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Sasuke Uchiha vs. Ichigo Kurosaki
- Master of Illusion: His Sharingan enables him to trap opponents in vivid illusions. He catches Ichigo in one just before the final blow is dealt, incapacitating him. Rather than finish Ichigo off, Sasuke decides to leave with Naruto instead.
- Master Swordsman: Sasuke's skill with his chokutō sword is such that he can easily cut down highly-trained enemies.
- Playing with Fire: Sasuke has Fire element chakra, which he wields in various techniques.
- Shock and Awe: He has lightning element chakra, which he usually wields in the form of Chidori and its variants.
- Spell Blade: Sasuke can channel his Chidori or Amaterasu into his sword, increasing its cutting power.
- Supernatural Martial Arts: Sasuke's taijutsu, kenjutsu, and ninjutsu rely on using charka to augment his strength, speed, and reflexes, and to perform Ki Manipulation.
- Tactical Withdrawal: After getting overpowered once Ichigo unleashes his Bankai, Sasuke decides to use his Sharingan to knock Ichigo out with a genjutsu in order to escape with Naruto.
- World's Best Warrior: As an adult and with only one arm, Sasuke is more-or-less tied with Naruto in regards to being the strongest living ninja of his world.
- Adaptation Dye-Job: Ichigo's regular Getsuga Tensho is colored black-and-red (its bankai colors in the anime) rather than yellow like in the manga or blue like in the anime.
- Badass Longcoat: His bankai changes the kosode of his Shihakushō uniform into a black-and-red coat with a tattered hem. How intact it is serves as a barometer of how much power he has left.
- Bad Powers, Good People: Ichigo can channel Hollow reiatsu into a Black Getsuga Tensho, don a Hollow mask to augment his powers, and transform into a super-powerful Hollow if his Inner Hollow decides to intervene.
- Battle Aura: Ichigo can focus his reiatsu into an aura that surrounds and even protects him.
- BFS: The shikai form of Ichigo's Zanpakuto originally manifested in the form of a khyber knife as long as he is tall and almost as wide.
- Black Eyes of Crazy: When using his Hollow powers, his sclera turn black and his irises turn yellow.
- Flash Step: Using Shunpo, Ichigo can move with such speeds that he appears to teleport. His Hollow form can use the Arrancar version of the technique, Sonido.
- Forgot About His Powers: Ichigo's Hollow mask only appears in his Versus Character Splash, to say nothing of his Hollow form, true Zanpakuto, or Quincy powers.
- Heinz Hybrid: His father was a Captain-class Soul Reaper and his mother was a pure-blood Quincy. Throw a super-powerful parasitic Hollow into the mix, and you get Ichigo.
- Katanas Are Just Better: His bankai turns his Zanpakuto into a long black katana with a manji-shaped hilt.
- Ki Manipulation: Ichigo fights using a supernatural energy called reiatsu.
- Mask of Power: By drawing on his Inner Hollow's power, Ichigo can don a skull-like white mask with black/red markings, greatly amplifying his abilities.
- Master Swordsman: Despite a lack of formal training, Ichigo is a natural sword-fighter who has defeated highly-trained opponents.
- One-Winged Angel: If he loses control of his Hollow powers through rage, being on the brink of defeat, or because his Inner Hollow wants to intervene, Ichigo transforms into an immensely powerful Hollow until his mask is destroyed or he regains control of his body.
- Soul-Cutting Blade: His Zanpakuto is intended to be used to slay Hollows and send ghosts to Soul Society. It can cut flesh just as easily as spiritual matter.
- Super Mode:
- By activating his bankai, Tensa Zangetsu, Ichigo becomes faster, stronger, and more powerful.
- By wearing his Hollow mask - usually in conjunction with his bankai - Ichigo gains a vast increase in strength, speed, and his Getsuga Tensho's power. His mask only appears in the versus splash and goes unused in the fight itself.
- Supernatural Martial Arts: Ichigo relies on swordsmanship during his fights, which is augmented by his reiatsu granting him superhuman strength, speed, and durability.
- Sword Beam: His Zanpakuto's special ability, Getsuga Tensho, launches a crescent-shaped wave of reiatsu from its blade. His bankai's version of the attack draws on his Inner Hollow's power and is black and jagged, growing more potent when used in conjunction with his Hollow Mask.
- World's Strongest Man: Courtesy of his insane amount of reiatsu, his exponential growth rate, and his eclectic collection of Soul Reaper, Quincy, and Hollow powers, Ichigo at full-power is by far one of the strongest Soul Reapers, to the point where Soul Society is considering banning him from entering the World of the Living lest he prove to be a Person of Mass Destruction.
Heihachi Mishima vs. Geese Howard
Goku vs. Sonic?
- Adaptational Villainy: Justified. The "Goku" featured in the episode was a clone that he and Gohan accidentally created during a training session.
- Berserk Button: Sonic steals his food, making him mad. He then proceeds to murder everyone who gets between him and his food.
- Butt-Monkey: In the Superman vs. Saitama fight, not only are we treated to shots of Goku's decapitated head, but Black Widow refers to him as the guy who Superman killed twice.
- Comedic Sociopathy: Hope of the universe, this Goku isn't.
- Curb-Stomp Battle: Inflicts this on Sonic, Godzilla, Kirby, the Avengers, and the Death Star. In less than a minute. He's then gibbed by Saitama.
- Kamehame Hadoken: He kills Iron Man and Hawkeye with his trademark Kamehamehas, before using one to launch the Hulk into the Death Star, causing it to blow up.
- Ludicrous Gibs: He's blown to pieces with a single punch by Saitama at the end of the match.
- Lost Food Grievance: Long story short- his rampage happens due to Sonic stealing his food, it ending up in various other people's hands somehow or other, and him taking bloody vengeance upon them to get it back.
- Make Me Wanna Shout: He explodes Kirby by screaming at him with a Demon Head.
- Regret Eating Me: He explodes Godzilla from the inside after being eaten.
Natsu vs. Ace
- Oh, Crap!: When he sees Natsu can eat fire. And then he realizes how he can use this.
- Playing with Fire: He ate the Mera Mera no Mi / Flare-Flare Fruit, which gave him command over and the physical properties of fire.
- There Can Be Only One: He thinks Natsu's powers are somehow the very ones he has, and states there can only be one because, well there really can be only one.
Captain America vs. Guile
Asuna vs. Orie
- Impact Silhouette: How she ultimately loses, after Orie smashes her down through a stone floor.
- Lady of War: A graceful fencer with a fast and fluid fighting style.
- Royal Rapier: It's a bit broader than the usual kind though, bearing more resemblance to a Ninjato.
- Super Speed: She's not called the Lightning Flash for no reason. She constantly dashes at Orie throughout the fight.
- Sword Beam: Switches her strategy to firing these at a falling Orie half-way through the fight.
- BFS: Her Guardian Entity wields one of these. It becomes crucial to her victory by giving her a platform to jump from, and then slam Asuna through the floor.
- Combat Stilettos: Not noticeable in sprite form, but they are a whopping six inches high.
- Diving Kick: Orie pulls this off to score the knockout blow on Asuna.
- Guardian Entity: Can summon a knight at will to help her fight, much like a JoJo stand.
- Lady of War: Much like Asuna in almost the same way.
- Royal Rapier: A more traditional model than Asuna's.
- Unexpected Character: A lot of viewers had no idea who she was or what Under Night In-Birth was about.
- Wrecked Weapon: Asuna slices her Guardian Entity's BFS in half. However, this gives Orie the opportunity she needs to win the fight.
Mecha Sonic vs. Bowser
- Arm Cannon: His Weapon of Choice, which has a built-in Missile Launcher and Laser Cannon in it, just to name a few.
- Badass Boast: Gives one when he's about to fire off his Kamehame Hadoken-
Metal Sonic: THE END HAS COME! DIE!
- Big "WHAT?!": His reaction to having Bowser dropkick the mountain he just threw at him back in his face. He does it again when Bowser tosses his Kamehame Hadoken right back at him.
- But for Me, It Was Tuesday: Shows no remorse over sadistically beating Bowser Jr., which infuriates Bowser-
Mecha Sonic: Judging by your expression, I'm assuming you must be this rodent's father.
- Curb-Stomp Battle: Inflicts one on both Bowser Jr. and Metal Sonic immediately before he fights Bowser. Unfortunately for him, he then finds out why picking a fight with the former's father was such a bad idea.
- Defiant to the End: Even after having been defeated by Bowser, Mecha Sonic still takes some time to taunt him. Rather predictably, this gets him killed-
Mecha Sonic: Wait, don't-! [Bowser stomps on his head, crushing it like a can]
- Evil Is Hammy: Much like his fight against Bowser Jr., he screams taunts at Bowser as he attacks in Cooler's voice, which makes him all the more intimidating.
- From Nobody to Nightmare: The nightmarish machine gets scrapped, and spends the last seconds of his life begging Bowser not to finish him.
- Glass Cannon: He can certainly deal damage. However, he's easily launched by Bowser's attacks, not to mention that he can't handle his own strikes.
- Hoist by His Own Petard: This happens to him after Bowser catches his Kamehame Hadoken and hurls it straight back at him. Bowser even lampshades it when performing his Finishing Stomp-
Bowser: What kind of a menace are you if you can't handle the power of your own attacks?!
- Kamehame Hadoken: Uses one as a finishing move against Bowser. However, he doesn't count on Bowser catching it with his Metal Claws and throwing it back at him.
- Karmic Death: After all the atrocities he's committed in Super Mario Bros. Z itself, as well as the fact he nearly murdered a young child in his previous One Minute Melee, it's only fitting that he's decimated by his latest victim's father, especially since he's shown what it's like to be on the receiving end of a similar No-Holds-Barred Beatdown.
- Killed Off for Real: He's the sixth character to definitely die in a One Minute Melee.
- Laser-Guided Karma: After nearly killing Bowser Jr., on top of all the existing atrocities he's committed in Super Mario Bros. Z itself, he's finally killed by Bowser.
- Lightning Bruiser: As anyone who's seen SMBZ knows, Mecha Sonic's strategy is to abuse his Teleport Spam and send his opponents flying, leaving them unable to land a decent hit before they go down. Unfortunately for him, Bowser is a walking tank who can't be knocked around easily by Mecha Sonic's blows, and can hit back with the same force. The same can't be said for Mecha Sonic when it comes to Bowser's offensive.
- Not So Different: Fires this back at Bowser when the Koopa King calls him out on attacking Bowser Jr., mentioning his regular habit of princess kidnapping. However-
Mecha Sonic: Ironic, coming from the one who abducts women for his own personal benefit.
- Oh, Crap!: Has this reaction when Bowser catches his punch at the beginning of the fight, again when Bowser uses his Metal Claws to send his own energy blast back at him, and once more when he realizes he's pushed Bowser too far by taunting him after he's been defeated.
- Person of Mass Destruction: Uses his missiles to blow up an entire mountain, and kicks the massive falling boulders at Bowser like footballs from mid-air. Then later on, when he's smashed into the remains, he annihilates those too with his Wave-Motion Gun.
- Super Speed: Makes use of this and his teleportation to keep Bowser guessing constantly.
- Teleport Spam: Makes use of his teleportation ability to get some good blows in on Bowser.
- The Worf Effect: He was a dreadful, near unstoppable force that always ruins the heroes' days in SMBZ. Coming fresh from his absolute maiming of Bowser Jr., he gets destroyed by Bowser, spending his last moments actually BEGGING him not to crush his head. His annihilation practically cements Bowser's badassery.
- Underestimating Badassery: This is what gets him killed.
- Wave-Motion Gun: Uses his laser cannon to destroy the rest of the damaged mountain that Bowser knocks him into.
- Wrestler in All of Us: Uses an enzuigiri to slam Bowser into the turf in their initial close-range brawl.
Kirby vs. Pac-Man
- Ambiguous Innocence: This side to Kirby's played up a bit more than usual here, given how angry he gets at Pac-Man stealing a Waddle Dee he was about to eat, and that he was skipping around eating everything in his path at the time.
- American Kirby Is Hardcore: Takes this literally by having an angry expression on and being completely relentless for most of the fight, as well as how even if it was mostly accidental, he actually ends up killing Pac-Man by the end of it.
- Big Eater: The episode opens and ends with Kirby sucking up every enemy in his path.
- Brought Down to Normal: Pac-Man manages to beat the Fighter power out of him with a fire hydrant. Likewise, Kirby deliberately discards his Ninja Ability at the end of the fight to suck up and fire Clyde back at Pac-Man, which directly leads to his victory.
- Death Glare: When Pac-Man eats a Waddle Dee that Kirby was trying to suck up, he initially sports a blank "._." expression before breaking into a rage face.
- Flash Step: Ninja Kirby easily blitzes Pac-Man with raw speed.
- Kame Hame Hadoken: Fighter Kirby fires a Street Fighter-style Hadoken at Pac-Man, but misses.
- Leitmotif: A medley consisting of the Boss themes from Kirby's Adventure and Kirby Super Star, and the Mini-Boss theme from Kirby 64: The Crystal Shards.
- Making a Splash: After having his Fighter ability knocked out of him by Pac-Man's fire hydrant, he then eats it- and after Pac-Man grabs him, he responds in kind by blasting him in the face with a powerful burst of water.
- Power Copying: Kirby's entire shtick. Over the course of the fight, he copies a Boxin to become Fighter Kirby and a Bio Spark to become Ninja Kirby, and uses a Fire Hydrant like his Water Ability.
- Rapid-Fire Fisticuffs: Makes use of several fast punches and kicks as both Fighter and Ninja Kirby.
- Real Men Wear Pink: Given that he actually is pink, this comes off as no surprise.
- Sword Beam: Kirby opens the fight with his Final Cutter sword-beam. Interestingly, he uses the Sword Ability to perform it rather than his usual Cutter Ability, but he doesn't actually use either in the fight itself.
- Unexplained Recovery: Even after being exploded by Son Goku's yelling in Goku vs. Sonic?, he's back again in his un-exploded form to take on Pac-Man.
- Vacuum Mouth: His other most significant ability. In the fight itself, Kirby uses it to inhale Pac-Man's Fire Hydrant and launch him into a cliff with a water jet, and later on to inhale Clyde and shoot him back at Pac-Man to win.
- Waddling Head: As the intro to Kirby's Adventure once said- "First you draw a circle, then you dot the eyes. Add a great big smile, and presto- it's Kirby!"
- Art Shift: When Kirby attacks him, Pac-Man goes from his 8-bit sprite form to his more detailed Pac-Man World form. Humorously, he reverts back into his 8-bit form when he dies, complete with the original Pac-Man death sound effect.
- Big Eater: The episode opens with Pac-Man in his 8-bit form, devouring all the Kirby enemies in his path- complete with increasing amounts of points appearing above his head for each one he eats.
- Character Death: He's the seventh character to die in a One Minute Melee, but his demise is more played for laughs than the others- given that he goes through his entire slapstick-y original death animation from the first Pac-Man game- so it's not likely that he's truly dead, as such.
- Death Glare: Gives one to Kirby when he grabs him after knocking the Fighter Ability out of him.
- Enemy Mine: Uses the Ghosts from the original Pac-Man arcade games to attack, as he does in Smash 4, enabling him to get some hits in on the much faster Ninja Kirby. However, this backfires when Kirby discards his ability and inhales Clyde, spitting the ghost back at Pac-Man to kill him.
- Hoist by His Own Petard: He's ultimately done in by being hit with Clyde, who he'd summoned to use for an attack.
- Improbable Weapon User: Pac-Man has his Smash moveset, throwing Pac-Land fire hydrants, bells, and fruit at Kirby, and pulling the Ghosts out of nowhere to whack him with.
- Making a Splash: Uses a powerful water jet from his Fire Hydrant to pin Kirby in place whilst he uses his Bell attack.
- Mythology Gag:
- He starts out in his original 8-bit form, but then in a brief Transformation Sequence turns into his more-detailed Pac-Man World form, in between which he pauses at his spherical Pac-N-Roll form.
- As in Smash 4, when he's charging his Bonus Fruit attack, a Galaxian can briefly be seen among his options.
- Oh, Crap!: Gives several humorous "._." looks at various points, but not when he loses, surprisingly enough.
- Perpetual Smiler: As usual, he wears a big goofy grin throughout most of the battle.
- Primary-Color Champion: Being predominantly yellow with red gloves and boots, this likewise comes off as no surprise.
- The Voiceless: Much like in Smash 4, he doesn't speak or even vocalise- instead making sound effects and other noises from all the games he's appeared in over the years. Hilariously, this extends even to his death animation.
- Waddling Head: Slightly downplayed compared to Kirby due to the fact he has arms and legs, but he still mostly consists of a big round head with an even bigger mouth.
- Weaksauce Weakness: Given that Pac-Man perishes immediately upon contact with Ghosts, Kirby accidentally exploits this weakness by inhaling Clyde the Ghost and spitting him back at him.
Trunks vs. Silver the Hedgehog
- Call-Back: His battle against Shadow is one to their previous confrontation in Death Battle.
- The Cameo: Shows up fighting Shadow briefly at the beginning and end of the episode.
- Call-Back: His battle against Vegeta is one to their previous confrontation in Death Battle.
- The Cameo: Shows up fighting Vegeta briefly at the beginning and end of the episode.
- Badass Boast: Gives one just before he gives chase after Vegeta and Trunks-
Cell: Ha ha ha ha
...allow me to show you the terror of perfection!
- The Cameo: He shows up at the end of the episode.
Cell vs. Meruem
- An Arm and a Leg: Cell loses quite a few of his limbs throughout the video. Good thing he can heal!
- Break the Haughty: Meruem puts up enough of a fight to get under Cell's skin. In fact, Cell only lands one hit on Meruem and ends the fight a mutilated, humiliated mess.
- Healing Factor: It takes a while to kick in, though.
- Kamehamehadoken: Knows the Kamehameha thanks to the LEGO Genetics that led to his creation.
- Ki Manipulation: A staple of the Dragon Ball series.
- Near-Villain Victory: Cell almost wipes out the Z-Fighters, but Meruem shows up and gives him trouble.
- Taking You with Me: Attempts to blow himself up along with the Earth as a last-ditch attempt at killing Meruem. Goku teleports in and warps him away to King Kai's Planet, just as he did in their home series.
- This Cannot Be!: He says "It can't be!" near the end of the fight while Meruem charges up a Kamehameha.
- Accidental Hero: Thanks to some misunderstandings, Meruem is humanity's last hope against Cell thanks to all the Z-Fighters being dead, unconscious, exhausted, or too far away.
- Expy: of Cell himself. The imitator vastly outstrips the original here.
- Horror Hunger: Chimera Ants savor the taste of powerful individuals, and naturally, Meruem wants Cell for a meal.
- Power Copying: Cell's terrible, horrible, no good, very bad day ends with Meruem using the Kamehameha to blast him into a plateau.
- Tail Slap: One of his favorite attacks.
Yu Narukami vs. Jean Pierre Polnareff
- Brainwashed and Crazy: Polnareff's not his usual goofy but noble self, and Anubis is entirely to blame.
- Evil Weapon: Anubis lies in the broken sword Polnareff is holding. Yu figures this out and destroys it, leaving Polnareff unconscious, but alive.
- Fighting Spirit: Polnareff's Stand, Silver Chariot. Here, he's also possessed by Anubis, a Stand sealed into a sword.
- Improbable Use of a Weapon: Silver Chariot can fire the blade of its rapier like a ballistic knife.
- Killed Off for Real: Not Polnareff himself, but Anubis, who gets exploded by a Zionga.
- Royal Rapier: Silver Chariot fights with one.
- Super Speed: When it takes the armor off, Silver Chariot is so fast that it leaves afterimages.
Saitama vs. Superman
- Almighty Janitor: He's only Rank-B among the Heroes Association, but is actually more powerful than any of them combined.
- Bald of Awesome: Trained so hard, he lost all his hair.
- Berserk Button: Being accused of something he didn't do. Superman pushes this when he thinks Saitama ruined the city instead of Goku.
- Blood Knight: A very unsatisfied one who's too powerful for a proper challenge. However, Superman is tough enough to take him on, much to his joy. At the end of the fight, he asks Superman to lick his wounds so that he can fight him again one day.
- Charles Atlas Superpower: Supposedly started off as a mere salaryman, but became the world's strongest hero just by training hard.
- Crouching Moron, Hidden Badass: He looks hilariously lame and can come off as a goober, but his attacks are unfathomably strong.
- Destructive Savior: Saitama's not so good at limiting collateral damage. He lampshades his destructive tendencies when Superman leads him to a deserted area.
- Embarrassing Nickname: His official superhero codename is the Caped Baldy, something he loathes. Superman himself is incredulous when he first hears it.
- Expy: Basically Goku with Superman's origin as a business man (ironic, because he's fought both of them in this episode).
- Good Old Fisticuffs: He is not trained in martial arts, but he is so powerful that his fighting style, as simple and basic as it is, can easily compete and beat the more refined and tactical Superman.
- Good vs. Good: He fights Superman, who is one of the world's greatest heroes, and he himself is a hero (albeit one with not such good publicity). In the end he doesn't hold a bit of hate for Superman and actually wishes to fight him again, since it was the best fight he ever had.
- I Just Want to Be Badass: Deconstructed. He wanted to be a hero so he can a strong crimefighter who can beat anyone with one punch. He got exactly that, but it left his life unfulfilled and boring, since nobody can provide a challenge for him.
- Mistaken for Murderer: He did kill Goku, but that was in self-defense. Superman doesn't see it that way, though.
- Nigh-Invulnerable: Much like his opponent, he's almost impossible to injure.
- Not Me This Time: He attempts to protest this when Superman accuses him of being responsible for the destruction Goku caused.
- Oh, Crap!: Has this reaction when he tries to pin the blame of the city's destruction on Goku...only to realize he's pointing to Goku's severed head (which Superman saw him punch off). Cue the battle happening.
- One-Hit Kill: Wipes out most of his enemies with one punch, which is really irritating for a challenge seeker like him.
- Physical God: He's so powerful, he killed Goku and other characters similar to him with a single punch. Even Superman, the strongest character in Death Battle, couldn't compare.
- Unskilled, but Strong: He doesn't have any martial arts training and lacks coordination. In top of that, he also doesn't have any power aside from godlike physicality, but that's all he needs in any dilemma. He even manages to beat the better trained and experienced Superman with nothing but pure strength and endurance.
- When All You Have Is a Hammer...: Saitama doesn't have Superman's variety of powers. All he does is hit people really, really, really hard.
- All-Loving Hero: Comes with being The Cape. He started a fight with Saitama purely because he believes that he's responsible for the destruction caused to the city and brutally murdered Goku (granted, out of self-defense, but Superman didn't know that).
- Almighty Janitor: Clark Kent is just a journalist, but Superman is the world's greatest hero (as well as the first).
- Brought Down to Normal. Using his Solar Flare attack weakens him down to the capabilities of an average human for approximately 24 hours. Whilst this does happen, with Saitama tanking the blast with no trouble no less, Black Widow resolves the issue before this becomes important.
- The Cape: The most famous in the business.
- Death-or-Glory Attack: At the end, he uses his Solar Flare in a last ditch attempt to neutralize Saitama. Saitama tanks the blast without any trouble.
- Entertainingly Wrong: Assumes Saitama obliterated Goku for no good reason. Normally, he might be right, but this Goku was...not the best person. He gets the real story from Black Widow at the end of the video.
- Eye Beams: Gets a lot of use out of his signature Heat Vision.
- Good Old Fisticuffs: Though he does have martial arts training, he tends to rely in brute force to win his fights. Is not until he realizes how much a treat saitama is that he start using clean and proper fighting moves and skills.
- Irony: Goku vs. Superman is a crossover match-up so popular, Death Battle did it twice after overwhelming fan demand. Here, Superman is fighting on behalf of the deceased Goku. Also, the ending shows that Superman killing Goku twice is canon in this universe.
- It should also be noted that while Goku was an alien with origins much like Superman, the Man of Steel himself is unable to defeat Saitama who is 100% human.
- Nigh-Invulnerable: It's almost impossible to even scratch him, which is handy, considering he's fighting a guy who normally splatters his enemies with one hit.
- Physical God: So much so, that he's literally the only other person besides Boros and Garou to tank more than one punch from Saitama. And the first among them to earn genuine respect from the Caped Baldy, without any signs of snarking or sarcasm involved.
- Weak, but Skilled: Yes, Superman. Saitama barely seems phased by any of his punches and clearly out muscles him in a straight match up, still Superman is a more formally trained fighter with a much wider array of powers. It still doesn't give him enough to win, but he held his own and was still alive at the end at least.
- Worthy Opponent: Saitama commends him for giving him the first even fight he's experienced in a long time.