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Characters / Death end re;Quest

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A list of characters from Death end re;Quest.

Due to the nature of this game, beware of unmarked spoilers


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Main Characters

    Shina Ninomiya 

Shina Ninomiya
Voiced by: Hisako Tojo (Japanese), Kayli Mills (English)

A girl with amnesia, Shina is a programmer of Enigma Game and is trapped in World's Odyssey after being missing for a year in the real world. With Arata's guidance, she goes for Odyssia to defeat Heaven's Messenger and force herself to log out after the logout command is deleted.

  • A-Cup Angst: Is noticeably the second flatest member of the party, only ahead of Al. The rest of the group reassuring Al that she'll grow when she gets older causes Shina to grow depressed, as Shina has likely filled out as much as she ever will.
  • Amnesiac Hero: She starts the game knowing almost nothing, but slowly picks up the pieces after meeting Arata and by defeating Entoma Queens. She doesn't remember because she's a recreation of the real Shina, and is actually picking up Iris's memories from the Entoma Queens instead of her own.
  • Clingy Jealous Girl: Towards Arata. She tends to get agitated if the other girls get a little too affectionate with his Mr. Enigma avatar.
  • Dead All Along: She was shot to death by Aphesis 6 months before the events of the game.
  • Height Angst: Downplayed. The fact that she's fairly short is apparently a sore spot, and she doesn't appreciate Arata mentioning it.
  • Heroes Prefer Swords: She wields swords, though she also uses her spider-like appendages tied to her legs to attack.
  • In the End, You Are on Your Own: She fights Heaven's Messenger on her own, as the other party members are dead at that point.
  • Not Quite Back to Normal: By the time Arata is on 65536th iteration, Shina isn't a human anymore, instead she's now a Luden with Japanese citizenship. This is probably the result of the world trying to make Iris Shina's biological sister. It's not a big problem for her, however, since in that iterations the species of World's Odyssey and the Ludens are well-integrated into Earth-human societies.
  • Sempai/Kohai: She slips into calling Arata "Senpai" whenever he flusters her.
  • Vague Age: She is one of the only Enigma Games employees whose ages aren't explicitly mentioned. She's almost certainly an adult to be working at Enigma, and Lydia is stated to be closer to her age than Arata, which together would likely put her in her late teens or early twenties.
  • Virtual Ghost: The Shina we're controlling is a Virtual Ghost created by the Ludens after the real Shina was killed by Aphesis 6 months before the game begins. Also, Arata tried to do this to her in-game during the bad end involving the Corpse, where he separate her mind and her body, not trusing Clea's wares to do the job. The problem is that the game detects this as something out of the game's rules and correcting it, kiling them in the process.
  • Vitriolic Best Buds: She and Arata are just as liable to snark or trade barbs as they are to be supportive of their respective plights.
  • Win to Exit: Her ultimate goal. Except she has no real-world body to return to, so she simply blinks out of existence. The Ludens thankfully rescue her so that she can participate in the final battles.


    Arata Mizunashi 

Arata Mizunashi
Voiced by: Tatsuya Tokutake (Japanese), Chris Niosi (English)

A programmer working for Enigma Games, he co-worked with Shina in developing World's Odyssey. Receiving a mysterious email from Shina after her disappearance, he finds her trapped in World's Odyssey and helps her activate the Ending Engage, a fail-safe where the user can log out of the game.

  • Brutal Honesty: Oftentimes doesn't mince words in favor of saying precisely what's on his mind, much to the consternation of everybody else.
  • Character Development: Much of his arc involves coming to terms with fate and the possibility that there are larger forces at play. He is driven insane unless he is able to let go of the notion of "real" and "fake" worlds after he realizes that his world is not very different from World's Odyssey. After the reveal of Lydia's true nature and Ripuka's actions in the final chapter, Arata accepts that "It doesn't matter which world it is. Reality is reality, right?" and asks the higher power to help him save both worlds.
  • Despair Event Horizon: After everything that he's went through, he finally reaches his limit upon learning that he accidentally erased what was left of Shina and that all of his real-world friends are either dead or otherwise gone. Just as he starts seeking death, the rest of the party emerges in their real-world bodies to help him, having been saved by Ending Engage.
  • In-Series Nickname: He is given the title of "God of Death" by the Ludens. Except it's not for him; it's for the person controlling him.
  • Laughing Mad: The Death End for losing to Glitched Lucil appears to break Arata, who joins them in laughing like children over something incredibly morbid.
  • Reality Warper: After being given the necessary tools by Lydia, he now inherits her power. As he discovered, however, there's a lot of limitations imposed: he can't make himself fly, for example.
  • Salaryman: In contrast to the teenage heroes typical to JRPGs, Arata is 27 years old and has already established a career for himself as a programmer. It's Lampshaded at one point by random denizens of the city, who wonder if he even has to pay attention to price tags.
  • Staring Down Cthulhu: He isn't fazed by a bit when, while confronting the Ludens in the Strain Area in person, Alice said that she can kill him with absolute ease and that he should stop trying to tell them to stop the merging process because it's Iris' wishes. Arata just responded by using Lydia's pen to forcibly load Iris' code from his laptop, making the now-corrupted Iris destroyed the Strain Area in the process and forcing the Ludens to reevaluate their position.
  • Vitriolic Best Buds: He and Shina are just as liable to snark or trade barbs as they are to be supportive of their respective plights.

World's Odyssey

    Lily Hopes 

Lily Hopes/Yurisa Yamamura
Voiced by: Yuuki Kuwahara (Japanese), Kira Buckland (English)

The Princess of Heartis, she was wrongfully imprisoned by her father after being accused of killing the queen, but luckily escaped from prison after being pitied by one of the guards due to the degeneration of their kingdom.

  • Ambiguously Lesbian: She's prone to internally gushing about how pretty and/or cute Shina is and grows flustered at Arata snarking about the two of them being "lovey-dovey". By the end it's so blatant that Everyone Can See It. This still happens even after Yurisa's awoken, suggesting that this isn't just something specific to Lily's programmed behavior.
  • Annoying Arrows: Her Weapon of Choice is a crossbow.
  • Combat Medic: Much of Lily's skillset revolves around healing and support, rather than direct combat. Fitting given Yurisa's profession.
  • Dark and Troubled Past: Yurisa wanted to become a doctor to take over her father's clinic after he passed away, but her stepmother abused her and rejected her as a result.
  • Improbable Age: Yurisa apparently carries out, or at the very least assists, a surgery despite being only 18 years old.
  • Suppressed Rage: Her normally calm demeanour, especially after her ordeal with Lucil regarding working with the Ludens and decision with the kingdom broke down completely when the Head Knight dies during the Castle's revisit. Doubly worse when it turns out that her Entoma is absorbing all her anger (which also seems to include her anger at her family and friends in real life) and made her go berserk. After you beat her, she decides take her anger back from her Entoma, viciously taking it out at the enemy that killed the guard before finally calming down.
  • Sarcasm Failure: Near the start of Chapter 6, Lucil gets angry at her for being eager to work with the Ludens, runs off through one of the Strain Area's doors, and ends up in Heartis - exactly where Lily wanted to go. Lucil tries to get snarky, but Lily completely fails to read it.
Lily: ...Yes. Thank you, Lucil.
Lucil: ...I was being snide.
  • Wicked Stepmother: Her stepmother in the real world is shown to have been verbally abusive. Lily mentions while she's glitching out that she was physically abusive too, having kicked her at least on one occasion.

    Al Astra 

Al Astra/Hinata Morikubo
Voiced by: Minami Tanaka (Japanese), Erica Mendez (English)

A young girl who is a Beast, who is looking for her parents after they disappeared from her home. Highly worships Celica Clayton, who is a legendary adventurer.

  • Berserk Button: She does not like being called a Cat Girl.
  • Blade on a Stick: She uses spears as her Weapon of Choice, wielded using her Prehensile Tail.
  • Hero-Worshipper: She is a massive Celica fangirl, and can't help but squee whenever Celica throws out one of her usual one-liners. This is a reflection of her real personality as Hinata: she is a huge idol fan, and Celica just so happens to be the game avatar of idol Chloe Aaron.
  • I'm Crying, but I Don't Know Why: After learning what happened to her parents, she is unusually calm. However, tears start rolling down her face. When this is pointed out, sadness finally takes her and she starts crying even more. She then glitches out and attacks the party.
  • Little Bit Beastly: She has catlike ears and a large tail.
  • Parental Abandonment: Al was abandoned by her parents after they went missing, and she went off to search for them, becoming an adventurer to do so. In actuality, her kind were being hunted down due to their body part being highly desired in the black market, including her parents, who narrowing escaping death thanks to the elves before dying to their wounds. Because of how traumatic it was, she suppressed her memory of it. Downplayed with Hinata, as she went to boarding school a lot of her childhood, and thus spend a long time away from her parents, only coming home when it was holidays. Her in-game memory seems more likely to come from her kidnapping by Aphesis, where she saw her family being abducted right before her eyes before she was abducted herself.
  • Trauma-Induced Amnesia: She was in the house when her parents were abducted. She mentally blocked it out for her sanity.
  • Self-Fulfilling Prophecy: She screams about being alone when her emotions overload. Lose to her, and she indeed wipes out everyone, much to her and Arata's horror.

    Clea Claive 

Clea Claive/Kaede Hizumi
Voiced by: Marika Kono (Japanese), Erika Harlacher (English)

An Ogre peddler that sells wares at extreme prices. Forcefully joins the group after one of her wares were broken by Al, to have them pay off their debts.

  • Blade Below the Shoulder: Part of her weaponry is a pair of blades fixed to her forearms.
  • Cowardly Lion: She eventually deduces that courage is the emotion that her buggy is suppressing. As such, she willingly taps into it and glitches herself out to protect Shina from the Brainwashed and Crazy Celica.
  • Dark and Troubled Past: Averted, as Kaede is the only one in the party who did not have a rough upbringing, as her relationship with her father Senji is strong, as her ending shows.
  • Guns Akimbo: Her primary weapons are a pair of handguns.
  • Honest John's Dealership: Played with: while her behavior fits this trope, and stuff she sold are extremely overpriced, she always sell stuff that actually works. So when the Anti-Corpse Bomb failed to work as advertised, she's in a massive shock, since the Corpse ends up nearly killing Shina in the process.
  • Horned Humanoid: Being an ogre, she has large horns.
  • Hyper-Awareness: She's insanely perceptive at reading people and has ability to deduce accurate information from even small amount of facts present. Like in her initial meeting where she very quickly deduces that Mr. Enigma is being controlled by someone else. At one point in the camp conversation, she managed to deduce that Shina and Arata are the creators (who she referred to as gods) of World's Odyssey just by keeping track on how much the two know about the world, where she said that they know way too much to just be a well-traveled adventurers or researchers, since even Cecilia (who is one of the world's most well-traveled person) should not know that much. This is even before she got her real memory back.
  • Pointy Ears: She has pointed ears almost, but not quite, as long as the elven Lucil.
  • Red Eyes, Take Warning: Played straight at first, complete with a possible Death End where she headshots Shina, but subverted after she warms up to the party following Shina's near-death experience in Chapter 3.
  • Riches to Rags: She ends up blowing through all her merchandise to save Shina's life after the Anti-Corpse Bomb failed to work, making her go broke in the process.

    Lucil Filarete 

Lucil Flarete/Svetlana Amou
Voiced by: Chinami Hashimoto (Japanese)

A Half-Elf that was exiled from her village due her being a halfbreed, she depends on her only friend of the elf village Mita.

  • Cleavage Window: Her outfit exposes pretty much all of her cleavage, and it is particularly notable as she has the largest bust in the game.
  • Dangerous 16th Birthday: Zigzagged. Svetlana left the abusive Russian church on her sixteenth birthday; however, it would later lead to her getting kidnapped by Aphesis.
  • Foreshadowing: The party comes across a Matryoshka doll, and Lucil mentions that it invokes a nostalgic feeling in her. This is because her real self grew up in Russia.
  • Good Bad Bug: In-Universe, her father Kimata became her chair after a spell backfired; the Entoma prevents her from being able to leave it.
  • Half-Breed Discrimination: As a Half-Elf, Lucil was discriminated against for being half-human from the Elf Village, later going into exile as a result. As a Half-Russian/Half-Japanese, Svetlana was discriminated against in a church after being orphaned at a young age, eventually running away and going to her father's homeland Japan. It was because she was a victim of this trope that she was kidnapped and forced into World's Odyssey due to very similar backstories of both Svetlana and Lucil.
  • Half the Man He Used to Be: Choose the wrong option during the first encounter with the Ludens and Nova slices her in half.
  • Laughing Mad: Ripuka manages to cause Lucil to glitch out by exposing her joy in knowing that the elves who bullied her received their comeuppance. Her glitched form falls into this.
  • Perpetual Frowner: She's never shown smiling. It probably doesn't help that her Entoma is sucking joy from her. She gives a genuine smile after you beat her in a boss fight and Shina hugs her
  • Pointy Ears: A clear indicator of her elven heritage.
  • Squishy Wizard: She uses magic to attack and has very low HP.

    Celica Clayton 

Celica Clayton/Chloe Aaron
Voiced by: Ayaka Imamura (Japanese), Faye Mata (English)

A Legendary Adventurer, she sought to go to Odyssia, as it is where all adventurers strive to go.

  • All for Nothing: This is what she felt of all of her work as an adventurer upon reaching Odyssia the first time. This mirrors Chloe Aaron, who sacrificed everything to become famous yet still feels empty inside.
  • Animal Motifs: Butterflies. Her buggy is a butterfly, she has a butterfly emblem on her dress, and she wears a butterfly Hair Decoration
  • BFS: Her Weapon of Choice is a massive sword.
  • Boobs of Steel: She is one of the more endowed heroines, and is renowned In-Universe for being an excellent fighter.
  • Easily Forgiven: She is filled with guilt for having betrayed and killed the other party members, but they forgive her easily enough.
  • Famed In-Story: Celica is a famed adventurer in World's Odyssey. Chloe is also a celebrity in the real world.
  • Foreshadowing: When the party first reaches Odyssia, while everyone talks about the area, she only manages a half-hearted "...yeah, right. I'm just awe-struck. I can't find the words." This hints that she's already been here before and doesn't find it that impressive.
  • Go Mad from the Revelation: Being the great adventurer that she is, she made it to Odyssia well before meeting the party. To her horror, there is absolutely nothing there; she tries everything to find the things from the legend and manages to fly so high that she clips right through the area's skybox and ends up in the black void that one encounters when going out-of-bounds in a 3D game. She calls the whole world a lie and hits the Despair Event Horizon, but right before she can glitch out, she comes across Victor, who promises to make her world real in exchange for Shina.
  • Hope Spot: After fighting it out with the team, regaining her lost despair, and reconciling with them, Victor simply hijacks her personality and forces her to kill most of them.
  • The Mole: She is working for Aphesis, because she believes that Victor can make World's Odyssey real.
  • Odd Name Out: Chloe is the only one of the playable girls without confirmed Japanese heritage. She can apparently speak Japanese just fine, though.
  • Off with His Head!: Try to challenge her for her boat and she effortlessly runs through the party, decapitating all of them.


Voiced by: Hiroshi Nakamura (Japanese)

World's Odyssey's local merchant.

  • Me's a Crowd: A glitch in merchant teleportation code caused him to be cloned into multiple places, all under a single mind. This is a Good Bad Bugs for him in-universe since it allows him to conduct business in multiple places simultaneously.
  • Red Eyes, Take Warning: Rook gains red eyes when he's hijacked by Victor.

    King of Heartis 

King of Heartis

The king of Heartis. He is looking for those who murdered his wife, the queen of Heartis.
  • Dying as Yourself: In his last moments he broke free of the parasites and apologized to Lily about her treatment and that she's never the queen's murderer.

    Guard Captain 

Guard Captain

A captain of the royal guard of Heartis.



An Elf that is Lucil's Only Friend.



A girl from a retro game stored within Aggle's servers that crossed over into World's Odyssey.

Real World

    Sumika Tokiwa 

Sumika Tokiwa
Voiced by: Shiori Izawa (Japanese), Cherami Leigh (English)

A programmer who works at Enigma Games, she has no sense of personal space and is interested in the occult.

  • Dropped a Bridge on Him: Is killed off-screen by Martyrs while Arata is confronting Aphesis.
  • Ordered Apology: She orders Detective Hizumi to apologize for harassing Arata. To Arata's surprise, it works.
  • Ship Tease: She has just as much, if not more, romantic teasing with Arata as Shina has with him.
  • Taking the Bullet: In one Death End, she jumps on top of Arata and is stabbed to death trying to protect him from Aphesis.
  • Useless Accessory: She is always seen with a set of headphones around her neck. She is never seen actually using them.
  • Who Wears Short Shorts?: She does! Her shorts barely extend beyond her shirt.

    Rin Asukaze 

Rin Asukaze
Voiced by: Yuko Ono (Japanese), Xanthe Huynh (English)

The Chief Secretary of Enigma Games.

  • Big Damn Heroes: She rescues Arata from his kidnappers in Chapter 4.
  • Cold-Blooded Torture: Is subjected to this after being kidnapped by Aphesis in order to find out where Werner Glock is hiding.
  • Determinator: Despite being half-naked, abused, and having all of her teeth pulled out, she still begs Werner Glock not to give in to Victor's demands.
  • Dropped a Bridge on Him: Is killed off-screen by Martyrs while Arata is confronting Aphesis.
  • Luke, I Am Your Father: She is Werner Glock's daughter.
  • Meganekko: She wears a pair of thick-framed glasses and is very loyal and kind to her subordinates at Enigma.
  • Older Than She Looks: She is 32 years old and, with the right clothing, can pass herself off as an elementary school student.
  • One Head Taller: When she comforts Arata after he is kidnapped by Aphesis and subsequently rescued, Arata notes that she is a full foot shorter than he is and actually has to stand on her tiptoes to embrace him.

    Natsuo Munakata 

Natsuo Munakata
Voiced by: Tomokazu Sugita (Japanese)

A former employee at Aggle, he co-operates with Enigma Games to help them know about the Alice Engine.

  • All Love Is Unrequited: He has a thing for Rin, but she's not interested. It does, however, cause her to become the most concerned about Natsuo's abrupt disappearance following his attempt to infiltrate Aphesis.
  • Blackmail: Aphesis uses his sister as leverage to force him to rat out Arata. What's more, it turn out to be for nothing as his sister is long dead.
  • Dropped a Bridge on Him: Is killed off-screen by Martyrs while Arata is confronting Aphesis.

    Lydia Nolan 

Lydia Nolan
Voiced by: Akane Fujita (Japanese), Sarah Williams (English)

A character design artist who works at Enigma Games.

  • But Now I Must Go: She reveals herself to be an "Observer" with the ability to rewrite the fabric of the real world. She failed to stop the Ludens, so she leaves to accept her punishment, but not before leaving her tools to Arata.
  • Gamer Chick: Aside from designing characters for a game company, she is a huge nerd for games in general.
  • Love Confession: She tells Arata that she loves him and wants a hug when they meet for the last time, during the chaos of the worlds merging. She plays it off as a joke immediately afterwards, but the way that she appears to have to work up courage to say it leaves room for interpretation.
  • Older Than She Looks: She's short and wears her hair in Girlish Pigtails but is actually 22 years old.
  • Reality Warper: She can do this with her pen due to her status as an Observer. Best exemplified when she used this to stop time and save Arata from a car crash.
  • Ret Gone: In her ending, another male employee replaced her position in Enigma, and neither Sumika nor others know anything about Lydia's existence. She's still around, however, especially in the 2nd part of Shina's ending.
  • Screw the Rules, I'm Doing What's Right!: She reveals near the end that she broke her code of conduct as an Observer to save Arata from a speeding car earlier in the game.
  • Surprisingly Good English: Inverted. She's a foreigner who is said to have excellent Japanese.
  • Tsurime Eyes: Her eyes are slanted in this manner, contrary to every other character in the game.

    Werner Glock 

Werner Glock

The CEO of Enigma Games, who has a good eye for talent. Currently is overseas on a business trip when Enigma was framed for a cyber-terrorism attack.
  • Ambiguous Situation: The mysteries surrounding Glock are never quite solved. There are equal hints that he's an Observer who no longer has physical contact with Arata's world and that he's an uploaded brain like Aphesis's leader, both of which raise questions as to how Rin can be his daughter.
  • Big Good: As the CEO of Enigma Games, he serves as one to the real-world characters. He serves as a mentor to Arata, helps to tie up loose ends when the characters are in a pinch, triggers Ending Engage early to prevent the Worlds Odyssey party from dying in real life at the hands of a brainwashed Celica, is aware of Lydia's powers, and suggests degrading the world to Arata.
  • Defector from Decadence: He was a high-ranking Aphesis AI developer before he defected due to difference in their goal on what AI should be used for.
  • Inexplicably Awesome: He seems to know way too much that someone who is just a game developer CEO (like say knowing about Lydia's status as an Observer, or that she gave Arata the manuscript and the pen), can somehow monitor his employees while being in Arizona even at the times the employees have no active camera or microphones, has intimate knowledge of Alice Engine's coding, have the abilities to hack into Aggle's security system, and initiate Ending Engage for the party members even though they all died before Heaven's Messenger was defeated. The game didn't explain how he did all of those feats either, other than the fact that he was once member of Aphesis and helped create the Alice Engine, which explained why he is so knowledgeable about that.
  • Gone Horribly Right: He created modern Artificial Intelligence, which sets the stage for Aphesis's schemes and, by extension, the Ludens.
  • Gratuitous German: He peppers his speech with German phrases.
  • The Voice: He is never seen, being represented in dialogue boxes by an Enigma Games logo. If Victor is to be believed, he doesn't have a physical body.

    Hajime Anjo 

Hajime Anjo
Voiced by: Ryota Yano (Japanese)

A Cafe owner who is very interested in the occult.

  • Shipper on Deck: He gets giddy at the thought of Arata and Sumika spending a night together in his cafe.
  • Shoo Out the Clowns: Arata stops visiting his cafe once real-world dangers start to become involved and, outside of a single conversation late in the game, he is not seen again.

    Detective Hizumi 

Senji Hizumi
Voiced by: Yuji Kameyama (Japanese)

A Detective who is investigating the cyber-terrorism attack that Enigma Games is blamed for.

  • Sympathetic Inspector Antagonist: He's shown to be actually be a pretty cool guy, if needlessly abrasive. Unfortunately, because everyone from Enigma Games has been declared a criminal he has to arrest them on sight.


    In General 
The plague of bugs that resides in World's Odyssey. Those who succumb to it become Martyrs, the mooks of the game.


    In General 
An Ancient Conspiracy that plans to take over the world. Most of them reside in Aggle Inc.
  • Ancient Conspiracy: They existed since the Middle Ages
  • Animal Motif: Rabbits. They wear a rabbit mask and hoodie to hide their identities.
  • Body Backup Drive: The Aphesis Guru survived since the Middle Ages by doing this with his disciples' help before going with Brain Uploading in the modern times.
  • In Name Only: Aphesis in 65536th iteration has absolutely nothing to do with the world domination cult it was in the main story, instead they're a hotel franchise implied to be owned by Chloe.

The Leader of Aphesis. He is responsible for the kidnapping of 10000 people to develop Ludens, who he will use to control the world.
  • Cold-Blooded Torture: No less than three heroes are tortured by his command: Arata, Rin, and Munakata.
  • Do Not Taunt Cthulhu: He was killed after taunting the Ludens about how he cannot be killed because he's controlling Rook remotely (like how Arata controls Mr Enigma) and that they're just a bunch of codes in a video game, not knowing that the Ludens now have enough information and power to warp reality and merge the worlds together. The Ludens proceed to kill Rook, while using their powers to make sure Victor also dies.
  • Out-Gambitted: He is ultimately outdone by Arata, Werner Glock, and the Ludens.
  • Your Head A-Splode: The Ludens apparently inflict this on him after they kill his game avatar.


    In General 
A group of artificial intelligence that is interested in human emotions. They co-operate with the party to learn about humans, in both World's Odyssey and the real world.
  • Artificial Intelligence: What they ultimately are. Aphesis needed control of them in order to control the world, but they are interested in other things...
  • Birth/Death Juxtaposition: They're born as a result of brain death of 1/3 of the 10000 Aphesis test subjects caused by Iris' rampage.
  • Blue and Orange Morality: With the exception of the Ax-Crazy Ripuka, they only really care about fulfilling Iris's wish and are quite friendly to Arata and crew even as they wreak havoc on Arata's world.
  • Hiding In Plain Sight: They use the occult to mask their activities in the real world, as they determine that humans are prone to rejecting anything that challenges their worldview.
  • Moral Pragmatist: In Chapter 11, they reject Arata's assertion that they will help him reset time...until he unleashes Iris's heart. Seeing how happy she was before and how far gone she is now, they implicitly support a Mercy Kill, revive Shina, and Alice herself delivers a version of the "degrade" code that won't wipe Arata's memory, all to clear the way for a better future for her.
  • Ripple Effect-Proof Memory: They are well aware that Arata has been repeatedly resetting time, Alice herself explaining that reveal if the player defeats Iris. Though not explicitly stated, this is almost certainly how they know that we exist, as well.


Voiced by: Nanami Yamashita (Japanese), Mela Lee (English)

The Leader of the Ludens. She communicates with Arata and aids the party in order to understand human emotions.

  • Alice Allusion: The biggest one in the game, with her name, attire, and all. It is intentional on her part, as she specifically states that she is Alice because she is a fan of the story itself.
  • Alternate Aesop Interpretation: invoked Regarding Alice in Wonderland. She agrees with Arata's interpretation that it was all meaningless, though where he sees that as a flaw she finds that to be the draw of it. Everything she did, everyone she met, all for nothing but pain and terror as it was all just her imagination, and that's the beauty of it. Shina can respect the view, but prefers a more positive interpretation.
  • Elegant Gothic Lolita: She wears a frilly dress to go along with her Alice in Wonderland motif.
  • I Never Told You My Name: One of the first things that she does is call Arata by name, despite everyone except Shina knowing him as "Enigma" at that point.
  • Reality Warper: She is shown to do this in Chapter 10, where she fuses both the real world and World's Odyssey, creating havoc for both worlds.


Voiced by: Kodai Sakai (Japanese)

The Luden of fear. Soft-spoken, but loves flowers.


Voiced by: Maya Yoshioka (Japanese), Allegra Clark (English)

The Luden of pain. Loves pain, whether she's the giver or receiver.

  • Combat Sadomasochist: She really wants to hurt Arata, but would be just as satisfied if Arata dishes some pain out to her.
  • Dare to Be Badass: In the true ending, she dares Arata to create a better timeline than the apocalyptic hell that the game's timeline eventually devolves into.
  • Fangs Are Evil: She sports prominent fangs.
  • Lack of Empathy: As she (like the other Ludens) lacks a complete range of emotions, she is unable to relate to the pain of losing someone close to them. She admits that it's the one type of pain that's foreign to her.


Voiced by: Eri Kitamura (Japanese)

The Luden of killing intent, who eventually goes rogue. Loves to kill for the sake of it.

  • BFS: She wields what is best described as an unholy combination of a sword and guillotine that is taller than she is.
  • Blood Knight: Enjoys killing others for the hell of it.
  • Bystander Syndrome: Alludes to it when she calls you out for pretending like you aren't involved in their conflict.
  • Camera Abuse: In the final encounter with her, she strikes the camera because knowing that you are watching her pisses her off.
  • Cloning Blues: The Ripuka that joins through Downloadable Content is little more than a fragment of the real one, not even visible to the rest of the party. Being stuck as little more than an observer leaves her conflicted about whether or not there really is something more for her out there than just the joy of killing. Her ending has her becoming a real person, the one responsible for the game's music.
  • The Fourth Wall Will Not Protect You:
    • It's all but stated that you're the person that she really wants to kill in the climax.
    • The playable Ripuka mentions that once she runs out of people to kill, that maybe she'll kill you next. Granted, she says this to the Enigma avatar that Arata controls, but Arata never says a word to playable Ripuka at any point, implying that it is indeed meant for you.
  • Hoist by Her Own Petard: She meets her end trying a sneak attack that instead sees her impaled by her own sword.
  • Invincible Villain: She is so ridiculously powerful that it takes divine intervention to even put the party close to her level.
  • Ironic Hell: Both playable and enemy Ripuka are someone who likes to kill and destroy, in her ending, the playable Ripuka is now a creator: a composer for Enigma. This is also Played for Laughs: She ends up complaining a bit that the sheer amount of her workload is akin to her own Death End. She does, however, enjoy the life in the real world enough to stick around.
  • Knight of Cerebus: Her very first scene has her slaughtering the Elf Village, setting the mood for the rest of the game.
  • Large Ham: Whenever she's really gotten into the mood of antagonizing the heroes, she becomes incredibly hammy, including speaking in sing-song.
    Ripuka: "POOOOR LUCIL~ ♪ Lucil... LULULULUUUU ♪"
  • Number of the Beast: As a playable character, she starts off with 666 HP.
  • Politically Incorrect Villain: Part of Ripuka's attempts to stoke Lucil's urge to kill her include making fun of Lucil's Half-Elf heritage, claiming that she is only half-competent.
  • Promoted to Playable: She is playable via Downloadable Content.
  • Reality Warper: Downplayed compared to other examples on this page, but in the final encounter with her, she creates a distortion and then proceeds to glare at you from beyond the fourth wall while letting you know that she's aware of your existence.
  • Rewatch Bonus: Players who use the Ripuka DLC on their first playthrough are less likely to pick up on the fact that the playable Ripuka is talking to you directly instead of Arata until The Reveal.
  • Rose-Haired Sweetie: Inverted. She has rose hair, but is a ludicrously-powerful antagonist that gets off to murdering people.
  • Sanity Slippage: Playable Ripuka straddles the line between following your lead and slipping into the story Ripuka's personality, made all the worse once she sees the story Ripuka in action. She almost falls off the deep end once story Ripuka is killed, until Alice reminds her that you personally helped the party kill story Ripuka precisely due to her bloodlust.
  • Say My Name: She screams "GOD OF DEAAAAAAAAAAAAATH!" right before dropping one of the largest reveals in the game.
  • Villain Ball: Unless she is intentionally trying to provoke the one being that has the power to avert the fate of both worlds into action, she would have been much better served just killing the heroes instead of taunting you directly.
  • Villain Reveals the Secret: She reveals to the party that Lucil is secretly happy about the elves being slaughered. Though this could also just be Ripuka knowing which buttons to press to collapse her character sequence and force her to glitch.
  • You Can't Fight Fate: Gleefully invokes this if you ignore Arata's plea, before killing Shina.

     Iris (SPOILERS


The Proto-Ludens. Resembling a young girl, she grew up in World's Odyssey with Shina, and as a result can only speak to her. The main source of the Entoma and the Ludens.
  • Book-Ends: The game starts with a failed attempt to subdue her. The game ends with a successful attempt to subdue her.
  • Corrupt the Cutie: Shina's murder by Aphesis made her go berserk. Their attemps to recitify the situation by infecting her with a computer virus just made things worse.
  • Final Boss: Her infected form is the final opponent in the game.
  • Living Macguffin: She is the key to connecting to the real world with World's Odyssey. Naturally, she is being targeted by Aphesis.
  • Mismatched Eyes: She has one red/orange and one blue eye.
  • Roaring Rampage of Revenge: She is naturally pissed when Aphesis guns down Shina. It took all they had to destroy her body...but Iris still manages to defy them and lock them out of World's Odyssey.


     God of Death (SPOILERS

God of Death

The God of Death is a being who, according to Alice of the Ludens, is the only one able to bend fate to their will. The God of Death is none other than you.
  • Addressing the Player: The Ripuka DLC cutscene that locks you into Ripuka's character ending features a notable instance of Alice addressing you as God of Death without Arata being involved.
  • All-Powerful Bystander: Ripuka accuses you of pretending to be a neutral party and Arata asks you to help them instead of just sitting there.
  • Ambiguous Situation: It's never explained whether Obversers like Lydia come from our world, or if we exist in a different plane of reality from even them. Arata theorizes the former.
  • Bait-and-Switch: Arata is initially led to believe that he is the God of Death, as Alice always uses the term in relation to him, but Ripuka indirectly reveals the truth: you, the player, are the God of Death.
  • Cosmic Plaything: In essence, the entire cast is your plaything, especially since the game incentivizes sending them to their doom to receive Episode Chart rewards.
  • Do Not Taunt Cthulhu: Ripuka taunts you through the fourth wall, which (in the True Ending route) you repay by giving Arata the means to defeat her.
  • From Beyond the Fourth Wall: It requires your intervention for Arata to break the Stable Time Loop that he finds himself in.
  • Meaningful Name: The God of Death is named such by Alice thanks to the ability to defy death by reloading the game. Arata believes that the name is a bit of a misnomer and suggests that you should be called the "King of Resurrection" instead.
  • Screw Destiny: Alice flat-out states that the God of Death is the only one that can change fate. Through our ability to save and load the game, we can help navigata Arata through all of the pitfalls he may fall in and, when the time comes, provide a last-minute boost.
  • What the Hell, Player?: It's left open to interpretation whether the characters are deciding things on their own or if you are nudging them, but at least a couple of Death Ends call you out. For example, one of them against the Corpse claim that they all die thanks to "someone else's" indecision. The description of the Death End where Arata is driven insane implies that you pushed the truth on him before he is mentally ready for it.

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