This is a character page index for the Castlevania video games and related media.
- The Belmont Clan
- Castlevania: Harmony of Despair
- Castlevania: Lords of Shadow
- Captain N: The Game Masternote
- Super Smash Bros.
Appeared in Lament of Innocence
Voiced by (English): Michael McConnohie
Voiced by (Japanese): Hidekatsu Shibata
Rinaldo is an old man who lives near Walter Bernhard's castle. Walter turned Rinaldo's daughter, Justine, into a vampire, and she killed the rest of Rinaldo's family. Rinaldo was forced to create the Whip of Alchemy and he then killed her with it. When Leon Belmont came to rescue his betrothed; Sara Trantoul from the clutches of Walter, Rinaldo gave Leon the Whip of Alchemy, and later helped him perform a ritual which unlocked the whip's true power and transformed it into the Vampire Killer. He also provided a shop where Leon could buy or sell items.
- Alchemy Is Magic: Of a sort. He enchants Leon's gauntlet so he can use magic, and is the creator of the Whip of Alchemy.
- Cool Old Guy: He was a capable fighter before Walter bested him. Gives helpful advice to Leon, runs his store for his benefit, and even dilvulges his history to him.
- Cruel Mercy: On the receiving end of this, thanks to Walter. Rinaldo fought against Walter, but failed, and due to Walter's amusement with his talents, he was allowed to live in the Forest of Eternal Night, if only because he knows he'll help other people wanting to kill him, thus spicing up the game. Rinaldo has helped potentially dozens, if not hundreds, of people who've become part of Walter's twisted game, but in the end, the Whip of Alchemy gets left behind on his doorstep when the latest warrior fails. Unlike many sufferers of this trope, this trope ultimately gets subverted when Leon manages to kill Walter, with Rinaldo's hopes being paid off and him joyfully going "He did it!"
- Crusading Widower: Rinaldo attempted to kill Walter after his family's deaths, but the whip had no effect on Walter. Walter allowed Rinaldo to live near the castle and help other vampire hunters, as he thought it would make the "game" more interesting.
- Heartbroken Badass: His main motivation for taking Walter down? He's basically responsible for the death of Rinaldo's family.
- Retired Badass: He's responsible for creating the Whip of Alchemy, and even fought Walter himself. Granted, he wasn't able to kill him, but Walter seemed amused enough to simply let him live to assist other potential warriors against him.
- Whip It Good: He created what would become the Vampire Killer, and helped unlock its true power.
Voiced by (Japanese): Yumi Touma
Voiced by (English): Melissa Fahn
The fiancée of Leon Belmont.
- Big Good: She's the longest-lasting, most important protagonist of the series, since she's the Vampire Killer.
- Disposable Woman: Unlike the others, she at least gets a bit of screen time. And has a lot more tropes...
- Damsel in Distress: Leon journeys to the Castle of Eternal Night to rescue her from Walter. He ends up arriving too late, as Walter turns her into a vampiress so he could derive pleasure from Leon seeing the horror and tragedy of the situation.
- Empathic Weapon: Ms. Trantoul is rather picky to whoever wants to wield her. If you're not a Belmont or in line with them, or you've been tainted by Dracula's power, she will drain the life out of you unless you prove your worth; just ask Jonathan.
- Establishing Character Moment: When she willingly fused her soul to become the Vampire Killer. She should be crowned a saint for that.
- Fate Worse than Death: She considers being a vampiress this. Also, she's still stuck inside the whip, even after Julius "permanently" kills Dracula, and later Soma.
- Good Is Not Soft: Leon feels lucky to have met such a sweet lady, with a nice personality. Until she becomes the Vampire Killer in the hope of stopping Mathias, as the Belmonts use her to plow through his forces.
- Heroic Sacrifice: She doesn't want others to suffer her fate, so she made a pact with Leon and Rinaldo to bind her soul to the Whip of Alchemy.
- Powered by a Forsaken Child: The Belmonts are using the soul of Leon's lover all this time.
- Samus Is a Girl: A rare weapon example; the Vampire Killer is Sara.
- Unwitting Pawn: it's implied she figured it out when Leon felt her anger, as she sensed Mathias has become a vampire.
- Violently Protective Girlfriend: In a way, as she actually preferred to be sealed in the Whip of Alchemy to create the Vampire Killer, so Leon can permanently kill Walter, and later have his descendants hunt down Mathias.
- Walking Spoiler: If you haven't played Lament of Innocence, chances are you don't even know her; hell, she's not even acknowledged in recent games, her presence is only implied. But considering the Belmonts can't hunt the night without her, she is worth your respect.
- Whip It Good: Her fate as the Vampire Killer.
The wife of Mathias Cronvqist.
- The Ghost: Never seen in person in the game, only through official art.
- The Lost Lenore: To her sore widower, Mathias.
- Meaningful Name/Shout-Out: Which makes her very existence a kind of Walking Spoiler. In Bram Stoker's Dracula, Elisabeta is the name of Dracula's wife whose death leads to his start of darkness. Additionally, Elizabeth of Celje was the first wife of Matthias Corvinus, the real-life inspiration for Mathias Cronvqist.
- Posthumous Character: Is dead before the game starts.
Appeared in Dracula's Curse
Voiced by (Japanese): Masaya Onosaka (Castlevania: Judgment)
Voiced by (English): Kirk Thornton (Castlevania: Judgment)
A pirate whose family was killed by Dracula. Grant opted to take revenge for his family, but was quickly beaten and turned into a monster that guards the clock tower. Trevor beats some sense into him and he ends up becoming his friend, fighting Dracula by his side. He later helps rebuild Wallachia. Can crawl on walls, throw knives, and bears an eerie resemblance to the Hunchback/Fleaman-type enemy, the Ripper.
- Badass Normal: Neither holy, nor magical/supernatural, nor a Belmont.
- Badasses Wear Bandanas: One of his trademark accessories, especially in the Metroidvanias.
- Deadpan Snarker: In Judgment. It doesn't hurt his reputation as the "Spider-Man" of Castlevania.
- Demoted to Extra: Trevor reappears in Curse of Darkness, Sypha gets to have a lot of descendants, Grant was given nothing at all until Judgment and even then has yet to be seen again in canon.
- What's more, while Julius Mode in Dawn of Sorrow was conceived and plays out like a colossal Shout-Out to Dracula's Curse, it lacks a Grant counterpart in any form; you can switch between Julius, Yoko, and Alucard. Apparently they were originally going to include Hammer in Julius Mode as the Grant analogue, but seemingly couldn't justify a hearty tough guy like Hammer playing like a Fragile Speedster.
- Even more, in the 3rd Pachislot games, revolving around Dracula's Curse, Grant is absent while Trevor, Sypha, and Alucard got in (and Sypha even gets a 3D render of her original, non-Judgment art, while Alucard also gets a 3D render of his Bishōnen form in Symphony of the Night). The best Grant got is a 8-bit cameo in the exposition demo.
- He does get a bone thrown at him in Judgment, though; he's recognized as one of the "Legendary Three Heroes" and rises to prominence as the man who helped rebuild Wallachia.
- Another thrown bone, although extremely obscure: a novel serving as a sequel of Dawn of Sorrow featured a descendant of Grant called Michelle Danasty, as a secondary protagonist along with an apprentice of Julius unaffiliated with any big families, Curtis Lang.
- He did get an appearance in Symphony of the Night and Portrait of Ruin, appearing as a trio of zombie bosses along with Trevor and Sypha.
- He also once again took a leave of absence in the Netflix series, not being seen at all throughout the series. The most he gets is a mere mention of the off-screen "Pirate of the Roads" before being replaced with Greta of Dinesti in Season 4.
- What's more, while Julius Mode in Dawn of Sorrow was conceived and plays out like a colossal Shout-Out to Dracula's Curse, it lacks a Grant counterpart in any form; you can switch between Julius, Yoko, and Alucard. Apparently they were originally going to include Hammer in Julius Mode as the Grant analogue, but seemingly couldn't justify a hearty tough guy like Hammer playing like a Fragile Speedster.
- Earn Your Happy Ending: At the end of the day... he got a wife and descendants.
- Fragile Speedster: Second worst constitution, but makes up for it with wall-climbing.
- Ghost Pirate: According to the manual. Perhaps it's just referring to his cursed zombie-like form in the clock tower. Then again, there are those mummy wrappings...
- Lean and Mean: Subverted in Castlevania: Judgment. He definitely looks the part where he's skinny to the point of appearing like a skeleton, and he has a wry wit, but he's described as a champion of justice, and in his Epilogue, would be referred to as the hero who rebuilt Wallachia.
- Pirate: He has this design in Dracula's Curse.
- Pretentious Pronunciation: Simon pronounces his surname "DAH-nah-stee" in the former's story, but in Shanoa's story Grant himself pronounces it "Da Nasty" when he introduces himself.
- Punny Name: Apparently not intentional.
- Romantic Runner-Up: To Trevor in regards to Sypha. According to Judgment, he was so jealous of this status that he didn't even show up to their wedding. However, he gets over it and wishes the couple good tidings in the future.
- Sleeves Are for Wimps: In Dracula's Curse.
- Spell My Name with an S: It's Danusty in the game, but DaNasty in the manual and Danasty in Judgment.
- Theme Naming: Danasty is taken from the name of a family that were enemies of Vlad Tepes: House Dinesti.
- Trademark Favorite Food: Implied by the Fake Grant in Portrait of Ruin to be pork ramen.
- True Companions: What he believes he and Trevor to be right from the start in the original Japanese script of Castlevania III: Dracula's Curse.
- Walking Shirtless Scene: Grant is usually depicted◊ as◊ one◊ in◊ artwork◊ for Dracula's Curse (both Japanese and American), even though he's clearly wearing a vest and/or undershirt in-game (more accurate artwork here◊).
- Wall Crawl: His unique ability in Dracula's Curse, also being able to ceiling crawl.
Voiced by (Japanese): Ami Koshimizu (Castlevania: Judgment)
Voiced by (English): Dorothy Elias-Fahn (Castlevania: Judgment)
A witch who disguised herself as a man, considering that at the time witches were meant to be burnt on a stake. She was eventually caught by Dracula and was turned to stone by a cyclops. Later, she was freed from her curse when Trevor kicked the cyclops' ass and she ends up joining his quest, revealing her gender only in the end of the battle. She fell in love with Trevor and ended up marrying him, thus augmenting the Belmont Clan with magical power.
- And I Must Scream: Trevor finds her petrified in stone and frees her, and it was implied that she was conscious the whole time.
- Black Magician Girl: Not so rough in personality, but you get the idea.
- Boomerang Bigot: In her Judgment appearance, she is extremely prejudiced against those who are in any way aligned to darkness, even if it's only the source of their powers. This despite the fact she's a witch who calls upon the spirits of the dead to grant her Elemental Powers and is thusly condemned by the very church she serves so fervently their official stance is that she is no different than the very creatures she hunts. Her storyline's boss fight is against Carmilla, who calls her out on this.
- Justified, though: Carmilla's forces also demonized the witches, leading to the Muggles persecuting the survivors.
- Boobs of Steel: Is one of the strongest magicians in the series and has one of the largest busts in the series. Only truly present in her Judgement and Pachislot iterations, though. Whether or not she has this in her original debut game is unknown, though if she does, then it makes her ability to disguise herself as a man all the more impressive.
- Buxom Beauty Standard: She's very well endowed, to Maria's envy, who refers to Sypha's chest as "sacred gifts".
- Cleavage Window: She sports one in her Pachislot art.
- Dark and Troubled Past: Her backstory was fleshed out in Judgment, stating that the creatures of the night under Carmilla flat out slaughtered her brethren in front of her before she was taken to the monastery. It does explain why she's that much of a Knight Templar.
- Dashing Hispanic: It's garbled in the English translation, but in the original it's implied she originated from Spain due to her surname.
- D-Cup Distress: Hates her large bust as they "just get in the way" according to her rebuke of Maria in the latter's Judgment story.
- Defrosting Ice Queen: Judgment-unique. According to her Judgment personality, she persecutes all that even dare wield dark powers, and is a bit bitchy in doing her job. By the end of Dracula's Curse, however, it is implied that she... got better by spending time with Trevor (or being captured and petrified then saved by Trevor does humble her a bit). This is totally absent in the Japanese script, where she's formal and amiable. In the Pachislot III re-interpretation, she is also much warmer from the get-go.
- Demoted to Extra: Many fans have expressed concern that Sypha is nowhere to be seen in the Pachislot Akumajō Dracula games, while Trevor is aided by a new girl, Angela. To be fair, her being Trevor's wife might have something to do with it, but it still brings up questions, since she can defend herself just fine. The justification is that the first two Pachislot games supposedly take place in an Alternate Universe and replace Curse of Darkness, and Sypha is not present there by default.
- She does show up (with a new design closer to her original design, but being more obviously feminine than mysterious) in the third Pachislot title, which is set during the events of Dracula's Curse.
- Fantastic Racism: In Judgment, she evidences a hatred of any who bear any connection to the darkness. This means her storyline-important fights are against Cornell and Shanoa, and she gets extra-vehement dialogue before a fight with Golem or Alucard. Justified, as Dracula's dark forces are the reason her fellow witches are being persecuted, and it won't be until she meets Alucard for real in Dracula's Curse that she realizes that Dark Is Not Evil.
- Fire, Ice, Lightning: Her three basic elemental spells.
- Girliness Upgrade: Ever since her debut, she has been getting less mysterious and the fact that she's a woman has become more blatant. First, impersonators never seem to put on her hood, then Judgment gave her a nice pair of breasts, but with a different overall design. Pachislot gave her an upgrade of her classic outfit, but in addition to her hood often falling down, revealing golden hair and an obviously feminine face, she's also given a pink skirt.
- Hot Witch: Oh yes she is, especially in Judgment where she is younger than even in Dracula's Curse to Trevor's amazement.
- In the Hood: Her outfit in Dracula's Curse. Occasionally in Pachislot too, but it tends to go off.
- Jiggle Physics: In Judgment, to her annoyance, as she rebukes Maria in the latter's story.
- Knight Templar: The Sypha in Judgment shows that she was this before she met Trevor and Alucard, as she's quick to try and kill any creature of the night (including Cornell, Alucard, Golem, and Shanoa), labeling them "evil without chance of redemption". You would think as a witch, she'd know personally that not all creatures of the night are evil. Though it's justified as Dracula's dark forces are the reason her fellow witches are being persecuted.
- Lady of Black Magic: She's feminine, graceful, and a capable witch.
- Magic Wand: In artwork, as well as Judgment.
- No Ontological Inertia: She is restored from her petrification as soon as the cyclops dies.
- Official Couple: With Trevor.
- Samus Is a Girl: In Dracula's Curse due to a translation error in the scene where she offers to join Trevor using male pronouns to refer to her. Should Trevor have her with him when he defeats Dracula, in the ending animation, she takes her hood off, revealing her long blonde hair, and leans against him. However, her gender was never hidden in the original Japanese, or in any games thereafter.
- She Who Fights Monsters: Her Knight Templar status in Judgment in a nutshell. She is willing to kill anyone who is a monster or otherwise has dark powers, even if they use them for good (granted, she did not know who any of them were, as she had not canonically met Alucard in this timeline) and although she herself is a witch. Justified as Dracula's dark forces are the reason her fellow witches were being persecuted.
- Spell My Name with an S: In the credits, her name is listed as "Syfa Velnumdes" despite it being "Sypha Belnades" in the manual (the Japanese version displays her given name as "Sypha" in English). Either way, the last name might be a corruption of "Fernandez", as noted with Carrie Fernandez (see below).
- In Harmony of Dissonance, her name is inadvertently spelled as Cipher in English (an item called "Cipher's Charm" is actually "Sypha's Charm" and the translators missed the reference to Dracula's Curse). Considering how little story she's had thus far (only existing so the Belmonts can have magic), it's almost fitting... until Judgment fixed her name back to Sypha, where it's stayed ever since.
- Squishy Wizard: Lower constitution than Grant, but damn it, those spells!
- Sweet Polly Oliver: In her first game, she was introduced doing this to help avoid being persecuted. Subsequent appearances have dropped this angle.
- Silk Hiding Steel: Only in Dracula's Curse as she has the potential to be a Game-Breaker.
- Taken for Granite: This turns horrific when you realize that her original (Japanese) dialogue implies that she was conscious and aware the whole time she was a rock.
- Trademark Favorite Food: Implied by the Fake Sypha in Portrait of Ruin to be cream soda.
Voiced by (Japanese): Ryōtarō Okiayu (Symphony of the Night, Dawn of Sorrow, Harmony of Despair, Super Smash Bros. Ultimate), Hikaru Midorikawa (Aria of Sorrow), Mamoru Miyano (Castlevania: Judgment, Nocturne of Recollection)
Voiced by (English): Robert Belgrade (Symphony of the Night), Yuri Lowenthal (The Dracula X Chronicles, Castlevania: Judgment, Harmony of Despair, Super Smash Bros. Ultimate) Chris Nelson (Grimoire of Souls)
If there's someone else surpassing the Belmonts' popularity... it's this guy. Adrian is Dracula and Lisa's son. Unlike Dracula, he got to hear his mother's last words: to not hate humans. When his father begins his war on humanity, Adrian rebels, takes the name Alucard, and... goes into a slumber, waiting for a potential ally to help him beat his father. Originally he offered his services to Trevor Belmont after being bested, but his first experience with a Belmont was actually Sonia (at least before IGA removed her adventure from the timeline), which explained why he was asleep when Trevor found him in the first place. After beating his father, Alucard promptly got himself back to his slumber again...
...only to awaken again over three hundred years later. Nobody's around to investigate Dracula's castle, so Alucard goes in himself. He meets up with Richter's ally Maria, who tells him of Richter Belmont's disappearance. He later finds that he's been Brainwashed by the dark priest Shaft and used in a plot to resurrect Dracula. Alucard frees Richter and defeats his father once again, last seen retreating to his slumber before Maria gives chase to attempt to talk him out of it.
He resurfaces again in 1999, masterminding Julius Belmont's final defeat of Dracula. When the castle appears within an eclipse in 2035, Alucard (as his new identity of Japanese government agent Genya Arikado) goes in to help Soma Cruz and guide him in his discovery of his identity as Dracula's reincarnation.
- Alucard: Adrian took this name as a way to oppose his father.
- Amazon Chaser: Sonia's a female Belmont; it was almost a given that she'd gear up to effortlessly send Drac right back to Hell. At the very least, Alucard holds her in this regard.
- Antagonistic Offspring: A heroic example, against his father Dracula.
- Animorphism: Can transform into a bat and a wolf.
- Anti Anti Christ: To a lesser extent than Soma, but still — Alucard is the son of the de facto personification of evil itself, and has no interest in becoming a Dark Lord like his father.
- Ascended Extra: In Dracula's Curse, Alucard's introduction was widely overlooked, mostly due to his generic look and a very limited, somewhat mediocre set of abilities. In Symphony of the Night, he not only comes back, but he also becomes a Breakout Character.
- The Atoner: A few games have hinted that part of Alucard's "family business" with Dracula is to atone for his father's wrongdoings.
- Badass Baritone: His original Symphony English voice actor Robert Belgrade is fantastically smooth.
- Badass Cape: His Symphony sprites show his cape flowing around as he kicks ass.
- Badass Longcoat: He has a cape and a black-and-gold frock coat.
- Badass in a Nice Suit: As Arikado, he wears a black suit and dyed his hair black.
- Bad Powers, Good People: Alucard is a textbook example. He is a (half-)vampire and the son of Count Dracula himself. He has most of Dracula's dark powers — he can turn into a wolf, a bat, or mist, he can conjure Dracula's famous "Hellfire" attack, he can gain health from monster blood and from stealing their souls, he can control lesser monsters and summon spirits, and he can identify people by the scent of their blood. He would be an extremely powerful vampiric lord, if not for his heart of gold and his heroic devotion to doing good.
- Bag of Spilling: In Castlevania III, he could turn into a bat and throw Hellfire right from the get-go. In Symphony, he inexplicably has to search for and regain most of his abilities, although all of his spells can be used right from the start, as long as you know the inputs.
- Berserk Button: Dishonoring his mother's memory is a terrible idea, as the succubus learned the hard way.
- Big Good: Overall takes up this role in the games that chronologically take place after Symphony of the Night, especially as Arikado.
- Bishōnen: He's a tall, slender young man with beautiful long platinum hair. Averted in his original design from Dracula's Curse, where he looks more like a stereotypical vampire though still handsome going off of his manual art.
- Breakout Character: When Alucard was brought back from Dracula's Curse eight years later in Symphony of the Night with a new appearance and some nifty new tricks under his belt, Alucard's popularity skyrocketed to the point that he became just as synonymous with the franchise as its chief family of protagonists and their mortal enemies (if not moreso), with his prominence within canon shifting to reflect these changes. It doesn't hurt that Alucard is practically immortal, making him the sole recurring hero with the best chance of reappearing in a Castlevania should the circumstances call for it.
- Cannot Cross Running Water: In Symphony, stepping in water reduces Alucard's HP until he finds a certain item. It's one of the few vampiric weaknesses he retains.
- Characterizing Sitting Pose: In Castlevania: Symphony of the Night, when he sits on chairs in Dracula's castle, he always leans back and crosses one leg over the other. This probably demonstrates that he feels relaxed in his father's home, or his disdain for the evil forces inhabiting the castle.
- Chick Magnet: What can we say? Vampires Are Sex Gods.
- Combat Stilettos: He wears high-heeled boots in Symphony.
- Cool Sword: His signature Alucard Sword, an heirloom he inherited from his mother.
- Dark Is Not Evil: He has all the traditional vampiric powers, including some of his father's signature moves such as Hellfire, but uses them for good. He also wears mostly black outfits.
- Deadly Gas: Alucard's Poisonous Cloud form inflicts poison damage to any enemy in contact with it.
- Dhampyr: Lisa is human, Drac is a vampire... you get the idea.
- Early-Installment Weirdness: The Alucard from Dracula's Curse looked middle-aged, was significantly weaker than Symphony's Alucard, and lacked the personality he showed in SotN. He didn't really develop his identity until his own game.
- Expy: Not originally, but his post-Symphony of the Night depiction has a lot in common with the eponymous protagonist of the Vampire Hunter D franchise: both dhampirs and sons of Dracula, exceptionally powerful and beautiful, stoic and with a strong sense of justice, determined to protect humankind from vampires, etc.
- Flash Step: His special attack with the Alucard Sword has him using this, going behind the enemy before slashing them twice and going back to his original position. His Wing Smash and Wolf Dash abilities also have him move at supersonic speeds, but only in Bat and Wolf form, respectively.
- Fog of Doom: Alucard can actually become a poison gas cloud after obtaining a certain upgrade in Symphony, which allows him to use his mist form to damage enemies.
- Friendly Neighborhood Vampire: Well, Friendly Neighborhood Dhampyr.
- Good Is Not Nice: Very cold and aloof, but firmly on humanity's side and is very protective of his allies.
- Hair of Gold, Heart of Gold: He has platinum blond hair, and he is firmly noble-hearted, fighting against his own father to save humanity.
- I Hate You, Vampire Dad: Played with. Although Alucard hates Dracula, Dracula is still fond of him. However, this hatred is more focused on what Dracula has become - Dracula's Curse and Symphony of the Night make it explicit that Alucard takes no pleasure in striking down his own father, even being wracked with guilt the first time he does so.
- Hellfire: In Symphony, he can use his father's iconic triple-fireball attack, and even the "Dark Inferno" variation.
- Heroes Prefer Swords: He's one of the relatively few Castlevania protagonists to use a sword. His signature sword is an heirloom from his mother.
- Hunter of His Own Kind: Although Alucard isn't technically a vampire, he still counts for this trope.
- Intangibility: In his Mist form, Alucard effectively becomes intangible, and also invulnerable, as no enemy whatsoever can hurt him while in this form.
- Interspecies Romance: With Sonia, in Legends. Possibly with Maria, after Nocturne of Recollection.
- I Work Alone: In Symphony of the Night, he really doesn't play well with others. He trades information with Maria, but doesn't exactly work with her, and after dealing with Richter, tells him and Maria to go away while he takes care of Dracula personally.Although... In later games, he's over this, though he's still better as a mastermind and planner than actually fighting alongside Julius or Soma.
- Last-Name Basis: As "Arikado". None of the future characters call him "Genya". (Which makes it even more of a transparent disguise when you consider that Japanese name order is family name first.)
- Leitmotif: "Castle Dracula" from Symphony has been used frequently to represent Alucard. "The Tragic Prince" from the same game also sees use as this.
- Lightning Bruiser: Alucard is easily the most powerful playable character of the franchise. His strength is immense, manifested through a variety of weapons, subweapons and spells, and he's also an agile leaper and runner, and capable of a Flash Step with his own sword or a very quick back-dash (which has itself become something of a meme, since it's faster than his front run).
- Long-Haired Pretty Boy: He has platinum blond hair that falls all the way down his back. (As Genya, it's shoulder-length, and black.)
- Luckily, My Shield Will Protect Me: Alucard can use shields in Symphony, including one that goes with his signature sword. Both are heirlooms from his mother's side of the family.
- Magic Knight: Alucard primarily fights with swords and rods, and secondarily with his vampiric powers and items, but he does have several spells available to him as well.
- Meaningful Name: Besides "Alucard" being the reverse of "Dracula", "Arikado" means "having horns" in Japanese, hinting at his dark heritage, and "Genya" means "illusion" or "mirage", hinting that it's an alias.
- Momma's Boy: He is wholly devoted to his mother, but not to Oedipus Complex levels.
- Nigh-Invulnerability: As long as you have sufficient MP, Alucard can stay in Mist form, in which he is completely invulnerable.
- Not So Stoic: While he is usually The Stoic, there are times where Alucard reacted in surprise or in outright panic, such as in the "Nightmare" level in which the Succubus posed as his mother about to get burned on the stake. Once the deception falls apart, Alucard is genuinely angry, although it is Tranquil Fury. Not so tranquil in the heat of battle, as he is quite expressive when he orders his father "back to the abyss" after defeating him.
- Only Known by Their Nickname: He's never addressed as "Adrian" in any game. (The only time any character addresses him with his given name is in Nocturne of Recollection, a radio drama explaining the aftermath of SotN.)
- The Only One Allowed to Defeat You: The reason that he's not more prominent in the series as the killer of Dracula is because he's not this: any defeat that he hands to Dracula is fleeting, even more so than the Belmonts, and he only eventually succeeds in defeating Dracula when he foregoes direct combat and helps Julius Belmont win in 1999.
- Paper-Thin Disguise: It's pretty obvious that "Arikado" is just an alias the first time you meet him in Aria. But in case it wasn't clear enough, Yoko almost lets his real name slip when you meet her.
- "Arukado" is also the Japanese translation of "Alucard," so to any Japanese speaker, it would already be painfully obvious.
- Progressively Prettier: He looks like a craggy, middle-aged man in Dracula's Curse. In all subsequent appearances, he's a top-grade Bishōnen.
- Really 700 Years Old: He's physically eighteen, but is 400 in SotN. Justified, he is immortal.
- Sealed Badass in a Can: Whenever Alucard goes to sleep, his Alucard equipment goes with him.
- Sealed Good in a Can: Once or twice canonically (after Dracula's Curse and SotN, although Maria was able to talk him out of the latter; he also did this in Legends), with the large gaps between his appearances accounting for this trope at least a few more times.
- Slouch of Villainy:
- Inherited from his father, even though he's not a villain. You can make him sit on chairs in Symphony of the Night. Serves no practical purpose other than to show off the attention to detail in his sprites.
- In Dawn of Sorrow's Julius Mode, Alucard is the only character who can sit in chairs, probably because they could reuse the old sprites for him.
- The Stoic: Alucard is a rather taciturn individual, and keeps his composure most of the time.Maria: Not the talkative type, I can see?
- Summon Magic: SotN introduced us to Alucard's familiars.
- Super Smoke: Alucard's Mist form. Initially, he can only turn into Mist for a few seconds, but with the correct relics, he can stay in this form as long as he doesn't run out of MP, and inflict damage as a Poisonous Cloud.
- Spell My Name with an S: His middle name is either Farenheights or Fahrenheit. It's most likely supposed to be Fahrenheits.
- Tall, Dark, and Handsome: As Arikado. The suit definitely helps too.
- Took a Level in Badass: Anyone who played Dracula's Curse would know that Alucard was not the most optimal member of the team despite his bat transformation perk. Come Castlevania: Symphony of the Night, Alucard is a One-Man Army that plows through Dracula's castle single-handedly and brought it down with an array of magics and weaponry.
- Tranquil Fury: The Succubus learned the hard way that impersonating Alucard's mother was a terrible idea, and after defeating her, he feels no remorse when condemning her soul to wander in the dream world for all eternity.
- Vegetarian Vampire: Alucard absolutely refuses to drink human blood for any reason. Being a Dhampyr, he doesn't actually need to (he consumes normal food in SotN), but his suppressed bloodthirst is still there. Also, he doesn't mind absorbing monster blood. He even comments on his distaste for human blood in Super Smash Bros. Ultimate.
- Visible Silence: When he first meets Maria in Symphony of the Night, Alucard doesn't speak much. He finally replies to her questions after a long ellipsis. He repeats this behavior after beating the Succubus.
- Voluntary Shapeshifting: Alucard can transform into 3 different forms:
- He can turn into a wolf. That form is mostly used for fast travel in corridors once you get the adequate relics, as it doesn't have a good standard attack on its own.
- He can turn into mist. In that form, Alucard is invincible, allowing him to safely evade attacks. This form is necessary in order to access some areas, including the one in which you get the Bat Form relic.
- He can turn into a bat. That form allows him to fly, unlocking a lot of areas which were unattainable without it. The bat form can spit fire and use a sonar, allowing Alucard to see in the dark. This form is rather slow, and it is better to use the Rocket Boots to travel vertically.
- Worf Had the Flu: Dawn of Sorrow post-game implied that the Arikado disguise limits his power. As such, his defeat at the hand of Dmitri was this.
- You Don't Look Like You: From Symphony of the Night◊ onward, Alucard looks absolutely nothing like he did in his debut appearance in Dracula's Curse.
Appeared in Curse of Darkness
Voiced by (Japanese): Takahiro Yoshimizu
Voiced by (English): Crispin Freeman
Hector was once a servant of Dracula, a Devil Forgemaster. When Trevor beats Dracula, Hector decides to just settle down and live in peace with his wife Rosaly... until another Devil Forgemaster, Isaac, accused her of witchcraft and got her burnt at the stake, prompting Hector to pursue Isaac (who was already forming a plan to revive Dracula).
- Anti-Hero: He was an ally of Dracula who became a good guy of sorts. Though he's initially concerned solely with his revenge on Isaac, Hector has a sincere distaste for Dracula's war on humanity and stands against him.
- The Atoner: Hector left his employ of a Devil Forgemaster because of Dracula's atrocities towards humans and the ending of the game implies he carries a long guilt over his past actions, as he is content to die in the crumbling castle, stating he can now "die in peace".
- Bad Powers, Good People: Hector describes his Devil Forging precisely as an "evil power" and renounced it because he wouldn't aid Dracula's schemes. Though he eventually finds himself with no choice but to regain his magical powers, he uses it to oppose The Dark Lord and his creatures.
- Being Evil Sucks: As he puts in the manga, the powers of darkness he wields can bring nothing but unhappiness. And indeed, his time as a Devil Forgemaster eventually proved miserable enough to him to leave Dracula's employ and relinquish his powers.
- Brought Down to Badass: Hector has long relinquished his powers which equaled that of Death, but he is still capable of fighting the creatures of the night.
- The Comically Serious: Some of the game's crazier moments happen when Hector sits in a chair, but he remains completely unaffected by the shenanigans involved. He can also forge an electric guitar, go all out, and be as serious as ever.
- Crusading Widower: What drives Hector through the game is revenge for the death of his wife Rosaly. Isaac spread slander about her being a witch, which got her burned to death at the cross. Though he manages to restrain himself from killing Isaac and presumably find new love with Julia.
- Dark Is Not Evil: After his HeelFace Turn, Hector's dark powers were also used to combat Dracula's legions. He also wears dark clothes, but has since become one of the good guys.
- Dark and Troubled Past: How he eventually ended up back in Dracula's employ. He betrayed Dracula, risking his own life to do so, and settled down with his wife, Rosaly. However, Isaac spread rumors about Rosaly being an evil witch who sold poisoned apples, causing her to be wrongfully tried and executed at the stake for practicing witchcraft.
- Death Seeker: He was perfectly content to remain in Castlevania as it crumbled upon Dracula's defeat, but Julia managed to convince him to live... with her.
- Defector from Decadence: Dracula's callous nature towards humans appalled Hector. When he sent creatures to destroy Wallachia, this was the straw that broke the camel's back.
- Disposable Woman: Rosaly exists solely for this reason; at the end, he ends up with a woman who looks just like her...
- Distinguishing Mark: Hector and Isaac both wear a specific crest on their clothing that identifies them as Dracula's Devil Forgemasters. It was due to this symbol that Trevor was able to instantly recognize him as one of the Dark Lord's former generals.
- The Dreaded: In Chapter 1 of the manga, the werewolf sent by Dracula to track Hector's scent becomes absolutely terrified when he leaves the room he was resting in, and apologizes for trying to eat Ted and Rosalee. Hector proceeds to chop his head off with one blow, showing why he was feared.
- Empowered Badass Normal: Hector completely relinquished his powers prior to the game's events, and starts his journey of revenge relying on his mastery of various types of weapons. Hector soon regains his powers and starts utilizing the power of his Innocent Devils along with his already impressive skills.
- Expy: He is considered another one to Alucard, since he is a dark warrior with bright hair and a deep voice who utilizes familiar spirits to assist him, and is also at odds with a Belmont during his journey. His backstory also just like Dracula's: seeking revenge for his wife being burned at the stake. Also, he shares the same English voice actor with Mathias in Lament of Innocence.
- FaithHeel Turn: As he explains to Ted in the manga, he was once a pious man. But one day he realized that God wasn't helping him, no matter how much he prayed. Hector went on to belief that power is all that mattered for oneself, which started his route towards becoming a Devil Forgemaster.
- Familiar: Hector's Devil Forging allows him to create the beings known as Innocent Devils that assist you in gameplay as NPC creatures who can heal you, fight your enemies or aid the player in reaching otherwise inacessible areas. They work similarly to the Familiars from Symphony of the Night.
- Good Counterpart: To Dracula. Hector has the same backstory of having his wife considered a witch and burned at the stake and this too drove him into a Roaring Rampage of Revenge. However, he manages to stop himself from killing the one responsible for the tragedy and moves on from his grief. He also has dark powers like Dracula, but Hector uses his to fight for humanity, not against them.
- Heartbroken Badass:
- Hell-Bent for Leather: His Devil Forgemaster attire certainly fits the trope, mostly apparent with his pants.
- Her Heart Will Go On: A male example. Hector avoids killing Isaac to avenge Rosaly's death so he wouldn't fall victim to Dracula's curse. And, at the end of the game, accepts Julia's invitation to live with her.
- Hero with Bad Publicity: Despite long abandoning Dracula's service and reliquinshing his powers as a Devil Forgemaster, Hector's former status still sticks with him when he comes face to face with Trevor the first time. However, he did confirm to be a Devil Forgemaster when asked by Trevor and wears the same outfit from his previous employ (or at least the crest).
- Heroes Prefer Swords: Though Hector can wield a multitude of weapons in his quest, he is strongly associated with swords: He begins the game wielding one and is shown fighting Isaac and Abel in the opening intro with it. He is also depicted wielding swords in official artworks.
- Heroic Willpower: He manages not to fall victim to Dracula's curse and restrains himself from killing Isaac. When Zead appears and reveals himself to be Death, he even theorizes if that was due to Hector's spirit being "strong."
- Horrible Judge of Character: Though distrustful of most people he meets, he tends to be less harsh and more trusting of Zead than Saint Germain. It proves to be a mistake since Zead is Death and was manipulating him the entire time to revive Dracula. Hector eventually realizes he was used.
- Hot-Blooded: Hector is quick to argue with anyone he feels is distracting or trying to keep him away from his quest for revenge and makes grand declarations of the vengeance he wants to exact on Isaac whenever they meet. Though he is aware of his temper and recognizes when he steps out of line.
- I'm Not a Hero, I'm...: In the manga, Ted believes him to be a soldier, and urges him to save him and Rosalee from a werewolf. Hector points out he isn't who he think he is, and likens a soldier to a hero of a story to make it clear that he isn't one. He also claims his powers are not to save people.
- Improbable Weapon User: Thanks to the marvels of the item-crafting system of CoD, Hector's arsenal includes a frying pan, a nail bat, a gatling gun, a holy police baton, and an electric guitar.
- Jerk with a Heart of Gold: In his pursuit of revenge against Isaac for the death of his wife, Hector acts quite rude, distrustful and short tempered to anyone he feels is working against him, even Julia. However, he recognizes his tendencies, apologizing to the witch and being very courteous to her. He is also just enough to stand against Dracula's hatred of humanity.
- The Lost Lenore: His wife Rosaly was falsely executed on witchcraft charges due to malicious rumors Isaac spread about her, and he comes out in search of revenge.
- Magical Incantation: His Devil Forging powers are performed through a specific ritual, with the wording being slightly changed to adapt to the current situation, such as awakening an Innocent Devil or containing or neutralizing Dracula's curse.
- Magic Knight: As a Devil Forgemaster, Hector is primarily known for his magical powers and proficiency in rituals and incantations, with additional knowledge of alchemy and crafting. However, he is primarily a melee fighter in gameplay, having a wide ranging moveset with different kinds of weapons.
- Master Swordsman: Hector has shown mastery over several types of swords including broadswords, rapiers, BFS and even a Laser Blade.
- Might Makes Right: Chapter 1 of the manga has Hector stating that used to agree with the werewolf's belief that "power is absolute" and that praying to God never helped him. However, he soon comes to realize Being Evil Sucks and that the powers of darkness bring nothing but unhappiness.
- Mystical White Hair: As a good guy... either that or platinum blond.
- Retired Badass: Unlike Leon, who probably had an impressive stash of weapons from his time as a knight, Hector voluntarily sealed away his Devil Forgemaster powers. When he went after Isaac, all he had was a short sword, and Hector had to spend the majority of the game regaining his former skills. It should be noted that as one of Dracula's generals, Hector's powers were considered equal to that of Death.
- Revenge: You really shouldn't have implicated Rosaly as a practitioner of witchcraft, Isaac. This is deconstructed since it makes Hector easier to be manipulated by Zead, even though he ends up foiling his plans later.
- Slouch of Villainy: Hector gets to sit in more than 10 different types of chairs through his adventure. Truly the pinnacle of this trope in the series.
- Spanner in the Works: Messes up the last part of Death's plan by not succumbing to Dracula's curse, but...
- Still Wearing the Old Colors: Though it is unknown if Hector's outfit is the exact same one for his past days as Dracula's Devil Forgemaster, he at least still bears the crest that identifies him as such. This is why Trevor initially believed him to be still in Dracula's service.
- Took a Level in Badass: After he got his powers back. This is acknowledged in his fights with Trevor: he starts barely making a dent against the Belmont, who can't believe a Devil Forgemaster would be so weak, but then gives him a better fight later on. Trevor even states that Hector felt like a whole different person after their second duel.
- Spell My Name with an S: The prequel manga translates Rosaly's name as Rosalee.
- Unwitting Pawn: The bad guys' plan worked to an extent, thanks to him, though Isaac is the ultimate Xanatowned party.
- Video Game Stealing: He eventually gains a "Steal" ability, which works by using it whenever the enemy is exposed in a specific way, such as after certain attack animations.
Voiced by (Japanese): Tomoko Fujino
Voiced by (English): Dorothy Elias-Fahn
Isaac's younger sister, she's a witch who managed to escape the witch hunt and aids Hector in his quest by healing him, setting up shop, and managing his Innocent Devils. Although she tries to convince Hector to not slay her brother, she is prepared for the worst.
- Hair of Gold, Heart of Gold: She's blonde, and really sweet (unlike her older brother, Isaac).
- Hot Witch: Is a confirmed witch and is very beautiful.
- Identical Stranger: She looks almost exactly like Rosaly, to the point that Hector mistakes her for a hallucination of his departed love. As CoD progresses, Hector manages to subvert a Loving a Shadow relationship.
- Pink Means Feminine: Her predominant color scheme, as well as the factor of being the only female in the game, though it's also mixed with purple.
- Second Love: Although they are shown merely as good friends by the epilogue, it's implied that Julia will become this to Hector via a Relationship Upgrade in the near future when she asks him to stay over with her.
- Sibling Yin-Yang: Julia is Isaac's opposite in many ways: Kind, soft-spoken, and forgives humanity for its crimes against her.
Voiced by (Japanese): Tetsuo Sakaguchi
Voiced by (English): Adam Clark
A mysterious, eccentric man in a top hat who shows up as a neutral party. Nobody has a good concept of who or what he is, but he has some control over time. He at first seems to want to stop Hector from pursuing Isaac, but after a clash with Zead/Death, he changes his mind and leaves Hector to his own devices after dueling him in a rift where he can use some of his power. Fans suspect he may be in some sort of time watching organization with Aeon, if not the same person in a different form.
- Arch-Enemy: To Zead. Or rather, Death.
- Breaking the Fourth Wall: In The Stinger. Saint Germain is one of the only characters in the franchise to directly address the player.
- The Dandy: He is dressed like a fine gentleman.
- Death Is Cheap: He rewinds time when he dies, reviving himself. He does this three times before the battle finishes.
- Green Thumb: His fast-forward technique makes thorny vines grow and try to entangle Hector.
- Foreshadowing: He appears in The Stinger and mentions of the final battle in 1999 (which has yet to have a game made about it).
- Hero Antagonist: It's revealed that he is actually this in Curse of Darkness, as he frequently advises Hector to call off his pursuit of revenge against Isaac, and he eventually decides to stop him by force. While Saint Germain's motives for doing so are initially unknown, it's revealed he was trying to prevent Dracula from being resurrected.
- Nice Guy: Extremely polite and affable.
- No Flow in CGI: It's an odd case, as looking at it from behind, it looks really like well-done long hair. But when he moves... It's basically a yellow sheet.
- Schizo Tech: Uses a pistol in 15th-century Wallachia. Justified as he's a time traveler; he's outright shown pulling it out of a rift.
- Sword and Gun: He uses his sword cane as a primary weapon and occasionally pulls out his pistol to fire at Hector during his boss fight.
- Time Master: Being a time traveler, he has the power to manipulate time, though he is restricted from overdoing it.
- Time Stands Still: One of his moves has him stopping time to attack Hector while he is defenseless. It's unblockable unless you have the Wizard-type familiar to help you.
Appeared in Pachislot Akumajō Dracula
- Canon Foreigner: She only appeared in the first two installments of the Pachislot Akumajō Dracula subseries, which acted as sequels to both Dracula's Curse and Curse of Darkness.
Appeared in Harmony of Dissonance
Voiced by (Japanese): Takuo Kawamura
Juste's best friend since childhood. The two share a Friendly Rivalry, with Maxim occasionally trying to prove that he is more talented than Juste. Maxim specializes in fighting with martial arts and bladed weapons. In 1748, Maxim was possessed by the dark power of Dracula's remains and kidnapped Lydie Erlanger, his friend and Juste's lover, and brought her to Castlevania. With help from Juste, Maxim was able to keep it from completely overcoming him, until it left his body. After Juste destroyed the dark entity, he, Maxim, and Lydie escaped the castle.
- Always Someone Better: Admits that he tried to be this to Juste, but actually felt the opposite.Maxim: The day you inherited the title of Vampire Hunter... I felt as if a wall had been erected between us... and for that reason I set out on my expedition. I wanted to be better than you and relieve you of your fate.
- Cool Sword: His trademark weapon, the Stellar Sword.
- Demonic Possession: He sometimes gets possessed by the evil from Castlevania. He is trying to fight that possession, but eventually fails and becomes a Final Boss.
- Easy Amnesia: Starts the game with no memory of the past year of his life until Lydie was kidnapped, though he says that the castle is familiar to him. As the game goes on, more and more memories start coming back to him. It turns out that it was actually his evil self that kidnapped Lydie, bringing her to Castlevania. However, since the castle was partially created from his own mind, Maxim was able to protect her by losing his memories, concealing her location from his other self.
- Enemy Without: The Big Bad of the game is the wicked spirit possessing Maxim that was created from the evil power within Draculas remains and Maxims own repressed resentments regarding Juste and Lydie. The evil Maxim is trying to gain control over the good, and if one dies, so does the other. Castlevania being split across two dimensions reflects this duality, with the real Maxim being encountered in Castle A, while the evil version is in the more decayed and dark Castle B.
- Evil Laugh: Not from Maxim, but rather his evil self in Castle B.
- Expy: Of Hugh Baldwin from Circle of the Moon, a sword-wielding rival hunter who the player has to fight.
- Fragile Speedster: Moves even faster than Juste, but while he can heal, it takes a lot of hearts, and he noticeably takes a lot more of a beating. It's just notable as Maxim is so fast.
- Friendly Rival: To Juste, though his evil self is out-and-out hostile.
- Heroic Willpower: This, combined with the Power of Friendship, allows Maxim to force the wicked spirit possessing him out of his body in the best ending, as long as Juste manages to collect all of Dracula's relics as well as wearing both his and Maxim's bracelets.
- I Cannot Self-Terminate: If Juste goes to the final boss room in Castle A, he finds Maxim himself at the heart of the castle. Maxim is still sane, but admits that hes reaching his limit, and asks Juste to kill him before he can be taken over by his evil self. Juste refuses, so Maxim instigates the fight himself to force Juste into killing him.
- Leitmotif: "Theme of Maxim Kischine".
- Memento MacGuffin: His Bracelet.
- McNinja: He uses a large shuriken in battle, delivers quick kicks, somersaults through the air, and can even create duplicates of himself.
- Nice Job Breaking It, Hero: According to the opening crawl, destiny dictated that Juste hunt the relics of Dracula. Wanting to free his best friend of this cursed fate, Maxim decided to gather Dracs remains himself, except when he found them he ended up getting possessed by a wicked spirit, kidnapping Lydie, and manifesting two versions of Castlevania that Juste has to fight through in order to rescue their childhood friend and stop Maxims evil self from becoming Dracula reborn.
- No Shirt, Long Jacket: The only thing lacking in his wardrobe is a shirt, and his coat is open so it shows off his chest the whole time. No wonder he turned up with wounds all over.
- Not Himself: Juste and Maxim arrive at Castlevania together at the start of the game, splitting up in order to cover more ground and find Lydie faster. Indeed, Maxim can be encountered within the castle at various points in the game— except there's something off about the way he acts towards Juste... The Maxim that acts hostile is actually the wicked spirit possessing him, and is encountered solely in Castle B, whereas the real Maxim is in Castle A.
- Refuge in Audacity: To protect Lydie from the version of himself possessed by the evil of Draculas remains, as well as Death, he hid her in the throne room. When Death discovers this he cant help but remark that Maxim is a bold man.
- Rival Turned Evil: Subverted. The real Maxim always remains Justes friend, and actively tries to protect Lydie from his evil self, and only fights Juste so that he can die at the hand of his friend.
- Tall, Dark, and Handsome: Frequently regarded as such. The No Shirt, Long Jacket probably helps.
- Unlucky Childhood Friend: Like Juste, he likes Lydie. Sadly, Lydie likes Juste.
Voiced by (Japanese): Sanae Kobayashi
A childhood friend of Juste and Maxim. She is kidnapped and taken to Dracula's Castle, which leads Juste and Maxim to going there in the first place.
- Childhood Friend Romance: In the best ending, this is hinted at with Juste.
- Damsel in Distress: She is kidnapped and trapped into Dracula's castle.
- Everyone Loves Blondes: She's a blonde that everyone wants for one reason or another. Juste and Maxim fancy her, Evil Maxim lusts for her, and Death wants to sacrifice her to complete the ritual to resurrect Dracula using Maxim as a vessel.
- Leitmotif: "Theme of Lydie Erlanger".
- Pimped-Out Dress: Almost resembles a maid's uniform.
- Triang Relations: The vertex of a Type 4. Both Juste and Maxim like her, but she only reciprocates Juste's feelings.
Appeared in Rondo of Blood / Dracula X / Symphony of the Night
Voiced by (Japanese): Yoko Teppotsuka (Rondo of Blood), Chisa Yokoyama (Symphony of the Night, adult), Hekiru Shiina (Symphony of the Night, child), Sawa Ishige (The Dracula X Chronicles), Miyu Matsuki (Castlevania: Judgment, Nocturne of Recollection), Chiwa Saitō (Harmony of Despair)
Voiced by (English): Kimberly Forsythe (Symphony of the Night), Michelle Ruff (The Dracula X Chronicles), Philece Sampler (Castlevania: Judgment, Harmony of Despair)
A distant relative of the Belmont Clan, she was captured by Shaft due to her magical powers, but was saved by Richter. She assists him in battle and lives to see Dracula beaten. In the SNES version, she and Annette (Richter's girlfriend) were made sisters, a relationship that did not exist in the PC Engine original (although it was mentioned again in the manual of Symphony of the Night, but this was because the translator was more familiar with the SNES version than the PC Engine original, which was a Japan-only release at the time).
Four years later, when Richter vanishes, an all grown up Maria goes to look for him. After a year of no success, Dracula's castle appears, as if to show her the way, and inside she ends up meeting Alucard and works together with him. She saves Richter, and develops feelings for Alucard, and is able to convince him to remain awake. (If you get the Best Ending, Maria runs after Alucard, leaving Richter on the cliff. In the audio drama Nocturne of Recollection, Maria and Alucard are living together.)
- Action Girl: Without a doubt! She can fight through Castlevania as easily as any of the Belmonts.
- A-Cup Angst: Only in Judgment; she's obsessed about her chest size and admires the other females' assets. Ironic considering how endowed she was in Rondo of Blood. Aeon cryptically hints that she'll get her wish of developed breasts, but by then she won't care about it anymore.
- Badass Adorable: As a young girl, she's very cute, but also very deadly with her attacks.
- The Beastmaster: Her attacks are magical animals that she summons.
- Beware the Silly Ones: Particularly in Judgment, she's a lot lighter in tone than you'd expect of a Castlevania protagonist she's practically a Magical Girl. Despite this, she's capable of going toe to toe with Dracula and every monster at his command. In Judgment, Eric proclaims that her power is legendary, said to be even greater than that of the Belmonts.
- Calling Your Attacks: "Guardian Fist!" "(holy beast name), appear!"
- Contralto of Danger: In the original English dub of Symphony, she has a relatively deep voice.
- Conveniently an Orphan: In the PSP remake, when Richter instructs her to go home because her parents are worried about her, Maria informs him that they're already watching over her in heaven because they were killed.
- Cute Clumsy Girl: In Judgment, she has a cutesy tendency to trip; her Hyper attack involves her tripping at the last moment, allowing an empowered Osca to beat up the enemy for her, while two of her special attacks can randomly fail due to this.
- Cute Witch: In Rondo, where she's a cute young girl who fights demons with her animal friends and magic. A Time Skip later, she outgrows the trope to turn into a Hot Witch.
- Double Jump: Maria is capable of this in every game she appears in, including Rondo (in which Richter just does a backflip), so Maria can reach areas he can't.
- Eyelid Pull Taunt: Her character profile art◊ in the original Rondo of Blood.
- Expy: Her original design in Rondo of Blood is a dead ringer for Sailor Venus.
- The Four Gods: Four of her animals are cuter versions of them. She summons the Four Sacred Beasts when she has those animals and performs an item crash.
- Fragile Speedster: She is much more agile than Richter is, but she cannot take anywhere near as much damage as Richter does before she dies.
- Full-Contact Magic: In the Saturn version, Maria mainly uses punches and kicks to fight, but also fires energy blasts from her fingertips to strike long-distance enemies. She can cast spells normally, though.
- Glass Cannon: Her doves act as if they are battle boomerangs, allowing them to deal two hits per attack at very close range because they make a second hit on the return trip. Since each hit is as strong as one of Richter's hits from his normal attack, she can deal twice the damage as Richter can per attack. She can also fire off doves much more frequently than Richter can swing his whip. However, Maria cannot take anywhere near as much damage as Richter can before she dies.
- Gratuitous Japanese: The names of her attacks.
- Hair of Gold, Heart of Gold: Has blonde hair, and as a girl, basically gives a Shut Up, Hannibal! to a defeated Dracula.
- Head-Turning Beauty: In Symphony of the Night.
- I Hate Past Me: Downplayed. The older Maria isn't too thrilled upon meeting her younger self in Grimoire of Souls, insensitively calling her immature. Though she eventually comes to appreciate and respect her younger self.
- Improbable Weapon User: Animals, including doves, dragons, cats, owls...
- Implied Love Interest: For Alucard. With the prompting of Richter, she follows Alucard after the end of the game to help him out of his solitude. In the radio drama, the two of them are living together.
- Innocently Insensitive: Her initial reaction upon meeting her younger self in Grimoire of Souls is calling her immature. She probably meant to say she's inexperienced, but it offends the pre-teen Maria.
- Kid Hero: She's 12 in Rondo of Blood.
- Leitmotif: "Slash"; it's both her theme in Judgment and the music accompanying her spirit battle in Super Smash Bros. Ultimate. In the Saturn version, it's "Guardian", which plays during her boss fight and while fighting Shaft as her.
- Lethal Chef: Implied in the radio drama. When Maria declares that she would cook that night, Alucard's imp servant asks if she plans on giving Alucard a stomachache, which he agrees to the imp's point. This only spurs Maria on to try her best in cooking as she storms off to buy ingredients.
- Lethal Joke Character: She's a very silly-themed character, even making her first game Lighter and Softer by choosing her and she regenerates health by eating cakes, but she has a very small hit box, a Double Jump (one of the first, if not the first, Castlevania characters with this), can abuse her slides and rolling, has different subweapons than Richter, and has an insanely high-damage Invulnerable Attack Spell.
- Little Miss Badass: Her abilities put Richter to shame. In Judgment, she's the final boss for Eric in Story Mode, and he comments in awe that her abilities are said to be greater than those of the Belmonts.
- My Future Self and Me: The younger Maria eventually meets her older counterpart in Grimoire of Souls. While the Rondo of Blood version is excited to meet her, the one from Symphony of the Night is not initially impressed. They get better, though.
- Royals Who Actually Do Something: She is the daughter of local nobles.
- Pink Means Feminine: She wears a short pink dress when she's a little girl. Though in the PSP remake, she's wearing a masculine outfit, but it's also pink.
- Plucky Girl: Her power to control the four holy beasts was awakened during an incident when she was 12 years old, her parents were killed by Dracula whom also had her abducted, and the dark priest Shaft placed her in a chamber alone to perform a ritual sacrifice (or, in the remake, is said traumatic event that unlocked her powers). And yet, she presses on, eager to fight evil.
- Related in the Adaptation: Dracula X makes Maria the younger sister of Annette for some reason. This little factoid is not acknowledged in any other Castlevania game, but likely stems from the fact that Maria calls Annette onee-chan.
- She Is All Grown Up: Grew into a beautiful woman at 17 in Symphony of the Night.
- Shut Up, Hannibal!: During her Golden Ending in the PSP remake, she counters Dracula's dying I Was Beaten by a Girl rant about how there's no such thing as good or evil, by stating the very obvious fact that hurting others is wrong.
- Spell My Name with an S: Her surname is rendered "Renard" in English, but fans noticed that the Japanese equivalent (ラーネッド, Rāneddo) is closer to "Rarned" or rather a transliteration of the surname "Learned" as seen in other contexts.note Her Harmony of Despair Character Pack uses another rendition: "Maria Rendard".
- Squishy Wizard: All her attacks are magical, and she cannot take much damage before dying.
- Steel Drums and Sunshine: Her ending theme in Rondo, "Mary Samba".
- Summon Magic: She can summon and control the Four Sacred Beasts.
- Sweet Tooth: Richter's health powerups are meat. Maria's are sweet cakes, candies, and ice cream.
- Token Mini-Moe: A little girl in a pink dress in a series where most of the other playable characters are at least in their late teens. No longer the case in Symphony, where she is a teen herself.
- Vampire Hunter: She swore to hunt Dracula after her parents were killed.
Voiced by (Japanese): Atsuko Honda (Rondo of Blood), Sayaka Ohara (The Dracula X Chronicles)
Voiced by (English): Sally Cahill (The Dracula X Chronicles)
Richter Belmont's girlfriend. She gets kidnapped in Rondo of Blood.
- Better to Die than Be Killed: Preferred suicide over vampirism if damnation was her fate.
- Damsel in Distress: She gets kidnapped at the start of Rondo.
- Evil Costume Switch: She gets a succubus outfit complete with demonic wings.
- Flat Character: Has little characterization beyond (A) being Richter's girlfriend to motivating him to raid Dracula's castle to rescue her; (B) being friends with Maria, reasurring him that she's OK, which convinces Maria to join up with Richter; (C) showing she's not tempted in the slightest by Dracula's offer; and (D) worrying about Richter and Maria when they decide to press on to fight Dracula even though she's been saved. She's so utterly unimportant outside of this that she's not mentioned at all in Symphony of the Night, despite it being a direct sequel with Richter himself as a major character.
- Official Couple: With Richter.
- Red Eyes, Take Warning: If she becomes a Lesser Vampire in the PSP remake, as well as while Brainwashed and Crazy in Grimoire of Souls.
- Related in the Adaptation: Dracula X makes Maria into Annette's sister. However, this isn't so much as mentioned in any other source material (except the manual for Symphony of the Night, but that was only because the translator was more familiar with Dracula X than Rondo of Blood).
- Satellite Love Interest: There isn't much to her aside from being Richter's girlfriend.
- Spell My Name with an S: Her name is spelled Annet in Dracula X and Annette as of The Dracula X Chronicles.
- Stop, or I Shoot Myself!: Threatens to commit suicide if Dracula doesn't back off. Dracula is amused, but undeterred, not caring whether she follows through.
- Tragic Monster: In Dracula X, she becomes an incarnation of Carmilla if she isn't rescued in Stage 6 and replaces Death. This concept was recycled for Rondo's PSP remake, where she becomes a Lesser Vampire if she isn't rescued in Stage 7 and replaces Shaft G. Grimoire of Souls combines the two so that Annette is made Brainwashed and Crazy by Carmilla and initially acts like first-form Laura and then fights as her vampiric form during the second phase, but she reverts back to normal after Carmilla is beaten.
- Whatever Happened to the Mouse?: Is never mentioned in Symphony of the Night even in the Good Ending, where Maria and Richter decide onscreen to take their leave, and without Alucard there to be confused as to who she is, there was no reason not to mention her.
- Yandere: In the PSP remake, once she becomes a Lesser Vampire in the bad ending route, she immediately wants to turn Richter into a vampire so they can be together.Annette: "I'll make you mine forever!"
- You Got Spunk!: Dracula is amused by her willingness to commit suicide rather than join him as a vampire, not that it deters him, since he doesn't care if she follows through or not.
Voiced by (Tera; Japanese): Hiromi Murata (Rondo of Blood), Eri Sendai (The Dracula X Chronicles)
Voiced by (Iris; Japanese): Akie Yasuda (Rondo of Blood), Mizuhara (The Dracula X Chronicles)
Voiced by (both; English): Karen Strassman (The Dracula X Chronicles)
Tera is a nun and Iris is the daughter of a doctor. Both were kidnapped along with Maria and Annette.
Voiced by (Japanese): Rika Fukami (Symphony of the Night)
Voiced by (English): Alison Lester (Symphony of the Night), Wendee Lee (The Dracula X Chronicles)
Dracula's second wife and the mother of Alucard. Introduced in Symphony of the Night, where it was revealed that her death provoked Dracula into a war with humanity.
- Badass Bookworm: She studied medicine to cure victims of a plague that was ravaging the area at the time. Unfortunately, the people were suspicious of anything resembling witchcraft, and once they learned of a woman practicing medicine, they captured Lisa and executed her on false charges.
- Burn the Witch!: Accused of witchcraft due to being, apparently, a very good doctor.
- Hair of Gold, Heart of Gold: Lisa has pale blonde hair, which Alucard inherits. He also takes his good nature from her.
- Identical Stranger: She is the spitting image of Mathias/Dracula's first wife Elisabetha, implying a Reincarnation Romance. Though since Lament of Innocence came later, when she was first introduced she was Dracula's one and only wife, as far as anyone knew.
- Living Emotional Crutch: Her death served as Dracula's motivation to wage war on humanity, finalizing his transformation into the main antagonist of the games.
- The Lost Lenore: To her sore widower, Dracula.
- Meaningful Name: Not only does she look like Elisabetha, her name is a diminutive of hers.
- Motherly Side Plait: Her hairdo sports this style, and true to certain patterns associated with such hair, she ends up dying early. It's not called the "anime mom hair of doom" for nothing.
- No Good Deed Goes Unpunished: Executed as a witch for practicing medicine. Deconstructed due to Dracula's reaction.
- Only One Name: She's only referred to by her first name, so it's unclear if Alucard's middle name is her maiden name.
- Posthumous Character: She's been dead long before her introduction in Symphony of the Night.
- Shout-Out: Her existence and impact is a loose nod to Bram Stoker's Dracula, where the suicide of Dracula's wife Elisabeta leads to his start of darkness. This wasn't in the original novel.
Voiced by (Japanese): Masaharu Sato
Voiced by (English): Dennis Falt (Symphony of the Night), Kyle Hebert (The Dracula X Chronicles)
The keeper of Dracula's Castle's library. He helps Alucard in his quest to find out why the Castle has reappeared by selling him items and equipment.
- Every Man Has His Price: The Librarian initially refuses Alucard's request for his help, but immediately and enthusiastically reconsiders when Alucard offers to pay him.
- Gold Fever: He eagerly casts aside his devotion to Dracula the very moment Alucard offers to reward his efforts, and sounds very happy when said reward is provided.
- My Master, Right or Wrong: No matter what Dracula may be, the Librarian is his devoted servant and will not betray him lightly. He wants nothing to do at all with Richter or Maria, and seems to only be willing to deal with Alucard because he is Dracula's son and they have prior history.
- No Hero Discount: Justified. The Librarian is actually in the employ of Dracula, and only helps Alucard at all because he's a greedy bastard. And if you use any of the extra characters, he'll refuse to deal with them at all; Alucard is permissible because he's the Master's son, estranged or not, but dealing with the Belmonts would be outright treason.
- Only in It for the Money: He tells Alucard that he couldn't possibly betray Dracula, only to immediately change his mind when Alucard says he'll pay him. However, he only does this for Alucard, since he's still Dracula's son, estranged or not. He won't even speak to the other playable characters.
- What Happened to the Mouse?: Just like with the Merchant in Harmony of Dissonance, he disappears from the series after the game featuring him is over.
- Canon Foreigner: She only appeared in CR Pachinko Akumajō Dracula, a pachinko machine inspired by the events of Rondo of Blood.
- Meaningful Name/Shout-Out: Victoria's surname may be inspired by Romanian scholar Radu Florescu, who identified Vlad the Impaler as the real-world inspiration behind Bram Stoker's Dracula.
Appeared in Circle of the Moon
Another non-Belmont, he is trained alongside Hugh Baldwin by Morris Baldwin, a member of a group of vampire hunters who defeated Dracula. He is chosen over Hugh to inherit the Hunter's Whip (not the Vampire Killer), which leads to resentment on Hugh's part. When Dracula is revived by Carmilla, Nathan and co. go to the castle to put him down. Dracula separates Hugh and Nathan from Morris, whom he kidnaps in order to use in a ritual to release his true power. Nathan and Hugh split up, and eventually come to blows when Hugh is put under More than Mind Control by Dracula. Nathan beats him, frees Morris after a fight with Dracula, and everybody escapes the castle.
CotM was also retconned by Igarashi, but this didn't stop him from borrowing the card system and adapting it into HoD's spellbook system. Igarashi un-retconned Circle of the Moon a few years later, but called this an Alternate Continuity.
- Linear Warriors, Quadratic Wizards: Nathan's strength scales decently to his level. Using the DSS cards to augment his attacks allow him to keep up much better with the increasingly tough enemies.
- Magic Knight: He has plenty of card-based magic skills to augment his whipping.
- Parental Abandonment: Both his parents died in the sealing of Dracula ten years prior.
- Show Girl Skirt: Male example; he wears a long brown cloth that's tied around his waist with belts, which gives the impression of a faux Badass Long Coat
A vampire hunter who sealed Dracula away along with Nathan's parents 10 years before Circle of the Moon. He chose Nathan as his successor, rather than his son, Hugh.
- Distressed Dude: He's captured at the start of the game.
Morris' son and Nathan's rival. He is jealous of Nathan because Nathan was chosen as the successor to Morris. He also believes that Nathan is too weak to fight alongside him.
- Brainwashed and Crazy: Later in the game, thanks to Dracula.
- Jerkass: Even before he gets brainwashed, he tells Nathan to leave and that he'd only get in his way. He gets better after he's beaten, though.
- More than Mind Control: It's implied that his grudge against Nathan being chosen as the successor by his own father was amplified by Dracula or Carmilla, eventually leading to his FaceHeel Turn.
- The Resenter: Envied Nathan for being his father's successor instead of him, which Dracula took advantage of to make him his minion.
- The Rival: Towards Nathan. He later lets his jealousy get the better of him and falls under Dracula's thrall for a time.
- Rival Turned Evil: By the time you face him, he's gone so mad with his hatred of Nathan and being controlled by Dracula that it takes a Beat the Curse Out of Him to make him snap out of it.
- "Well Done, Son" Guy: Hugh's father chose Nathan to be his successor instead of him. His jealousy over this is what allowed Dracula to corrupt him.
Appeared in Order of Ecclesia
Voiced by (Japanese): Houko Kuwashima
Voiced by (English): Michelle Ruff
A tall, dark, and beautiful member of the Order of Ecclesia, an organization trying to find a way to defeat Dracula without using the Belmonts (or so she thought), and she has to contain the Glyph which contains her magical power. Shanoa was chosen to host Dominus, a glyph containing a portion of Dracula's power, to kill Dracula. Albus, one of her colleagues, became jealous of her and stole the glyph, and in the process she loses her memories and emotions. She is told to hunt down Albus, but eventually smells a rat in her organization after Albus tells her the truth regarding Dominus. Albus was trying to protect Shanoa from Dominus, since anybody who uses its full power will have their soul consumed. After Dracula is revived and his castle emerges, Shanoa goes to the castle and defeats Dracula with Dominus, but is spared death thanks to Albus, who uses his soul to save her. Shanoa vanishes after Dracula's defeat, and Ecclesia's achievements are lost to history.
- Action Girl: The only one to be the singular main protagonist in a Castlevania to boot.
- Adaptational Modesty: Judgment gives her a nun outfit, which is incidentally fitting for this trope. However, her back remains exposed for canonical reasons.
- Aloof Dark-Haired Girl: Tall, dark, and beautiful as mentioned above, and while we don't know much about what she was like pre-Dominus, she fits the personality portion during the game.
- Amnesiac Hero: She begins the game with no memory of anything except what Barlowe tells her, and her fighting skills intact.
- Big Eater: in a gameplay sense, it's standard for a Castlevania protagonist to recover health by eating entire pot roasts and whole cooked turkeys, but Shanoa is probably the only case where it's actually acknowledged in-universe; she's able to keep Aeon's failing kitchen in business entirely by herself due to his food being such a effective means of healing.
- Cat Girl: Shanoa can transform into one with the right glyph. Aside from granting her different attacks, it also enables her to talk to the cats in Wygol Village, and enemy catwomen will become friendly and even aid her in battle.
- Emotionless Girl: After the first botched attempt to use Dominus. Later averted in the good ending, after Albus sacrifices his own soul to revive Shanoa and tells her to smile, which she does, indicating that her memories and emotions have returned.
- Expy: Likely of Yuumura Kirika; she's an amnesiac, emotionless young woman fighting on behalf of a mysterious church-based organization whose leader has a sinister ulterior motive... and she's even voiced by Houko Kuwashima.
- Known Only by Their Nickname: According to IGA, Shanoa is just her codename from when she joined Ecclesia. Her real name is unknown.
- Lady of War
- Leitmotif: "An Empty Tome"
- Magic Knight: Thanks to the glyphs, she can wield any weapon you can think of.
- Meaningful Name: Strangely enough, "Shanoa" is phonetically identical in Japanese to "Chat Noir" or "black cat". This is all the more fitting with her clashing with Albus, the aire of mystery surrounding the cast coupled with her missing memories, the game of cat and mouse throughout the first half, and of course the abundance of cats for both the villagers and the lycanthropic cat-women found in two areas of the game.
- Ms. Fanservice: A Sexy Backless Outfit with a skirt that splits at her thighs and shows off her legs? Oh hell yes!
- Power Copying: Some glyph attacks copy other enemies' attacks.
- Power Tattoo: The glyphs on her back and shoulders serve as the focus for her powers.
- Sexy Backless Outfit: Her dress and her armour. Justified because she needs to expose the Glyph tattoo on her back to absorb Glyphs.
- Shoot the Dog: Is forced to do this to Albus, after absorbing Dominus drives him insane. It also applies to a certain extent to Barlowe, given working with Dominus has also driven him insane.
- Swiss-Army Hero: Shanoa can obtain glyphs that change her form into a Cat Girl, a bat-woman, and an automaton (a slow but sturdy little robot). The enemy bat-women keep attacking her, but enemy Automatons will promptly fall in love with Automaton!Shanoa when they spot her.
- Tyke-Bomb: She was trained from a young age by the Order of Ecclesia to become a powerful warrior that'll defeat Dracula, though she's more of an example used for good, at least intentionally. It's later revealed, however, that much of her magical training was so she could use Dominus to revive Dracula at the cost of her own life. When Shanoa learns the truth, she kills Barlowe for tricking her.
- Vindicated by History: In-universe example. While the ending states the story was long forgotten, her appearance in Castlevania: Harmony of Despair indicates she may eventually have received some recognition as one who fought Dracula, as the game takes place in a tome that contains records of all the battles against Dracula.
- When She Smiles: Per Albus' Last Request, she smiles for him while tears trickle down her face.
- You Can't Thwart Stage One: It turns out that Barlowe, Ecclesia's leader and Shanoa's adoptive father, has been corrupted by Dominus and is trying to revive Dracula. Shanoa defeats him, but Barlowe manages to revive Dracula anyway.
Voiced by (Japanese): Toshihiko Seki
Voiced by (English): Keith Silverstein
A childhood friend of Shanoa's, whom he views as a younger sister.
- Badass Bookworm: He is a researcher, after all.
- Brainwashed and Crazy: When he tries absorbing the third piece of Dominus, it doesn't end well, as the soul of Dracula possesses him.
- Cool Guns: His Agartha.
- Death Cry Echo: "SHANOAAAAAAAAAAAAAA!!!"
- Demonic Possession: By Dracula. Albus tries his damnedest to wrest back control of his body, but...
- Disc-One Final Boss: He's the last boss of the game if you don't rescue all of the villagers first.
- Expy: Iga says Albus was based around himself, but he resembles Balthier from Final Fantasy XII so much more.
- Fake Defector: He was Good All Along, but his ploy to spare Shanoa did veer a bit off of the deep end.
- The Gunslinger: Complete with Magic Bullets.
- Heroic Sacrifice: Takes Shanoa's place for it.
- I Did What I Had to Do: "Let's just say I knew what mattered to me, and what had to be done."
- Knight Templar Big Brother: Makes him more of an Anti-Villain.
- Last Request: Asks Shanoa to smile for him before he makes his Heroic Sacrifice. She does.
- Laughing Mad: His Sanity Slippage results in this during his Boss Battle.
- Leitmotif: "Cantus Motetten". His boss theme is "Sorrow's Distortion."
- Like Brother and Sister: To Shanoa.
- Meaningful Name: His name is Latin for "white" or "bright", hinting at his true, heroic nature.
- Playing with Fire: His Quad Ignis kick.
- Redemption Equals Death: Once Albus dies and is absorbed by the Dominus, his lingering spirit regains his original personality. He only ever wanted to protect Shanoa.
- Sanity Slippage: The more he interacts with the Dominus, the more he loses his mind, to the point where he believes he is Dracula. Whether this is truly a case of Demonic Possession or not is unclear, but Shanoa's only response is to acknowledge that Albus is too far gone and must die.Shanoa: Rest in peace, Albus.
- Spanner in the Works: His various interferences with the Dominus Glyph are ultimately what allow him to shield Shanoa from its fatal side-effects, as well as return her memories and emotions into the bargain. He gets bonus points from doing this while his soul is inside Dominus itself, making him a literal Spanner in the Works.
- Teleport Spam: Try hitting him in the scenes where he presents Dominus Hatred or Anger for you to absorb, he'll simply teleport to a different spot in the area and await you to absorb it. It's also an ability he has when playable, but understandably it takes up a good chunk of your MP to do so.Albus: You can't hit me.
- Well-Intentioned Extremist: Despite being Good All Along, he still imprisoned innocent people and manipulated Shanoa.
The leader of the Order of Ecclesia.
- Gratuitous Iambic Pentameter: For most of the game, Barlowe speaks this way.
- Treacherous Advisor: Barlowe did not found the Order of Ecclesia and forge the Dominus glyphs because he wanted to prevent Dracula's rebirth. Everything he's done was to manipulate Shanoa into unleashing the Dark Lord back into the world. If the player fails to rescue every villager before the final battle against Albus, Shanoa fails to realize his trickery, leading to the Bad Ending.
- Kung-Fu Wizard: Despite looking like your typical old Squishy Wizard, Barlowe packs a punch capable of knocking Shanoa back to the other end of the arena, as demonstrated during his boss fight.
- With My Dying Breath I Summon You: Being unable to use the Dominus glyphs to revive Dracula, he instead sacrifices himself to bring him back to life.
The denizens of Wygol Village, a small settlement tucked away in the forest. They are all attacked and kidnapped by Albus for unknown reasons shortly after he escapes with Dominus. They are promptly left trapped and strewn all across the land, for Shanoa to find and rescue. As it turns out, they are all descendants of the Belmont Clan, and Albus kidnapped them in hopes of finding another way of defeating Dracula.
- Famous Ancestor: All of the villagers are distant descendants of Leon Belmont.
- Fetch Quest: Once rescued, Shanoa can accept to run several errands for them. Most of them are this, but they do give Shanoa access to better weapons and equipment.
- Training the Peaceful Villagers: It's implied that this happens after Shanoa defeats Dracula, once they find out about their Belmont heritage and their calling due to this.
Voiced by (Japanese): Masaru Suzuki
Voiced by (English): Michael McConnohie
A priest and founder of Wygol Village. Years ago, God spoke to him and told him to build a village in the middle of the wilderness. He is the only villager that wasn't taken away by Albus.
- Determinator: He, an ordinary priest, managed to found a thriving community in the middle of a cursed, monster-infested land.
- Mission from God: Apparently, he received direct orders from God himself to build Wygol Village. The reason why is a mystery. That is, until it is revealed that every single person that eventually arrived to settle in the village is a descendant of the Belmont family. The village became a place for the Belmont bloodline to congregate and begin their mission of standing up to Dracula anew.
- Noodle Incident: Apparently, he saved Eugen's life, which earned him the man's loyalty. The circumstances, however, are never revealed.
The shopkeeper at the village. He sells a variety of goods, including most of what is made available by clearing the quests of the other villagers.
- Discount Card: Eventually gives you one, after you've spent enough money at his shop.
- No Hero Discount: Par for the course as a peddler in a Castlevania game. Justified, since he is struggling after the attack on the village. Later averted, since he awards you a VIP card that gives you a permanent discount after you shop enough with him.
Voiced by (Japanese): Ryo Tatsuura
Voiced by (English): Keith Silverstein
The town's healer, and a former thief. Clearing his fetch quests makes healing and magic potions available at Jacob's shop.
- Eye of Newt: At first, the ingredients for his medicine are just your average medicinal herbs (Chamomile? Are we making medicine, or tea?). However, his later quests have him asking for Mandragora root (only obtainable from the Mandrake, which explodes) and Merman Meat (which incidentally, you collect not from any of the two varieties of mermen in the game, but from Lorelei).
- Jerk with a Heart of Jerk: Downplayed, since he is as innocent as all the other villagers, but he is rude, arrogant, and unbearably bossy. However, at the end of the day, after you've gone through the trouble of bringing him ingredients for his medicine free of charge... he sends it directly to the store with a price tag, and loudly mocks you for even expecting to have it for free.
- Reformed Criminal: A former thief, who found redemption in the church and became a healer. However, while he changed professions, his personality from his thieving days stayed the same.
- Ungrateful Bastard: Reluctantly thanks Shanoa after she brings him the ingredients for his medicines, and, oh, saves his life. He also does not reward Shanoa in any way for his sidequests.
- To his credit, he does eventually thank Shanoa with no buts, and even apologizes for his crude behavior... Right before he sends her on yet another unpaid errand.
Voiced by (English): Michael McConnohie
A skilled craftsman. He is also the local blacksmith, and with the right materials, he is willing to forge armor for Shanoa.
- Beige Prose: Often very straightforward when he talks.
- The Blacksmith: Of course. After being rescued, you can always find him in his workshop, bent over the anvil.
- Brutal Honesty: One of the first things he does after being rescued is criticize Shanoa's low-quality armor. He does offer to make a better one afterwards, at least.
- I Owe You My Life: He feels this way about Father Nikolai. According to him, Nikolai saved his life sometime in the past, which is why he continues to repay him working at the village.
Voiced by (Japanese): Umeka Shōji
A young seamstress that lives in the village. She can make clothing for Shanoa, with the right threads.
- Ambiguously Gay: Some of her dialogue towards Shanoa can be a tad... flirty.Monica: [right after being saved] Oh! Wh-What did I do to deserve to be saved by such a beautiful angel?
- Heroic Self-Deprecation: Constantly beats herself over every single mistake she makes.
- Shrinking Violet: Very shy, and with virtually no self-esteem, despite being very talented.
Voiced by (Japanese): Eri Yasui
Voiced by (English): Michelle Ruff
A jeweler brought to the village by her faith in Tarot cards, which foretold she would find her calling there... as well as her soulmate.
- Because Destiny Says So: Convinced that her place is on the village, even if she's not exactly sure why yet. Indeed, she's there to bring the Belmont family back together. Also, she and Marcel fall for each other.
- Innocently Insensitive: She constantly tries to convince Shanoa to wear more flattering clothes and accesorize, and she's constantly trying to get her to smile (something that's starting to become rather rude and nosey in Real Life). However, she has the best intentions at heart, and is unaware Shanoa has been rendered emotionless after her accident with Dominus.
- Ms. Fanservice: Her character artwork shows her wearing a dress with a lot of cleavage.
- Nice Girl: Makes a custom cat collar for Tom so he can protect Anna from evil spirits without poisoning himself. She does this free of charge.
A nice old lady that's often a tad oblivious of the dangers surrounding her and the village.
- Dirty Old Woman: Downplayed. When Shanoa rescues her, she seems, huh, let down that Albus is not the person she sees.Daniela: Oh, are we done already? Well, that's rather disappointing, isn't it?Shanoa: Disappointing?Daniela: You're not that rascal from before.
- Granny Classic: A sweet, little old lady that apparently bakes cakes for everyone she meets. She's also one of the nicest people in the village.
- Retired Badass: When she issues her first quest, she mentions memories with her grandfather, specifically about monster hunts and "the view from atop the Lighthouse after an epic battle.". Huh. Turns out, she's descended from the Belmonts like everyone else, and she's also the only one of them that actually used to be a vampire hunter.
- Scatterbrained Senior: Zig-Zagged. Her character bio says it best: "Some days she's ignorant, and yet some other days she's quite wise.". She apparently just showed up one day inhabiting a formerly empty house as if she had always lived there. When Shanoa rescues her, it seems she's unaware she has been kidnapped and trapped in remote, monster-infested ruins, but she seems aware of the nature of Shanoa's quest (while most other villagers are ignorant about it, either unknowingly or on purpose) and of Dracula, not that it particularly bothers or scares her. Makes sense, since she used to be a vampire hunter, and it's implied she's the villager most closely related to the Belmonts.
- Tragic Keepsake: The pictures she has Shanoa draw are apparently of places of great emotional value to her. The Lighthouse is where she fought monsters with her Grandfather, The Waterfall is where he is buried, and The Church is where he died, presumably in battle against Dracula's monsters.
Voiced by (Japanese): Masaru Suzuki
Voiced by (English): Michael McConnohie
A cheerful chef that just recently moved from the city to the village looking for "less competition" (read: less picky customers). Clearing his quests unlock food items.
- Achievements in Ignorance: During the whole game, he tries and fails to get the villagers to come to his restaurant by using different ingredients. In the process, however, he inadvertently creates food items that are better and more cost effective at healing than most of what the actual healer in town makes.
- Big Fun: The largest of the villagers, and also the most enthusiastic.
- Bunny-Ears Lawyer: Apparently, he didn't think making food taste good was important. However, see Supreme Chef below.
- Catchphrase: "Just watch, I can cook anything for you!"
- Dub Name Change: Aeon was renamed as Ian in the PAL versions to avoid confusion with the character from Judgment.
- Insane Troll Logic: He figured that since everyone has different tastes, and you can't please everyone, then a good chef shouldn't even bother with how food tastes.
- Lethal Chef: Before you complete his quests, and also in theory according to his backstory. He thinks three weeks is an exceptionally long time to hold a job at a restaurant, and the villagers don't seem even remotely interested in eating his food. Also, at one point he cooks monster meat. However, he is also a rare combination of this and Supreme Chef, see below.
- Supreme Chef: Later in the game as you unlock his food items, and also in practice gameplay-wise. His food is actually much more cost-effective at healing than Abram's potions. Possibly downplayed, as his food may be nutritious, but we still don't know if it actually tastes good, which is what he was trying to achieve.
Voiced by (English): David Vincent
A journalist drawn to the region by the local legends of monsters. His particular fetch quests involve taking pictures of certain monsters.
- Intrepid Reporter: Averted. He thinks of himself as this, but Shanoa does all of the dangerous legwork to get him the pictures he wants. To his credit, the average reporter probably does not have the guts or the dedication to head to the heart of a monster-infested Überwald in the first place, just for the sake of a couple scoops.
- Our Cryptids Are More Mysterious: Being an old-timey reporter, he's interested in monsters based off of cryptids. In particular:
- The Jersey Devil: He asks for a picture of the monster with the same name, even though he has no idea of what it actually is.Marcel: [...] It's neither a devil, nor wearing a jersey...
- Chupacabra: The Cave Troll is a clear Expy of this monster. This one is particularly hard, as getting close enough to get a picture puts you right in the range of its attacks, which are really powerful.
- Bigfoot, Sasquatch, and Yeti: His last mission has you photographing the flighty "Yeti" monster, whose pose when it spots you is also a Shout-Out to the Patterson-Gimlin film, the most famous alleged recording of Big Foot.
- The Jersey Devil: He asks for a picture of the monster with the same name, even though he has no idea of what it actually is.
- Wrong Line of Work: He works for a sports magazine, which at first complies with publishing his monster stories, but they eventually fire him because, again, they're a sports magazine that has absolutely nothing to do with the supernatural. After this, he decides to stay in the village and court Laura.
Voiced by (English): Sam Riegel
An eccentric musician staying at the village, looking to draw inspiration from the horrors lurking around.
- Dreadful Musician: Again, just to make it perfectly clear: He wanted a freaking recording of a Banshee's scream, said to be deadly to those who hear it, presumably to make his music. The villagers seem to tolerate and treat him just fine, but it is stated that they don't want anything to do with his weird demon music.
- However, gameplay-wise, he averts this. The records he doles out once you complete his quests are songs from other games in the Castlevania soundtrack you can play during your adventure.
- Mad Artist: He ventured into monster-infested territory associated with Dracula's legend just for the sake of finding his muse. Also, the horse hair to repair his violin can only be obtained from a monstrous horse-demon, and he asks Shanoa for a recording of a Banshee's scream, for whatever reason.
- Nightmare Fetishist: Fascinated with Dracula's legend, and the monsters that lurk in his domain. He seems just a tad too excited about the whole situation.
- True Art Is Angsty: Or in this case, true art is eldritch and horrifying.
- Broken Bridge: Not for the main quest, but you must rescue her two kids before she actually starts giving out quests. Ditto for her children.
- Supreme Chef: She apparently is an excellent cook, and serves as the town baker. Mostly an Informed Attribute, but she does give out pastries as rewards for two of her quests.
- Mass Monster-Slaughter Sidequest: A bit unusual, as you wouldn't expect a middle-aged mother to give out more kill-oriented quests. The first one is mundane enough, killing crows justified as mere pest control. The were-wolf one is... a little more extreme. And how in the heavens she found out about the Jiang Shi, which is hidden deep in a cave past armies of Demonic Spiders, is anyone's guess.
Voiced by (English): Michelle Ruff
Irina's son and Anna's older brother. He tries to help his mom by looking out for his sister, but he is a kid, so he's not above wanting to play games.
- Breather Episode: Two of his quests don't even require you to leave town, being a game of Hide and Seek and of Blind Tag, respectively. Both of them are not exactly hard, and can probably be beaten in a couple tries.
- Cute Owl: His one quest that may have you leave town for (if you haven't found the Fidelis Noctua glyph yet) is summoning an owl familiar and showing it to him. Though your owl is almost always a fierce fighter that swoops down on enemies, here it just comes across as a cool animal for a boy to marvel at.
Voiced by (English): Michelle Ruff
Anna is Irina's daughter and Serge's little sister. She's a polite little girl with a sensitivity for the supernatural, which sadly, also makes her vulnerable to possession. Her quests revolve around Tom, a cat who protects Anna by keeping spirits at bay.
- Cats Are Mean: Averted. Tom is unconditionally loyal to Anna, and he purposefully makes himself sick, since it's the only way he knows to fend off the spirits that try to possess Anna.
- Demonic Possession: Poor Anna is in constant danger of this, and will be possessed if Tom is not close to her. The evil spirits, when they succeed in possessing her, are rude and snap at Shanoa. Anna, however, can break through their control, just briefly, and barely so.
- Evil Detecting Cat: Tom's main role in Anna's missions. He's aware of the evil spirits that stalk Anna, and tries everything in his power to drive them away.
- Kind Hearted Cat Lover: When not possessed, she's a very nice young girl, and she's very fond of Tom, who thoroughly averts Cats Are Mean.
- Shout-Out Theme Naming: You'd think Tom's name was just a coincidence, but then you take up the "Tom And Jewelry" quest...
- Undying Loyalty: When you find Anna, Tom is there in the room, frantically pacing and leaping at her frozen form. Also, it's later revealed that Tom deliberately eats a special kind of flower that makes him sick, because it's the only thing he knows that drives away the spirits tormenting Anna. Awwwww. You eventually are tasked with finding a special chrysoberyl stone that Laura can turn into a holy cat collar, so the little guy no longer needs to get sick to help his friend.
Appeared in Legacy of Darkness / 64
Voiced by (Japanese): Katsuyuki Konishi
Voiced by (English): John Nuzzo (Legacy of Darkness), Paul St. Peter (Castlevania: Judgment)
A man-beast from a clan of similar individuals who sealed away their transformation ability in order to live alongside humans. Through rigorous training, he managed to regain such abilities. He heads to Dracula's castle to find the ones responsible for kidnapping his "sister" Ada, a survivor from a previous man-beast attack. After a confrontation with his jealous rival, Ortega, he destroys Dracula and saves Ada, but at the cost of his alternate form. A form that is used to revive Dracula again, stronger than ever...
- Always Someone Better: To his rival, Ortega.
- Big Brother Mentor: To Ada, his adoptive sister.
- Bishōnen: He's pretty good-looking when not transformed.
- Blessed with Suck: His wolf form. On the one hand, it makes him far more powerful than he normally is, but on the other hand, he has trouble controlling himself while transformed, and many people assume he's evil even when in control.
- Brought Down to Normal: Dracula extracts his wolf powers so that he can be reborn. Cornell doesn't miss them.
- Bruce Lee Clone: Perhaps it's very subtle if you don't know beforehand (besides, he doesn't make the signature noises), but Cornell was developed as the "close-range martial arts character" originally and still kicks if you leave him standing around for a while. Once you know this bit of trivia, Cornell's design gives off some serious Bruce Lee vibes, with the same haircut and small but toned frame.
- Dark Is Not Evil: He's a werewolf, but unlike most of them in this series, he's firmly on the side of good.
- Defector from Decadence: Seeing his clan wipe out an entire village and leave Ada as the only survivor made Cornell work vigorously to control his beast form for Ada's sake.
- Involuntary Shapeshifting: He gets over it... and eventually loses the ability altogether.
- Red Baron: The "Blue Crescent Moon".
- Super Mode: Changing into his werewolf form enhances his strength until he runs out of jewels.
- Sword Beam: His main attack in Legacy of Darkness, which comes from his claws.
- Wolf Man: His Judgment design kicks this up a notch by making Cornell a wolf knight.
- Wolverine Claws: Comes with the territory of being a man-beast.
- Wonderful Werewolf: His intensive training to control his wolf form has two reasons; disgust with his clan's savagery and a desire to protect his sister.
Voiced by (English): Andrew Hanikson
A descendant from the Belmont Clan, he's inherited the Vampire Killer whip as well as the duty of destroying Dracula whenever he arises. He was raised in the ways of the church and abhors attacking women and children, a trait that comes into question when he comes across a vampiress named Rosa in the abbey grounds. Even after her demise at the hands of Death, he remains resolute, successfully destroying Dracula's new incarnation and proving that even the damned are worthy of forgiveness. Unfortunately, he's very difficult to play as, and thus only those with the maddest of superskills (and stubbornness aplenty) reach the end of his story.
- All the Other Reindeer: No pun intended. As explained in his backstory, Reinhardt grew up being known as a descendant of the Belmont Clan, but without their last name, he was mocked as a child as a pretender. This caused self-doubt in him, which eventually turned into a powerful drive to prove himself worthy of his family's legacy. Seeing as how Death itself recognized him as a Belmont by the end of the game, it's safe to assume he succeeded.
- Badass Normal: Ok, he comes from a long line of badass Vampire Killers; however, Reinhardt plays pretty much like the old-school Belmonts... just in 3-D. He doesn't get crazy magical powers or item crashes like the later Belmonts, he doesn't have vampiric or werewolf powers, temporary invincibility, or more modern weaponry. Just like Simon, Reinhardt accomplishes the task of defeating Dracula with only the Vampire Killer whip, the sub-weapons, a short sword and nothing else.
- Barbarian Hero: His alternate costume in 64 draws inspiration from the original Castlevania barbarian, Simon Belmont.
- Church Militant: Reinhardt is said to be part of an organisation within the Church. They are the ones who send Carrie and Henry along with him to vanquish Dracula.
- Earn Your Happy Ending: If you do everything right, Reinhardt not only rids the land of Dracula and his servants, but he also redeems Rosa's tortured soul and presumably lives happily ever after with her.
- Energy Weapon: Once you've managed to fully upgrade the Vampire Killer whip in Legacy of Darkness, it becomes a weapon of pure energy, producing impressive detonations on contact with the enemies.
- Epic Flail: Though Reinhardt's whip starts as a leather one at first and becomes a weapon of pure energy in its ultimate form, the second form of the Vampire Killer whip in Legacy of Darkness is essentially a long flail.
- Fiery Redhead: Averted. While Reinhardt is a badass Vampire Hunter, and while he does have a mane of red hair, his is a far more introspective story, and, unlike Carrie, whose resolve and confidence in her power is unshakeable, Reinhardt's backstory establishes he's had to deal with bouts of self doubt over his destiny, mainly because of people always doubting his status as a Belmont, since he doesn't carry their name.
- Flaming Sword: A variation. When Reinhardt uses the fully upgraded knife sub-weapon, he throws volleys of them, all wreathed in flame.
- God Is Good: Believes God forgives all.
- Heroes Prefer Swords: Reinhardt has a short sword strapped to his waist, though it's a secondary weapon meant for close-range foes.
- Holy Hand Grenade: His Holy Water vials have this effect, which is spectacularly compounded once you fully upgrade the weapon, allowing him to burn his undead opponents in a veritable inferno of Holy flames.
- Hunter of Monsters: Though the protagonists of Castlevania are usually referred to as Vampire Hunters, Reinhardt, like a good Belmont scion, vanquishes every kind of monster in his quest to kill Dracula, from spiderwomen, to werewolves, spectres, demons, and even Death itself.
- Knight in Shining Armor: His default costume in Legacy of Darkness. His standard costume in 64 also counts, although his chest plate and pauldrons are of a much subtler color and under his vest. His alternate costume in 64 also has him wearing a red suit of armour meant to evoque Simon Belmont's armour.
- Knight Templar: Played with, although subtly. Reinhardt has no doubts dealing death to all the monsters he encounters in his quest... up until he meets Rosa, the tragic beauty. Her pacific and noble demeanor make him question his idea that Vampires and demons are without redemption. He even saves Rosa from suicide, and after she sacrifices her life for him, he prays for her absolution and comes to believe anyone can be redeemed.
- Men Are Tough: Reinhardt is one of the more manly-looking examples of a protagonist in Castlevania lore, and he seems to subscribe to these expectations about men, telling the boy Malus "You are a man, you can do it." when he sends him off after helping him escape Dracula's castle.
- Pretty in Mink: His outfit in 64 has what basically amounts to a fur high collar. Legacy of Darkness ditches it for more practical armor.
- Precision-Guided Boomerang: His cross subweapon acts as such. In particular, once upgraded, each cross will home in on any enemies in the area until it has killed three of them.
- Religious Bruiser: Physically the strongest and toughest playable character in both 64 and Legacy of Darkness, raised by his father and the Church, Reinhardt is built like a tank and as religious as they come.
- Scarf of Asskicking: A bright red one in 64.
- The Paladin: Reinhardt is undoubtedly one of the most devout vampire hunters in Castlevania, making the sign of the Cross at the game's start, he prevents Rosa's suicide saying that God forbids suicide even if you are a vampire, and he also prays to God for Rosa's absolution, giving her his cross to hold and reassuring her that she would be welcomed in Heaven, as she lays dying in his arms. Deconstructed, as Reinhardt was raised in the ways of the Church and his father's teaching to protect women and children, yet as a good Paladin, he has no qualms about destroying vampires wherever he finds them... up until he meets Rosa, a vampiress who laments her curse and the damnation of her soul. By the game's end, Reinhardt has come to believe anyone can be saved and forgiven. His unshakeable faith is rewarded when Rosa is resurrected, healed from her vampirism, thanks to her sacrifice and Reinhardt's bravery.
- Vampire Hunter: Reinhardt and all of his distinguished ancestry are renowned for this, though they do hunt everything that goes bump in the night.
- Whip It Good: As befits a Vampire Hunter from the Belmont line. Reinhardt can turn the whip into an incredibly cool weapon made of pure energy once it is fully upgraded.
- Wouldn't Hit a Girl: Subverted. He holds this initially, but then he's forced to fight Rosa, making him drop this out of necessity.
Voiced by (English): Bianca Allen
A young descendant of the Belnades clan of witches, she lost her family when she was a child. Hearing of Dracula's return, she sets out to put an end to his evil. It is through these events that she rediscovers the importance of family, most directly through her confrontations with the Wicked Witch Actrise. (And that Actrise really was quite a piece of work...)
- Badass Boast: Delivers one after defeating Actrise.Carrie: "I have the power to subdue Dracula himself. You had no chance. Dracula knows this. He used you merely to delay me."
- Cute Witch: An adorable girl with the power to use magic thanks to her connection to the Belnades.
- Disappointed by the Motive: Right before their fight, Actrise tells Carrie about the time she slew her own child in attempt to gain immortality. Carrie quickly responds by calling it pathetic in contrast to her (Carrie's) stepmother making a sacrifice to save her stepchild's life.
- Energy Ball: Her weapon of choice.
- Homing Projectile: Her energy balls home in on targets.
- Kid Hero: She's only 12.
- Little Miss Badass: She's able to take on Dracula despite her age.
- Puppy Love: In-universe. In one of the endings, Malus makes Carrie promise to marry him when they're older. But remember, everyone, Malus is Dracula...
- Rings of Death: Her secondary attack; if you charge up a fireball beforehand, the rings hit with the ball's strength.
- Spell My Name with an S: Carrie and Sypha have the exact same surname in Japanese (ヴェルナンデス Verunandesu), but the English versions translated this differently for both.
- Squishy Wizard: Though aside from her homing fireballs, she doesn't use any magic spells. Her subweapons are the same as Reinhardt's.
- Token Mini-Moe: Her alternate outfit in 64 is even based off of Maria, the other Token Mini-Moe in the series.
- True Blue Femininity: She wears a blue dress in Legacy of Darkness.
A young woman who was recently turned into a vampire, she now tends the rose garden of the Villa. Despite her affliction, she aids Reinhardt and Carrie by telling them where the key to the archives is located. She plays a major role in Reinhardt's story, which delves into her struggle with her vampirism.
- Anti-Villain: Although she is a vampiress and acts as a boss in Reinhart's story, she does not willfully oppose Reinhardt and Carrie, and she only fights Reinhardt due to being compelled by Death.
- Beauty Equals Goodness: Rosa is much more beautiful than the other monstrous vampires in Castlevania 64, and she is the only good one. When Reinhardt refuses to kill her, she asks if it is because he cannot kill what looks like an innocent woman or child.
- Driven to Suicide: She cannot stand the agony of living as a vampire, and so she tries to commit Suicide by Sunlight before Reinhardt stops her. She also begs Reinhardt to Strike Her Down, though he refuses each time.
- Fate Worse than Death: She considers her existence as a vampiress to be worse than death, since she believes that her cursed soul has been tainted by sin and can no longer find peace or forgiveness.
- Hair of Gold, Heart of Gold: Rosa is the only blonde vampire in Castlevania 64, and the only heroic one.
- I Hate You, Vampire Dad: Reinhardt deduces that it was Dracula's curse that made her a vampiress. Rosa sacrifices herself when she believes that Reinhardt can kill Dracula and prevent anyone else from suffering her fate.
- Heroic Sacrifice: She dies intercepting one of Death's scythes, which was about to strike Reinhardt.
- Meaningful Name: Rosa tends to the rose garden.
- Redemption Earns Life: In the good ending of Reinhardt's story, Rosa's Heroic Sacrifice is rewarded by being brought back to life as a human after Dracula's defeat.
- Tortured Monster: Rosa believes her vampirism to be a Fate Worse than Death, with her constant agony leading her to be Driven to Suicide.
Voiced by (English): Takashi Bratcher (child; Legacy of Darkness)
A young boy who was caught in the middle of Dracula's latest attack when his wealthy family's manor was occupied by vampires. With the blessing of his not-yet-vampirized mother and Cornell's assistance, he managed to escape with his life.
Years later, the forces of evil emerged yet again, abducting children to achieve their unholy goal. Henry decided that he would save the kids in the same way that he himself had been saved. Problem is, he's not a vampire hunter of any particular lineage. Solution? Wear a lot of armor and carry a gun.
- Badass Normal: Unlike all of the other protagonists, Henry has no magic nor anti-vampire weaponry save subweapons nor a history fighting against the forces of darkness. Not that that will stop him from trying!
- Character Narrator: Seves as one for Legacy of Darkness although primarily in the Japanese version.
- Expy Of Judeau from Berserk.
- The Gunslinger: One of his weapons is a six-shot revolver.
- Hair of Gold, Heart of Gold: Has blonde hair, and goes off to Dracula's castle to save the children kidnapped to empower Dracula.
- Heroes Prefer Swords: Like Reinhardt, for close-range foes.
- Knight in Shining Armor: He certainly looks the part.
- Ship Tease: With Ada in the one scene they share: the epilogue. As such, it's more of a Maybe Ever After.
- And Then John Was a Zombie: Gets turned into a vampire in the bad ending route.
- Hypocritical Humor: In the ending in which he gets turned into a vampire, he says, "I warned you it does not do to treat vampires lightly," when the events imply that he did just that and got vampirized for it.
- Properly Paranoid: While he's introduced suspecting that Reinhardt or Carrie are vampires, he correctly realizes that Malus is really Dracula.
- Small Name, Big Ego: Zig-zagged. He talks down to the heroes for being amateurs compared to him, when he is never shown accomplishing what they do on-screen, thinks the key to the archives is useless when it's actually necessary as the maze garden key is there, and he gets turned into a vampire in the bad ending. However, in the good ending, he sees through Malus's deception and tosses holy water on him, forcing him to reveal his true form.
- Small Role, Big Impact: He mostly disappears after you first meet him, but whether he becomes a vampire determines what ending you get. If you end up killing him, you'll never catch on to Malus' deception and get the bad ending, but if he lives, he'll help expose Malus and get you the good ending.
- Weak, but Skilled: He's not much of a fighter, but he's knowledgeable about vampires and how to keep them at bay.
Appeared in Bloodlines
The son of Quincy Morris from Bram Stoker's Dracula novel. He witnessed his father's defeat of Dracula and swore to live up to his name. When Elizabeth Bartley tries to revive Dracula, he sets out with his buddy Eric Lecarde, wielding the Vampire Killer, and successfully defeats both of them.
Unfortunately, since the Morrises are only distant relatives to the Belmont Clan, the Vampire Killer drained his life away, and he was never able to fully heal the wounds that he received from Dracula. He trained his son Jonathan as best he could and gave him the whip, dying before he could explain the whip's true nature. Well, at least if you trust what Portrait of Ruin has to say about the matter.
- Ascended Extra: For Quincy Morris in general. In the Dracula novel, Quincy is generally nonconsequential and often Adapted Out as Abraham van Helsing and Jonathan Harker take the most heavy-lifting to outwit and defeat Dracula. In the Castlevania canon, Quincy takes part in defeating Dracula more definitely, but also left behind a legacy of vampire hunters despite being just partial Belmont that helps the world stave off Dracula's threat, as both John and his son can attest.
- Blessed with Suck: He's blessed with the power to kill Dracula by wielding the Vampire Killer, but that cursed him with the inability to heal his wounds since he's only part Belmont.
- Broad Strokes: In Stoker's novel, Quincey Morris was one of Lucy's suitors and no children of his are mentioned.
- Bus Crash: The Vampire Killer consumed his soul between Bloodlines and Portrait of Ruin.
- Dub Name Change: Johnny Morris in the Japanese version, which is not much of a difference, as Johnny is technically a common nickname for John.
- Mighty Glacier: He's a bit less nimble than Eric, but he hits a lot harder.
- Posthumous Character: Some of John's character is revealed in Portrait of Ruin.
- Wound That Will Not Heal: Since he didn't know how to properly use the Vampire Killer, he wasn't able to survive his injuries after beating Dracula.
Voiced by (Japanese): Kohei Fukuhara (Portrait of Ruin), Yuko Sanpei (Castlevania: Judgment)
Voiced by (English): Grant George (Portrait of Ruin), Stephanie Sheh (Castlevania: Judgment)
Eric is a nobleman whose fiancee was vampirized by Elizabeth Bartley. He goes along with John to defeat Dracula, using the Alcarde/Alucard Spear.
After learning that John became cursed, Eric opted to have his family become the guardians of the Vampire Killer, so the power and curse do not get misused. Unfortunately, when Eric investigates a recently raised castle before Portrait of Ruin, he gets ambushed by the vampire Brauner and is killed, and watches his daughters Stella and Loretta vampirized by Brauner. His spirit resides in the castle, and he helps out Jonathan and Charlotte in their quest.
His appearance is different in each game for some reason: in Castlevania: Bloodlines he's a Bishōnen, in Castlevania: Portrait of Ruin he's a Cool Old Guy, and in Castlevania: Judgment he's a Wise Beyond Their Years child.
- Always Second Best: Even though he is smarter than John, he'll always be second best because he uses the Alucard Spear, which in itself was made to do nothing but charge the Vampire Killer, something which frustrates him to no end. Actually, it's amazing he was never a Rival Turned Evil because of this.
- American Kirby Is Hardcore: The US version of Bloodlines has his portrait look like a man.
- Arrogant Kung-Fu Guy: He acts condescending towards pretty much everyone in Judgment.
- Badass Cape: Wears one in his debut.
- Badass Longcoat: In Portrait of Ruin, as Wind.
- Barbarian Long Hair: More so in America.
- Bishōnen: Bloodlines and Judgment self.
- Blade on a Stick: The Alucard Spear, which he's determined to prove the worth of in Judgment.
- Bus Crash: He died sometime before Portrait of Ruin started proper, though he appears in the main story mode as Wind.
- Crusading Widower: Eric Lecarde was driven to vengeance following his fiancee Gwendolyn's vampirization by Elizabeth Bartley.note
- Dude Looks Like a Lady: Especially so in the Japanese version where, in addition to having a long, golden and flowing hair and a Magic Skirt, Eric sports much more feminine facial features and a pointy jaw, easily rivaling Alucard as the most effeminate-looking male character in the series. This is mostly averted in the western release where Eric has more masculine facial features and a square-shaped jaw, although the European boxart does not change it.
- Dashing Hispanic: He is native from Spain and just like Inigo Montoya, he is also driven to avenge a loved one (in this case, his fiancee).
- Fragile Speedster: Granted, he's not weak by any means, but he doesn't take or dish out hits as well as John. Unlike John, though, he has more mobility options, such as his High Jump making vertical sections in game a joke.
- Magic Skirt: Only for his Bloodlines self.
- Second Love: His first love and fianceé was vampirized, giving him the impetus to fight in Bloodlines. At some point prior to Portrait of Ruin, he fell in love again and married, siring twin daughters.
- Spell My Name with an S: Not him, but his signature weapon it's known as the Alcarde Spear in its first appearance.
Appeared in Portrait of Ruin
Voiced by (Japanese): Takahiro Sakurai
Voiced by (English): Liam O'Brien
Hotheaded son of John Morris and childhood friend of Charlotte Aulin. Jonathan dislikes his father for just teaching him the basics of combat, then leaving him to investigate Dracula's castle. However, he meets the ghost of his father's friend Eric and learns the truth behind his father's death and comes to respect him. He and Charlotte saved Eric's daughters from vampirization, and fought the memory of Vampire Killer (in the form of Richter Belmont), earning him the right to wield the Vampire Killer. Eventually, he confronts Brauner as well as Dracula (and Death at the same time!) and beats all three of them, with assistance from Charlotte.
- America Saves the Day: How odd that the two games where the main hero is American occur during World War I and World War II...
- Badass Family: He has to take care of the Belmont legacy.
- Badass Normal: Jonathan relies primarily on his honed fighting physique and insane skill with an equally insane amount of weapons.
- Berserk Button: Mentioning how his dad could use the whip and not him will get a reaction out of him. Once he learns the truth behind the whip, however, he gets over it.
- Catchphrase: "No problem!"
- Heroic Lineage: Like most of the other Castlevania protagonists, he's a Belmont descendant, but in order to claim the Ancestral Weapon, Jonathan has to literally face down and defeat (the memory of) one of his heroic ancestors, Richter Belmont. That's intimidating.
- Hot-Blooded: SHOWTIME!
- Improbable Weapon User: Some of his sub-weapons qualify for this: namely the paper airplanes, cream pies, and darts.
- Informed Ability: The manual says he has a sense of humor, but we don't really get to see it. It also says he's Brilliant, but Lazy, but we don't get to see that either. He does show a cool, calm confidence, however, which may imply he's not taking it fully seriously. Additionally, there's a quote at the very end which is telling Charlotte to just relax or something. It's close, but not fully defined.
- Like Brother and Sister: "[Charlotte]'s like my kid sister!"
- Locked Out of the Loop: In regards to the Vampire Killer. Because it contains the soul of Sara Trantoul, the intended betrothed of Leon Belmont, the Vampire Killer is rather picky of who gets to wield it. If they're not a full-blooded Belmont or at least a dedicated vampire hunter, the user will end up having his life force drained. Even if they are a dedicated vampire hunter, using the whip at full power will shorten their lifespan. John wanted to protect Jonathan from this fate.
- Multi-Melee Master: There is no melee weapon be it sword, whip or spear that Jonathan cannot expertly wield. The sole exception is, ironically, the Vampire Killer, which he can only use as a normal, very weak, whip, at least until he proves himself worthy.
- Reason Why You Suck Speech: Gives a good one to Brauner.Jonathan: Being family means being connected by the heart. Ties of blood and soul are insignificant. When I learned of why my father did what he did, I understood. You used a curse to manipulate your "dear daughters"! Now THAT'S sad!
- Red Oni, Blue Oni: Red to Charlotte's blue. Dressed in red and has the temper to match it.
- She Is Not My Girlfriend: Around Charlotte.
- Shut Up, Hannibal!: Gives one to Brauner.
- Took a Level in Badass: When he fully mastered the Vampire Killer.
- "Well Done, Son" Guy: Hates his dad at first for not letting him use the Vampire Killer, but in the end, he's something like this.
Voiced by (Japanese): Yumi Kakazu
Voiced by (English): Stephanie Sheh
A Cute Witch deployed from the church to assist Jonathan in his task. Charlotte mostly acts as the intellectual foil to the hotheaded Jonathan. She eventually learns a spell that proves to be vital in curing the vampirization of Stella and Loretta, and later helps Jonathan out in defeating Dracula.
- Badass Adorable: A cute teenage witch with very powerful magic.
- Badass Bookworm: Between her and Jonathan, she tends to act as the brains.
- Berserk Button: "Jonathan! Stop treating me like a child!"
- Black Magician Girl: Most of the spells she learns are offensive in nature.
- Brainy Brunette: Has brown hair, is noted to have read many books, and is well versed on magic and Dracula's castle that Jonathan has to ask her to "Translate into a human language".
- Church Militant: Works for the Church to battle the forces of evil.
- Cute Witch: No hats, but the broom is spot on.
- Death Glare: Every time her Berserk Button is pressed.
- Improbable Weapon User: Uses books. That have weapons inside them.
- Incompatible Orientation: She can No-Sell the Charm spell used by one of the bosses of Portrait of Ruin. Presumably, this is because Charlotte is straight, and said boss is female. Confirmed in Harmony of Despair where Dracula's third form uses the same spell and it does work on her along with any other females she's with.
- Just a Kid: Thinks everyone ridicules her as this, and she doesn't like it. Brauner, of all people, is the only one who doesn't comment on her age, while Vincent marvels at how young she is to already have her reputation, and it's clear Jonathan saying she's "like [his] kid sister" is a statement of how much he values her.
- Marilyn Maneuver: If the Persephone enemy has a vacuum cleaner and gets close enough, Charlotte's skirt gets caught in the gust, making her push her skirt down to protect her modesty.
- Red Oni, Blue Oni: Blue to Jonathan's red. She is dressed in blue, uses long-distance magic, and is the one who usually analyzes the situation before acting.
- Spell My Name with an S: At least one instance of "Charotte Aulin" is in certain copies of the game, which is a leftover from the original Japanese release. Her name is also spelled as "Charlotte Orlean" in early preview material.
- The Tease: Not really a core part of her character, but hold Up long enough when using her and she'll twirl around, face the screen, place her arms behind her head, and strike a pose before asking "Well, not bad, huh?" She does it even better in Harmony of Despair, where she sounds a bit older and opts for a more flirtatious-sounding "You like that?"
- Teen Genius: Her reputation implies she's at least past her prime, but she's only 17.
- True Blue Femininity: She's the female protagonist of her game, and she wears blue.
- White Mage: Also has some healing abilities (though mostly towards ailments) and stat-boosting spells. Throw in a time-stopping spell, a spell that negates projectiles, and some offensive spells, and she becomes more of a Red Mage.
- Ambiguous Gender: By the game itself, Old Axe Armor reuses the same voice clips as Jonathan, but all of the enemies with character-specific interactions treats them as a girl. Official artwork from Konami's website◊ confirms that the Old Axe Armor is a girl.
- Breakout Mook Character: Old Axe Armor is normally a minor recurring enemy, but now you can play as one, akin to the Axe Lord Armor in Symphony of the Night.
- Boring, but Practical: The "Upper Axe" technique has you holding your axe above you and nothing else. This is also your best damage-dealing skill as Old Axe Armor as it acts as a continuous hitbox, allowing you to chip away at enemies who won't move around.
- Joke Character: Old Axe Armor only has a short-range axe swing as a primary attack, cannot use items to heal and doesn't have a partner for assistance, and is overall weak compared to other characters. To beat the Old Axe Armor Mode relies largely on player's skill with the game itself.
- Ninja Log: Old Axe Armor's other sub-weapon is Puppet that works the same as Pupper Master's Soul in Dawn of Sorrow.
- Samus Is a Girl: Besides sounding like Jonathan and not looking feminine due to using the same sprite as other Old Axe Armors, the official art of them shows that she is indeed a girl.
Appeared in Aria of Sorrow / Dawn of Sorrow
Voiced by (Japanese): Hiroko Takahashi (Aria of Sorrow; credited by her real name Ao Takahashi in Dawn of Sorrow and Harmony of Despair)
Voiced by (English): Karen Strassman (Harmony of Despair)
A descendant of Sypha. Yoko is a powerful witch, and is very skilled in the use of magic spells. She is a member of the church, and was sent to the Hakuba Shrine in 2035 to investigate the return of Castlevania, along with Genya Arikado. She was injured in the incident, but later recovered. In 2036, she assisted Julius, Arikado, and Soma in fighting the cult that was seeking to resurrect the dark lord.
- Action Girl: She's playable in Julius Mode in Dawn of Sorrow, where she can really unleash her abilities.
- Cool Big Sis: To Mina Hakuba, whom she says is like a little sister to her, and the feeling is mutual.
- Fire, Ice, Lightning: Her three spells she can cast when you play as her. Also meant as a Continuity Nod to Sypha's spells in Dracula's Curse.
- Gameplay and Story Segregation: Is taken out of the action in Aria by being stabbed, with an ordinary knife. No other character has been so easy to take down, and indeed, come Dawn, she can take quite a few stabs from random mooks. Perhaps she trained, or better protected herself, so it doesn't happen again?
- Hot Witch: Has magical power, and you can't help but wonder why the Succubi in Dawn of Sorrow copy her appearance?
- Ineffectual Loner: In Aria of Sorrow, she suspects Graham of wrongdoing and goes after him on her own. This gets her stabbed. She does a much better job when part of a team.
- Lady of War: Namely in Dawn of Sorrow's Julius Mode, as well as Harmony of Despair.
- Nosy Neighbor: Not a neighbor, but she's very nosy about Soma's love life...
- Oblivious to Love: She has no idea that Hammer has feelings for her, and even thinks he dislikes her, since she mistakes his Longing Look for a glare. Ironically, Hammer can also think that she is cold to him.
- Promoted to Playable: In Dawn of Sorrow, where she can be picked up in Julius Mode.
- Squishy Wizard: Dishes out more damage than she can take herself.
- White Mage: A variation. Her primary attack in Dawn of Sorrow is to swing her Magic Wand, and it doesn't do very much damage, but it heals Yoko for a little HP every time she hits something.
Voiced by (Japanese): Tetsu Inada
Formerly a soldier in the U.S. Army, Hammer is one of Soma's friends and allies. He was sent by the army to investigate the Hakuba Shrine in 2035, and ended up inside Castlevania. After being transported to Castlevania and meeting Soma, he decided to quit the army and get into the shopkeeping business. In 2036, he helped Soma find the base of the cult that was trying to revive the dark lord, and then unexpectedly showed up there to help Soma out by opening a shop. Hammer has a crush on Yoko Belnades, but seems to be too nervous to tell her.
- Christmas Cake: An odd male example he says stuff like "love is a young man's game" despite only being 34. Doubly strange since he's American.
- Gentle Giant: Despite being a big, tough guy, he's not really into fighting.
- Intrepid Merchant: It's implied that he gets his expanding inventory from exploring the castle.
- Jerk with a Heart of Gold: He's crotchety and rude, but is unquestionably on the side of the heroes and cares for his friends.
- Knowledge Broker: In Dawn of Sorrow, he sells information on rare monsters, but insists that Soma pay first, since reading his information without paying is like stealing.
- Longing Look: He does this to Yoko in Dawn of Sorrow, according to Soma's chats with her. Yoko mistakes it for a glare. Hilariously, he will think that it is Yoko who is cold to him.
- Non-Action Guy: Despite being a former US military soldier, he doesn't take up much of the action. Justified as he got tired of fighting and wanted to become a shop merchant.
- Take This Job and Shove It: He decides to ditch his mission after suddenly arriving at Castlevania despite being told he was only going to investigate a shrine, commenting that it was a mean thing to do to him.
Voiced by (Japanese): Ao Takahashi
Soma's classmate and best friend. Mina is the caretaker of the Hakuba Shrine. She is quite sociable, and makes friends easily. She and Soma are clearly romantically interested in each other, but neither of them will admit it. In 2035, she was going to watch the solar eclipse with Soma, but the two ended up inside Castlevania, where it was discovered that Soma is the reincarnation of Dracula. In 2036, after she and Soma were attacked by a cult seeking to resurrect Dracula, she was placed in the protective custody of Arikado's colleagues while he and Soma were off fighting the cult.
- Crucified Hero Shot: Apparently seen in this position in Dawn. The key word being "apparently".
- Damsel in Distress: Surprisingly averted, she only needs protection at the start of the first Sorrow game when unconscious, and remains safe after that. The one time she was "kidnapped" turned out to be an illusion, and the real Mina was safe and sound.
- Everyone Can See It: Her relationship with Soma. Julius, Yoko, and Hammer certainly see it.
- Kill the Cutie: Subverted. It surely looked like it happened in Dawn, but it turned out to be an illusion.
- Meaningful Name: Looks awfully similar to "Mina Harker", doesn't it?
- Miko: In Aria of Sorrow, she's even wearing the uniform.
- Morality Chain: Serves as one to Soma.
- Nice Girl: A very sweet and compassionate young woman.
- Reincarnation Romance: Possibly. It's been speculated that she is Elisabetha, Lisa, or both, given that Soma is Mathias/Dracula. If this is true, it means that even Dracula gets a happy ending, finally reunited with his lover in his next life. Not bad for a game with Sorrow in the title.
- Targeted to Hurt the Hero: Celia eventually figures out in Dawn that Mina's safety is a perfect way to manipulate Soma into doing what she wants. So she kills a doppelganger and passes it off as the real Mina to try and get Soma to become Dracula.
- You Are Not Alone: She and the others to Soma, right before the final boss battle of Aria.
Appeared in Judgment
Voiced by (Japanese): Hiroshi Kamiya
Voiced by (English): Ezra Weisz
A mysterious wanderer of time, and a member of a group of similar individuals. He's the one responsible for gathering a large number of Dracula-related individuals from history to further his own goals.
- Arc Number: 13. The number...
- ...of warriors Aeon summons in his crusade.
- ...of hits in his Limit Break, Requiem of the 13th Hour.
- ...of hours in his clock.
- ...of soul keys needed to confront the Time Reaper in the True Story Mode.
- The Chosen One: Seeks a warrior who can defeat the Time Reaper and restore the timeline. If the player fails to beat him in his second encounter in True Story Mode or defeats Dracula (after the rest of the cast) in Aeon's own, he decides to confront the Reaper by himself.Aeon: "You are not the one. Then I must go myself."
- Evolving Attack: His Hour of Judgment attack, which is dependent on his clock's color.
- Colorless: Extension - Extends his blade for a single attack.
- Blue - Suffer the March of Time - A Kamehame Hadoken which resembles a similar attack used by the Time Reaper.
- Green - The Clock Strikes Thrice - A triple-hit attack from his clock and swords.
- Yellow - Behold Absolute Power - Freezes time for a short while. Best used to lead up to his Limit Break.
- Expy: Of Saint Germain from Curse of Darkness; his alternate color scheme even matches his outfit.
- Also looks a lot like Near from Death Note
- Fantastic Racism: The Time Reaper aside, Aeon doesn't like immortals, not even Alucard, claiming their existence disrupts the flow of time.
- High-Class Glass: Unlike Saint Germain, he doesn't normally wear the appropriate top hat.
- Improbable Weapon User: Uses a "Clock Blade", which looks like an enlarged, weaponized minute hand of a clock that is used as a spear.
- Kamehame Hadoken: Hour of Judgment - Suffer the March of Time.
- Leitmotif: "Darkness of Fear", a remix of the main theme of Judgment.
- Limit Break: Requiem of the 13th Hour, where Aeon taunts the enemy (one for each member of the roster) and strikes them with 12 short swords and one final longsword.
- Never the Selves Shall Meet: If he's faced with himself, the second to speak says there can't be two of him inside the time rift, and the winner says time itself was about to be destroyed.
- Not So Stoic: When he confronts the Time Reaper himself, his tone noticeably sounds more irate.Aeon: You will pay for disrupting the flow of time. Your hour is up!
- Place Beyond Time: The time rift; in addition, it is revealed that he has no home time.
- Set Right What Once Went Wrong: His goal is to stop a plot by Galamoth of Kid Dracula and Symphony of the Night fame to dispose of Dracula in the past, replace him, and, you guessed it, Take Over the World.
- Has to kill any alternates of himself he encounters, saying there can't be two of him within the time rift lest time itself be destroyed.
- Sharp-Dressed Man: Aeon is rocking quite the outfit for either as early as the late 15th Century or as recently as the end of the 19th, considering the various time periods.
- Stealth Mentor: To the point of imparting words of wisdom to his opponent before landing the final blow.
- The Stoic: Very composed and collected despite the dire situation of the timeline being at risk by the Time Reaper. Though some of his words do reflect some disapproval and even disappointment at times, he definitely doesn't show it on his face.
- Time Master: Most of his moves (Nick of Time, Hour of Judgment - Suffer the March of Time/The Clock Strikes Thrice and Requiem of the 13th Hour) follow a time motif as well.
- Time Stands Still: One of his specialties, as well as his strongest variation of Hour of Judgment, Behold Absolute Power.
- Verbal Tic: When he's not expositing on the situation, he's handing out tidbits on time and how it seemingly works.
Voiced by (Japanese): Hiroshi Shirokuma
Voiced by (English): Jamieson Price
An artificial being originally created by Carmilla to mindlessly guard ruins. Somehow, its arrival in the time rift granted it sapience, along with the ability to question its lot in life.
- Become a Real Boy: He wants to become human while in the Time Rift, and is elated to learn that he is technically one by achieving sapience.
- Breath Weapon: Its hyper move.
- Dark Is Not Evil: A giant golem who performs a Heroic Sacrifice to save humanity.
- Expy: It could pass for The Creature in a pinch, if not by matching his physical appearance.
- Flesh Golem: Instead of being made out of clay and stone, it is a stitched-up creature powered with electricity.
- Gentle Giant: It would stop fighting if it could.
- Heroic Sacrifice: In the end, it chooses to repair the time rift and save humanity, even if it means never being able to think again. Its ending states that it was later killed by an unknown hunter.
- Hulk Speak: Its method of speaking.
- Innocently Insensitive: Upon learning that Cornell is a human cursed to become a wolfman, it considers that a curse might be able to make it human and pesters him about it. Cornell doesn't like his curse, though, and eventually loses his temper.
- Is It Something You Eat?: "Love? What love? Love tasty?"
- Mighty Glacier: It has an admittedly fast roll, but otherwise fits this trope in design.
- Shock and Awe: Several of his attacks use electricity.
- What Measure Is a Mook?: A question that comes up in his story, especially when he goes against his masters.
Appeared in The Battle of Old Castle
Simon's costar who plays Mina, the girlfriend of the original Simon Belmont.
- Alliterative Name: Lucy Lane.
- Canon Foreigner: She only appeared in The Devil Castle Dracula: The Battle of Old Castle, an early gamebook in the franchise. Same goes for her character, Mina.
- Distressed Damsel: Captured by Dracula's forces, requiring Simon to save her.
- Sole Survivor: Of the film crew that was making a film on Dracula's fight with the original Simon Belmont, alongside his descendant.
- Canon Foreigner: He only appeared in The Devil Castle Dracula: The Battle of Old Castle, an early gamebook in the franchise.
Appeared in The Legend of Satanic Castle: The Vampire Hunters
A descendant of Grant Danasty.
- Canon Foreigner: He only appeared in The Legend of Satanic Castle: The Vampire Hunters, an early gamebook in the franchise.
A female descendant of Alucard.
- Canon Foreigner: She only appeared in The Legend of Satanic Castle: The Vampire Hunters, an early gamebook in the franchise.
A descendant of Sypha Belnades.