Cress is an archetypical RPG hero. he's a Hot-Blooded, courageous, Book Dumb, and slightly oblivious country boy with a sword who gets sucked into an adventure he didn't want. He loves justice, and is motivated by wanting to avenge his Doomed Hometown.
- Aerith and Bob: His parents have Latinate names, Miguel and Maria. He does not.
- Badass Normal: He's kickass even before getting the Eternal Sword. He only relies on his sword/axe/spear skills first and foremost meaning his strength is born of good ol' hard work. Even more impressive is that, Eternal Sword aside, Cress has no Amplifier Artifact of inner energy of any kind helping him out in battle. Everything is all him.
- Betty and Veronica: Mint and Arche, the former an innocent White Magician Girl and the latter a wild and quirky Black Mage, are said roles respectively. However, Arche backs off because a.) she knows Cress likes Mint and b.) There's Chester.
- Butt-Monkey: Played for laughs. He's this in crossover games and Drama CDs
- Chick Magnet: Mint, Arche, and Ami all develop feelings for him.
- Dork Knight: Has many of these moments.
- Heterosexual Life-Partners: with Chester.
- The Hero
- Heroes Prefer Swords: His primary weapon as seen in his artworks. The anime sees him making more use of that unique tonfa-like grip added to the hand-guard, which makes his version stand out on its own.
- Incredibly Lame Pun: His infamous "Boku wa zettai ni Daosu wo taosu!"Translation The two PSX version translations translate this particular phrase as either "I will definitely repeat Dhaos! Dhaos." or "I will douse Dhaos!" Its thus become a running gag in crossovers too. Up to Eleven in Twin Brave where one comical scenario has Cress eating a cursed Gel that makes him an utter Hurricane of Puns that everyone gets sick of.
- Infinity +1 Sword: Excalibur and Gungnir 3.
- Informed Equipment: Slightly averted. In the original, Cress' weapon graphic changes to reflect its type - a sword, axe, spear, or halberd. In the remakes, both weapon and shield graphics are unique for each piece of equipment.
- Katanas Are Just Better: Subverted. The Muramasa is the best slash weapon when you can first get it, but has low stabbing power, gets overthrown eventually, and is finally left in the dust by the Arthurian and Norse-based Infinity Plus One Swords
- Nice Guy
- Nice Hat: A headband, technically, but it's still a signature piece of his outfit, and you can win it by beating him up in the Tales of Eternia cameo battle. In one skit, Chester even asks him if the headband is a trend amongst Albane School students.
- Say My Name: Holy crap, Cress is loud. CHESTERRRRRRR! DHAOSSSSSSSSS! MINNTTTTTT!
- Spell My Name with an "S": His name was initially translated as Cless Alvein, but in both Tales of Destiny and Tales of Eternia it was localized as Cress Albain. And in the GBA version of Phantasia it was changed to Cress Albane. Cress ultimately makes more sense, as it's a type of herb, like Mint.
- Sword Beam: The "Demon Fang" arte, which sends out a bolt of energy along the ground and the first arte that Cress can learn.
- Sword of Plot Advancement: The Eternal Sword. The earlier made it a sort of Infinity -1 Sword as not only was it necessary for the game, but Cress' most powerful artes, including his hi-ougi attacks could only be used with said sword. Later versions decreased its power by allowing Cress normal usage, but the sword still remained a very strong weapon.
A Mysterious Waif Cress meets after they're both captured and thrown in jail. He helps her escape and find the one person who can help them defeat Dhaos. She is an orphan from a long line of healers with a deep connection to the legendary Unicorn.
- The Chick
- Cool Hat: Given to her by her mom.
- First Girl Wins: Arche has a crush on Cress, but Cress ends up with Mint, whom he met first.
- Friend to All Living Things
- Gold and White Are Divine / Heavenly Blue: Healing arts are also known as Divine Power. Mint dresses in a white and gold dress, while the symbol that appears when she casts high level spells is bright blue.
- Head-Turning Beauty: Though her reserved personality belies this, Mint is said to be quite beautiful, like her late mother.
- The Ingenue: A young, beautiful girl who is pure of heart and the canon romantic interest of the games protagonist.
- Hair of Gold, Heart of Gold
- Light Is Good: Is a sweet and kind girl who wears white and gold and has blonde hair.
- Magic Staff: Her weapons of choice are various rods and staffs, but they'll only ever see use if an enemy gets close enough for Mint to smack them.
- Memento MacGuffin: Her mother's hat and earrings. The earrings double as a Chekhov's Boomerang.
- Mysterious Waif
- Proper Lady: In the English version, she gets a "Perfect Lady" title.
- Rescue Romance: Cress meets her by saving her from prison.
- Snow Means Love: She and Cress share their big romantic scene in the snow.
- Supreme Chef: In contrast to Arche's Lethal Chef.
- Sword of Plot Advancement: Well, Staff Of Plot Advancement: the Unicorn Horn.
- White Magician Girl: One of the straightest examples ever. Arguably the Trope Codifier.
- Virgin Power: It's why she could approach the Unicorn.
- Yamato Nadeshiko: She gets it as a title in the original version.
Shortly after arriving in the past, Cress and Mint seek out Klarth, a researcher who is trying to find a way for humans to use magic. On the way, he ended up rediscovering the lost art of summoning, and is making an effort to resurrect it, much to the scorn of his colleagues. Part Mad Scientist, part Witch Doctor, part Mr. Exposition, and all Cool Old Guy, he acts aloof and vain, but he truly does care for the crazy kids dragging him all over the world. His weapon is a book.
- Bald of Awesome: Subverted. It's clear to everybody that he has long silver hair and there's nothing to suggest it's a wig, but Arche suggests it anyway.
- Chivalrous Pervert/Dirty Old Man: Well... older than the others, to be precise.
- Cool Hat: Some strange combination of a bush hat and a traditional wizard's hat. It's still pretty badass.
- Cool Old Guy: Okay, so he's not that old, but by RPG standards, 29 is pretty ancient. Arche lampshades this at one point. (Then again though; a lot of this is partly because he's drawn in a way that makes him look older than he really is, as well as the white hair.) This wasn't helped at all by his sprite in the SFC version looking nothing like his character art - he looked pointedly overweight, had grey hair in a ponytail and wore a scholar's robe and beret, and even animated like you'd expect a middle-aged man to. SFC Klarth looked more like he was in his 40s or 50s, rather than 29. The PSX version made sure to "correct" this and was far closer to the original art.
- Deadpan Snarker: He has his moments.
- Drowning My Sorrows: He's taken to drinking and sulking at home in the beginning of NDX because the scientific society burned his thesis on summon spirits. He quickly recovers with a bit of help from Mel and Dio.
- Facial Markings: And a full-body Power Tattoo. The skits imply that they're required components for a summoner.
- Improbable Weapon User: He attacks by swatting at enemies with a book, AND one of those is a dirty magazine not suitable for children found in an old man's drawer. The dictionary and encyclopedia I can compromise, the thin little dirty magazine?
- Jerk with a Heart of Gold: In the beginning, until he eventually loses the "jerk" part altogether.
- The Leader: Despite not being The Hero, he makes most of the major decisions the party faces and is even given command during The War Sequence. Then again, he is the only adult in the party.
- Magikarp Power: Klarth is a mage who first joins the party with no spells at all! He'll end up being a better offensive force than Arche during your stay in the Past era, however.
- Mood Whiplash: Klarth breaks up a humorous moment during a skit in the future where the rest of the party are realizing how old they would be by mentioning that he's long since six feet under in that time period.
- Muggle with a Degree in Magic: Claus is a human scholar in a world where magic can only be used by those with elven blood. He gets around this by rediscovering a different type of magic that involves making pacts with spirits and binding them into magical rings.
- Nice Hat: A running gag in the PSX remake.
- Out of Focus: Out of Phantasias playable characters, hes the least likely to appear in crossover games, mostly because of how his moveset works. It also took him until Tales of the Rays to have his first 3D appearance.
- She Is Not My Girlfriend: With his assistant, Mirald. You're a fool if you buy it.
- The Smart Guy
- Spell My Name with an "S": His name was translated as Clark in Tales of Eternia, and as Claus in the Gameboy Advance version of Phantasia, there's a chance he'll become Klarth once more if the route Radiant Mythology took is taken.
- Summon Magic: The fruits of his research and his main form of attack. As a human, it's the only form of magic he's capable of using.
- Throw the Book at Them: His equipable weapon is a book, and he can use it to bludgeon enemies if all else fails. It's not the most effective weapon, but it serves its purpose.
- Unusually Uninteresting Sight: Nobody ever comments on his bizarre outfit and tattoos, even though he's the one always explaining the situation to political and military leaders...
A half-elf from the past, she joins the party because they need someone who can use magic to defeat Dhaos. She is usually immature and easygoing, and a bit of a perv, but she's a powerful addition to the team, and essential at lightening the mood. Her weapon of choice is the flying broom that she rides on.
- Action Girl: The first of many in this series, and one of the best!
- Babies Ever After: In a novel, it is stated that she married Chester and have a son named Falken
- Badass Adorable
- Black Magician Girl: In direct contrast to Mint, Arche only has offensive spells in her arsenal.
- The Big Girl: A Boisterous Bruiser Squishy Wizard variation.
- Breaking the Fourth Wall: At one point in the game, she suggests to use "quick-jump" in order to cut the time of walking long distances back to her from from Alvanista. Played with when she sees Chester for the first time, saying that he looks "kinda wussy", referring to his significantly lower level compared to her and other companions.
- Cute Witch: She's not technically a "witch" but the broomstick and the outfit give off this vibe.
- Flying Broomstick: Uses a broomstick for flight and as a weapon.
- Genki Girl
- Good Bad Girl: Implied at certain points and confirmed when she can't approach the unicorn. The DeJap version, however, exaggerated it by implying that she Really Gets Around.
- Half-Human Hybrid: Arche is a first-generation half-elf. Her mother was an elf and she lives with her human father.
- I Want My Beloved to Be Happy: She has a crush on Cress, but knows that he likes Mint, so she backs down. And then waits to meet the famous Chester.
- Improbable Weapon User: Her weapon is a broom. That flies.
- Lethal Chef
- MayflyDecember Romance: She's a half-elf, so her life span is much longer than a human's. She and Chester end up in a relationship, even though she is over a hundred years older than he is, and he will die long before her.
- Moment Killer: Interrupts a tense moment in Treant Forest between Mint and Cress in NDX.
- Never Say Goodbye: Arche refuses to bid her friends from 100 and 150 years past her time goodbye when she returns to her own era at the end of the game, but this is because, unlike Klaus, she's a Half-Elf and her lifespan is such that she'll outlive them.
- Relationship Upgrade: In a Narikiri novel, it is stated that Chester and Arche got married and have a son named Falken.
- Single Woman Seeks Good Man: Her crush on Cress early in the game, and then on Chester later on.
- Slap-Slap-Kiss: with Chester
- Tsundere: towards Chester
- Who Wants to Live Forever?: She won't live forever per se, but she'll still vastly outlive all her friends, and does suffer from the angst associated with this trope.
Cress' childhood friend, an orphan who lost his only family when their Doomed Hometown was destroyed by the army trying to ressurrect Dhaos. He's the best archer in town... Or at least, he was, before the town burned down. He's very Hot-Blooded.
- Attack! Attack! Attack!: In the SFC version, since he had no skills then.
- Badass Normal: He lacks the ability to use magic or a magical weapon like Cress' Eternal Sword, but he still manages to keep up. After a while, anyway.
- Determinator: He almost died, and then when you finally get him back, he's around 30 levels below everybody else. But that won't stop him from training heavily and joining you in the war against Dhaos.
- Elemental Punch: Starting with the PSX version, Chester can learn a variety of elemental archery artes.
- Arrows on Fire: Chester's first arte, "Hell Pyre", shoots a fiery arrow at foes.
- Eyes Always Shut: His SFC sprites depict him as this, though it's averted everywhere else.
- Heterosexual Life-Partners: with Cress
- The Lancer
- Magikarp Power: In the original Super Famicom version, he comes back extremely underleveled, but train him up, give him the Berserk Bow, and set his AI to recklessly fire, and his damage output will be second only to Cress.
- Multishot: The "Gale Shot" arte shoots out a number of arrows, the amount dependent on Chester's level up to a maximum of ten.
- My Sister Is Off-Limits!: He was initially hostile to Cress when they were younger, because he saw that Ami had a pretty obvious crush on him.
- Promotion to Parent: His parents are dead, so he raises his little sister Ami.
- Put on a Bus: Misses out on a considerable length of game when Cress and Mint leave him behind when they travel to the past.
- Rain of Arrows: The "Wild Rain" arte fires off a flurry of arrows into the sky.
- Relationship Upgrade: In a Narikiri novel, it is stated that Chester and Arche got married and have a son named Falken.
- Slap-Slap-Kiss: His relationship with Arche starts out a bit... rough.
- Spell My Name with an "S": His last name was translated as Burklight in the Gameboy Advance version of Phantasia, and it was translated to (the technically correct) Barklight in Radiant Mythology.
- You Gotta Have Blue Hair
- You Killed My Father: Chester takes it even further than Cress ever did.
Suzu is a ten-year-old ninja girl from the future. In the PSX remake and beyond, the party meets her in Volt's Temple. (In the SFC version, you met her when (if) you managed to find the hidden ninja village, Japoni.) She's next in line for the position of chief of Japoni, since her parents are Brainwashed and Crazy and ran off. In the PSX remake and beyond, she will join your party after a brief sidequest involving fighting in the Euclid coliseum and finding Japoni. She fights with a nintou.
- Action Girl
- Ascended Extra: Was totally unplayable and had a very plain sprite in the original game.
- Big Damn Hero: Appears and helps you during a coliseum fight with her Brainwashed and Crazy parents.
- Emotionless Girl
- Guide Dang It!: Getting her to join you is... annoying, to say the least.
- Highly Visible Ninja: It's not a bright color, but her suit is pinkish-red.
- Heroic Lineage: She's a direct descendant of Sheena Fujibayashi, one of the heroes that helped restore Aselia to its original, pre-Mythos form.
- Little Miss Badass: You know it!
- Optional Party Member: However, she was canonically there in the final battle... gamewise at least. In the OVA, she fights off her own parents
- Sixth Ranger
- Token Mini-Moe
The "Demon King," a man from another world who is wreaking havoc on the world and needs to be stopped. Later, it's revealed that his homeworld was dying, and he came to Aselia to prevent the people from destroying their Mana Tree, and get a seed from it so that he can save his homeworld. He has the ability to travel through time.
- Adaptational Badass: In the OVA. The first two fights with him and the heroes in the games end with him losing and having to retreat. In the OVA, the main characters aren't able to beat him until their final confrontation.
- Adaptational Nice Guy: In the OVA. In the game, despite his good intentions, he is all round Jerkass who resorts to threats to get what he wants, giving him the feel of a bad person trying to do good. The OVA removes most of his negative traits and has him resort to violence to achieve his goals as a last resort.
- Achilles' Heel: A big one to Indignation. Using the spell would always do massive damage to him, if not outright kill him immediately should his health be low enough. This is because the player is re-enacting the game's opening.
- All-Encompassing Mantle
- Beam Spam: "DHAOS LASER!!!" His cameo boss battle in Tales of Vesperia gave him the Mystic Arte "True Dhaos Laser" which adds in a glyph behind him that shoots several energy bolts before firing four huge multi-coloured beams. If it sounds familiar, then its exactly like Nebilim's "Fragmented End" Mystic Arte from Tales of the Abyss but now performed by the original Beam Spammer. Tales Of VS went a step further by giving him Sekundes' Million Assault, a stronger version of Tetra Assault that ends in a Dhaos Blast, and then three Dhaos Lasers in a row. As it is an Arcane Arte in that game, it can even trigger his Mystic Arte, which happens to be the aforementioned True Dhaos Laser. The only thing it lacks is the original's Holy Lance finish.
- Belated Backstory-It wasn't until Narikiri Dungeon that his whole schtick was finally explained. His backstory was fully explored in the novel Katararezaru Rekishi, which depicts him before he was forced to jump off the deep end.
- Big Bad: Although his vast knowledge surrounding the World Tree and his fighting prowess also allow him to fill in as his own army's Evil Genius and Brute.
- Bishōnen: Oh so much.
- Call-Forward: In later versions of the game, Dhaos has a third form for the final fight that resembles the angels from Phantasia's distant prequel, Tales of Symphonia.
- The Dreaded: Deconstructed. The prequel novel reveals that he was branded the "Demon King" as an act of negative propaganda by Reisen, who viewed him as a threat due to his alien nature and attempts to stop magitech development. In a moment of Then Let Me Be Evil, Dhaos decided to play into it when he realized this would prevent him from accomplishing his goals peacefully and recruits a horde of demons to wage war on Midgard.
- Fallen Hero: To quote the Tales wiki; he was relieved when he didn't have to use force to stop a war and began to organise relief efforts fomidgardr the citizens who were caught in the crossfire. When Dios fired a mana weapon, thus wiping it from the planet, his immediate reaction was to see if anything could be done to save the World Tree. Upon finding that it was too late, he immediately headed to Aselia... And then the plot happened.
- Fantastic Racism: Against humans. Turns into something of a self-fulfilling prophecy, as the humans end up doing exactly what he was assuming they would... but they only do it trying to stop him from attacking them without explanation. The anime changes things around somewhat (see "Poor Communication Kills").
- Humans Are Bastards: Subverted. In the sequel to Phantasia, Narikiri Dungeon, it is revealed that when Dhaos came to Earth and saw the state it was in, his heart was filled with malicious intent, which he himself acknowledged as his hidden voice of evil.
- Not So Different: Cress realizes that they're both trying to achieve the same thing for their respective worlds and they see each other in the same way.
- Pet the Dog: In the Phantasia OVA, he willingly assists Mint in healing Yggdrasil. Even if he did it for his own reasons, he outright says that he will share her pain out of respect for what she is doing.
- Poor Communication Kills: In the game only. In the OVA, he tried to tell the people that they were about to royally screw themselves over, they just refused to listen and called him a monster.
- Katararezaru Rekishi shows that Dhaos did attempt to tell Midgard the dangers of magitech research, but Reisen accused him of being a demon due to his alien mana flow and refused to listen to him, instead attempting to kill him and sending the guards to hunt him down.
- Restored My Faith in Humanity: According to the Tales wiki, his spirit comes to understand that he's Not So Different from humans and that the darkness in both their hearts must not be expelled but, rather, controlled.
- Sealed Evil in a Can: he was sealed away by Cress', Mint's, and Morrison's ancestors when he first came to Aselia.
- The Other Darrin: Dhaos's first voice actor died.
- The Wise King: Was the ruler of the kingdom of Elysion in Derris-Kharlan. And then he came to Aselia...
- Villain Has a Point: In the OVA, he says that pretty much everything that happened is because of humans and their lust for power. He kind of has a point when he's telling Cress this.
- Well-Intentioned Extremist: Not very well done in the game, however. The OVA fixed it by making him much more sympathetic.
Trinicus D. Morrison
A descendant of one of the four original heroes that defeated Dhaos. Was one of the four that trapped him and sealed him away for 12 years.When he realizes that Mars has both pendants and plans to release Dhaos, he rushes off to the Mausoleum, ordering Cress, Mint, and Chester to stay behind.
- The Medic: Is said to be a healer in the game proper.
- Shock and Awe: Is able to cast Indignation in the Anime, despite both Martel and the Yggdrasil tree having died by that point, and his extremely small amount of Elven blood. He's not shown to be able to do this in the game, sticking purely to Clerical Artes. A Continuity Snarl? We may never know.
- Uneven Hybrid: Descended from a half-elf.
Mars UdoleA knight from Euclid that seeks to release Dhaos in order to gain power.
- Black Knight
- Brainwashed and Crazy: Implied. His turn to evil was extremely sudden.
- Evil Is Not a Toy / You Have Outlived Your Usefulness: Mars is killed by Dhaos, after releasing him, and demanding that he grant him power.
- Jerkass: The odds are no one's sad to see him go, after killing everyone in Cress and Chester's village.
- Even Evil Has Loved Ones: Actually, you can visit his wife, who he left suddenly upon his turn to villainy and is completely unaware of what happened to him.
- The Mirror Shows Your True Self: Specifically, it shows a skeletal being. Later on, Cress has figured out that this is related to being Daos' minion but may or may not have figured out the explanation is Demonic Possession.
Edward D. MorrisonTrinicus's ancestor, one of the four heroes that originally defeated Dhaos.
- Half-Human Hybrid: A half-elf.
- Killed Off for Real: Sacrifices himself to take out Justorna, due to events being changed by Cress and Mint's arrival in the past. Because of this, he's killed before he can defeat Dhaos, leaving that to Cress and Mint.
- Shock and Awe: His signature INDIGNATION, as seen in the opening against Dhaos. He leaves this spell to Arche when he dies in the altered timeline.
- Palette Swap: A blue version of Trinicus's sprite.
Winona PickfordOne of the four heroes that defeated Dhaos. The archer on the ground. She's also a main character in the side novel Katararezaru Rekishi, which takes place before the Valhalla war. In the recent game Narikiri Dungeon X, her role in the story seems to have been replaced by Rondoline E. Effenburg, a new character.
- Archer Archetype: Uses a crossbow in the side novel, seems to change to a regular bow judging by the opening.
- Break the Cutie: Has her arm cut off and a bounty placed on her head at age 15/16, her close friend leaves her behind, and when she finally chases him down years later, a fight breaks out and he vanishes, never to be seen by her again.
- Circus Brat
- Determinator: Oooh boy. Hunts down Dhaos after he leaves her behind after she gets her arm cut off at Midgard.
Carol AdenadeOne of the four heroes that defeated Dhaos. Mint's ancestor.
- White Mage: Uses Clerical artes and is implied to have rediscovered them after they were lost in Ragnarok.
Alan AlbaneOne of the four heroes that defeated Dhaos. Cress's ancestor.
- Hot-Blooded: Shares this trait with Cress.
One of the two main characters of Narikiri Dungeon. A 13 year old girl. Dio's twin.
- The Atoner: In Narikiri Dungeon X, when she creates the Prism Ring that makes Valhalla town uninhabitable. In both versions, for her past life as Meltia.
- Badass Adorable
- Battle Ballgown: Two of her knight costumes.
- Becoming the Costume: Her main power, as a Narikirishi.
- Cute Witch: Especially in Narikiri Dungeon X, where the first costume that she gets is a witch on a broom.
- Foolish Sibling, Responsible Sibling: Always tries to keep Dio in line. Unlike him, she is skeptical about their Narikiri powers.
- Kindhearted Cat Lover: She really, really adores cats, to the point she can speak to them. Comes in handy when she goes searching for lost kitties.
- Nice Hat: Her witch costumes have pretty snazzy hats.
- Past-Life Memories: When she starts remembering things that happened to Meltia.
- Spell My Name with an "S": Her official NDX romanization is Mell.
One of the two main characters of Narikiri Dungeon. A 13 year old boy. Mel's twin.
- The Atoner: For his past life as Dios.
- Badass Adorable
- Badass Bookworm: While he's the more mischievous and impulsive of the twins, he also happens to read a lot of history books.
- Becoming the Costume: His main power, as a Narikirishi.
- Broken Pedestal: The world outside and the heroes who defeated Dhaos don't exactly match Dio's idolised perception of them. When Basil, the elf he admired most of all reveals himself to have gone to the dark side, Dio loses all motivation and returns home.
- Foolish Sibling, Responsible Sibling: He jumps at the opportunity for adventure and is quite a bit goofier than his sister.
- Hates Baths: According to the hotsprings event. Rondoline offers to help him wash in order to embarass him into going in by himself. It works.
- Summon Magic: His Conjurer set of costumes.
Kururu / Couleur
A small animal that Mel and Dio encounter. Named after the sounds it makes.
- Badass Adorable
- Combat Medic
- Becoming the Mask: In Narikiri Dungeon X, Kururu was sent by Norn to watch over Mel and Dio. It ends up leaving her, and siding with them. In the original, Kururu was implied to have been a direct part of Norn, and never leaves her.
- The Medic: In Narikiri Dungeon X, knows Bouncy Dance(? Translation?), which heals 150 hp, plus 10 multiplied by its level.This is a rather good spell, even late game.
- Non-Human Sidekick
- Spell My Name with an "S": The official romanization of its name in NDX is Couleur.
A fairy who is tasked by Norn to take care of the twins.
A floating woman in white that gives Mel and Dio as infants to the player character in Narikiri Dungeon, and to Etos in Narikiri Dungeon X.
Rondoline E. Effenberg
AKA Rody as a personal nickname. A girl that travels through time, chasing Dhaos. An addition exclusive to both the voiced Cross Edition on the PSP port of the original Tales of Phantasia, and also added to Narikiri Dungeon X.
- Action Girl
- Ambiguously Brown: Her skin tone is noticeably darker than the rest of the main cast.
- Animal Motif: Swallow. She even has some of her artes themed and directly named after the famed Sasaki Kojiro's Tsubame Gaeshi (Swallow Return) technique.
- Bare Your Midriff
- Chainmail Bikini: Wears barely anything on her torso except those strips of cloth.
- Combat Stilettos: Somehow manages to balance and fight in high-heeled open-toed sandals.
- Exposed to the Elements: We get a fair few cutscenes with her in the snow, with no sign of her feeling cold.
- Expy: Pre-release discussions often compared her to Emil by having similar haircuts, clad in blue clothings, desire to find out the truth about their Big Bad Friend, and aerial combat-focused skillsets.
- Fashionable Asymmetry: Has a long black glove on one hand, and a long black stocking on one leg.
- Impossibly Cool Weapon: Uses a whip sword and a throwable hatchet.
- Magic Knight: Shes capable of using offensive spells as well as beating her enemies with sword and kicks.
- Memento Macguffin: The ring that she wears as a necklace. Its addition to Phantasia's story causes a great many Plot Holes, though.
- Ms. Fanservice: Her overall design. The design also stands out a lot from all of the original Phantasia designs, oddly.
- Mysterious Middle Initial: Which one only finds out should they pursue her sidequest in Phantasia X. It stands for Eclipse, which was the name of the mercenary group her adoptive father used to lead.
- Parental Abandonment: Just before he went to assassinate the then-current king of Midgar, her adoptive father left her in the middle of Forest of Spirits in hopes that she would find someone or somewhere that would raise her better than him.
- Purposefully Overpowered: In Phantasia X, due to the retweaked battle system working more in her favor as a Magic Knight.
- Shameless Fanservice Girl: Teases Dio in a skit.
- Spell My Name with an "S": Is her first name "Rondoline?" "Rondorine?" Some even spell it "Londrine." Officially it is indeed "Rondoline."
- Who Wears Short Shorts?: Black spandex short shorts