Follow TV Tropes


Video Game / Lonely Wolf Treat

Go To
Title screen of the first game.

The Lonely Wolf Treat series are RPG Maker games made by NomnomNami and hosted on It centers around a group of humanoid animals and their daily lives in a village, dealing with the prejudice around them.

Treat, the titular lonely wolf, is an outcast among the local rabbit villagers, who fear that she will eat them all. Then a friendly bunny by the name of Mochi appears in her life and is the only one to treat her not as a predator, but as a fellow person. The two bond and become Star-Crossed Lovers as the series follows their life and struggle against the villagers, especially Mochi's cousin Juju who despises wolves and will separate them at all costs. Later on, a clever fox, Moxie, and a friend of Treat's, the wandering wolf Trick, also appear and play roles in the story.

The series is:


  1. Lonely Wolf Treat
  2. Friendly Bunny Mochi
  3. Clever Fox Moxie
  4. Wandering Wolf Trick
  5. Dreaming Treat
  6. Mochi in Frosting

The series also includes the following side stories and spinoffs:


Tropes found in the Lonely Wolf Treat games:

  • Adjective Noun Fred: The Idiosyncratic Episode Naming pattern for the first four games:
    • Lonely Wolf Treat
    • Friendly Bunny Mochi
    • Clever Fox Moxie
    • Wandering Wolf Trick
  • Affectionate Nickname: Mochi calls Manjuu "Juju" and Dango "Danny".
  • all lowercase letters: A choice in Clever Fox Moxie goes:
    get dressed?
    [yeah] [uuuuggghhhhhhh]
    • Most internal dialogue (e.g. text) when inspecting objects uses this style.
  • Armor-Piercing Question: Mochi and Moxie ask Juju why she thinks foxes are dangerous if they've never actually eaten anybody. Juju actually struggles to come up with an answer.
  • Ascended Extra: There is a subplot involving Eleni and Kamilla, an occultist pretend-rabbit and her demon love interest, but it can easily be skipped over. Their story would later be expanded upon in Contract Demon.
  • Beware the Nice Ones:
    • Treat may be shy and withdrawn, but when Salt and Pepper kidnap Juju in the second game and start a fight with her, she takes them BOTH down in one hit.
    • May is normally as pleasant and relaxed as you would expect from a hot spring worker, but she seems a bit too eager to get violent revenge on Mochi's behalf for the destroyed garden. Her partner Annie isn't much better.
  • Big Bad: The xenophobic rabbits of Frosting are the main source of hardship for Treat and her friends. In particular, Juju antagonizes Treat and the foxes at every opportunity, tries to keep Mochi from interacting with them, and has a major role in Frosting becoming rabbit-exclusive.
  • Break the Cutie:
    • Friendly Bunny Mochi ends in a shouting match between Mochi and Juju, which leads to Mochi running away in tears and crashing in Treat's house.
    • She has it worse in Mochi in Frosting. First, an unknown wolf-hater destroys her beloved garden. Second, her unhelpful cousin Juju initially helps her investigate, but soon ditches her in favor of enjoying a romantic moment with another rabbit. Mochi has it so bad that she spends almost the entire game either angry or depressed.
  • The Cameo: Various characters from Nami's other works make minor appearances in this series.
    • Time and Space from Her Tears Were My Light do not appear in person, but they are represented by a couple of cosplaying witches named Thyme and Spice. Spice also carries a doll that looks like Nil.
    • The main characters from Syrup and the Ultimate Sweet make minor appearances in Clever Fox Moxie and Wandering Wolf Trick. They are also part of an optional sidequest in Dreaming Treat.
    • Strudel from First Kiss at a Spooky Soiree, Mell and Issa from Disaster Log C, and CiCi from Mermaid Splash! can be found at the beach in Dreaming Treat.
  • Carnivore Confusion: In a world where animals can assume humanoid form and coexist with humans, a meat industry somehow still exists. Apparently, it only makes use of animal species that do not have this ability, such as chickens and pigs.
  • Continuity Nod: Treat is acquainted with Syrup and Gumdrop, who visited Mount Sorbet shortly before the events of Friendly Bunny Mochi.
  • Curtains Match the Window: Mochi has pink hair and pink eyes.
  • Cutting Off the Branches: In Dreaming Treat, Treat meets Pastille for the first time, suggesting that any of the endings in Syrup and the Ultimate Sweet where Pastille and Treat save Syrup from the ice cave did not happen.
  • Does This Remind You of Anything?: By the end of Clever Fox Moxie, the rabbit village has built a wall around the village to keep it rabbits-only, very similar to Donald Trump's promise to build a wall between Mexico and the USA. Moxie even asks if the wall was built using her tax money.
  • Downer Ending: Friendly Bunny Mochi. Mochi's mission to make peace with the foxes ends in failure, and she is driven out of Frosting by her own cousin.
  • Edible Theme Naming: Mochi, Dango, Salt and Pepper, Cotton and Candy, Mount Sorbet... It would be easier to list the characters and places without food in their names.
  • Erotic Dream:
    • In Dreaming Treat, Treat's third dream is about visiting the hot springs with Mochi and Moxie. Regardless of whom you choose to bathe with, the dream ends with Treat "getting carried away" and waking up embarrassed.
    • In the third and fourth games, Moxie has dreams about making out with Treat and Mochi at the same time.
  • Expository Hairstyle Change: Mochi's hair grows long and loose during her gloomy episode. Once she gets her energy back, she starts wearing it in a pair of low twintails.
  • Extreme Doormat: Treat is notably shy and doesn't really try to defend herself from the racist rabbits. She seems to suffer from depression — until she meets Mochi, anyway.
  • Fantastic Racism: The central conflict of the games involves the rabbits of Frosting regarding Treat and Moxie with fear and hatred because they are predators. Mochi and Danny seem to be the only rabbits who treat them like friends. It gets worse in later games, where non-rabbits are banned from entering Frosting, and May and Nougat (who are both mice) get crap from the rabbits despite being herbivores.
  • Foreshadowing: Nutmeg's warning in the second game is pretty spot-on.
    Nutmeg: Now that tensions between foxes and rabbits have eased up a little, I have to be more vigilant than ever. We can't risk reverting all the progress that's been made so far. A single incident could set everything back to square one!
  • Furry Confusion: The animals in NomnomNami's universe are able to shift between humanoid and beast form at will, and animals who prefer to stay in their beast form are called naturalists. So far, the only naturalist who appears in the series is Senbei's mother.
  • Genki Girl: Mochi is very energetic, serving as a good Foil to the withdrawn and depressed Treat.
  • Harmless Villain: The foxes settled near Frosting because they wanted to eat the rabbits there. However, they are actually too lazy and good-natured to do anything so violent. Even when Salt and Pepper get into a fight with Treat, they refuse to go all-out on her and eventually just give up.
  • Heroic BSoD: Mochi loses her usual cheer and spends most of her days indoors after the events of Friendly Bunny Mochi. She seems to cheer up after she takes up gardening.
  • Hidden Depths: Chai seems like a dull, stoic person on the outside, but when participating in Moxie's murder mystery show, they turn out to be a really passionate actor.
  • Idiosyncratic Episode Naming: Adjective Noun Fred style, for the first four games:
    • Lonely Wolf Treat
    • Friendly Bunny Mochi
    • Clever Fox Moxie
    • Wandering Wolf Trick
  • Indy Ploy: Moxie's plan to turn the Foxy Den into a hotel and attract guests by putting on murder mysteries happens entirely in the spur of the moment. Despite only having two hours to set the stage, come up with a plot, and rehearse, she somehow makes it work.
  • Innocent Bigot: Even though Mochi tries to be nice to Treat after Treat saves her life, she still unintentionally invokes You Are a Credit to Your Race to defend her against the townspeople. She grows out of it after Treat explains how that is a problem of its own.
  • Ironic Name: Salt is outgoing and playful, while Pepper is grumpy and negative. In other words, Salt is peppy and Pepper is salty.
  • It's All My Fault:
    • Moxie's interactions with Mochi and Juju lead to an incident that greatly fuels Juju's anger towards predators, which prompts Mochi to run away from Frosting and spend weeks cooped up in Treat's house. Moxie blames herself for Mochi's situation and avoids talking to Mochi for a long time because of this. Dreaming Treat further reveals that Moxie is keeping the fact that she is homeless a secret from Mochi to avoid worrying her.
    • Poor Treat feels really guilty about keeping Mochi around when an unknown wolf-hater wrecks Mochi's garden, and Mochi has to keep reassuring her that it's not her fault.
  • Jerkass: Most rabbits (and some cats) treat wolves and foxes with either fear or disgust. The worst of them all is Juju, who is openly hostile towards Treat and the foxes, and frequently yells at Mochi for associating with them.
  • Jerkass Has a Point: In two conversations triggered by interacting with certain objects in the sixth game, Juju has this:
    Juju: (If Mochi interacts with the picture in hers' and Treat's house) This picture's tacky.
    Mochi: Juju...
    Juju: What? I'm not saying anything bad about Treat. Just this picture.

    Juju: (If Mochi interacts with the sink in Juju's house) Mochi, you've been crying a lot. Wash your face a little.
    Mochi: No. I have to find out who destroyed our garden...I don't have time to stop and wash off these tears.

  • Jerk with a Heart of Gold:
    • Moxie, despite starting off wanting to eat Mochi, gradually begins to thaw out after Mochi shows her some kindness.
    • Danny, the rabbit who runs the convenience store. Although they act rude and suspicious towards predators, including Treat in the first game, they nonetheless defend Moxie from Juju after learning that she's not actually as vicious as she pretends to be, and later help Mochi move into Treat's house. In the fifth game, Danny even apologises to Treat for being rude and ends up on friendly terms with her.
    • Nutmeg, the owl who guards Frosting's border outpost, is initially distrustful of predators despite being one herself. With Mochi's help, she is able to warm up to Treat and Moxie, and although she blames the foxes for forcing her to move out of Frosting, she doesn't make a big deal of it.
    • Annie and May, the hot spring owners, are initially rude to Treat, but change their minds and apologise upon seeing that Treat hasn't actually hurt anybody in Frosting. They proceed to lift their ban on predators at the hot spring, and become very protective of Treat when she starts working there.
  • Lampshade Hanging: Characters will sometimes comment on the player character's tendency to talk to random people and go inside random houses, as is typical for RPG protagonists.
  • Let Us Never Speak of This Again: In Friendly Bunny Mochi, if you complete the sidequest for Eleni but bail out at the last second, Mochi and Moxie both agree to never talk about what they saw.
  • LGBT Awakening: An easy-to-miss one in Dreaming Treat. Danny says they feel uncomfortable using the hot springs now that more male rabbits have started showing up, and have started to feel unsure about their gender. They talk about their gender issues with Chai and decide to start using "they" pronouns.
  • Little Bit Beastly: Treat, Mochi, and Moxie are basically human except for having animal ears and tails of a Wolf, a Bunny, and a Fox, respectively.
  • Meaningful Echo: Trick's goodbye to Treat when they decide to keep traveling is an echo of Treat's sort-of-goodbye to Trick when she decides to leave the pack. The first time, Trick doesn't actually know Treat is leaving until she goes missing the next morning. The second time, Treat finds out Trick is leaving when she catches them trying to sneak out, and Trick takes a moment to comfort her.
    Trick: Hey Treat... Have a good day tomorrow!
    Treat: I... I already... have a good day every day. So... you don't have to worry.
    Trick: Get plenty of rest! And don't forget to eat, okay?
  • Multiple Endings: Not in the main series, but in the joke game, DATE TREAT.
    • Date Treat:
      • Normal ending: You leave the cabin on good terms with Treat.
      • Bad ending: You hate the curry that Treat prepared for you. Treat gets upset and urges you to leave.
      • Mochi ending: You reveal yourself to be Mochi, who was sent to the cabin by Moxie to prank Treat.
      • Moxie ending: You reveal yourself to be Moxie, who came to the cabin in disguise to prank Treat.
      • Toffee ending: You reveal yourself to be Toffee, who was sent to the cabin by Syrup to prank Treat.
    • Date Moxie:
      • Treat ending: Treat admits that she was trying to prank Moxie, but doesn't like lying to her friends.
      • Trick ending: Treat is revealed to be Trick, who was sent by the real Treat to prank Moxie.
      • Yuri ending: Treat and Moxie go inside the tent and kiss a lot.
      • Netherworld ending: Treat accidentally drags herself and Moxie on an adventure through the Netherworld because of a prank that got out of hand.
      • Poly ending: Treat admits that she wants her, Mochi, and Moxie to all be together, and invites Moxie to sleep over.
    • Date Trick:
      • Traveler ending: You decide to join Trick on their travels, giving you a lot more time to get to know each other.
      • Good ending: You part ways with Trick, who promises to visit you again sometime.
      • True ending: You become furious, because Date Trick is the only episode with actual dating involved, and now it's over. Trick gets confused and decides to take their leave.
  • Named After First Installment: A game series that started with the first game, Lonely Wolf Treat. The titular character Treat plays a part in most of the other games in the series.
  • Older Than They Look: Mochi is 19 at the start of the series, but her short size, cute face, and fondness for juiceboxes has led to other people mistaking her for a child.
  • Open-Minded Parent: Treat's mother Candy is very understanding of Treat's feelings and is not at all upset by Treat's decision to run away from the pack.
  • The Paranoiac: Juju definitely meets the criteria. Throughout the series she seems perpetually unhappy, and has a consistently grim and cynical view of the world. She sees it as her duty to vigilantly protect her village from threats, especially predators, is thoroughly convinced of her own righteousness, and refuses to accept blame after her own Jerkass behavior leads to her being kidnapped by the foxes. She acts controlling and emotionally manipulative towards Mochi, and tries to send her off to her parents "for your own good". All of this may stem from her father disappearing when she was young, seemingly eaten by wolves.
  • Perpetual Smiler: "Their smile never fades" is what it says in Trick's bio. They are a carefree, happy wolf who reacts to anything they see with childlike joy. One of the few times Trick didn't smile was when their master abandoned them.
  • The Pollyanna: Trick has a positive attitude and always looks on the bright side of life, even when things don't go their way or when somebody is mean to them.
  • Polyamory:
    • Apart from Fantastic Racism, the other source of trouble for Treat are her own romantic feelings. In Delicacy, she admits that she has feelings for both Mochi and Moxie. In Dreaming Treat, despite being in a relationship with Moxie, she still has unrequited feelings for Mochi and starts having strange dreams due to her pent-up feelings. At the end of the game, Moxie organizes a beach date between Treat and Mochi so that Treat can finally confess to Mochi and reveal the real reason she ran away from her pack: She was afraid of monogamy. Moxie's dream in the beginning of Clever Fox Moxie implies she likes both Treat and Mochi as well.
    • In Wandering Wolf Trick, Castella mentions that it is common for rabbits to have multiple partners, because it makes it easier to take care of their many children.
  • Punch-Clock Villain: Mr. Mousse, the rabbit who guards the entrance to Frosting. Although he cares about his job, he doesn't personally have a problem with predators, and is on peaceful terms with Treat and Moxie.
  • Rage-Breaking Point: In the beginning of Mochi in Frosting, Mochi deliberately holds back her anger over the destroyed garden while she is with Treat. Once she is alone, she finally lets out her true feelings and starts screaming with uncontained rage.
  • "Ray of Hope" Ending: Sad things may happen in the games, but they don't always end on a sad note.
    • Clever Fox Moxie: Moxie falls into despair after being forced to shut down the Foxy Lodge. After having lunch at Treat's house and reconciling with Mochi, her confidence is restored and she moves on with her life.
    • Mochi In Frosting: Mochi has another falling out with Juju and returns to the hot springs without finding the culprit. She spends a relaxing evening with Treat, and the two decide to put the incident behind them and start making plans for the future.
  • Red Oni, Blue Oni:
    • Treat is a withdrawn Extreme Doormat, Mochi is an extroverted Genki Girl. Although Treat Took a Level in Cheerfulness after meeting Mochi.
    • The two unnamed cats who stay at the Foxy Lodge qualify as well. The girl is brash and excitable, while her partner is more levelheaded and reasonable.
      Guest #2: Umm, please excuse my partner, she's quite eccentric.
      Guest #1: ECCENTRIC?! I'm downright INSANE! Let's get this party started!!!
  • Road Trip Plot: Wandering Wolf Trick has the titular Trick wander from place to place looking for Treat after an avalanche separates them. Despite Treat being just on the other side of the avalanche, Trick ends up enjoying the travel and stops by places all around the world.
  • Sapient Eat Sapient: This, and the fear of this, is what drives much of the series' Fantastic Racism.
  • Shipper on Deck: As soon as Moxie finds out that Treat started developing feelings for Mochi, she starts supporting the relationship and goes on to plan for them to spend a day together in the fifth. Heck, even before it was confirmed, she thought they were a couple and that they were super cute together.
  • Sudden Downer Ending: Dreaming Treat. Treat finally confesses to Mochi and gets the Relationship Upgrade of her dreams. Also, someone wrecks their garden.
  • Sue Donym: In the murder mystery show, Moxie, Salt, and Pepper's characters are called Miss Moxiella, Madam Saltsworth, and Duchess Von Pepperoni.
  • Tastes Like Friendship: Treat and Mochi initially bond with one another when Mochi offers to prepare some curry for Treat as thanks for saving her from Moxie. She later starts hosting curry nights for the foxes in an effort to befriend them, and manages to tame Moxie by offering her a blueberry tart.
  • Third-Person Person: Moxie slips into third person whenever she says something boastful or reassuring, e.g. "Moxie's doing just fine today."
  • Trademark Favorite Food:
    • Treat gets stars in her eyes the first time Mochi talks about buying meat.
    • Moxie takes a huge liking to blueberries after Mochi lets her try a blueberry tart.
  • Ungrateful Bastard: Really, Juju? Treat saves you from a pack of hungry foxes and you still hate her?
  • Uniformity Exception: In Wandering Wolf Trick, you can tell the friendly mouse Drop apart from the other cultists by their differently-colored ears.
  • Vegetarian Carnivore: Although predators are rumored to eat prey animals (a reputation that the foxes encourage), they still live in a society with a modern level of food production and distribution (as evidenced by the stores), meaning that predators don't do much hunting anymore.
    Moxie: What, do you think we live in the dark ages?! Predators just eat whatever they can get from the store!
  • Voice Grunting: The joke game DATE TREAT uses unique text beeps for character dialogue. Aside from the collab game Mermaid Splash! Passion Festival, DATE TREAT is the only one of Nami's games to do this.
  • Walking the Earth: Trick at the end of Wandering Wolf Trick. Despite finding Treat, Trick's had a good time wandering the world and they decide to just keep traveling. In later games Treat gets postcards documenting their continued journeys.
  • "Well Done, Son!" Guy: Moxie has a sour relationship with her mother and really hopes to earn her favor. She gives up after being evicted from the Foxy Lodge.
  • Xenophobic Herbivore: The rabbit village, led by Juju, definitely qualify as this, even going so far as to build a wall around the village to keep it rabbits-only.
  • You Are a Credit to Your Race: In the first game, Mochi makes frequent comments about how Treat is a good person despite being a wolf, although she realizes how insensitive she's being after Treat sets her straight.
  • You Bastard!: Step one: Waste literally all of Treat's money on corn starch. Step two: Go to work without getting lunch from home. Step three: Try to buy snacks from the vending machine.
    ah... that's right. i spent all my money on corn starch. i can't afford chips today...
  • You Can't Go Home Again: All three of the main girls experience this trope to some degree.
    • The story begins with Treat becoming separated from her pack when the road behind her gets blocked by an avalanche, which leads to her settling in a vacant cabin on the outskirts of Frosting.
    • Moxie is a self-invoked example, as she hates her mother and would rather remain homeless than go back to Ginseng and face her.
    • When Mochi returns to Frosting many months after being forced to leave, she discovers that her house was demolished some time ago. She is completely indifferent about it.