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Characters / Breath of Fire IV

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     Playable Characters 


Voiced by: Kappei Yamaguchi


  • Blow You Away: Outside of healing, Nina's specialty is using Wind magic, starting with Sever. With customizable skills, you can give her other elemental magic though.
  • Cooldown Hug: Actually bringing Ryu down from KAISER RAGE by this, in fact!
  • Healing Winds: She uses wind magic both offensively and for healing.
  • The Heart: Of the team, she is the most affected by the suffering she sees, and it is she who actually recruits the other members (except for Ershin).
  • I Will Find You: The game starts out with Nina and Cray searching for her lost sister Elina.
  • The Medic: She gets all of the best healing spells by levelling up.
  • Morality Pet: Serves as one for Cray, in the beginning. One suspects that the only reason the party got to six members at all is because Nina kept telling Cray to give them a chance. Cray outgrows the need for one eventually.
  • Narrator: Each chapter ends with a short narration from her.

Chief Cray

Voiced by: Isshin Chiba

  • Dishing Out Dirt: He has native access to Earth magic. While he lacks the Intelligence and Magic Points stats to use them effectively, he makes up for it thanks to his spells being multi-targets and being able to participate in Combos.
  • Half-Human Hybrid: His mother is human, his father (the previous chieftain) is Woren.
  • Heroic BSoD: In the game, after he mercy-kills Elina. He does not speak again until the final dungeon.
  • Hot-Blooded: Something of a problem for him and his tribe. To his credit, he does try to control his temper, with varying success.
  • Hunk: A quick look at his official artwork reveals that Cray is jacked. Naturally, he is one of your hardest hitter.
  • I Will Find You: Searching for Elina along with Nina. It doesn't end well and Elina has to be given a Mercy Kill.
  • Idiot Ball: He's no Dumb Muscle, but he still grabs firm hold of this at times, mostly in the beginning in his desperation to find Elina.
  • It's Personal: With Yuna, after he finds out what he did to Elina.
  • Jerk with a Heart of Gold: In the beginning, he's really something of a bully. He all but forcibly conscripts Ryu into the party because of his prophetic dreams leading to Elina, and when they don't pan out, considers ditching him. He also beats up Marlok's bodyguard, forces his way into his house, and demands that he give information about Elina while offering nothing in return. His behavior toward the other members of the party, especially Ursula, isn't that great either, and he often ignores their needs entirely unless Nina speaks up for them. And that's not going into his illegal entry into The Empire, which caused a lot of people a lot of problems which he never apologized for. Despite all this, he really does care for Nina and is protective of both her and the party in his own way. And, through the wonders of Character Development ( and a few rounds of Break the Cutie) he pretty much drops the "jerk" part completely by the end.
  • Kangaroo Court: The Ludian court isn't exactly on his side when he's on trial. To be fair, they aren't entirely wrong, either.
  • Love Confession: He confesses his love to Elina moments before he is forced to kill her to end her never-ending suffering.
  • Love Hurts: And how. He genuinely loves Elina from all his heart, and will stop at nothing to find her. When he does finally find her, she is beyond saving, and he has to kill her himself, at her own request.
  • Love Redeems: Cray has his own experience with this when he must ultimately euthanise Elina with the Dragonslayer.
  • Mighty Glacier: Well, his weapon is pretty big and heavy, so that might explain it.
  • Morality Pet: Nina, in the beginning. One suspects that the only reason the party got to six members at all is because Nina kept telling Cray to give them a chance. He outgrows the need for one eventually.
  • Nice Job Breaking It, Hero!: Finding Cray and Co. illegally across borders, assaulting Imperial soldiers nearly broke the ceasefire The Empire had with the Western Alliance, and by manufacturing a copy of the weapon that Cray also stole (and gave away to Nina, who gave it to Ryu, who broke it,), The Empire was able to modify the treaty between the countries so that they could seize more land on the border, so that they could more easily search for Ryu. A great deal of trouble the True Companions face in the later Acts could have been avoided entirely if Cray had been capable of any degree of subtlety — though he IS right in that Elina couldn't be found through proper channels, given what the Empire had done to her.
  • Only Sane Man: Feels like this most times, mostly in regards to recruiting Scias and Ursula since they were former enemies briefly.
  • Papa Wolf: In regards to Nina. Considerably more explicit in the manga.
  • Proud Warrior Race Guy: Chieftain of the entire Woren nation, at that.
  • Screw the Rules, I'm Doing What's Right!: His attitude concerning his search for Elena. He learns to grow out of it, though.
  • Shout-Out: His ultimate combination magic is named "Weretiger" in reference to Rei's feral form.
  • Team Dad
  • What the Hell, Hero?: He faced a LOT of chewing out from the Ludian court for his illegal entry into The Empire and his loss of a priceless heirloom and symbol of the kingdom. His response was to throw it right back.
    • Ursula and Ershin also bluntly call him on bad leadership decisions.


  • Bilingual Bonus: Two separate ones, in fact, both of which contain spoilers.
  • Cloudcuckoolander: To call Ershin "bizarre" wouldn't do her justice. She acts quite aloof, can be pushy at times, has laughing fits and can be sometimes disconnected from reality.
  • Heroic Sacrifice: Gave up its life to protect the Abbess of Chek while Deis was speaking with the Endless.It didn't stick, though.
  • Jerkass: Deis was hardly warm to Ershin when it was revealed that it had a mind of its own. She absolutely refused to go back inside, cruelly insisting it was never alive and that it should "go back to being a suit of armor," and then leaving it alone in Chek. She eventually realized how selfish this attitude was when Ershin gave up its life to protect the Abbess, and goes back into the armor to rejoin Ryu.
  • Journey to the Center of the Mind: When the party has to release Deis.
  • Master of All: There is a reason for Meaningful Name.
  • Meaningful Name: Though hidden by a Bilingual Bonus. The Keep It Foreign renaming of Master to "Ershin" — literally meaning "two souls" in Sichuan Chinese — was to preserve the Bilingual Bonus.
  • Red Eyes, Take Warning: On some of her character portraits.
  • Sealed Good in a Can: It turns out Ershin is actually the robotic "host" for the goddess Deis.
  • Stone Wall: Excellent Defense and no Elemental Affinity.
  • Took a Level in Badass: Becomes much more useful after an event which occurs about halfway through the game; specifically, unsealing Deis' power allows Ershin to learn a greater variety of skills, including all four level three elemental spells.
  • Team Pet: Though a surprisingly powerful one once she is leveled up.
  • Third-Person Person: Oh god yes. Entirely justified to the point of Fridge Brilliance based on the above.
  • Use Your Head: Following in Peco's example.


  • Achilles' Heel: Scias' element being Water, he shares Fou-Lu's weakness to Fire attacks.
  • Alcohol Hic: Unfortunately, Bowdlerised in the English version to a stuttering issue.
  • An Ice Person/Healing Hands: He's the secondary healer and he has ice magic (all three levels of ice spells), but he can learn other elemental magic from the customizable skills.
  • Because You Were Nice to Me: It is implied in the game (and even more in the manga) that the reason Scias left the employ of Ludia was because he was touched by Nina's optimism and faith in him.
  • Blinding Bangs: Doesn't stop him from being damn good with a katana, though.
  • Captain Obvious: Scias' reaction to the discovery that "Fairy Drops" are the Solid Gold Poop of actual fairies.
  • Combat Medic: And he is no slouch in both departments.
  • Drunken Master: Scias' original characterization in the Japanese version had him constantly falling-down plastered, and still pulling off all the fanciest of moves he does in battle. Imagine what he could accomplish sober.
  • Dummied Out: Scias naturally-gained "Analyse" spell was removed from the English version. It can still be assigned to any character with a GameShark, though in a buggy state.
  • Flash Step: His attack animation.
  • Glass Cannon: When Rakhasa activates (when his HP has fallen into the yellow): it adds his Defense to his Power and then drops his Defense to zero.
  • Heel–Face Turn: He entered the party in the employ of Ludia to spy on the party, but he reneges and returns the money.
  • Hidden Heart of Gold: He tries to project the image of a Badass mercenary, but his campfire conversation and certain other events reveal that he's not nearly as devoid of conscience as he pretends.
  • Katanas Are Just Better: Much better if they give him an extra attack.
  • Lightning Bruiser: He is fast, he hits hard (Shining Blade, hello!) and his Defense and Evasion are pretty good as well.

Captain Ursula

Voiced by: Kumiko Watanabe

  • Ascended Extra: In the game proper, Ursula joins late and her role is fairly restricted. In the manga adaptation, she gets more time to shine, with several pages dedicated to her perspective and thoughts, thus expanding her character and giving her more depth.
  • The Comically Serious: She smiles exactly once during the whole game.
  • Cry Cute: In the manga, she cries when her adoptive grandfather, General Rhun, is dying.
  • Defensive Failure: She pulls her gun and aims at Ryu when he is in his berserk state, but is visibly shaking and is ultimately unable to shoot. Were it not for Nina's intervention, she would have been vaporized on the spot just like Rasso.
  • Even Evil Has Standards: During her very brief time as an antagonist, she shows disgust with Rasso when he slaughters the women and children of Chek. Invoked: In the manga, she explicitly describes Rasso's actions as unforgivable and begs Nina to not think of all Fou Empire soldiers as being similarly monstrous.
  • Get a Hold of Yourself, Man!: Fond of delivering these to Cray.
  • Sixth Ranger: She doesn't even show up until near the end of Chapter 2, but she still starts as an antagonist.
  • Stealth Hi/Bye: Her victory sprite has her disappear in a ninja-style Smoke Out.
  • Tsundere: Specifically, Type A.
  • Unwitting Pawn: The manga explicitly depicts Ursula as one regarding Elina's fate.
  • Why Did It Have to Be Snakes?: Sea lice. Especially hilarious as sea lice are harmless isopods — and Nina even points this out.
    • This in fact SO traumatises Ursula in regards to sea travel that when Khan knocks on the bottom of the ship later, Ursula is convinced it's actually the sea lice who are OUT TO GET HER.


Voiced by: Isshin Chiba

     Non-Playable Characters 


  • All-Loving Hero: Elina is a beloved public figure throughout the Eastern Continent. This was the biggest reason why Yuna captured her in order to eventually use her as an everlasting sacrifice for the Carronade.
  • Arranged Marriage: She is engaged to Morley, the prince of Ludia, in order to secure an alliance between Wyndia and Ludia. Some people believed that she disappeared because she didn't want to get married in the first place.
  • Astral Projection: In the depths of Yuna's underground laboratory at Astana, she projects an image of herself to tell Ryu and his friends that only the Dragonslayer will allow them to eventually find her.
  • Body Horror: Everything beneath her waist is a mass of giant bones and internal organs that has integrated itself with Yuna's underground laboratory in Astana. Some of the organs even have eyes that follow anything that moves on them.
  • Break the Cutie: Subverted. Despite her traumatic experiences during Yuna's cruel experiments, Elina retained her kind, loving personality through it all.
  • Complete Immortality: As an Endless, only weapons that can kill a deity, such as the Dragonslayer, can kill her.
  • Damsel in Distress: Her disappearance results in Nina and Cray searching for her. By the time Elina is found, it's too late to rescue her.
  • Deity of Human Origin: As a result of Yuna's experiment to give her an immortal body Gone Horribly Right.
  • Friend to All Children: Before her disappearance, Elina was last seen at an orphanage in the town of Synesta, where she was fondly remembered by the children.
  • Go Out with a Smile: She accepts her death with grace, a serene smile on her face when Cray ends her suffering.
  • Gory Discretion Shot: We never actually see Cray kill Elina. In the game, the scene cuts to outside Elina's room just as Cray takes the Dragonslayer. The player may not re-enter the room afterwards. In the manga, the scene changes just before Cray stabs Elina. After this, it is shown that Elina's body has disappeared.
  • Onee-sama: She is deeply loved and respected by her younger sister Nina, who always calls her "Nee-sama".
  • Princess Classic: She is the very image of a beautiful, kind, innocent princess.
  • Royal Blood: She is a princess of Wyndia, being the older sister of Nina.
  • Royals Who Actually Do Something: She has devoted her life to finding a way to end the war between the Fou Empire and the Alliance and promoting peace between them, acting as an ambassador-at-large. Elina has also conducted goodwill visits to many cities and towns ravaged by the war, making her a popular public figure.
  • Sacrificial Lamb: Averted. Yuna originally planned to use Elina as a sacrifice for the Carronade due to her strong emotional ties to many people on the Eastern Continent. However, the Carronade required its victims to be tortured to near-death in order to properly utilize their negative thoughts and emotions as ammunition. Yuna conducted experiments to give Elina an immortal body in order to give the Carronade infinite ammunition. In the process, he accidentally turned Elina into an Endless.
  • Small Role, Big Impact: Despite being missing for most of the story, Elina is the biggest reason why Nina and Cray push forward and endure many perils during their search for her. During this search, they encounter Ryu, which takes their quest to a new level of drama.
  • Superpower Disability: As a side effect of becoming an Endless, Elina's bones and internal organs have grown to the point of permanently immobilizing her.
  • The Lost Lenore: To Cray, after he kills her with the Dragonslayer.
  • The Omniscient: As an Endless, she is able to know things beyond human perception. For example, she knew Ryu's name even though he never introduced himself to her, she knew about Fou-lu's existence and she fully understood that the meeting between Ryu and Fou-lu will decide the world's destiny. She also knew that Cray loved her enough to end her suffering.
  • Too Good for This Sinful Earth: She is the most unambiguously good person in the game's story, making her death all the more tragic.
  • Who Wants to Live Forever?: Having no wish to live and suffer for all eternity, Elina's last request is for Cray to give her a Mercy Kill using the Dragonslayer.
  • Winged Humanoid: Like Nina, she too is a Wyndian.

Lord Yuna

  • Big Bad: The true main villain of the game, manipulating the Empire to suit his ends, and opposed by Ryu and friends, and, less directly, Fou-lu.
  • Body Horror: His specialty. He experiments on people on a regular basis, and used Elina as his guinea pig, wishing to give her an immortal body in order to turn her into unlimited ammunition for the Carronade. His experience succeeded well beyond what he expected.
  • Dragon with an Agenda: Acts as one to Emperor Soniel. Exactly what he really wants is never made clear in the game, but the manga implies that he has his eyes on the throne.
  • Evil Is Not Pacifist: Subverted. He claims to be a "pacifist" and a "man of the arts", but this is just an excuse to save his own ass.
  • Evil Sorcerer: Extra emphasis on the evil.
  • Fan Nickname: "FUCKING YUNA!" seems to be turning into one on this very wiki.
  • Gone Horribly Right: He wished to give Elina an immortal body for a nefarious purpose. He accidently turned her into an Endless, whose evergrowing organs and bones completely invaded its laboratory.
  • Karma Houdini: Probably one of the most notable examples of this in video games, especially since he pulls it off twice. He's directly responsible for nearly every bad thing that happens in the game, and to get the best ending, you have to let him get away with it. To make it even worse, the epilogue makes it very clear that he's already planning to rebuild his operation and do it all again.
  • Love Hurts: It will if he has anything to say about it. Suffice it to say, Yuna is the last person you want to introduce your significant other to.
  • Mad Scientist: He has actually been described as Breath of Fire's answer to Hojo, which pretty much hits the nail on the head. To some, Yuna is even more detestable due to being a Karma Houdini.
  • Meaningful Name: Yuna translates to "night", which is a nice reflection on the type of person he is.
  • Sissy Villain: Mostly in the manga.
  • Stupid Sexy Flanders: While he doesn't exactly look bad in the original game, the manga plays up his appearance and makes him more handsome. Justified since young women are a target audience of the publisher.

General Yohm

  • I Know Your True Name: Yohm engages in this in a very literal sense with Fou-Lu — even explicitly commenting to him that: the very act of speaking Fou-Lu's name sends ripples in the world to such an extent Yohm can be inevitably led to wherever he is. Yes, name magic can be used as essentially radar to find Endless, for values of sufficiently powerful Endless.
  • Just Following Orders: Yohm even admits as much before committing suicide by immolation.
  • The Unfought: Like Rasso and Yuna, he is never actually fought during the course of the game. Given his age and physical state, though, it's probably justified.

Captain Rasso

  • Fan Nickname: "Rasshole", for obvious reasons.
  • Made of Iron: He breaks a sword by it striking his face. And it only leaves a scar.
    • Minor Injury Overreaction: It convinced Rasso to hunt Ryu down before figuring out the latter was the one he was looking for.
  • Marionette Master: He never fights, letting his summoned Animated Armors to do the chore.
  • Sissy Villain (bordering Camp Gay): Rasso speaks in a very effeminate way in Japanese (to the point it can be described as the Japanese equivalent of Camp Gay) and also has rather effeminate mannerisms. In the 4-komas included in the manga Ryu even refers to him as "okama" — which was translated to "THE GIRLY MAN" in the Fan Translation.
  • Shout-Out Theme Naming: Rasso's three robots are named "Joh", "Ymechaf" and "Ight". Put together, they form "Joy Mech Fight", a NES fighting game.
  • The Unfought: Even though you fight his summons, you never get to battle him directly. The closest one gets is burnination by Kaiser Dragon, and that's not exactly controllable. Still very satisfying to see him annihilated by Kaiser though.

General Rhun


Emperor Soniel

  • We Hardly Knew Ye: He has a grand total of about two scenes before Fou-Lu slices his head off.
  • What Happened to the Mouse?: Soniel's ultimate decapitation was, as noted, censored from non-Japanese versions of the game, thus resulting in this happening re his storyline in English versions.
    • We're not shown how it happens, but it's made pretty obvious that Fou-Lu kills him.


  • Break the Cutie: She was subjected to Cold-Blooded Torture in preparation for fueling the Carronade. It is likely that she was utterly broken in mind and spirit by the end of it.


  • Foreshadowing: The three times you encounter him, he was working under a Master. Try to guess what he becomes after giving up on the party.
  • Gameplay and Story Segregation: He's a decent enough challenge all three times you face him, but everyone in-story acts like he's harmless.


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