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Tropes relating to the characters introduced in Resident Evil 2 and its Remake.


For Leon S. Kennedy, check his character page here.
For Ada Wong, check her character page here.
For William and Annette Birkin, check the Resident Evil - Umbrella Corporation sheet.
For HUNK, Ghost, A. Kirkpatrick and Nighthawk, check the Resident Evil - Umbrella Paramilitaries sheet.
For Brad Vickers, check the Resident Evil S.T.A.R.S. sheet.


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Main Characters

    Claire Redfield 

Claire Redfield

https://static.tvtropes.org/pmwiki/pub/images/re2_remake_claire_redfield.jpg
Claire in Resident Evil 2 (2019).

Claire in Resident Evil 2 (1998). 

Claire in Resident Evil - Code: Veronica

Claire in Resident Evil: Revelations 2

Voiced by: Alyson Court (2 1998, RE:CV, Degeneration, Darkside Chronicles), "James Baker" (Revelations 2), Stephanie Panisello (2 2019, Infinite Darkness, Death Island), Danielle Evans (Dead by Daylight); Yuko Kaida (JP, since Operation Raccoon City)
Portrayed by: Kaya Scodelario (Resident Evil: Welcome to Raccoon City)
Face model: Jordan Mcewen (2 2019)
"Look, you have two choices here: kill or be killed! Your call!"

Claire Redfield, sister of BSAA legend Chris Redfield, is a prominent human rights activist affiliated with the NGO bioterror relief organization - TerraSave. She is also notably one of the few survivors of the Raccoon City outbreak, having a storied history with Leon S. Kennedy, with whom she closely cooperated to escape. Following that incident and some other tragedies, Claire has devoted her life to stopping bioterrorism in a more subdued way compared to the combative paths her friends and family would take. Hot-headed but highly proficient under duress, Claire has managed to succeed against overwhelming odds time and time again.


  • Badass in Distress: On a few occasions in Code Veronica, most notably near the end of her playable section when a dangerous run-in with Wesker leaves her knocked out and held prisoner, prompting the player switch to Chris as he makes his way to her rescue.
  • Badass Normal: She's the only one with no professional training, yet still manages to fight zombies as well as the rest. Although, according to The Darkside Chronicles, her brother did give her some basic training. Still pretty badass, given everything she can do.
  • Bare Midriffs Are Feminine: Her most well known outfit in Code: Veronica has a black t-shirt that shows off her stomach. She is also the only main character in the series to wear an outfit like this as her default outfit. (Minus Party Girl since the game she's in isn't canon to the series.) As well as a few of her bonus outfits. (Such as the biker outfit in 2, her alternate battle game outfit also in Code Veronica, her biker outfit in Darkside Chronicles and her cowgirl outfit in Revelations 2.) She does this again in the Heavenly Island Manga via tying the shirt in a knot at the side.
  • Beware the Nice Ones: She's warm and compassionate, loves children, wouldn't hesitate to put her life on the line to help others, and is the only main character to take the civilian route in her fight against bioterrorism, working for an NGO that focuses on legal measures, non-violent protest, and helping victims. She's also just as capable of kicking ass as the military-trained characters, knocked a U.S. senator flat with a slap for endangering then insulting a child she was protecting, and has the highest on-screen human body count of the protagonists.
  • Belly Buttonless: In Code Veronica, her outfit bares her midriff, but she does not have a visible belly button. Averted in later games where her bonus outfits show her stomach. (Plus, in the comic adaptation of Code Veronica, sometimes a belly button can be seen on her.)
  • Break the Badass: Near the end of Code: Veronica, after the death of Steve, the normally tough and cool Claire becomes a crying, helpless mess.
  • Brother–Sister Team: As a gameplay feature, she and her brother Chris team up very briefly in Darkside Chronicles and within the Mercenaries 3D side game.
  • The Bus Came Back: Sort of. While she has appeared often in non-canon games like Mercenaries 3D and was the co-star of the Degeneration film, Revelations 2 is Claire's first appearance in a game in fifteen years that isn't an explicit retelling of either the Raccoon City incident (RE2) or the Rockfort Island incident (Code Veronica).
  • The Call Knows Where You Live: Her retiring from an active role in fighting bioterrorism didn't necessarily mean the action would never come to her. The events of Degeneration and Revelations 2 have shown that when trouble is out looking for Claire, it knows exactly where to find her.
  • Cartwright Curse: Romance doesn't come up often for Claire, but when it does, it always ends terribly: in fact, the only two men who she's been involved with on her adventures who haven't come to horrible ends have been her brother Chris, and Leon Kennedy, who she seems to maintain a platonic friendship with.
    • In Resident Evil – Code: Veronica, Steve is nursing a blatant crush on Claire throughout the game. He gets turned into a monster by Alexia and then killed saving her, resulting in him Dying as Yourself.
    • In Resident Evil: Degeneration, WilPharma Head Researcher Frederic Downing flirts with Claire during their time together midway through the film. He turns out to have been behind the outbreaks in order to secretly drum up interest for both the T- and G-Viruses and his newly invented antivirals on the black market.
    • In Resident Evil: Revelations 2, it is implied that Claire has a crush on Neil Fisher, something that Moira teases her for. It turns out Neil is a double agent working for Alex Wesker and sent everyone to the island to be experimented on. After being betrayed by Alex and transforms into a B.O.W., Neil is put down by both Claire and Moira.
  • Cassandra Truth: In Code Veronica, Alfred accuses Claire of sending "her people" to attack Rockford Island, even though she insists that she had nothing to do with it. Alfred doesn't buy it and spends the rest of the game trying to kill her without knowing that Wesker was the one behind the attacks.
  • Celibate Hero: Subverted. Claire has no official romantic entanglements, but rather than lack of any interest on romance itself, it's mainly because she's become Married to the Job upon entering her adult life, spending all her time focusing on working for Terra Save rather than dating. On the few occasions when she does seem to have found someone, it never works out.
  • Colour-Coded Characters:
    • Once again, she's always dressed in some shade of maroon-pink, even if Code: Veronica took it a bit father towards red.
    • Red has a far stronger case as her signature color: While the rendered pictures of her character model in the original RE2 might have her outfit looking maroon, her in-game rendering is clearly red, her outfit was always red in development and appears that way in her comic appearances and in her action figures, her vest in Code Veronica is clearly red, her undershirt in Degeneration is red, and both her present and future outfits in Revelations 2 feature red. Her vest during RE2 was re-designed for Darkside Chronicles and now looks distinctively red, and it's still red in her appearances in Mercenaries 3D and Operation Raccoon City. Finally, her appearance in the Resident Evil 2 Remake features a very red leather jacket, and the game's rendering of her classic RE2 outfit shows it is red. And of course, there's the fact her hair is reddish-brown in most incarnations.
  • Contrasting Sequel Main Character: To Jill Valentine. Both are the main playable female character for their respective games. But while Jill was an experienced police officer and former soldier, Claire is a civilian whose combat skills are due to training from her brother Chris. While Jill typically wears blue, Claire's outfits are usually red.
  • Cool Guns:
    • Claire wields the conventional Browning Hi-Power Mk. III, which she takes from the glovebox of an RPD police cruiser, and in the trunk of another in the remake. Other RPD officers also use the HP as their sidearm, so it's assumed that's the issued firearm for on-duty officers (whereas S.T.A.R.S. members specifically use customized Beretta 92FS handguns). She is seen using it in the intro to Code Veronica, but when she is captured, it is confiscated from her. She later picks up a Beretta M93R off a dead body, which is both a rare gun and a cool one, especially once she finds a folding stock for it and enables burst-fire mode.
    • The remake of the second game changes her default weapon to a five-shot short-barrel revolver, that later can be customized to shoot high-power (read: Magnum) rounds. Despite the seeming downgrade from a semi-automatic handgun (which she does potentially get later), she still makes it look cool.
  • Deadpan Snarker:
    • Of the four main protagonists, Claire is the only one who's really capable of effective, non-groanworthy humor. It gets ten times funnier if you compare her comment from Darkside Chronicles that she hates cockroaches.
      Claire: (on the Tyrant in Code Veronica) Just a big cockroach that needed to be stepped on.
    • Her reaction to seeing Mr. X break a camera with a punch in the remake?:
      Claire: Bet he's not part of the rescue squad...
  • Déjà Vu: She starts Revelations 2 the same way she started Code Veronica, getting captured, knocked unconscious, (only this time she's injected instead of getting whacked on the head with a rifle butt) and waking up in a jail cell with no weapons.
  • Doom Magnet: One of the files in Code Veronica refers to her as a "goddess of destruction," and it shows. Claire still has the highest baseline-human body count of any of the protagonists, and her adventures tend to come hand in hand with immense amounts of property damage.
  • Easily Forgiven: She doesn't blame Steve at all when he accidentally breaks a pipe containing toxic gas (this happened while he was distracted looking at her while her back was turned to him) and instead reassures him that they will escape from there together.
  • Exposed to the Elements: Given what she's wearing in Code Veronica, she ends up in a pretty cold place, Antarctica. But doesn't complain about it since she's got other things to worry about. Plus, she also probably had no idea she'd end up in Antarctica in the first place.
  • Flashback: In Code: Veronica, after being hit on the head after arriving to Rockfort Prison, there is a flashback of her infiltrating Umbrella's Paris Lab, so this is probably a dream she's having while she is unconscious on the floor of the prison.
  • Friend to All Children: She's great with children and very protective of them. Oddly, this trait was seemingly forgotten in Revelations 2 where the normally motherly Claire overwhelms poor Natalia with questions, though this may have just been a convenience to show that Moira is also very good with children.
  • Girly Bruiser: Likes the color pink, wears makeup, has a strong maternal streak, is more openly emotional than most of the female cast, and doesn't like spiders and cockroaches. Still, of the major female characters Claire has the most rough-and-tumble fighting style.
  • Guns Akimbo: She's the first protagonist to dual-wield in the franchise, with the mechanic introduced in Code Veronica with a specific pair of guns. She can target a single enemy with both guns, or fire at two enemies at the same time.
  • Handicapped Badass: In Degeneration, she is injured in the leg by a shard of glass after the explosion at Wilpharma's research dome, giving her a limp until the very end of the movie, but she still manages to hold her own against zombies.
  • Head-Turning Beauty: Though not as obviously sexualized as some other characters, her beauty is noted repeatedly in supplemental materials in-game and out. It quite literally turns Steve Burnside’s head at (unfortunately) rather important moments in both Code: Veronica and The Darkside Chronicles. It also leaves Chris’s BSAA squad speechless when she is introduced to them, as they had expected instead a female Chris. Much like Jill, her beauty is dialed up to 11 in the 2019 remake due to the use of an actual fashion model for her likeness.
  • Hollywood Beauty Standards: Claire is far more beautiful than her respective backstory requires. This is even more pronounced in the 2019 remake with Capcom's choice of fashion model Jordan Mcewen as her likeness model.
  • How Dare You Die on Me!: In Code: Veronica, she tells Chris he better not die on her.
    Claire: You HAVE to make it! Don't die on me!
  • Iconic Sequel Character: Leon and Claire are the main characters of the second game, but they are easily the most memorable main characters after Chris Redfield and Jill Valentine.
  • Important Haircut: Following the Good Ending path in Revelations 2, Claire cuts off her ponytail before returning to the island to help Barry. She regrows it back at the time she is called to investigate Sonido de Tortuga Island in Heavenly Island, revealed to be one of Alex Wesker’s old testing sites.
  • Intrepid Reporter: Part of her job in Terrasave seems to be investigating possible bioterrorist conspiracies, which often requires her to get into the thick of the action to uncover the truth, as seen in Infinite Darkness and Heavenly Island.
  • Lady Swears-a-Lot: The remake gave her quite the potty mouth compared to Leon. Justified due to the high-stress situation she's found herself in.
  • Male Gaze: The camera likes to focus on Claire's behind sometimes, like in one scene in Darkside Chronicles, where the camera views Claire from behind, and moves down a bit to emphasize and show her backside. It's revealed to be from Steve's POV, as he was definitely checking her out.
  • Mama Bear:
    • Between Sherry from RE2 and Rani from Degeneration, Claire is very protective of children, even if she has none of her own.
    • Not only did she dive into a group of zombies to save Rani, but she proceeded to bitch-slap a standing United States Senator for endangering Rani in the first place, especially after he admits he hates children and finds them "a real pain in the ass."
      Claire: Bastard! That little girl will probably have nightmares for the rest of her life because of you!
  • Married to the Job: Her work for Terra Save keeps her so busy that it’s hard for her keep in touch with the loved ones she doesn’t work with, much less start a romantic relationship. In Degeneration, when she jokingly blames her tiredness on a new boyfriend that won’t let her sleep, her friend immediately catches that “boyfriend” means “FDA report”.
  • Martial Pacifist: After Code: Veronica, Claire has given up actively fighting against bio weapon outbreaks to work with an NGO that focuses on helping its victims. As Degeneration shows, when push comes to shove, she's still entirely capable of kicking zombie ass. Even if she has taken a non-combat role, she's obviously stayed in shape and she's kept up her weapons skills. At one point near the end of Degeneration, she manages to score three consecutive headshots on the move in a dark hallway.
  • Ms. Fanservice: Her most well known outfit in Code: Veronica has a black t-shirt that shows off her stomach. She is also the only main character in the series to wear an outfit like this as her default outfit. (Minus Party Girl since the game she's in isn't canon to the series.) As well as a few of her bonus outfits. (Such as the biker outfit in 2, her alternate battle game outfit also in Code Veronica, her biker outfit in Darkside Chronicles and her cowgirl outfit in Revelations 2.) She does this again in the Heavenly Island Manga via tying the shirt in a knot at the side.

  • My God, What Have I Done?: Her reaction in Degeneration when she discovers that Terra Save had been bullying and criticizing WilPharma when they had in fact been developing a T-virus vaccine. Subverted, as it turns out later in the film that they really are corrupt.
  • Nice Girl: Out of the four most recurring protagonists in the franchise, Claire has been shown to be the most outwardly kindhearted and selfless person, taking care of Sherry, saving Rodrigo's life (even though he was the reason she was involved in the Rockfort Island and Antarctica Incidents); also, comforting Steve after he is forced to kill his zombified father. While she has gained some cynicism over the years, Claire remains as compassionate as she has ever been.
  • Nice Job Breaking It, Hero: If she is played in the A scenario in the remake, she accidentally distracts the sheriff who was restraining a zombie, allowing the zombie to overpower and kill him. Oops.
  • No-Gear Level: Claire starts both Code: Veronica and Revelations 2 in a jail cell with no weapons.
  • Non-Lethal K.O.: She is knocked unconscious on several occasions. Notably in the intro to Code: Veronica when a guard hits her on the head with the butt of his rifle. (Interestingly, just before it fades to the flashback of her running through the facility, she is seen trying to keep her eyes open before losing consciousness. Trying to stay awake.)
  • Parental Abandonment: Claire reveals to Sherry in the 2019 remake of Resident Evil 2 that "both of [her] parents are gone" and that it's just her and Chris. (This was also stated in the novel series, where when they were both still kids their father was killed on his construction job, and three years prior to the events of the RE2 novel, their mother was killed in a car accident.)
  • Parental Substitute: The files in Resident Evil 6 mention that she spent a lot of time with Sherry while the latter was in government custody, to the point where Sherry regards Claire as her foster mother. Which is heartwarming.
  • Pre-Asskicking One-Liner: To Neil in Revelations 2, who has just mutated into an enormous monster before her eyes, which is easily three times her size:
    Neil: The whole world will be saved...
    Claire: You better hope someone saves you!
  • Precision F-Strike: She lets out a really big one in the remake after Irons handcuffs and beats her after kidnapping Sherry. The subtitles is even in all caps, showing just how pissed she is.
    I'LL GET YOU, YOU FUCKER!
  • Properly Paranoid: Files in RE6 reveal that she was suspicious of Simmons and sent a letter to Sherry warning her to be wary of him, which never made it to her. She's proven to be completely right.
  • Red Is Heroic: She wears a red vest in Code: Veronica and a red leather jacket in Revelations 2; in both games, she's the primary protagonist.
  • Red Oni, Blue Oni:
    • The red to Leon's blue. It's even in their color scheme! A good example of this dynamic would be their reactions to fighting G3. Leon is apprehensive at having to fight another boss while Claire voluntarily does it to save Sherry's life.
    • She's much more composed as the years pass on as seen in Revelations 2, where she acts as the level-headed, and experienced blue compared to Moira's profanity-spewing, panicking red. This is actually rather important in the plot as Claire's composure keeps her from fully becoming afraid while Moira does reach the danger level.
  • Retired Badass: As mentioned above, she's retired from fighting bioterror outbreaks with guns. Hand her a gun though, and you see why she's a survivor of Raccoon City.
  • Series Mascot: She shares this trope alongside Leon, Jill, and Chris as she has appeared in a number of games, spin-offs and sub materials, being one of the most iconic characters in the franchise.
  • Sibling Yin-Yang: While Chris is a serious and dutiful soldier, she is a playful and snarky civilian. What they do have in common is hotheaded recklessness and a tendency to get themselves in way over their heads.
  • Shipper on Deck: She is the teaser towards Leon in The Darkside Chronicles to go after Ada after going in the sewers.
  • Ship Tease: With Steve in Code Veronica and Neil in Revelations 2. Nothing comes of either relationship. She also has some with Leon in the 2019 remake of Resident Evil 2.
  • Shout-Out:
    • Her RE2 vest says "Made in Heaven" and her Code: Veronica vest says "Let Me Live". Those are both titles of Queen songs.
    • She may share the same taste in music as her brother, since one of his alternate outfits also says "Made in Heaven".
  • Tank-Top Tomboy: Claire in the RE2 remake is left with just her tank top after giving her jacket to Sherry towards the end.
  • Tap on the Head: Code Veronica and beyond, she seems to get knocked unconscious a lot. To the point it's surprising that she doesn't have brain damage by now.
  • Tender Tears: Claire wears her heart on her sleeve and has been shown to cry over the deaths of others such as Annette Birkin in the RE2 remake and Steve Burnside in Code Veronica and the betrayal of Neil Fisher in Revelations 2.
  • Tomboyish Ponytail: Her signature hair style, compared to the short styles most of the other heroines wear.
  • Tomboy with a Girly Streak: Claire likes to ride motorcycles, wear denim shorts, and is a skilled fighter and marksman. However, she is also scared of bugs (especially cockroaches and spiders) and hunters, is very motherly, and fond of the color pink.
  • The Ugly Guy's Hot Daughter: An email sent to her by Piers apologizes for the awkward first meeting between Claire and her brother's BSAA team. He explains that they were expecting some kind of jacked-out Brawn Hilda to match Chris's ridiculous build, and instead were shocked at their captain's sister being 'hot'.
  • We Gotta Stop Meeting Like This: At the end of her 2nd Run in the remake, when the persistent William Birkin/G charges after her and the others at their final battle, we get this exchange:
    Claire: We really got to stop meeting like this.
  • Why Did It Have to Be Snakes?: Her reaction upon seeing the giant spiders in the retelling of Resident Evil 2 of Darkside Chronicles.

    Sherry Birkin 

Sherry Birkin

https://static.tvtropes.org/pmwiki/pub/images/cer4zvw.jpg
Sherry in Resident Evil 2 (2019).

Sherry in Resident Evil 2 (1998). 

Sherry in Resident Evil 6

Voiced by: Lisa Yamanaka (2 1998), Laura Bailey (The Darkside Chronicles), Eden Riegel (Operation Raccoon City, 6), Eliza Pryor (2 2019); Maaya Sakamoto (JP, 6), Rio Sasaki (JP, 2 2019)
"I guess I'm just trying to live up to their example. Never giving up, no matter the odds."

The daughter of the Mad Scientists William and Annette Birkin that Claire (and to a lesser extent, Leon) must protect during 2. Returns in Resident Evil 6 as Jake Muller's partner. She is a Division of Security Operations operative, a federal anti-bio-terrorism agency in the United States co-founded by Leon and President Adam Benford.


  • Action Girl: Sherry grows up to serve as an agent for an anti-bio-terrorism agency, and she has quite the firepower to back up her skills.
  • Adaptation Relationship Overhaul: A variation occurs between the original version of RE2 and the 2019 remake; in the original version, Sherry is unaware of the fact that the monstrous "G-Creature" prowling the police station is actually her father, but in the remake version, she knows about his infection, and even pleads with him not to attack her and Claire at one point in Claire's story.
  • Age Lift: Was a middle-schooler in the original, but acted like a kindergartener. The 2019 remake splits the difference by having her firmly be a grade-schooler but acts much less naïve.
  • And Now for Someone Completely Different: Much like Ada for Leon, in Resident Evil 2 control switches to her during certain sections of Claire's campaign. This has been greatly expanded upon for the 2019 remake, including an entirely new section where Sherry is playable in an orphanage after Irons kidnaps her.
  • Backing Away Slowly: In the original version of 2, if Claire and Sherry loitered around in an area for a while and then moved on, Sherry would often preface catching up with Claire by backing away from whatever was the source of the idleness, then turning around and running. It's also how she's introduced, backing away from a zombie before fleeing.
  • Big Brother Worship:
    • She idolizes Claire and wishes to grow up to be strong just like her.
    • In 6, she tells Jake to back off upon meeting Leon for the first time by vouching for him as one of the people responsible for saving her life all those years ago.
  • Boyish Short Hair: In just about every appearance. The 2019 remake gives her longer hair — braided tails bunched into a small bun.
  • Blue Is Heroic: Both her outfits in the original and the 2019 remakes are blue school uniforms. In 6, her scarf is also blue.
  • Break the Cutie:
    • In Darkside Chronicles when Leon has to tell her her mother is dead. Sherry, understandably, denies it. But she learned to accept it.
    • In the remake, Claire's campaigns have her witnessing her mother dying and breaking down crying over her body before Claire comforts her and tell her they have to leave.
  • Bridal Carry: Leon carries her like this when she's unconscious at the end of the "Leon B" scenario. In RE2make, its Claire carrying Sherry in her arms. Justified as adults usually carry small children in their arms.
  • The Bus Came Back: Outside of the epilogues in RE3 and the retelling of RE2 in Darkside Chronicles, she spent 14 years absent before finally coming back in Resident Evil 6.
  • Captain Obvious: Often slips into this during 6, which Jake frequently lampshades. For example, there's this little gem while they're fleeing Neo-Umbrella by motorcycle:
    Sherry: "They're trying to mow us down!"
    Jake: "Yeah, thanks, I have ears!"
    • And when they fight the Ubistvo:
      Sherry: "Don't get too close! You'll be ripped to shreds!"
      Jake: "Yeah, thanks! I know what a chainsaw can do!"
  • Colour-Coded Characters: Wears a lot of white with a piece of blue in all her outfits, reflecting her innocence.
  • Cutscene Incompetence: Sherry is still a very competent operative in 6 at least in terms of gameplay, but good Lord, does she get hit with this a good bit in the cutscenes.
  • Cutscene Power to the Max: In one cutscene, Sherry was stabbed in the back by a metal shrapnel but quickly recovers because of the G-Virus within her. She doesn't display this ability during the gameplay, however.
  • Damsel in Distress: Of the younger variety. She gets better when she's older, but still winds up trapped in a medical facility for 6 months during RE6 and still needs rescuing a few times.
  • Deadpan Snarker: In 6, not quite as much as Jake though.
    Sherry: Too bad the fall didn't knock the wise ass out of you.
  • Delicate and Sickly: She's already a fragile little girl in the middle of a Zombie Apocalypse, but becomes rather sick after her mutated father implanted her with a G-embryo. She was vaccinated to prevent the virus replacing her cells, but the vaccine only suppresses the effects of the virus, instead of eliminating it outright. In the years that followed, the virus adapted to Sherry's body, and instead of causing rapid mutation and degeneration, it causes the body to heal itself, as was originally envisioned for the G-Virus by Sherry's father.
  • Distress Ball: RE6 repeatedly hands her the Distress Ball, always leading another character to help her and reminding us that they're alright people. Jake gets to save her at least once a chapter, and Leon gets a few moments of brotherly protectiveness when they meet, but even Ada gets in on the action — twice.
  • Ensign Newbie: In RE6, she's placed in charge of Jake's protection and therefore should be in charge of the mission. However, Jake is the more experienced of the pair while Sherry is a rookie agent with little experience in the field.
  • Facial Horror: After she's implanted by William in the remake, Tainted Veins begin spreading outward from her left eye, which has turned yellow.
  • Fashionable Asymmetry: Her Lanshiang outfit in 6 apparently takes cues from Nathan Drake's infamous "half-tuck."
  • Generation Xerox: Rather ironically, Sherry ends up developing a close personal friendship with Jake Muller in RE6 that mirrors the relationship her father William had with Jake's father Wesker. Fortunately for everybody, they are far better people then their fathers were.
  • The Glomp: She likes to hug Claire every time she can.
  • Gosh Dang It to Heck!: In the remake, among many adults (like Chief Irons) who cuss like sailors, only she, a 12-year-old, manages a "Darn it!" when she finds that the Orphanage's exit door is locked and needs a key.
  • Healing Factor: In RE6, she is still a G-Virus host and can regenerate from lethal wounds such as impalement within seconds.
  • Huge Guy, Tiny Girl: She's about a good foot shorter than Jake, despite being about 6 years older than him.
  • I Know Mortal Kombat: As a child, she manages to break into the sealed control room and stop the train. She credits a movie she watched with teaching her what to do.
  • Impaled with Extreme Prejudice: In chapter 2 of Jake's campaign, Sherry is skewered through the back by a piece of shrapnel, but recovers within seconds after it is removed.
  • Innocent Blue Eyes: Has blue eyes and is an innocent child thrown in a horrific setting in 2.
  • In-Series Nickname: "Supergirl", courtesy of Jake after he witnesses her Healing Factor in action.
  • Ironic Echo: Sherry's relationship with Jake Muller is a direct inversion of her father's partnership with Wesker. She's the trained agent; Jake's the one who needs watching.
  • Jiggle Physics: She has none with her first outfit, but her hospital gown and schoolgirl outfit in 6 make her quite bouncy. Less pleasantly, her boobs jiggle most when she's getting her head cut off or getting her brains blown out.
  • Little Miss Badass: Downplayed in Resident Evil 2 as she was merely an ordinary child back then, but she was still able to survive and escape from a zombie outbreak in Raccoon City. In the remake, she even holds her own against Chief Irons when he kidnaps her by throwing a small bottle of acid at his face. Not bad, kid.
  • Mad Scientist's Beautiful Daughter: Both of her parents were scientists working in the same lab, and were less than exemplary human beings.
  • Male Gaze: In Resident Evil 6, the camera really loves to focus on her butt when she's crawling through tight spaces.
  • Morality Pet: Her G-Virus mutated father saves her life twice in the remake during his last moments of humanity before G completely takes over. Even before being mutated, William had a soft spot for his daughter.
  • Muscles Are Meaningless: Averted. She can't punch out enemies like male characters can and relies more on kicks, but she's also noticeably less strong than bigger, more muscular female characters. In contrast to Helena and Claire's raw power, or Jill and Ada's acrobatics, Sherry comes off as the Combat Pragmatist of them all, making her similar to Rebecca in this regard. All her melee kills rely on turning an opponent's momentum against them, which is how self-defense trainers teach smaller women to take down much larger, stronger opponents.
  • Nice Girl: She is very kind, promises to protect Jake, helps out Chris and his BSAA team during the fight with a gigantic BOW, and when being stalked by the Ustanak in the BSAA chopper, she even apologizes to them for putting them in danger. The pilot says it's what he signed on for however, so he doesn't mind.
  • Older Sidekick: She's 26 to Jake's 20.
  • Older Than They Look: Sherry is 26 years old by the time of RE6 but when compared to other characters, she looks more like a teenager than an adult. Even Jake, who is younger than her by six years, looks older than her. This is likely the G-Virus within her keeping her youth.
  • Painted-On Pants: Her first outfit in 6 gives her a tight pair of leggings, and the game isn't afraid to stick to her butt.
  • Parental Abandonment: By the end of Resident Evil 2, she has lost both of her parents. She's actually not that broken up about it, and is quick to view Claire and Leon as being older sibling/parental figures in lieu of her losses.
  • Plucky Girl: Despite being lost and alone in the middle of the Zombie Apocalypse, she never surrenders or gives up.
  • Screaming Woman: In 2, she lets out high-pitched shrieks whenever she encounters dangerous monstruosities. She still is a child, after all.
  • Sexy Schoolwoman: Her RE6 Mercenary Mode costume is a school uniform like the one she wore as a twelve-year-old in RE2, only it's now much too small for her. Slightly disconcerting, because we still remember her being a pre-teen schoolgirl.
  • She Is All Grown Up: Naturally. As of Resident Evil 6, she is now a grown woman and is more than capable of defending herself. Time has been good to her.
  • Shipper on Deck: In the remake, she believes that Leon and Claire are a couple and even suggests that the two adopt her.
  • Ship Tease: Lots of it with Jake Muller in RE6.
  • Static Stun Gun: Carries a stun rod, which can be charged to do more damage.
  • Strapped to an Operating Table: She mentioned this happened to her between the events of 2 and 6 because she is a G-Virus host. And it happens again when she and Jake are captured by Neo Umbrella and taken to China. Both times, she openly acknowledged that she absolutely hated it.
  • Superior Successor: She is the second case of G-Virus infection after her father infected himself out of desperation, and while William turned into an Ax-Crazy Humanoid Abomination, she managed (with help from the DEVIL vaccine) to temper the more extreme effects of the virus and become the closest thing to the perfect human being her father originally envisioned.
  • Tagalong Kid: In Resident Evil 2, she serves as this to Claire… once she stops trying to run away from her, at least.
  • Took a Level in Badass: In Resident Evil 6, Sherry is now a government agent. However, she still needs rescuing a lot.
  • Trauma Conga Line: It's not like she used to have an easy time of things, but in the Resident Evil 2 remake, Sherry's life actually manages to get worse somehow. She's already a latchkey kid with two absent, workaholic parents. When the zombie outbreak starts, she does as she's told and goes to the police station, only to find it's already overrun. When she hides in the basement, a monster with her dad's face almost kills Claire, until Claire manages to drive him off and maybe kills him. Sherry's subsequently kidnapped by a psychopath, scars him with a jar of acid, escapes from him while screaming for help that never comes, pursued by another monster, infected with G, and while she's lying on the floor infected, her mother tells her via intercom that she's going to let Sherry die. No wonder Sherry wants Claire to adopt her in the ending, as Claire has seemingly shown more concern for her in one night than her parents showed her in her entire life.
  • Unusually Uninteresting Sight: In Resident Evil 2, scenario Claire B, Claire and Sherry go past Chief Irons, who is Half the Man He Used to Be. While Claire has seen this before, Sherry should be terrified (they also have to descend the same manhole where he came from and which spilled all of his blood). The S.D. Perry novel at least has Claire cover the corpse with a tarp, which Sherry still notices, but decides she doesn't want to know.
  • Vapor Wear: When escaping from Neo-Umbrella's lab in 6, she's wearing little more than a hospital gown and panties with no bra. Things get a little awkward between them when Jake notices, causing Sherry to hide behind a locker door until she can find some actual clothes.
    • Implied with her schoolgirl costume in the Mercenary Mode. The way her boobs look in that costume is more consistent with a bra-less shape, and the amount they jiggle with little movement doesn't help.
  • What Happened to Mommy?: Her parents both get killed during the events of RE2. She gets to share some dying words with her mother in the Claire B scenario, though.
  • Wrestler in All of Us: In RE6, Sherry — of all people — can pull off a kneeling facebuster.

Raccoon City Police Department

    Brian Irons 

Chief Brian Irons

https://static.tvtropes.org/pmwiki/pub/images/fvic11q.jpg
Irons in Resident Evil 2 (2019)

Irons in Resident Evil 2 (1998). 

Irons in Darkside Chronicles

Voiced by: Gary Crawford (2 1998), JB Blanc (Darkside Chronicles), Sid Carton (2 2019); Akio Hirose (JP, 2 2019)

The unbelievably corrupt police chief of Raccoon City deeply in Umbrella's pockets, mostly through the Birkins. For more on him, see here.


    Marvin Branagh 

Lieutenant Marvin Branagh

https://static.tvtropes.org/pmwiki/pub/images/kfkosgd.jpg
Marvin in Resident Evil 2 (2019)

Marvin in Outbreak 

Marvin in Darkside Chronicles 

Voiced by: uncredited (2 1998), Beau Billingslea (Outbreak), Lex Lang (Darkside Chronicles), Christopher Mychael Watson (2 2019); Fuminori Komatsu (JP, 2 2019)
Face model: Patrick Levar (2 2019)

An R.P.D. officer who would have been Leon's boss if not for the T-Virus outbreak.


  • All There in the Manual: His name isn't given in Resident Evil 2, but was used in the Novelization and in a report written by him which Jill finds in Resident Evil 3: Nemesis. The remake has him introduce himself to Leon.
  • And Then John Was a Zombie: He's already infected by the time the A scenario protagonist makes it to the precinct, and eventually succumbs to his wounds before rising as an undead. This is expanded upon in the remake, where the A scenario character will run into his zombie self later on and has the option to put him out of his misery, rightly apologizing to him as they do so, while the B scenario protagonist won't, due to them not getting to know him before he turned. The remake of 3 reveals that a zombified Brad Vickers was the one who wounded him prior to Leon or Claire's arrival.
  • Anger Born of Worry: He's very stern and harsh to Leon in their final encounter, even pointing a gun at him to force him to leave him behind, but it's clear it's only because he's so worried about Leon's safety.
  • Apologetic Attacker: He apologizes to the zombified Brad while preparing to put him down. Sadly, Brad answers in kind, causing Marvin to hesitate long enough to get bitten.
  • Badass Normal: Marvin is just a normal cop whose manage to survive a week into the outbreak under extreme stress, and having slain countless infected.
  • Black Dude Dies First: Zigzagged. Marvin is the only African-American to appear in the game, and does die over the course of it. However, he's not the first person to die in RE2 and has already become the last RPD officer left alive in the station.
  • Call-Forward: In the remake, in addition to his original role of being a high ranking black cop who dies not too long into the game, he gives the protagonist their first knife which is immediately used to open a door via cutting the tape on a power box. Deputy David Anderson would find himself in a nigh identical situation well over a decade later.
  • The Cameo: The Resident Evil 3 (Remake) revealed how he got infected. He was shooting Brad Vickers, whose brief moment of apologetic lucidity, caused him to hesitate and get bitten in the stomach.
  • Doomed by Canon: In Outbreak, he's not getting rescued from the police station.
  • Doomed Hurt Guy: When you meet him, he's dying from the infectious bite of a zombie. There's no hope to cure him.
  • A Father to His Men: Doubling as a Benevolent Boss; he's stern, but obviously very caring towards the officers under him, especially the rookies. He had an entire office game planned to welcome Leon onto the force, and puts the life of the younger cop before his own.
  • I Will Only Slow You Down: Insists that Claire and/or Leon forget about him and rescue the other survivors, rightly believing he is too badly wounded and will soon become a zombie. In the remake, he not only tells Leon this, he also gives him a very stern order to do so since he's his superior.
  • Mercy Kill: The player is given the option to put him out of his misery, both in the original and the remake, though only after Marvin has turned and they are forced to put him down. The official residentevil.net site even tracks whether or not a player euthanizes or leaves Undead!Marvin alone after they've encountered him. If opted to kill him, the player character will express sorrow over his death, but only during the A scenario, as the B protagonist never got to know him as a person.
  • Mission Control: Briefly serves as one to Leon/Claire at the beginning segments of the remake's A scenario, keeping them informed via radio as they explore the zombie-infested police station to secure an escape route. His condition soon worsens, however, and stops communicating altogether before the player even finishes their tasks.
  • Mr. Exposition: During the A scenario, he tells Leon or Claire a summed up version of what happened in the first game, which also helps both new players and veterans that may have forgotten how the first game went down. The remake doesn't have him explain the events since he had no idea on what happened.
  • Nice Guy: Though he is stern towards Leon due to his position as his superior, Marvin does risk his own life to save his comrade in spite of his fatal injuries, and supports Leon in escaping from the city to get help. Marvin is also notably more gentle and restrained towards Claire (if she is the player character instead of Leon), as she is merely a concerned civilian looking for her brother Chris in Raccoon City.
  • That's an Order!: In the remake, he sternly orders Leon to leave him behind and raises his voice after Leon insists to bring him to the hospital.
  • Took a Level in Badass: In Outbreak, he devises a rescue plan to save the survivors on the police station. Even though he gets bitten and decides to stay behind, it works. In the remake, he saves the 1st Run protagonist from a zombie by pulling them through an open shutter and then slamming said shutter down on the zombie's head.
    Leon/Claire: Watch out!
    Marvin: I'm on it. *spltch!*
  • Zombie Infectee: Averted. He makes no attempt to hide his infection, insists on Claire and/or Leon rescuing the non-infected survivors instead of wasting their time on him, and bars himself in to keep from attacking anyone after he turns.

    Elliot Edward 

Officer Elliot Edward

https://static.tvtropes.org/pmwiki/pub/images/jyycju2.jpg

"Stay back! Don't come any closer!"

One of the few surviving R.P.D. officers left in Raccoon City by the time Leon and Claire arrive.


  • Adaptational Attractiveness: In the original, he was a mustachioed, middle-aged and overweight man. He's depicted as being younger, more athletic, and clean-shaven in the remake.
  • All There in the Manual: His name is revealed in Resident Evil Archives.
  • And Then John Was a Zombie: In the remake, after his gruesome demise, what’s left of him turns and attacks Leon/Claire, forcing them to put him down for good.
  • Apocalyptic Log: Wrote 'Operation Report 2' which details the remaining officers plan to escape the police station after losing several people.
  • Cruel and Unusual Death: He's cornered and mauled by two zombies in the original, and accidentally shot the rescue chopper pilot in panic, causing the helicopter to crash right onto him.
    • In the 2019 remake, he is instead mauled by zombies and bisected as he tries to crawl through the Watchman's room shutter with Leon/Claire's help. He later turns into a zombie himself.
  • Half the Man He Used to Be: In the remake, he is attacked by zombies and gruesomely torn in two at the waist.
  • There Is No Kill like Overkill: Mauled by two zombies which leads to a helicopter crashing into him and exploding on impact.
  • Tragic Monster: In the remake, you really can’t help but feel sorry for the poor bastard, being agonisingly torn in half and then finally turning, leaving him as a disembodied torso pitifully moaning as he tries to kill you. At least you can make sure that he doesn’t suffer for long.
  • We Hardly Knew Ye: Appears only in the B Scenario when the characters reach the rooftop. He's killed mere moments after appearing on-screen and has a handful of lines. It's not even clear it's him specifically without the developers' clarification. The trope is subverted slightly in the remake. He has more lines and screen time but still meets an untimely demise soon after being introduced.

Other Characters

    Ben Bertolucci 

Ben Bertolucci

https://static.tvtropes.org/pmwiki/pub/images/2lba96l.jpg
Ben in Resident Evil 2 (2019)

Ben in Resident Evil 2 (1998). 

Ben in Darkside Chronicles

Voiced by: Rod Wilson (2 1998), Skip Stellrecht (Darkside Chronicles), David Vincent (2 2019); Atsushi Imaruoka (JP, 2 2019)
"I'm not about to leave this cell. Those zombies aren't the only things crawling around out there..."

A reporter who at one point tried to get the scoop on the Raccoon City Outbreak, and locked himself in a jail cell when things went too far south.


  • Adaptation Relationship Overhaul: In Katherine Warren's Ghost Survivors campaign, both him and Katherine are an Official Couple. This relationship isn't hinted at in the original or the remake proper.
  • Adaptational Angst Upgrade: In the original, he refused to leave his cell and brushes off Leon's offer of protection. In the remake, he begs Leon to let him out just before Mr. X crushes his head.
  • Adaptational Backstory Change: In the remake, Chief Irons was the one who locked him in the cell to hide the dirt he uncovered on him and Umbrella.
  • Body Horror: When Leon investigates his corpse after Mr. X is through with him, his face has the mutant's fingers deeply imprinted on what's left of his head.
  • Cassandra Truth: In the remake, he outright says to Leon that Irons is a corrupt bastard that put him in jail, but considering Ben's eccentric way of going about this, Leon doesn't exactly buy it. Then he gets his head splattered by Mr. X.
  • Cruel and Unusual Death: Either dies via chest-bursting G-embryo or (canonically) is eviscerated by Birkin's claws and bleeds to death. In the remake, his skull is crushed by Mr. X.
  • Dead Man Writing: Before his death in Darkside Chronicles, Ben wrote crucial information on his cell wall which directs Leon and Claire to the sewers beneath the police station.
  • Death by Genre Savviness: Locking himself in a jail cell and refusing to come out should have been a good idea in a Zombie Apocalypse... Too bad there's more than just zombies lurking around. Subverted in the 2019 remake, where he was imprisoned against his will and is desperate to escape.
  • Failed a Spot Check: When he hears something coming into the jail block area in the remake, Ben immediately starts to desperately demand that Leon let him out in exchange for the parking garage keycard. Somehow he failed to notice the power was out in the rest of the block despite being there for a while, and that there was no way in hell Leon could even let him out in the first place without an electronic wiring puzzle. Or a master key, which Chief Irons has, and used by Katherine to free him in the non-canonical Runaway scenario.
  • He Knows Too Much: In the remake, Leon finds a tape recorder on his body containing an interview with Annette Birkin, whom he attempts to grill for info on the G-Virus and Umbrella's underground lab. Leon also finds a note expressing that he also knows about Mr. X and how it's likely been ordered to kill anyone who knows about Umbrella's involvement in the outbreak. You know, like Ben.
  • Intrepid Reporter: Subverted. He's already given up on chasing down his story by the time you find him, and now he's just trying to stay alive.
  • Jerk with a Heart of Gold: Although he comes off as abrasive and apathetic towards Leon and Ada at first, Ben sounds notably shocked when Leon tells him that all the other cops in the RPD are dead. He then tells the two of a sewer manhole in a nearby kennel they can use to escape.
  • Sanity Slippage: From the way he greets Leon in the remake, it's implied he was starting to lose it from being trapped in his cell.
    Ben: I don't believe it, a real human! Hello, human.
  • Too Dumb to Live: Played straight in the original version, where his best plan for surviving the Zombie Apocalypse was locking himself in a jail cell, which left him at risk of dying of starvation and ultimately failed to protect him from death at Birkin's claws. Subverted in the 2019 remake, where he was locked up against his will and is desperate to escape.
  • We Hardly Knew Ye: In The Darkside Chronicles, Ben had already been killed by Birkin before Leon, Claire and Ada even reach his cell. The remake has him alive for just the one scene you meet him and is killed by Mr. X shortly after.
  • Younger Than They Look: Official materials stated his birth year to be 1972, making him 26 years old by the time of 2. While his original appearance seems in line with this, he gets progressively older with each subsequent release featuring him. By the time of the remake, ol' Ben looks to be almost twice his official age, appearing closer to a middle-aged man than someone barely into his late-20s. Compared to Leon, who's only five years younger than him, remake Ben looks to be in his late 30's to mid 40's.
    • Witness for yourself here (original), here (Darkside Chronicles), and here (2 2019).
  • Your Head Asplode: His fate in the remake, courtesy of Mr. X.

    Robert Kendo 

Robert Kendo

https://static.tvtropes.org/pmwiki/pub/images/uokbdjx.jpg
Robert in Resident Evil 2 (2019).

Robert in Resident Evil 2 (1998). 

Voiced by: Gary Krawford (2 1998), Jason C. Miller (Darkside Chronicles), Ken Lally (2 2019 and 3 2020), Hideki Tanaka (JP, 2 2019)
Mocap: Neil Newbon (3, 2020)

"Sorry about that. I thought you were one of them."

A gun shop owner whom either Claire or Leon runs into during the course of the outbreak. In the original game, he is the first non-hostile NPC encountered during the A Scenario. In the 2019 remake, Leon and Ada meet up with him after leaving the Raccoon City Police Department.


  • Ace Custom: His handgun during his Ghost Survivors scenario is one of the original model Samurai Edges developed by his brother and used in the STARS trials.
  • Acrofatic: While he's not exactly fat per se, Robert is rather overweight. Regardless, he's still able to run at the same speed as anyone else in the remake, and is not winded by combat or strenuous activity such as vaulting over objects or climbing flights of stairs.
  • Adaptational Angst Upgrade: In the 2019 2 Remake, he's much more threatening and tragic than the original. He holds Leon at gunpoint and tries to kick him out of the store. Because his daughter is infected and he's afraid Leon and Ada will kill her.
  • Adaptational Jerkass: In the original game, Robert was a Nice Guy who offered Leon/Claire shelter and ammo. But in the remake, he's hostile towards Leon and tries to kick him out of his shop at gunpoint. While he DID point a gun at the survivors in the original as well, that was only because he mistook them for a zombie at first. The remake of 3 however has him act similar to his original depiction because he actually knows Jill and offers what he can, despite still being just about as worried of her possibly finding out his daughter's infection.
  • Arms Dealer: Owns the Kendo Gun Shop, serving as the seller while his brother Joseph was the customizer. During the outbreak, he handed out a majority of his gun stock to civilians for protection, including a Taurus Raging Bull that Barry Burton had custom-ordered.
  • But Not Too Foreign: Confirmed to be Japanese-American through an archive file in Darkside Chronicles. In the 2019 remake he's fully Caucasian, although his daughter looks to be of mixed Asian descent and she's modeled after a half-Japanese model.
  • The Cameo: Has a brief role in the remake of 3, interacting on friendly terms with Jill, albeit being very demonstrably nervous and evasive when Jill tries to get him to go with her.
  • Chivalrous Pervert: Some of his dialogue towards Claire in her scenario in the original game comes across as very sleazy, but he is a genuine nice guy trying to help out as many civilians as he can. Subverted in the 2019 remake. He not only never meets Claire, (Though he meets Ada but pays no mind to her) but he's a grieving widower whose daughter is succumbing to T-Virus infection.
  • Cool Guns: A trait shared with his unseen brother Joe, who developed the Samurai Edge handgun used by all S.T.A.R.S. members. Robert had submitted a custom gun that sadly did not match the criteria set by S.T.A.R.S., though it was closer to something Barry would use. The remake acknowledges this by giving him one as part of his loadout in The Ghost Survivors.
  • A Day in the Limelight: He's made a playable character in the chapter "No Time to Mourn" in "Ghost Survivors", a post-launch DLC-based alternative game mode for the 2019 remake of 2.
  • Despair Event Horizon: By the time you meet him in the remake, Robert has seemingly given up hope and is no longer the friendly shop owner handing weapons to other survivors. Having to kill his wife and later his daughter is a valid reason.
  • Dies Differently in Adaptation: In the original game, Robert is eaten alive by a throng of zombies that break through his store's windows. In the remake, he commits suicide off-screen after being forced to kill his infected daughter. Maybe.
  • Driven to Suicide: Having lost both his wife and daughter to the outbreak in the remake, the despondent Robert more than likely committed suicide after putting the latter out of her misery. His No Time to Mourn scenario pretty much confirmed this, though due to its Loose Canon nature, things could have gone differently in the prime timeline.
  • Interrupted Suicide: In his "Ghost Survivor" chapter, after having to Mercy Kill his daughter, Robert draws the gun on himself and is about to pull the trigger. The only thing stopping him was his partner calling him on a radio.
  • Nice Guy: As noted above, he handed out most of his guns to help civilians during the outbreak. He was also friends with Barry Burton and felt guilty when he had to hand out a Raging Bull gun Barry had ordered to a civilian.
    • Played with in the remakes, where he is initially hostile towards Leon and Ada and draws a shotgun on them when they turn a corner in his shop, although not without reason. In 3, he lowers his guard when he sees it's just Jill, and simply turns down her offer to help him escape while attempting to hide his reasons. Nevertheless, he still offers her the gate keys he keeps in his shop.
  • Offing the Offspring: In the 2019 remake, after Leon and Ada pass through his shop, he disappears into a private room with his infected daughter, telling her that it's time for her to go to sleep like her mother. Then a shot rings out from behind the locked door.
  • Race Lift: The original Robert Kendo was an overtly Asian man of Japanese descent, as was his brother. The remake turns him into a Caucasian man while still bearing the original name, while his new daughter looks to be part Asian, which could mean Robert simply took on his (late) wife's surname this time around.
  • Spared by the Adaptation: Downplayed in that he's presumably still Doomed by Canon and simply doesn't die onscreen. After threatening Leon and Ada not to shoot his infected daughter, he locks himself up with her, begging to have some time alone, with only one gunshot heard behind the locked door. While ambiguously canon, the intro to his Ghost Survivors campaign shows that the shot heard was him mercy killing his daughter and Robert about to commit suicide, until a nearby radio goes off and an old friend offers to get him out of the city. This leaves the possibility that he escaped in the main timeline, but he didn't have to face the mutated infected.
  • We Hardly Knew Ye:
    • Killed only moments after meeting the A Scenario character in the original game, when four zombies broke through the window and devoured him. All we knew about him was that he was a gunstore owner and that his brother was a skilled gunsmith. Even that was only revealed in a file in 3.
    • Even more so in Darkside Chronicles as he's attacked and killed by zombies at the same time Leon and Claire arrive at the store.
  • What the Hell, Hero?: In the 2019 remake, he rages at Leon for the police's inability to stop the outbreak. Being completely unaware that the police's defense of the city was purposefully crippled by Chief Irons.
    Robert: You're a cop. You're supposed to know something. How did this happen!? HUH!?

    Emma Kendo 

Emma Kendo

https://static.tvtropes.org/pmwiki/pub/images/do6qjfl.jpg

"Da..ddy?"

Robert Kendo's daughter. She is heavily infected with the T-Virus, and not long for this world.


  • Canon Foreigner: Emma is an original character for the remake and doesn't appear in the original game.
  • Dying as Yourself: In Robert's Ghost Survivor campaign, he shoots her before she can completely succumb to the T-virus infection.
  • Improbable Infant Survival: Averted, and played for exactly as much angst as you'd expect
  • Mercy Kill: Maybe. We never do find out whether Kendo shot Emma or himself. Though Robert's Ghost Survivors scenario does show that he did indeed euthanize her, its status as Loose Canon still leaves it up in the air whether she did die in the main timeline or not.
  • Uncertain Doom: Whether Robert shot her or himself is never confirmed in the main game, leaving her fate unknown.
  • Zombie Infectee: By the time Leon and Ada encounter her, she is noticeably pale and has one milky eye, and is barely able to move. She still can identify her father and whisper out "Da..ddy?", so she's not totally gone yet.

    Katherine Warren 

Katherine Warren

https://static.tvtropes.org/pmwiki/pub/images/f14b1wv_7.jpg

The Mayor's daughter. He left her behind to save himself and she ended up in the custody of Brian Irons, who butchered her.


  • Action Girl: In the Ghost Survivors DLC.
  • Adaptation Relationship Overhaul: In her Ghost Survivors campaign, both her and Ben are an Official Couple. This relationship isn't hinted at in the original or the remake proper.
  • Adaptational Badass: In her introductory cutscene, she kills Chief Irons with a knife to the neck, and fights a horde of zombies to reunite with Ben.
  • Boobs of Steel: Is the most well-endowed female character in the game and (as evidenced in her "Ghost Survivors" scenario) is an absolute badass when given the opportunity.
  • Cruel and Unusual Death: Hunted down by Irons, murdered and was about to be stuffed to preserve her beauty but Irons was interrupted.
    • While never shown, it is suggested that it was a zombie, rather than Irons, who caused her death in the remake as the only visible wound on her body is a bite on her neck. The Runaway scenario in Ghost Survivors shows Irons attempting to inject her with something, which would not leave a mark. The bite her corpse has could be from a zombie, although Irons is insane enough he can't be ruled out either.
  • A Day in the Limelight: She is made a playable character in the chapter "Runaway" in "Ghost Survivors", a post-launch DLC-based alternative game mode for the 2019 remake of Resident Evil 2.
  • Damsel out of Distress: In the canon game, she died before getting rescued. However in Ghost Survivors, she manages to stab her captor to escape.
  • The Dog Bites Back: In the intro cutscene for her Ghost Survivors campaign, she kills Chief Irons.
  • Girlish Pigtails: Her hairstyle in the 2019 remake. Doubles as being a fairly practical hairdo, considering all of the madness going on.
  • Gold and White Are Divine: Not a deity, but the gold and white theme running through her outfit emphasizes her purity and Nice Girl status.
  • Kill It with Fire: She gets a flamethrower very early into her Ghost Survivors scenario.
  • Light Is Good: She wears a white dress and is a playable heroine in Ghost Survivors.
  • The Lost Lenore: For Ben Bertolucci of all people in the remake. Potentially, at any rate. It's never talked about in the game proper, only in her Ghost Survivors campaign.
  • Ms. Fanservice: Katherine’s character model is the most voluptuous in the game, which her white romper outfit highlights.
  • My God, What Have I Done?: She reacts in horror after jamming a knife into Irons' neck, but she resolves to overcome it and rescue Ben.
  • Nice Girl: Portrayed as this in her playable "The Ghost Survivors" segment, given that she risks her own life to save her lover being held prisoner in the police station and escape together, instead of just escaping the zombie-infested city on her own. She's definitely not like her coward of a father in this 'what-if?' scenario.
  • No Name Given: S.D. Perry's novelization of Resident Evil 2 referred to her as Beverly Harris, as the mayor's name wasn't known at the time. Canonically, her first name was unknown until the 2019 remake, where it is revealed to be Katherine Warren.
  • Parental Abandonment: Her Dirty Coward of a father left her behind to escape on his own. This puts her into the custody of his close friend and no less of a Jerkass, RPD Chief Brian Irons.
  • Promoted to Playable: She is a playable option in the Ghost Survivors alternative mode for the 2019 remake of the game.
  • Rescue Romance: Her goal in the Ghost Survivors segment is to save her boyfriend Ben (Bertolucci) from the police station.
  • Revolvers Are Just Better: Her main gun is Claire's fully upgraded SLS 60.
  • Slashers Prefer Blondes: Seems to have been Irons' type. A file in Outbreak, Raccoon Today, mentions eight missing young blonde women and that women's constrained voices could be heard coming from the sewers, which is where Irons had his Taxidermy room filled with the remains of his victims.
  • So Beautiful, It's a Curse: Chief Irons is fixated on Katherine across all versions of Resident Evil 2 because of this, though the remake's "Ghost Survivors" scenario gives her the option for a better end.
  • Violently Protective Girlfriend: In the Ghost Survivors campaign, she escapes Irons and goes through the monster-infested Raccoon City in order to rescue her lover Ben Bertolucci who was imprisoned by Irons.
  • The Voiceless: She never speaks during her Ghost Survivors campaign, just lets out pained grunts/yells and exertion noises.
  • We Hardly Knew Ye: Claire hears her scream as she reaches the second floor but arrives too late, as Irons had already murdered her. In the remake, she's already long dead, although she's playable in the "Ghost Survivors" mode.
  • White Shirt of Death: In the original, her blood really stands out against her white dress. Her stomach/chest area is covered in blood after Irons murders her. In the remake, her outfit is still white, but is changed from a gown into a short romper.

    Daniel Cortini 

Sheriff Daniel Cortini

https://static.tvtropes.org/pmwiki/pub/images/k7bgec8.jpg

"Stay back, sir/ma'am! I got this!"

An Arklay County Sheriff and the first character the protagonist runs into.


  • And Then John Was a Zombie: Easy to miss, but if you stay around in the station long enough or attempt to head back to where Cortini was attacked, you'll find he has already turned into a zombie.
  • Ascended Extra: In the game proper, the first run character sees him struggling with a zombie only for him to be eaten alive immediately. In his Ghost Survivors campaign, he holds off on his own against a horde of zombies.
  • Bottomless Magazines: He's the only playable character whose handgun has unlimited ammo by default, though he does reload down to the last bullet.
  • By-the-Book Cop: What little we see of him suggests this. He has a zombie's arm pinned behind its back apparently attempting to cuff it; and when the first run character shows up, Sheriff Cortini attempts to warn them.
  • Canon Foreigner: Was introduced in the remake, and even then was not named until the DLC came out.
  • A Day in the Limelight: He's made a playable character in the chapter "No Way Out" in "Ghost Survivors", a post-launch DLC-based alternative game mode for the 2019 remake of Resident Evil 2.
  • For Want of a Nail: As the "No Way Out" scenario shows, had Leon/Claire arrived at the gas station just a few minutes later, Cortini would've managed to subdue the zombie that ends up killing him. That one brief moment of distraction cost him his life.
  • Gameplay and Story Segregation: It took one bite on the neck from a zombie to kill him. Yet in his Ghost Survivors DLC, depending on his health status, he's no worse for wear when enemy zombies bite him on the neck as a playable character.
  • Genre Blindness: Is attempting to arrest a zombie when seen. He actually seems to have the situation somewhat in hand until he gets distracted by the player, allowing the zombie to turn and bite him.
  • Hold the Line: In No Way Out, he fights off a horde 100 zombies that breaks into the gas station.
  • Kill It with Fire: He can equip himself with a flamethrower.
  • Offscreen Moment of Awesome: He managed to subdue a zombie using only his bare hands, seemingly without getting injured or infected, while not even knowing that the dude was a zombie. Unfortunately the player interrupting him causes enough of a distraction for said zombie to break loose and eat him. The offscreen part is averted however only in the E3 showcase trailer where his struggle with the zombie prior to Leon's intervention is shown from a rat's perspective, while the actual game omits this.
  • Poor Communication Kills: Cortini is a victim of the information blackout surrounding the Raccoon City outbreak imposed by the federal government and Chief Irons, as it's pretty obvious he had no idea what he was dealing with by trying to handcuff a zombie.
  • The Sheriff: Of Arklay County.
  • Shock and Awe: If you choose to, he can wield a Spark Shot, the same type of electric rifle Claire finds in the main game.
  • Sir Not-Appearing-in-This-Trailer: The Sheriff himself was never mentioned at all in any of the promotional materials released prior to the DLC itself. Heck, the blurb for the DLC specifically advertised three playable characters only.
  • We Hardly Knew Ye: He dies in the first 10 seconds upon trying to apprehend a zombie.

    Truck Driver 

Truck Driver

"That guy's a maniac! Why'd he bite me?!"

A hapless truck driver.


  • Big Eater: Sure loves his burgers!
  • Dead Foot Leadfoot: Dies behind the wheel of his big rig in both versions. In the original, it's obvious he's already a zombie, whereas in the remake it's implied he passes out behind the wheel. In any event, the truck keeps going until it crashes.
  • Henpecked Husband: Implied in the remake.
    Guy on radio show: She looked like a corpse... like a walking corpse, man!
    Trucker: Heh. Sounds like my wife.
  • Major Injury Underreaction: In the original, he sure is unconcerned about that "maniac" biting him, and just gets back into his truck and resumes driving.
  • My God, What Have I Done?: After running over a woman standing in the road (who is actually a zombie but he doesn't know this yet), he gets out of his truck to inspect her body and quietly panics on what he has done.
  • No Good Deed Goes Unpunished: Getting out to help the woman he hit is what winds up getting him bitten and infected.
  • No Name Given: Currently, he's the only character in the game who isn't given a name.
  • Oh, Crap!: Goes wide eyed and utters "Oh, shit!" when he sees a zombie in the road and attempts to slam on the brakes.
  • Race Lift: He's black in Resident Evil: Operation Raccoon City.
  • Small Role, Big Impact: Despite being nameless, he's the first character we meet in the remake, and in both versions, his crashing truck is what separates Leon and Claire.
  • Start to Corpse: He mows down the game's first zombie entirely on accident. Unfortunately for him, she doesn't stay down very long.
  • Unusually Uninteresting Sight: Isn't too concerned about the zombie gas station attendant who bites him in the original. In fairness, he just thinks it's a crazy person.

    Tofu 
https://static.tvtropes.org/pmwiki/pub/images/tofu1.jpg
Voiced by: Katsutoshi Karatsuma (2 & 2 2019)

An autonomous block of tofu as large as a human being. To date, he has only appeared officially in non-canon minigames in 2 and Darkside Chronicles.


  • Action Girl: Flan, thanks to The Smurfette Principle. Her kit consists almost entirely of heavy weaponry that's capable of dishing out major pain. The downsides to this is the almost complete lack of spare ammo and healing items.
  • Adaptation Expansion: Tofu returns in the remake, this time alongside four of his highly edible comrades, each with their own set of gear and character voice. They also have amusing dossiers that the player can read while waiting for the game to load.
  • Animate Inanimate Object: A living block of tofu.
  • Beware the Silly Ones: Particularly with Konjac and Flan, but to a lesser degree with Uiro-Mochi. Unlike Tofu, who only ever packs knives, his comrades go into the same scenario armed to the teeth. It makes what is supposed to be a desperate race for survival almost easy.
  • Crouching Moron, Hidden Badass: Konjac is described as this in this loading screen dossier. True enough, his arsenal is the most destructive in the mode, with power ranking only behind Flan's.
  • Distaff Counterpart: One of the unlockable characters in the remake's Tofu Survivor is Flan, a female block of Flan.
  • Gratuitous Japanese: His voice clips; he exclaims "Ouch!" or "What are you doing?" when hit, "It's over" when dealt the fatal blow, and mutters "farewell" when he is killed, all in Japanese.
  • The Gunslinger: Annin Tofu is seemingly set up to be this, with two Large-caliber pistols and a huge amount of spare ammo in his inventory.
  • Hot-Blooded: Konjac, which, considering his kit and lack of indoor voice, is very likely to be intentional.
  • Interface Screw: Whether by design or coincidence, the blocky design of Tofu and his friends is this. While they use the same camera angle as Leon and Claire, their huge shapes and wobbly movement actually obstruct a lot of the player's vision, making it hard to spot anything at all to the left of the characters, especially while aiming or using a sub-weapon.
  • Jiggle Physics: Being that he is a giant block of tofu, this is applied to his entire body in the remake. According to producer of the game, Tsuyoshi Kanda, the team over at Capcom scanned the jiggly movement and texture of real-life tofu in order to make the character as, for lack of a better word, "realistic" as possible.
  • Joke Character: Does this really need explaining? Even his ending in "Tofu Survivor" in RE2 1998 emphasizes it, when your reward for beating the game is an ending in which HUNK eats the tofu for his lunch.
  • Kansai Regional Accent: He and his friends all speak in this accent.
  • Kill It with Fire: Basically all of Konjac's offensive gear are flame-based weaponry discounting the six normal Frag grenades.
  • No Indoor Voice: Annin Tofu and Konjac are guilty of this, the latter way more so than the former.
  • Palette Swap: Beating Tofu Survivor in the remake unlocks two additional block of curd characters, Konjac (a brown colored Tofu with heavy weapons) and Uiro-Mochi (Green colored and with an inventory consisting solely of grenades). Additional unlocks are Flan (a Yellow block with a Rocket Launcher) and Annin (A white block with a gun and extra herbs).
  • Shows Damage: In the original game, as Tofu is attacked, he gradually turns from white to a deep red. Similarly, he turns purple when poisoned. In the remake, Tofu visibly gets chunks removed as his health drops.
  • Silliness Switch: It's a freaking walking block of tofu, wearing a beret, that mutters in Japanese and wields a knife. In the middle of a zombie-infested Survival Horror game.
  • Spared by the Adaptation: Tofu is no longer shown being cooked and subsequently eaten by HUNK in the results screen in the remake. Here he's just seemingly stashed into an item box looking no worse for wear, while his former fate seems to have befallen Uiro-Mochi instead.
  • Throw Down the Bomblet: Uiro-Mochi's kit (36 Frag grenades) is this taken to its logical extreme.
  • Wacky Sound Effect: The "walking" noise of Tofu and co. more than qualify for this. It seems to have also evolved since the original: whereas the original Tofu "walked" with a high-pitched squeaky noise, everybody moved to the sound of wobbly jelly in the remake.


Alternative Title(s): Resident Evil 2 Remake

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