Residents of Gotham City in the Arkham videogame series.
Gotham City Police Department
Commissioner James Gordon
James Gordon is the head of the Gotham City Police Department and a key ally of Batman. After Arkham City was created, he began protesting Mayor Quincy Sharp's extreme policies, eventually refusing to turn over criminals to be thrown into the prison district.
Provides examples of:
- Adult Fear: After Batman reveals that Barbara has been helping him, Gordon reacts like any Papa Wolf would and blames Batman for her kidnapping by Scarecrow and the Arkham Knight.
- Badass in Distress: He's captured with some frequency by Harley Quinn and the Joker.
- Badass Mustache: Wouldn't quite be Gordon without it.
- The Commissioner Gordon: Obviously. His character arc in Origins is about coming to trust Batman, and by the time of Asylum he's a loyal ally.
- Cool Old Guy: In Asylum and City. He's older than every character in the game series, but still kicks ass.
- Demoted to Extra:
- In the second game. Though considering he was a hostage in the first game, he probably isn't complaining.
- He gets slightly more involvement in "Harley Quinn's Revenge", though. Just a few lines in a conversation with Batman, some other chatter on the radio and off, and a conversation at the end, but more than in the game proper.
- Gets much larger roles in Origins and Knight, which makes sense as both games showcase Batman and Gordon working together, side by side.
- Distressed Dude: He gets kidnapped by Harley, then later the Joker to "referee" the Final Boss Battle of the first game. And in Origins, he gets grabbed by the Joker at Blackgate Prison, who transfers the shock crown from his own head to Gordon's, and holds him at gunpoint in the hopes that they'll be Together in Death unless Batman can temporarily stop Bane's heart. And then he gets captured by Scarecrow towards the end of Knight.
- Earn Your Happy Ending: By the end of Arkham Knight, after years of being the Only Sane Man for the city, he gets to see Gotham enjoy a long run of peace after Batman's Secret Identity is revealed, he is elected Mayor of Gotham and likewise he gets to see his daughter, whose disability he blamed himself for, get married.
- Face Death with Dignity: As a Non Standard Game Over. If you fail to save him from Harley, he tells her "Do your worst" before she shoots him to death.
- Good Old Fisticuffs: In Origins, he's able to take down martial artists with nothing but his "rough childhood" as he puts it.
- In the PS3-Exclusive Challenges in Asylum where you play as the Joker, Gordon fights alongside the guards from Round 3 onwards in his arena level.
- Hypocrite: Calls out Batman for supposedly killing Bane in Arkham Origins when he himself shot two mooks trying to kill Warden Joseph (though it's implied he intentionally wounded them). Presumably, he has more of a problem with the authority of law than the kill itself.
- Incorruptible Pure Pureness: As Commissioner, he made it a goal to clean the GCPD of crooked cops. He has done wonders in cleaning up the service's reputation in the Wretched Hive of Gotham.
- Intergenerational Friendship: As befitting as he can be to Batman. One flashback actually reveals that Gordon who had taken a statement from a then eight year old Bruce Wayne, comforting him and telling him to call him, "Jim".
- Made of Iron: Or maybe rubber or some other non-conductive material. During the first game's final boss fight, the Joker repeatedly fries him with what certainly looks and sounds like enough electricity to electrocute him each time.
- Minored in Ass-Kicking: As shown in Arkham Origins, when Gordon assists Batman in taking down several thugs. Even Batman is impressed!
- Not So Stoic: Most of the time, he keeps his cool and remains calm and collected, but in Arkham Knight, he explodes at Batman when he finds out that Barbara's has been taken by Scarecrow's forces, even going so far as to outright punch the Dark Knight in the face.
- Specs of Awesome: As always, Gordon's a highly competent cop who sports a pair of glasses.
- Sympathetic Inspector Antagonist: Gordon plays this role for most of Origins, being distrustful of Batman while still being a good cop. By the end of the game, he's learned to trust Batman, and thinks that he could be a symbol to inspire Gotham.
- Taking the Bullet: In Origins, after Batman temporarily stops Bane's heart and Gordon is released from the Joker's grasp, the Joker returns the favor by intending to shoot Warden Joseph, but Gordon takes the bullet for him. The Joker's response? "Well, that's the Christmas spirit!" Good thing Gordon was wearing a bulletproof vest.
- Token Good Teammate: Is perhaps the only honest cop in Origins.
- Anarky outright calls him the only "clean" cop in Gotham in one of Nigma's extortion tapes.
- Time-Shifted Actor: Rick D. Wasserman voices a young Gordon when Batman flashes back to the night of his parents' murder during the second Scarecrow hallucination in Asylum.
One of the police officers with the GCPD, Harvey Bullock serves as Gordon's foil in Arkham Origins.
Provides examples of:
- The Cameo: While he doesn't appear in person in any other games, his name appears on the shift list written on one of the whiteboards.
- Dirty Cop: He is one of the few who has little - or at least less than usual - corruption seen in the game. His profile notes that he is on the take, but that he still does his best to do as much good as he can regardless - especially when civilians are involved. Extortion tapes reveal that he's trying to dig up dirt on Gordon on Loeb's orders, but as Loeb dies at the beginning of Origins and he's seen supporting Gordon all the way through, it's likely that he's since abandoned that much like his comics counterpart.
- Jerk with a Heart of Gold: As noted, he is on the take, spies on Gordon, and is willing to use force on suspects. However, he apparently treats civilians properly and eventually shows loyalty to Gordon.
- The Lancer: Serves as Gordon's foil in game, especially since Batman has no direct communication with him.
- Unwitting Instigator of Doom: Mistaking Batman for Joker's partner and asking him about it causes the beginning of Joker's obsession with Batman and a decade of carnage and death wrought by the Clown Prince of Crime.
Howard Scott Branden
- The Bully: Clearly fond of excessive force, and has a prior history of leaning on those in the department with more integrity than himself.
- Continuity Snarl: While his in-game bio gives it as "Howard", according to a radio transmission the player can pick up on the Cryptographic Sequencer in "Cold, Cold Heart", his first name is "Scott".
- Dirty Cop: The head of them.
- Dragon Ascendant: Already chairs the massively corrupt SWAT division, and has designs to take over control of the GCPD after Loeb's death.
- Hat of Authority: He wears a black cap with the GCPD logo, a standard for SWAT officers.
- Hate Sink: A crooked, unfaithful bastard.
- Jerkass: All his other tropes affirm this.
- Jerk with the Heart of a Jerk: Cheating on his wife pretty much cemented him as this.
- Killer Cop: Wants Batman in dead, because he's got a deal for the bounty.
- Named by the Adaptation: His first name was never revealed in either Batman: Year One, Year One's Animated Adaptation, or his brief appearance in Dark Victory.
- Small Name, Big Ego: Holds himself in quite high regard and believes that bringing down Batman will be easy money, to the point where he still tries to take him on one-on-one after being shown that he outclasses the SWAT team in terms of skill (Batman at least has the excuse of inexperience, whereas Branden has apparently making bad judgment calls like this for years - such as holding the same mindset about Deathstroke, a man known as the world's deadliest assassin. Not wise.
- Smug Snake: Not quite as skilled as he gives himself credit for.
- The Sociopath: Cheating on his wife, constantly trying to kill Gordon and Batman throughout the game, and looking out for no one but himself.
- The Starscream: Tries to have Gordon killed in a fake Prison Riot.
- Ungrateful Bastard: After Batman saves him near the end of the game, he still tries to take him down. That ends quickly.
Commissioner Gillian B. Loeb
Commissioner Gillian B. Loeb was the corrupt commissioner of Gotham City's Police Department. He was murdered on Christmas Eve in the second year of Batman's career during a raid at Blackgate Penitentiary.
Provides examples of:
- Asshole Victim: Placed in Blackgate's gas chamber by the very criminals he was so buddy-buddy with. Extortion tapes reveal that he was all for having Gordon killed for not being dirty - not because he was disrupting business, but merely out of spite - and that he had to be talked out of it by Black Mask of all people.
- Death by Irony: The corrupt police commissioner was not only killed by one of the criminal mobs he had the most contact with, he was also put in the gas chamber reserved for death sentenced criminals.
- Dirty Cop: Right before he's killed, he plays up his friendliness with the criminal element to try to get out of it.
- For the Evulz: He tries to murder Gordon not because he was being obstructive in their operations, but because he simply wasnt crooked.
- Hat of Authority: He wears a fancy white, angular police hat with gold-colored decorations.
- Jerkass: Definitely.
- Karmic Death: Stuck in a gas chamber like the criminal he is by the orders of his boss (or Joker pretending to be).
- Sacrificial Lamb: He's killed in the beginning of the game to show how weak the police force is.
- The Sociopath: A crooked asshole who tried to kill Gordon out of spite.
- Vocal Evolution: Jon Polito's voice for Loeb in the game is higher pitched and less gruff than it was in the Animated Adaptation of Batman: Year One.
Officer Owens is an ordinary beat cop in Gotham City. On Halloween night, he stops at Pauli's Diner for dinner, only to fall victim to Scarecrow's fear gas. Notably, he serves as a playable character in the intro sequence for Arkham Knight.
Provides examples of:
- Hope Spot: One of the Gotham Stories reveals he had this before Halloween. He and his family were happy, his son was sent to a good school and with Joker dead and crime levels low, police work was less stressful. The name of that story, "False Dawn", ouch.
- Intro-Only Point of View: Knight opens from his perspective showing how Scarecrow uses his new fear gas for the first time.
- My God, What Have I Done?: When Batman finds him in the game, he's in the GCPD lockup, being consoled by his fellow officers, but distraught over shooting up the restaurant under the influence of the fear toxin.
- Unless the player is savvy enough to realize that the "zombies" they see during the hallucination are real people and deliberately don't shoot, in which case his fellow officers express amazement that he didn't shoot anybody. He's still freaking out in his cell either way though.
- Videogame Caring Potential: Provided you didn't actually shoot any of the "zombies", he's still freaking out due to the Fear Gas, but it's telling that he's on the track to recovery.
Other Gotham Citizens
Mayor Quincy Sharp
Quincy Sharp is the politically ambitious head of Arkham Asylum during the events of the first game. After taking credit for stopping The Joker's takeover of Arkham, Sharp was elected mayor and created Arkham City, seeking to rid Gotham of its criminals forever.
Provides examples of:
- Alas, Poor Villain: Sharp was a pompous, cowardly, self-serving ass with a hidden cruel streak a mile long, who fantasized about killing his patients and secretly tortured the ones who were too weak to fight back. Yet his story "Visiting Hours" is a very melancholy end for the character, as he's clearly been left a broken shell of a man by Hugo tampering with his mind, and he's regressed to a blubbering, almost childlike state of self-pity in Strange's absence; when he sees a hallucination of Strange, he's elated, and begs and pleads with it not to leave him upon learning it's not real. "Strange", in turn, calmly tells him how best to kill himself.
- Ax-Crazy: He wishes to kill and/or torture all of the inmates at Arkham. And while this may seem understandable, even pragmatic, with the likes of The Joker, Killer Croc and Poison Ivy, he also beat a random inmate to death just to vent some frustration.
- Believing Their Own Lies: He's actually deluded himself into believing that he's a great, model human being. In truth, he's not as beloved as he thinks he is.
- Boomerang Bigot: He wants to kill all mentally ill people as a result of his self-loathing over his own insanity.
- Bound and Gagged: Quinn ties him up in Asylum to keep him hostage.
- Brainwashed and Crazy: Downplayed. Hugo Strange had brainwashed the warden into acting as his pawn, enabling his ultimate plan for Batman. The effects of the brainwashing continued long after Strange's own death, where he witnessed hallucinations of Strange, contributing to Sharp committing suicide.
- Break the Haughty: He finds himself at the mercy of the inmates in his newly built prison after lecturing on and on about how they deserved to be locked away in it.
- Butt-Monkey: In Arkham Asylum, he's beaten by Harley Quinn multiple times, forced to make embarrassing announcements, and is tied up as bait for Batman.
- Canon Foreigner: Only shows up in the Arkhamverse.
- Character Death: Under post-mortem hypnotic suggestion from Hugo Strange, he commits suicide after being arrested for his role in Arkham City's creation.
- Didn't Think This Through: Attempted to kill The Joker in his own cell alone. This backfired tremendously, as Joker disarmed him of his knife and then threatened him with it. Probably the only reason Joker didn't kill him right then was because he was amused that Sharp would even try it.
- Doing In the Wizard: In the first game, Sharp is revealed to be the "Spirit of Amadeus Arkham", implying he's either cracked under the strain of his position or was possessed in some way. Come the sequel, it's revealed that Hugo Strange was just drugging and hypnotizing him by using skills he learned from the Mad Hatter.
- Dropped a Bridge on Him: Dies by killing himself in between City and Knight after being haunted by Hugo Strange.
- Embarrassing Nickname: Joker has a tendency to call him "Sharpie". Quincy himself hates it, demanding Joker refer to him as "Warden Sharp" and as the Spirit of Arkham, refers to Joker calling him such as "that horrible name" in the same manner one would describe a bully's taunts.
- Evil Brit: His accent is noticeable and has a few atrocities under his name.
- Evil Old Folks: His exact age isn't known, but his white hair and balding scalp suggest he's approaching seniority at least. His ambition to punish Gotham's criminals to the extent he wishes however, certainly makes him almost as bad as them.
- Fantastic Racism: All of the Asylum patients with less than human features he treats with a notable air of disgust only calling them by non-humanising terms in his Spirit of Arkham logs. Refers to Joker as "the monster", Killer Croc as "the beast" and whilst he starts referring to Poison Ivy as "the woman" he quickly feels that her green skin means she no longer resembles a human being, and starts regarding her as such.
- Fake Ultimate Hero: He took credit for stopping Joker's plot and securing the Asylum in the first game, and uses that to become the Mayor of Gotham and build Arkham City.
- He Who Fights Monsters: After he had spent years amongst the Asylum and its inmates, his mind had slowly turned murderous and insane, developing another secret personality: "The Spirit of Arkham". Before the events of the game, he had tried to kill Joker in his cell (failed badly), and had thought of lobotomizing Harley and burning Ivy alive.
- HeelFace Door-Slam: The thing that prompted Strange to finally throw him out was when he attempted to try and locate who was backing Strange.
- Heroic Wannabe: He thinks that he is Gotham's true savior, but we all know that's not true.
- Killed Offscreen: He killed himself in between Arkham City and Arkham Knight.
- Knight Templar: He ordered TYGER to round up anyone they deemed a criminal, regardless if they served their sentence or not. If you've got any sort of criminal record, you're dumped in with the psychos. One issue of the prequel comic begins with Sharp's goons attempting to arrest the Carpenter of all people.
- Laser-Guided Karma: About two hours from the initiation of Protocol 10, Hugo Strange has Sharp removed from his position of Mayor and thrown into Arkham City to be left at the mercy of the inmates he sent into Arkham City in the first place.
- Military Brat: His family has a long military history.
- Never My Fault: He tries to deny the blame for the events of Arkham City claiming that he had no idea about what was really going on, or who Strange's allies actually were. He's telling the truth on that, but the fact he accepted funding from them without question and agreed that Gotham's criminals needed to be punished in such an extreme way, as well as willingly ignored Strange's more morally reprehensible experiments means he is far from blameless. Arkham Knight reveals that he walked out of the courtroom joyously yelling "I am vindicated!" after his acquittal, and when he finally is incarcerated, his only thoughts in the narration are of himself and how unfair it all was.
- Nice Hat: He wears a bowler hat in the Arkham City prequel comics.
- Not So Different: Should you find all the spirit of Amadeus Arkham tokens, you'll find that Sharp is Amadeus Arkham. He leaves the last token behind when he disappears from the security room with Batman's name written in the center of it. This implies that he thinks of Batman as not only his equal, but also his successor.
- Psychic-Assisted Suicide: He hangs himself from a bedsheet in his cell, tying up the loose end of his involvement with the Arkham City project, at the urging of a delayed hypnotic suggestion that Strange planted in his head.
- Sanity Slippage: The Spirit Of Arkham messages, for both Amadeus and Sharp.
- Serial-Killer Killer: What he considers himself to be.
- Sleazy Politician: Despite a massive prison takeover and Joker unleashing havoc on Gotham, Warden Sharp's only concern is his upcoming political campaign.
- The Sociopath: According to Batman, Sharp's conscious persona was originally just an attempt to conceal the "blank slate" he truly was, but has since become something more.
- Split Personality: Between Sharp and Amadeus Arkham.
- Ultimate Authority Mayor: In Arkham City.
- Ungrateful Bastard: After Batman saves his sorry ass from the inmates in Arkham City, Sharp blamed Batman for all the chaos until Batman interrogated him.
- Unwitting Pawn: Of Hugo Strange.
- Origins takes it further: Extortion tapes for Shiva reveal she gave him the idea to reopen Arkham Asylum. Since Origins implies she's working for Ra's, Quincy's been a pawn for The Demon's Head for years without ever knowing it.
- Villain with Good Publicity: Oracle expresses disbelief that someone like him could pull off the circumstances that started Arkham City legally. Turns out, he couldn't. He's being unknowingly supported and funded by Ra's Al Ghul and the League of Assassins, who made sure that pesky little things like laws and moral outrage wouldn't be a problem.
- The Voice: Heard at the end of Origins on Jack Ryder's talk show about how he plans to re-open Arkham, foreshadowing the previous two games.
- Walking Spoiler: Due to a certain revelation regarding him in Arkham Asylum.
- You Are What You Hate: He was diagnosed with schizophrenia early in life but he chose to hide it out of fear that it would hurt his political ambitions. Sharp's contempt for the insane was partly out of hatred for his own condition.
- You Have Outlived Your Usefulness: Strange throws him into Arkham City not long before Protocol 10 starts and encourages the inmates to "welcome" him. When Batman finds him, several of them are already in the process of beating him to a bloody pulp, with intent to kill him once they're done.
Jack Ryder is a prominent Gotham news reporter / radio host, as well as The Creeper, an insane vigilante. During the events of Arkham City, Ryder becomes trapped in the city after Hugo Strange discovers he is investigating him and has him arrested alongside Bruce Wayne.
Provides examples of:
- Adaptational Jerkass: Although Ryder has been depicted as a rude and abrasive sort in the past, his flaws have never been as pronounced as here, or at least not without being a partial feint for his heroic activities.
- Asshole Victim: Played with. After being rescued by Batman in Knight he asks what took him so long, only to reveal he was joking; however, the man himself is still very much a Jerkass.
- Bunny-Ears Lawyer: Despite being a jerkass egomaniac, he's still rather sharp. In Knight, he's able to track down an underground cult, and he instantly recognizes that something doesn't add up when Scarecrow kidnaps Barbara Gordon, who in his eyes it just Commissioner Gordon's daughter, not Batman's ally Oracle.
- Comic-Book Fantasy Casting: He looks a lot like Stephen Colbert, and his role in the prequel comic mimics Colbert's own fictional persona of the blustering, hard-line conservative pundit.
- Distressed Dude: Three times. First, Batman has an opportunity to rescue him from some thugs as part of the Acts of Violence sidequest. Later, he saves Ryder from Deadshot, and he's later found hiding out in the church. Then, in Knight Batman has to rescue you him from Deacon Blackfire, who plans to sacrifice him and bathe in his blood.
- Entitled Bastard: When Ryder and Wayne are about to enter Arkham City, Wayne offers advice, which Ryder rejects, saying that Bruce has never been in a fight in his life and that it's every man for himself. As soon as the Arkham inmates swarm, he's begging for Bruce to save him.
- Hate Sink: By Arkham Knight, he has become a completely unlikeable dick.
- It's All About Me: He declares that anyone who was forced to experience the horrors of Arkham City should be released and compensated, leading to all of the inmates getting as such. When criticized for it, Jack admits that he was talking about himself all along, not anyone else who was locked up in the complex. Furthermore, his comments on the Deacon Blackfire investigation center entirely on his hopes that revealing a mass-murdering cult will get him back in the journalistic spotlight without a single word to indicate that he cares about all the people that Blackfire has killed.
- Jerkass: Especially in Arkham Knight.
- Kent Brockman News: Undergoes a very public feud of opinions regarding the construction of Arkham City with Vicki Vale in the prequel comic. (It's not clear whether he's joking or not; some of his dialogue after he's rescued suggests a rather ugly jealousy towards Vicki and a desire to prove himself as the top newscaster in the city.)
- Moral Myopia: After Protocol 10, all of the Arkham City inmates were released and given compensation, something that was partially spurred on by Jack. In response to criticism for this, Jack writes an article saying that when he said that anyone who was forced to experience the horror of the prison should be released and compensated, he was talking about him.
- Not So Different: Separate "Gotham City Stories" in Knight reveal that both he and Riddler shamelessly tried to start their own trending hashtags and self-serving "-gate" movements on social media, to no avail.
- Oh, Crap!: After Batman's secret is finally revealed, one of Jack's possible dialogues has him nervously attempt to apologize for all the times he insulted Bruce Wayne in front of Batman... and all the times he insulted Batman in front of Bruce Wayne.
- Paparazzi: Though he styles himself as an Intrepid Reporter, his actions are decidedly mercenary: he publicly and privately antagonizes his co-host Vicki Vale to boost his own profile, he pens a fawning, self-congratulatory account of his brush with Deadshot for GC magazine (actually suggesting he goaded a reluctant Batman into stopping the assassin), and, most tastelessly, even asks Batman for possible access to the safehouse where Batman saw Oracle die.
- Redshirt Reporter: How he becomes involved in the events of the second game.
- Shoo Out the Clowns: Aside from a quick mention in his bio in Asylum and an interview with Sharp in City, no reference is made to his alter-ego as The Creeper.
- Small Name, Big Ego: He's so full of himself that you wonder why he's so popular with people.
- Took a Level in Jerkass / Acquired Situational Narcissism: His unbearable nature seems inversely proportional to how much fame he's acquired. In Origins, he's a calm, reasonable talk radio host who tries not to speak over his guests; in City, after holding his newscasting job for several years, he shows severe entitlement issues and a nasty case of jealousy against his co-workers. By Knight, after having gained national publicity for surviving Protocol 10 and bringing a class action suit against the city of Gotham, he's downright slimy, rude, and extremely egotistical, casually making light of the evening's tragedies or musing on how best to spin his image when covering them.
- Ungrateful Bastard: Played for Laughs. He asks Batman what took him so long, but admits he was just joking. He's mostly concerned over how the rescue story will make him famous rather than grateful for having his life saved.
- The Voice: In the first game, as well as Origins.
An architect that, along with Judge Solomon Wayne, helped build many of Gotham's historic buildings, including Arkham Asylum. Died before turning 40 while working with Henry Cobblepot, whom Cyrus believed was trying to make up for his hotel closing down, becoming Gotham's oldest cold-case. However, Batman finds some interesting plaques at these buildings during the events of Origins...
Provides examples of:
- Ascended Extra: Mentioned only by name in City, but becomes the subject of a case file in Origins, which is a prequel, but also the third game in the series.
- Came Back Wrong: He was nearly poisoned by Henry Cobblepot, was saved by Amadeus Arkham's special wine putting him in a death-like state, and then became obsessed with revenge.
- Continuity Nod: Cyrus notes that Henry's hotel business foreclosed due to competition with Solomon Wayne's own, as mentioned in the Arkham Stories in City.
- Gone Horribly Right: In his bio, his architectural style is meant to drive away evil. Considering he built Arkham Asylum... Yeah.
- Faking the Dead: With help of specially drugged wine from his friend Amadeus Arkham in order to avoid the poisoned wine from Henry Cobblepot. Where he went afterwards is a mystery all its own.
- Karma Houdini: He was never found after he killed Henry Cobblepot. Understandable given that he was assumed dead.
- Laser-Guided Karma: Cyrus's final journal entry reveals he vowed revenge on Henry Cobblepot after the latter tried to murder him. Alfred checks city records and learns that Henry died in a car accident after Cyrus' "death".
- Woobie, Destroyer of Worlds: He only wanted to make Gotham a glorious city, not a symbol of death, and blocked the construction of Henry Cobblepot's munitions factory. In response, Cobblepot tried to kill him. Despite surviving the attempt thanks to Amadeus Arkham, or possibly because of it, he became a killer himself.
Vicki Vale is a reporter who hosts the Vicki Vale Show on Gotham FM, and co-hosts the Gotham Nightliner. She opposes Mayor Sharp's plan for Arkham City.
Provides examples of:
- Adaptation Dye-Job: The comic-book Vale is traditionally a redhead. This version of her is blond, somewhat like Kim Basinger.
- Beauty Is Never Tarnished: She emerges from a helicopter crash with smudged mascara and ripped tights.
- Composite Character: She's a TV reporter ala her appearance in The Batman vs. Dracula and she's blond ala Kim Basinger rather than the redheaded newspaper reporter from the comics.
- Damsel in Distress: In one of the side missions, Batman has to rescue her.
- Deadline News: Very nearly averted in the second game. Joker phones her with an anonymous tip about Batman to lure her to the city then blows her copter out of the sky. She survives only to be targeted by snipers which Batman manages to stop.
- Demoted to Extra: She plays a much smaller role in Arkham Knight and doesn't make a physical appearance until the ending.
- Determinator: Nothing will stop her from discovering the truth about Arkham City.
- Arkham Origins states that she has a bit of a fixation on Bruce Wayne, determined to get to the bottom of just what he was doing during his absence abroad from Gotham, as well as how he spends his free time now that he's back.
- I Have You Now, My Pretty: She's noted as being exceptionally attractive, however none of these instances have been under acceptable circumstances. The one half of thugs who don't want to kill her seem to have other ideas in mind.
- Intrepid Reporter: She's noted in Arkham Knight's stories to be one. She started her career as a journalist by exposing corruption in various civic institutions of the city and played a part in busting Quincy Sharp and sending him to jail.
- Kent Brockman News: She and Jack Ryder undergo a very public feud of opinions regarding the construction of Arkham City in the prequel comic. However, Jack is just playing up the role of the hard-line conservative for his own kicks.
- Also after you save her, she begins a news report on the deplorable conditions in the city.
- Mythology Gag: Her bio in City lists her weight as 121 lbs.; in Batman (1989), she tells Batman she weighs 108, and he later says she weighs "a little more" than that.
- When you save her after her chopper is shot down, Batman carries her to safety with the Line Launcher, just like he did in the 1989 film.
- Ship Tease: We get to see the reporter side to her character in the majority of her appearances, but there are a few hints to her being closer to Bruce Wayne beyond that ala her comics counterpart. She interacts with him in Cold, Cold Heart on a more familiar level than elsewhere, and in Arkham Knight she leaves him a voicemail apologising about a news piece done on him, telling him that she misses him and calling him "Brucie". Bruce also appears to be on a first-name basis with her openly on-camera as he brushes by her during the prologue protest rally.
- Your Makeup Is Running: After the helicopter crash.
A Mysterious Watcher who follows Batman around Arkham City and warns him that dark times are coming.
Provides examples of:
- All There in the Manual: His backstory is revealed in the Arkhamverse comics.
- Arrow Catch: Or maybe Batarang Catch. Once you locate him, you can throw a batarang at him. He snatches it right out of the air. There's even an achievement for doing so.
- The Atoner: He became Azrael after mistakenly shooting the previous Azrael while hunting down a killer.
- Badass Baritone: His deep voice helps add to his mystery.
- Blade Below the Shoulder: Jean-Paul Valley's trademark katars are attached to his forearms.
- Chekhov's Gunman: Can be seen on a rooftop on the right side as Bruce Wayne is entering Arkham City in the opening.
- Composite Character: Is identified as Michael Lane, but he has characteristics familiar with both his comic book counterpart and Jean Paul Valley, with a combined costume and weaponry, a pledge to serve the Order of St. Dumas like JPV, and a slightly mystical bent. Also like Valley, it's revealed in Arkham Knight that he too struggles with "The System", a coded language imprinted onto his memories by the Order to twist his will.
- Cool Mask: Sports a ninja-esque one.
- Flaming Sword: Equipped with one of Jean Paul Valley's katar gauntlets that he uses to disappear.
- HeelFace Revolving Door: When he learns of his true intended mission (slay the Batman and replace him as a merciless Knight Templar vigilante), the player has the option to choose his destiny:
- Kill Batman — Fanatically loyal to the Order at any cost, Azrael, revealed as a true zealot, attempts to strike down Batman, but is subdued and arrested. Locked up at the GCPD, he raves about bringing divine justice upon the city, and that his fight against Batman will only stop with the death of either of them.
- Break the Sword — Disgusted at being made a "tool of Man" rather than the instrument of God, Azrael snaps the sword in two against his gauntlet and vows to devote himself to stopping the Order's blasphemy.
- Leave the Clocktower — A variation of the second ending, you can choose not to grab the sword at all and just leave, which also leads to Azrael vowing to stop the Order.
- "I Know You're in There Somewhere" Fight: While Azrael wrestles with the Order's programming to kill, Batman insistently calls Azrael "Michael". Based on the player's actions, it either succeeds or fails.
- In the Hood: Always has his hood up.
- Legacy Character: Arkham Unhinged reveals that he killed the previous Azrael after mistaking him for a killer.
- His Most Wanted mission in Knight is about wanting to take Batman's spot as protector. Batman decides to humor him in the off-chance that, yes, he'll need someone to keep going. Turns out the Order ordered Azrael to kill Batman, believing his presence and non-lethal methods perpetuated Gotham's downfall.
- Meaningful Background Event: The entire premise of his side mission is to spot him watching you in the background.
- Moveset Clone: Plays almost exactly like Batman moveset-wise, but he lacks several of the latter's gadgets and is harder to use as a result.
- Mysterious Watcher: He's referred to as such for the side mission in City.
- My God, What Have I Done?: If you succeed in his HeelFace Turn, he breaks his sword over his gauntlet and roars out incredulously that he was supposed to be an instrument of God, not a tool of Man.
- No-Damage Run: All of his combat challenges require you to go through without taking any hit whatsoever.
- Ominous Latin Chanting: His Leitmotif in both City and Knight, the latter becoming more ominous here.
- OOC Is Serious Business: He shows an uncharacteristic cockiness when completing Batman's AR challenges to prove his worth as a successor. It's later revealed that his unconscious mind has been brainwashed to usurp and kill Batman, and his hidden programming is surfacing.
- Promoted to Playable: In Arkham Knight. However, he's explicitly stated as utilizing Batman's own combat style to the letter when played, so it functions similarly to a Batman skin rather than a character on his own. In an attempt to make his gameplay at least slightly different from Batmans, his challenge map goals are significantly more difficult than Batman's and he lacks several of his gadgets.
- Real Men Love Jesus: About as pious as you'd expect for a member of an ancient, archaic religious sect.
- Smoke Out: Pulls these off with frequency using his trademark katar.
- Vagueness Is Coming: Delivers a warning to Batman about "the Prophecy" that says that Batman will win the day here, but in doing so set up for the future "burning" of Gotham and the Dark Knight himself. Turns out he was talking about the events of Arkham Knight..
- Walking Spoiler: Due to his Secret Identity.
- Wham Line: In Arkham Unhinged #34: "I will handle this, 'Rookie'."
Nora Fries is the wife of Victor Fries, aka Mr. Freeze. She fell ill and had to be put in cryogenic stasis, prompting him to turn to crime to find the funds to cure her. During the Arkham City incident, Hugo Strange takes possession of her capsule and eventually turns her over to Joker.
Provides examples of:
- Adaptation Dye-Job: This version of Nora is a brunette, not a blonde like in Batman: The Animated Series and the comics.
- And I Must Scream: Subverted if her story piece in Knight is to be believed. Nora is aware of what's going on around her but is at peace with herself and her condition (as it spares her from the Huntington's disease that was killing her), though she is also aware of her husband's obsession and that it is no longer "warm" like the love she remembers. In The Season of Infamy, a thawed out Nora convinces her husband that she would rather have a happy short life than a long eternity frozen in glass watching her husband go mad from grief.
- Damsel in Distress: Despite Freeze having enough power to go against Batman, he seems to completely incapable of keeping Nora in one place, as she's taken from Freeze in both City and Knight. Much more understandable in Origins, as she was taken before he became Mr. Freeze, and as Victor was still getting used to his new suit Boyle almost managed to kill them both after Victor fell over in his extremely heavy suit.
- Face Death with Dignity: According to Freeze, she told him there was nothing they could do and that they had to just accept it. She finally convinces him in the "In from the Cold" mission in The Season of Infamy.Nora Fries: Time never has been on our side, Victor.
- Human Popsicle: She's "on ice". In The Season of Infamy, Arkham militia thaw her out and we actually see her wake up and talk to Batman. She explains that she hated watching what happened to Victor in his quest to cure her.
- I Have Your Wife: Joker tries to force her husband to work on a cure for his Titan poisoning, whilst keeping her capsule hidden away from Freeze in the Amusement Mile docks.
- And the Militia does it again in Knight to force Freeze to deal with Batman. Which he refuses. But this takes Nora out of cryo stasis for so long that she wakes up.
- Ill Girl: Her appearance in Arkham Knight, she is very pale, thin and bony as a result of her disease and extended period in cryostasis. Victor notes that without the container, the disease will continue to kill her and she has mere days left, at most.
- Morality Pet: To Victor. She finally convinces Victor to give up being Mr. Freeze. Even in Arkam City, Batman invokes Nora's memory to stop Victor from going off the deep end.
- Nice Girl: We finally see Nora as a character in Arkham Knight and she's a nice, compassionate woman. Mr. Freeze's obsession makes a whole lot sense since no one would want to lose a person like that.
- The Lost Lenore: Though not quite dead yet. Once released from her cryochamber in Arkham Knight, Nora is awake but still on her deathbed with the disease no longer being frozen from harming her. She convinces Victor that she would rather live a brief life of happiness with him than be frozen and watch him become a supervillain.
- Together in Death: With Nora's container and Victor's equipment irreparably broken, they reconcile, and Nora convinced her husband to spend the remaining time together.
Warden Martin Joseph
Martin Joseph is the warden of Blackgate Prison. Despite his lack of ties to any criminal elements, most of his guards are on the payroll of Penguin and Black Mask, and because of a massive rise in prisoners, his prison has fallen into disrepair, leaving him to try and hold it all together.
Provides examples of:
- Canon Foreigner: Only shows up in the Arkhamverse.
- Eye Scream: Had his right eye burned with a cigarette by Black Mask or rather, the Joker.
- HeelFace Turn: Not that Joseph was evil to begin with. During the Joker's second riot at Blackgate, he joins Gordon and Batman in stopping the Joker after they save his life. The ending has him promising to reform the poor structure of his prison.
- Obliviously Evil: Joseph isn't outright malicious or corrupt like most of his colleagues, just a classic middle-management type. His preoccupation with keeping Blackgate's costs down over providing adequate security, however, has left the facility a complete shambles.
- Reality Ensues: It turns out that continuing to make budget cuts on a prison would have horrible consequences. As a result, there's a prison break at Blackgate twice in the same night. He faces horrible consequences for this from the Joker.
- Took a Level in Badass: By the events of Origins: Blackgate, Joseph has become considerably more brave and defiant with his position as warden, as he refuses to run while his staff are still in danger during the breakout.
- Unwitting Instigator of Doom: After Harleen Quinzel insisted that Calendar Man couldn't receive the death penalty, and threatened to expose him for knowingly sending a mentally ill prisoner to the gas chamber, Joseph gave her permission to conduct initial psychiatric evaluations for all incoming prisoners, just to keep her quiet. Then the Joker got sent to Blackgate on Christmas Eve...
- Wardens Are Evil:
- Subverted. He's a bit of a weed who's complicit in Gotham's corruption and doesn't run Blackgate very well, but he's a peach compared to Sharp or Ranken. That said, he did pressure a psychologist to redact an insanity diagnosis, with the express intention of ensuring a death penalty for the (admittedly homicidal and unrepentant) inmate in question.
- Completely averted in his 2nd appearance in Batman: Arkham Origins Blackgate, when he refuses the opportunity to escape the prison to save his own skin because he wants to help protect his staff. Even Batman gives him a respectful response when he's still determined to stay and help even after being tortured by the Joker.
Ferris Boyle is the CEO of Gothcorp, a hugely successful business that is responsible for, among other things, the municipal security system for Gotham seen in Arkham Origins... and a line of very illegal, very dangerous freeze weapons. Although he had promised to find a cure for the illness his chief cryotechnician Victor Fries's wife was suffering from, it soon became clear he had little interest in her well-being, and Victor continued the work in secret using company resources. Incensed at the revelation, Boyle had Nora confiscated and personally assaulted Fries, leading to a catastrophic lab accident. Ferris managed to escape unscathed, leaving the rest for dead, and thought the matter settled at last - until Mr. Freeze came calling at Bruce Wayne's private awards reception...
Provides examples of:
- Adaptational Jerkass: The original Ferris Boyle from Batman: The Animated Series was a scumbag for sure, but he was essentially opportunistic and was correct that Victor's work wasn't authorized and things didn't get out of hand until Victor pulled a gun on him. The Ferris here also has a sadistic streak, as when he taunts a helpless Victor that he'll kill Nora before he kills him, just so he can see her slip away, all the while bashing him over the head with a piece of Victor's suit repeatedly. Furthermore, Victor didn't pull a gun on him; he had his men hold Victor still while he goes about Pistol-Whipping him. He also personally traps Batman in a Ice Blast and intends to leave him to die to wipe away any remaining witnesses.
- Ax-Crazy: Although hes very reserved about his deranged tendencies, the fact that he tries to kill Victor while also making him watch while his wife dies, laughing about the whole matter while doing so, shows how much of a warped bastard he is when he allows himself to indulge.
- Age Lift: Ferris Boyle from Batman: The Animated Series had a Skunk Stripe at his temples, but otherwise seemed to be in his 40s at most. This version certainly looks and sounds older than that, more akin to a man in his 60s.
- Asshole Victim: A non death example. After making Freeze's life a living hell, nearly killing him and being a colossal dick to both him and Batman, he gets punched in the face and knocked out for his troubles. "Take a seat... humanitarian."
- Bitch in Sheep's Clothing: While in reality a sociopathic monster who does such things as designing freeze weapons and essentially blackmails Freeze into doing so, Boyle keeps it hidden under the mask of a friendly, good-hearted Honest Corporate Executive; even Batman, the world's greatest detective, is completely fooled by the act, and is absolutely shocked and disgusted to discover his true colors.
- Broken Pedestal: Bruce looked up to Boyle, considering him a kind-hearted humanitarian. When he discovers Boyle's true nature and his role in Mr. Freeze's Start of Darkness, Batman, after a moment of genuine shock, quickly recovers and shifts his focus from apprehending Freeze to taking Boyle down, making it clear he's going to make the so-called humanitarian pay for his crimes.Alfred: I'm sorry, Master Bruce. I know you had high hopes for what Ferris could do for Gotham.
- Corrupt Corporate Executive: Not only did he cause Victor's accident, but he also kidnapped Nora, claiming that, as a cryonic test subject, she was now his property.
- Deal with the Devil: Boyle agreed to fund Fries's disease research, but only if he in turn continued to work on Gothcorp's cryo-weapons. Fries was directly opposed to the idea, and fought with Boyle a number of times over their shared rate of progress.
- Hate Sink: While Ferris Boyle is an awful person in Batman: The Animated Series, he did have a point that Victor's experiment was unauthorized. This Boyle has no such excuse and is given far worse crimes than his animated counterpart. He makes a deal with Victor that he will help him find a cure for Nora in exchange for him developing cryo-weapons, personally assaults Victor when the latter realizes he has no intention of honoring his bargain and refuses to cooperate with him any further, kidnaps Nora (all the while claiming she's his property as cryonic test subject), sadistically taunts a helpless Victor about how he will kill Nora in front of him before killing him, just so he can see her slip away, all the while bashing him in the head, and attempts to kill Batman even though the latter saves his life just so he can erase all evidence of his crimes. Batman punching him unconscious is definitely satisfying as it is well-deserved.
- Idiot Ball: He has one one - what happens when you piss off both Mr Freeze and Batman? You get hurt.
- Kick the Dog: Taunting Victor about his childhood "turning animals into ice cubes", and telling him he'll kill Nora and leave him alive long enough to watch while Victor begs him to save her.
- Politically Incorrect Villain: While being frozen in an attempt to make him give up the codes for Nora, Ferris calls Victor several slurs against the lower class (such as "pleb"), a nod to his first appearance in Batman: The Animated Series where he referred to Victor as a "wage slave".
- Smug Snake: Only dares to show this side of himself in private, but he's capable of out-smugging even the likes of the Riddler.
- Sadist: When he reveals his true colours, he tries to subject Victor to a slow death while he watches his wife slip away as well. It goes past the point of simple sadism and into something else entirely.
- The Sociopath: Used Victor to make him weaponry without the intension of repaying him for his services.
- Villain with Good Publicity: He has good enough PR to not only win the Wayne Foundation Humanitarian Award, but convince Bruce himself that he's a good-hearted, upstanding businessman.
- Ungrateful Bastard: Naturally the second Batman saves his life Boyle tries to have him killed in order to eliminate all evidence of his crimes.
Carmine "The Roman" Falcone
Carmine Falcone is the most powerful crime boss in Gotham. While he hasn't been seen until Batman Arkham Underworld, his presence has been felt, as he's the one who turned Harvey Dent into Two-Face and helped Scarecrow in his plans.
- Adaptation Origin Connection: In addition to being the one who made Harvey Dent Two-Face in this continuity, the interview tapes for the Joker in City reveal that he's the power behind the Red Hood Gang, meaning he has ties to the Joker. (Granted, Hugo Strange did come to the (perfectly reasonable) conclusion that Joker was making the whole story up)
- Composite Character: According to the Two-Face interview tapes in City, he takes the role normally held by Sal Maroni as the one who caused Harvey Dent's disfigurement and transformation into Two-Face. His ties with the Joker may give him a role similar to Carl Grissomnote from Batman (1989).
- The Don: As is tradition, he is the most powerful crime boss in Gotham.
- The Ghost: Until Arkham Underworld, he was only mentioned in City and Origins, and some buildings belonging to Falcone Shipping being in those games and Knight.
- Ink-Suit Actor: Resembles Jon Polito.
- The Mafia: He's an Italian-American crime lord.
- Screw This, I'm Outta Here!: After Quincy Sharp and Hugo Strange refused to be intimated and with the latter's TYGER guards on the prowl, he decided to move to Bludhaven.
- Spared by the Adaptation: Unlike his original pre-New 52 comic counterpart, he's alive and well, though hiding out in Bludhaven.
The cowardly son of Carmine "The Roman" Falcone, Alberto is the Black Sheep of the Falcones. He has a history of mental issues and had been seeing Dr. Hugo Strange about his disassociate identity disorder. He is also the Holliday Killer in secret.
Provides examples of:
- Continuity Nod: His extortion tapes reveal that he's receiving therapy sessions from Hugo Strange.
- Guttural Growler: When he makes a threatening phone call to Roman Sionis in what sounds like his Holiday Killer persona.
- Serial Killer: He is secretly the Holiday Killer/Holiday, a serial killer that targets Gotham's mob bosses and corrupt officials on major holidays.
- Split Personality: There's his regular persona, then there's the Holiday Killer.
- White Shirt of Death: He's wearing a white shirt spattered with blood from his Cold-Blooded Torture at the hands of The Penguin.
Simon Stagg, one of the wealthiest men in the world, made his fortune as an innovating force in the fields of biochemistry and sustainable energy technology. When his Nimbus-cell zeppelins are suddenly hijacked by the Arkham Knight's militia, and he himself taken hostage, Batman must find both him and Barbara Gordon before time runs out.
Provides examples of:
- Adaptational Villainy: At his best in the comics, Stagg is sort of a Lovable Rogue in how comically arrogant and greedy he is; at his worst, he's an outright malevolent and scheming old buzzard, willing to ruin rival businesses or even take out contracts on others to further his own ends. Here, though, he's an out-and-out death merchant willing to partner with Scarecrow just so he can reap the profits from refined, weaponized fear gas.
- Corrupt Corporate Executive: Ran numerous illegal arms tradings networks off the books, abducted and tortured a former business partner who threatened his welfare, and independently attempted to weaponize fear toxin as a military application. His various testing logs show he has about as much empathy for his trial subjects as Scarecrow.
- Cut Lex Luthor a Check: Stagg attempted to invoke this through his secret partnership with Scarecrow, reasoning he had seen the practical commercial applications of his fear toxin. He quickly realized Crane didn't care about money quite as much as he does.
- Funnily enough, Stagg falls victim to this from the opposite end, making him far more evil and mercenary than he would be otherwise; Sartorius mentions how Stagg Enterprises was once exclusively dedicated to charitable efforts until it started losing money (or Stagg himself embezzled the funds), then began dealing in shady weapons contracts for the private sector, until they finally did business with anyone who could pay — which included Scarecrow. Even the Cloudburst, which was originally conceived of as a mass inoculation device, was funded solely because it had potential for biological agent dispersal.Sartorius: We went into business to save people, but it turns out that killing them paid better!
- Funnily enough, Stagg falls victim to this from the opposite end, making him far more evil and mercenary than he would be otherwise; Sartorius mentions how Stagg Enterprises was once exclusively dedicated to charitable efforts until it started losing money (or Stagg himself embezzled the funds), then began dealing in shady weapons contracts for the private sector, until they finally did business with anyone who could pay — which included Scarecrow. Even the Cloudburst, which was originally conceived of as a mass inoculation device, was funded solely because it had potential for biological agent dispersal.
- Did You Just Scam Cthulhu?: Not successfully, but he was convinced he could.
- Dirty Coward: When Stagg realizes he's about to be dosed with fear toxin, he begins pleading to try to strike a new bargain with Scarecrow, saying he'll devote his fortune to helping to track Batman down.
- Honest John's Dealership: While most of his (public) business holdings are ostensibly ethical, Stagg himself is, true to form, largely duplicitous and self-serving in his interactions with others. He's even independently sold arms to both terrorist groups and the Army depending on who'll pay more, which is not only amoral and treasonous, but a violation of international law.
- Metaphorically True: Tells Batman the Cloudburst is a safe, clean energy source he was developing. The Nimbus cells are exactly that... but they were developed as a necessary side-project to the Cloudburst itself, which is a chemical weapon delivery system that shorts out other power supplies.
- Screw the Rules, I Have Money!: As evidenced by his belief that "I've got so much money, even Batman won't be able to stop us!" He was also convinced that his fortune could save his own hide from Scarecrow's wrath, unaware of Crane's allegiance with the Arkham Knight's militia. Before the Knightfall protocol begins, he even tells Batman that he's going to start buying up Wayne Enterprises' falling stock to turn a profit, just because he can.
- Smug Snake: Not only did he try to lie to Batman when the evidence of his complicity was scattered across his airships, but Stagg was mistakenly convinced he could manage to cut Scarecrow out of the deal and dispose of him when things started going awry. Even when he's finally arrested and locked up at the GCPD, he indignantly berates Batman for it; Batman responds that Stagg's "more deluded" than he'd imagined.
- After Bruce's identity is exposed, Stagg rubs it in that Batman has destroyed the Wayne family's legacy, and even gloats that when he gets out, he might have enough money remaining to buy out Wayne's businesses.
- The Sociopath: An unscrupulous death-merchant who works with Scarecrow willingly and expresses no sympathy for the fear-gas test subjects. Even describing one of the subjects' truly horrifying reactions as "not good enough."
- Stealing the Credit: Makes himself out to be a medicinal miracle worker, but his former business partner, Alex Sartorious, says in his confession tapes that the majority of the scientific work, including the Cloudburst, was designed by him, with Stagg merely handling the finances. Even with Stagg taking a greater part in refining the fear toxin and conducting clinical trials, his own research notes still give him sole credit over his staff.
Alex Sartorius is the former business partner of Simon Stagg, a scientist who didnt want the limelight and so allowed Stagg to take all the credit and fame for his research. His character is expanded on in Staggs audio files and a Gotham City Story.
- Adaptational Heroism: In the comics, Sartorious is the villainous Dr. Phosphorous who's actually fought with Batman on occasion. Here he's a scientist who joined up with Stagg with the hope of doing good for the world (creating medicines, easing the distribution of cures, etc). Even after allowing Stagg to experiment on human beings he eventually seeks to make up for it by exposing his crimes.
- The Atoner: Defied. He claims that hes not looking to be forgiven by making his confession tapes, but really just expose Stagg for what he truly is.
- Laser-Guided Karma: He turned a blind eye to Stagg using human subjects in his experiments for a long time, and, in the end, becomes one of the subjects himself.
- Heel Realization: Originally he put up with Stagg selling weapons to the military and terrorists, as well as experimenting on human subjects, because he believed they were doing more good than harm. Seeing Stagg sign on with Scarecrow made him rethink his position.
- Mood-Swinger: His anti-anxiety medication starts causing this in the second tape when he mixes it with whiskey, going from jovial to enraged and back again.
- Mythology Gag: In his "Gotham City Story", he develops a fear of fire and imagines himself as being enveloped by flames after he is used as a fear toxin test subject. In the comics, he becomes the fiery villain Doctor Phosphorus.
- Not What I Signed on For: He joined up with Stagg to form a pharmaceutical company for curing disease and making the world a better place. He defects and makes his confession tapes when he realizes that theyve turned the Cloudbursta device he designed for mass inoculationinto a dispersal unit for fear toxin.
- Posthumous Character: Hes already dead by the time his tapes are found, one of the human testing victims in Staggs fear toxin experiments.
Fire Chief Raymond Underhill
Chief Raymond Underhill is the Fire Chief of Station 17. He and his men were ambushed and taken hostage throughout Gotham during the Halloween Scarecrow attacked Gotham with the Arkham Knight's forces.
- A Father to His Men: He tries to look out for his men. Even if his means to do so are criminal and ultimately bite him in the ass.
- Bald, Black Leader Guy: He's black, has a shaved head, and is the chief of the Gotham City Fire Department.
- Broken Pedestal: Several of his men aren't happy with what he did and would rather have been laid off than have Underhill be in league with Firefly to help them keep their job.
- I Did What I Had to Do: Cites this as his reason when Batman confronts him about using Firefly, trying to keep his men from being laid off. However, if you talk to some of them, they'd rather have been jobless than have their boss do what he did. Even Underhill himself realizes how flawed said-reason is.
- My God, What Have I Done?: Realizes that his using Firefly is what ultimately led to his men being captured and attacked.
- Walking Spoiler: As can be noted above from a good chunk of his entry being whited-out. Regardless of his intentions, the events of "The Line of Duty" (and possibly in part "Gotham on Fire" as he was working with Firefly) are his fault.
- Posthumous Character: Considering the fact that he seemed to live in Gotham during what was probably the 1800s, it's pretty obvious he's long dead.
- Unwitting Instigator of Doom: His hotel's success caused Henry Cobblepot to lose money on his own hotel. This lead Henry to resort to less-savoury tactics to regain his lost money.
- Posthumous Character: Having been alive in what was probably the nineteenth century, it's safe to say that he's long dead. It's then revealed that he was killed by Cyrus Pinkney.
Provides examples of:
- Adaptational Attractiveness: In the stinger of Origins and her role in Blackgate she's noticeably much slimmer then we normally see of her, more akin to her New 52 look. Assault on Arkham returns her to her usual look, apparently having bulked up since those eight years.
- Adaptational Villainy: Hands down the most spiteful, vicious, and unsympathetic version of this character to date.
- Ax-Crazy: Downplayed, but this version of her is very ruthless and violent.
- Batman Gambit: Batman even calls her on it at the end of the film. Waller knew the convicts would go rogue once in Arkham, and was counting on that as a diversion for a lone assassin to go after The Riddler. She knew if she sent the whole team with the objective of killing The Riddler, it would arouse their suspicions as to why. However, despite "breaking a lot of eggs to make an omlette", Batman points out the flaw in her plans by calling her "a messy cook", as Riddler got away.
- Black Boss Lady: She's in charge of the Suicide Squad.
- The Cameo: She appears only once in the Origins, and once in Origins Blackgate, each with a few lines. She finally steps into the spotlight in the Assault on Arkham animated movie.
- Formerly Fat: While in her classic overweight appearance in Assault on Arkham, DLC for Underworld takes place afterward and reused Waller's Origins design, hence Waller lost that weight.
- Formerly Fit: During Origins, she has a slender, New 52-esque appearance. By Assault, she's gained a substantial amount of weight and looks more like her classic comics design.
- Hate Sink: We clearly aren't supposed to like her in this continuity.
- Late-Arrival Spoiler: She's a very advertised part of Assault on Arkham, taking away from the surprise of her prior cameos.
- The Man Behind the Man: Implied to have set up the Blackgate uprising a few months after Christmas as a testing ground to find who to employ to her Suicide Squad.
- The Sociopath: Perfectly willing to sacrifice lives to get what she wants.
- The Stinger: Her appearance in Origins.
- What Happened to the Mouse?: The ending of Batman: Assault on Arkham implies that Deadshot killed her, but we never see for sure. DLC for Underworld takes place afterwards and states Batman stopped Deadshot before he could fire.
- Voiced by: Adam Baldwin
Waller's right hand man.
Provides examples of:
- Adaptational Job Change: During his appearance in Blackgate, his rank is Captain rather than Colonel.
- Adaptational Wimp: Sort of. During his appearance in Blackgate, we don't see his combat skills in action, spending most of the game at the office.
- Demoted to Extra: He only appears as a minor character in Blackgate.
- Everyone Has Standards: He expresses disdain at Deadshot, and isn't happy when Waller decided to recruit him and Bronze Tiger into the Suicide Squad.
- What Happened to the Mouse?: Like Deathstroke and Bronze Tiger, he doesn't appear in Assault on Arkham despite it featuring the Squad.
- Voiced by: Keith Silverstein
A corrupt businessman who's at odds with Bruce Wayne.
- The Cameo: His only actual appearance is as a voicemail to Bruce about buying Wayne Enterprises' Applied Sciences Divsion.
- Corrupt Corporate Executive: It's clear during his cameo that he's trying to needle Bruce into selling Wayne Enterprises' Applied Science Division in a very predatory fashion and dialogue with the Militia revealed he helped to fund them as he has plans on Gotham. His voice sounds just as sinister and threatening as you would expect from Lex.
- Fantastic Racism: Shares the prejudices against metahumans and aliens that other recent Luthors have.
The corrupt warden of Iron Heights Penitentiary. He appears in Arkham Knight, in the Season of Infamy DLC mission "Beneath the Surface."
Provides examples of:
- Canon Foreigner: Much like Sharp and Joseph, he's created for the games.
- Cold-Blooded Torture: His experiments on Killer Croc amount to this; he went so far as to slice Croc's arm off with a buzzsaw just to see if it would grow back.
- Evilutionary Biologist: The point of his brutal experiments on Croc was to find a way to weaponize Croc's condition to create Super Soldiers.
- Hoist by His Own Petard: He conducted brutal experiments on Croc with the intent to weaponize his condition. The resulting adaptation to the trauma soon turned Croc into something far too powerful for Ranken to contain.
- Humans Are the Real Monsters: Batman finds his experiments on Croc and the other Iron Heights inmates so heinous that, after defeating Croc, he outright tells Ranken that he's the only monster there.
- Wardens Are Evil: Batman considers him worse than any of the inmates.