Follow TV Tropes

Following

Characters / Fire Emblem: The Binding Blade - Lycia

Go To

This page covers the playable characters in Fire Emblem: The Binding Blade that have Lycia as their place of origin.

For non-playable Lycia characters see this page.


    open/close all folders 

Pherae

    Roy of Pherae 
https://static.tvtropes.org/pmwiki/pub/images/roy_binding_blade_artwork_4.png
Click here to see Roy in Fire Emblem Heroes
Young Lion

"I have faith in mankind, I will not lose to a man who lost faith in his people and even himself!"
Roy's declaration to Zephiel before their epic battle

Class: Lord (The Binding Blade), Mercenary/Hero (Fire Emblem: Awakening DLC/SpotPass)
Voiced by: Jun Fukuyama (Japanese, the Super Smash Bros. series, Fire Emblem Heroes), Ray Chase (English, Fire Emblem Heroes, Super Smash Bros. Ultimate)

The son of Marquess Eliwood of Pherae. He was called home from his studies in Ostia after Bern launched a surprise attack on Sacae, Ilia, and Lycia. After finding the Lycian Alliance in shambles, Roy takes his father's place as its leader and begins to build an army to fight Bern's conquest.


  • A Child Shall Lead Them: He's even younger than Eliwood was in The Blazing Blade, shunted into leadership of the Lycian League because of his father's illness and Hector's death.
  • Adaptational Badass: In his home game he has decent growths but not exceptional either, and is terribly hampered by his poor starting stats and late promotion time, while in Super Smash Bros. and his Brave and Legendary variants in Heroes he's considered a powerful Lightning Bruiser.
  • Adaptation Personality Change: In Smash Bros., Roy's quotes aren't that off from what he would actually say in canon, but he seemingly acts oddly hotblooded in battle, which some Japanese fans were quick to note. This could possibly be why the fandom often turns him into something more resembling an inversion of his canon self, a mistake even Sakurai himself made during Melee's development due to The Binding Blade not having been released at the time. Not helping is that early concept artwork depicts him as a hotblooded Stock Shōnen Hero. Roy still shows some of these hotblooded traits in 3DS/U since Sakurai decided to roll with it, but it's a little more subdued. This is starting to become an aspect of his character as of Heroes, albeit without overriding his original characterization.
  • Advertised Extra: Played with in Champion's Sword. Roy is advertised throughout the manga as one of the two main protagonists alongside Al, but unlike him, he doesn't appear in a lot of chapters, and even when he does appear, it's usually one-to-two pages of minimal screentime. However, it's not always the case, as he also plays a major role in some of them as advertised, most notably during the battles against Ein, Murdock, and Zephiel, but it didn't do much to alleviate this trope. He also remained relevant to the manga's plot, right until the end of volume 10, where Al leaves Roy behind to save Tiena, causing Roy to no longer have such relevance. Nonetheless, despite this, Roy isn't really meant to be the focal point of Champion's Sword, as the manga is treated only as a sidestory to The Binding Blade.
  • A Father to His Men: Ironically considering he is very nearly the youngest in the army, but his support conversations with the Pheraean soldiers, particularly Marcus, Alen, and Lance, show his deep concern for their welfare.
  • Amazon Chaser: It's subtle and not blatantly stated, but it's quite telling how out of his six possible love interests, four of them (Lilina, Shanna, Sue, and Cecilia) are butt-kicking Action Girls who take zero crap from anyone.
  • Artwork and Game Graphics Segregation: While Roy uses his finalized design in his official artwork, ingame portrait, and the game's boxart, his battle and map sprites still use his Spaceworld 2001 design.
  • Blue Blood: Heir of the House of Pherae, and can possibly be member of House Caelin through his mother, Lyndis.
  • Breakout Character: The Binding Blade was never released overseas, and even among those who have played it, the game is generally cited as one of the weakest in the series, and gameplay-wise Roy himself is considered one of the weakest Lords in the entire franchise. Nonetheless, Smash has made Roy extremely popular. He frequently rates highly on Melee popularity contests, and popular demand was cited to be why he came back for 3DS/Wii U. Many people even play The Binding Blade just to know more about Roy himself. And he even placed 2nd on the popularity poll for males in in Heroes.
  • Can't Catch Up: His bane. He started with low base stats, and completely balanced growths. Roy does get to promote, but only very late in the game, and until then he's stuck with a crippling handicap. Even with his huge eleventh-hour buff, hope that his chancey stat growths don't turn out poorly.
  • The Chains of Commanding: As seen in his supports with Shanna, Roy puts up a confident and intelligent front to inspire his army, but inwardly, he easily gets depressed and worried with his leadership position.
  • Clueless Chick-Magnet: Six potential love interests.
  • Childhood Friend Romance: With Lilina, if the player pairs him with her.
  • The Chosen One: Discussed. The Binding Blade may only be unsealed from its altar by the one with the Fire Emblem. Roy is quick to point out how anyone with the Fire Emblem could have removed it, but Elffin assures Roy that while in theory that's true him being there with the sword in hand was no coincidence as it was the blade who chose him as its owner.
  • Costume Evolution: His design in Heroes takes cues from his appearance in Smash 3DS/Wii U, essentially combining it with his original design.
  • Cultured Warrior: Roy is a bookish and studious young guy that is actively involved in the strategies of his army.
  • Declaration of Protection: Vows to protect Lilina forever, as per Hector's dying wish.
  • Decon-Recon Switch: Many of his support chains play out this way. They start out deconstructing the typical young, idealistic Lord pioneered by Marth, showing that Roy struggles with being the leader of an army at a young age and with little experience. Roy himself notes that he feels unworthy and unprepared for such a responsibility to Lance and Shanna, Lance and Wolt see him as needing to be protected rather than able to fend for himself, and his teachers Marcus and Cecilia initially feel that he isn't a firm enough leader and needs to be more headstrong. In the end, all of those who initially doubt him note that it is Roy's combination of humility and willingness to stay the course that makes him a natural-born leader.
  • Demoted to Extra: Downplayed in Fire Emblem: Champion's Sword; Roy is replaced by Al as the main protagonist of the manga, giving him much less screentime than in The Binding Blade. However, he still fills the role as one of the major deuteragonists of the story, but then volume 11 plays this straight for him, as by that point, Roy had nothing left to do once Zephiel is defeated, while Al left him in order to save Tiena from the Black Bone Clan.
  • Determinator: What else would you call a kid who leads what is essentially a militia against the most powerful empire on the continent?
  • Downloadable Content: In Fire Emblem: Awakening, complete with his own set of Impossibly Cool Clothes. Also returns to the Super Smash Bros. roster this way in the fourth installment.
  • Dramatic Irony: In the outcome that Ninian is his mother. He preaches about humans and dragons being able to coexist peacefully, not knowing he himself is living proof of that.
  • Empathic Weapon: The Binding Blade is said to have a strange power that reflects the wielder's soul. Because Roy doesn't want to kill Idunn, the blade reflects that feeling and spares her if he lands the final blow with it equipped, leading to the Golden Ending.
  • Finishing Move: A homage to his attack animation from this game, Roy's Legendary variant from Heroes and his Final Smash from the Super Smash Bros. series has him draw out and raise the Binding Blade, then spins it around once before he strikes the final blow on his opponent.
  • Fragile Speedster: As typical with Lords, he's quick enough to double-hit most opponents right from the start and won't get hit very much. But when he does get hit...game over.
  • Frontline General: Several of his support conversations revolve around his insistence on not staying to the rear lines where it's safer.
  • Gameplay and Story Integration: Roy's stats are notoriously shaky in early-game, and while his growths are decent for the game's standards, they're not great either, including a rather sub-par defense growth, meaning he requires a lot of grinding to keep up only to become a unit that still struggles alone from mid-game onwards until his late promotion, even when he's at level 20. However, these aspects of him as a unit are integrated into his supports. Several of the Pheraean units see him as fragile and want to protect him, exactly what the player has to do. His supports also establish that Roy doesn't think highly of himself as a combatant and would rather resolve conflicts with as little violence as possible, but insists on staying on the frontlines as he feels this is the only way his units will follow him. Likewise, the player will likely not think of Roy as a good combatant but is forced to bring him along for every level as he is the Lord unit, and indeed, Roy dying causes an instant game over since the army will have no one to lead them.
  • The Good King: He turns the ruler of his own land Pherae.
    • If he has an A-rank support with Lilina, the two will marry and Roy will be the king of the united Lycia.
  • The Hero: In spite of his youth, he's able to recruit one of the largest casts in the series, he's pretty smart and savvy for his age, and faces down a guy who wants to wipe out humankind.
  • Heroic Self-Deprecation: He hides it from others well, but he doesn't see himself as particularly special, as highlighted in his support with Lance.
  • Horse Archer: His Love Abounds version in Heroes, which by default comes with the bow Gratia+ equipped.
  • Hot-Blooded: Not present in original game but in Smash Bros., and as of Heroes it's becoming part of his attitude.
  • Humans Are Good: Lives and dies by this belief. In Heroes, his Legendary version's personal skill is even called "Human Virtue."
  • Hunter of His Own Kind: If Ninian is his mother, Roy is one-quarter dragon, which means he shares blood with whatever dragons he fights. In a twist however, the war dragons he fights aren't really classified the same as full-fledged dragons such as Jahn or Ninian, so he's really only truly this when squaring off against Jahn and Idunn.
  • Improbable Age: He's just fifteen, making him the youngest Lord protagonist of the series tied with Leif. Even for a medieval setting, this raises eyebrows. Zelot comments on Roy's youth when he teams up with the Lycian League, and Dieck worries that Roy will be too inexperienced to properly lead an army (but seeing his performance assauges those doubts).
  • In Harmony with Nature: In his supports with Sue, where she teaches him how to connect with nature.
  • Infinity +1 Sword and Eleventh Hour Super Power: The Binding Blade/Sword of Seals/Sealed Sword. Singlehandedly turns Roy from an unpromoted Mercenary-esque unit into a unit that can hold his own solo against the rest of the game. Bonus points if he gets an A support with Lilina. (It's also a very Cool Sword, as it catches on fire during critical hits or ranged attacks.)
  • Interclass Friendship: Wolt and Roy have known each other for many years, but Wolt is deferential to Roy due to Roy being a noble and him being a commoner.
  • Kid Hero: Discussed by Brunnya, who points out that despite his youth, he's already undergone more hardships than many of the grown adult villains he's faced.
  • Kissing Cousins: Made possible by the prequel: depending on the marriages in The Blazing Blade, it is possible that Hector married Florina or Farina and Eliwood married Fiora, making Lilina and Roy first cousins through their mothers. If they have an A support they can marry even being cousins.
  • Lightning Bruiser: Only outside his home game, in games like Smash 3DS/Wii U and FE Heroes.
  • Likes Older Women: In his supports with his teacher Cecilia, if paired.
  • Like Parent, Like Spouse: A retroactive example, but many his potential brides have something in common with those from his father's pool of potential brides. There are differences within the details however.
    • They can both romance an Ilian Pegasus Knight, but while Fiora was the oldest of her sisters and often worked to the detriment of her own happiness, Shanna is in contrast the youngest of the sisters, and is more than happy to be learning the ways of an Ilian Pegasus Knight.
    • They both can romance a dancer, the difference is that Larum is energetic and playful while Ninian is more graceful and reserved; this is also reflected by the difference in their dancing styles.
    • They both can romance a mysterious half-dragon woman, the difference is that Ninian hid her identity as one to Eliwood while Roy could likely deduce that Sophia was a half-dragon.
    • Finally, both Eliwood and Roy can romance a Sacaen tribeswoman, however Lyn was actually much more social than is expected of a Sacaean and prefers the way of the sword, with her actually being a part of House Caelin of Lycia. Sue on the other hand is Sacaean through-and-through, being massively stoic and dedicated to the ways of her tribal upbringing while being a Horse Archer.
      • Sue also has similarities with Fiora, who had her teammates slaughered and suffers from survivor's guilt and has a desire to protect her loved ones.
  • The Load: It's very easy to get him to max out his levels long before the chapter where he can be promoted; he has to be essentially shelved if you don't want him taking EXP from other units. Otherwise, he quickly becomes this in efficient play due to his poor movement and combat- every map is Seize, so inevitably chapters become either ferry him along with at least one mounted unit, or warp him onto the Throne after the boss is killed.
  • Magikarp Power: Post-promotion. After spending most of the second half of the game being a mediocre-to-average unit, getting the Binding Blade in Chapter 21/21x instantly promotes Roy and finally gives him more room for growth on top of fantastic stat boostsnote  right off the bat. The catch? There's only about three maps left before the game ends (that's one if you're not going for the Golden Ending). Should you take the time to get him to level 20, he'll be an unstoppable killing machine.
  • Master of None: Roy sees himself as not being particularly good at anything, highlighted in his support with Lance. However, Lance postulates that his relatability as an everyman is what draws people to him and inspires them. In-game, Roy's growths lean towards this, with average percentages in each stat save for decent luck and resistance. Combined with his unimpressive bases, Roy will probably end up too balanced to stand out. Of course, that all changes when he promotes...
  • Mayfly–December Romance: With Sophia, who will outlive Roy and see him die as he ages and she stays the same.
  • Meaningful Name: The name "Roy" is French for "king", befitting royalty. The name has also been linked to the Gaelic word "ruadh" ("red"), which is commonly used as a nickname for someone with red hair.
  • Missing Mom: Roy's mother was never mentioned, but considering that he was breastfed by Rebecca when he was an infant, it's highly likely that his mother died early.
  • Modest Royalty: He is really nice and humble for someone that is the heir of a powerful noble house.
  • Nature Versus Nurture: Roy's Etrurian schooling in Ostia has made him a level-headed sort, one who understands his station and what he can't do. Thus, he's cordial, respectful, and humble. On the other hand, he's lionhearted and typically prefers to fight his way through problems, matching his Fire affinity. All chapters are ended by Roy because he feels compelled to solve things himself, worrying over matters he can't personally attend to.
  • Nice Guy: His defining trait. Roy is one of the kindest, most selfless characters in the entire series, and arguably the most mild-mannered Lord character.
  • Oblivious to Love: He has known Lilina since they were both kids, so it may be a little weird for him to see her as more than his best friend at first, but he still has no real excuse when it come to the other girls' obvious affections.
  • Officer and a Gentleman: A common trope in Fire Emblem. Roy attended academy in Ostia, in which he was taught the basics of military. He is also a noble, but a very gentle and polite young man.
  • Oh, Crap!: He has a few of these moments when things go badly, but his largest one is after handling the Dragon at Chapter 12 and realizing Bern has more of those things.
  • Pre-Mortem One-Liner: In Heroes.
    "I will win!"
    "I won't lose. I won't!"
    "By my blade!"
    "There's my opening."
  • Red Is Heroic: Roy is the hero of The Binding Blade, and the color he's commonly associated with is red. Red is also his hair color.
  • Recurring Element: As the main Lord, he naturally takes after previous youthful Lords, mainly taking Seliph's self-doubt and Leif's cunning tactics.
  • Rescue Romance: With four of his potential love interests: Sue, Lilina, Sophia or Cecilia.
  • Royal Rapier: His starting weapon. Doubles as an Accidental Pun to his name.
  • Royals Who Actually Do Something: Heir to House Pherae of the Lycian League, and fighting to end a war.
  • Savvy Guy, Energetic Girl: His romance with Shanna or Larum if paired.
  • Signature Headgear: His blue bandana.
  • Strong Family Resemblance: To his dad. The most notable difference between the two is that Eliwood doesn't wear a Martial Arts Headband.
  • The Smart Guy: For his young age and lack of experience, Roy is pretty cunning in regards to politics (i.e.: he discovers almost by himself that Elffin was the missing Prince Myrddin under a Spoony Bard disguise.) Fire Emblem Heroes reveals that he has an interest in history as well.
  • Suspiciously Similar Substitute: While being based to some degree on Marth is a common thing for Lords, Roy is probably the most direct example—they have fairly similar designs bar hair color, they both use a Rapier, and their stats and growths are borderline identical. Even Roy's late promotion that mostly provides stat boosts seems to evoke Marth, who didn't promote at all. Their respective character arcs do shake out fairly differently, though.
  • Teacher/Student Romance: If the player pairs him with Cecilia, who was his teacher in Ostia.
  • Uneven Hybrid: Potentially. If Eliwood married Ninian in The Blazing Blade, Roy is one-quarter ice dragon.
  • Vocal Dissonance: From Heroes onward, despite looking like a 15-year-old boy in most cases, he wounds up having the voice of a grown man courtesy of Ray Chase, which has the tendency to sound very out of place. Averted in the Japanese dub, where he does sound like a teenager like he's supposed to.
  • Warrior Prince: Like most Fire Emblem main characters, Roy is nobility but he fights alongside his army.
  • We Cannot Go On Without You: As with all other Fire Emblem protagonists, his death results in a game over.
  • Wide-Eyed Idealist: Roy is steadfast in his belief that humanity is not bad and that humans and dragons can live together in harmony. This young idealism makes him the opposite of Zephiel, whose world-weary cynicism drives his actions. Best summed up in this quote from Heroes:
    Roy: I have faith in the goodness of humankind. No matter what.
  • When She Smiles: Roy can make Sue smile, she is usually a serious, quiet girl.

    Marcus 
https://static.tvtropes.org/pmwiki/pub/images/marcus_fe6.png
"Nonsense! I may be old, but I shall not lose to the young ones yet!"
Marcus in a support conversation with Roy

Class: Paladin

A senior knight of Pherae, having served both Roy's father and grandfather. He's really getting up there, but he's still a capable knight general. For tropes pertaining to him during Eliwood's time, see here.


  • Character Select Forcing: Because of his slow growth and just okay base stats, you won't be using him much around the midpoint of the game. However, The Binding Blade's hard mode pretty much forces you to use him, as his Crutch Character status is taken up a notch. Thankfully, his base stats are just enough to weaken, but not kill the pirates.
  • Crutch Character: Obviously, considering who he's based off... It should be noted that he is generally considered as the single most balanced Jagen in the entire series: on Hard Mode, he is strong enough to one-round with his Silver Lance, weak enough to not one-round if given a lesser weapon, and not quite good enough to stay useful in the lategame.
  • Disc-One Nuke: In the first few chapters, he's by far your best offensive unit, between his Silver Lance and high statline. Even after that, he takes some time to truly fall off.
  • Grumpy Old Man: His C support with Roy seems to indicate this, as he complains about how the youths of the army are performing. In his B support, Marcus proposes kicking out anyone who falls short of his standards.
  • Irony: If he gets an A support with Lilina, he flat-out tells Lilina to ask Roy out. Since this is an A support, it means it makes it impossible for that to happen unless he dies.
  • Old Retainer: Has served Pherae since the days of Roy's grandfather.
  • Older and Wiser: One of the characters returning from The Blazing Blade. The "older" is much more obvious than the "wiser," mostly because he was already an adult mentor in the previous generation and quite wise at the time.
  • Recurring Element: The early game prepromote Crutch Character in the vein of Jagen, more so than any other instance of the archetype ever.
  • Retired Badass: After this game he finally retires, having served House Pherae for three generations.
  • Shipper on Deck: For Roy and Lilina.
  • Take Up My Sword: He's looking for someone to be this for him, and he'll find one if he maxes a support with any of Alan, Lance, or Wolt.
  • Weak, but Skilled: His Strength starts mediocre and falls off quickly, but his base Skill of 14 is extraordinarily high and likely to match if not surpass the Skill of your other Paladins even as late as the halfway point of the game. For comparison, Perceval joins in Chapter 13/15 and only has 13 Skill before factoring in his Hard Mode Perks.

    Alen (Allen, Alan) 
https://static.tvtropes.org/pmwiki/pub/images/alen.png
"If you're staying, then I will as well. I won't allow you to go off alone and commit suicide."
Alen in a support conversation with Lance

Class: Cavalier

A young knight of Pherae recently given knighthood.


  • The Big Guy: He sees himself as such, and it's why he's so aggressive in battle. He figures if he holds back at all, the army will appear weak.
  • Deadly Training Area: He goes through swordstroke exercises in the middle of active battlefields.
  • Four-Philosophy Ensemble: Out of the four unpromoted Cavaliers, he's the Optimist.
  • Gameplay and Story Integration: His confidence and eagerness are represented by both his Fire affinity and his lack of a Vulnerary.
  • Hot-Blooded: In contrast to Roy and the more cool-headed Lance.
  • Leeroy Jenkins: He sometimes gets accused of this by other characters (although, of course, the actuality is entirely up to the player). In support conversations with Roy, he makes it clear that his tactical acumen begins and ends with a frontal attack.
  • Lightning Bruiser: Among the cavaliers, he has the best strength growth, but still perfectly adequate speed and defense growths.
  • Naïve Newcomer: Is a fresh recruit.
  • Older Than They Look: Believe it or not, he's in his 20s.
  • Recurring Element: The red knight, fulfilling the red cavalier/green cavalier tradition.
  • Red Oni, Blue Oni: He's red to Lance's blue.
  • The Rival: He sets up a friendly rivalry with Wade.
  • Those Two Guys: The Red Knight of this game.

    Lance 
https://static.tvtropes.org/pmwiki/pub/images/lanceart.png
"Of course I'll watch you fight. Still, I have no intention of losing to you from now on, either."
Lance in a support conversation with Alen

Class: Cavalier

A knight serving Pherae, but not from there by birth.


  • Badass Bookworm: He makes careful notes of the battles he participates in and reads books on tactics in his free time.
  • Four-Philosophy Ensemble: Out of the four unpromoted Cavaliers, he's the Realist.
  • Fragile Speedster: Among the cavaliers available in The Binding Blade, he has the best speed growth but weakest defense growth.
  • Gameplay and Story Integration: As the more tactically-minded Cavalier of Pherae, Lance starts with a Javelin (a weaker spear/Lance that's more flexible) and a Vulnerary.
  • Ironic Name: In context, he does wield the weapons that share his namenote , but he can also use swords (and axes if he promotes). His artwork (seen here) depicts him with a sword, but his name is Lance. What could go wrong here?
    Alen: Lance! How fares your sword today?
  • Lady and Knight: The knight to the noble lady Clarine.
  • Leaning on the Fourth Wall: Explains why the weapons triangle works how it does in a support conversation with Lot.
  • More Expendable Than You: He sees himself as a Mauve Shirt; in one talk with Alen, Lance offers to be the cannon-fodder diversion should Roy ever need to flee quickly. Alen vehemently sets him straight on this.
  • Older Than They Look: Like Alen, he's in his 20s.
  • Rags to Royalty: In this case, rags to nobility to Clarine, if they are paired together.
  • Recurring Element: The green knight, true to the red cavalier/green cavalier tradition.
  • Red Oni, Blue Oni: He's blue to Alen's red.
  • Smart People Play Chess: Plays against Lot in their B support, though with setting-specific pieces like 'Archer.' (Though he says it's required of Pherae's knights.)
  • Those Two Guys: The Green Knight of this game.

    Wolt (Walt) 
https://static.tvtropes.org/pmwiki/pub/images/wolt_0.png
"I will perfect my skills with my bow, and I will train myself so that Master Roy can count on me without doubt!"
Wolt in a support conversation with Marcus

Class: Archer
Voiced by: Hiro Shimono (Japaneese, Fire Emblem Heroes), Khoi Dao (English, Fire Emblem Heroes)

Roy's milk-brother and a soldier of Pherae. Also, the son of Rebecca from The Blazing Blade.


  • Advertised Extra: He's the protagonist best friend and appears on the cover of the game, yet outside of a single line of dialogue in the first chapter he has absolutely no story presence.
  • Gameplay and Story Integration: A character with abysmal base stats and one of the game's less-flexible classes, several of Wolt's supports see him undervaluing himself and/or trying to pick up additional skills from those he talks with, only to accept what he is at the end of their conversations.
  • Heroic Self-Deprecation: He insists on treating Roy with the deference due to a prince, despite how close they are, and doubts his usefulness to the army due to his choice of weapon.
  • Interclass Friendship: Wolt and Roy have known each other for many years, but Wolt is deferential to Roy due to Roy being a noble and him being a commoner.
  • Insult Backfire: Roy scolds him for acting like Marcus and Merlinus (as in a formal old fussbudget). Wolt takes it as high praise.
  • Oblivious to Their Own Description: In his and Roy's A Support. When Roy says he's annoyed with someone in the army, who says things Roy understands are logically true but can't personally accept, Wolt not only encourages Roy to tell the peron how he feels, but also offers to talk with the person on Roy's behalf, unaware that Wolt himself is the person until the end of the conversation.
  • Recurring Element: The young starting archer, much like Gordin.
  • Take Up My Sword: Marcus says that he wants Wolt to replace him as Roy's chief retainer after he retires.
  • Teach Me How To Fight: He already knows how to fight with a bow, but asks Marcus for sword training. Marcus tells him that he's too old and he's already skilled at what he knows.

    Merlinus 
https://static.tvtropes.org/pmwiki/pub/images/fe6merlinus_art.png
Click here to see Merlinus in Fire Emblem Heroes
Pherae's Clerk
"What... what impudence! Our army isn't so lenient that we would just take along some useless girl!"
Merlinus referring to Clarine

Class: Transporter
Voiced by: Bin Shimada (Japanese, Fire Emblem Heroes), Brad Venable (English, Fire Emblem Heroes)

The man in charge of organizing the army's supplies and Roy's advisor.


  • Adaptational Badass: In every appearance prior to Heroes, he's a defenseless non-combatant. In Heroes, he chucks knives at people. It's downplayed because while he can initiate combat, his ATK score is abysmal, the lowest of all summonable characters when you do not take account Boons or other enhancements.
  • Commander Contrarian: Being much more cynical and world-weary than Roy, he tends to counsel prudence and sometimes objects to potential recruits, such as Clarine.
  • Draw Aggro: Players can use him as a meat shield to protect frailer units, since his death is inconsequential and can be deployed again on the next chapter.
  • The Load: Uses up a unit slot and can't fight. Since any excess items will be sent to the convoy, regardless of whether Merlinus is in the battlefield or not, there is little reason to deploy him.
  • Non-Action Guy: The only way in which he's more capable of self-defense nowadays is that he uses a cart, not a tent.
  • Non-Lethal K.O.: If he is defeated, then he will retreat from the battlefield. In fact, he is the only unit in Binding Blade that comes back, even when his HP hits 0.
  • Older and Wiser: He's not as timid and fearful anymore as he was in The Blazing Blade.
  • Plot Armor: He appears in several cutscenes as Roy's advisor, so he can't permanently die, he just retreats with his goods if his wagon is destroyed. Interestingly, he can die and be redeployed as many chapters as you want to without consequence, which gives him some niche use as a decoy.
  • Pre-Mortem One-Liner: In Heroes.
    "No touching!"
    "Prepare for the worst!"
    "I'll make you pay!"
    "You're a tough customer!"
  • The Strategist: For Roy.
  • Suspiciously Similar Substitute: A more comical interpretation of Malledus, Marth's elderly tactician and advisor.
  • Took a Level in Badass: Downplayed. He can use daggers to fight in Heroes... but he's a Joke Character with the lowest attack stat in the game at 20.
  • Took a Level in Jerkass: To some extent, he's now very outspoken, distrusts many people, and behaves a bit harshly all-around.

Ostia

    Bors 
https://static.tvtropes.org/pmwiki/pub/images/borsart.png
"...I am a knight, and my loyalty is with you. As long as you need me, I shall always be there for you."
Bors in a support conversation with Lilina

Class: Knight

A member of the Armor Knights of Ostia, he was teaching Roy and the others in warfare when the conflict broke out.


  • Big Brother Instinct: He worries about Gwendolyn more than he really needs to.
  • Gameplay and Story Integration: Bors's laughable starting level for a supposed veteran (1) is nodded to by Barthe and Leygance, who doubt he survived after splitting from Lilina until they see him again. As the bodyguard of Hector's daughter, Bors hasn't had any real combat experience before Chapter 1; and given both Lilina's innocence and Hector's reputation, it's likely he hasn't had to fight anyone for some time.
  • Knight In Shining Armour: To Lilina.
  • Lantern Jaw of Justice: To the point where some players consider it his primary attribute.
  • Recurring Element: The early joining knight of the Draug archetype.
  • Stone Wall: Aside from good Defense, Bors has a shockingly high speed growth for a knight at 40%, so unlike most other members of his class in this game he can actually avoid being doubled if he's leveled. His strength growth on the other hand is uncharacteristically awful, to the point of being on par with the likes of Shanna and Sue.
  • Stout Strength: His artwork shows that he's a little tubby.
  • Warm-Up Boss: Of the Tutorial map in the Extras menu.

    Astolfo (Astore, Astol, Astohl) 
https://static.tvtropes.org/pmwiki/pub/images/astore.png
"I'm a spy. I go on secret missions to gather information, steal things, check on people...that kind of thing."
Astolfo in Chapter 8

Class: Thief

A spy for Ostia who hides his identity under the guise of a common Thief.


  • The Alcoholic: Develops a drinking problem after Hector's death, which several of his supports call him out on.
  • Boring, but Practical: With 41 Avoid right out of the box, Astolfo is the only Thief you won't have to pour some Experience into for keeping them alive. He's the only Thief who might not cap his Speed with training, but his base stats and high Sword rank also make him capable of contributing in a fight, which indirectly makes him easier to train than the other two.
  • Drowning My Sorrows: Hector's death really took a heavier toll on him than you'd expect...
  • Fragile Speedster: He follows the standard thief archetype, but his defenses are slightly better than average.
  • I Owe You My Life: To Hector, who found him looting Castle Ostia and hired him instead of punishing him.
  • It's All My Fault: He reveals in his supports with the Ostian armor knights that he blames himself for Hector's death, being in charge of Ostian intelligence.
  • It's Not You, It's My Enemies: He left Arcadia after fending off bandits, leaving behind Igrene. As an Ostian spy, he denies any claims that he was Gurlois because he knew that she would be in danger should his enemies know.
  • Older Than They Look: He's one of the older members of the cast, but his support with Wendy (of all people) implies his past is even longer than he lets on.
  • Properly Paranoid: Whatever he does to conceal his leg scars and by extension his past, he keeps doing it even when he has no reason to. Perhaps he knew Igrene joined Roy's army and prepared for the inevitable.
  • The Sneaky Guy: Both by game mechanics as a thief, and In-Universe as an Ostian spy.
  • Spell My Name With An S: While his official name is Astolfo, alternate spellings like Astol and Astore have been seen.
  • Star-Crossed Lovers: With Igrene.
  • Stepford Smiler: He sports a cocky smirk, but his supports reveal that he's a broken mess.
  • That Man Is Dead: He tells Igrene that Gurlois was devoured by the Nabata Deserts and wanted Igrene to move on and forget all about it.

    Lilina of Ostia 
https://static.tvtropes.org/pmwiki/pub/images/lilina.png
Click here to see Lilina in Fire Emblem Heroes
Delightful Noble
"Right now, I don't know anything about running a country, but I'll learn. I shall make Ostia a country in which our children can always be happy."
Lilina in a support conversation with Ogier

Class: Mage (The Binding Blade), Sage (Fire Emblem: Awakening SpotPass
Voiced by: Ari Ozawa (Japanese, Fire Emblem Heroes), Julie Kliewer (English, Fire Emblem Heroes)

The daughter of Marquess Hector of Ostia. She's childhood friends with Roy.


  • Action Girl: A magic user who willingly joins the fight immediately after being freed
  • Action Girlfriend: If paired with Roy, she will probably have to do most of the damage dealing and stat-growing while Roy eventually hits Level 20 and is then unable to promote until the last batch of the game.
  • All-Loving Heroine: Have you seen how many people this girl can support with?
  • Advertised Extra: Lilina appears in the cover of the game alongside Sue and Wolt. Despite being the protagonist's possible cousin or love interest, among other options, she objectively doesn't have more plot relevance than most playable characters.
  • Ascended Extra: Sort of. In The Binding Blade she was only relevant for the first eight chapters before becoming just another face in the army, but in light of The Blazing Blade making her and Roy's fathers lords, Lilina has been treated as something of a Deuteragonist to Roy in advertisements.
    • Most notably, her being in Heroes' "Love Abounds" banner as well as the special box illustration for the Binding Blade/Blazing Blade OST with the other Elibe Lords.
    • She also received a Legendary variant in Heroes, putting her among the likes of Roy and main characters in other games.
  • Awesome, but Impractical: Relative to the various other magic characters, she tends to fill this role due to Crippling Overspecialization: her 75% Magic growth is one of the highest growths in the game, which allows her to hit some very high damage numbers when trained. However, it also happens to be pretty much her only good good growth, and her stats at base are pretty terrible in general, meaning she requires a lot of work to even become a Glass Cannon at a point in the game where the army is starting to get increasingly large. The low availability of the Guiding Ring also isn't helpful.
  • Badass Adorable: A very cute girl, with a huge talent for anything related to Anima magic.
  • Badass and Child Duo: Hector's "Dressed-Up Duo" variation in Heroes has him team up with 5-year old Lilina to kick ass on the battlefield.
  • Beast and Beauty: If Gonzalez romances Lilina. "I ugly, you pretty... I not same as you."
  • Benevolent Mage Ruler: Or rather, the Benevolent Mage High Marchioness or Duchess of Ostia. In the end, Lycia unifies into a single country, with Lilina as its queen due to Ostia being the dominant state.
  • Berserk Button: Insulting Hector. Lilina was still trying to be nice to her kidnapper, but the moment Leygance insults Hector for 'stupidly falling to his death because of refusing to change with time', Lilina angrily tells him to shut up and pay for that insult.
  • Black Magician Girl: She has the potential to be your best magic user in terms of raw power.
  • Blue Blood: Crown princess of house of Ostia, and can also be member of the noble House Caelin if Lyndis is her mother.
  • Characterization Marches On: By the time of this game's release, judging by early advertising material, and the fact that she starts with a Thunder tome, Lilina was initially designed to fit the Thunder Mage archetype present in several games in the series. However, it's implied that the developers wanted to make her wield one of the divine weapons, but the only anima tome with this status is Forblaze, which isn't thunder magic at all, but fire magic. As a result, her association with thunder magic has been phased out rather quickly, and, as of Champion's Sword, has since been portrayed as a fire mage (Seen below).
  • Childhood Friend Romance: With Roy if they reach A support. They also have one of the quickest support growths, so this is easy to achieve.
  • Crippling Overspecialization: Her Magic stat is among the highest in the game on average. Everything else is subpar.
  • Conveniently an Orphan: Lilina's mother is presumed dead before the events of the game, and at the beginning, her father Hector died after trying to ward off dragons, which not only led to a rebellion in Ostia, but also Lilina herself getting captured.
  • Cultured Warrior: She has an interest in books and was said to be a good student. She can become a quite powerful mage if trained properly.
  • Daddy's Girl: She clearly looks up to Hector very highly, even if he bites it quite soon enough. And true to the trope, you do not insult Hector in her face lest she will obliterate you with her magic.
  • Demoted to Extra: After Roy, she's the most pronounced character on the game's cover, is the daughter of Hector, and the first character that is needed to unlock a respective gaiden chapter. Unfortunately, she's only relevant during the chapters involving Lycia, and doesn't have much of a role afterwards, and can still die much like the other characters aside from Roy and Merlinus.
  • Fanservice Pack: Comparing her original game artwork to her Heroes look, which not only bares her shoulders and sides and fits her dress more snugly, gives her an attack pose with a cleavage shot. Additionally, her swimsuit attire in the 2019 Summer reveal that for her age, she's quite stacked. (But she still sounds 15, or younger, though in her swimsuit attire, she has kind of lowered her voice while still sounding young.)
  • Finishing Move: In Heroes, her Legendary variant flings Forblaze up into the air and lifts herself off of her horse, then brings both herself and the tome back down (With it still levitating), as she begins to cast from it.
  • First Girl Wins: Comes to believe this shall be the case in her supports with Marcus, and if the player decides to pair her with Roy, she turns out to be right.
  • Glass Cannon: Highest Strength/Magic growth in the game aside from Karel (75%), and slightly better Resistance than Lugh, but her other stats are either poor (HP, Defense, Skill) to mediocre (Speed). Attacking physical enemies with Lilina is basically like firing a howitzer at them, and if she's lucky enough to double them, all the better—but if she gets hit by pretty much anything, she's not going to survive.
  • The Ingenue: Despite all that happens to her, she remains as sweet and considerably as innocent as when she starts out.
  • Interclass Friendship: Lilina tries to strike one up with Gwendolyn in their supports. Gwendolyn declines on the basis of their different social ranks, but says she'd be willing to talk with Lilina from time to time.
  • Irony: If she reached A-Support with Marcus, Lilina would feel more prepped up to confess to Roy... except that since a character is only allowed to have at most 5 Supports and thus only one A-Support, she will never end up as Roy's bride that way unless Marcus dies.
  • Kissing Cousins: Made possible by the prequel: depending on the marriages in The Blazing Blade, it is possible that Hector married Florina or Farina and Eliwood married Fiora, making Lilina and Roy first cousins through their mothers.
  • Lady of Black Magic: One of the strongest mages in the game, and very demure, feminine, and graceful.
  • Like Father, Unlike Son: Well, like father, like daughter. Hector's possible spouses are physical-fighting ladies (Lyn, Farina or Florina), but Lilina would have turned out to have great potential in magic. Putting aside the possibilities of Hector marrying a nameless NPC, she still differs from her father: she's less gung-ho, more petite and shows her tender and innocent side more often.
  • Mage Born of Muggles: She is skilled in magic even though neither Hector nor any of his potential wives in The Blazing Blade were, and even though skill in magic is at least implied to be genetic in Elibe (Nino, Lugh, Raigh, and Hugh having inherited theirs).
  • Magikarp Power: Though she gets a free Thunder tome from Roy, Lugh is bound to be better than her by the time she joins up. She can surpass him thanks to her higher magic and luck coupled with her stupefyingly high support bonuses with Roy, but Lugh is easier to use overall.
  • Magical Girl: She is a mage that can use staves and anima magic.
  • Magical Girlfriend: To either Roy or Gonzalez, if she A rank any of them, and possibly Ogier.
  • My Nayme Is: "Lilina" sounds like a misspelling of "Liliana", but it's actually spelled that way. Justified, as if one looks closely, it is actually of Danish origin.
  • Nice Girl: A caring and supportive young girl at heart who rarely judges others by who they are. In fact, her kindness is how you can recruit Gonzalez into your team.
  • Playing with Fire: Though she can equip any Anima spell books and started out with a Thunder tome, most media will usually associate Lilina with fire magic, based on how the ultimate Anima spellbook is Forblaze, a fire magic.
    • In the optional tutorial mode, she uses a Fire Tome, and an Elfire Tome can be found in one of the chests in her joining Chapter, which she can use immediately due to starting out with a C rank in Anima.
    • She's mostly depicted to be using fire magic quite frequently throughout Fire Emblem: Champion's Sword, as well as various artwork in Fire Emblem Cipher.
    • Fire Emblem Heroes has Forblaze as her exclusive tome as well as Studied Forblaze on her Legendary variant, not to mention that she is classified as a Legendary Hero of Fire in Heroes. In addition, she received a Resplendent outfit based on the attire of Múspell, the Kingdom of Flame.
    • Despite not making any direct appearance in Super Smash Bros. Ultimate, her spirit increases the damage dealt by fire-based attacks when equipped by the player.
  • Plucky Girl: Boy, does she go through a lot. But it never keeps her down for more than a second. To show this, her conversation sprite had her mouth shut to show her more reserved nature. In smaller map pictures or status screen, she's opening her mouth looking a little more cheery ande plucky.
  • The Pollyanna: She maintains her optimism in the face of betrayal, attempted assassination, and even her father's death. She becomes well-aware that this isn't a good trait in some of her supports.
  • Pre-Mortem One-Liner: In Heroes.
    "The magic is within!"
    "I mustn't fail!"
    "I call upon fire!"
    "Oh you... Enough!"
  • Proper Lady: A very cheerful and a sweet nobleman. Also an overall demure, lady-like girl.
  • Proper Tights with a Skirt: Although her outfit more closely resembles a nightgown than a skirt.
  • Red Is Heroic: Most of Lilina's outfits are red, which actually makes sense if one takes account the element she's most commonly portrayed with.
  • Recurring Element
    • Like Linde, she is the plucky female mage who joins the protagonists because her father is murdered by the main villains, and is noted for her high Magic growth.
  • Rescue Romance: Roy rescues Lilina from the tower of her own castle, though they've known each other since long before that.
    • In a way, Lilina rescues Gonzalez from a horrible fate, by making him swap sides. In their A Support it's teased that they fell in love with each other as Lilina stated that she wanted to be with Gonzalez, even though only Roy gets paired endings.
  • Ruling Couple: If Lilina has A rank with Roy, they will marry and Roy becomes the King of the united Lycia.
  • Royals Who Actually Do Something: She is the heiress of the most important dukedom of Lycia. She is a powerful mage and can join the battlefield by the choice of the player.
  • Second Love If Lilina has A rank with Gonzalez, she decides she wants to be with him instead of her first crush.
  • Sheltered Aristocrat: Prior the events of the war, Lilina didn't know very much about the hardships faced by commoners due to having a rather sheltered life, coming off as rather naive.
  • Ship Tease: She has this mostly with Roy; they have moments even outside of support conversations (mostly Lilina making it blatantly obvious that she has feelings for him, with Roy just not catching on), their support chain is one of the fastest in any game and getting them to A-rank alters the ending.
  • Shy Blue-Haired Girl: When she cameos as a child in The Blazing Blade, Lilina is a shy girl who hides behind Hector's huge body and has to be encouraged by Hector to go play with Roy. This is without regard of whoever is her mother. By the time of The Binding Blade, Lilina is a lot more confident, averting the trope.
  • Signature Headgear: Her French Hood or Russian Kokoshnik, makes her stand out from this game's cast and is rarely seen without it, though its unusual shape can be a bit baffling to fans.
  • Squishy Wizard: Slower and squishier than Lugh, and in general will be lucky to survive if she's attacked.
  • Took a Level in Badass: Lilina is found locked in a room of her own castle, and Roy's crew have to bail her out to recruit her. After joining the party (as soon as she's freed!), she can become just as strong as anyone else.
  • The High Queen: Lilina turns the first queen of an united Lycia after the end of the game.
  • True Blue Femininity: Lilina's hair colour is blue, and her outfit has some of blue in it.
  • Trying Not to Cry: The dialogue if she survives Chapter 8 implies she's trying to stay strong in the face of Hector's death, but she's trembling so hard that Roy tells her that it's OK to cry for once. And she does.
  • Unlucky Childhood Friend Lilina has a crush on Roy, but he has other five potential love interests, so he can fall in love with any of the other girls, leaving Lilina's feelings unrequited.
  • Wide-Eyed Idealist: Wholeheartedly believes that things will turn out right in the end, and always tries to see the good in everyone. It bit her in the ass back once, because it was her attempt to see the good in Leygance that it gave him an opening to rebel and capture her. Eventually Lilina tries to develop from that, but her eyes are still wide enough to still see the good in some like Gonzalez or Garrett.

    Gwendolyn (Wendy) 
https://static.tvtropes.org/pmwiki/pub/images/wendy_1.png
Click here to see Gwendolyn in Fire Emblem Heroes
Adorable Knight
"The weight of a knight's armor is a symbol of his loyalty."
Gwendolyn in a support conversation with Lilina

Class: Knight

A member of the Armor Knights of Ostia, and Bors' younger sister.


  • Adaptational Badass: A respectable unit in Heroes, but she really isn't in this game without significant investment.
  • Badass Adorable: Cutest Knight/General ever.
  • Depending on the Artist: Her armor's color varies between reddish pink (portrait) and vermilion (battle sprite and various official art).
  • Faux Action Girl: One of Ostia's newest armor knights, and one of the few female armor knights in the series... who starts with worse bases than Bors across the board. Granted, this can be subverted if you go through the effort of training her; it'll give you a unit worthy of her pedigree, but this is far easier said than done given her abysmal start.
  • Interclass Friendship: Lilina tries to strike one up with Gwendolyn in their supports. Gwendolyn declines on the basis of their different social ranks, but says she'd be willing to talk with Lilina from time to time.
  • Magikarp Power: Zig-Zagged. Gwendolyn starts with atrocious base stats, and training her up is very difficult if you intend to complete the game with a good turn count rating. Should you spend time and effort, however, she can become your best armor knight — problem is, this doesn't quite alleviate her many other problems that are inherent to her, such as her love Move in a game with large maps like The Binding Blade, or the fact her growths aren't actually any more spectacular than her brother Bors (whom, while both of their growths are good for this game, is pretty low compared to other growth units' growths in later games).
  • New Meat: Wendy joined Ostia's Armor Knights yesterday; that is, to say, the day before Chapter 8. Given how far from Ostia Roy was when he heard about the coup, it's possible that Wendy was knighted during it. Regardless, Wendy maintains the tough exterior and focus of self-betterment taught in training, without the ease of her more-seasoned brother or the confidence of her superior.
  • Pink Means Feminine: The only female Armor Knight and her armor is pink.
  • Pre-Mortem One-Liner: In Heroes.
    "I refuse to lose!"
    "And now, my turn!"
    "With all my might!"
    "A knight must never fall!"
  • Straight Man: She's often straight-laced and tends to be trying too hard to look professional, when she's really cute as a button. That said, the professionality isn't exactly infallible; Lilina tries to get her to open up in their Supports, and she gets flustered when Astolfo suggests she may be fat underneath her armor.

    Barthe (Bath, Barth) 
https://static.tvtropes.org/pmwiki/pub/images/bath.png
"Show the enemy the wrath of the Ostian knights!"
Barthe in a support conversation with Gwendolyn

Class: Knight

A high-ranking Armor Knight of Ostia. Quite no-nonsense.


  • Genius Bruiser: He puts more emphasis on the bruiser part, but he is a skilled strategist in addition to his martial skill.
  • Might Makes Right: His philosophy, he constantly goes to the local arena to train himself despite the huge risk that comes with it all to better himself physically.
  • Mighty Glacier: Of the three unpromoted Armor Knights, Barthe has a classic set-up. He has the best HP growth (a guaranteed 100%) aside from the resident Manakete and tied with Lot for the best Defense growth, and has a very high Strength growth as well along with the highest constitution of all recruitable units (and the ability to use the Devil Axe unburdened), but his other stats are atrocious, especially his resistance base of 1 and a mere 2% growth.
  • Reasonable Authority Figure: He appears to be of high rank and is definitely the leader of the trio of armor knights that joins your group when he shows up. He seems to be very strict, but is otherwise very kind and supportive to his troops.
  • Recurring Element: The defense-specialized knight that pops up from game to game.
  • Weak to Magic: Armor Knights have traditionally low resistance, but Barthe is in a league of his own with a base of 1 and pathetic 2% growth, and the +3 he gains when promoting to General doesn't help much. In top of that, he is extremely slow, meaning that he will get doubled by mages.

Araphen

    Chad 
https://static.tvtropes.org/pmwiki/pub/images/chadart.png
Click here to see Chad in Fire Emblem Heroes
Lycian Wildcat
"My hatred towards Bern is my strength... The drive to avenge Father and to protect the other orphans... That was my purpose in life. I never had any hesitation at all!"
Chad in a support conversation with Elen

Class: Thief
Voiced by: Natsuki Hanae (Japanese, Fire Emblem Heroes), Griffin Puatu (English, Fire Emblem Heroes)

A young man from a orphanage on the Lycia-Bern border, he has a strong dislike of Bern due to his past.


  • Always Second Best: Had some insecurity about how close he was to Raigh and Lugh, given that they're identical twins. Lugh assures him that they consider him family just as much as they do each other.
  • Berserk Button: When Cath steals his bag, he reacts much more angrily than other characters do towards her antics. Justified in that the bag she stole has a picture inside that he made while still at the orphanage.
  • Dismissing a Compliment: Raigh complains about this in their B support and says that Chad shouldn't talk himself down so much when they're with Roy.
  • Glass Cannon: He has the highest Strength growth of all the thieves, so he can graduate from Fragile Speedster to this.
  • Hidden Depths: His dexterity makes him a talented artist as well as a thief.
  • Pre-Mortem One-Liner: In Heroes.
    "Out of my way!"
    "Gotta keep living!"
    "Take this!"
    "I'll keep my family safe!"
  • Promotion to Parent: He was the eldest orphan, so he tries to take over this role even though his environment accuses him of being too young to really make it work.
  • Recurring Element: The early-game thief of the Julian archetype, though he is much younger than the standard and he doesn't have any particular person he's bodyguarding (although he's quite close with Lugh). Though he can also support with the Lena counterpart (Elen), the support takes a more platonic direction.
  • Revenge: For the Orphanage of Love where he lived in, which was destroyed by the Bern Army. Seen the most in his supports with Elen, which force him to think twice about his feelings about the deal.
  • Tsundere: When Lugh presses food onto him, Chad loudly declares that he's not going to do anything nice back. Then, in the B support, he gives Lugh some new shoes, not because he's being nice, just because they don't fit. (Lugh is not fooled.)

    Lugh (Lou) 
https://static.tvtropes.org/pmwiki/pub/images/lugh_0.png
Click here to see Lugh in Fire Emblem Heroes
Anima Child
"I'm sick of hiding, Chad! Everyone, everyone keeps disappearing when I'm not looking...! Father, you... even Raigh... I want to fight to protect the people I care for, too. I want to protect, and not just be protected!"
Lugh to Chad in Chapter 3

Class: Mage
Voiced by: Junko Takeuchi (Japanese, Fire Emblem Heroes), Michael Johnston (English, Fire Emblem Heroes)

A childhood friend of Chad, and Raigh's twin brother, he is the son of Nino from The Blazing Blade.


  • Adorably Precocious Child: He's even younger than Roy, but he's a very gifted mage and very Wise Beyond His Years.
  • Always Identical Twins: Looks-wise, Lugh resembles Raigh a lot, but he's easily told apart from him due to his kind and generous personality.
  • Beware the Nice Ones: Beneath Lugh's kind and positive demeanor lies a cold hatred towards Bern, the country responsible for his and his friends' suffering. So much so that, in a rather chilling monologue, he tells Melady that he uses his anger as a motivator to fight to protect his loved ones.
    “That's what I kept telling myself. ... Anger keeps you going more than sorrow... Anger has kept me alive... so that I would be able to protect the little ones. ... Phew... So... for now, until this war ends... I have to keep my anger towards Bern.”
  • Boring, but Practical: While Lilina has ridiculously high Magic and support bonuses to take advantage of, Lugh compensates with better availability and higher averages in HP, skill, and speed.
  • Child Mage: Elen and Melady are both shocked by his youth.
  • Comically Missing the Point: When Raigh hides his Hidden Heart of Gold in a support conversation, Lugh just laughs at it and warns him that he's going to have a hard time making friends if he pretends to care less than he really does.
  • Cross-Dressing Voices: In the Japanese dub for Heroes, he shares the same voice actress as Louise, Junko Takeuchi, who portrays other heroic male characters for shows such as Naruto, Hunter × Hunter, and Pokémon Origins. Averted in the English dub, in which a male voice actor portrays him instead with a deeper tone (Michael Johnston).
  • Generation Xerox: A gender-flipped carbon copy of his mother, in terms of behavior and gameplay.
  • Identical Twin Mistake: In one support conversation, Hugh mentioned that he confused Lugh for his twin brother Raigh, who stole one of his spellbooks prior to the events of the game.
  • Innocent Blue Eyes: His blue eyes go well with his kind-hearted and optimistic personality.
  • Keet: Much to Raigh's annoyance, though he does tone down a lot in their shared supports.
  • Morality Pet: He acts as one for Idunn in Heroes, specifically in the Forging Bonds dialogues. He helps her regain her morality after losing her soul and experience happiness again.
  • Pre-Mortem One-Liner: In Heroes.
    "I won't run anymore."
    "I've made up my mind!"
    "I promise - I'll be OK!"
    "For the people I hold dear!"
  • Recurring Element: The earlygame mage of the Merric archetype.
  • Red Oni, Blue Oni: Red to Raigh's blue.
  • Squishy Wizard: Though he has high skill and speed to compensate.
  • Polar Opposite Twins: With Raigh.
  • The Pollyanna: Like his mother, Nino. Lugh is amazingly nice to everyone he meets, and while his worries and anger do show sometimes, he is very positive overall.
  • Teach Him Anger: Does this to himself. In spite of Chad's worries that Lugh is too nice to kill people, his supports with Melady reveal that Lugh is driving himself forward by stoking his hatred of Bern.
  • Through His Stomach: Half of his support conversations are him bringing baked goods to the other person (or their dragon, in Melady's case).
  • Wide-Eyed Idealist: Mostly, but his supports with Melady subvert this — he's deliberately staying angry at Bern so he can fight.

    Raigh (Lleu, Ray) 
https://static.tvtropes.org/pmwiki/pub/images/raigh.png
Click here to see Raigh in Fire Emblem Heroes
Dark Child
"I want to protect those I hold dear, and destroy all those who oppose me. That's the power I seek."
Raigh in a support conversation with Niime

Class: Shaman (The Binding Blade), Dark Mage (Fire Emblem: Awakening SpotPass)
Voiced by: Natsumi Fujiwara (Japanese, Fire Emblem Heroes), Sam Riegel (English, Fire Emblem Heroes)

Lugh's twin brother, and a travelling shaman, learning more about Elder Magic. He is also the son of Nino from The Blazing Blade.


  • Always Identical Twins: While he is extremely similar to Lugh as far as looks go, Raigh's easily told apart by the fact that he's antisocial and is sort of a jerk.
  • Cross-Dressing Voices: In the Japanese dub for Heroes, he shares the same voice actress as Clarisse, Natsumi Fujiwara. Averted in the English dub, in which a male voice actor portrays him instead with a deeper tone (Sam Riegel).
  • Dark Is Not Evil: He studies elder magic and is kind of a jerk, but he's far from evil.
  • Deadpan Snarker: He's just as sharp-tongued as Niime.
  • Don't You Dare Pity Me!: In his supports with Sophia, she gives him a tome, but he returns it to her because he doesn't want her to think he's a beggar.
  • Hidden Heart of Gold: He immediately gets snappish and cold when Chad asks why he's being nice, and Lugh chides him for rude and aloof when he's actually a caring individual.
  • Intergenerational Friendship: With Niime, who shares his barbed wit and love of elder magic. It helps that the two are distantly related, as Niime's son Canas was the uncle by marriage of Raigh's mother Nino.
  • Like Parent, Unlike Child: He's the polar opposite of his mother, Nino.
  • Polar Opposite Twins: With his brother Lugh.
  • Pre-Mortem One-Liner: In Heroes.
    "Merciless massacre!"
    "Behold, real power!"
    "Darkness, serve me!"
    "Pfft! How boring!"
  • Recurring Element: The antisocial, jerkish mage like Arlen. His dynamic with Lugh is a more friendly parallel to Arlen's near-deadly rivalry with Merric.
  • Red Oni, Blue Oni: Blue to Lugh's red.
  • Sibling Yin-Yang: With Lugh, who is generous and friendly.
  • Smug Smiler: He is always depicted with an arrogant smirk.
  • Spell My Name With An S:
    • His Japanese name, Lleu, is often romanized as "Ray" due to how it is written in Japanese, which is due to the fact that "Lleu" actually pronounced "Lay." (The name is Welsh in origin.)
    • The official English name went with the Gaelic version of the same name, since the pronunciation was a bit clearer.
  • Squishy Wizard: His decent magic and high skill and speed make him an offensive beast, but is a bit hampered by his constitution and defense (though he has high HP to make up for the latter).
  • Starter Mon: In Heroes, he's one of the first units you get. He joins after finishing the tutorial.
  • Tsundere: Insists he's joining the Lycian Army for his magical studies, not to avenge Father and the orphans o-or anything! And definitely not because he cares about his brother or Chad or anyone else!

Miscellaneous Territories

    Ogier (Oujay) 
https://static.tvtropes.org/pmwiki/pub/images/ogier.png
"My hometown? Well... It was just an ordinary village. We were poor... The reason I came all the way out to the city was to make money to feed my younger brothers..."
Ogier in a support conversation with Lilina

Class: Mercenary

A traveling mercenary hired by Ostia. Fights to aid his poor family.


  • Can't Catch Up: A serviceable unit in his own right if trained, but he's likely to be ignored due to his worse base stats than Dieck and the stiff competition for the two Hero Crests the player gets.
  • Composite Character: In a way he's a mix of Caesar and Radd. He has Caesar's Mercenary class and similar backstory while also having Radd's youth and Magikarp Power.
  • Covert Pervert: Accused of such by Larum, but Ogier's reaction leaves things ambiguous.
  • The Dung Ages: His Support chain with Lilina emphasizes just how poor his little Lycian village is. According to him, it's common practice for Lycian village girls to be dressed up nicely and abandoned in faraway towns, since they're less-suited for work than the boys...
  • Friendly Rivalry: He and Gwendolyn train to become stronger than the other in their supports.
  • Humble Hero: He downplays his achievements in battle.
  • Jack of All Stats: Though with lower bases, availability, and constitution than Dieck, he mostly gets the shit end of the usability stick.
  • Magikarp Power: He's underleveled once you obtain him, but he can shape into a competent Hero.
  • Meaningful Name: His namesake is Ogier the Dane, a minor character from the Song of Roland. Given that Roland is one of the legendary heroes...
  • Nice Guy: He doesn't seem to have a mean bone in his body.
  • Spell My Name With An S: While his official name is Ogier, others call him Oujay or OJ.

    Cath (Kath, Cass) 
https://static.tvtropes.org/pmwiki/pub/images/cath.png
Click here to see Cath in Fire Emblem Heroes
Master Thief

"...You don't know me? I'm Cath, a master thief!"
Cath in a support conversation with Chad

Class: Thief
Voiced by: Sayuri Yahagi (Japanese, Fire Emblem Heroes), Antonia Flynn (English, Fire Emblem Heroes)

A thief with a disdain for nobility and who travels around the continent, looking for a big score.


  • Action Girl: She plays the Phantom Thief trope straight, despite being an otherwise normal girl from the countryside.
  • Affectionate Pickpocket: Many of her supports have her getting all buddy-buddy with the other character so she can rob them (although she always ends up feeling guilty and returning it).
  • Berserk Button: Bandits. She reacts with disgust whenever she runs into Garret because of it.
  • Broken Bird: Beneath her flippant attitude and ego, she's carrying a lot of cynicism.
  • Cruel to Be Kind: Her father was the one to put the torch to the village. Cath despises him for it, but Bartre suggests that he did it to protect her and the other villagers, since she says in the story that their lord's soldiers were starting to draw their weapons.
  • Don't You Dare Pity Me!: She won't accept charity. If she's going to take money, she's going to steal it, not be given it.
  • Doomed Hometown: Her reason for hating the nobility—the local lord ordered her village be destroyed to stop it being conquered.
  • Fragile Speedster: She plays this straighter than both of the other thieves, being faster than Chad and Astolfo and much more fragile.
  • Guide Dang It!: To recruit her, Roy must talk to her at least three times whenever she appears, once for each appearance. The player is given six chapters to do this.
  • Hard Mode Perks: Since she starts out as an enemy and appears in the middle of stages, she gets these. They actually increase if you pick her up in a later level. That said, since they're mostly concentrated on Speed and Skill, they tend not to benefit her much.
  • Inter Generational Friendship: With Bartre, who reminds her of her father. It's actually really heartwarming.
  • Jerk with a Heart of Gold: Cath is abrasive and frequently tries to steal from her own allies, but she takes a genuine liking to her support partners and (apart from Hugh) always ends up giving back whatever she stole from them.
  • Just Like Robin Hood: Steals only from castles, manors, and other noble habitations. She also claims that she gives all the proceeds to the poor.
  • Late Character Syndrome: She can be recruited only as early as Chapter 12, and as late as Chapter 22, though regardless, Chad and Astolfo will by then already have superior stats and/or constitution. When given a bit of work, she blows either of them out of the water, but by the point in the game you get her, you probably have a decent stock of Door and Chest Keys, making any Thief a debatable option.
  • Leaning on the Fourth Wall: In Heroes, she introduces herself in one of her status page quotes by singing to the tune of the Fire Emblem main theme.
  • Leitmotif: This tune will appear whenever she enters a map as an enemy.
  • Phantom Thief: She's a mysterious thief who frequently pops up in maps where treasure is stored to better the common folk, and won't stop until she either dies or is recruited by Roy. Her Risk and Reward version in Heroes makes her dress the part, Persona 5-style, including a Calling Card and a cat tail.
  • "The Reason You Suck" Speech: Delivers one to Roy the second time they speak. She actually raises some very good points, leaving him stunned into silence.
  • Small Name, Big Ego: She calls herself "Cath, Master Thief," but nobody else does.

Top