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This is the character page index for Castlevania: Lords of Shadow Alternate Continuity Belmonts.

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Belmont Lineage

Blood is Family. Blood is Power. Blood is Everything.

Founded and recognized in 11th century, the illustrious Belmont bloodline has always been regarded as the vanguard against evils of both antiquity and modernity. Its coat-of-arms consists of a mountain tor wreathed in laurels and plumes, and a pair of crowned dragons curled around Gabriel's fabled Vampire Killer.

    Gabriel Belmont (Founder) 

Gabriel Belmont

Voiced by: Robert Carlyle [ENG], Keiji Fujiwara [JP]
"I ask forgiveness and mercy for those that I have wronged. What I did, I did unknowingly, yet I would change everything if I could."

"Every man has the power to repent... I have faith in that..."

Gabriel is a warrior of the Brotherhood of Light, an elite group of holy knights who protect and defend the innocent against the supernatural. As an infant, he was found abandoned at the door of one of the Brotherhood's convents. It is not known who his original parents were. Some suspect he was the unwanted child of a local wealthy landowner, most likely from the Cronqvist family, though this has never been proven. The Order named the boy after the blessed Archangel Gabriel and raised him as one of its own. The precocious child quickly proved to be extremely talented, developing a mastery of the fighting arts unprecedented in the Brotherhood. Gabriel took the surname of Belmont, after his love of mountains and the high places of the world (the name Belmont is of French origin, a union of two French words: belle, meaning "beautiful," and mont, meaning "mountain").

Gabriel eventually married his childhood sweetheart Marie, only for her to seemingly be killed by monsters while he was away. He swears revenge on the creatures of the night, and soon sets out on a quest for the elders of the Brotherhood to kill the three Lords of Shadow, hoping to find a way to bring his wife back in the process.

  • The Ace: He's the greatest warrior of the Brotherhood, as stated in the Lords of Shadow 2 intro movie. Oh, and he's also God's Chosen Champion.
    • Broken Ace: Don't let his cold, aloof nature, mastery in battle, and a continual frown fool you, however: the man's rotting from the inside. And quite literally by the end of the DLC chapters, too.
  • All-Encompassing Mantle: In the prologue to Mirror of Fate, he sports a thick, woolen one, only to discard it as a part of his Big Entrance.
  • Amplifier Artifact: Gains three of these over the course of his journey:
    • The Dark Gauntlet, which endows him with immense strength and can be combined with Shadow Magic. Taken from The Black Knight.
    • The Cyclone Boots, grants him enhanced speed and agility and can also be combined with Shadow Magic. Taken from Cornell.
    • The Seraph Shoulders, they allow him to double jump and can be combined with Light Magic. Taken from Carmilla.
  • Animal Motifs: A bird of prey which complements his ruthless nature.
  • Anti-Hero: Goes from Type I to Type IV throughout the course of Lords of Shadow 1. He finally goes to type V at the end of the DLC, fully embracing the evil within him, and only fighting the Forgotten One because he wants to make it suffer.
  • Arbitrary Skepticism:
    • In spite of living in a land teeming with mythological monsters such as werewolves, wargs, trolls, and vampires and where magic is a commonplace commodity, Gabriel finds time to raise an eyebrow at the Magic Mirror which was used by Pan as a teleporter.
    • And again, but this time at the prospect of being shrunk and be put inside Yaga's Music Box to recover the Blue Rose. His sole reaction is a baffled 'what.'
  • The Atoner: After realizing he killed Marie and Claudia, he tries to make amends. Unfortunately for him, fate has something else in store.
  • Ax-Crazy: In Resurrection, he drops his normal stoicism, and replaces it with pure hatred, and the desire to rip his opponents apart, whilst giving quite a few despair speeches in the process. All the declarations about how he no longer cares about anything, and how he is now a gleeful monster count towards this trope as well.
  • Badass Normal: Especially evident in the Mirror of Fate prologue where Gabriel has none of his Lords of Shadow 1 skills, magic items, and relics. And, yet, he completely wipes the floor with the Daemon Lord and his minions all by himself.
  • Badass Preacher: As a member of the Brotherhood of Light, he's religious and kickass. He even tries actually preaching to the profoundly unappreciative Satan.
  • Be All My Sins Remembered: To quote the man himself, he is nothing and doesn't deserve Marie's love, as he is amply mindful of the lives he had to take in order to prevail.
  • Because Destiny Says So: Part of his motivation in 1.
  • Beneath the Mask: Both his character file and Zobek's in-game narration note his trouble maintaining the façade of the noble holy knight. In spite of his natural kindness, Gabriel had occasional bouts of brooding ambivalence only his sweetheart, Marie, could pacify. It only gets worse when Marie dies, and during late game, he begins to waver and question his own heart, faith, and motives.
  • Biblical Motifs: The allusions to his name, of course, are predominant.
    • The very introduction. Gabriel announces himself in the same fashion as his angelic namesake, and he even manages to scare the poor peasants around him.
    • In chapter 8-4, he receives a pair of large, brilliant-white wings which, incidentally, were made out of genuine archangel feathers.
    • In chapter 13-2, he runs across bodies of water.
  • Blood Magic: Uses his own blood and a relic in Mirror of Fate to cage the rampaging Daemon.
  • Brave Scot: What he starts out as.
  • Brooding Boy, Gentle Girl: He's the Brooding Boy with Marie as the Gentle Girl.
  • Byronic Hero: A deeply troubled man, but doesn't allow his personal problems to affect his mission at hand.
  • Came Back Strong: After he is killed off by Zobek, Marie asks the spirits of the dead to resurrect him. As a result, Gabriel comes back more powerful and determined than ever. The game even outright declares that Gabriel became an angel for the duration of his fight with Satan.
  • The Chosen One: His destiny isn't just to save the world from the Lords of Shadow, but to become the Evil Overlord Dracula as well.
  • Childhood Friend Romance: With Marie.
  • Childhood Marriage Promise: A promise he kept.
  • Composite Character: Is a mixture of Leon Belmont and Mathias Cronqvist from Castlevania: Lament of Innocence.
  • Crisis of Faith: A double subversion which goes along his other ending-relevant tropes. See the Anti-Hero entry on the main page for details.
  • Crusading Widower: One of the most prominent examples.
  • Dark Is Not Evil: While Shadow Magic can corrupt, Gabriel has enough discipline to control it without such negative side effects. Funnily enough, he abandons Shadow Magic after becoming Dracula.
  • Despair Speech: In abundance during Reverie. This exchange for example.
    Laura: You've destroyed the Lords of Shadow but in doing so, you have unleashed a greater evil.
    Gabriel: And what is it that you want me to do about it?
    Laura: It's only a matter of time before [the Forgotten One] breaks free and returns to the world.
    Gabriel: I care not for the world or its problems.
  • Did You Just Punch Out Cthulhu?: Takes out both the Old God Pan and beats the living daylights out of Satan. He finishes the job after his transformation into Dracula.
  • Dirty Business: He is fully conscious of his actions and that he is required to resort to more and more extreme methods to triumph, knowing that he will reach a point where he can't turn back... not that it stops him when he reaches it.
  • Disappeared Dad: To Trevor. He never even knew the child was born, courtesy of the Brotherhood of Light.
  • Doom Magnet: Everyone he grows to care about dies. Frequently at his own hand, though rarely by his intention. He grows gradually more aware and more bitter as things progress.
  • Doorstop Baby: As an infant, he was abandoned on the doorstep of one of the Brotherhood of Light compounds.
  • Due to the Dead: In spite of being in a hurry, Gabriel postpones his quest to give Claudia a proper burial.
  • Famous Last Words: Lets out a howling Big "NO!", followed by some feral snarls before he is put down. Subverted, as he recovers from that.
  • Fate Worse than Death: Gabriel becomes an immortal vampire who will never see his wife again, and is destined to do battle with his own descendants for the rest of time. Fortunately for him, the events of the sequel subvert this.
  • Friend to All Children: Befriends any youngster – or anyone who has the appearance of a youngster – he runs across with little to no effort. Claudia, Laura, and a couple of unnamed kids from Wygol make this list.
  • Good Is Not Nice: Golly, Gabriel fits this trope to a tee!
  • Grenade Hot Potato: With goblins at the start of the game.
  • Happily Married: Essentially his backstory. Until Marie dies, that is.
  • He Who Fights Monsters: A double subversion. Gabriel manages to dodge the aftermath of the trope during the main game, mostly because of his yearning to bring his beloved back above all else. However, this is rendered obsolete when his hopes are crushed, and he gives up the last semblances of his humanity in order to defeat the Forgotten One, in the process becoming the villain of the series.
  • Heroic BSoD: Momentarily loses heart after killing Claudia and later the Old God Pan. The final breakdown where he realizes The Killer in Me blossoms into a full Despair Event Horizon.
  • Heroic Lineage: He founded the franchise's signature Belmont Clan, though the reboot establishes that the Clan has plenty of skeletons in their closets.
  • Hope Spot: The ending of 1 is this for him. After he is resurrected, he becomes a nigh-Ideal Hero, prepared to banish Satan and save the world for the Lord. And after all is said and done...
  • Icy Blue Eyes: Like with the Animal Motifs, present to emphasize the more remorseless facets of his character.
  • The Insomniac: Is unable to sleep in the first game, partly because of Claudia's death and the nightmares pummeling his exhausted mind.
  • In the Hood: For the first cutscene of the game. Also in the Mirror of Fate prologue.
  • Jumped at the Call: His lore record mentions that he had set out on his quest in an instant after the Brotherhood had requested him.
  • The Killer in Me: The Amnesiac Killer variety. He killed his own wife, and later Claudia, whilst under the effect of the Devil Mask.
  • Kirk Summation/"The Reason You Suck" Speech: Attempts to reason with the Devil just before their battle by stating that God loves them both despite their flaws. After Satan refuses to acknowledge this and says that he deserves to rule by the Almighty's side or someone even greater than that, Gabriel snaps and points out just exactly why Lucifer was exiled from Heaven in the first place.
  • Knight in Shining Armor: His occupation. And he was quite pleased with his life.
  • Knight in Sour Armor: Zigzagged. Is a vastly cynical and jaded man who, despite all, still fights on the side of good. However, he does have his occasional bouts of hope and high-minded idealism.
  • Kubrick Stare: Is quite fond of giving these in Lords of Shadow 1. He loses his signature glower in the sequel, however.
  • Legendary in the Sequel: Lords of Shadow 2 declares him this, yet his reputation, even then, was something to behold. Too bad time had not been kind to the minds of people.
  • Leitmotif: Belmont's Theme, which makes a cameo in Lords of Shadow 2 in the form of a music box tune. Likewise for Gabriel's Farewell from Mirror of Fate which returns in 2 in all of its original glory. note 
  • Light Is Good: A Downplayed version. Gabriel is a Paladin of the Brotherhood, a very capable light-magic wielder, and a genuinely good man, but he can come across as reserved, cold, ruthless, bordering on callous, and downright vicious when he wants to be.
  • Locked Out of the Loop: Pretty much everyone around Gabriel know precisely what is going on and what is going to happen to him... barring Gabriel himself, who's expecting the inverse. Pan even hangs a glorious lampshade on it.
    Pan: The Elders believe that these dreams are the last message from the Heavens and that you should know something that we are unaware of... Is that it?
  • Lodged-Blade Recycling: Does this with Satan's spear in the finale. Not only does he survive being skewered through the abdomen again, but he then proceeds to grab onto the shaft – still midway through his stomach, mind – hoist his adversary into the air, and slam him into the ground with such force, it carves a neat, yet sizeable crater. He then calmly wrenches the weapon out and discards it.
  • Loved I Not Honor More: Heavily implied to be this towards Marie. As a case in point, Mirror of Fate begins with him putting his higher calling first and trying to leave at first light. Nonetheless, Marie manages to change his mind.
  • Love Makes You Evil: A particularly tragic example. This becomes even harsher once Zobek reveals that even he, the Lord of the Dead, did not foresee Gabriel's true nigh-bestial nature.
    Zobek: (narrating) What has happened to you, Gabriel? What have you become? Love has blinded you but you have changed, my friend.
  • Machiavelli Was Wrong: Points this out to Satan as a part of his Kirk Summation.
  • Made of Iron: Manages to shrug off normally fatal injuries from Carmilla and Satan. In Mirror of Fate, he survives the Daemon Lord's tail spike through his abdomen. Presumably, he limped back to the Order's stronghold without treating it in any way.
  • Messianic Archetype: The Chosen One? Check. Betrayed by his companion? Check. Is killed, but then came Back from the Dead? Check. Saves the world? Twice. And then he inverts this by becoming a Satanic Archetype.
  • Messy Hair: It's much, much longer in the concept art, though.
  • Motive Decay: He essentially suffers through this in the DLC for the first game. His motive in the opening of Reverie? His sense of obligation to Laura with the slightest bit of guilt sprinkled in. His motivation at the end of Resurrection? To see the blood of his foe and glory in its destruction. The shift takes place over a few hours, at most.
  • The Narrator: Takes up the duty of narrating the passages during the loading screens in Reverie and Resurrection DLC. The choice of words, however, implies that it is Dracula recounting the tale some time in the future.
  • Necromantic: What he wants most is to bring his wife back from the dead.
  • The Needs of the Many: Invoked this in his conversation with the nerveless abbot of Wygol before he confiscates the man's relic, which causes the abbot to suffer a gruesome death by vampires a moment later. Neither Zobek nor Gabriel are bothered.
  • No Good Deed Goes Unpunished: Greatly exaggerated. All he really desires is to retrieve the God Mask to resurrect his beloved. Instead, he gets brainwashed, murders a few innocents, is manipulated by the Big Bad, realizes that he was the one to kill Marie in the first place, but, despite all that, saves the world. Twice. He then comes back only to fall from grace, and is forced to battle his own descendants for an eternity. Suffice it to say, he has every reason to be suicidal by the time Lords of Shadow 2 roles around.
  • Not Distracted by the Sexy: When Carmilla attempts to seduce Gabriel before their battle, he doesn't act even slightly tempted.
  • Odd Friendship: Gabriel, a seasoned Vampire Hunter, forms this with Laura, a sadistic and petulant vampire girl, during the Reverie DLC.

    Marie Belmont 

Marie Belmont

Voiced by: Natascha McElhone [ENG], Kikuko Inoue [JP]
"But this suffering had to happen... and it will come to an end soon, my love."

"You are a good man, Gabriel. You are as God intended. I loved you then, as I love you now."

Marie was the youngest daughter of a rich merchant family and was always attracted by the courageous nature of the Brotherhood of Light lore; curious and lively, she often escaped her duties at home to watch the warriors' training at the monastery. During one of these visits she became acquainted with the man that would later become her husband, an orphan by the name of Gabriel.

The two youngsters were made for one another; they grew together and soon started to make promises of their future, promises that were always kept. One idyllic morning, with the blessing of both her family and the Brotherhood, the couple was married.

Marie was a good counterpoint to Gabriel's dark moods and often just her laughter was enough to blow away the gathering storm within him.

In 1046, when her husband was on a mission for the Brotherhood, Marie gave birth to his son, Trevor, but knowing of Gabriel's eventual descent into darkness, she was called to protect their son from what her husband would eventually become, and decided to leave the child in the hands of the Brotherhood, concealing the birth from Gabriel.

    Trevor Belmont 

Trevor Belmont

Voiced by: Richard Madden (adult), Stuart Campbell (young)
"Fate is cruel...but in the end...I pity you, father..."

"If I have not returned by dawn, take the boy and leave this place far behind..."

Trevor Belmont is the son of Gabriel and Marie Belmont. He was conceived in 1046, just before one of Gabriel's many long sojourns on behalf of the Brotherhood of Light and its fight against evil. Pan and the elders of the Brotherhood believed Gabriel to be The Chosen One who would one day ultimately defeat the Lords of Shadow and redeem mankind, but they also foresaw dark omens ahead. The world would be saved, although a heavy price would be exacted on all. Pan saw terrible visions, portents leading to a dreadful fate for Marie and her newly born child. He therefore persuaded Marie to keep her child a secret from his father until Gabriel's quest was done, and in this single act, he saved the child from certain death.

Oblivious to his fate, Trevor was raised by the Brotherhood to be a warrior like his father before him, and the secret of his birth and his lineage was kept from him until manhood. He proved to be a skilled warrior, and had inherited his father's deep mastery of combat. During this time, he met and married Sypha and by 1067, they have a child named Simon.

When Dracula returned in 1072, the elders saw in Trevor the final hope for redemption, a way to strike a blow against the dark forces now inhabiting the old Bernhard Castle, an evil of their own making. Therefore, Trevor was informed of his true lineage, the fate of his mother and the true identity of her murderer; and so he sets off to the castle to seek revenge.

    Simon Belmont 

Simon Belmont

Voiced by: Alec Newman
"I am Simon Belmont. I have come to avenge the death of my parents. I've come to destroy you."

"My father came to this castle many years ago when I was but a child. He came to destroy the evil that lives here... he never returned."

Born in 1067, Simon is the son of Trevor Belmont and Sypha Belmont. At the age of six, his parents were murdered by the forces of Dracula, and Simon was lucky to escape with his own life. Lost and alone, he was found in the forest by some of the mountain people, taken in and raised amongst them. However, he never forgot what had happened to his parents and vowed to deliver vengeance one day upon those responsible. He trained hard and was extremely gifted in combat, yet life was hard for young Simon growing up. Always an outcast amongst the tribe, he developed a strong will and stubborn attitude that would always boil over into rage, and men soon came to fear him and his prowess in the arts of war.

Many years passed, yet the rage and yearning for revenge never left his heart. So one day, he left the relative safety of the mountains and headed towards the land of his birth, to seek out the one they call the Dragon, to meet him face-to-face and destroy him forever, little knowing that the curse of his family name would lead him into darkness and a terrible truth.

  • The Ace: The Lords of Shadow 2 recap movie states that Simon was such a skilled warrior that he put Trevor to shame. He also becomes the first human to defeat Dracula.
  • Antagonistic Offspring: Becomes enemies with his disgraced grandfather Gabriel, but not that he knows this.
  • An Axe to Grind: A throwing one becomes his first sub-weapon.
  • Badass Beard: Has an unkempt red beard that adds to his badass appearance. It also illustrates the decades he'd spent living in the mountains.
  • Badass Boast: His response to Dracula mocking him and saying Simon cannot possibly triumph? Throw down the gauntlet.
  • Barbarian Hero: Which dubs as a Mythology Gag to the original continuity's Conan-inspired Simon.
  • The Chosen One: The Brotherhood of Light's prophecy states only a Belmont can defeat Dracula.
  • Composite Character: In the original continuity, Simon was just another Belmont, whereas this time, Simon takes on Trevor's original role of being the first Belmont to defeat Dracula. He's also Alucard's human ally. There's a good reason for that last point.
  • Covered with Scars: Has various scars from years of hunting and training.
  • Dark-Skinned Redhead: Not only has bright red hair, but tanned skin from years of working and hunting outdoors.
  • Decoy Protagonist: You get to play as him for the first act of MoF, but in reality, the game's about Alucard's story rather than Simon's.
  • Fiery Redhead: Is a red-headed warrior who's prone to angry outbursts.
  • Hunter of Monsters: Swore to hunt down the vampire lord Dracula and his monstrous minions.
  • Orphan's Ordeal: In his backstory, he was picked on by the other children in the village that raised him after his parents' death.
  • Orphan's Plot Trinket: The fragment of the eponymous Mirror of Fate he'd received from his father.
    • Tragic Keepsake: It is also the one thing that reminds Simon of him, and in the end he reluctantly surrenders it.
  • Self-Made Man: While both his father and grandfather had had years of Brotherhood training, Simon trained himself to be a Vampire Hunter after he lost his parents to Dracula.
  • Summon Magic: Gets a couple of them in-game.
    • Guardian Angel: The Spirit of Belnades, which protects him from harm while active. It's also what's left of his deceased mother.
    • Guardian Entity: The Spirit of Schneider, which attacks enemies within range while active.
  • Whip It Good: Uses a Wallachian Beast Hunter whip, until he retrieves his father's Combat Cross.
  • You Killed My Father: Justifies going after Dracula as revenge for the vampire causing the deaths of his parents.

    Victor Belmont 

Victor Belmont

Voiced by: Anthony Howell
"Darkness shrouds your soul."

"I am Victor... Victor Belmont. Commander of the Brotherhood of Light. Protector of humanity. And the last of my illustrious bloodline."

The Belmont of the modern day, and at the time of Lords of Shadow 2, the last of the lineage. Victor seeks to destroy Dracula and at last restore the Belmonts' honor, even if it means dooming the world in the process, although that is far from his intentions; he merely seeks to protect what remains of mankind from all forces of evil — at the time, most aggressively, Satan's forces — and initially considers Dracula a threat to what he must protect, not knowing that Dracula is trying to, and can, stop Satan and his acolytes.

  • Dark Is Not Evil/Light Is Good: Combines both tropes. Noticeably, like Gabriel before him, he uses both Shadow and Light magic, but less noticeable is that he uses a gauntlet that was forged in hell, and can conjure pale white angel wings. His choice of equipment is dark plate armor, along with white robes.
  • Defeat Means Friendship: When Dracula defeats him, he spares his life and gives him the antidote to the demon virus. This convinces Victor to help him, since he is evidently not quite the same being he was trained to hate and fight.
  • Famous Last Words:
    Victor: Now you are the last Belmont...
  • Good Scars, Evil Scars: His face is heavily scarred.
  • Generation Xerox: Even after a thousand years, the Belmonts still dress and fight similarly to their progenitor, Gabriel.
  • Handicapped Badass: Is missing his right eye.
  • Hero Antagonist: He's a demon hunter trying to kill the Evil Overlord Dracula. Unfortunately, you're playing as Dracula at the time.
  • Heroic Sacrifice: Offers himself as bait to the acolytes to give Dracula a chance to find them and put a stop to Satan's plans.
    • Stupid Sacrifice: To a certain degree, because: Victor receiving the cure to the virus never serves any other purpose other than to convince him that Dracula is not completely evil, though, as he sacrifices himself shortly after he receives it from Gabriel, is never seen handing it to anyone else, and the vial presumably disintegrates with his body.
      • However, there is a fade-to-black after Drac hands him the serum, where Victor tells him to follow him. Presumably, he handed the antidote off to someone on the way out.
  • Last of His Kind: He is the last surviving member of the Belmont bloodline. Well, not counting Dracula and Alucard. Making him the last living member as both are undead.
  • Mirror Boss: Uses the same tactics and moveset Dracula used as Gabriel Belmont back in the first game. What is worth noting is the fact you can parry his parry.
  • Mythology Gag:
  • Tattoo as Character Type: Has a tattoo on his chest and exposed arm to illustrate his rough-and-tumble background.
  • Vampire Hunter: Hunts the vampire lord Dracula and his minions.
  • We Hardly Knew Ye: Shows up late in the game and has a rather short stay.
  • Whip It Good: Has a Combat Cross of his own that, like previous models, functions as a chain whip.

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