into full immunity with more power points invested. NPC Caleb Vatore (who's responsible for Forgotten Hollow's welcome wagon) has full immunity and his sister Lilith Vatore has partial immunity, but NPC Count Vladislaus Straud (who presents a Justified Tutorial for player-character vampires) can't get this power because he already has the mutually-exclusive weakness.
    • A sunlight reversal cocktail will reverse the energy-draining effect of sunlight so the vampire temporarily gains energy instead of losing it.
  • Destination Defenestration: Referenced in one of the Island Living coffee table description texts. The Brava Java Coffee Table is described as "...such a spiffy coffee table that if you find out your friend Ken forgets to use a coaster, you're going to stand him up on the coffee table and then launch him out the window before asking your other coaster-using guests if they would like another scone.
  • Die Laughing: One of the ways to die, if your Sim becomes Hysterical and keeps doing funny interactions.
  • Dinosaurs Are Dragons: There is a large stuffed dinosaur named Drago, and a large stuffed dragon named Dino. The Flavor Text for the items mentions that the children naming them mixed them up.
  • #EngineeredHashtag: Get your Sims' Charisma up to level 8, and they can do this themselves with the "Invent New Hashtags" ability.
  • Everyone Hates Fruit Cakes: When a Sim moves into a new neighborhood, one of the neighbors may give them a fruitcake as a housewarming gift; unless the Sim has the Glutton personality trait, they will receive the "What did I just eat?" moodlet, and react negatively to it.
  • Exotic Equipment: Never seen, but implied via Getting Crap Past the Radar. One of the ways to discover that someone is an alien in disguise (you'll get a pop-up announcement) is by Woohooing with them.
  • Explosive Results: In the Island Living expansion pack's conservationist career, analyzing a sample collected from the environment has a chance of failure. Whatever goes wrong, somehow it goes so horribly wrong that the sample explodes, and the Sim can't get any useful data from the explosion.
  • Facial Markings: There is a range of alien-like makeup which can also be used by normal Sims.
  • Fictional Currency: The Simoleon is the series' standard currency and its mark is represented as a section sign (§).
  • Fictional Video Game: Instead of playing real games or nondescript ones like in previous entries, here there's a selection of mostly fake titles for sims to play that get unlocked as the videogaming skill progresses:
  • Fire-Breathing Diner: Sims who are unaccustomed to spicy food will have a plume of flame burst out of their mouth when overwhelmed by the taste.
  • Friendly Neighbourhood Vampire: Nothing's stopping you from giving a Vampire the Good trait, which would make them this. There's even a Good Vampire aspiration for vampires that want to avoid feeding non-consensually, and the Guilty Drinker weakness makes your Vampire feel unhappy if they drink from a Sim without permission. But there is also nothing stopping you from giving a vampire with the Evil or Mean trait that aspiration or weakness, in which case it's probably a case of Even Evil Has Standards.
  • Food Slap:
    • One of the mean interactions your Sim can do is throwing a drink into the other Sim's face. Sometimes the interaction will fail with a congealed drink that stays in the glass.
    • At the end of a fight where your Sim forces a vampirism cure onto a defeated vampire, the potion is thrown into the vampire's face.

    Tropes G-M 
  • Game-Breaker: Two aspiration rewards stand out the most to a non-cheat/mod player, First is the Potion of Youth, a relatively cheap potion that resets the aging clock on the current age of a sim, giving more time to complete careers, skills or aspirations for a sim, the second breaker is the "never weary" trait, as it negates the sims need to sleep ever it is one of the more expensive rewards to gain at 10,000 aspiration points, along with never having to eat, with the other negation traits being slightly cheaper, but if you farm points for potions of youth, and use the time that would of been wasted sleeping to complete aspirations, your sim will be forever young, and able to keep going as long as you keep enough potions on hand to keep them young.
  • Game Face: Vampire Sims have a dark form that they transform into when feeding or fighting. The obviousness of the dark form runs the spectrum from identical to their everyday look (for example, NPC Caleb Vatore) to Looks Like Orlok (for example, NPC Count Vladislaus Straud). Players can also customize their own vampire's appearance to play with this trope.
  • Gasshole:
    • If a Sim eats Franks and Beans they will pass wind.
    • Slob Sims will also fart on occasion.
    • With Parenthood installed is possible to make sims fart and burp at will, regardless of traits or food consumed, although doing so at a young age may have negative effects on a sim's manners once they reach adulthood.
  • Get a Hold of Yourself, Man!: In the Strangerville game pack, there's an interaction labeled "Snap Out of It" that your Sim can attempt on possessed Sims. Your Sim will try to slap the possessed Sim. Sometimes the slap connects and ends the possession session early, sometimes the possessed Sim intercepts the slap before it can connect.
  • Getting Crap Past the Radar: The Laundry Day pack contains several items bearing the brand "Wicker Whims". This is a Shout-Out to "Wicked Whims", a notable sex mod for the game.
  • G-Rated Sex: As usual woohoo is a very thinly veiled substitute. Pet breeding is when the two pets look as if they play paddy-cake for a moment, then they part ways.
  • Hates Being Touched: As of Get Famous, it's possible to get the "No Touching" fame quirk, which causes your Sim to hate being touched by strangers with less fame than them.
  • Hoist by His Own Petard: A failed attempt to cast a hallucination has a chance of backfiring on the vampire caster, leaving the poor vampire hallucinating under his/her own compulsion.
  • Hollywood New England: Brindleton Bay, added with Cats & Dogs, is an archetypal New England coastal village.
  • Hologram: The motion gaming rig does this, immersing the playing sim in holograms.
  • Hypocrite: In City Living apartments, making too much noise at nighttime will anger your neighbours... even if the party they are having at the same time woke your sim up.
  • Incest Is Relative: Possible to invoke this due to some of the game's tweaking and bugs.
  • Immortality Begins at 20: Sims born vampires stop aging when they reach the Young Adult stage.
  • Infant Sibling Jealousy: While it is possible for them to be happy about it, there are also two potential negative moodlets that children and teens can get from meeting a new sibling. There's a sad "New Sibling..." moodlet and an angry "Unwanted Sibling" moodlet.
  • Informed Obscenity: "Forbidden Words" are more gibberish like the rest of Simlish, the only difference is visual — grawlix symbols will fly out of the Sim's head.
  • Instant Book Deal: Once a sim has written a book, all they have to do is to stuff their manuscript in their mailbox and they get paid royalties daily. This also applies to songs and games they've written.
  • Instant Home Delivery: There's no need to wait for your furniture, major appliances, or even your entire house to be delivered and installed.
  • It's Raining Men: Spellcaster Sims can fall off their brooms, ending their flight with a crash.
  • Jump Scare:
    • In the Jungle Adventure game pack, one of the Choose Your Own Adventure pop-ups gives your Sim the option of invoking this trope on a jaguar — you have the option to "Jump Scare Jaguar" and you need higher fitness level to have a better chance of getting away unscathed.
    • Referenced in one of the Island Living awning descriptions. The aluminum "Yawning"'s text description of how you can peacefully enjoy the "soothing pitter-patter of the rain" is interrupted mid-sentence by "BANG! Woah, mellow harshed by a coconut."
  • Kissing Cousins: Possibly to invoke due to many generations of families followed by game breaking bugs.
  • Living Aphrodisiac: Two different powers available for more experienced vampires achieve this through slightly different means. The Emotion Bomb power can be set to flirty, and another power surrounds the vampire with a glowing cloud of supernatural pheromones.
  • Loads and Loads of Loading: Whenever you want to switch between lots, you have to sit through a 10-20 second loading screen. This gets longer the bigger and more complex the lot is.
  • Loony Fan: As of Get Famous, it's possible to get a "Stan" as a fame quirk.
  • Love Is in the Air: The "Vampiric Charm" power gives the vampire Sim a glowing red aura that makes them happy, while inflicting those who walk into the cloud of pheromones with a buff that makes them fall for romantic and all other socials more often.
  • Making Love in All the Wrong Places: Sims can Woohoo in an observatory, a rocket ship, a special bush, and a hot tub, among other places. Played with in the case of coffins - vampires don't find it weird, a vampire Sim could even coax a non-vampire Sim into coffin Woohoo, but Sims with the Good trait (vampires or not) will always refuse to Woohoo in the coffin.
  • Missing Reflection: Vampires don't have reflections in mirrors. Somehow this doesn't stop them from using mirrors the same way other Sims do - freshening up their makeup, trying on outfits, practicing speeches, calming down from potentially deadly emotional extremes, etc.
  • Mr. Seahorse:
    • With the Get to Work expansion pack, it's possible for your male sims to be abducted and be impregnated by aliens.
    • Taken further with the June 2016 patch's Custom Genders feature, where one option is setting whether one can become pregnant, or cause pregnancies, regardless of main gender.
  • Modern Stasis: It's always The Present Day in SimNation. This results in a bizarre "timeless" world in which the great-grandparents of the current generation grew up with exactly the same technology.
  • Must Be Invited: Vampires without the Eternally Welcome power are limited to knocking on the door and hoping for an invitation, though for a player-character vampire it's not much of a hindrance given how eager sims are to invite in anyone who knocks on their door.

    Tropes N-S 
  • Named by the Adaptation: All of the MySims characters are given last names: Travis Scott, Liberty Lee, Summer Holiday, and Candy & Yuki Behr.
  • Narcissist:
    • If Get Famous is installed, famous Sims have a chance of getting the Vain Street fame quirk from using mirrors. Sims with this quirk always want to admire themselves in the mirror and become tense if they haven't in some time.
    • To a lesser extent, the Self-Absorbed trait can also be this. Sims with this trait are able to request compliments and get excited when receiving presents.
  • Narrating the Obvious:
    • Can be invoked if you have no intention of disguising your alien sim as a human.note  If you parade your undisguised alien sim right in front of a non-alien, the pop-up message reads, "(Sim's name) has discovered that (alien's name) is an alien!" If the armored spacesuit with the glowing green Tron Lines wasn't obvious enough, the unearthly skin tone (blue, purple, green or even paper-white) makes it even more obvious. The situation is even more hilarious if other sims don't even notice your undisguised alien waltzing around right in front of them until the alien scans their brains.
    • Viewing a specific plant (e.g. "View apple tree") will cause your Sim to announce what kind of plant it is (e.g. "This is an apple tree"), as if you didn't already know from reading the action button.
    • A spellcaster who casts Inferniate to start a fire will cause a popup message reading "(Spellcaster's name) has discovered the fire!" In the words of YouTuber Iron Seagull, "No kidding! You made it yourself!"
  • Neat Freak: One of the personality traits available, Neat, makes the affected sim more uncomfortable in dirty surroundings. As a trade-off for the downside that the negative mood brings, a cleaning frenzy is that Sim's idea of fun.
  • New Job as the Plot Demands: You are encouraged to make your sim quit their current job and take on a new one once they reach the top of the ladder. This is enforced through the changing of aspirations (certain aspirations require the sim to be working a particular occupation to proceed) and unlocking certain items (having one sim working a particular occupation does not unlock the related furniture or appliance for all your households in the save file).
  • Nice Job Breaking It, Hero!: One of the aspiration milestones in figuring out the Strangerville mystery is finding out what's behind a locked door in the secret lab. By opening that door, your Sim breaks the quarantine on a cloud of toxic spores that proceed to spread all over town, infecting and possessing more Sims.
  • Non Sequitur, *Thud*: Implied. Right after a vampire steals a deep drink, the victim will mumble something in Simlish and collapse face-down on the ground.
  • Noodle Implements: The result of certain choices during a certain space adventure, if successful, has your Sim fixing the International Sim Space Station with some paper clips, half a box of aluminum foil, and a plunger.
  • No-Sell: If a vampire tries to cast a hallucination on a more experienced vampire, the experienced one will shrug off the effects.
  • No Sense of Humor: With Get Famous installed, there is a chance of your Sim getting the fame quirk, A Serious Actor, after performing in a dramatic gig. Any funny or mischievous actions performed on Sims with this quirk will fail and cause them to become angry.
  • Older Than They Look: There's not a whole lot of physical difference between teenagers and young adults.
  • Our Vampires Are Different: Encouraged by the ability to mix and match the powers and weaknesses of Vampire Sims.
  • Out with a Bang: Elder Sims can die from overexertion after Woohooing if they're Dangerously Tired.
  • Oxbridge: The University of Britechester in Discover University is a fictionalized, Simified version thereof, described as having been founded nearly a millennium ago by a princess as a private academy for the royals.
  • Panicky Expectant Father: If the father notices the mother in labor, he'll start flailing his arms and/or clutching his head while screaming and jogging in place.
  • Perp Sweating: Sims in the law enforcement career can interrogate suspects in such a fashion.
  • Picky Eater:
    • Sims with the Foodie trait get uncomfortable moodlets from food or drink that is of normal or lower quality.
    • If Parenthood is installed, Picky Eater is a potential childhood phase. During this phase, Sims will prefer their favorite quick meal as opposed to any other food.
    • As of Get Famous, your famous Sims will have a chance of gaining the Refined Palate fame quirk when eating excellent quality meals. Similarly to Sims with the Foodie trait, these Sims will also become uncomfortable when eating food of normal or lesser quality.
  • Pictorial Speech Bubble: Used by Sims to talk with each other.
  • Pivotal Wake-up: Vampires emerge from coffins by levitating from prone to upright before stepping out.
  • Pixellation: Female Sims are pixellated shoulder-to-knee when showering or using the bathroom, male Sims from waist-to-knee. Naturally one of the first things modders did was try to find a way to remove it. The game pixellates the whole screen after a sim uses the toilet if the game's Copy Protection determines that it has been compromised (ie the main executable's checksum doesn't add up).
  • Primal Scene: As seen here, Child Sims can potentially walk in on their parents during WooHoo, resulting in the kid being embarrassed and unable to unsee what they just saw.
  • Prince of Pranksters: One of the aspirations available is Chief of Mischief. Sims who finish it get the "Tormentor" reward trait, which boosts their ability to sabotage objects and other Sims' moods.
  • Pregnancy Test Plot: Unlike in previous games, where a pregnancy is announced by a jingle, here, you must buy a pregnancy test. If your Sim does not buy a pregnancy test, the game will inform you after a day that they're pregnant.
  • Product Placement: For Star Wars Episode VII- the outfits and hair styles of various Star Wars characters are made available in the game to drum up interest in the Star Wars games (of which EA has the license to) and the movie.
  • Puberty Superpower: Vampires and mermaids manifest their powers as teenagers.
  • Punny Name: The Ghosts trailer features several sims representing different types of death in-game, each with a related name; for example, "Diana Fyre" burned to death, and "Drew Current" was electrocuted.
  • Pyromaniac: Ghosts killed by fires can come back as pyromaniacs.
  • Related in the Adaptation: Candy and Yuki, who had no relation to each other in the MySims games, are sisters here.
  • Retraux: The "Vintage Glamour Stuff" pack contains objects and gameplay inspired by the aesthetics from The Roaring '20s to The '50s. The Bowling Night Stuff also takes cues from The '50s.
  • Ridiculously Cute Critter: The Voidcritters, an in-universe Pokémon-like collectible card game and cartoon introduced in the Kids' Room Stuff Pack.
  • Sauna of Death: Staying too long in a sauna will kill a Sim in the Spa Day Game Pack.
  • Say It with Hearts: When unspayed female cats and dogs go into heat, they will yowl or howl with hearts floating out of their mouths
  • Schmuck Bait:
    • Cowplants extend a cake lure on their tongue and try to eat Sims who grab the cake.
    • Lava stonesnote  are initially glowing red and marked "too hot to touch". You could wait for them to cool down, or you can have your Sim "Try to Touch" them while they're still hot, whereupon the Sims will yell in pain with a chance of catching on fire.
  • Screw Yourself: The Get to Work expansion allows sims to invent a cloning machine, which they can upgrade from cloning collectibles to cloning entire Sims. Clones have the same personality and looks as the original (most of the time), but none of the relationships... which can lead to this, if your Sim is so inclined.
  • Self-Insert: It's possible to make a Sim based off of yourself, or your friends, or your boss or ex.
  • Shamed by a Mob: This is a consequence that a vampire faces for drinking someone's plasma without permission, especially while in public - non-vampire witnesses will lose friendship points with the vampire, react with alarm and disgust, and occasionally give you pop-up notifications that read "Haven't you heard of plasma fruit??" Zig-zagged because the shame comes from having the Guilty Drinker weakness, not whether or not the vampire got caught in the act.
  • Shout-Out: Has a Shout-Out page here.
  • Slippery Swimsuit: In the Island Living pack, if your Sim goes swimming, there's a random chance of getting an embarrassed moodlet that reads: "Missing something? (From Swimsuit Malfunction): [Sim's name] was just swimming along when — whoops! Where did his/her swimsuit go?
  • Sneeze of Doom: In the Jungle Adventure pack, a Totecallam Watcher Relic with a common crystal will afflict a contagious Curse of the Ancients that will cause affected Sims to randomly sneeze, interrupting whatever they were doing.
  • Speaking Simlish: Sims speak the eponymous "Simlish," which is mostly gibberish.
  • Stylistic Suck: It's entirely possible for paintings of stick figures like this to be considered masterpieces.
  • Supreme Chef: One of the aspirations available is Master Chef, which involves both the culinary career and the cooking skill. As a reward, Sims who complete the aspiration will always make the highest-quality food, and it will never spoil.
  • Suspiciously Specific Denial: The "Ordinary" conch shell that your Sim can blow is described thusly: "Nothing to see here. Just a plain old boring conch shell. Definitely doesn't provoke a response from the aquatically inclined."
  • Sweet Home Alabama: Willow Creek, the default map, is based on Louisiana. It's most visible in the architecture of the pre-built houses and businesses, which are big on front porches (a staple of Southern homes) and even include a shotgun house as a starter home. The Magnolia Promenade business district is also very Southern-inspired, complete with a steamboat.
  • Symbol Swearing: Sims that "Shout Forbidden Words" have grawlix symbols flying out of their head.

    Tropes T-Z 
  • Tangled Family Tree: Overtime it can be possible to achieve this due to various choices in long game play.
  • The Talk: Parents can talk to their teenage Sims about Woohoo. It usually leads to both sides being embarrassed.
  • Transgender: With the June 2016 update, custom Sims can mix-and-match body, bathroom, clothing, and pregnancy settings.
  • "Uh-Oh" Eyes: Eyes available for Vampires run the whole gamut, with the choice of Black Eyes of Crazy; Black Eyes of Evil; Red Eyes, Take Warning; Supernatural Gold Eyes; Occult Blue Eyes; Prophet Eyes; and Hellish Pupils. And for good measure, they're all Glowing Eyes of Doom.
  • Unexpected Gameplay Change: The Sims has always been a lifestyle simulator at its core, which means that you probably won't be expecting it when the culmination of the Strangerville storyline pits you against a Final Boss in the form of the Mother, complete with HP bars.
  • Undignified Death: Sims can die from 'Embarrassment', which can be brought about by walking in on WooHooing Sims, or being the one walked in on, or wetting themselves in public.
  • Vampire Bites Suck: Any Sim who offers their wrist for a vampire to drink from will eventually grimace, yell in pain and shove the vampire off. Victims of nonconsensual biting are too stunned to react. Regardless of whether the biting was consensual or not, the drained sim will get an uncomfortable moodlet.
  • Vampire Variety Pack: The game's power-and-weakness system can be customized for player characters, randomized or preset for NPCs, and the options in Create A Sim cover the spectrum of vampire aesthetics.
  • Vampires Hate Garlic: Unless they have the Garlic Immunity power, vampires will be too uncomfortable to drink plasma while under the effects of garlic's stench.
  • Vampires Sleep in Coffins: In the Vampires expansion pack, vampires have the option of sleeping in beds or coffins, unless they have a weakness that restricts them to coffins.
  • Variable Mix: Depending on which screen you're looking at, the background music adds or subtracts instruments.
  • Vegetarian Vampire: Both literally and figurative. You can have a vampire with the Vegetarian trait if you have both the Vampires pack and the City Living expansion pack; that vampire can only consume Plasma Fruit. You can also have a vampire that avoids non-consensual biting with the Good Vampire aspiration and/or the Guilty Drinker weakness.
  • Videogame Caring Potential: The point of the game is to give your Sim a nice house, many friends, a loving family, and a successful career.
  • Videogame Cruelty Potential: Many players find great glee in tormenting their Sims any (or every) way they can. And there are a lot of ways...
  • Video Game Perversity Potential:
    • Inevitable, given how this game is moddable and how there's been mods of these kinds for its predecessors.
    • With Get Together's club system, players naturally took the chance to make clubs based around swinging, WooHoo and debauchery.
  • Virtual Paper Doll: Players have almost complete control over their Sim's wardrobes, and can change their clothes as they please.
  • Voluntary Vampire Victim: Vampires can avoid making enemies out of victims and witnesses by asking for permission to drink someone's plasma. Developing a friendship before asking makes it more likely that permission will be given. The Good Vampire aspiration requires getting permission to drink from two different sims for one of its milestones.
  • Watch Out for That Tree!: In the Jungle Adventure game pack, one of the Choose Your Own Adventure pop-ups starts with spotting sloths, which causes your distracted Sim to blunder into a low-hanging branch, thus disturbing the hazard that you need to choose a plan to resolve.
  • Weakened by the Light: By default, vampires get their energy drained by the sun and spontaneously combust when they run out of energy. One weakness makes the energy drain happen faster. There are ways to defy this, see Daywalking Vampire.
  • What an Idiot!: In the Strangerville game pack, your Sim can attempt to plant bugs on MIB operatives. You'd expect that MIB operatives would be trained to not let strangers hug them so they don't get bugged. Instead, they hug your Sim like a first-day rookie, letting your Sim plant the bug.
  • What Does This Button Do?: Sufficiently promoted scientists can "Press the Red Button" on the Chemistry Lab. The button electrocutes them, dazing them the first time and killing them if they're still dazed from the first zap.
  • Whole Plot Reference: The Strangerville expansion's titular neighborhood is one to Stranger Things.
  • Wingdinglish: Upon studying the written Simlish glyphs carefully, one will find that many of the glyphs map neatly to the Latin alphabet. This is noticeable when a school-age Sim is made to play Keyboard Commander- some of the items have the same amount of letters as their English name, after watching a while one will start to notice patterns that allows one to create a simple substitution cipher table.
  • Wishing Well: The Whispering Wishing Well introduced in the "Romantic Garden" stuff pack. One can wish for a variety of thing including good grades, love, life, youth, etc. However, one ought to be wary of the mood of statue face adorning it, as the outcome of the wish will be heavily influenced by the well's own mood. Should it be in a deadly mood, so might be the outcome...
  • You Gotta Have Blue Hair: Aside from a selection of natural hair colors, the game offers blue, green, turquoise, pink and purple hair for the Teen-Elder age range, as well as being able to give sims younger than the elder stage white and grey hair. The colour of your eyebrows can be completely different, depending if you want it to be natural or not.
  • Your Mom: One of the mean social interactions you can have your Sim do is implying the other Sim's mom is a llama.
  • Zero-G Spot: Sims can woohoo with other Sims in a rocket they have built, ascending into space on a cloud of hearts.
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