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Bullet Witch is a 2007 Third-Person Shooter developed by Cavia and published by AQ Interactive (Japan), Atari (North America/Europe), Codemasters (Australia) for the Xbox 360 and by XSEED Games for PC.

Taking place in 2013, the story revolves around a supernatural event that occurred six years earlier and resulted in a large horde of demons (calling themselves the Geist) emerging and driving humanity to near-extinction.

In a coastal city in the U.S., a witch named Alicia arrives, driven by a disembodied voice called "The Darkness" that speaks to her. In her investigation of the city, she comes upon one of the last human military outposts and is asked by their commander to help save mankind. Using a magical broomstick that can change its shape and allow her to cast spells, Alicia sets out to rescue the surviving military forces in the city and confront Omega, a weapon- and magic-resistant demon.

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The game was notable for allowing the player to summon various powerful spells, including lightning strikes, powerful tornadoes and meteor showers. The player's weapon could also transform into four different types of guns. A PC version was released on April 25, 2018 through Steam and Humble Store bundled with support for higher resolutions, improved frame-rate, rebalanced gameplay, and all of the game's DLCs (the extra missions however must be unlocked first) for free.

Not to be confused with Bayonetta or Marisa Kirisame.


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This video game features the following tropes:

  • 20 Minutes into the Future: The game takes place in the year 2013, yet the game was first released in 2006/2007 on the Xbox 360.
  • American Kirby Is Hardcore: The Japanese cover art (and page image) features Alicia with her broom standing behind a moonlit city. The overseas release changes the background with a city in an inferno with some of the game's enemies. However, the overseas cover is also reversible for those who prefer the Japanese cover art.
  • Attack Its Weakpoint: To damage the Gigas, players must shoot their exposed pulsating heart as shooting them elsewhere won't do anything to them.
  • Attack of the 50-Foot Whatever: The final boss, and the giant geists.
  • Awesome, but Impractical: Nearly all of the spells besides Lightning. Tornado has a massive attack animation but does little damage to enemies. The player is also more likely to kill themselves with the Meteor spell than other enemies.
  • "Awesome McCool" Name: The leader of the human resistance, Maxwell Cougar.
  • Auto-Save: The game has an option to enable auto-saves in between checkpoints the player crosses. Disabling this however means that players must save manually between stages or quit the mission to save their progress at the nearest checkpoint.
  • Back from the Dead: Alicia's father sacrifices himself in the opening scene of the game, which brought forth a demonic apocalypse unintended, but also resurrected Alicia after she died from an accident that killed her.
  • Bare Your Midriff: Alicia in her default outfit, Dynamite Beauty, Pixie, and Mummy costumes.
  • BFG: Alicia's gun, which is supposed to look like a broomstick. It can also transform into several other weapons.
  • Bittersweet Ending: Heavy of the sweet. In spite of Alicia's efforts, she's only liberated one (bombed-out) city and killed one major demon by the end of the game while demons still inhabit most of the rest of the world spreading pure misery. However, her presence has given hope to the remnants of humanity that the demons can be defeated and Alicia has sworn under a deal not to stop until all the demons are destroyed. The credits show Alicia's exploits around the world in various countries, amassing victories for the human resistance, helping mankind gain the upper hand by diminishing the demon population, and being instrumental in defeating the demon threat. A virus antibody had been discovered to make a vaccine for the plague afflicting humanity, its food supply was recovering, and a provisional government had been made to establish law and order.
  • Bleak Level: Stage 5. This stage has Alicia and Maxwell's resistance group heading into dreary ravine that looks as dead as the human population on Earth, which then leads players into a empty village followed by a graveyard and a church. Exiting the backdoor of the church takes the player into a bleak forest swarming with monsters and Geists, and eventually the pit where Alicia's dying father is found.
  • Black Magician Girl: Alicia. She's a witch who's capable of casting powerful and destructive spells such as crashing down lightning against her enemies to summoning a meteor shower to annihilate an area full of enemies. She can also imbue her guns to use elemental ammo.
  • Blow You Away: Alicia's Tornado spell, where she summons a powerful tornado to whisk away her enemies.
  • Body Horror: The geist are chulk full of this as they have emaciated flesh and wear skin of their victims that appear to be living. There are also civilians found in the subway area of Stage 3 that have turned into horrific monsters with swollen heads, and can attack the player by slashing them with their razor-sharp ribs or breathe fire from their torso.
  • Boring, but Practical: Although it's possible to annihilate tanks and helicopters with the Lighting and Tornado spells respectively, the Cannon can be used to deal damage to heavily-armored vehicles. It will take long to destroy them this way, but ultimately save you a lot of MP if you don't have other near-by enemies to take down to build your MP back up.
  • Boom Stick: Well, more of a Broom Stick. It's a gun that looks like a broom. It can morph into several other weapons.
  • Bottomless Magazines: Played With. The ammunition for Alicia's broom/gun is created through the use of magic, but she cannot fire it unless she has mana to use.
  • Cast from Hit Points: The Sacrifice spell, used to heal people. Presumably due to Equivalent Exchange.
  • Colour-Coded for Your Convenience: The crosshair changes between white if you're far away or not pointing at enemies, blue if you're within the weapon's effective range, and red if its shots hit the enemy.
  • Continuing Is Painful: If you end up dying and continue from a Game Over, you'll not only have to go back to last checkpoint you reached, but you're also denied of getting a SS rank for clearing the stage afterwards, even if you earned a S rank in all three stage criteria.
  • Crapsack World: The world was hit by earthquakes, wars, famine, a plague that induces murderous violence... and now demons. When the plot starts, the world's population has been reduced to just under a billion, nations have crumbled into disarray and mass death, and humanity is on its last legs gearing for the end.
  • Cruel and Unusual Death: Geists will continue to shoot Alicia after a game over, causing her body to jerk repeatedly.
  • Daddy's Girl: Before being brought back from the dead by her father's sacrifice that kickstarted the demonic invasion, she had a close family bound with her father (and mother) when they were among the living.
  • Dark Is Not Evil: Despite being a witch, Alicia is a good girl.
  • Deal with the Devil:
    • How the demon invasion started.
    • Also, implied how Alicia got her powers.
  • Death from Above: Alicia's ultimate spell, Meteor.
  • Difficulty Levels: The game has five difficulty levels that affect the overall strength of the enemies. Players have access to Easy, Normal, and Hard modes from the beginning, but after beating the game on Hard mode, Chaos mode is unlocked, and after beating Chaos mode, Hell mode is unlocked.
  • Difficulty by Region: The English version of the game has Alicia's gun do less damage, as the localization team wanted American players to use magic more. The PC re-release however rebalances the difficulty around the Japanese version instead of the overseas version.
  • Do Not Run with a Gun: The Gatling Gun form is one of Alicia's strongest weapons, but because of its bulky size, her movement is slowed to a crawl when wielding it, making her an easy target for most enemies.
  • Downer Beginning: The game opens with a dying man going through a forest where he eventually finds a pit of spikes where he takes his own plunge into it, then the player is treated to a brief series of events that lead up to mankind's downfall and being overran by monsters. The game cuts to another sequence where the Geist are seen mercilessly gunning down innocent civilians in a suburban neighborhood before Alicia arrived to clean them up.
  • Downloadable Content: All of the extra costumes are absolutely free, however, in the Xbox 360 version, everyone outside of Japan has to pay for the extra missions (they cost about $0.25, roughly $4.25 in total). The PC re-release thankfully bundles all of the game's DLCs for free, but the missions must be unlocked by clearing the game once. Alicia's costumes include:
  • Elemental Powers: Alicia can imbue her ammunition with elemental properties, and learn spells which control the elements.
  • Equivalent Exchange: Implied, with how healing someone with Sacrifice Cast from Hit Points, in addition to some Mana to heal someone. And it's called Sacrifice.
  • Fake Difficulty: The game has a tendency to kill players instantly in underhanded ways, be it an object being simply pulled by the Walnut Heads or taking a cheap shot by a sniper that you probably didn't have time to react against.
  • Forced Tutorial: When players start a new game on a fresh save file, they are greeted with tutorial blips that pop-up during gameplay to let you know things such as your HP/MP meters, how to fire your gun, how dodge, cast your spells, etc., but thankfully don't pop-up anymore once they've been seen in subsequent playthroughs.
  • Fate Worse than Death: Jumping into that pit didn't kill the guy from the introduction. He's been kept alive in the pit for months unable to die, and likely aware that he brought about the end of the world.
  • Gameplay Grading: After clearing a stage, players are graded based on how many enemies they've cleared out, how many civilians survived, and how long it took them to finished the stage, each with their letter grade that decided the player's overall grade for the stage. Playing on the higher difficulties can reward higher bonuses compared to the lower difficulties.
  • Gatling Good: One of Alicia's most powerful guns.
  • Hard Mode Perks: Playing on the harder difficulties rewards higher Skill Point bonuses at the end of the stage.
  • Healing Hands: The Sacrifice spell, which heals people, which is Cast from Hit Points, and uses Mana as well.
  • I Cannot Self-Terminate: The human sacrifice from the introduction scene, who didn't die after he jumped in and has been trapped alone in a pit for months.
  • Impaled with Extreme Prejudice: Alicia's Rose Spear spell summons a dozen spears that burst out of the ground, impaling everything in the area of effect. This results in High-Pressure Blood and then subsequently a blaze of death.
  • La Résistance: Maxwell Cougar is the leader of the human resistance, whom Alicia meets with (and later fights beside) at the beginning of the game.
  • Lady of War: Alicia's personality has elements of this. In the credits, she was questioned as being the reincarnation of Joan of Arc when she liberated France from demonic occupation.
  • Life Meter: At the top right of the screen, in a blue bar that decreases from left to right. It's maximum capacity diminishes as Alicia takes damage, but slow recharges if she avoids taking damage for a while and let her HP meter regenerate.
  • Loading Screen: Due to the Loads and Loads of Loading nature of the game, Bullet Witch features loading screens that give you various gameplay tips and briefings on the story and characters while you wait between loading screens.
  • Luke, I Am Your Father: The guy who throws himself into the pit and summons the demons is Alicia's father.
  • Made of Explodium: Shoot any vehicle enough and it will explode. Doesn't matter where you shoot it, either. Shoot the windshield? BOOM!
  • Mage Marksman: Alicia fits this troupe to a T as she has a magical gun that looks like a broomstick, which can morph into either a machine gun, anti-tank cannon, shotgun, or gatling gun, and their ammo is reloaded with magic. She also has a set of deadly mass-destruction spells when things get really hairy.
  • That Man Is Dead: During Alicia's speech with her dying father, she lets him know that she's no longer the sweet girl that he once knew and loved, and she was reborn as a witch who slays demons.
  • Mana Meter: At the top right of the screen, in a purple-ish bar that decreases from left to right. The maximum amount decreases as Alicia cast spells and reloads her weapons, but never to a point where she can't reload her machine gun. To build up the maximum MP meter, she needs to kill enemies with her guns.
  • Mercy Kill: After finding her dying father at the pit at the end of Stage 5, Alicia gives a sorrowful and heartfelt speech to her father, then finally opens fire and kills her father, putting him out of his misery.
  • Meta Multiplayer: The Steam version of the game features online leaderboards where players can compete against others with high-scores on each mission.
  • New Game+: Upon clearing the game, players can start a new round with their unlocked spells, upgrades, new toys they've unlocked along the way. Greater Magic spells (Lightning, Tornado, and Meteor) however are still locked until they're needed in the story unless you play the Greater Magic Unlocked bonus missions.
  • New Powers as the Plot Demands: Alicia slowly gets her ultimate spells from Darkness.
  • Night of the Living Mooks: And day-time, too.
  • One-Hit Kill: The result of flinging any physics-affected object into yourself. This is often caused by casting Meteor or Tornado, as it tends to fling things everywhere. The Walnut Heads are also fond of using their telekinetic powers to hurl heavy objects at you to kill you instantly. Getting shot by a geist sniper, even if the bullet hits your body, is also instant death to Alicia.
  • Panty Shot: When wearing the schoolgirl or secretary outfits, and while side-dodging.
  • Rank Inflation: Each stage can be cleared with a grade, ranging from D (lowest) to SS (highest), however, SS rank can only be obtained if players can score very high in time, enemy kills, civilian surviving, and not dying in a stage.
  • RPG Elements: Players can use the Skill Points they earn from clearing stages to upgrade Alicia's HP/MP regeneration rate, buy/upgrade her guns, and unlock/power-up her spells.
  • Sensual Spandex: Alicia's downloadable Pixie outfit.
  • Short-Range Shotgun: The shotgun gunrod fits this to a T as it doesn't do much at mid-long distances, but can pack a punch in close-range situations. Unfortunately, in the English Xbox 360 release of the game, the shotgun could barely harm anything even at point-blank range thanks to Atari's meddling of the game's difficulty and weapon balance.
  • Something About a Rose: Alicia's Rose Spear spell summons a line of razor-sharp blades shaped like rose petals to impale enemies.
  • Spiritual Successor: To the Ghost in the Shell: Stand Alone Complex game for the PlayStation 2, which was also developed by Cavia. Both games share similar third-person shooting elements, however, Bullet Witch focuses on run-and-gun gameplay and spell-casting whereas Ghost in the Shell: Stand Alone Complex had greater platforming elements with the ability to hack various things or enemies.
  • Standard FPS Guns / Swiss Army Weapon: Your broom can take form of a machine gun, a shotgun, an anti-tank cannon, and a gatling gun.
  • Title Drop: A post-credits newspaper article screen mentions Alicia and her battles against the demons using sorcery and modern weaponry, in which she was dubbed as "the BULLET WITCH".
  • Updated Re-release: The Japanese Platinum Collection reprints contained all of the game's DLCs on the disc. Unfortunately, it's also region-locked. The 2018 PC re-release however comes with all the DLCs bundled and is available internationally, along with support for higher resolutions, improved frame-rate and lighting, and rebalanced gameplay. This version also restores the dash function removed from the original Xbox 360 release.
  • Video Game Dashing: The developers gave Alicia a dashing ability that can be used by bringing up the magic circle and pressing Crouch while the circle is up, which allows her to boost her way at high speeds and clear great distances. This was meant to be a debugging feature of the game, however, and was not implemented into the final version of the Xbox 360 release as it could lead to some unintended side-effects when dashing, but this was ability was re-implemented into the PC re-release.
  • Walking Techbane: Alicia, specifically for aircraft — any aircraft she's on will crash for one reason or another. It's so universal that Darkness orders her not to board a helicopter during the ending.
  • What the Hell, Hero?: If Alicia engages in Destructive Savior tendencies, the newspapers at the end of a stage will call her out on it. Especially when she destroyed the Tower of Pisa in Italy or burned down the Amazon Rainforest with a Meteor Strike while fighting a demons.
  • You Gotta Have Blue Hair: Some of the DLC costume changes Alicia's hair color. The Schoolgirl costume changes her hair to blue, Dynamite Beauty changes it to green, and Pixie changes it to pink.

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