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Third-Person Seductress

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"Yeah, of course I'm a chick. If I'm gonna be staring at an ass in tights all day, it might as well be a nice ass!"
Francis, PvP, June 1st, 2004.

A standard player character for a Third-Person Shooter or modern 3D platformer. An implausibly curvy, twenty-something woman in a Stripperiffic outfit, who obeys the commands of the fellow behind the controller.

A quick look at the demographics of the game industry sheds some light on this. Since Most Gamers Are Male, Toby Gard (the creator of Lara Croft) decided that if the game was going to show the back end of a character for hour upon hour, then it may as well be the back end of a pretty girl. Some straight women also enjoy these characters as they have an attractive avatar to identify with, while kicking ass.

Games with main characters of this type will often incorporate jumping and flipping acrobatics, Le Parkour, Supermodel Strut, and possibly Buxom Beauty Standard figures with Jiggle Physics. This can be somewhat pointless, as the parts that jiggle are usually not visible in the default camera view.

Note that not every female main character in a third-person game meets the criteria. Blatant exploitation in clothing, animation, and marketing is key.

As the page quote shows, it's a common excuse for males playing online with a female avatar.

Note also that a Third Person Seductress does not guarantee the success of a game; many of the examples below sold poorly and are the butt of much snark concerning their protagonists when it's perceived that the developers were banking primarily on sex appeal to sell their product. Characters of this nature in multiplayer games can also become unpopular due to perceptions that unskilled players pick them for fanservice, rather than because they can play them effectively. On the other hand, there are entire modding communities dedicated to making characters like these even more fanservice-y with custom skins, so it's unlikely to die out anytime soon. After all, Sex Sells.


Examples:

    open/close all folders 

    Action-Adventure 
  • Lara Croft of Tomb Raider, and all its sequels, is the Trope Codifier with her infamous Buxom Beauty Standard bustline. This was played up more and more with each sequel until Tomb Raider: Legend, a Continuity Reboot in which her proportions took a downgrade to "normal but athletic." And while the reboot makes her proportions more sane, her clothes are still oftentimes overly skimpy. Lara got another alteration to her model as soon as Tomb Raider: Underworld came out. Whilst she was still fairly realistic, her boobs had definitely gotten a little bit larger. Which seems odd considering it's supposed to take place immediately after Tomb Raider: Legend, which first introduced her more modest figure. The second reboot which turns the series into survival-adventure, once again puts her back to a more realistic set. Conan O'Brien's "review" of the second reboot hangs a massive Lampshade on her Third Person Seductress qualities.
  • There's two playable characters in Deathtrap Dungeon: the pirate "Red Lotus" and the pit-fighter "Chaindog". Chaindog's arms and head are unprotected, but that's not an unusual break from reality. Red Lotus, however, wears a one-piece which is so tiny that there isn't any mechanism to keep her breasts covered by it. Of course, it stays on perfectly, but only because it's fantasy. She accessorizes with high boots and long gloves for a dominatrix look, and this is exactly how Eidos chose to market the game, using a wholly different definition of "dungeon" in the process. And they actually wanted red Lotus more naked! Early screenshots show she was conceived as wearing a thong and a "bra" that consists of a chain hanging from her neck to metal pieces on her nipples and then another chain connecting her nipples. It's even more blatantly nonfunctional wear than her final outfit.
  • The titular character of Kameo: Elements of Power. The "Hover" ability serves two functions: 1) traveling quickly over small obstacles, and 2) upskirt shots galore.

    Action Games 
  • The Ur-Example is possibly 1983's Tropical Angel by IREM. The player controls a female bikini-clad water-skier, who has to avoid obstacles in the water and jump ramps for bonus points.
  • Kurenai (Red Ninja: End of Honor in EU/US releases) has the eponymous character walking around in a red kimono with nothing else underneath but a black thong. Justified in that she can deliberately use this to charm the guards, but with only a 50% chance of success.
  • Rachel from Ninja Gaiden Sigma. You can even change her hairstyle to your liking, because we all know such things are important when slaughtering enemies with a giant axe.

    Beat 'em Ups 
  • Bayonetta takes this to its logical conclusion; her magical hair forms her costume, and is used for her attacks. This means that parts of her clothing disappear during attacks, and her finishing moves render her entirely naked aside from just enough coverage to keep it from getting an AO rating. The pure absurdity of the sex appeal on display in the trailers alone - never mind the final product - was almost certainly intentional on the part of the development team, many of whom are Clover refugees. Knowing their previous worksnote , they seem quite happy keeping a self-mocking sense of humor throughout.
  • Juliet Starling from Lollipop Chainsaw fits this trope like a glove, taking it to the point of parody, especially when considering that it is very easy to get an upskirt during her fighting, but attempting to move the camera low enough to see her panties while standing around gives you a Pervert Achievement.
  • Vanillaware's beautifully-designed Beat 'em Up RPG Dragon's Crown includes the busty and leggy Sorceress and scantily-clad yet muscular and gorgeous Amazon as player characters, who exhibit Vanillaware founder George Kamitani's usual art style very readily.
  • Nayra from Tunche wears little more than a halter top and a loincloth, giving her some sex appeal.

    Fighting Games 
  • ARMS being a third-person fighter, the femme fatale of the cast, Twintelle, has the camera continuously on her voluptuous rear. Her walk cycle being a sexy strut only accentuates this.
  • Dead or Alive takes this to extremes. All the female characters are busty and Jiggle Physics is very much in play. Most of their costumes are Stripperific to boot.
  • SoulCalibur has Ivy as their best known stripperific fighter, with her gigantic boobs and tight swimsuit-outfit. Newer installments of the series now included that every x percent of lost health results in the characters outfit/armor getting destroyed. Pretty much all female characters end up in very revealing outfits, though Ivy still takes the cake.
  • Well-endowed Page Three Stunna Maria Whittaker in a spangled bikini, in the old 8-bit game Barbarian 2.
  • The Mortal Kombat games tend to give the female characters stripperiffic. If you prefer the gents, the Walking Shirtless Scene is fairly common as well. (Kitana and Jade go so far as to Break the Fourth Wall this way if they win a match without performing a Fatality, Kitana by laughing and winking at the player, and Jade by using her staff to pole dance and smile at the player seductively.)
  • Street Fighter: While most female characters fit this trope, there are a few standout examples.
    • Chun-Li was the very first playable female character in a fighting game, so she has held this position by default. Her famous thighs are a massive draw for people who like that sort of thing, and in Street Fighter V she is given FAR more costumes than any other character, allowing players to pretty much play dress up in any way they prefer.
    • The second female character introduced to the franchise, Cammy White, turned things up a notch by wearing a sexier outfit (beret, Leotard of Power, gloves and boots) displaying her legs even more prominently than Chun-Li herself and doing a sensual win pose — standing with her back towards the camera, legs spread apart (as in a common Between My Legs pose), then turning her torso and head (with the legs keeping their position all along) to have her smiling and winking to the player in a classic Boobs-and-Butt Pose.
    • Poison is considered one of the sexiest characters in both franchises of the shared Street Fighter/Final Fight universe, both due to her highly sexualized looks, behavior and moveset and because she's the only confirmed transfemale in that universe. So in addition to the people attracted to her sexually, she's also beloved by the trans community for being their only self-insert character.
    • Menat became an instant sensation from the very day she was released in addition to being the main franchise's first character from Egypt, Menat has a very outgoing, bubbly and graceful demeanor. Players were instantly captivated by even her standard walking, sitting, and taunt animations, to say nothing of the extremely sexy costumes she has been given.

    First-Person Shooter 

    Hack and Slash 
  • Dynasty Warriors' Lianshi's skirt is so short, the player is given a shot of her underwear every time she moves. That she had one of the largest busts and revealing outfits in the series also helps.
  • Nariko of Heavenly Sword for the PS3, with the usual perfect figure, long flowing red hair, armor that amounts to a two-piece, and acrobatic attacks that are shown in slow motion for good measure.
  • YoRHa No. 2 Type B or simply "2B" in NieR: Automata is a Robot Girl intentionally designed this way, both in-universe and in real life. She has a very voluptuous body, swings her hips while walking and there is an achievement for using the camera to look up under her skirt, as well as the option to self-destruct her dress using a buttom-prompt. Her sexiness is considered a meme by its own right, having spawned so much 2B fan-art that the creator Yoko Taro not only acknowledged, but encouraged it.
  • Sengoku Basara's Kasuga has a catsuit ninja outfit that exposes so much skin that it's a wonder that it manages to stay on at all. Besides that, you get to see her behind sway around whenever she runs, and 3 adds some chest jiggle.

    MMORPGs 
  • There's a reason people assume any female night elf, blood elf, or draenei in World of Warcraft is being played by a guy. (trolls aren't exempt, either.) Since patch 4.3, it's been ramped up with the availability of transmogrification, allowing the highest gear to look Stripperific. Battle for Azeroth added some variety with the plus size Kul Tirans (the females of which may or may not count as Big Beautiful Woman), though they're still the least-played race over two years after being introduced, and not just because the race takes time to unlock...
  • Same for most females (especially the Mithra) in Final Fantasy XI. Almost all of the decent early gear was a combination of weaponized Zettai Ryouiki and/or panties with armor plates riveted to them. Later expansions introduced some more-modest high level gear, but it often took killing gods to acquire. Parodied by Mac Hall here.
  • A rule of thumb in the City of Heroes franchise is that the odds of a female character really being a male is directly proportional to the character's breast size and amount of skin the costume reveals.
  • Guild Wars. Every female character is well endowed. Mesmers in their Gorgeous Period Dress tend to skirt the safe side of this trope's boundary, and the Monk, Warrior, and Ritualist all have their particular Stripperific sets, but the Paragon and Elementalist indulge in such attire as a matter of course-the Elementalist in particular begins play wearing a miniskirt, knee-high boots, and what can only be described as a long-sleeved bra. The vast majority of the Elementalist's later armor isn't much better, if at all.
  • The Witch Elves in Warhammer Online. They start off in a bikini and work their way up to a Chainmail Bikini, but wearing more than a square foot of clothing is apparently an abomination unto Khaine. Just staying true to the Warhammer universe, of course. They at least try to justify it in-universe: they don't wear bulky, heavy armor because their fighting style is based on running and jumping around while stabbing things; the large amount of skin (along with spells/pheromones) can be disarming to their enemies; and finally the only reason their entire society is devoted to Khaine instead of Slaanesh is that Khaine is at least conducive to a well-functioning military. Not to mention the fact that they literally bathe in blood as part of a magic ritual to maintain their youth. The more of it they can get on their bare flesh in battle, the better.
  • Action-MMORPG Vindictus:
    • Of the twelve character classes, 7 are female, all of whom wear skin-tight outfits or armor. Along with this, there are a few other indications that the devs deliberately ratcheted up the Fanservice levels. Character creation only allows two adjustments to physical appearance (aside from the usual hairstyle and eye colour) — height and breast size. While breast size is kept within realistic bounds, the developers are very fond of their Jiggle Physics; and exaggerated bouncing accompanies nearly every movement, regardless of how small the character's bust. Certain outfits emphasize or highlight female characters' breasts. Most notorious is the Homebound clothing set, which is designed to add at least 2 cups sizes to the characters' bust. On top of that, "underarmour" sets are available in the cash shop to replace the boring basic default set. These range from full-body outfits that resemble armoured motorcycle suits, to barely anything at all.
    • Turned up another notch with mage character Evie. Her primary armor is magical and passive; with her clothing functioning primarily as Stat Sticks. Result: many cute female characters running around in their underwear.
    • Further emphasized with certain higher-level missions, which offer bonuses for completing the mission in your underwear.
  • Star Wars: The Old Republic, has the option of an attractive player avatar, companions which fight by your side (at least one per character class fits the trope), and half a dozen Stripperific dancers' outfits for either to wear.
  • Where do we even begin with TERA? Well, let's start with its page pic and continue on to pretty much every female character in the game. Some people would say it's the entire point of the game. There's a surprising amount of male skimpy armor for the female gamer present as well.

    Platformers 
  • Metroid: Usually downplayed. Samus Aran is a tall, beautiful and muscular blonde... but she spends most games wearing her Power Armor. If you want to see her in all her feminine glory, you're waiting until the credits. The thought of seeing her with her suit off should be enough motivation to be quick about it, too.
    • If you beat the original Metroid quickly enough, or know the right password, you can play as Samus in just a leotard. Though considering Metroid is 8-bit, this isn't all that arousing anyway.
    • In the Video Game Remake Metroid: Zero Mission, after escaping Mother Brain's explosion and getting shot down by space pirates, Samus spends a rather short time in her skintight Zero Suit, doing a lot of crawling around. Zero Suit Samus would become a fighter in the Super Smash Bros. series starting with "Brawl", where she uses a lot of She-Fu, as well as a laser whip. And she'd only become more attractive in later entries.
    • Metroid Fusion has a number of ending stills unlockable by beating the game in varying levels of completeness and time. One in particular has Samus in a sports bra and cut-off shorts, and appears to be in her early 20s. Yowza.
    • Metroid: Other M has Samus constantly shown wearing the Zero Suit: Male Gaze galore in cutscenes with it, Samus reverting to it during game overs, and an Escape Sequence at the end in which she's fully playable in it. This particular version of the Zero Suit even possesses wedge heels, despite concept art from Zero Mission specifically saying not to.
  • The Stripperiffic heroine of the PC-98 Castlevania clone Rusty.
  • Alice: Madness Returns features a much more viscerally-titillating Elegant Gothic Lolita that is Alice. Eye-liner, crimson lips, petite waist... Some DLC dresses accentuate certain features of Alice more so than the default dress. Her London outfit? It does help that all other human NPCs in the real world possess more grotesque physiques to contrast.
  • The Shantae series has its eponymous protagonist, a cute purple-haired, belly-dancing, half-genie Action Girl. The other main girls (Sky, Rottytops, and usual Big Bad Risky Boots) apply as well.
  • Sybil from Pseudoregalia is a rare Cute Monster Girl example. Some of her jump and kick animations show Leg Focus

    Racing Games 
  • Mario Kart: Mario Kart Wii introduced motorcycles to the series; equipping Peach, Daisy, Rosalina, Pink Gold Peach and Pauline with a bike causes them to wear a body-clinging suit instead of a frilly dress (which would be very impractical to wear on a bike). Peachette is this as well, but instead of wearing a suit, she uses a variation of her regular dress, having a shorter skirt and wearing a pair of high boots. The trope is especially prominent in Mario Kart 8, where they begin each race standing up straddling the seat, waving their behinds toward the player before Lakitu begins the race countdown. The suits also come with elbow-length gloves and knee-high boots, the latter replacing the girls' usual high heels.

    Real-Time Strategy 
  • Tanya, the female Commando from Command & Conquer: Red Alert, isn't third-person, but she qualifies, especially in her Kari Wührer incarnation in Red Alert 2. During the many cutscenes, Wuhrer's Tanya leans into the camera, taking great advantage of her scoop-neck tank top. In one scene she even presses her breasts up against Einstein's shoulder in a way that was too obvious to be unintentional. Eva Lee, played by Athena Massey, finally lets down her hair in the final cutscene of the expansion Yuri's Revenge, dressed in a very tight, low-cut white gown. On the Soviet side is the latex-clad Zofia, her husky Russian accent keeping the player company throughout the campaign.
  • The female cast of Command & Conquer: Tiberium Wars, especially the Nod characters with their black leather and Femme Fatale personalities.
  • Command & Conquer: Red Alert 3 took this to the point of ludicrousness. All women in the game, from every rank and file in the Allied, Soviet, and Imperial armies is pin-up quality fanservice with Stripperiffic uniforms, which makes one wonder if they made it a rule at some point to only recruit ex-models as army officers.
  • While in the original StarCraft the technical limitations prevented the authors from displaying Sarah Kerrigan in all her, ehem, glory, fast forward ten years to the second installment, and... "Be advised, Class 12 Fanservice Form detected". Be it in her Spy Catsuit as a human, or covered in barbs and chitin as a zerg, it's ass shots all the way. Not helping the matter is how even in her infested form she retains a perfect human face with full lips (in the original she had a much creepier corpse-like visage), very prominent (even if now defunct) breasts and chitinous high heels growing straight out of her soles.

    Role-Playing Games 
  • The Final Fantasy series, while not a 3PS, has had plenty of examples:
  • Female Byleth from Fire Emblem: Three Houses can unlock the series signature dancer outfit and wear it in the third person academy exploration portions and cutscenes. Said dress is quite revealing, and shows off her legs and breasts, and the player is free to use the camera to see just how well-endowed she is. Even her default outfit is more revealing than her male counterpart's.
  • Aqua from Kingdom Hearts fits this trope to a T. The character designer/director Tetsuya Nomura altered her outfit post-reveal because he felt that it was a bit too revealing. Despite what some fans think, Disney didn't do any Executive Meddling with the design.
    • Before anyone gets any ideas, Aqua's censor consisted of covering up more of her back.
  • Vampire: The Masquerade - Bloodlines. Female Malkavian characters wear stripper outfits as higher level armor.
    • And cheerleader outfits as lower level armor. And both cowgirl and dominatrix cop outfits for medium level armor. It should also be noted that there is a cheat code in the game for increasing the size of all female characters' breasts.
  • Depending on playstyle, this may or may not be the case in Fable II. The female Sparrow is initially very pretty, and there are some Stripperiffic outfits you can put her in, but because the game morphs her based on your stat and story choices, a lot of players found the effect ruined when their melee character became too muscular, or their will-user was covered in glowing blue veins lines, etc. On the other hand, if you know what to expect and are in the mood for a Self-Imposed Challenge, you can keep certain stats low to tailor your character to what you like.
    • Played straighter in Fable III where the Princess/Queen is pretty much ALWAYS hot to some degree, even if you make her fat, she just gets kinda chubby. Outfits can apply a variety of different effects, from skintight to short shorts with stockings, You can, of course, forgo pants altogether and fight evil monsters in your underwear.
  • While by no means the default, the female Lone Wanderer in Fallout 3 can be played this way if you put her in a skimpy enough outfit (such as the Raider outfits... or actual lingerie) and use the third-person camera, since the walking animation for females is this sauntering type of thing with a fair amount of hip-swaying. Same for the female version of the Courier in Fallout: New Vegas and the female Sole Survivor in Fallout 4.
    • Same for The Elder Scrolls V: Skyrim and even Oblivion. The modding community for all these games have a long-standing tradition of making attractive outfits and attractive bodies (primarily for females, though some male options do exist).
  • Knights of the Old Republic:
    • The female PC in both games, given the design of female armors.
    • The Sith Lords has attractive female party members who are of a decent age, Mira and the Handmaiden. Even Visas isn't too shabby (if you give her Armor Proficiency). But, of course, the crowner has to be the dancer's outfit, which Mira, the Handmaiden, or a female PC can wear.
  • Most of the games in the Tales series have a female party member qualifying for this trope, but the most notable one is Judith from Tales of Vesperia. Xillia's Milla Maxwell may qualify as well, as would Berseria's Velvet, who is the main character!
  • All of the Player Characters in Jade Empire count, but Wu the Lotus Blossom has to take the cake.
  • The second and third Mass Effect games began applying this trope. While in the first it was pretty subtle, the second game throws subtlety right out the window, with love interests getting quite a bit of interesting camera time, and the absence of the heavy armor from the first game in favor of tight outfits that resemble Spy Catsuits and kinky gear. Even Shepard got in on the act. His/her face can be customized, but the body and default looks are nothing to be sneezed at, at all. Throw in how nice s\he looks in the armor, several optional outfits and some of the camera angles and Shepard qualifies.
    • The third game recognizes this, with promo images and videos portraying a little redesign for female Shepard, showing her as fearsome, awesome and viciously hot. Hasn't exactly escaped the notice of her voice actress either.
    • Tali's hips have been guilty throughout the entire trilogy and don't even begin about Miranda's... possessions.
    • Sara Ryder in Mass Effect: Andromeda is slim, her hips move a lot when walking and jogging, and is a bit busty. She even gets a Shirtless Scene in some romances.
  • Neverend's heroine Agavaen is a busty, redheaded, elven-looking thief who starts the game in a midriff-baring white blouse. Some of the maps that have a Fixed Camera use angles that show off her assets.
  • The Desert Sorceress Set of Dark Souls II turns your female character into a curvy figure, although the thick shoulders still exist. note . This can backfire and become Fan Disservice if your character becomes hollowed, or if you put it onto male characters.
  • Dragon Age:
    • Leliana of Dragon Age: Origins, being the beautiful French spy who is rather aggressive in seducing you, is a rather literal example. Morrigan also counts.
    • Dragon Age II has Isabela (who had a brief appearance in the first game, but looked a lot different). Isabela is an exotic, busty beauty who wears a shirt that bares about a foot of cleavage, a corset, no pants, and thigh-high boots. She is also sexually aggressive and offers the player character a Friends with Benefits relationship fairly early in the game.
    • Dragon Age: Inquisition actually has two rare male examples. The Iron Bull is a sexually aggressive mountain of muscle, and most of his outfits have him shirtless or nearly so. Downplayed with Dorian, who is also an attractive man but whose outfits generally reveal less than Bull's. Although Leliana returns, she does not count this time around.

    Stealth-Based Games 

    Survival Horror 
  • Through half of Resident Evil 4, the main character is followed around by Ashley, a 20-year old woman in a tight sweater, who is also a playable character for one chapter. Players who beat the game, start anew, and select the "special" cop outfit for Leon will discover Ashley in a special outfit of her own, featuring substantial cleavage and very tight pants.
    • Averted in the PS2/Wii ports, where Ashley gets another alternate costume that's a suit of armor. Not some sexy Breast Plate costume, either, but a full suit of medieval plate armor. Not very sexy, but on the plus side, it makes her invulnerable.
    • Played Straight with Ada in a qipao, who can also be controlled in her own side-story. When she was introduced in Resident Evil 2 she was wearing this as the attack started while she was at a dinner party. In Resident Evil 4 she's dressed like this... because that's how all spies dress.
      • Ada's wearing very tight leather pants in Resident Evil 6, and you'll spend a lot of her campaign watching her from behind as she crawls through tight air ducts.
    • Jill Valentine's tube top and miniskirt from Nemesis. Or her Spy Catsuit in 5.
      • In the Resident Evil remake, you can unlock Jill's miniskirt outfit from RE 3, allowing upskirt shots in several cutscenes.
    • Claire Redfield's midriff-baring vest in Code: Veronica. Or the bikini that she wore in one of the challenge modes.
    • Sheva Alomar. Her normal outfit was fairly sexy, but also fairly practical for working in the middle of Africa, and you couldn't see her cleavage from the game's Over the Shoulder camera angle. Her bonus outfits, however, included a Fur Bikini and a club outfit that looked more suited to Studio 54 than a warzone.
      • Not to mention that Sheva's introduction is being shown her bum and then her chest.
    • Resident Evil 6 not only has Ada in her tight and revealing clothing jumping around in her mission, the game also features a section where Sherry runs around with something like a hospital gown. With NOTHING underneath note .
  • Astral in Ghost Hunter. Pretty hot for a floating spirit girl.
  • Operator's Side / Lifeline took this to the extreme with main character Rio, whom the player didn't control - instead, she followed vocal commands. Ads played up the idea that "She'll do anything you ask her to," ignoring how limited the vocal recognition technology actually was. They did, however, include a few hidden commands that literally served no purpose other than making her strike poses.
  • Heather in Silent Hill 3 was an aversion. While her normal outfit included a miniskirt, the heavy vest she wore covered up any hint of figure, while her comparatively form-fitting bonus outfits (most of which were fairly sensible tank tops and jeans) revealed that she didn't have much of a figure to begin with. However, her unlockable Magical Girl outfit played this trope to the hilt, in addition to giving her cool Eye Beam attacks, one of which is explicitly called the "Sexy Beam".
  • Haunting Ground: Played for drama, in a sense, with Fiona. The two main outfits she wears during the game are tight-fitting and sexualized, but both were forced upon her by men with an extremely perverse lust for her and the overall effect is more disturbing than sexy, particularly when paired with her innocent, angelic appearance. Played very straight in the case of some of the unlockable outfits, however, including the "Illegal in Some States" dominatrix outfit.

    Third-Person Shooter 
  • BloodRayne has dhampyr Rayne, in the 1940s, wearing an outfit that resembles latex fetish wear. She recovers health by latching on to enemies and sucking their necks. She has a tendency to pole-dance through jumping puzzles. And then there's the gorgeous black dress she wears in the first part of BloodRayne 2.
  • Vanessa Z Schneider of P.N.03 is, more or less, a heavily sexualised female version of the Storm Troopers from Star Wars. Her shapely rear is heavily emphasised by the tight-fitting outfits, her hips wiggle more emphatically with each level of autofire the player gains, and she curls her limbs every which way when doing her "smart bomb" attacks. Oh, and her "expert" costume (maximum abilities, zero defense) consists of a high-tech sports bra, thong, and kinky boots.
  • Can be played straight or averted in Jedi Academy depending on the player's choices in customizing his/her avatar:
    • Human female avatars are a surprising aversion, as all clothing options for them are sensible and modest.
    • Played straight with the Twi'leks - the default species for any Green-Skinned Space Babe in Star Wars, who have a skin-tight leather pants and leather underwear options during character creation unlike the Human and Zabrak option who have more conservative and less skin-tight options.
    • Averted for everyone during the Hoth levels, as the player character wears cold weather gear regardless of species or gender.
  • Rubi from WET somehow manages to be both a tough, no-nonsense Action Girl, without any excesses above and below and dressed appropriately for the kind of work she is in, and simultaneously a sleek and sexy example this trope.
    • Well, no excesses other than the vacuum-packed leather jacket.
  • The female player characters in H.A.V.E. online/Microvolts. Bonus points in that they are highly customizable (hairstyle, clothes, accessories, and weapons) as well as being Animesque.

    Wide-Open Sandbox 
  • Batman: Arkham City has several sections playable as Catwoman, who works the Supermodel Strut to full effect. Not surprising since Catwoman has a long history of flaunting her looks to distract opponents.
  • Destroy All Humans! 2 has the character of Natalya, met in the city of Albion (London). Not playable, but a very major character for the rest of the game.
  • In Grand Theft Auto Online, if you play a female character in Online mode, you can modify her appearance and apparel to your heart's content. And yes, you can also make your character Stripperific too.
  • Averted in Mercenaries: Playground of Destruction. Jennifer Mui wears a bulky jacket and stirrup pants in the first zone and instanced dungeons, and a jean jacket and jeans in the northern province. Her midriff below the jacket is covered in a shirt, and while there is hip movement while she walks, it is neither exaggerated, nor is she especially well endowed.
    • In the sequel, it is played straight and Lampshaded by Mui herself. One of her costumes is a Spy Catsuit and even her basic outfit involves very tight pants. When putting on the catsuit, she will sometimes indignantly claim it's something a video game character would wear. And, if you're into that sort of thing, you can have her wear a chicken costume.
  • Saints Row: The Third not only has a "sex appeal" slider for both genders and entire clothing option slots for underwear, but access to a fetishwear store, cosplay shop, and the option to just run around naked (with pixelation). The entire game intentionally takes great Refuge in Audacity as a fundamental premise, but female characters are still sexualized to a much greater degree while for male characters it tends more to be played for laughs.
  • In Sunset Overdrive, a female Player Character can be set up this way with the "curvy" body type and various stripperific attire such as a midriff- or cleavage-baring top, short shorts, tights, a miniskirt, or just plain lingerie. Sexual appeal is further enhanced by the game's high-flying parkour mechanics.

    Non-Games 
Films — Live-Action

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