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    Treat 

Treat

https://static.tvtropes.org/pmwiki/pub/images/treat_portrait.png
"I won't... I won't eat anyone..."
Appears in: Lonely Wolf Treat, Friendly Bunny Mochi, Clever Fox Moxie, Wandering Wolf Trick, Dreaming Treat, Mochi in Frosting, Lucky Number Moxie
Also appears in: Syrup and the Ultimate Sweet, DATE TREAT, another piece of candy, delicacy, Dress Treat!, indulgence

Treat is the protagonist of the first and fifth game. She is an outcast in the bunny village due to her being a wolf, so she moves in an abandoned cabin nearby. Her life changes when a little bunny comes running into her house...


  • Actually Pretty Funny: This is her reaction to Moxie's prank in the Mochi ending of "Date Treat".
  • Against the Grain: The whole story happens because Treat doesn't want to go through with the wolves' tradition called a moon ceremony and have one soulmate, as she has polyamorous feelings and wouldn't be happy with one.
  • All of the Other Reindeer: When she first moves in near Frosting, she's ostracized by all the rabbits for being a wolf. They would insult her everytime she came to Danny's store and demand she stops coming.
  • Apologizes a Lot: A cupboard in Treat's cabin contains a pile of written apologies addressed to the cabin's real owner, since she's been staying there without permission and all. She's also exceedingly apologetic in general, as it is her default response to being discriminated against by rabbits.
  • Ascended Extra: Treat first appeared in Syrup and the Ultimate Sweet as a minor character.
  • Badass Adorable: Treat is a gentle wolf who look endearing, but Salt and Pepper learned the hard way this doesn't mean she's a weakling.
  • Badass Pacifist: She only had to show up to scare off Moxie. Also in the second game, you can choose to not hit Salt and Pepper and they will eventually stop fighting her and let Juju go.
  • Bad Liar:
    • Moxie is able to see through her embarrassed attempts to cover up her feelings for Mochi very easily. This is possibly why she hates keeping secrets.
    • This is also highlighted in one of the endings of DATE MOXIE where she admits to trying to prank Moxie and how wrong it felt for her to lie to her friends.
  • Beautiful Dreamer: When Treat wonders why Mochi didn't wake her up early to buy seeds for the garden, Mochi says it's because of the cutesy sleepy face Treat has, much to the wolf's embarrassment.
  • Because You Were Nice to Me: Mochi was the first rabbit to be nice to Treat, and the two grow very close as a result.
  • Beware the Nice Ones: Treat is usually a Nice Girl and an Extreme Doormat, but in the second game, we find out that she's strong enough to knock down two foxes if provoked.
  • Beware the Quiet Ones: As detailed above, you do not want to provoke her wrath.
  • Big Damn Heroes: She comes to Juju's rescue when she's about to be eaten by Salt and Pepper. Unfortunately, not only is Juju ungrateful, but she also kicks Mochi out of Frosting following an argument about the incident.
  • Bodyguard Crush: Downplayed. Treat only ever acts as a bodyguard for Mochi in the first game, first scaring off Moxie for the rabbit then accompanying her into fox territory to buy meat for the curry, and it appears the wolf girl was the first of the two to catch feelings.
  • Break the Cutie:
    • The plot of the first game start with Treat being isolated from her pack, getting insulted by racist rabbits and moving into an abandoned cabin where she almost starves. It only gets worse from there.
    • Happens again in the sixth game where she blames herself for the destruction of Mochi's garden.
    • And again, albeit it briefly, in Chapter 7. Treat accidentally reveals that Mochi's uncle Mango has been living with her pack when his family thought he was eaten by them, causing Mochi distress, and Treat to feel guilty.
  • Brutal Honesty: While she's normally too nice or flustered to display this trait, Treat can still surprise other characters with it. Moxie even lampshades it to Fennel:
    Moxie: You never know with Treat. Sometimes, she just goes ahead and says exactly what's on her mind.
  • Cannot Spit It Out:
    • Treat was unable to tell Fennel (and by extension, her whole pack) that she doesn't want to be stuck with one partner because she feels she'll be happier with more partners. This is what leads to her running away and kickstarting the plot.
    • She finds herself struggling to admit her true feelings to Mochi due to a combination of shyness, insecurity and fear. It isn't until the fifth chapter that she overcomes this thanks to Moxie's help.
  • Cannot Tell a Joke: In DATE TREAT, one of the endings has Treat unintentionally dragging Moxie to the Netherworld because she failed to reveal her prank by saying "April Fools".
  • Cassandra Truth: None of the rabbits believe that she genuinely means no harm, even after she's been living near them for a while and only eating instant noodles. Mochi is instantly convinced upon meeting her, while Danny takes some time to accept it.
  • Characterization Marches On: In her first appearance on Syrup and the Ultimate Sweet, Treat seems more like a stern Perpetual Frowner.
  • Classical Anti-Hero: Although she is sweet, Treat is plagued with self-doubt for being different than her peers when it comes to romantic feelings and due to discrimination from rabbits. Her journey to learn to love herself for who she is and embrace it forms a great portion of the story.
  • The Comically Serious: Treat's minimal or complete lack of reactions can sometimes result in humorous moments, such as her plain and simple negative response to Mochi's question about being eaten when they first met, or her blunt Can't Kill You, Still Need You answer to Moxie wondering why she would buy chicken for curry when she can simply eat Mochi.
  • Crush Blush: She's the one most prone to blushing out of the main characters, due to her shyness and later, crushes on Mochi and Moxie.
  • Cultural Rebel: In Dreaming Treat, Treat reveals to Mochi why she ran away from her pack: Wolves have a tradition known as the moon ceremony, which is similar to a wedding, and wolves are required to choose their one true soulmate for this event. Treat, however, felt like it would be lying to herself if she went through with it because she dreamed of being happy in a polygamous relationship.
  • Curb-Stomp Battle: In Friendly Bunny Mochi, she hands Salt and Pepper a beating that leaves them knocked out in one hit.
  • Deadpan Snarker:
    • She's almost always too nice or timid to snark, but the seventh game actually has her ribbing Moxie lightly. A standout comment is her response to the fox's reassurance that she can still keep going after complaining about the long hike to Treat's pack:
    Treat: Oh. You just wanted to complain.
    • An earlier example can be seen in Chapter 1 if you interact with Pepper, who tells Treat that the foxes only moved near Frosting to eat rabbits, despite having plenty to eat. The wolf girl responds:
  • Defrosting Ice Queen: Mochi is able to slowly break Treat out of her timid shell after becoming friends and Treat developing a crush on the bunny girl.
  • The Ditherer: The Insecure/Submissive type. Treat's timid nature makes it hard for her to make even simple decisions:
    • For example, if you go to the vending machine near the end of Mochi in Frosting, Treat will ask Mochi to choose a snack for her.
    • Another instance in Lucky Number Moxie is her inability to pick clothes from Gen's shop, even worrying about "picking wrong".
  • Don't You Dare Pity Me!: Treat never outright says it but in the first game, she briefly asks Mochi if she's making curry for her out of pity following a conversation with Danny, who questioned why Mochi brought a wolf into the store.
  • Emotionally Tongue-Tied: Whenever Treat is trying to speak about something intimate, she gets flustered and begins stuttering.
  • Emotionless Girl: Compared to Genki Girl Mochi and Large Ham Moxie, Treat is much cooler in her disposition, though her emotionless frame of mind starts fading thanks to Character Development.
  • Emotion Suppression: Even after falling in love with Mochi, Treat tried to ignore her feelings and push them away out of fear that if she'd hurt Mochi somehow in their relationship, she'd have nowhere else to go.
  • Erotic Dream: She starts to have these in Dreaming Treat involving both Mochi and Moxie. At one point, she dreams that the three of them are at the hot springs, and a prompt comes up to choose between either one, or both to go in the bath with.
  • Extreme Doormat: Treat never makes any effort to defend herself from the racism coming her way from the rabbits, because she doesn't want to live up to the bad reputation that wolves have.
  • The Eeyore: She pretty much spends the majority of the first game being sad all the time because of her running away from her pack and the verbal abuse she receives from rabbits. It's only after meeting a Genki Girl like Mochi that Treat's demeanor starts turning around for the better.
  • Fantastic Racism: Treat is constantly on the receiving end of this from most bunnies living in Frosting due to their xenophobia.
  • Friendly Address Privileges: When she encounters Gumdrop again in Chapter 5 and she starts referring to her as Miss Treat, the wolf girl reminds her that there's no need for such formalities.
  • Freudian Trio: Treat is the unemotional, quiet Superego.
  • Furry Reminder: When Mochi asks her to sing together in Chapter 5, Treat is hesitant and ends up letting out a sheepish howl.
  • Gloomy Gray: She's a gray wolf with a rather somber personality, though she later becomes less so thanks to Mochi.
  • Good Is Not Soft: We've only seen it once so far but when Treat gets serious at stopping people from doing something terrible, SHE. DOESN'T. MESS. AROUND.
  • Grew a Spine: Her character arc is focused on Treat becoming more open and confident about doing what makes her happy, specifically that she desires to have more than one partner and admitting to her pack about it.
  • Heroic Self-Deprecation: Treat tries to turn down Mochi's offer of curry because she doesn't think she did anything worth being repaid for, despite the bunny's insistence that she really did help out.
  • Hidden Depths: At the very end of Lucky Number Moxie, Mochi urges Moxie to join everyone else playing cards, then tells her that Treat has a really good poker face.
  • Homeschooled Kids: This page from the webcomic reveals that Treat was homeschooled. Being from a Wandering Culture, it likely would have been difficult for her to go to a public school.
  • I Am What I Am: By Chapter 7, Treat has gathered the courage to see her pack again and explain why she ran away, as well as introducing Mochi and Moxie as her girlfriends. While her parents aren't onboard at first, seeing their daughter's earnestness about her relationship slowly eases them into accepting it.
  • I Just Want to Be Normal: All the hurtful words she heard from the rabbits in Frosting left her thinking that maybe she does deserve to be ostracized because of her species, and she confesses to Mochi that she only wants to be seen as a normal, good person.
  • Innocently Insensitive: When Moxie in confused on why Treat won't eat Mochi instead of trying to buy meat for curry. The obvious answer is that Treat doesn't want to eat anybody, but she instead bluntly states that she won't know how to make curry on her own. Mochi is hurt by this.
  • Insecure Love Interest: In the final act of Dreaming Treat, Treat finally reveals why she's been trying to ignore her feelings for Mochi all this time: The circumstances that led to Mochi moving in with her in the first place. Treat fears that if she ever got in a fight with Mochi, the latter would have nowhere to go, though Mochi assures her that she can't imagine they'd get in a fight.
  • Internalized Categorism: Briefly, in the first chapter, Treat considers the possibility that she deserves to be ostracized by the rabbits because being a wolf makes her inherently bad, even though the only "bad" thing she has done at that point is telling Juju to shut up. Suffering constant racial harassment for two whole months really left her in a sorry state.
  • Interspecies Friendship: So far, Treat has become friends with rabbits, foxes, mice, an owl, a human, a candy golem, and possibly a cat and a witch or two. Not so lonely anymore, huh?
  • Interspecies Romance: She and Mochi finally decide to become an Official Couple in the sixth game and the indulgence comic focuses on them after the events of that game. She's also been involved with Moxie, as detailed in the delicacy comic.
  • It's All My Fault: Poor Treat feels really guilty about keeping Mochi around when an unknown wolf-hater wrecks Mochi's garden, and Mochi has to keep reassuring her that it's not her fault. Later on, after Treat accidentally reveals that Mochi's family lied to her about the death of her uncle Mango, she breaks into tears thinking she brought everyone's mood down. She's very sensitive when it comes to Mochi.
  • Keeping Secrets Sucks: She doesn't like keeping secrets, but still did so when Moxie asked her not to tell Mochi that she's living in a tent.
  • Keep the Reward: This is Treat's reaction to Mochi's curry offer after scaring off Moxie in the first game, because Treat felt like she didn't do much to be repaid, though Mochi's persistence (and the promise of meat) wins her over in the end.
  • Leitmotif: Lonely Wolf and Date Treat. She also shares Our Home with Mochi.
  • Let's Get Dangerous!: When Juju is captured and almost eaten by Salt and Pepper, Treat changes from the quiet Shrinking Violet she usually is to a determined, fearless wolf who's ready to confront two foxes on her own and potentially take them down in one hit.
  • Little "No": Her response to Mochi fearing that she'll be eaten is a nonchalant, matter-of-factly "I won't".
  • Loner-Turned-Friend: By the end of the first chapter, Treat made friends with Mochi, the very first friend she had outside her pack.
  • Love Confession: With Moxie's help, Treat is able to build the confidence to admit her feelings for Mochi, as well as explain why she was so hesitant to do so in the first place.
  • Love Confessor: Moxie was the one Treat turned to when her feelings for Mochi became overwhelming, not that Moxie was surprised with the confession since she already guessed Treat loves Mochi.
  • Masturbation Means Sexual Frustration: Alluded to in the delicacy comic. Treat suffers from pent-up feelings towards Mochi after having lived together with her for two months, and she needs Moxie's help to relieve those feelings because trying to "deal with it" herself is not enough.
  • Minored In Ass Kicking: Treat is mostly a reserved girl, so it's a surprise when she knocks down Salt and Pepper in one hit if you choose to fight them.
  • Misunderstood Loner with a Heart of Gold: All the rabbits view the lonely wolf living in the cabin nearby as an evil, vile creature planning to eat them all at any given moment. When Mochi meets Treat, she's pleasantly surprised to find out that none of what her peers fear is true.
  • Muscles Are Meaningless: Treat's slim appearance is commented on by Mochi in the first game, but apparently that doesn't stop her from being able to take down two foxes in one hit.
  • Must Make Amends: After running away from her pack unannounced and causing grief and worry for her parents, friends and ex-girlfriend, Treat resolves to go see them again and explain herself after gaining the courage to pursue her dream of having more than one soulmate.
  • Nice Girl: Mochi constantly reminds her how nice she is to not just her, but to everyone. Indeed, Treat is nice to a fault.
  • Nice Mean And In Between: Treat is the in-between one. She is not mean-spirited like Moxie, but she also doesn't go out of her way to be nice to people, like Mochi does.
  • Noble Wolf: Treat doesn't live up to the bad reputation wolves have at all, although she did show herself to be strong once so messing with her is probably not a good idea.
  • No Good Deed Goes Unpunished: After Juju kicks Mochi out of Frosting, Treat invites her to live together. This ends up backfiring in Chapter 5 when an unknown assailant destroys the garden they've been working on and sends Mochi into a mental breakdown, much to Treat's guilt.
  • No Mouth: Her mouth is covered up by her winter coat when she wears it, adding to her expressionless, quiet nature.
  • The Nose Knows: As a wolf, Treat possesses a sharp sense of smell, and can even recognize the scent of magic. This ability comes into play in Syrup and the Ultimate Sweet, but only gets a passing mention in the Treat series. Date Treat also suggests that Treat can recognize Mochi by her scent.
  • No Sense of Humor: Downplayed. Treat isn't devoid of humor and can appreciate jokes, but in the Moxie ending of "Date Treat", she doesn't have much of a reaction to Moxie's prank on her, merely stating that the fox has an odd sense of humor, though in the Mochi ending, she will say that the whole thing was pretty funny when she thought about it after Mochi unmasks herself.
  • Not So Weak: At the beginning of the series, Treat has very low self-esteem and doesn't bother defending herself from the bullying of the rabbits. However, when Juju tries to scold Mochi for associating with a wolf, Treat steps up to defend her.
  • Odd Name Out:
    • The only one in her family whose name does not start with a C.
    • She's also the only main character without an I in her name.
  • One-Hit KO: If you choose to fight Salt and Pepper, Treat knocks them both out in one blow.
  • O.O.C. Is Serious Business: In Friendly Bunny Mochi, she looks unusually angry when rescuing Juju from Salt and Pepper, before proceeding to show that she's unexpectedly strong by taking them down in one hit.
  • Overly Narrow Superlative: Annie and May care very much about her, because she is their star employee. Sure, she is also their only employee, but she is still a star to them.
  • Polyamory: It's been hinted several times that Treat has feelings for both Mochi and Moxie, and in Dreaming Treat, she finally reveals to Mochi why she ran away from her pack: she was afraid of being trapped in monogamy.
  • Poor Communication Kills:
    • Treat's unannounced departure affected Fennel the most out of the wolf pack. Because they were dating, Fennel thought Treat hates her.
    • She also didn't think to bring up that a rabbit is living with her pack to Mochi. Said rabbit turns out to be Mochi's uncle and Juju's missing father. Mochi is angry when she finds out, but not at Treat, thankfully.
  • Prim and Proper Bun: When she's working in the hot springs, she puts her hair into one of these.
  • Protagonist Title: While all four main characters have this for their individual games, the series is Named After First Installment, which is Treat's game.
  • The Quiet One: Because she is exceedingly shy, Treat is a wolf of few words.
  • Red Oni, Blue Oni: The withdrawn, quiet and shy blue to Mochi's, Moxie's and Trick's energetic and outgoing red.
  • Relationship Upgrade: As of "Dreaming Treat", she's officially girlfriends with Mochi and Moxie, just like she always wanted.
  • Remembered Too Late: In the Netherland ending of DATE MOXIE, Treat convinces Moxie that the government is hunting her, and the two have to escape into the Netherworld together. After they reach the Netherworld and Moxie wanders off with Eleni and Kamilla, Treat suddenly remembers that she was supposed to say "April Fools".
  • The Runaway: The story is kicked off by Treat running away from her pack and being unable to come back due to an avalanche. Her reasons for running away were feelings of inadequacy as a wolf for being unable to go through with a ceremony to be together with one partner because she feels happy with more than one.
  • Save the Jerk: In the second game, Juju is captured by Salt and Pepper so they can eat her. Despite Juju's mistreatment of her, Treat wastes no time coming to her aid, but unfortunately, Juju still hates her.
  • Secret-Keeper: Treat is aware that Moxie became homeless after the events of the third game but the fox insisted on not telling Mochi as to not worry her, and Treat complied even though she normally hates keeping secrets.
  • Ship Tease: In the fifth game, Treat has a dream where she has to marry either Mochi, Moxie, or Trick. Considering Mochi and Moxie are Treat's primary love interests, the fact that Trick is also there has certain implications. The seventh chapter confirms that Treat thought she had feelings for Trick, but it was different from the feelings she has for Mochi and Moxie. Plus, Trick is aromantic, so it's not like they could have returned her feelings anyway.
  • Shrinking Violet: Painfully quiet and shy and while she proved she can be dangerous if she wants to, Treat doesn't want to prove the rabbits' paranoia to be true.
  • Shut Up, Hannibal!:
    • Treat stands up to Juju for Mochi in the first game after she started berating her for hanging out with a wolf.
    • She gives another short one to Juju at the end of the second game, after the latter kicks Mochi out of Frosting.
    Treat: ...You'll regret this.
    Juju: What are you gonna do? Beat me up like you did to those foxes? I know you're like them, waiting for an excuse.
    Treat: No, it isn't worth it.
  • Spanner in the Works: Almost unintentionally ruins Moxie's money-making scheme in "Clever Fox Moxie'' by unexpectedly showing up to buy food and scaring one of the cats staying there. Moxie quickly saves by claiming she was another actress who showed up at the wrong time because they aren't doing her part of the story yet.
  • Stronger Than They Look: Turns out her meek demeanor doesn't apply to her physical prowess in a fight. This is even lampshaded by Salt and Pepper immediately after getting their butts kicked. With the later implication that wolves have a stronger form when they hunt, that might explain this.
  • Tastes Like Friendship: She initially becomes friends with Mochi after the latter made curry for her.
  • The Team Benefactor: As of chapter 3, she's the one who works to provide money for herself and Mochi, who can only rely on her parents for money.
  • Terrible Artist:
    • There are drawings hanging in Treat's cabin that she and Mochi did, and if Treat interacts with them in Dreaming Treat, Treat will say that Mochi is a better artist. Then again, this is Treat we're talking about so it might not be the case. In Mochi in Frosting, if Mochi examines the drawings, she says that she likes Treat's art style and calls it "simple, but unique".
    • A strip in another piece of candy gives us more insight. As Moxie puts it, Treat's not actually half bad but her style is still...odd enough for Mochi and Moxie to incredulously comment on it. See for yourself. Of course, that strip takes place long before Dreaming Treat, so it's possible that her drawing skills have improved since then.
  • Think Nothing of It: She brushes off Mochi's praise for helping her deal with Moxie because she doesn't believe she did anything praiseworthy, much less reward-worthy.
  • Throw the Dog a Bone: After enduring so much, from racism and hatred to feeling like a bad wolf for not being able the way tradition demands, Treat finally seems to find some peace around the sixth and seventh chapter, where she finally confesses to Mochi about her feelings and the two plus Moxie form an official polycule. She also makes up with Fennel, and while her parents aren't entirely okay with her being in a three-way relationship, they still make efforts to understand her feelings and be happy for her.
  • Took a Level in Cheerfulness: After meeting Mochi, Treat learns to be more upbeat.
  • Trademark Favorite Food: Her status in the first game lists meat at her favorite. Curry also becomes her favorite to the point where she suggests planting onions in the garden for it in the fifth game.
  • Tranquil Fury: The only time she's ever been remotely angry is in the second game when facing off against Salt and Pepper and even then, Treat remains calm despite the angry expression on her face.
  • Troubled Fetal Position: Treat sits like this with Mochi near the end of Chapter 1 while gloomily explaining how she ended up living next to Frosting.
  • Unusually Uninteresting Sight: Treat is completely unfazed by a bunny running into her cabin all panicky and casually tells her she won't eat her.
  • When She Smiles:
    • A flashback in Wandering Wolf Trick shows that Treat was confused about Trick's perpetual optimism despite losing their master who raised them. Trick explains that they're able to stay optimistic because they know that they can still smile even when they're down. Trick then tells Treat that she should smile more often.
    • The first time we do see Treat smiling in-game is at the end of the first game, after Mochi leaves while promising to try and make everyone friends with each other.
  • Workaholic: Implied. In "Dreaming Treat", if you try heading for the hot springs instead of the InsteRail station, Mochi will remind Treat that it's her day off. Treat says that she got so used to work that her legs moved on their own, to which Mochi replies to with gratitude that the wolf has been taking more days off.
  • You Can't Go Home Again: The plot is kicked off when Treat gets separated from her pack by an avalanche, preventing her from returning home and forcing her to find shelter in a vacant cabin near Frosting. And even though the snow is gone in the spring, Treat still can't return home because she has to take care of Mochi.
  • Your Tradition Is Not Mine: The moon ceremony practiced by wolves requires them to pick their one soulmate for the rest of their life. Treat was too scared to go through with it because being trapped in monogamy troubled her feelings, so she ran away.

    Mochi 

Mochi

https://static.tvtropes.org/pmwiki/pub/images/mochi_portrait.png
"I'm gonna make you a nice dinner. Do you like curry?"
Appears in: Lonely Wolf Treat, Friendly Bunny Mochi, Clever Fox Moxie, Wandering Wolf Trick, Dreaming Treat, Mochi in Frosting, Lucky Number Moxie
Also appears in: DATE TREAT, another piece of candy, Dress Treat! (costume only), indulgence

Mochi is the protagonist of the second and sixth game. She was one of the many rabbits who lived in the village and were scared of predators. One day, she is unable to go home because a fox is blocking her way, so she runs into Treat who scares the fox off. And that's how their friendship started.


  • All for Nothing: Her efforts to ease tensions between rabbits and foxes end up being for naught when Juju is almost eaten by Salt and Pepper, resulting in a wall being built around Frosting and a complete ban on all non-rabbits.
  • All Just a Prank: The April Fools ending of DATE MOCHI has her reveal that she captured you as a prank and was never planning on actually murdering you.
  • All-Loving Heroine: She genuinely believes that everyone can be friends. Initially, anyway.
  • All of the Other Reindeer: It turns out that Mochi used to be a target of bullying from other rabbits due to her heterochromia, and Juju advised her to hide it via bangs to stop the teasing.
  • Anguished Outburst: She has a major one in Chapter 6 after finding out about the wrecked garden, angrily crying and screaming why this had to happen.
  • Armor-Piercing Question: She hands one to Juju, asking her why she thinks foxes are dangerous when they haven't hurt anyone, leaving her struggling to come up with an answer.
  • Ascended to Carnivorism: She actually has no problem eating meat, despite being a rabbit.
  • Ax-Crazy: In two endings of DATE MOCHI, Mochi kills the player and everyone in Frosting over her destroyed garden.
  • Befriending the Enemy: This is subverted with Treat, who already desired to be on better terms with rabbits who view her as a vile creature. Mochi plays this straight with Moxie and her friends Salt and Pepper, who become friends with her after she puts in effort to be friends with them.
  • Being Good Sucks: All of the trouble Mochi goes through in the series is, ironically, the result her well-intentioned and honorable attempts to make peace between rabbits and predators, reflecting the reality that not everyone is as easily convinced as she is that not all Predators Are Mean.
  • Berserk Button:
    • Hurting Treat in any way, shape or form in Mochi's presence is a very bad idea.
    • An example that is usually Played for Laughs is her being teased about her height/being Older Than She Looks.
  • Beware the Nice Ones: Pushing Mochi too far does not end well.
  • Boomerang Bigot: Downplayed. Mochi doesn't become hateful of rabbits as a whole, just the ones in Frosting for all the crap they put her, Treat and Moxie through.
  • Break the Cutie: Mochi has it very bad. Her efforts to make everyone befriend each other end up in vain when her cousin Juju is kidnapped and almost eaten by the foxes, leading to a huge fight between the two that ends up with Juju evicting Mochi out of Frosting and Mochi falling into depression.
  • Broken Pedestal: Needless to say, Mochi is utterly crushed by everything her cousin Juju subjects her and her friends to.
  • Bunnies for Cuteness: Characters occasionally comment on her being a cute rabbit.
  • But Not Too Bi: A Q&A strip from the comic reveals that she had a boyfriend before, but aside from that, her love interests are evidently only female.
  • Caring Gardener: After recovering from her funk from getting kicked out of Frosting, Mochi takes up gardening and seems to really enjoy it. However, when it gets destroyed, she becomes upset and doesn't seem keen on retrying.
  • Category Traitor: Mochi starts befriending predators after meeting Treat in an effort to try and make everyone friends. For this, she's seen as naive and weird by the other rabbits.
  • Character Development: Just as Mochi influenced Treat to become more upbeat, meeting Treat allowed Mochi to stop believing that all wolves are bad and even stand up for that belief against other rabbits. On a darker note, she also grows more cynical over time upon learning how unreasonably cruel the rabbits are towards Treat.
  • Cheery Pink: Her pink appearance and clothes symbolize her high spirit and optimism.
  • Chronic Hero Syndrome:
    • She has shades of it, especially compared to Treat and Moxie. When meeting the latter two, she insists on helping them cook a meal and find a new favorite food, respectively.
    • It also seems to be reflected gameplay-wise, as Friendly Bunny Mochi has some optional side quests that Mochi could do for certain characters, as opposed to the first and third game.
    • In Dreaming Treat, she encourages Treat to help Gumdrop when they encounter her in the witch town. Doing so will earn them some free candy from Syrup's shop, much to Mochi's delight.
  • Cold-Blooded Torture: Subjects the player to this in the Darkest ending of DATE MOCHI.
  • Crazy-Prepared: If you spend all of Mochi's money before going with Moxie to the hot springs, Mochi reveals that she has some extra money hidden in her shoes.
  • Cry into Chest: Well, not quite the chest because she's way shorter than Treat but this is how the second game ends, with Treat hugging a crying Mochi after Juju kicked her out of Frosting.
  • Curtains Match the Window: Both her eyes and hair are pink.
  • The Cutie: Mochi is considered adorable, she's also very nice and tries to be sweet to everyone.
  • Cynicism Catalyst: The wreckage of her garden as well as her cousin abandoning her while searching for the culprit, and finding out her uncle Mango is actually still alive the very next day proves to be the breaking point of Mochi's optimism.
  • Deuteragonist: The second most important character after Treat, and the story revolves around Mochi as much as it does around the wolf girl.
  • Disproportionate Retribution: Her response to the garden being destroyed in DATE MOCHI? Kill the player character (who might be innocent) and possibly everyone else in Frosting.
  • Even the Loving Hero Has Hated Ones: Mochi is generally friendly to everyone she comes across, but as the games go on, her opinion on her own cousin Juju starts to rapidly deteriorate.
  • Expository Hairstyle Change: Mochi's hair grows long and loose during her melancholy episode. Once she cheers up, she ties it back into a pair of low twintails. She also loses her bangs when she and Treat decide to move away from Frosting, revealing her heterochromia that made her the target of bullying from other rabbits.
  • First Friend: Outside of her wolf pack, Mochi was the first person to form a bond with Treat in the series. Their friendship would go on to blossom into a romance later.
  • Foil:
    • To Treat. Mochi is an outgoing girl with a positive outlook on life, Treat is quiet and reserved, and is very depressed most of the time (until Mochi starts rubbing off on her, anyway). Also they both end up outsiders in different ways: Treat is forced to abandon her pack because she couldn't follow traditions, while Mochi willingly alienated herself from other rabbits by defying the idea that Predator-Prey Friendship is impossible, and while Treat eventually gets welcomed back in her pack, Mochi remains ostracized, which in turn, led to opposing types of Character Development: Treat Took a Level in Cheerfulness while Mochi Took a Level in Cynic.
    • Also to her cousin Juju. Mochi used to be afraid of predators just like most rabbits, but when she gets to know Treat, she becomes convinced that Predator-Prey Friendship is possible and works on making everyone friends, while Juju is a jerk to all predators and is so convinced that they're so terrible, she refuses to give them a chance. Mochi's positive attitude also contrasts with her cousin's perpetual grumpiness and negativity.
  • Forced from Their Home: As of the second game, Mochi is kicked out of Frosting by her cousin Juju and sent back to her parents. She ends up living with Treat instead.
  • Freudian Trio: Mochi is the balanced Ego between Treat and Moxie.
  • Generation Xerox: Her presumably dead uncle Mango became friends with Treat's pack after Cotton helped him out of the snow following an avalanche, and Mango gave him a rice ball. It's just like how Mochi became friends with Treat after she saved from Moxie so Mochi made curry for Treat. Plus, that never would've happened if not for an avalanche blocking the way back to Vanilla.
  • Genki Girl: Mochi is very energetic and outgoing, contrasting with Treat.
  • Good Cannot Comprehend Evil: Mochi cannot fathom how Juju and other rabbits fail to understand that not all predators are bad news, even when the evidence is right in front of their eyes. She regards it as illogical and irrational.
  • Good Is Not Soft: She goes about looking for her garden's destroyer in a very aggressive manner. If you talk with May before leaving the hot springs, Mochi even implies that she might be feeling like beating the culprit to a pulp.
  • Graceful Loser: Mochi takes her loss at Rock–Paper–Scissors against Moxie very well, even cheerfully telling her she won.
  • Hand Holding: On their way back home from shopping in Dreaming Treat, Mochi offers to hold hands with Treat, who hesitantly accepts.
  • Height Angst: She detests being teased about her height.
  • Heroic BSoD:
    • This happens to her after the second game, losing her usual cheerfulness and falling into depression after a huge fight with her cousin Juju when the latter got kidnapped by Salt and Pepper who planned to eat her.
    • It happens again in Chapter 6 when she discovers her wrecked garden, and it worsens when she gets into a fight with Juju over it later.
    • And it happens a third time in Chapter 7 when she discovers her uncle was alive this whole time, meaning her family has been wrong all along except for Castella. Keep in mind that this happened a day after the ordeal described above.
  • Heroine With Bad Publicity: Implied. The sixth game suggests that Mochi became known to some rabbits in Frosting as "that freak who lives with a wolf", as the junior guard rabbit seems to pick up on it when Mochi is explaining the garden situation.
  • Hidden Eyes: Mochi's eyes are drawn like this in her Character Portrait for most of the sixth game, showing her sour mood and subtle anger over the wreckage of the garden.
  • Hide Your Otherness: Lucky Number Moxie reveals that Mochi has heterochromia and was forced to hide it due to bullying. The one who advised her to do this is none other than her Jerkass cousin.
  • Hiding Behind Your Bangs: Mochi's left eye is perpetually covered by her hair. Usually it only serves to make her look cute, but it also highlights her gloomy and depressed mood in the third, fourth, and sixth games. It finally comes off in the seventh chapter, where it is revealed that Mochi has heterochromia and was forced to hide her left eye due to bullying.
  • Hikikomori: She spends about two months cooped up inside Treat's house during her depressed episode.
  • Innocent Bigot: At first, she would unintentionally invoke You Are a Credit to Your Race when trying to compliment Treat.
  • Invisible Parents: Her parents are only occasionally mentioned, but never appear, seemingly cause they live far away from Frosting and its surroundings.
  • I Owe You My Life: Treat's first meeting with Mochi was a result of Moxie blocking the bunny's way back to Frosting, so when Treat scares off Moxie, Mochi feels like she has to repay the wolf somehow, deciding to make curry for her, despite Treat's insistence that she didn't do anything worthy of being repaid.
  • Jade-Colored Glasses: By the time Chapter 7 rolls around, Mochi comes to realize that her fellow rabbits are just too illogical in their racism that there's no ground for negotiation.
  • Kid Hero: Mochi is 19 by the start of the series, making her the youngest protagonist. She detests being looked down on for being young and enjoying things that are considered kiddie, and especially equating it with being naive, like how Juju did in the second game.
  • Knight in Sour Armor: Despite growing more cynical after her fellow rabbits' cruelty angers her one too many times, Mochi still retains the belief that we should be kind to each other regrdless of the differences between us.
  • Leitmotif: Mochi. She also shares Our Home with Treat.
  • Locked Out of the Loop: Invoked by Moxie who told Treat not to say anything about her homelessness to Mochi to not make her worry. Treat obliged, of course.
  • Magnetic Hero: After meeting Treat, Mochi is able to become friends with some predators because now she genuinely believes everyone can be friends.
  • Mistaken Age: It peeves her to no end whenever someone thinks she's a child, when she's actually nearing her twenties.
  • Mood-Swinger: In the second game, Mochi is helping Moxie to find a new favorite food for her. She suggests juiceboxes, to which Moxie scoffs at and sarcastically ask how old Mochi is. Mochi is annoyed by this and defends her love for juiceboxes. After Moxie apologizes, Mochi goes back to being cheery and Moxie notes how freaky the speed she changed was.
  • Morality Pet: Towards Danny. Their concern for Mochi and her efforts to befriend the predators eventually lead to Danny abandoning their prejudiced views and possibly becoming friends with Treat and Chai.
  • Nature Lover: Mochi appreciates the outdoorsy sights like rivers and trees during the trip to Treat's pack in "Lucky Number Moxie", in contrast to the titular fox.
  • NEET: Unlike Treat and Moxie, Mochi has no source of income apart from the money her parents send her. She briefly considers looking for a job in the second chapter, but nothing ever comes of it since she is forced to leave Frosting shortly after.
  • Never Accepted in His Hometown: After the incident in the second game and getting booted out of Frosting by Juju, Mochi seems to have become a pariah to the other rabbits in Frosting, who see her as a freak for living with Treat as shown in Chapter 6.
  • Nice Girl: Mochi is one of the few rabbits in the series who isn't consumed by paranoia and fear, thus making her able to befriend predators easily.
  • Nice Mean And In Between: Mochi is the nice one. While Moxie picks on rabbits for fun and Treat just keeps to herself, Mochi actively tries to help everyone become friends with one another.
  • No Good Deed Goes Unpunished: After meeting Treat, Mochi is convinced that rabbits and predators can be friends, and she starts working on easing the relationship between them. Her efforts are rewarded with her cousin yelling at her and kicking her out because of an incident involving Salt and Pepper.
  • Oblivious to Love: Unlike Moxie who picked up on it earlier, Mochi wasn't aware that Treat developed feelings for her after they started leaving together until her confession in Chapter 5.
  • Older Than She Looks: She is the shortest protagonist and the most childish looking, so you'd be pretty surprised to hear she's 19 at the start of the series, and turns 20 by the end of the winter.
  • O.O.C. Is Serious Business: Throughout Mochi in Frosting, she acts angry, depressed and even rude. This is due to her garden being destroyed by an unknown wolf-hater.
  • Polyamory: Having multiple partners is common in rabbit culture, so when Mochi learns about Treat's desire to have two girlfriends, she accepts it without a second thought.
  • Predator-Prey Friendship: Like many rabbits, she's always lived in fear of being eaten by predators, but her chance encounter with Treat convinces her that friendship between rabbits and predators is possible. She tries to help Frosting form peaceful relations with Moxie's gang, but Juju's little incident causes everything to fall apart.
  • Psycho Knife Nut: In DATE MOCHI, she's wielding a kitchen knife and threatening to kill the player character with it.
  • Rage Breaking Point: Mochi absolutely loses it when Juju ditches her for an opportunity to talk to her crush when she was supposed to ask him about Mochi's destroyed garden, to the point where she yells at her cousin and gives up trying to find the culprit, then leaves in a huff.
  • Red Oni, Blue Oni: The energetic, outgoing and cheerful red to Treat's withdrawn, shy and quiet blue.
  • Rescue Romance: Downplayed. Treat is actually the first one to develop feelings for Mochi. Still, the wolf girl rescuing Mochi is what started their friendship that eventually blossomed into a romance.
  • Righteous Rabbit: She's one of the heroines and nicest rabbits in the series.
  • Rose-Haired Sweetie: Mochi is an adorable and bubbly Nice Girl with pink hair.
  • Running Away to Cry: After discovering the wrecked garden, Mochi takes Treat to the hot springs while she goes into Frosting to investigate. As soon as she's far away from the establishment, the poor bunny suffers a nervous breakdown while uncontrollably crying. Treat already felt bad enough with the incident and Mochi tried her hardest not to make it worse by crying in front of her.
  • The Scream: She lets one out in Chapter 6 after leaving Treat in the hot springs over their wrecked garden.
  • She Who Fights Monsters: In DATE MOCHI, by becoming an Ax-Crazy rabbit willing to kill people for revenge, she's essentially worse than a garden destroyer who hates wolves.
  • Shipper on Deck: If she sees Danny and Chai hooking up in "Mochi in Frosting", she will be happy that at least one rabbit stopped being scared of predators.
  • Spoiled Sweet: Being an only child, Mochi gets coddled by her parents a lot. When they send her money in Friendly Bunny Mochi, she worries that they don't trust her to survive on her own, and plans to use the money to fund her future curry nights.
  • Supreme Chef: A very excellent cook. In the first game, she makes curry for Treat and later, holds curry nights for the foxes. She's also seen making two salads in the second game. Treat has commented that Mochi is an excellent cook.
  • Sweet Tooth: She is super excited to visit Atelier Sweets in Dreaming Treat.
  • Tastes Like Friendship: Sharing food seems to be her main way of showing kindness to others. She makes curry for Treat as thanks for saving her, she makes more curry for the foxes in an attempt to befriend them, and she gets Moxie to show her nice side by finding her a new favorite food. Once she starts her garden, she intends to share the things she grows with all of her friends.
  • Team Chef: After moving into Treat's house, she does most of the cooking for the two.
  • Throw the Dog a Bone: While the series is not kind to Mochi as detailed above in Break the Cutie, she still gets some good in her way. Getting the garden destroyed? She cheers up thanks to having Treat with her. Finding out that her supposedly dead uncle Mango is alive after all? Made her angry with her family for lying to her but she meets him and they talk things out.
  • Took a Level in Cynic: Mochi's Wide-Eyed Idealist mind slowly breaks down more and more as the series goes on, and she sees how awful her kind is to other species.
  • Trademark Favorite Food: Her favorite food is carrots, the Stock Animal Diet of rabbits.
  • Tranquil Fury: Mochi alters between being deadly calm and outright angry in Chapter 6 after seeing the destroyed garden.
  • Trauma Conga Line: After her first Break the Cutie moment in the second chapter, things start to get much worse for the poor bunny. In the fifth game, she's finally shown to be out of her funk after taking up gardening, but said garden is destroyed by an unknown assilant, leaving the poor girl outraged. In the sixth game, she requests the help of Juju to find the culprit but Juju ditches her, leading to another fight and Mochi going back with nothing to show for it. Thankfully, she cheers up in the seventh game...then she finds out that her supposedly long dead uncle is actually alive and is mad her family was lying to her all this time. To say that Mochi can't catch a break would be a huge understatement.
  • Turn the Other Cheek: Mochi spends the majority of the second time being nice to Moxie in spite of all the threats that she will be eaten. This attitude is rewarded when she gets through to Moxie later.
  • Wide-Eyed Idealist: Mochi's efforts to make rabbits and predators friends are often shut down very harshly and bring about a lot of trouble upon herself, due to the majority of rabbits being insistent that there's no such thing as a nice predator.
  • Yank the Dog's Chain: After suffering Break the Cutie in the second game and spending most of her time inside Treat's house being mopey, Mochi finally lightens up in Dreaming Treat by taking up gardening. Then an unknown vandal comes by and wrecks the garden, leaving Mochi fuming for most of Mochi in Frosting. Thankfully, she gets over it much more quickly this time.
  • You Are a Credit to Your Race: During their first meeting, Mochi would keep complimenting Treat while adding "even though you're a wolf" beforehand. The wolf girl lampshades how the phrasing makes it seem like wolves are supposed to be bad, and Mochi grows out of it.
  • You Are Better Than You Think You Are: Mochi is always telling Treat that people treating her badly because she's a wolf is not her fault and does not make her bad at all. This is especially prominent in the sixth game when the due find their garden destroyed and Treat blames it on herself for being in Mochi's life, but the latter persistently deflects it and tries to lift Treat's spirits up.
  • You Can't Go Home Again: Not that Mochi had any intention of returning home, but her house in Frosting gets demolished at an unknown point.

    Moxie 

Moxie

https://static.tvtropes.org/pmwiki/pub/images/moxie_portrait.png
"Just have faith in your friend Moxie, alright? I'll figure something out..."
Appears in: Lonely Wolf Treat, Friendly Bunny Mochi, Clever Fox Moxie, Wandering Wolf Trick, Dreaming Treat, Lucky Number Moxie
Also appears in: DATE TREAT, another piece of candy, Dress Treat! (costume only), delicacy

Moxie is the protagonist of the third and seventh game. She is one of the foxes who moves into the Foxy Den near Frosting to prey on rabbits all day long. After Mochi's meeting with Treat, the former is convinced she can befriend predators, and tries to do so with Moxie. It takes time but eventually, the three girls become close friends.


  • Accidental Hero: Her cornering Mochi is what leads the latter to meeting Treat, thus learning that not all Predators Are Mean.
  • Anti-Hero: Moxie means well despite her cockiness and blunt, rude nature.
  • Aside Glance: Her sprite briefly glances at the viewer moments before Treat finds her in the middle of changing at the hot springs.
  • Because You Were Nice to Me: After Mochi finds her a new favorite food, Moxie admits that she never had rabbit meat and the reason why she couldn't actually go through with eating Mochi was because the latter has been nice to her the entirety of the second game. With that much niceness, of course she wouldn't have the heart to do that.
  • Beneath the Mask: Moxie presents herself as an overconfident, cocky and evil fox, but in reality, she's deeply hurt and insecure about being a burden on everyone around, and fortunately, she's a kinder individual as well.
  • Big Ego, Hidden Depths: There's more to her egotistical persona than meets the eye, it seems to be her way to cope with a fragile ego stemming from self doubt issues due to her upbringing.
  • Book Dumb: She's a clever fox in her own right despite flunking out of school when she was younger.
    Moxie: Do I look like I can do math?!
  • Break the Haughty:
    • In "Clever Fox Moxie", at first she does succeed in providing money to pay rent, but after a while, all her friends leave because it wasn't working out. Moxie tries to get some inspiration by walking around, until she reaches the hot springs where she's scolded by Annie and May for stealing customers from them, causing her to break down crying.
    • It happens again in "Lucky Number Moxie"; on the way to Treat's pack, Moxie is constantly haunted by a hallucination of her mother telling her she's a burden to everyone around her.
  • Brutal Honesty: Moxie is easily the bluntest of the main characters, shown by her not afraid of telling Mango that his daughter is a horrible person.
  • Bunny-Ears Lawyer: Or Fox Ears Lawyer, in Moxie's case. She initially comes off as a big talker who can't back up her claims of villainy, but once the focus shifts on her in the third entry of the series, we see her display her guile and resourcefulness to get money via a scheme. These qualities earn her the position of the fox gang leader.
  • Cunning Like a Fox: Duh, the first game you control her in isn't called "Clever Fox Moxie" for no reason. In said game, she comes up with a Zany Scheme to get some money to pay rent. She also engages in Friendly Scheming, such as in Dreaming Treat where she sets up a plan culminating in Treat giving Mochi an overdue Love Confession.
  • Defrosting Ice Queen: Thanks to Mochi's kindness to her, Moxie is able to display her nicer side more often and even eventually becomes girlfriends with her and Treat.
  • Didn't Think This Through: She is able to attract guests to the Foxy Lodge by promising to put on a murder mystery for the guests to solve. Once the guests get settled in, Moxie suddenly realizes she has to actually organize a murder mystery now.
  • Disappeared Dad: Her father is only mentioned in an optional conversation between Moxie's mom and Trick in the fourth game, which reveals that he left years ago with their sons.
  • Erotic Dream: In the third and fourth games, Moxie has dreams about making out with Treat and Mochi at the same time.
  • Everyone Has Standards: In spite of her tough acting, she is mortified if she goes with Mochi to Eleni's demon Summoning Ritual.
  • Foe Romance Subtext: It is implied that her initial desire to "eat" Mochi is just her expressing her feelings for the bunny in a weird way. She specifically targets Mochi because the latter is a cute girl, and refuses to eat a "gross boy rabbit".
  • Foul Fox: Downplayed. At first, she swears she's going to eat Mochi, but turns out she doesn't have the heart to go through with it, especially since the bunny girl has been nothing but nice to her in spite of everything. She still maintains a Jerk with a Heart of Gold streak even after getting on better terms with Treat and Mochi, though.
  • Foxy Vixen: She's the one who makes the most suggestive remarks in her relationship with Treat and Mochi, and has a lot of interest in sex. Although as mentioned below, Moxie is amusingly embarrassed if one talks about her own sexual activities.
  • Freudian Slip: If you talk to her in the first game, she accidentally hints that she has a crush on Mochi.
    Moxie: I'm just following my instincts. Who wouldn't wanna eat a cute girl? Uh, bunny.
  • Freudian Trio: Moxie is the passionate and aggressive Id.
  • Good Is Not Nice: She becomes more heroic in nature as the series goes on, although she's not as nice as Treat, Mochi or Trick.
  • Gosh Dang It to Heck!: When she is invited to see Eleni's demon summoning ritual.
    Moxie: D-D-DEMON SUMMONING?!!?!? IS THIS WHAT RABBITS DO FOR FUN?! WHAT THE ACTUAL FRICK!!!!!
  • Greed: Moxie really likes to have money, which is highlighted several times in the webcomic.
  • Guile Heroine: In the third game, she comes up with a plan to quickly make money by turning the Foxy Den into a hotel.
  • Harmless Villain: Moxie keeps insisting that she is going to eat Mochi, but never actually goes through with it. She eventually admits that she doesn't have the heart to actually kill a rabbit, and has never actually eaten rabbit meat in her life.
  • Hates Their Parent: After being evicted from the Foxy Lodge, Moxie (jokingly?) considers going back and vandalizing the building just to spite her mom.
  • Heel–Face Turn: Downplayed in that she was never exactly a heel to begin with, but she does drop her antagonistic attitude towards Mochi and Treat from the third game onwards.
  • Homeless Hero: After getting evicted, Moxie would rather live in a tent in the woods than go back to Ginseng and face her mom.
  • Icy Blue Eyes: She has these to go along with her overconfident persona.
  • I'm Standing Right Here: Moxie is left flabbergasted when her first two guests at the Foxy Lodge are making no attempts to hide their skepticism towards her simply because she's a fox.
  • Indy Ploy: Her money making plan in the third chapter is pretty much just a series of spur-of-the-moment ideas. Some travelers are denied access to Frosting? Moxie invites them to her home and tells them it's a hotel. The travelers don't trust Moxie? She gets their attention by promising to put on a murder mystery drama. She doesn't actually have a murder mystery prepared? She improvises one in just two hours.
  • Inferiority Superiority Complex: Her cocky, overconfident attitude hides the fact that she has really fragile self-esteem and sees herself as a disappointment to her mother and everyone else. She always cheers up when Treat and Mochi praise her, though.
  • Innocently Insensitive:
    • Moxie genuinely didn't mean to hurt Annie's and May's hot springs by setting up her own inn and taking away potential customers.
    • She of course has Treat's best interest in her heart, but because Moxie's unaware of how difficult it is for Treat to admit her feelings for Mochi, her downplaying it as something easy troubles the wolf girl. Thankfully, it's all resolved shortly after.
  • Insult Backfire: Fennel calls her "one of the evil seductresses who corrupted Treat". Moxie likes the sound of being a hot seductress, much to Fennel's displeasure.
    Fennel: I said EVIL not HOT!!!
  • It's All My Fault: Moxie's interactions with Mochi and Juju lead to an incident that greatly fuels Juju's anger towards predators, which prompts Mochi to run away from Frosting and spend weeks cooped up in Treat's house. Moxie blames herself for Mochi's situation and avoids talking to Mochi for a long time because of this. Dreaming Treat further reveals that Moxie is keeping the fact that she is homeless a secret from Mochi to avoid worrying her.
  • Jerk with a Heart of Gold: Moxie, despite starting off wanting to eat Mochi, gradually begins to thaw out after Mochi shows her some kindness. Even though she stops acting tough from the third chapter onwards, she still likes to tease her love interests and has a tendency to bluntly speak her mind.
  • "Just Joking" Justification: If you interact with the Foxy Den in Dreaming Treat, Moxie comments that she has a desire to go in and vandalize the place just to spite her mom for kicking her out. Neither Treat nor Mochi are comfortable with the comment, and Moxie responds that she was just joking around.
  • Kaleidoscope Hair: Much like the real-life arctic fox, Moxie's hair changes from white to brown in the summer.
  • The Leader: Moxie is the boss of the fox gang. It was her idea to settle near a rabbit village to snack on rabbits, she pays the rent for the Foxy Den, and she comes up with all the plans.
  • Leitmotif: Moxie, Clever Fox, and Summertime Moxie.
  • Lethal Chef: By her own admission, she can't cook to save her life.
  • Lovable Sex Maniac: She instantly assumes Treat's dream about her is an Erotic Dream, and is very interested in hearing about Treat and Mochi's first night together as girlfriends. Amusingly, talking about her own sexual activities makes her really embarrassed, as shown when she interrupts Treat's confession before Treat can tell Mochi about the time they slept together.
  • Meaningful Name: Moxie as a slang term can mean determination or enthusiasm, which describes her perfectly.
  • Moment Killer: Amusingly enough, she does it to the very moment she helped create between Treat and Mochi in Dreaming Treat because Treat started telling Mochi about the time they slept together, as depicted in delicacy.
  • Ms. Vice Girl: She's quite prideful and greedy (mostly depicted in the webcomic), but still a fundamentally good person who would never go as far as to hurt someone to indulge in these vices.
  • Nice Mean And In Between: Between the cheerful Mochi and the down-to-earth Treat, Moxie is the most mean-spirited of the three.
  • Not Helping Your Case: In the third game when she goes to the hot springs, Annie and May are mad at Moxie for causing a decline in their guests with her murder mystery gimmick. Moxie desperately tries to explain she meant no harm but when Treat shows up, Moxie offers her a position in her show. Aloud and in front of Annie and May too, which makes them think she's trying to steal their employee too.
  • Polyamory: She develops feelings for both Mochi and Treat. She knows Treat likes Mochi, but in delicacy Moxie learns that Treat likes her too. She later helps Treat confess to Mochi so that all three of them can become girlfriends.
  • Resentful Outnumbered Sibling: When we meet Moxie's mom in the fourth game, she reveals that along with having a Disappeared Dad, Moxie is also the only girl in the family, and her brothers went away with their father. Though we never hear Moxie acknowledge this directly, it is possible that being the only girl in the household added to her insecurities.
  • Romantic Wingman: She helps Treat with confessing her feelings to Mochi in Dreaming Treat.
  • Schemer: By her own admission, she's always scheming. Fits well with her being a clever fox.
  • School Is for Losers: Implied. She never says anything about it in-game, but her answer in the webcomic about school days is proudly proclaiming she flunked out, though she seems embarrassed when Mochi question it.
  • Self-Imposed Exile: The reason why Moxie decided to live in a tent rather than go back to Ginseng is because she doesn't want to see her mother again.
  • Shameless Fanservice Girl:
    • When Treat walks in on Moxie changing at the hot springs, Moxie deliberately stops putting her clothes on just so she can tease Treat for seeing her half-naked. In Lucky Number Moxie, she shows interest in wearing sexier clothing and admires fitting rooms for being among the few places where you can take your clothes off in public.
    • When Nami drew the girls cosplaying as Disgaea characters, she gave Moxie the Stripperiffic outfit of Etna.
  • Shipper on Deck: As soon as Moxie finds out that Treat started developing feelings for Mochi, she starts supporting the relationship and goes on to plan for them to spend a day together in the fifth. Heck, even before it was confirmed, she thought they were a couple and that they were super cute together.
  • Stepford Smiler: Moxie hates appearing weak in front of others and would put on a confident and carefree facade whenever her insecurities start acting up, as shown in the third and seventh chapters.
  • Street Smart: Moxie's cleverness shines particularly when she's scheming, as shown by her ability to deceive and improvise. Pepper even begrudgingly lampshades this by saying that she's nothing if not resourceful.
  • Super Drowning Skills: In the seventh game, while attempting another flirt with Treat, Moxie says she can't swim, and wants Treat to give her mouth-to-mouth if she falls in the water.
  • The Tease: After spending the night with Treat in the delicacy comic, Moxie often acts this way towards the wolfgirl, taking delight in making her feel embarrassed. After her relationship with Treat and Mochi becomes official, her attempts to tease her girlfriends become a lot more frequent... and a lot less successful.
  • Terms of Endangerment: She gives Mochi the nickname "Dindins" because she wants to have Mochi for dinner.
  • Third-Person Person: She slips into third person whenever she says something boastful or reassuring. Considering her self-esteem issues, she may well be doing it as a form of positive self-affirmation, which is supported by her aggressive response to Powder lampshading this habit in Lucky Number Moxie.
  • This Is Unforgivable!: In the seventh game, Moxie's opinion on Juju sours even further thanks to a few revelations: Finding out she ditched Mochi in the sixth game, and that she was the one who told her to hide her heterochromia to avoid getting bullied. When the fox girl meets Juju's father Mango later, she bluntly tells him that his daughter is the worst because of all the trouble she gave them.
  • Throw the Dog a Bone: After the events of the third game where she ends up homeless, Moxie manages to land a job in a clothing store with a Benevolent Boss allowing her to live in it as well, and she completely cuts her mother out of her life.
  • Token Evil Teammate: Antihero variety. She's the meanest of the four protagonists.
  • Token Wholesome: Inverted. She's the only one of the main cast who ever came close to being shown naked (outside of bathing scenes and NSFW side content). She's also the only one interested in dressing more fanservice-y.
  • Took a Level in Kindness: Moxie is shown acting much more caring and nice later on the series after Mochi was able to get through to her.
  • Toplessness from the Back: Dreaming Treat gives her a brief topless scene in the hot springs changing room, facing away from the player. Although she covers her chest with her shirt a couple seconds later, her bare back is still in full view for most of the scene.
  • Trademark Favorite Food: She initially claims to enjoy rabbit meat, but is eventually forced to admit that she's never tried it. When Mochi shares a blueberry tart with her, she discovers that she really likes blueberries.
  • Tritagonist: The third most important character after Treat and Mochi, and her story forms a great portion of the plot.
  • Unexpected Kindness: She's genuinely appalled to see Mochi go out of her way to be nice to her in the second game.
  • Unwitting Instigator of Doom: Moxie acting tough in front of Juju in "Friendly Bunny Mochi" indirectly leads to the latter's capture by Salt and Pepper, which in turn leads to Juju kicking Mochi out of Frosting, driving a big wedge in their relationship.
  • "Well Done, Daughter!" Girl: Moxie has a sour relationship with her mother and really hopes to earn her favor. She gives up after being evicted from the Foxy Lodge.

    Trick 

Trick

https://static.tvtropes.org/pmwiki/pub/images/trick_portrait.png
"Have a good day tomorrow!"
Appears in: Wandering Wolf Trick, Dreaming Treat (dream sequence), Trick Comes Home
Also appears in: DATE TREAT, another piece of candy, Dress Treat! (costume only)

Trick is the protagonist of the fourth and eight game. They are an agender wolf that joined Treat's pack five years prior to the events of the series. They used to be a domesticated wolf, living with a human they only ever refer to as "Master". Trick ended up growing closer with Treat, becoming her best friend. When Treat disappears one morning, Trick sets out on a journey to find her.


  • Accidental Hero: Drop meeting Trick is what leads to her leaving Wormwood and start a new life.
  • All-Loving Hero: Trick is kind to everyone they meet, and sees the best in everyone no matter what.
  • Alone Among Families: Since Trick joined as an outsider, they're the only one without immediate family in the pack. Not that it bothers them, because they're considered family by everyone regardless.
  • Always with You: Trick cites this trope as the reason they never feel lonely while traveling, because they know someone is thinking about them somewhere.
  • Ambiguously Absent Parent: We know Trick was raised by a human, but unlike the other three protagonists, no mention is ever made of their biological parents. A strip from "Another Piece of Candy" reveals that they abandoned Trick.
  • Audience? What Audience?:
    • In the true ending of Date Trick, the protagonist will complain about this game being the only one that allowed them to have an actual date instead of a joke one like the previous two entries, leaving Trick confused.
    • A more dramatic example in the actual series, going to the BAD END THEATER will lead to Trick meeting Orchid and Lilium, the two witches running the theater. Both of them seem to be aware of the fictional nature of the world. Lilium in particular also addresses the player with the offer of bad endings, which leaves Trick understandably confused.
  • Beneath the Mask: While Trick's sunny disposition is real and true most of the time, sometimes it is a mask for their hurt feelings over their master leaving.
  • Best Friend: Trick is Treat's best friend.
  • Break the Cutie:
    • When Trick found their master gone, they were distraught. They also face some hostility on their journey to find Treat.
    • Chapter 8 puts Trick through some more of this: They find out that their master was hiding his involvement in writing the controversial All-in-one Book of Lore from them and this is why he had to leave them. Trick later helps an animals rights activist group in a mission to retrieve a chicken egg from a chicken farm for their campaign, and the sinister implications of what happens to the chicken later leaves the near-perpetually cheery wolf very distressed.
  • Broken Hero: Was abandoned by their parents at a young age, then they were taken in by a human, only to be abandoned again years later. Despite their sad backstory, Trick turned out unfailingly polite and optimistic.
  • Broken Pedestal: Downplayed. Trick discovers that there was more to their master than they knew, and they're heartbroken but still thinks what he preached is important and continues looking for him.
  • Broken Tears: While we don't see them, it is implied Trick cried when they found out about their master's disappearance from Treat's comforting words:
    Treat: H-hey... It's okay... You can still...stay with us, so...don't cry...
  • The Bus Came Back: After being put in the background for three whole games, Trick is back in the spotlight as the player character of the eight chapter.
  • But Now I Must Go: At the end of Wandering Wolf Trick, they tell Treat that they must leave because they want to travel more around the world.
  • Celibate Hero:
    • The webcomic states that Trick never had a crush before, and that they don't really have a type they'd be romantically interested in. Officially confirmed in Lucky Number Moxie, when Powder reveals that he's not interested in having a romantic partner, and Trick is also like that.
    • This is also hilariously referenced in Trick Comes Home when Trick talks to a mouse in Krem who mistakes them for a jackal and thinks they're trying to trick people into thinking that by being hooded. If Trick talks to the mouse again, they'll comment that lying too much prevents you from finding a husband. Trick just internally thinks "I'm not looking for a husband..."
  • Demoted to Extra: Trick goes from being the playable character of the fourth game to not appearing in the fifth (aside from sending postcards and a dream sequence), sixth (mentioned once or twice) and seventh game (only mentioned a few times). Justified because they are always travelling, thus they're not involved in the main plot. They finally get back in the spotlight with the eight chapter.
  • Determinator: Trick never gives up on their search for Treat, even after they've been looking for weeks. This also gives them the motivation to look for their master.
  • Didn't Think This Through:
    • After they find Treat at the end of the fourth chapter, Trick realizes how fun traveling is and sets off on a journey to explore more places. However, by doing this, they neglected to assure the pack that Treat is okay and because they live in Vanilla and have no way to receive mail, Trick couldn't inform them that way either.
    • Minor example concerning the same situation: Trick didn't consider what to say to Treat after finding her, nor whether she wanted to be followed. Thankfully, both are easily resolved once they meet and talk.
  • Dramatically Missing the Point: It never occurs to Trick that the mice of Wormwood eat the travelers that come by them.
  • Dull Eyes of Unhappiness: If something manages to genuinely upset Trick, their smile falters a little bit and their eyes become greyed out.
  • Easily Impressed: Due to them being raised as pet, Trick doesn't have a lot of knowledge about the outside world and a lot of mundane things catch their attention. Case in point, they're amazed by the igloos the wolf pack builds as home, even though Treat pointed out that everyone helped build it and it was nothing.
  • Extreme Doormat: Trick may be more outgoing than Treat, but is actually not much braver than her. They tend to brush off any slight committed against them, and are no good at dealing with hostile people.
  • Friend to All Children: Trick's incredibly friendly, approachable demeanor allows them to easily befriend children, even ones who are initially scared of them. Sadly, the children's parents are not so easily calmed.
  • Generation Xerox: Just as Trick was Happily Adopted by their human master, Trick would adopt the chick that hatched from the egg they stole from the Chickpea Enchanted Farm and name it.
  • Gentle Giant: The tallest of the four main characters and also the purest and most kindhearted.
  • Good Cannot Comprehend Evil: It's completely lost on Trick that the mice of Wormwood are a cult preying on travelers who pass near their village.
  • Hammerspace: While this somewhat applies to all the main characters, it is the most obvious with Trick, who brings their lantern, sleeping bag, and winter clothes with them on their travels despite having no obvious way to carry them. At least Moxie has a backpack.
  • Hand Holding: Regardless of where you take them in Date Trick, they will always offer to hold hands with the protagonist while heading back.
  • Happily Adopted: Though not much is known about their life together, it is clear that Trick loved their master a lot.
  • The Heart: Their positive attitude helps keep everyone's spirits up in Vanilla. In the seventh chapter, Powder notes that Trick's departure caused a noticeable drop in the pack's mood.
  • Heartwarming Orphan: The only lead character who didn't grow up with both biological parents, and Trick's one of the kindest and most likeable characters as well.
  • Help Mistaken for Attack: In the witch town, when they were trying to help a kitten find their mother, the latter shows up thinking Trick is intending to hurt them.
  • Hero of Another Story: The plot of Chapter 4 takes place over the course of the first three games, meaning Trick's journey to find Treat has been kept in the background for some time before being shown. It carries on till Chapter 8 as well, since Trick has been Demoted to Extra and sending postcards to Treat and Mochi about their travels.
  • Heroic BSoD:
    • When they found out that their master abandoned them.
    • Part 1 of Chapter 8 also has them horrified over what happens to the chicken in the Chickpea Enchanted Farm.
  • Hidden Depths:
    • Apparently Trick is a good chef, though that is currently stuck as a mere fact stated in the webcomic.
    • Another one from the comics, albeit actually shown. Trick is good at Rock–Paper–Scissors, though weirdly they can only get a tie against Moxie four times in a row. They credit their master for teaching them, and even Treat comments that they never lose.
  • Honesty Aesop: Trick gives one in Date Trick when asked what they value most in a friend, their answer being sincerity.
  • Horrible Judge of Character: Almost everything the mice of Wormwood say indicates that they eat travelers. However, Trick is under the impression that they just save the best food for guests, and never figures it out even after Drop helps them escape.
  • I Am Not Weasel: Trick is mistaken as a jackal by some characters in Krem due to the hood they have on to protect themself from the desert heat.
  • Incompatible Orientation: Treat reveals in Lucky Number Moxie that she thought she had feelings for Trick, albeit not the same feelings she has for Mochi and Moxie. Regardless, with the confirmation that Trick is aromantic, their relationship wouldn't have gone anywhere.
  • Incorruptible Pure Pureness: The thought of doing something bad never crosses Trick's mind, even if they are mistreated by others, and they are always going out of their way to help and be kind.
  • Informed Ability: The webcomic classifies them as one of the good cooks of Nami's universe, but we're yet to see that in-game.
  • Innocently Insensitive: Trick sometimes says offensive things to people without intending to, such as the mice of Wormwood where they assumed their caretaker The Highest Power is the sun, or the cat child whom they mistook for a girl upon meeting them.
  • Innocent Means Naïve: Trick is a purely good wolf, and while they do understand things like wolves having a bad reputation, they completely fail to understand the true intentions of the mice in Wormwood.
  • Interspecies Adoption:
    • After being abandoned by their biological parents, Trick was taken in by their human master.
    • Trick themselves pull this with the egg they steal from the Chickpea Enchanted Farm, even giving it a name.
  • I Will Find You:
    • The whole premise of Wandering Wolf Trick. After Treat's disappearance, Trick set out on a journey to find her.
    • The success of the endeavor above convinces Trick to try the same with their master. It remains to be seen if they'll be successful again.
  • Journey to Find Oneself: Trick's conversation with Treat at the end of the fourth chapter has shades of this, with them talking about losing the home they've been looking for and now having to find a new one somewhere else.
  • Leitmotif: Trick and Vanilla.
  • Line-of-Sight Alias: When infiltrating Chickpea Enchanted Farm, Trick's codename will be based on whatever they bought from the vending machine. If you don't buy anything, Trick defaults to "Granola".
  • Meaningful Echo:
    • Trick's goodbye to Treat at the end of the fourth game, which mirrors Treat's last words to Trick before running away from the pack.
    • Trick will also echo Drop's words to a witch in Krem who thinks it's ridiculous a mouse could eat a jackal.
  • Naïve Newcomer: Trick shows signs of being this in the witch town due to it being their first time in a big city, such as not understanding how to make a wish with the water fountain.
  • Nice Guy: Trick is considerate, cheerful, and polite to everybody they meet.
  • Nightmare Fuel Station Attendant: In this strip of the comic, Trick gives off a rather...intimidating aura while asking Mochi not to interfere between their game of Rock–Paper–Scissors with Moxie, who ended up so scared that she gave up trying.
  • Noble Wolf: Like Treat, Trick is not at all like the perceived image of predators most characters have.
  • Not What It Looks Like: In the witch town, Trick runs into a lost kitten child and tries to help them find their mom. All this does is make the mother think Trick is trying to eat her child and yell at them.
  • O.O.C. Is Serious Business: Trick's optimism and cheerfulness almost never wavers, unless something truly personal shakes them, which was the case with their master's disappearance.
  • Parental Abandonment:
    • It was left ambiguous in-game how Trick ended up living with their human master, whether their parents died or abandoned them. This Q&A comic strip confirms it to be the latter.
    • You could argue this happened again with their human master when he left, even if it was done for Trick's sake.
  • Parental Substitute: Like their master before them, Trick decides to become a parent figure to the little chick who hatched from the egg they stole from the Chickpea Enchanted Farm.
  • Perpetual Poverty: Trick spends months searching for Treat, all without a single dollar in their pocket. They rely on foraging and the kindness of strangers to survive.
  • Perpetual Smiler: It even says so in their bio in-game, and indeed, Trick almost always has a smile their face. Even when they're sad or distressed, their smile wavers but does not completely fade.
  • Platonic Kissing: At the end of Wandering Wolf Trick, Trick has the option to kiss the sleeping Treat's forehead before leaving.
  • The Pollyanna: Trick is unfailingly optimistic, and doesn't let anything, no matter how bad, weight them down.
  • Raised by Humans: Unlike most characters, Trick was raised by a human and they lived together in his cabin.
  • Red Is Heroic: Trick is a red wolf and is very kindhearted and helpful to everyone.
  • Red Oni, Blue Oni: The upbeat, outgoing red to Treat's depressed and withdrawn blue. It even fits with them being a red wolf and a grey wolf, respectively.
  • The Redeemer: Unintentionally so for Drop, since they never figured out that the mice are a dangerous cult eating passerbys. Meeting Trick convinced the mouse to leave her life in Wormwood behind.
  • Sad Clown: It seems Trick occasionally cracks jokes about their master's disappearance to cope, as seen in Chapter 8:
    Trick: (entering Myrrh's cabin for the first time in years) Master, I'm home~! Haha... just kidding. Of course you aren't here.
  • Serious Business: In this comic strip, after Trick ties with Moxie four times in a row playing Rock–Paper–Scissors, Mochi tries to stop them because it's getting too competitive. Trick however, tells her not to intervene with a strangely unnerving aura that actually made Moxie quit.
  • Silly Rabbit, Cynicism Is for Losers!: When Treat's pack discovers her disappearance, Powder is worried and even suggests that she could've gotten buried under the snow during the avalanche, but Trick rebukes it by saying that there's no use in thinking something so sad and sets out to find Treat.
  • Static Character: While Treat, Mochi and Moxie undergo Character Development as the series goes on, Trick doesn't; remaining the nice optimistic person they are. Their journey revolves more around dealing with their master's disappearance and coming to terms with it.
  • Stepford Smiler: Downplayed. Trick is a genuine Pollyanna and tries to think positively about their master's disappearance, but deep down they still feel hurt by it.
  • Supreme Chef: Though we never actually see them cook in-game, the webcomic says Trick is a good cook. It is implied that they were the pack's Team Chef before they left.
  • Terrible Artist: Downplayed. Their art is no worse than Treat's (who already thinks she's not very good) but it does get a laugh out of her, possibly from how silly it looks.
  • Trademark Favorite Food: Trick enjoys eating trail mix in the games, but according to the webcomic, their favorite food is actually mushrooms.
  • Vegetarian Carnivore: Unlike Treat, Trick has never eaten meat in their life.
  • Virtuous Vegetarianism: When Trick arrives to the witch town, they meet a kitten who lost their mother in the market. The kitten is terrified, thinking Trick will eat them but the wolf assures them that they are vegetarian.
  • Walking the Earth: Trick visits many different places while searching for Treat. Upon finding Treat, Trick realizes they love traveling and decides to keep going. In Dreaming Treat, they periodically send Treat and Mochi postcards from the places they visit.
  • Welcome to the Big City: As Trick tells Nougat, the witch town is the first big town they ever visited.

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