Follow TV Tropes


Characters / Resident Evil 7 Biohazard

Go To


    open/close all folders 

The Winters

     Ethan Winters 

Ethan Winters
"That is not groovy."

Voiced by: Todd Soley (English), Hidenobu Kiuchi (Japanese), Javier Lorca (European Spanish), Renato Novara (Italian)

The protagonist of 7 and Village. An ordinary man who travels to Dulvey, Louisiana taking him to the "Dulvey Haunted House" formerly owned by the Baker family in search of his wife Mia, who has been missing for three years and was presumed dead.

  • Action Survivor: As a Badass Normal new character living in the setting of Resident Evil, he counts as this, given he manages to survive being dragged into the Bakers' house of horrors.
  • An Arm and a Leg: The healing power of medicine in the Resident Evil universe is made quite apparent in the first two acts of the game. Mia saws off his left hand with a chainsaw in a Controllable Helplessness cutscene near the end of the prologue, only for Zoe Baker to "surgically reattach it" read  at the start of the first act. Optionally, Jack or a blade-armed Molded can hack off Ethan's right leg, after which he can retrieve his leg and heal the wound. When Ethan does so, he simply jams the stumps of his severed leg together, drenches it in the chemical, and he's good as new within seconds. The first time he does this, he's even notably shocked that it worked. By the end of the game, it's all but stated that Ethan has been infected with the Mold, but he's only progressed to the "mid-stage" degree of infection.
  • Arch-Enemy: All three members of the Baker family see him as this, and he seems to return in kind. But it's much pronounced with Eveline, who took the once kind and loving family into murderous cannibalistic psychopaths, barring Zoe (and Lucas, who was cured), and controlled his wife since he arrived. And he makes it his personal mission to kill her. Unlike Chris' legendary vendetta with Wesker, he only needs to face and kill them in one night. Except Lucas, who fled the scene after his death traps fail.
  • Audience Surrogate: The fact that he's just a regular guy and you never see his face thanks to first person view are clearly meant to invoke a feeling as if you played as yourself.
  • Badass Normal: Unlike every other prior main-series protagonist, Ethan has no combat training — even Claire Redfield had some training in gunplay and self-defense from her brother who was a trained Air Force veteran and STARS operative. Despite this, he still manages to survive his encounter with the Bakers.
  • Car Fu: Gets to ram Jack with his car repeatedly during the first boss fight with him. Granted, it doesn't work, but points for trying.
  • Chainsaw Good: Twice over. He can grab a chainsaw during the fight in the basement, but breaks it afterward. If you beat the game in under four hours, Ethan unlocks a massive circular saw as a handheld weapon. It can slice and dice pretty much everything in its way and doesn't need refueling.
  • The Chew Toy: This guy gets absolutely brutalized during this game. Within the first hour alone he: gets his hand impaled and then completely sawed off; is knocked unconscious; is force-fed human meat; gets stabbed in the cheek; and survives a fiery car crash. The rest of the game is no kinder to him. Mind you, those are all scripted events; we aren't even counting all the times he can get bitten, clawed, beaten, chainsawed, poisoned, burned, stung, covered with acid, and blown up during regular gameplay.
  • The Chosen One: A horrifying example, as the only reason Ethan, a normal average guy and outsider, earned his VIP-invitation to the "Family" and remained as himself for the night's events, was due to being Mia's husband. Nothing else.
  • Cool Car: Ethan drives a 1970s muscle car. After he is captured by Jack, the Bakers take his keys and move the car into the garage (likely to hide it from anyone who would come looking). During the first fight with Jack in the garage, the car ends up getting destroyed.
  • Combat Pragmatist: Ethan uses a pocket knife, a car, and even a chainsaw to help him fight off the Bakers.
  • Contrasting Sequel Main Character: Ethan is just a normal guy in the grand scheme of things. No special training of any sort, whether for the police, the military, or the B.S.A.A, which means he has no combat skills to fall back on when caught up in the unknown. Unlike, say, Chris or Leon, Ethan has a clear goal of saving his wife and any others he meets in the Bakers' house of horrors, rather than just nebulously trying to survive. He's also the only protagonist by this point in the series who has no idea about previous bio-hazard incidents (including the then-recent Trigger Virus attack in New York). Finally, he eventually Took a Level in Badass, facing down mutants left and right, instead of being a badass from the beginning who just needed to restock his arsenal.
  • Deadpan Snarker: He's not up to Leon's level, but the man does snark from time to time.
  • Determinator: Nothing will stop this guy from saving his wife unless you kill him. Not even the Bakers, the Molded, and the True Final Boss combined. He will do whatever it means to save his wife, even if it costs An Arm and a Leg.
  • Dissonant Serenity: He loses limbs, and he hardly reacts. Although given how focused he is on not dying, one can hardly blame him. In the Japanese version, he's very emotive.
  • Distressed Dude: For the ship level, where you play as Mia as she tries to save Ethan from Eveline's control.
  • Earn Your Happy Ending: Ethan had one goal: Save Mia. Unlike previous protagonists, who chose to spend the rest of their lives to face bioterrorism (though Rebecca chose to be a university teacher and Claire formed Terrasave), Ethan chose not to fight B.O.Ws as a career choice. It's very telling, since instead of pursuing Lucas, he had what he wanted, and wanted to cure both Mia and Zoe (though he is forced to save one). Since he did most of the legwork by defeating the source of the infection, he leaves the rest to Chris, and makes sure Zoe survives.
  • Empowered Badass Normal: It's also all but stated that Ethan was infected by Eveline's mold by the time he woke up at the Bakers' dinner table, which is why healing items allow him to reattach limbs or simply heal wounds by pouring it onto himself. Given the pummeling he takes over the course of the game it's likely it also imparted at least some of the Super Toughness that the Bakers demonstrate.
  • Everyone Has Standards: Ethan will fight anyone and anybody standing in his way of surviving and finding his missing wife Mia, but will not stoop as low as to shoot an unarmed and harmless old woman in a wheelchair, and will refuse to point his gun at her even if the player tries to make him do so. Considering that she is actually Eveline, choosing not to kill her ends up being a big mistake on Ethan's part until near the end of the story, when he finally realizes who she is.
  • The Faceless: His face is never supposed to be seen in-game. All you see of him while playing as him is his clothing: a white button-up shirt with gray pinstripes, a light gray undershirt, blue trousers, and light brown dress shoes. During the section were you play as Mia, he's shown to have dirty blond or light brown hair and five-o-clock shadow, but the rest of his face is still hidden. But since he's fully modeled, data miners have dug through the game files and found his head model. If you're quick enough during the flashback sequence depicting the first fight between Ethan and Mia at the beginning of the game, you can see his character model in full, albeit at low quality.
  • Happily Married: With Mia. While we don't see them interacting before the events of the plot, the video Mia sends him and the fact that he goes through the entire game to rescue her does hint at it.
  • Heroic Host: Despite it being heavily hinted that he was infected by the Mold, he manages to keep hold of his sanity, independence, and drive to rescue Mia surprisingly well.
  • Heroic Willpower: It takes a man like Ethan to have enough willpower to overcome the mold's influence. To put things in perspective: When the mold takes control of someone, they lose their sense of self and become monsters and as the real Jack that Ethan talks to puts it, invades their mind and soul. Mia had trouble with this thanks to Easy Amnesia, but Zoe seems to be infected, and she was relying on a serum to cure herself. Ethan retains his sense of self thoughout the entire game, which includes actually caring about others' well-being and does not possess the Horror Hunger of eating human flesh. The final portion of the game shows his willpower in full by not taking any bullshit, and resisted it since he came back to the Baker's guest house.
  • Humanoid Abomination: It's implied in both mechanics and story that he's a Zombie Infectee. Although when compared to the other examples, Jack, Marguerite, and Eveline, he's comparably tame in this regard, as the only thing he possesses is a chemically-induced Healing Factor, at least at the moment anyway. Given that Mia is recovering in the good ending, since she's on the helicopter and clearly in control of her faculties, it's likely that killing Eveline also started contributing to his recovery, though we have no official word on his status as of yet.
  • I Gave My Word: When Ethan gave his word to Zoe that he will send help, Zoe disregards his words as she believes she's beyond saving. End of Zoe reveals that he informed Chris and Umbrella about her, and they went to find her immediately. After Joe cures Zoe and Umbrella was able to restore her body, she receives a call from Ethan, who essentially says the trope name. Zoe is obviously touched.
  • Impaled Palm: Mia does this to him twice during the first boss battle, first with a knife and then a screwdriver.
  • Kill the Ones You Love: Subverted. When Mia gets temporarily taken over by the mold and attacks him, he apparently kills her in self-defense with the ax, which clearly shakes him up horribly (his hands are shaking and he reaches out to her as she falls). Then she cuts off his hand with a chainsaw and he gets mad, though he's still clearly upset about hurting her. Ironically, the same Mold that makes her feral also gives her super-regenerative abilities which save her life, so when he finds her again later in the game, he has a chance to administer a cure and rescue her. This trope is played straight if the cure is given to Zoe instead.
  • Lethal Joke Weapon: His pocket knife, which was given to him. It's actually not that useless if you know where to strike. In the late parts of the game, he can switch it out with Mia's survival knife.
  • Let's Get Dangerous!: His wife has gone crazy and cut his hand off; what does he do? Walk around (taking his sawed-off hand with him) until he finds a gun and readies himself for a fight. Ethan may lack the previous protagonists' skills, but he has as much if not more guts than them.
    Ethan: Okay, fine!
    • He gets another moment when either Mia dies if Zoe is given the cure or Mia seemingly sacrifices herself to save Ethan if she was given the cure instead. Ethan's next line after mourning Mia's loss says it all:
    Ethan: Okay, you little bitch. Where the fuck are you!?
  • Made of Iron: The amount of punishment he takes is ridiculous! Justified, however, since it's all but stated that he's infected with the Mold and granted the same privileges as the Bakers. However, he becomes Dented Iron during the final battle, after the boss picks him up and bludgeons him.
  • Mysterious Past: In sharp contrast to everyone else involved and true to his average random civilian status, we know and learn next to nothing about Ethan beyond the fact that he's married to Mia and apparently works as a system engineer. It only makes him more impressive.
  • Nerves of Steel: For a guy whose wife went missing for three years in an old mansion who he had to kill twice to protect himself, loses his hand and goes up against horrifying abominations, he's... strangely calm. Though, you can argue that he's scared internally and knows how to keep his cool: he does freak out at several points, notably when Jack cuts into his face and when he fights Jack the first two times, but he recovers quickly. His initial phone calls to Zoe and his conversation with the police officer also show that he's not okay. This is a huge plot point though: For Eveline to gain control of someone, she must break someone's mental defenses to have them under control. Ethan managed to remain calm as possible, having the Heroic Willpower to overcome the Mold's influence. Even if he becomes part of The Hive Mind, he has enough mental resistence to overcome it. By the second half of the game (right around when he's dealing with Marguerite), he's noticeably less messed up by the things that he encounters and much more determined to face them.
  • Non-Action Guy: Zig-zagged. He's capable of practically punching boxes into bits with the knife, is actually very competent with guns in spite of his lack of any training (though all of his combat takes place at essentially short-range, 10-15 yards, which is a bit of an equalizer), and shows an inhuman amount of strength many times throughout the game. However, he suffers majorly from Cutscene Incompetence and isn't able to run at more than a light jog, despite some enemies being able to walk faster than him.
  • Poor Communication Kills: When Ethan encounters the Deputy, he makes some of the most pathetic arguments to convince the man to help him — he never once even thinks of showing the man his newly stapled-on hand to convince him that there are dangerous people in the house with him.
  • Race Against the Clock: Unknowingly on one, as by virtue of being infected with the Mold, the influence of its Hive Queen grows more and more apparent the longer the night goes.
  • Sanity Slippage: Subtle, but after Ethan realizes the location where he is supposed to meet Mia is a rotting, decrepit mansion with a chained-up gate, he chooses to break into said mansion rather than contact the authorities. His mind is so dead-set on finding Mia that he barely reacts to finding a rotting corpse in the basement of the mansion, and that is before he realizes who/what the place is inhabited by. To be fair, like any other person finding an abandoned house, breaking in isn't exactly his concern. But once he finds a tape belonging to Clancy, then that's when he goes out of his way to find her.
  • Shoot the Dog: No matter what the player feels like, Ethan seems to view putting down Eveline like this.
  • Sympathy for the Devil: After he talks to the real Jack, Ethan feels nothing but sympathy for the Bakers, after finding out that they were under the influence of Eveline. Part of his fury towards Eveline is implied to be what she did to them and Mia.
  • Shotguns Are Just Better: Ethan can wield either or both of two shotguns in the course of his battles; a pump-action shotgun that only stores four shells at a time, or a double-barreled shotgun that has half the capacity and needs to be repaired before using it, but which is also significantly stronger.
  • Sir Swears Alot: The man swears frequently.
  • Took a Level in Badass: He went from an ordinary guy to a One-Man Army facing Molded, the Bakers, and the Big Bad. All by himself! Chris himself is even impressed by this at the end of the game.
  • Tranquil Fury: Ethan settles into this after either being forced to kill Mia in the ending where he gives Zoe the serum, or after a seeming Heroic Sacrifice if he gave Mia the serum. After a brief moment of sadness, he becomes absolutely livid and becomes determined to find and kill Eveline.
  • Underestimating Badassery: The Bakers and Eveline thought he would be easily taken over by the Mold and join their family. Nothing could be further from the truth.
  • Zombie Infectee: It's hinted that he got infected with the Mold early on in the game, as evident by his ability of reattaching cut-off limbs, his trigger-induced Healing Factor, being able to see "Eveline", and being able to talk to the Bakers within her Hive Mind when captured by her later on.

     Mia Winters 

Mia Winters
She's had better years.
Voiced by: Katie O'Hagan (English), Akari Higuchi (Japanese), Ana Esther Alborg (European Spanish), Katia Sorrentino (Italian)

Ethan's wife, who has been missing for three years.

  • Action Girl: She was revealed to have been a caretaker for The Connections, a shady company, and has combat experience, but due to the Bakers and Eveline's brainwashing, she ended up as a Damsel in Distress, though she quickly gets out of that role as well. Tellingly, she gets the most action-heavy level in the game during the ship segment.
  • Adorkable: Her behavior in the video she sends Ethan in the introductory cutscene gives off this trope.
  • And I Must Scream: Much like the Baker's, Mia is infected and thus part of the hive mind. However, like Zoe, Mia has some resistance to Eveline's mind-control, but not complete resistance like Zoe does. Which means Eveline can, and does, exert control over her at certain points. This results in Mia being forced to kill Peter and almost kill Ethan, cutting his hand off with a chainsaw. She's aware of her actions and even knocks herself unconscious in an attempt to avoid killing Ethan.
  • And Now for Someone Completely Different: She's playable during the ship level, both in the present when she's trying to find Ethan after getting separated from him and in a VCR flashback level where she fights through the ship when Eveline first infected it, and in the "Mia" tape where she's running away from Marguerite in the Old House. She's also the player character in Jack's 55th Birthday, a DLC minigame.
  • Anti-Hero: She secretly works as an agent for The Connections, a company that produces dangerous bio-weapons. Yet, she also saves Ethan's life and tries to warn the Baker family, and is clearly disgusted by Eveline.
  • Bait-and-Switch: One of the demo tapes you could play before the main game's release involves her warning Ethan while escaping from Marguerite, who appears to have captured and served her as food. She plays a far bigger role in the game itself.
  • Beauty Is Never Tarnished: Subverted. Although she is repeatedly axed and shot, and continues to look just as pretty, this is due to the rapidly increased healing factor that comes with being infected. That being said, she does look much better in comparison to the Baker family, who have appeared to age 20 years.
  • Brainwashed and Crazy: When Ethan comes by to see her, something is not right with her.
  • Chainsaw Good: Which she uses as a boss.
  • Clipped-Wing Angel: She was an apparently well-trained operative for her employers, capable of fighting a ship full of molded pre-infection. The infection gives her enhanced strength and borderline immortality, but she displays little finesse or discipline when fighting, choosing to wildly hack away with whatever sharp objects she can find. She was more capable as an ordinary human.
  • Contrasting Sequel Main Character: She had similarities and differences with another female main character of the series, Ada Wong. Most the women in the series are either law-enforcement, military, secret agents, spies, or in Claire's case, a regular person with combat training. Mia herself is similar, being a company caretaker with combat experience. Like Ada, she does work with a shady business. But unlike Ada, she is a Happily Married woman who just wants her job done so she be with her husband Ethan. She is also a victim of circumstance due to her involvement with Eveline, who gave her "mommy" Easy Amnesia.
  • Corporate Samurai: Her job was apparently as an agent for The Connections, a company that produces B.O.W.s. Downplayed in that she's obviously familiar with weaponry and is quite capable of fighting, but she's not exactly an elite-level badass, and her combat prowess is about equal to Ethan's, i.e. nowhere near the ability of series regulars like Leon or Jill.
  • Damsel in Distress: Subverted. While she initially appears to be this, with Ethan attempting to rescue her, it's later revealed that she's connected to The Connections, the organization that developed Eveline and worked as her handler. She's also far more capable than she initially appears, being well-trained in firearms. She evens ends up rescuing Ethan near the end of the game.
  • Damsel out of Distress: Subverted. She manages to escape from the Bakers twice, but is subsequently recaptured by Marguerite and Lucas, respectively. Ethan ultimately rescues her from Lucas, and she later repays him by rescuing him from Eveline.
  • Determinator: Much like Ethan, Mia will stop at nothing to rescue her spouse, including traversing a ship infested with Molded while also battling against Eveline's control over her.
  • Deuteragonist: You play as Mia in two video tapes and the ship section of the game, which is a fairly large chunk of the game. She's also the woman who set the entirety of the game's plot in motion.
  • Did You Just Flip Off Cthulhu?: After watching the video and remembering everything, Eveline asks if they can be a family again. Mia says no, they're not a family, have never been a family, nor ever will be a family. This does not please Eveline in the slightest.
  • Easy Amnesia: She has this and she keeps having relapses in her memories, up to cutting Ethan's left hand off with a chainsaw. Justified: Eveline's control over her stems from manipulating the fungus growing in Mia's brain. No wonder she can target specific memories. If she survives, she appears to have one more relapse, apparently not remembering the events of the game. If so, then that last one appears to be for the best.
  • Early-Bird Cameo: The "ghost girl" in the Beginning Hour and Kitchen demos is Mia in her 'infected' state, but wearing a short dirty white dress or nightgown instead of the gray tanktop, blue jeans, and white sneakers she has on in the game proper.
  • Eerie Pale-Skinned Brunette: Most notably while under Eveline's possession.
  • Fan Disservice: Mia is very pretty, but not so much in her 'infected' state where her face is contorted and large dark veins are visible.
  • Girl with Psycho Weapon: Comes at you with a knife and then a chainsaw during the first boss fight.
  • Happily Married: With Ethan. Mia's video that she sends to him prior to her disappearance shows this, and there's the fact that she fights her way through the Mold-infested ship to rescue Ethan from Eveline.
  • Healing Factor: Like the Bakers, she has the ability to regenerate injuries as part of her infection. She can take a hatchet to the neck and survive. She also survives multiple gunshot wounds.
  • Heroic Sacrifice: Sort of. Mia resists Eveline's control long enough to shove Ethan out of the ship and, temporarily, away from danger, before apparently succumbing to Eveline's control, but she is revealed to have survived this during the ending scene.
  • Impaled with Extreme Prejudice: Go with the bad ending route and Ethan's battle with Mia will end with him ramming a crowbar through her abdomen.
  • Implacable Man: As a boss, she chases Ethan throughout the beginning of the game. While she's using the chainsaw, she'll even bust through walls and cut down doors.
  • Knife Nut: In contrast to her husband, who only has a pocket knife for protection, she owns a survival knife in her flashback tapes and her loadout after that.
  • Literally Shattered Lives: In the non-canon bad ending, like all mutamycete infection victims, she calcifies and then crumbles into dust after being given the fatal blow.
  • Metaphorically True: She told Ethan that she had to travel to babysit. Technically she was being honest, it's just that the girl she was babysitting happened to be a bio-engineered weapon.
  • Not Quite Dead: Ethan assumed Mia had died after she vanished for three years, which was far from the truth. A darker example occurs early in the game, where Ethan 'kills' Mia with a hatchet while defending himself only for her to quickly regenerate.
  • Parental Substitute: She was meant to be this for Eveline. Unfortunately, everything goes south afterwards.
  • Punch-Clock Villain: Was working for The Connections, but may have honestly cared for Eveline and really lacks any major negative traits.
  • Recurring Boss: You fight her twice even before you encounter Jack. You fight her a third time immediately after she rescues Ethan on the ship if you chose to cure Zoe instead of her.
  • Sheep in Sheep's Clothing: She attacks her husband and was working for The Connections... but then it turns out the former was due to being Brainwashed and Crazy and she was just a Punch-Clock Villain who honestly loves Ethan.
  • Stealth Pun: Mia is Missing In Action at the beginning of the game, prompting her husband to come see where she's disappeared to.
  • Stringy-Haired Ghost Girl: In the Beginning Hour teaser she seems to fulfill this role, appearing and disappearing while wearing a white dress. In the game proper she isn't a ghost but her infected state is certainly monstrous.
  • Super Strength: Presumably as part of her infection, Mia can casually throw Ethan across the room and bust apart walls.
  • Sympathy for the Devil: Averted. Unlike Jack and possibly Ethan, Mia is utterly disgusted by Eveline and her desire for Mia to be her 'Mommy'.
  • Tomboy And Girly Girl: The girly girl to Zoe's Tomboy. Later zig-zagged when we discover Mia is a secret agent and is clearly skilled with firearms.
  • Warm-Up Boss: She's the very first opponent you'll have to face in the game. She's also a Wake-Up Call Boss on Madhouse difficulty, taking 21 bullets to the face and a serious gatekeeper to the rest of the game unless you time your shots.
  • Walking Spoiler: In spite of being set up as a Damsel in Distress, she is in reality connected to the story behind the Baker house by being the handler for Eveline.


The Sewer Gators

A team of amateur paranormal investigators who create online videos of themselves exploring haunted houses, the Sewer Gators were the Bakers' most recent victims before Ethan arrived. Their tale is told on the very first VHS you find whilst exploring during the game.

    Peter Walken 

Peter Walken
Voiced by: Robert Vestal (English), Koji Ochiai (Japanese), Juan Antonio García Sainz De La Maza (European Spanish), Davide Fumagalli (Italian)
Portrayed by: Peter Fabiano (Advertisements)

The host of Sewer Gators, Peter is technically the "boss" of the small team and makes sure everyone knows it.

  • Asshole Victim: In his brief appearance he's shown to be quite an asshole. However, he's more of a Jerk with a Heart of Gold rather than a straight up Jerkass.
    • Subverted, as his final act before his death was rescuing Clancy from Mia.
  • Bad Boss: A non-lethal example as he basically says to the cameraman he's fired before the job even begins, then expects him to go ahead with the job.
  • Benevolent Boss: Despite the above bullet, he does genuinely care about his team as people, at least once they start disappearing moments after entering the guest house.
  • Breakout Character: Despite being dead in the main game, he appears in the advertisements for Not a Hero and End of Zoe, wondering if they’re doing advertisements now.
  • Cruel and Unusual Death: His death might have been relatively quick when he was murdered by Mia, actually, but he is served to Ethan and the family later.
  • The Danza: Shares his first name with Peter Fabiano, his face model and actor in advertisements.
  • Developing Doomed Characters: He and the rest of the Sewer Gators don't make it out of the house.
  • Dying Moment of Awesome: For what little good it ultimately does, his last conscious act is to rush at Mia and try to tackle her before she can stab Clancy.
  • Jerkass: Peter is portrayed as being quite an asshole. Aside from boasting about his status as having once been a news anchor — for all of two days — he also openly mocks Clancy and discusses replacing him right in front of him, has done absolutely no prep work for this episode of the show (and not for the first time, it's implied), and mocks the presumed-dead Bakers as "hillbillies".
    • Jerk with a Heart of Gold: Despite being presented as a pompous, arrogant asshole, he does genuinely care about his team. When Andre vanishes and strange noises are heard, he immediately decides they should find Andre and then leave; if this place is dangerous, the show isn't worth risking their lives for. Also, in the kitchen demo, his first thought is to cut Clancy free when he could have just run... which, unfortunately, got him killed.
  • Off with His Head!: In the KITCHEN footage, he gets decapitated by Mia. We don't get to see this happen in-game.
  • Redemption Equals Death: After his Jerkass behavior, he saves Clancy by charging Mia, getting his lopped off as a result.
  • Senseless Sacrifice: He gives his life to save Clancy, which, given what ends up happening to Clancy, only serves to prolong his suffering.
  • Small Name, Big Ego: At one point in the VHS, he complains about being forced into his role for the Sewer Gators, complaining that he used to be a news anchor. As Andre informs us, he was only given the role as a weekend substitute.
  • Older Than They Look: Comes across as being in his mid-late 30s at least, but is 43 according to a Famitsu article.

    Andre Stickland 

Andre Stickland

Voiced by: Christopher Ashman (English), Tomoyuki Shimura (Japanese), Juan Logar Jr. (European Spanish), Francesco Mei (Italian)

The Sewer Gators' producer and Peter's best friend.

  • Blood from Every Orifice: When you find him murdered by being jammed mouth-first onto a pipe, his face is covered in gore as a result.
  • Developing Doomed Characters: He and the rest of the Sewer Gators don't make it out of the house. He himself only has a few lines, being the first to die.
  • Mr. Exposition: Explains a bit about the house and the Baker family in his short appearance.
  • Reasonable Authority Figure: Repeatedly calls Peter out on his unprofessional attitude and is clearly less than pleased to hear him refer to the Bakers as hillbillies.
  • Too Dumb to Live: Decides to just wander off into the Bakers' guest house whilst Peter and Clancy are talking in the kitchen. This gets him attacked and killed by one of the Bakers or possibly Mia. To be fair, however, to go by Pete's ranting, they'd done 17 episodes of their show and never found an abandoned house that actually had anything interesting in it. Given he was found past a secret passageway and shoved against a wall, it's very likely he was kidnapped by Jack, given he is most known for his Super Strength.
  • We Hardly Knew Ye: Disappears within a few minutes of his appearance, only to be found murdered by the Bakers.

    Clancy Jarvis 

Clancy Jarvis

Voiced by: Tony Vogel (English), Yu Seki (Japanese), David Hernán (European Spanish), Alessandro Germano (Italian)
"Happy birthday!"

Clancy is the new cameraman for the Sewer Gators. His videos provide insight into what happened to the Sewer Gators in 'Beginning Hour' with the Derelict House tape, the "Bedroom" and "21" tapes in the Banned Footage DLC, and the "Happy Birthday" tape where he is a victim of Lucas's escape game. Where the "Nightmare" tape falls in this timeline is unknown, or if it even is part of it in the first place. Judging by the timeline it seems to be Beginning Hour, Kitchen (where Pete dies!), Bedroom, captured and ended up in the basement after escaping Marguerite for Nightmare to occur (Clancy is fed dinner, and Nightmare starts at midnight), captured by Lucas after escaping for 21 to occur, and then Happy Birthday where he dies.

  • Action Survivor: Played with. He wound up captured, and the Banned Footage DLC shows that he was considered for being brought into the family. After escaping from Marguerite, Jack, and surviving Lucas' deadly blackjack game, he ultimately ends up dying to the "Happy Birthday" trap and you encounter his charred corpse later on.
  • A Day in the Limelight: He is the main character for the DLC games Bedroom, Nightmare, 21, and the two tapes featuring him in the main game.
  • And Now for Someone Completely Different: He's only playable in the Derelict House and Happy Birthday tapes in the main game, and is the protagonist of the "Bedroom", "Nightmare", and "21" tapes of the Banned Footage DLC.
  • Badass Beard: It's impossible to see in-game through normal circumstances, but Clancy has a very full beard.
  • Body Horror: In the 21 DLC. Round 1 has him losing fingers as he loses blackjack hands, while Round 2 has his skin char with electrical burns the higher the voltage goes.
    • Fortunately, the former of those are not canon injuries, as all his fingers are intact in "Happy Birthday".
  • Butt-Monkey: The DLC games treat him like one when he's the main character. Such as having an Oh, Crap! and Bring Me My Brown Pants in in both Nightmare and Bedroom games. And that's not even getting into 21 game.
  • Cruel and Unusual Death: Due to being captured by Lucas and forced to play his Unwinnable by Design "Happy Birthday" death trap, he gets a nail shot through his hand, a quill fired off into his gut, has "LOSER" carved on his arm by a mannequin with the same quill, and then gets blown up in the face and slowly burns to death in an enclosed room.
  • Determinator: Goes through absolute Hell at the hands of each Baker family member throughout the VHS tapes but continues to push himself to survive even managing to temporarily knock Marguerite down, defeat Jack and beat Lucas at his own card game despite Lucas' cheating tactics. Ultimately, Lucas is forced to cheat a final time to kill him.
  • Developing Doomed Characters: He and the rest of the Sewer Gators don't make it out of the house. Clancy lasts the longest, but ends up suffering the cruelest death.
  • Doomed Predecessor: He dies to Lucas' "Happy Birthday" trap, but the video he left of it allows Ethan to throw the game Off the Rails and get past it.
  • Hero of Another Story: Is the protagonist for most of the "Banned Footage" episodes.
  • Man on Fire: Is eventually burned alive courtesy of one of Lucas' Unwinnable by Design traps.
  • The Quiet One: In the "Derelict House" tape, Clancy's breathing, grunts, and screams are the only thing heard as he never utters a word. Later on in the game, you do get to hear him when he's by himself, shortly before he gets injured, tortured, and ultimately killed by Lucas' elaborate death traps amidst a flurry of Cluster F-Bomb. He's also way more vocal in the DLC.
  • Rage Breaking Point: Throughout the Nightmare DLC, he gets more and more frustrated until he declares that he'll burn the house down once he's done. Fridge Horror kicks in as this sudden-increase of aggression is one of the symptoms for later stages of Mold-infestation in a host. Although it's unknown as to how far his infection has progressed when the Nightmare DLC takes place, so it may be genuine frustration instead of Mold-induced/enhanced aggression.
  • Shoot the Shaggy Dog: Survives numerous horrors at the hands of the Bakers before finally succumbing to Lucas's game.
  • Suddenly Voiced: Aside from grunts, Clancy doesn't speak at all during the demo and the first tape found by Ethan. His subsequent appearances in the DLC and "Happy Birthday" tape have him speaking more often.
  • Younger Than They Look: His hair appears to be graying despite being only 35 years old. This could be the unfinished textures on his face model, however.
    • If it helps, his face model, Manuel Trillo, has black hair, so it could be assumed that Clancy’s hair is meant to be black as well.


The Bakers

     The Baker Family in General
A fine Southern family.

The Baker Family are a family of recluses — patriarch Jack Baker, his wife Marguerite, their son Lucas, the grandmother of the family, and their daughter Zoe — who live in a decrepit plantation mansion out in the Louisiana bayou near the town of Dulvey. Territorial and deranged, they serve as the primary antagonists of the game.

Three years ago, they found a derelict ship belonging to The Connections, which had Eveline. She then spreads her influence and infects them to become her "family", setting off the events of the game.

  • Abusive Parents: In the "Tape-2: The Bakers" teaser trailer, Jack infamously punishes Lucas by brutally stabbing him in the arm with a knife. In the game proper, that scene is instead changed to Jack sawing his son's arm off. Yes, he can reattach it, but still, for throwing food!? It also turns out that Jack and Marguerite shamelessly abuse and mistreat their daughter, Zoe, due to her perceived status as a "traitor to the family". They became this as a result of their infection, which ironically involved their regular Good Parents nature. Though before this happens, Lucas' journal in Daughters does make angry references to him getting yelled at for speaking badly about Marguerite's cooking or getting slapped for playing with his phone at the table.
  • And I Must Scream: They're a part of the Hive Mind that Eveline created. They know what their physical selves have done and are doing but are powerless to stop it.
  • Attack Its Weak Point: All the Bakers and Mia seem practically indestructible, though you can at least stun them by shooting them in the head, and with enough damage, you can knock them out briefly. They gain much more obvious weak points in their "mutant" forms.
  • Aw, Look! They Really Do Love Each Other: Demonstrated in a very twisted way — taking too long to escape in the Bedroom DLC will eventually lead to a dispute between Marguerite and Jack. The former will dart into the room to repeatedly stab Clancy for being a home wrecker, while the latter calms her down and expresses his love for her, as if she'd taken her frustration out on a rag doll instead of a human being.
  • Ax-Crazy: Their infections as well as their subsequent enslavement has devolved their mindset into little more than psychopathic killers serving Eveline mindlessly. Downplayed, though, in that unlike zombies or Las Plagas hosts, they retain most, if not all, of their human intelligence, and can pass for completely normal if they need to, which is a big help when Eveline wants them to go out and abduct new members to add to the family.
    • In the End of Zoe DLC Jack has finally crossed the line, and become nothing but a mindless monster. Joe lampshades it, calling him a 'rabid dog'.
  • Book-Ends:
    • The very first line we hear from any of the Bakers, way back in the demo:
      Jack: Welcome to the family, son.
    • And the last thing Joe says to his brother in End of Zoe:
      Joe Baker: This is a farewell from the family, brother!
  • Brainwashed and Crazy: The Bakers weren't always cannibal murderers, but after they got infected by Eveline, she used her control to twist them into murderous psychopaths, as twisted members of her "family".
  • Cannibal Clan: They're not very picky about what they eat, and human flesh certainly isn't off the menu.
  • Curb-Stomp Battle: On the receiving end, pre-infection. They didn't stand a chance the moment Eveline woke up in their house, infecting and integrating them into the Hive Mind within minutes of her introduction.
  • Deep South: Their status as Louisiana natives shows through in their accents and speech mannerisms.
  • Disease Bleach: Being infected by the Mold turned their otherwise dark-colored hair brighter and grayer in an instant. By the time you catch up with Zoe in End of Zoe she has white hair, powder-white skin, and a layer of modesty-preserving white fungus crystals. This is in stark contrast to the greyish pallor and persistent black sludge which show up around the rest of the clan.
  • Dysfunctional Family: As an Ax-Crazy Cannibal Clan that slays together, naturally. With the exception of Lucas, however the Bakers were originally sweet, well-meaning good people before their infection... but the notes scattered about the DLC do suggest that in spite of that, they still weren't exactly all sunshine and rainbows as a family even back then: Lucas's bratty behavior provoked more than one smack upside the head from Jack, and Lucas and Zoe had the usual Sibling Rivalry, exacerbated by Lucas' latent creepiness. Still, if Jack's last Fighting from the Inside speech and their warmth in Daughters is intended to be read as sincere, then this is ultimately subverted.
  • Even Evil Has Loved Ones: They may be a Big Screwed Up Cannibal Clan of Hillbilly Horrors, but they're fiercely defensive of their family. In particular, during his last boss fight, Jack fights you in an Unstoppable Rage whilst shedding Berserker Tears over how Ethan has not only persisted in trying to "kidnap (his) daughters", Zoe and Mia, but also killed his wife Marguerite in the process.
  • Expy: A partial one to los Ganados.
  • Good All Along: Late in the game, Ethan meets a sane Jack inside Eveline's Hive Mind, who explains that his family are not killers until the day he found Eveline who infected them with the Mold and controlling their actions. He is wrong about Lucas though.
  • The Family That Slays Together: And how.
  • Foreshadowing: When you meet up with Jack while Ethan is briefly trapped in Evie's Mind Hive, you see Jack and Zoe... but not Marguerite, who's been Killed Off for Real, or Lucas, who actually managed to free himself from Evie's control years ago and has stuck around primarily For the Evulz. But Zoe and Jack are both still alive and infected, as is revealed in End of Zoe.
  • Healing Factor: As hinted at in the trailers, they can regenerate damage you inflict, which is part of what makes them so dangerous. It's so potent that even when Jack gets his entire upper torso obliterated, he still comes back for one final round.
  • Humanoid Abomination: Their advanced mold infection has made them into this, as they are now superhumanly tough, can change into grotesque, inhuman forms to even their odds when hunting their foes and in Jack's case when he's critically injured enough, bulbous, face-covered tumors erupt from his being.
  • Hillbilly Horrors: Well, technically they're swamp-rats (the bayou-dwelling equivalent to hillbillies), but they fit the archetype as rural, Southern American woodlands dwellers who are crazy, cannibalistic murderers. It's subverted when you learn that the Bakers were decent, ordinary people once upon a time — and decently well-off at some point, given the amount of land they own, which includes a huge house, a boathouse, and a barn (which probably wasn't quite as elaborate before Lucas turned it into his personal playhouse). All of this, of course, was before Eveline came to visit, turning them into her "family"/slaves.
  • I'm a Humanitarian: The Bakers are not picky eaters in the slightest, greedily devouring all manner of filthy and disgusting food, but notes on their refrigerator door make it clear that they consume human meat on a regular basis. Only Zoe and Joe (and maybe even Lucas) are the ones that subvert this since they’re not brainwashed.
  • I Cannot Self-Terminate: They are so far gone that not even the serum could free them from the Mold's Hive Mind, forcing them into pleading to Ethan directly through it once their physical forms had been destroyed, asking him to kill Eveline in order to end their suffering once and for all.
  • Literally Shattered Lives: When Ethan manages to kill Jack and Marguerite, they solidify into a white, chalky substance and then crumble into dust. An R&R Report file states that this is normal behavior for a truly killed host of the mutamycete.
  • Laughing Mad: Jack and Marguerite both have their moments of chuckling or cackling while in the middle of trying to tear Ethan apart. The less physical Lucas is more of a Giggling Villain, whooping with laughter when he's especially pleased with his own cleverness.
  • Lovecraftian Superpower: Something of a deconstruction of the way in which the various viruses and parasites gave Wesker and a few others the equivalent of superpowers while still allowing them to pass as human, seemingly at random, up until mutating them into One-Winged Angel form.
  • Nice Guy: With the exception of Lucas, all of the Bakers were kindhearted people who were willing to help out the less fortunate, which makes their fates all the more tragic.
  • No Good Deed Goes Unpunished: They used to be a nice couple who reared a normal family, but when they rescued the survivors of a shipwreck, it turned out to be Eveline, who promptly Mind Raped them into being her surrogate family and turned them into monsters in the bargain.
  • No Zombie Cannibals: Averted, not only do they eat the Mold in form of Marguerite's meals, they are just as willing to hurt and mutilate each other as they are to strangers if prompted so, despite being parts of the same Hive Mind.
  • One-Winged Angel: In grand Resident Evil tradition, both of the Baker parents ultimately mutate into a much less human form by the end of the game. Lucas finally does near the end of the Not a Hero DLC.
  • Ragin' Cajun: They fit the archetype, but despite the story taking place in a part of Louisiana with a very large Cajun population, they don't have a French surname ("Baker" is English), and their accent and dialect are broadly Louisianan, but not specifically Cajun, apart from Marguerite (the only member of the family with a specifically French name) occasionally referring to people as "cher"note . The ragin' part, unfortunately, is right on.
  • Right Hand vs. Left Hand: Despite being part of Eveline's Hive Mind and knowing her plans for Ethan, they still go against her wishes through their attempts of killing him. Jack out of jealousy, Marguerite out of her compulsive desire to protect her nest/altar from anyone, even her own family, and Lucas For the Evulz.
  • Sir Swears-a-Lot: Both Jack and Marguerite are incredibly foul-mouthed, spewing profanity constantly as they fight you.
  • Seriously Scruffy: In keeping with the game's grungy aesthetic and their years spent succumbing to madness off the grid in an isolated swamp house, as a rule, the Bakers are haggard and wild-looking, looking as well like they don't exactly bother to get much in the way of sleep or eating. Zoe, the Only Sane Man and a victim of circumstances, balances this out into being an Unkempt Beauty, while the fact that it's somewhat milder on Lucas than his parents is likewise appropriate to his retaining/regaining self-awareness and -control.
  • Shout-Out: The player's introduction to the family proper is in a Dinner Scene heavily inspired by the Texas Chainsaw Massacre, down to the catatonic, wheelchair bound elder, and an abusive patriarch taking out his anger on a sadistic manchild.
  • Talkative Loon: All of the ones you fight, which is equally unnerving as it is funny.
  • Technologically Blind Elders: If the highly outdated technology still in use around the house wasn't enough of an indication, you can find a shopping list which includes Lucas asking to bring him a condensernote  and a flash drive, with question marks next to them, indicating the elder Bakers have no idea what those are.
  • Tragic Villain: They weren't always the superpowered lunatics that you see them as by the time the game rolls around; in fact, they were quite the opposite. The meeting in the Hive Mind where Jack and Ethan have their final conversation hints that they knew what they had become deep down, and begs Ethan to free his family from Eveline's control for good.
  • Wicked Cultured: The clutter of their estate includes a great deal of books, paintings, jazz records, and various historical antiques. The present state of the place indicates that their mutations have probably made them lose interest in these things, though.
  • Younger Than They Look: Jack is 55, Marguerite is 53, and Lucas is 25 — but their sunken eyes, gaunt appearances, and fading hair make each of them look about 10-15 years older than they actually are.

    Jack Baker 

Jack Baker
"Welcome to the family, son."
Voiced by: Jack Brand (English), Kazuhiro Yamaji (Japanese), Vicente Gil (European Spanish), Oliviero Corbetta (Italian)

"Now she says he is to be her father. Oh no, no, no, no..."

Jack Baker is the patriarch of the Baker family of Dulvey, Louisiana. He is the husband of Marguerite Baker and father to Zoe and Lucas Baker.

  • Alas, Poor Villain: Jack and his family have been put under mind control by Eveline, leaving him powerless to stop the horrible things she's doing with his body. He even tells Ethan during his glimpse into Eveline's Hive Mind to put him down for good, apologizing to him for everything his family has done to him in the process. When Joe finally puts him down, it's clear that it's a Mercy Kill above all else.
  • Alcoholic Parent: Implied. In Daughters, one of Lucas' entries notes that Jack got drunk and threw all of Lucas' things into a red box on the veranda. In Bedroom, if Clancy answers "wine" as the secret ingredient in Marguerite's stew, Marguerite will mention Jack's drinking problem.
    Marguerite: Wine? Wine?! Why would I put wine in there? It's bad enough that Jack gets drunk every night. I'm not about to have my guests liquored up with him.
  • And I Must Scream: When Jack talks to Ethan in Eveline's hive mind near the end of the game; he states he is quite aware of what is going on and that he lost all control over his body a long time ago and begs Ethan to save his family and stop him as well.
  • Apologetic Attacker: During a brief conversation inside the Hive Mind near the end of the game, Jack apologizes for all the trouble that the Bakers have given Ethan and begs him to free his family from Eveline. He's a completely different person when he does it.
    Jack: I know, I know, I know — I'm not gonna hurt you. Hell, I never would have if I could have helped it.
  • Asskicking Equals Authority: Physically the strongest of the Bakers, Marguerite and Lucas mostly do what he says.
  • Ate His Gun: A subversion. After the garage battle, he eats the deputy's gun, which Ethan just finished using to try and kill him, blowing his own brains out after having just finished being blown up in a fiery wreck, simply to prove just how screwed Ethan is.
  • Attack Its Weak Point: During the cage match/chainsaw duel, you can inflict a lot more damage on Jack once he's wounded enough for his Healing Factor to go into overdrive, briefly turning his upper body into one huge, tumor-like weak point. During final fight on the docks, you must shoot out the huge, bulging eyes covering his twisted, overgrown fungal form.
  • Bald of Evil: Part of the whole hillbilly patriarch look he's rocking. His heroic brother Joe, meanwhile, has a full head of hair.
  • Big Bad: Comes Back from the Dead and becomes a Dragon Ascendant by process of elimination in End of Zoe DLC, where the midpoint reveal is that he's the Swamp Man.
  • Big Eater: If the Jack's 55th Birthday DLC is anything to go by. Justified in that Marguerite's food is completely inedible, and going by the food supply in his den, he's mostly been living off beer and the folks the Bakers have kidnapped.
  • Body Horror:
    • During your second fight with him, his upper torso briefly turns into a shapeless mass of flesh and mold, with his normal face hanging off it like a mask.
    • When he reappears for his final battle, Jack has turned into a gargantuan mold-monster that looks vaguely like The Queen Leech, with extraneous vestigial arms, far too many bulbous, hideously swollen eyes scattered across his bulk, extra faces, a flopping tail, and his head twisted around backwards on an overly long neck.
    • During the battle with him in the End of Zoe, he's basically a vaguely humanoid mass of centipede-infested mangled meat and fungus, looking kind of like a mixup of Swamp Thing and Man-Thing.
  • Bullfight Boss: Part of the second fight with him is dodging his charges and then giving him a good chainsawing when after he hits the wall.
  • Cain and Abel: The Cain to Joe's Abel.
  • Car Fu: Once the fight in the garage has gone on long enough, Jack will pry open the roof of Ethan's not-Oldsmobile, sit down inside, and start peeling out around the garage, trying to mow Ethan down and absolutely totaling the car in the process. Alternatively, it's possible for Jack to be on the receiving end of this if Ethan manages to get into the car first, although Jack will eventually get on top of the roof and rip it open himself if you do, crashing the two of you into a set of metal beams. Either way, the fight ends the same way, with the car exploding in a fiery wreck and taking Jack with it.
  • Chainsaw Good: Chainsaw shears better.
  • Clothing Damage: Unfortunately, Jack's clothes are nowhere as durable as he is (sans his pants, a fact which comes with its own disturbing implications).
  • Combat Sadomasochist: Jack laughs and cheers as you shoot him, tanking the hits with the same glee with which he talks about how he's going to brutally kill Ethan. Even when you kill him, his last words are gleeful giggling about how "nice" that final injury feels, moaning orgasmically even as he tries to make one last lunge for Ethan.
  • Contrasting Sequel Antagonist: Jack Baker is the only Implacable Man antagonist in the series so far to be sympathetic. Whilst the Tyrant-Pursuers (Mr. X, Nemesis, Ustanak) were just either mindless monsters or fanatically loyal to their creators, and G-Birkin's love for his family didn't outweigh the fact he was an evil Mad Scientist before turning into a monster, Jack Baker turns out to be a good-hearted and loving family man who was brainwashed by the Big Bad and turned into a monster against his will, and who begs Ethan to destroy the Hive Queen so he and his family can be given peace through death.
  • Cool Old Guy: Pre-infection. Daughters shows him roving the bayou right after a hurricane and hauling in lost and injured people all by himself. Looking around the main house reveals that he's actually an ex-Marine, which also explains the amount of guns found on the property. Given that Zoe and Lucas were still living at home while Jack is 55, it seems like Jack and Marguerite had kids later in life.
  • Cop Killer: Under Eveline's influence, he murders Deputy David Anderson with a shovel in his garage just prior to his first boss fight.
  • Domestic Abuse: As shown in the "Tape-2: The Bakers" teaser trailer, Marguerite cowers in fear of her husband, who verbally abuses her and physically threatens her. First thing he did when the infection got him was drowning Marguerite.
  • Duel to the Death: Jack's second boss fight involves him breaking out his chainsaw shears and encouraging you to pick up the (ordinary) chainsaw nearby so that he can engage in one with you. His fights in End of Zoe carry the same feel — especially the one that happens on the boat, where Jack hurls Joe through a floor, leading them both to a room that serves as a perfect arena.
  • Driven by Envy: Jack's reason for trying to kill Ethan. When he found out that Eveline had decided to make Ethan her family's "Father", he was not pleased over the sudden demotion to "grandfather".
  • The Dragon: To the real villain Eveline. Becomes a Dragon Ascendant in the DLC as the Swamp Man.
  • Gun Nut: Most of the actual guns that Ethan finds during his romp through the Baker estate are likely Jack's, a holdover from when he was in the US Marine Corps. What qualifies Jack for this trope is that one of the available weapons is a .44 AutoMag, a gun that had an on-again-off-again production run from 1971 to 1982 of about 9,000 total units and requires proprietary ammo to even use.
  • Half the Man He Used to Be: During the second fight with Ethan, his entire body from the waist up keeps inflating like a disgusting cancer balloon whenever you deal enough damage to him, likely the result of his Healing Factor being overstrained — before finally exploding into meaty chunks, blood and slime.
    • Happens again in the final part of the End of Zoe DLC — Joe punches him that hard in the final fight. This time, the sun shines on what's left of him, calcifying it before he has a chance to heal.
  • The Heavy: He's The Patriarch, the most physical presence among the Bakers, and they all do what he says. That said, he's The Dragon to Eveline, at best — part of why he hates Ethan so much is that Evie wants him to be her father instead of Jack. He's the first Baker you fight and kill, and while he does keeps coming Back from the Dead, he's still taken out by the game's two-thirds mark, only returning for one last Fighting from the Inside moment aboard the Wrecked Ship.
  • Heroic Sacrifice: Jack holds an infected Marguerite off in Daughters in order for Zoe to go get help. A vain effort in the long run, but an admirable one.
  • Horrible Judge of Character: Says Lucas would never kill anyone and then adds Zoe in as an afterthought. Despite the fact that Lucas was a sociopath both before and after infection, while Zoe appears to have been a normal teenage girl.
  • I Cannot Self-Terminate: When Zoe tells Ethan to use the serum to kill Jack, Jack immediately stops fighting back and waits for you to kill him with the serum as The Mold makes it impossible for him to kill himself and become free of Eveline's control.
  • Implacable Man: He can take an obscene amount of punishment without so much as flinching. You can hurt him enough to take him down, but only for a short while. Then he gets right back up and starts coming after you all over again.
  • Impossibly Cool Weapon: Jack will eventually pick up what can only be described as chainsaw shears in your second fight with him.
  • Improbable Weapon User: Every time Jack and Ethan duke it out in the house, Jack's Weapon of Choice just gets weirder and deadlier as the fight plays out, going from a shovel when you first escape the dining room, to an axe in the garage, to a paint-roller jammed full of nails after he comes back to life, before culminating with a set of chainsaw-shears in the basement.
  • Jump Scare: Has at least two. The first time if your wandering around the halls in the kitchen after he spots you. If you turn down a hallway, he'll suddenly burst through the wall without warning to get at you. Another, not long after the fight in the garage, is when your investigating one of the restrooms and get a medallion from the bathtub. Just as you make to leave, he suddenly comes into the room, most of his face still regenerating from the gunshot wound he came himself, before he necklifts you and throws you backwards.
  • Laughably Evil: Jack's a dangerously unhinged and nigh-unstoppable maniac, but damn if his hamtastic personality and hilarious quotes don't make him entertaining.
    Jack (while doing donuts inside the garage): I'm gonna getcha! I'm a-gonna getcha!"
  • Literally Shattered Lives: Happens at the end of his third fight against Ethan — though it fails to kill him, as he's still around in End of Zoe. And it's averted there; he is last seen bisected and petrified, but his petrified remains don't crumble away.
  • Made of Iron: Although the entire family and Mia, Ethan, and anyone else who's been infected by Evie's mold has this, he is the one that shows this the most. He gets nearly decapitated, burned alive, and takes the full force of a car explosion within five minutes. Immediately after, he gets back up and commits an Ate His Gun Self-Mutilation Demonstration, just so that he can show up shortly thereafter fully intact to gloat about how unstoppable the family is. He even survives his entire top half exploding into Ludicrous Gibs — albeit only by transforming into a grotesque, Queen Leech-like fungus beast, all extraneous bulging eyes and undifferentiated black fungus flesh — and then, when his final form is defeated, he still gets back up for one last round. Injecting the serum directly into him to destroy the fungus controlling him is the only way to put him down for good. And then End of Zoe reveals that even that didn't kill him, as he comes back on his own as the Recurring Boss of the DLC. An Umbrella file that can be found right before his Final Boss fight outright states that Jack's Healing Factor was obscenely strong compared to the rest of the family.
  • Mercy Kill: Jack asks Ethan in their final conversation to free his family from Eveline, and considering that he's a part of the Hive Mind and the physical body of him and his family bar Lucas are dead, it's likely he knew that killing Eveline would kill him as well.
  • Never Found the Body: A variant. At the end of End Of Zoe, Jack's top half is obliterated, and his bottom half is calcified by the sun almost immediately — but it doesn't shatter, which happens to every other member of the Baker family when they finally die for real, leaving a possibility — however remote — that he is somehow Not Quite Dead. Of course, Blue Umbrella also swept the area shortly afterwards so it's possible that they might have acquired or eliminated the remains.
  • No Good Deed Goes Unpunished: In the Daughters DLC, it is revealed that he found Eveline by going out in the middle of a hurricane to look for survivors of a nearby shipwreck. She promptly turned him into her raving, fungus-infested slave. What a way to reward a genuine act of heroism.
  • The Patriarch: Of the Baker Family Cannibal Clan. There's a reason why fans called him the Family Man before his actual name was revealed. Subverted like most of his other associated tropes. He seems like a classic case of this at first, but then it turns out that this only came about in past three years. Before that, it was just the four of them, and in Daughters he's about as far from the Hillbilly Horrors daddy stereotype as possible, gently carrying in hurricane survivors from the swamp and joking with Marguerite over having always wanted to open a bed and breakfast.
  • Rasputinian Death: He gets burned extensively in an exploding car, and then sticks a pistol in his mouth and blows off half his head in the Garage. In the Basement, Ethan then chainsaws some kind of tumorous heart until his upper half explodes. Then he comes back as a One-Winged Angel in the Boathouse; in this form, Ethan shoots out his myriad eyes, and then injects him with a fatal anti-fungal "cure". Then in End of Zoe, he comes back again; here, Joe first rips his head off in one encounter, and then finally seems to put him down by crushing his skull with a Megaton Punch at the end of a third encounter that also takes the top half of his body clean off — and then he gets calcified by the rising sun. Notably, his calcified remains don't shatter here, despite that happening with the other members of the Baker clan when they die their final deaths.
  • Retired Badass: A former Marine, according to one of the pictures you can find around the house. Despite this, he never uses any of the guns or ammunition littered around the house. One imagines it's a combination of being too mentally unstable to have the patience to use them properly, as well as just having too good a time throwing his superhuman strength around to bother.
  • Roaring Rampage of Revenge: Marguerite dies, and both of his "daughters" plot against him with the man responsible. Needless to say, he's is pissed when he and Ethan go toe-to-toe for the final time.
  • Recurring Boss: You fight Jack three times over the course of the game. Once in the garage, a second time in the basement, and finally, in grand Resident Evil tradition, his monstrous form as the penultimate boss of the game.
    • In End of Zoe, Joe fights him (as the Swamp Man) another three times. The guy is tough.
  • Self-Mutilation Demonstration: Jack is very much aware he has a Healing Factor and is plenty happy to showcase it by sticking the deputy's gun in his mouth and temporarily killing himself (and also blowing a good chunk of his head away), then after surprising him later, hoists him up so he can see his perforated head knit itself disgustingly back together while he boasts.
    • Also happens when it's revealed to Zoe that he's infected; him taking a larger knife and cutting into his chest, all whilst proclaiming that it's what Eveline wants him to do.
  • Smug Super: Jack is very much enamored with his powers, boasting about how much better he is than Ethan.
  • Super Strength: Just like Mia, Jack is strong enough to toss Ethan around like a rag doll, burst through walls, and even tear the door off a car.
  • Sympathy for the Devil: Despite everything Eveline did to him and his family, Jack shows nothing but sympathy and pity for her when Ethan meets him in the Hive Mind, telling Ethan about her true motives and indirectly asking him to put her (and the Bakers) out of their misery once and for all.
  • Unskilled, but Strong: Subverted — he was a Marine, so he has the skills. He's just too crazy to be bothered to put them to use. Krauser he is not.
  • Villainous Breakdown: When Jack returns to attack Ethan in the boathouse, he has taken the form of a hideous monster and has dropped his usual mocking and eerily cheery demeanor, angrily rebuking you for trying to escape with his daughter, and lamenting the death of his wife.
    Jack: It's bad enough you take my new daughter from me. Now you're plotting against me... with my own blood?
  • Wake-Up Call Boss: Your encounter with Jack in the garage is more of a battle for survival than any other encounter you'll have had in the game up to then, as you quickly learn of his outright immunity to bullets, blunt trauma, and pretty much everything.
  • Worthy Opponent: Jack considers Ethan to be one, as during your fight with him in the basement, he eggs you on and asks you if you're having fun fighting him with the chainsaw. He has several opportunities to easily kill you throughout the game, but prefers to keep you alive and toy with you instead, even going as far as to chop off Ethan's leg and mockingly let him reattach it rather than finish him off.
  • Unwitting Instigator of Doom: Single-handedly brought about his family's doom just through trying to be a decent personafter the shipwreck, he went looking through the swamp for survivors... One of whom just happened to be Eveline herself. The rest is history.
  • Your Head A-Splode: Overlapping with Half the Man He Used to Be during the second duel with him. It's also how he meets his final end, courtesy of Joe smashing his skull to a sludgy paste with a fully charged Power Fist. Combined with Half the Man He Used to Be, as this blow blasts apart his upper body, leaving nothing but his legs.

    Marguerite Baker 

Marguerite Baker
All she ever did was house and feed you.
Voiced by: Sara Coates (English), Maki Izawa (Japanese), Olga Cano (European Spanish), Marina Thovez (Italian)

"I'll feed you to my babies and fertilize the garden with what was left."

Marguerite is the matriarch of the Baker family; she is the wife of Jack Baker and the mother of Lucas and Zoe Baker.

  • And I Must Scream: Is initially fully aware of what she is doing when Eveline is taking over but has no control over her own body at all and eventually no control over her own mind, though if your meeting with Jack is anything to go by, a part of her still remembers, even while trapped in Evie's Mind Hive.
  • Attack Its Weak Point: Marguerite takes more damage and is staggered post-mutation if you can hit her in the womb/hive area, i.e. the crotch.
  • Berserk Button: She gets pissed if anyone refuses to eat her cooking. Ethan and Clancy learn this the hard way. Judging by Lucas's shitlist in the Daughters DLC, this was the case to some extent since even before she was infected.
  • Big Creepy-Crawlies: In these in forms of the housecat-sized wasps under her control, which serve as watchdogs in the hive she's turned the boathouse into.
  • Body Horror: Marguerite's arms and legs elongate to insane extents, creating what would be a Noodle People look if she didn't remain so potbellied, and allow her to crawl around on all fours like a spider. More grotesquely, her womb rips through her dress and turns into a slime-seeping honeycombed "hive" of mangled flesh full of gestating mutant wasp larvae.
  • Creepy Blue Eyes: So light they practically glow, constantly reflecting the light of her lantern. Lucas inherited them from her.
  • Creepy Centipedes: In the Bedroom DLC, a centipede crawls out of her mouth and into Clancy's when she catches him out of bed, instantly killing him. It happens again in the Daughters DLC, as part of a Face-Revealing Turn that shows how rapidly Eveline has infected the family.
  • Dark Action Girl: She's become a formidable monster and gives Ethan trouble when she mutates. It turns out to be not by her choice due to Eveline infecting her.
  • Fan Disservice: During your second battle with Marguerite, it's very likely you'll get a look up her dress. You will not enjoy this.
  • Fate Worse than Death: It is heavily implied later in the game that even once Marguerite physically dies that she is stuck as part of Eveline's hive mind until Eveline dies at the end of the game.
  • Fighting from the Inside: In the Daughters DLC, while she's hunting down Zoe, she manages to take back control from Eveline for a minute or two and then tells Zoe to run while tossing her the car keys as she struggles with Eveline's mental control in order to allow Zoe to escape.
  • Groin Attack: During your fight with Mutant Marguerite, you don't necessarily have to shoot her womb-hive, but doing so cuts off her ability to spawn swarms to attack you during the fight.
  • Hair-Trigger Temper: Flies completely off the handle at the slightest sign of disobedience or perceived ingratitude.
  • House Wife: It's implied she was this pre-infection.
  • Lady Swears-a-Lot: Is viciously foulmouthed when riled up, the better to offset her motherly sweetness.
  • Large Ham: She's... pretty loud when she wants to be, especially right before the first time you fight her:
    Marguerite: Stay the fuck OUT!!!
  • Laughing Mad: Becomes this in the Daughters DLC once Eveline takes control of her.
  • Lethal Chef: Not only is her food capable of killing anyone trying it, it's also infested with the Mold, accelerating the growth in any Mold-infected in the process.
  • Light Is Not Good: Her creepy lantern, which she uses to guide her bugs.
  • Mama Bear: In the Daughters tape she manages to briefly take back control from Eveline just long enough to warn Zoe and let her get away, even giving her the keys to the car and actively screaming at her to run; by contrast, Jack isn't shown being able to hold back from attacking their children even once. This is eventually twisted into her obsessive, deranged protectiveness of Evie... and her "beauties", the swarms of insects and centipedes that Evie has gifted her.
    Marguerite: Don't touch her! Don't hurt my family!
  • Mood-Swinger: Turns on a dime between acting like a sweet, motherly old lady and going into a screaming, violent rage when even slightly provoked.
  • Mook Maker: In the most grotesque way possible; Mutant Marguerite has the ability to literally give birth to wasps when you're fighting her.
  • My Beloved Smother: As dark a take as possible on the alternately syrupy-sweet and caustically abusive withholding mother stereotype. She hits Ethan with twisted guilt trips even as her bugs are killing him by inches. And she's like this with everyone. The Daughters DLC twists the knife by showing just how pleasant she could be before the corruption took hold.
  • No Ontological Inertia: Once she's dead for good, her nests shrivel up and crumble to dust.
  • One-Winged Angel: After the first boss fight with her, she tumbles into the bottom of the pit and mutates into a potbellied, spider-limbed insect queen, with just enough of the old Marguerite left to make it even worse.
  • Parental Abuse: Everything she says and does plays up a deeply dysfunctional, old-style "family values" approach to parenting, guilt-tripping, corporal punishment and all. Bedroom, from the Banned Footage DLC, basically puts the player (as Clancy) in the role of a child being sent to their room and being terrified that anything they might do might set mom off again.
  • Pest Controller: Marguerite is one, as her entire area is essentially one giant wasp hive, mutated by the Mold. During your exploration of the "Old House", she bedevils you with her "babies"; giant wasps ranging from the size of a sparrow to the size of a cat, swarming spiders, and even a writhing carpet of centipedes. She even spawns wasps herself when her womb transforms into a wasp hive upon transforming for her fight with Ethan.
  • Recurring Boss: After moving on to the boathouse, Marguerite starts roaming the halls. While she doesn't pursue Ethan as aggressively as Jack, her swarms of bugs make it difficult to get close to her. And you're better off not wasting the ammo or health. She also has two separate boss fights, one in human form where she directs her bugs at you while she has you trapped at the bottom of a pit, and another with her much more aggressive One-Winged Angel form in the Bakers' greenhouse.
  • Slasher Smile: Has a very wide, unnervingly toothy smile when she's in her nicer moods. It doesn't take much for it to pull into an almost feral snarl.
  • Supreme Chef: Only in the non-canon "Jack's 55th Birthday" mode, given that her "Baker Family Special" is made of garbage and sugar and is one of the highest scoring items in the game alongside Sugar Cake.
  • Villainous Cheekbones: You could lose a finger on those things.
  • Wall Crawl: Once she finally decides to get serious in her efforts of killing Ethan that is...
  • Wild Hair: Three years of infection hasn't exactly done wonders for her hair. At the start of the night, it's already dirty, greasy, and unkempt.
  • Wicked Witch: Her straggly hair, hatchet-like features, strange powers (as opposed to Jack's Super Strength or Lucas's Mad Scientist tendencies), and above all her screeching, cackling voice all evoke the archetype, though as the late game is quick to point out, nothing the Bakers do is magic.

    Lucas Baker 

Lucas Baker
"I don't know about you, Christopher, but I'm getting real tired of playing games."
Voiced by: Jesse Pimentel (English), Setsuji Sato (Japanese), Eduardo Bosch (European Spanish), Alessandro Capra (Italian)

"Now that would be tellin', Ethan! And I don't do spoilers!"

The Baker family's son, notorious as a "bad seed" even before the Bakers dropped off the grid.

  • Ambiguous Disorder: It's hinted but never stated that he might have some form of high-functioning personality disorder. Marguerite brought him to a doctor for a brain scan when he was a young kid. He was also a really moody and angry manchild even before the events of the game.
  • Asshole Victim: The tiny window of time that you get to see him after the mold takes hold of Jack and Marguerite in Daughters shows that he's just as confused and terrified by the whole situation as Zoe, and he winds up infected by force. Mind you, he was a Jerkass even back then... who demonstrated in the past, would go on to spend years demonstrating further, and is perfectly willing to kill and capable of killing people unapologetically out of his own free will. Because of that, it's hard to feel bad when Chris blows his head off.
  • Attack Its Weak Point: In the DLC, Lucas' One-Winged Angel form has a big glowing weak point in the form of his three faces, which you'll surely be only too glad to shut up, once and for all.
  • Ax-Crazy: Unlike his parents, Lucas escaped Evie's control years ago and his actions are his own. His psychopathic, sadistic behavior was there beneath the surface for years before the infection gave him an outlet.
  • Bad Boss: The Not a Hero DLC reveals that Lucas was this towards everyone working under him during his time with The Connections. He would force subjects to fight to the death for his own amusement and ends up killing any underling who gets to close to finding out any leads on his research. Needless to say, Lucas did not like working with anyone or for anyone.
  • Bald of Evil: He is Prematurely Balding and thoroughly psychopathic of his own volition.
  • Becoming the Mask: Make no mistake, Lucas was always a prick. However, after spending time inside Eveline's Hive Mind, and staying behind on orders from The Connections even after he was freed from her control, he became a murderous prick, and now he loves every second of it.
  • Boom, Headshot!: Subjected to this once by Chris. Being shot in the chest convinces him to go One-Winged Angel, which ends when Chris blows his head off completely.
  • Big Bad: After Eveline's death, Lucas became the major threat. In the Not a Hero DLC, he'd betrayed the Connections, killed their researchers, and was prepared to strike out on his own with the E-Series virus to make a name for himself. Unfortunately for him, he thought he was a match for Chris Redfield.
  • Black Sheep: It seems it's common knowledge that Lucas was the bad seed of the otherwise nice Baker family. And when Eveline comes along and turns them all into raving nutters slaved to her will, he's the only one who still retains enough free will to render himself independent of the Hive Mind, but kills anyway, to make Eveline think he's still a slave, to leave no witnesses and predominantly for shits and giggles.
  • Brilliant, but Lazy: His apparent disproportionate long-suffering attitude about living at home while still, well... living at home in Daughters speaks to a lack of ambition before his infection despite his intelligence, and the same DLC notes that he has a "half-assed approach to things". Meanwhile, in the main game and 21 DLC, his puzzles meet their undoing via planning oversights that could have been rather easily accounted for.
  • Brother–Sister Incest: One of his (invariably irritable) journal entries in the Daughters DLC had Zoe calling him a pervert for staring at her while she was doing yoga. While it isn't clear whether or not Lucas was deliberately leering or whether Zoe figured he wasn't and was just teasing, invocation of this even on its own is in-keeping with him being naturally creepy and with a lack of regard for others' boundaries.
  • Bullying a Dragon: Oh yes Lucas, it's a great idea to constantly antagonize a Special Forces captain whose dealt with how many BOW threats before this one? And what better way to do it than to press his biggest Berserk Button, killing his men, and then say how much you enjoy it, right in his face!
  • Cain and Abel: The Cain to Zoe's Abel.
  • Can't Kill You, Still Need You: In Not A Hero, Umbrella sends Chris Redfield specifically to apprehend him for questioning. However, Chris tries his damnedest to do so when Lucas kills four of his men. Unfortunately, he mutates to the point that the trope no longer applies, to the point Veronica changes the objective from caputuring him to kill him.
  • Card-Carrying Villain: As his incessant gloating shows, he knows he’s an unhinged son of a bitch who's tricked a lot of innocents into walking to their grisly deaths. And he loves it.
  • Cloud Cuckoolander: Albeit an evil and dangerous one. While none of his family is "all there", Lucas is clearly off in a world of his own even when you take into account that his partial cure puts him out of sync with the rest of them, from his gleefully childish behavior and motivations to his tendency to be chatty and hyper-emotive for no one's apparent benefit but his own, not even only in his obvious instances of Large Ham behavior but even in casual tics — for example, his body language and facial expressions are very performative and animated all throughout the dinner scene, during most of which the other characters aren't paying him any mind and it isn't guaranteed that even the player will be looking at him; and he almost ditzily hums to himself in Not A Hero while using his laptop in a high-pressure situation before Chris cuts the power, with his reaction making it clear that it wasn't a case of it being a Not-So-Innocent Whistle.
  • Complexity Addiction: He can't just shoot you, or blow you up, or bludgeon you to death or sic his whole horde of captive Molded on you at once. Where's the fun in that? He needs someone to fall for his traps and lose at his games, so that he can go on congratulating himself on how smart he is. He does eventually try to just stab you. Unfortunately for him, you're playing Chris Redfield.
  • Contrasting Sequel Antagonist:
    • Of all the antagonists found in this game, Lucas stands out as the only one with no sympathetic or redeeming qualities. While the rest of his family were brainwashed to commit their atrocities and Eveline's reason is to have a family but her moral compass is so broken that she doesn't know what she is doing is wrong, Lucas retains clear moral agency and free will, knows exactly how horrible his actions are, but chooses to commit them anyway simply because he enjoys inflicting pain and suffering on others. Also rather than face Ethan directly like the other antagonists, Lucas lays death traps around that Ethan has to deal with and is the only antagonist Ethan never defeats personally; that honor goes to Chris Redfield.
    • On a meta level, every non-B.O.W. villain thus far were someone of a high position, a scientist, a cop, or in Wesker's case, all three. Lucas is none of these, and his cunning intellect isn't quite as high as Wesker or William Birkin, but he still gives Ethan and Chris some trouble. Much like Wesker, he enjoys the powers the Mold gives him, to the point of proving his to Ethan. While his rap sheet isn't as big as Wesker's, it's enough to get Chris' attention to capture him in regards to The Connections.
  • Creepy Blue Eyes: His eyes are so pale that they're almost glowing, and this isn't a side-effect of the infection; it's a trait he inherited from his mother.
  • Cursed With Awesome: How he sees his mold-induced healing factor, and the moment he learns that Ethan is making a serum, he immediately takes action in order to keep those powers, in the most elaborate way possible.
  • Deadly Game: Lucas likes playing games. You may have noticed.
  • Death Trap: He loves these and his section within the Baker home is filled to the brim with them, forcing Ethan to navigate them in order to reach him. Not A Hero likewise has him implant these around the mines to stop Blue Umbrella from coming after him.
  • Devil in Plain Sight: His family seem to have no idea how bad he already was even before the Mold gave him free rein to act out his darkest impulses — he locked his childhood bully in their attic, left him to starve, die, and rot up there, and got away with it completely scot-free, to the point where Jack still thinks he would never kill anyone, even in the Mind Hive. As the game itself describes him: "You don't know him, but you get the feeling he's an asshole."
  • Dirty Coward:
    • Talks a big game behind his computer screens and speaker or if his opposition can't reach him, such as with kidnapping Mia in the boathouse, or, as in Clancy's case, when his victim is bound up, injured, and occasionally unconscious. But when he loses the advantage, he quickly runs for the hills the first chance he gets. Annoyingly, Ethan doesn't bother with him since he gets what he needs, the D-Series head, and focuses on going to save Mia despite Lucas taunting him one last time through the monitor if you check on it... leaving the little prick a window to get away.
    • Likewise keeps this up in Not A Hero, in which he goes for surprise attacks over outright confrontation and running after he thinks he's incapacitated Chris rather than finish him off. For most of the DLC he's mocking Chris through a hacked feed in his helmet while Chris is making his way through his booby trapped mines. Ultimately Chris corners him and the only thing he can do is try to (feebly) fight him with a knife. This ends with Lucas taking a bullet to the chest... only to go full One-Winged Angel for the final fight of the DLC. Chris being Chris, this doesn't save him.
  • Ditzy Genius: Mechanically and scientifically gifted, but exceedingly scatterbrained, with a tendency to undermine his own schemes by leaving unintended but easy solutions to puzzles in plain sight, half-assing anything Boring, but Practical, or just plain getting cocky and assuming everything will go his way without contingencies.
  • Dragon Ascendant: Implied: he's the only Baker to survive his encounters with Ethan, and given he had been freed of Eveline's Hive Mind beforehand by The Connections, whom he was spying for, it's likely he's going to pop up again in the future. But ultimately subverted: Chris hunts him down and ultimately kills him shortly after the events of the main game, as detailed in the Not A Hero DLC.
  • Enfant Terrible: There is evidence that he was already a twisted psychopath at a very young age. For example, he once trapped a childhood bully to starve to death in the attic.
  • Everyone Has Standards:
    • Jokingly featured in Jack's 55th Birthday, when in a note Lucas details his discovery that the Baker Family Special — his favorite dish that Marguerite makes — uses garbage as its principal ingredient.
    • He's also on the receiving end of this: Most of the Connections researchers find him to be sick and twisted, more interested in pointless autopsies and watching subjects fight each other for his enjoyment than actually doing proper research.
  • Evil All Along: During Ethan's linkup with the Hive Mind, Jack asserts that none of the Bakers were killers before Eveline took over them. However, a file you find soon after reveals that Lucas was actually cured of Eveline's mind control in 2015; he's been continuing to kill and torment people so she doesn't suspect he's free and thusly he can continue reporting on her to The Connections.
  • Evil Counterpart:
    • He serves as this to his own sister Zoe. Both are members of the Baker family who managed to break free from Eveline's control but other circumstances has caused them to stay with their brainwashed family. However, the reason why Zoe stay is to find a way cure herself and save her family and any other innocents from Eviline, while Lucas stays due making a deal with The Connections to spy on Eviline, has no interest curing himself, and allows Eveline to continuously torture his family while goes on to torture numerous innocents himself.
    • He can serve as the evil(-er) counterpart to William Birkin. Both are amoral geniuses (though Lucas is nowhere near Birkin's level of intelligence) who experiment on innocent people and their own employees with their viruses on the behalf of their benefactors, and later betray said benefactors when they decide they want to keep all the biological weaponry for themselves. However, William is a professional Evilutionary Biologist who has a family he genuinely loves and makes sure to not involve them in his line of work for their safety, while Lucas is an extremely unhinged Sadist with a severe Lack of Empathy for his family and would rather let them suffer at the hands of Eveline than save them. In short, Lucas is William if he lacked any love for his family and motivated For the Evulz instead of For Science!.
  • Evil Is Hammy: Lucas is gonna put on a show, even if the only people to see it are the Molded and his (other) victims.
  • Evil Feels Good: The way he twitches and giggles like a drug addict, that mold must be some good stuff. Except it's not Eveline's influence, it's the sheer delight of being able to act out his most brutally violent fantasies without repercussion.
  • Eviler Than Thou: Manages to pull one on Eveline. While she murdered a lot of people and infected innocents in the process, she is just a mutant bioweapon whose moral compass is so broken that she doesn't know what she is doing is wrong. By way of contrast, Lucas is a twisted, sadistic psychopath with moral agency and free will who never cared anyone and killed people for his own sadistic pleasure. For all the problems Eveline caused from the beginning, she never used extremely sadistic methods of physical and psychological torture towards her victims as Lucas did in Not A Hero.
  • Faux Affably Evil: He's quite talkative and chummy with Ethan, but it's so obvious that he's doing it to take the piss that Ethan doesn't fall for it. He also ditches it for a moment when his Death Trap backfires, revealing himself for the insane childish psychopath he is.
  • For the Evulz: The only real explanation for most of his crimes — by all impressions, he just plain regards causing torment and destruction as a way to entertain himself along the lines of playing mean-spirited jokes or taking apart action figures.
  • Foreshadowing: Given how violent Jack and Lucas can be with one another during their disagreements, you shouldn't be surprised that Lucas isn't actually in lockstep with the family.
  • Giggling Villain: The successor to the Ashford twins, giggling excitedly as he gloats over how clever he thinks he is.
  • Hate Sink: Unlike his parents, Lucas is not infected and is acting of his own free will and he doesn't have any of their more tragic qualities, or even Evie's. Everything in Not A Hero firmly pushes him in this direction, he's arrogant and smug, with his murder of Chris's men being the gratuitously sadistic cherry on top.
  • Healing Factor: Implied in "Tape-2: The Bakers"; when his father stabs him in the arm, Lucas comments that this isn't the first time. Made explicit in the game proper.
  • Hidden Depths: Despite his Psychopathic Manchild tendencies, you can read an e-mail from Lucas that reveals that while watching over her, he's been growing increasingly frustrated as Eveline continuously wanted new people as "family" and he had to clean up his parents' messes.
  • I Surrender, Suckers: Doesn't even make it to the end of his last-minute remorse psych-out with Chris before he's back to rubbing salt in the wound and, of course, signing his own death warrant in the process.
    Lucas: I know. I know. I've done ... I've done terrible things. Horrible things. I killed your men. I tortured them... And I enjoyed every second, soldier boy.
  • Intelligence = Isolation: By far the smartest of the Bakers, but also the most detached, he isn't even under Eveline's control, but still plays along instead of helping his sister save their parents.
  • Jerkass: As indicated by the DLC Daughters, before Eveline came, he was a nasty, rude, unbearable, though mostly law-abiding engineer. After Eveline came, he dropped all the rules and became a violent killer.
  • Jumping Off the Slippery Slope: Used Eveline as an excuse to embrace a dark side that was never all that far beneath the surface.
  • Karmic Death: After sadistically taunting, maiming and killing everyone he comes across, he finally gets what’s his when he targets Chris’s men, who takes umbrage to this and proceeds to track his smarmy ass down and gives him a shotgun lobotomy.
  • Kaizo Trap:
    • The "reward" for figuring out his puzzles is pain and (if he gets his way) unavoidable death.
    • And a few literal in-game one too in his sections. If you don't move after you meet him out side the locked room in the barn and he "offers" the password to you, you'll get killed by a pendulum style trap though at least he gives you a "tick-tock" warning. If you haven't seen the "Happy Birthday" tape before finding the right code to the locked room. Chances are you'll uncork the oil barrel and end up burning yourself after solving the puzzle. And finally in Not A Hero in which he sets one of the Blue Umbrella members in the middle of a room with trip wires all over the place. If you just navigate around them without deactivating then, Lucas will cause the room to explode.
  • Karma Houdini Warranty: After the trap that was meant to kill Ethan malfunctions, he leaves the scene in a huff and doesn't appear for the rest of the game. So Chris Redfield steps in and makes damn sure that Lucas doesn't get away in Not A Hero.
  • Knife Nut: The Redfield trailer shows him going after Chris with a knife. He does so in Not A Hero, and it goes about as well as you'd expect an untrained geek attacking a highly skilled special forces operator who can punch zombies heads off would go.
  • Lack of Empathy: And how. Before the family got Brainwashed and Crazy, Lucas was more absorbed by his cellphone than by a little girl his father just rescued and only reacts when Marguerite suggest they put her in his old bedroom. He also starved his old bully to death by locking him up in an attic.
  • Large Ham Announcer: Relishes the chance to act as color commentator of Ethan's deathmatch with the game's first Fat Man Molded, and treats his deathtraps like they're part of a hidden camera show.
  • Laughably Evil: Despite being a monstrous psychopath, he provides some of the funniest lines in the game.
    Lucas: Ethaaaaan, laaaaanguage! There are children in this building — somewhere — I think. [cracking up] I'm not sure anymore.
  • Lean and Mean: Possessed of a Geek Physique that he compensates for as an antagonist with absolute deviousness.
  • Loners Are Freaks: Played Straight. Sullen and antisocial before Eveline came to stay with the Bakers — a giggling lunatic now that she's had a few years to take hold of them even though Lucas is the only Baker Evie has no hold over.
  • Mad Bomber: In his 'party' level, Lucas rigs tripwires and proximity bombs all along Ethan's path. He even rigs several crates (which Ethan had been smashing for supplies) to detonate if they're shattered, forcing Ethan to waste ammo "opening" the crates from a safe distance, or take damage when smashing them open with melee.
    Lucas: What you got against crates, Ethan?! Careful now — they bite back!
  • Mad Scientist: The Lucas trailer shows that he's been conducting experiments using strands from the new virus implying he was given a sample at some point or that he took it from one of the many victims that his family killed.
  • Major Injury Underreaction:
    • After being brutally stabbed and cut in the arm with a butcher's knife in one of the trailers, Lucas simply whines a little and seems more annoyed than in pain. Taken Up to Eleven in the final game, where the same scene has Jack saw Lucas' hand clean off, with Lucas still having the same reaction (or lack thereof). It helps that the Healing Factor for the Bakers is made explicit, which is emphasized by Lucas having his hand regenerate like nothing happened.
      Lucas: God damn, old man! Not again!
    • At one point, Lucas pulls his own fingernails out to showcase his regeneration abilities, something so painful that it's used as a torture technique. It doesn't seem to bother him in the slightest; his voice doesn't even waver as he does it.
  • Mean Character, Nice Actor: Parodied in a Japanese launch trailer, where he expresses his delight in the game finally getting released, and goes into a comedic rant on how they had to do more than one take for the dinner scene, which means his hand was purposely cut off more than once (at least in that exact manner), but the only other thing he has to say about it is that he doesn't get paid enough. He then invites the viewers to dance along with the developers to their cover of the game's theme song.
  • The Mole: An endgame note reveals that he was recruited by The Connections to function as a spy in 2015, with them even giving him a serum to break him away from her control.
  • Monster Clown: His motif of choice, appropriate for a showoffy, gleeful murder trickster with a love of real-life Black Comedy. He uses an image of one as a personal logo, and an animatronic of one features in the Happy Birthday escape room.
  • More Than Mind Control: While he was released from Eveline's control, the already unstable Lucas came to act monstrous so Eveline wouldn't suspect, and gradually it became second nature to him.
  • Motor Mouth: Talks a mile a minute every chance he gets, whether it's doing his best Jigsaw impression on a TV set, playing the Large Ham Announcer over a set of loudspeakers, or while jacked into Chris's comms.
  • Not Brainwashed: He was cured of Eveline's control some time ago, but still acts sadistic in part because he needs to act like he is still under her control to observe her, but mostly because he was Evil All Along.
  • Multiple Head Case: His One-Winged Angel Final Boss form in Not A Hero gives him three distorted faces, one next to the other.
  • Obviously Evil: Before he even meets Lucas, Ethan sees a picture of him, and says he "looks like an asshole". He's proven right repeatedly.
  • Oh, Crap!: Lucas made the wrong assumption with thinking Chris died in his death trap. Minutes later when Chris reveals he's very much alive and a window is the only thing between them, he has the appropriate reaction. It's immensely satisfying after everything he's done.
  • One-Winged Angel: After ambushing Chris and getting shot in the chest as as a result, he proceeds to melt down, Eveline-style, into a giant fungal sac, which spits him back out as a horrific tentacled monstrosity. Of course, considering his opponent, it doesn’t do him any good.
  • OOC Is Serious Business: See folder quote. Lucas is normally a darkly playful person who delights in taunting and setting up riddles for his victims — and while he shows a bit of his usual showmanly bravado in his first interaction with Chris in Not A Hero, you know he's already sick of trying to cat-and-mouse with a guy whose stone-cold factor he can't even scratch when he says that he's "tired of playing games".
  • The Password Is Always "Swordfish": The passcode to get into his computer in the Daughters DLC is the same passcode he uses to lock his smartphone. Zoe even mocks him for using the same passcode for his computer and smartphone.
  • Pet the Dog: Pretty minor in the grand scheme of things, but pre-infection Lucas first discovered the wrecked tanker, ran home to tell Jack, and then went out with him to search for survivors.
  • Phoneaholic Teenager: Young adult, but for every moment of the Daughters DLC showcasing the Bakers' more normal lives (i.e. before Eveline takes hold and after Zoe wakes up to everything seemingly being normal again in the morning), he barely takes his eyes off his smartphone. The note in his Fuck-You list from the same DLC mentioning Jack smacking him for checking his phone during dinner implies that this was normal for him.
  • Practically Joker: A scrawny, pale trickster with a broad and nasty smile? Check. A Monster Clown motif? Ee-yup. An Evilly Affable demeanor coupled with a fondness for causing destruction and playing fucked-up mind games just because it's fun for him? Oh, yes. Heck, judging by the other Connections researchers' files in Not A Hero, even the part about him 'intimidating other villains applies. He's obviously way smaller-time and not quite shrewd enough to be anywhere near on the level of the namesake of the trope, but he still carries plenty of echoes.
  • Prematurely Bald: Balding, but that hairline is going to go the way of his father's pretty soon, from the looks of things.
  • Psychopathic Manchild: Lucas is, in many ways, just a big silly kid at heart, loving puzzles, games, and tinkering with gadgets. He even likes to do things like throw food at people. On the other hand, he's also a sadistic monster who enjoys using his inventions and "games" to mutilate and kill people.
  • Put the "Laughter" in "Slaughter": While he's generally more of a smug Giggling Villain, befitting his sneaky nature, Lucas begins practically screaming with laughter if Ethan is killed in the Happy Birthday room and when he thinks he has Clancy cornered in the 21 DLC's story mode.
  • The Quisling: Zigzagged. Played straight when you are tracking him down, where he contacts Ethan via teleconference and complains that not everybody wants to go back to the way things were, giving a Self-Mutilation Demonstration to emphasize his point. Subverted when Ethan encounters Jack in the Hive Mind and he is assured that Lucas wasn't a killer before Eveline took over his mind. Then double-subverted when Ethan finds an email that reveals that Lucas had been freed of Eveline's control for years and was simply murdering people for fun as well as well as to leave no witnesses and to "play the part" Eveline expected.
  • Rage Quit: He doesn't even bother to hide how miffed he is anytime someone manages to outsmart him on his puzzles, and when Ethan manages to survive both the Happy Birthday room and the bundle of dynamite he drops in after him to try to off him anyway, he straight-up blows up and runs off while still taunting Ethan.
  • Reality Ensues: There is no way a man with Lucas' build could ever hope to take Chris head-on unless he manages to surprise him. The first time, he manages to get the drop on him. The second time, Chris manages to kick and shoot him in the chest for his trouble.
  • Sadist: One of the most chilling examples of the series. In Not a Hero, Lucas admits to Chris that he enjoyed torturing and killing his soldiers.
  • Sadist Show: The reason the Baker house is full of old CRT TVs is because Lucas records everything he does. He runs his gauntlet of deathtraps like a game show, commentates on "the barn fight" like it's a boxing match, and even adds in Weakest Link-style dramatic music during the showdown of his deadly blackjack tournament in 21.
  • Serial Killer: Seems to have been the Bakers' go-to guy for going out and finding new people to kidnap, and killed his share of them in increasingly elaborate ways.
  • Screw This, I'm Out of Here!: In Not A Hero he decides to cut ties with the organization that made Evie and tries to send combat data of Eveline to an unidentified buyer. After which, he planned to flee to parts unknown with his newfound power.
  • The Sociopath: He's manipulative, ruthless, cruel, and has no issue killing the various victims who are unfortunate to find their home or his hideouts. He is also shown to have no concern towards his family when they get brainwashed by Eveline and expresses no sympathy they all are believed to be dead. Considering how Marguerite writes about the time she took him for a brain scan when he was young, it’s quite possible that he was damaged even back then, and that the superpowers granted to him courtesy of the Mold made him more brazen in showing his Ax-Crazy true nature.
  • Shout-Out: A deliberately cut-rate version of Jigsaw from Saw, kidnapping people and forcing them to play his Deadly Games... minus any kind of underlying motive, building traps that aren't anywhere as clever as he thinks they are. And he cheats, too.
  • Sore Loser: Acts all high and mighty when he thinks he's in control, but the moment Ethan outsmarts him, his smugness breaks apart and he resorts to more direct means to win, and when that fails, he just drops everything and abandons the game.
  • Southern-Fried Genius: Despite his erratic behavior and stereotypical accent and word choice, he's very gifted in the field of engineering; you can find multiple trophies from childhood engineering contests in his bedroom. Unfortunately, he's chosen to channel all that intelligence and creativity into making death traps.
  • Slasher Smile: Taking after his mother, he sports a broad toothy grin when excited about just how much pain and/or trouble he’s about to put someone through — when he leans into the camera in the Happy Birthday tape before throwing Clancy into his escape room is a notable example. Made all the more unnerving by his wide and pale eyes.
  • Smug Snake: He always likes to think he's one step ahead of his opposition and that his traps are foolproof. Throughout "Not A Hero" he constantly mocks Chris on how he's going to kill him. Admittedly, his traps are fairly devious and nearly do kill Chris a few times. But Lucas likewise underestimates how much a Determinator Chris is as well. By the time Chris finally beats him, his mutated state has a look of utter disbelief before Chris blasts his head off to end him.
  • Strong Family Resemblance: Between his long, gaunt, and angular features; his Creepy Blue Eyes; and his propensity for snarling Slasher Smiles, he looks quite a bit like a (somewhat) younger, male version of his mother Marguerite. Just look at their folder images!
  • Suicidal Overconfidence: Boasts to Chris Redfield in the Not a Hero DLC Lucas trailer that he is going to fail and then he's going to die. Right prediction, wrong person.
  • Thousand-Yard Stare: His bright, feverish eyes are sharply focused on something just slightly to one side of whatever he's supposedly looking at. And an inability to make eye contact (even with the player) goes hand in hand with an undiagnosed Ambiguous Disorder.
  • Token Evil Teammate: He was this to his family before Eveline even came into their lives, with her influence ultimately allowing him to fully unleash his sadistic nature.
  • Too Dumb to Live: For someone as smart as Lucas is, he can be incredibly stupid. He decides to attack Chris, a heavily armed and armored man with two decades of experience in fighting BOWs with a knife. His decision to stalk Chris is also one, considering that Chris has survived multiple outbreaks in his life before going face-to-face with Lucas.
    • Before that, he forgot to change the password locks on his "Happy Birthday" puzzle despite the previous "contestant" having recorded himself doing it and leaving a functioning camera. He then sends Ethan to retrieve a keycard from the same room where he stashed Clancy's tape.
  • Took a Level in Jerkass: Before Eveline hijacked his family, he was just moody and rarely, if ever; actually lashed out at people. After Eveline comes, he starts to kill people that cannot be assimilated to Eveline's ''family'' and begins taking great pleasure in killing and tormenting any victim who happens to stumble on the residence. He also begins to setup death traps for his own personal entertainment.
  • Troll: A particularly bloodthirsty version, but Lucas constantly mocks his victims when they're stuck in his death traps. He even sarcastically gives "help" which is often useless, or downright fatal.
    Lucas: [When Ethan tries to type in the password for a door lock] I know — fuckin' passwords, right? Mmmm, why don't you try 0814? [Ethan tries to type that] NO-NO-NO-NO-NO!! 0621. [Ethan tries to type that] No-no-no-no-no, it's 0514. [Beat] Well come on, take a chance! You never know! note 
  • Troubling Unchildlike Behavior: A diary you find in his room late in the game reveals he got back at a childhood bully by locking him in the attic and leaving him there. Worse, a later entry implies Lucas intentionally let the boy starve to death.
  • Underestimating Badassery: He severely underestimates Chris, a man who survived various BOW outbreaks and killed his longtime archnemesis Albert Wesker inside an active volcano. Tellingly, Lucas's Smug Snake status bites him in the ass when he tries to face Chris head-on — Chris shoots him in the chest for his trouble.
  • The Unfought: You fight plenty of Molded, including the introduction of the Fat Men Molded in the barn fight, but Lucas remains on the other side of a camera or a security door every step of the way. He books it out of his recording room after Ethan makes it out of the Happy Birthday Room, and is nowhere to be found for the rest of the game. This is thoroughly remedied by Chris, who hunts him down in the Dulvey salt mines in the Not A Hero DLC.
  • Used to Be a Sweet Kid: Averted. Even before everything went to hell, he was unpleasant and antisocial at best, likely a side effect of whatever undefined personality disorder he appeared to suffer from.
  • Villain: Exit, Stage Left: He just leaves the Baker residence after Ethan manages to escape his death trap. He doesn't appear for the rest of the game after that.
  • Villainous Breakdown:
    • After the trap that was meant to kill Ethan malfunctions, he flies into a tantrum and flees the scene.
      Lucas: Motherfucker! You're supposed to die!
    • His attempts to deal with the protagonist of Not A Hero escalate further and further as Lucas is clearly losing his cool, culminating in a massive Death Trap that Chris only narrowly escapes. This even briefly fools Lucas into thinking Chris was dead. When Chris proves him very wrong, Lucas even intentionally goes One-Winged Angel and is in disbelief when this fails too.
  • Would Hurt a Child: Played with. His first kill was a bully he starved to death in the attic, but that was when Lucas was still a child himself. And God only knows how many more children he could've killed while pretending to be under Eveline's control.
  • You Need to Get Laid: Lucas admits this about himself during the barn fight sequence. He tells Ethan he really needs a girlfriend, and asks Ethan to find him one. Also, in one of the notes in the Bakers' house, Jack mentions that Lucas brought three college girls who were supposed to be added to the family, but could not be converted due to being "rotten," berating Lucas for being an idiot for bringing them.
  • Younger Than They Look: Looks to be in his mid 40's, but is actually only 25.
  • Your Head A-Splode: After mutating and being defeated by Chris, he gets his head blown into meaty chunks and sludge courtesy of a point-blank buckshot blast to the head from Chris’ shotgun.

    The Grandmother 

The Grandmother / Eveline / E-001
Voiced by: Pat McNeely (English), Yuri Tabata (Japanese), Mayte Torres (European Spanish), Elisabetta Cesone (Italian)

A seemingly catatonic old lady who sits in a wheelchair, immobile. She appears to be watching Ethan, and can get around the house easily despite her physical state.

According to Lucas's "Happy Birthday" game, there was an actual Grandma Baker when he and Zoe were young, as she's seen on a picture in that game when you're looking at the screens through the spy-glass. Presumably she was the former occupant of "Grandma's Bedroom" and is long since dead.

  • Beneath Suspicion: She's paralyzed, or catatonic. What could she do? Given that you spend most of the game running for your life and she stops showing up around the time you get out of the house proper, it's very easy for most players to have forgotten about Grandma Baker entirely until you start finding Lucas' notes about how Evie is starting to look old, and then the game drops that photo of grandma from the guest house in front of you again — labeled on the back, as it always was, "E-001".
  • Evil Cripple: Seemingly this although how she's able to move around is never explained.
  • Evil Old Folks: She has this appearance, but it's ultimately something of a subversion. She's chronologically younger than every member of the Baker family, but she's afflicted with rapid aging. The evil part? That's more or less played straight.
  • Foreshadowing: She can be seen on a photo in the basement of the guest house, before you've met any of the other Bakers. It won't mean anything to you at the time, but the writing on the back of the photo says "E-001"... so of course you find that same photo again, in the same place, during your return trip through the guest house, when you'll know exactly what that means.
  • Obliviously Evil: As Ethan injects Evie with the cure: "Why does everyone hate me?"
  • Offscreen Teleportation: How she gets around the house is anybody's guess, and as you go through the house yourself, it seems increasingly unlikely that Jack or the Molded would be moving her. For example: the first time you see her is just after "dinner", sitting with the rest of the family. After Ethan escapes from Jack, she then vanishes from the kitchen, only to reappear at the top of a flight of stairs... despite, you know, being in a wheelchair. Possibly she uses the Moldies or her fungokinesis to lift her when she wants to be moved, but this is never shown — the better to add to her more ambiguous qualities. When you catch her humming after coming out of the basement, you can actually leave the room and come back, and she'll already be gone.
  • Perception Filter: Possibly in tandem with her Offscreen Teleportation, but eventually you'll begin to notice that nobody seems to pay any attention to grandma. The only real sign of her presence is a "grandmother's room" on the top floor. This is a Red Herring. The game never says whose room that is, but it doesn't belong to the old woman Ethan keeps meeting - it's possible it belonged to the actual Grandma Baker (who did exist if a picture in Lucas's "Happy Birthday" game is to be believed). Presumably the other Bakers don't see her because she doesn't want them to, but at "dinner", she doesn't yet have enough power over Ethan to force him to see her as she wants to be seen: as the ghostly little girl you later see, which is how she looked before her extreme Rapid Aging set in.
  • Really 700 Years Old: Inverted. She's a little girl who grew up way too fast.
  • The Reveal: She's not Grandma Baker. She's Evie.
  • The Voiceless: She never utters more than a mumble, though you can hear her humming briefly after coming out of the basement for the first time. The tune, naturally? "Go Tell Aunt Rhody".
  • The Watcher: She tilts her head to look at you when you walk by, and appears throughout the game. She seems to be watching Ethan, never interacting with him.
  • Walking Spoiler: In case you couldn't tell.

    Zoe Baker 

Zoe Baker
The White Sheep.
Voiced by: Giselle Gilbert (English), Yuu Kobayashi (Japanese), Sandra Jara (European Spanish), Ludovica de Caro (Italian)

An unknown woman who is ultimately revealed to be the daughter of Jack and Marguerite Baker, and the sister of Lucas, before their descent into madness. She serves as Ethan's contact in the main game, with a trailer in the estate's front yard serving as her "home". She also makes an early cameo in the Beginning Hour demo until the "Midnight" update, which removed the phone calls, and is the main character in the Daughters DLC tape, with her ultimate fate being explored in the End of Zoe DLC campaign.

  • Aloof Dark-Haired Girl: In the main game she's dark-haired and aloof, especially in her phone conversations with Ethan.
  • And Now for Someone Completely Different: She is the main character of the DLC game Daughters, as she tries to survive the beginning of Eveline's control of the Baker parents.
  • Cain and Abel: The Abel to Lucas' Cain.
  • Convenient Coma: Falls into one soon after being left behind by Ethan and Mia (due to Eveline crystallizing her) and remains in one for several weeks and most of End of Zoe. She only awakes when Joe injects her with the cure.
  • Damsel in Distress: Due to being crystallized, she serves this role in End of Zoe with Joe attempting to find a cure for her and rescue her from a mutated Jack Baker.
  • Deuteragonist: Of End of Zoe, with Joe being the protagonist attempting to save her.
  • Earn Your Happy Ending: After being trapped by her Mold-infected family for so long, she is finally cured, though her hair is left white.
  • Fan Disservice: In End of Zoe she is naked, with the mold covering her just enough to not reveal nudity. She also has added Jiggle Physics. However, due to the nature of her predicament it's hardly titillating.
  • Innocent Blue Eyes: In contrast to her brother's Creepy Blue Eyes.
  • Literally Shattered Lives: Like her mother and father, Zoe calcifies into white mold and crumbles to dust when Eveline kills her for trying to run away if you pick Zoe.
  • Locked into Strangeness: At the finale of End of Zoe, even though she's been cured of her infection, her hair is left bleached a dull gray-white.
  • Magic Pants: In the End of Zoe DLC, Zoe has suffered massive Clothing Damage, but has crystalline mold growth on the right locations to preserve modesty. Definitely Fan Disservice due to the creepy aspects.
  • No Good Deed Goes Unpunished: She's arguably the tritagonist to Ethan's protagonist and Mia's deuteragonist, and is instrumental in helping to create the serum that counteracts Eveline's virus. In return, Ethan either gives the only remaining serum to Mia, abandoning Zoe to her fate; or if he gives the serum to Zoe, it ultimately proves ineffective and Eveline murders her.
    • Subverted due to the End of Zoe DLC, where she gets freed of the Mold's influence thanks to her uncle Joe Baker (and the Blue Umbrella members were there to rescue Zoe anyway because of Ethan).
  • Non-Indicative Name: End of Zoe implied she would either be the Final Boss or lose her humanity. It actually means she's finally free of the Mold's influence.
  • Ooh, Me Accent's Slipping: Zoe doesn't keep a consistent Louisiana accent, unlike the others.
  • Only Sane Woman: Zoe has the fortune of being the only Baker who has her mind in control instead of being completely bananas. She's still part of the Hive Mind, though, and appears in it in the background while Jack is talking to Ethan.
  • "Shaggy Dog" Story: If you give her serum instead of Mia, it doesn't work and Eveline kills her as Ethan and she are en route to the ship.
  • Slut-Shaming: A possessed Mia refers to her as a slut if Ethan chooses to cure Zoe over her.
  • Sole Survivor: Zoe is the only surviving member of her immediate family.
  • The Immune: As the True Ending in Daughters makes clear, although she's infected like the rest of her family, for whatever reason, she's immune to the Mind Control aspect of the fungus, which is how she's able to serve as Ethan's Mission Control in the game. Unfortunately, it's zigzagged in that she's still vulnerable to Eveline's ability to attack anyone infected with her fungus, which is used to kill Zoe if you try to cure her.
  • Tomboy And Girly Girl: The Tomboy to Mia's girly girl. Zig-zagged in that she seems to have a basic knowledge in science and when we discover Mia's status as a secret agent and clear experience with firearms.
  • Tritagonist: Serves this role in the main game.
  • Unkempt Beauty: Due to being trapped on the Baker estate for three years, Zoe is very dirty, wears discolored clothes and sports a somewhat unkempt hairstyle. However, she is still very attractive despite this.
  • What Happened to the Mouse?: If you don't choose to cure her, Ethan and Mia boat away, leaving her behind. She subsequently appears as a silent onlooker in the Hive Mind, whilst an overheard report from the Umbrella agents to Chris claims that there were no survivors found at the Baker Plantation. The End of Zoe DLC shows that Chris' team of soldiers eventually went back for her at the request of Ethan, though by the time they reach her, Joe already cured her and finished off Jack.
  • White Sheep: Of the Baker family; whilst the rest of the clan tries to kill him, Zoe periodically rings him with advice on escaping. It turns out that she's immune to the mind-controlling aspects of the infection that damned the family and she wants to cure them, both of which make them despise her.
  • Worst Aid: She was able to sneak into the main house and reattach Ethan's severed hand to his arm by stapling it back onto his stump so that the infection's healing effect could take hold. The only thing holding it on are the staples and the Mold.

     Joe Baker 

Joe Baker
"We're gonna fix this, Zoe. You're my family".
Voiced by: Gage Maverik (English), Kosei Hirota (Japanese), Gianni Quillico (Italian)

"Alright, you moldy motherfuckers. I can take you fuckers with my bare hands."

Jack's brother, who lives along the bank of the marshes. He is the protagonist of the DLC End of Zoe.

  • And Now for Someone Completely Different: End of Zoe takes place from his perspective.
  • Badass Beard: He has a grizzled mountain man beard.
  • Badass Boast: Oh, hell yeah.
    Joe: You never had in ya! You were a wimp, Jack! Never could beat me! Just 'cause you're a monster now, don't mean I can't still kick your ass!
  • Badass Normal: He is not infected like the other Bakers due to living in the outskirts of the Baker property and doesn't get guns in his initial playthrough like other characters. He is, however, incredibly tough and strong due to his time hunting gators prior to the outbreak and monsters afterward. It's implied he's a veteran, as he wears a dog tag, a bullet, and a peace sign together on a chain around his neck.
  • Boxing Battler: While he uses a few wrestling moves, his primary way of dispatching foes is just beating the shit out of them with all sorts of boxing punches
  • Blade on a Stick: Joe's other weapon of choice besides his fists are throwing spears.
  • Blood Knight: Gets thrills fighting Molded with nothing but his bare hands, even the fat one and the Swamp Man Jack Baker himself! After picking up the Power Fist, he enjoys himself more, especially when taking on the Swamp Man. He then proceeds to beat the shit out of the Swamp Man and delivers a Pre-Mortem One-Liner before decapitating Jack with a Megaton Punch to show how fight-happy he is.
  • Book-Ends: Contrasting Jack's "Welcome to the family, son.", Joe closes out the saga of the Bakers with "This is a farewell from the family, brother!"
  • Cain and Abel: The Abel to Jack's Cain. Joe and Jack face off three times before the final third time in a fight to the death, which only ends when Joe uses his newly acquired Power Fist to smash Jack’s entire upper body apart, killing him for good.
  • Charles Atlas Superpower: He's strong enough to kill Molded with his bare hands. And finishes his first fight against a revived Jack by tearing Jack's head off with his bare hands.
  • Combat Pragmatist: Joe has no qualms about doing whatever he can to turn the fight in his favor, including sneak-attacks and stomping on downed opponents.
  • Contrasting Sequel Main Character: In this case DLC Main Character, Ethan is an Everyman dragged into one of the horrifying situations an RE protagonist would experience. Chris is a soldier with experience in the world of Resident Evil and yet is still horrified by the creatures he encounters. Joe contrasts both of them by being both unafraid of the circumstances around him and see monsters most RE protagonists would be horrified by and punch them to death with his bare fists.
  • Cool Old Guy: Despite his age, he is fully capable of destroying the Molded with his bare hands, killing multiple alligators armed with only makeshift spears, and in the opening cutscene, immediately attacks two armed soldiers with his bare hands to protect his niece.
  • Determinator: Nothing will stop him from rescuing his niece, be it a horde of fungal beasts or his own brother.
  • Did You Just Punch Out Cthulhu?: Outright physically overpowered Jack four times and killed him twice, in their final confrontation doing this literally by smashing him apart with a fully charged blow from his Power Fist, killing him once and for all.
  • Establishing Character Moment: He's a big strong man living in the swamps who fights with his bare hands and wants to save Zoe. This is all illustrated in his first scene where he punches out two fully-equipped Blue Umbrella soldiers with his bare hands because they found Zoe's body.
  • Extreme Omnivore: Joe will happily consume live (and quite possibly infected) grubs, centipedes, and crawfish.
  • Hollywood Voodoo: Joe can find "black magic" effigies that power up his attack power scattered through the swamp, although this is clearly a case of Gameplay and Story Segregation.
  • Hot-Blooded: Immediately leaps to attack the Blue Umbrella soldiers who found Zoe, even though they're saying they want to help the two of them.
  • Hyperactive Metabolism: Joe's main source of healing is eating the various critters he can scavenge throughout the swamp.
  • The Immune: Implied. Unlike Ethan, who struggles with the infection within hours of being exposed to it, and Chris, who wears a gasmask to prevent the spread, Joe has been fighting the Molded with his bare hands for years and yet is completely overlooked by Eveline.
  • Impaled with Extreme Prejudice: Invoked; Joe's throwing spears and stake bombs riddle an enemy with long, sharp shafts of wood.
  • Improvised Weapon: Joe's spears are basically tree branches with sharpened metal junk strapped to the tip. His stake bombs are home-made remote mines loaded up with sharpened wooden stakes.
  • Knife Nut: Threatens a Blue Umbrella Agent with a Knife and after finishing the DLC can gain The Spirit Blade which has Life Drain properties. He also has throwing knives at his disposal.
  • Knight of Cerebus: Inverted. While the monsters are still just as monstrous, there's a blatant and deliberate lightheartedness in being able to simply punch them to death without having to worry about things like conserving ammo.
  • Life Drain: A special property that the Spirit Blade has, everytime you cut up a molded you will regain health.
  • Megaton Punch:
    • Joe's four-hit combo note  finishes with one of these, which knocks the Molded off of its feet and gives him a chance to follow up with a stomp attack.
    • When Joe's beaten a Molded sufficiently close to death, he can pull off a Megaton Punch finisher that splatters its brains across the surroundings.
    • After he equips his Power Fist, he gains one as a Charge Attack that insta-kills any Molded it hits. He even kills Jack for good with one.
    • And to turn it up a notch, he gets dual Power Fists after finishing and then replaying the game. Which means a dual Megaton Punch.
  • Mountain Man: Joe fits the archetype perfectly despite not living anywhere near any mountains, being a tough and resourceful older man who lives off the land and earns his keep hunting dangerous animals.
  • Neck Snap: He can do this to a Molded and tear its head off in the process.
  • Papa Wolf: He's Zoe's uncle to be more precise, but he'll do everything he can to protect her, even if it means killing his own brother.
  • Percussive Maintenance: When the antigen synthesizer in the paddle boat freezes up, Joe starts desperately beating on it with both fists until it starts up again.
  • Pre-Mortem One-Liner: “This is a farewell from the family, brother!”
  • Power Fist: Near the end of the DLC, he comes across the AMG-78 (short for Advanced Multi-Purpose Gauntlet) that fits upon his left arm which lets him perform Charged Attacks capable of one-shotting enemies.
    • It reaches a new level when if you finish the game, and play it again. You get dual AMGs.
  • Ragin' Cajun: Despite the not-very-Cajun last name of Baker, he's got the accent, attitude, and toughness down pat, even more so than his brother Jack.
  • Rated M for Manly: The things he does wouldn't make him out of place in the previous installments, such as eating bugs to recover health, spearing gators, and punching enemies to death.
  • Remember the New Guy?: He's Jack's brother, but has never been mentioned until the DLC. Not even Umbrella and Eveline knew about him.
  • Roaring Rampage of Rescue: After Jack kidnaps Zoe and heads back to the main house, Joe goes into a Tranquil Fury fuelled rampage through the monster-occupied swampland to get her back.
  • Shotguns Are Just Better: When you beat the DLC for the first time, he gains an old hunting over-and-under shotgun as an unlocked weapon.
  • The South Paw: Tends to deliver his heavier punches with his left hand and gains a Power Fist exoskeleton segment that fits over his left arm.
  • Strong Family Resemblance: He looks just like Jack only with hair, a thicker beard, and without glasses.
  • Stronger Sibling: Based on his comments during his final fight with Jack, Joe has always been capable of beating him even when they were children and young adults. He even tells Jack, who is stronger than he ever was as a human due his Swamp Man form, that he’s always considered him a wimp and proceeds to back it up by beating him to death with a power gauntlet. The sheer fact that Joe can decapitate the mutated Jack with his bare hands in a previous fight really hammers home that Jack NEVER stood a chance of beating Joe as a monster and even less as a human.
  • Tranquil Fury: After Jack kidnaps his niece, most of his comments are surprisingly subdued yet utterly murderous.
  • Wrestler in All of Us: He can pull off a power-bomb or a bodyslam on the Swamp Man aka Jack. He also mentions clotheslining Jack when they were kids.
  • Wrong Genre Savvy: He apparently has heard of Umbrella and their crooked dealings in the past games and believed they were up to their old shady tricks again when he Misblamed them initially for Zoe's state, unaware they were sent to help her. Also, he seems unaware that Umbrella as a whole has undergone a Heel–Face Turn to sincerely atone for their sins. On top of all of this, the Mold infestation in Dulvey isn't Umbrella's fault at all.

Blue Umbrella

A group of reformed mercenaries named after the infamous pharmaceutical company responsible for the Zombie Apocalypse in Raccoon City. Their goal is the same as the BSAA: Stop bioterrorism around the globe.


  • The Atoner: One of the main goals is to right the wrongs the company did back after the events of Raccoon City. The US government and the BSAA are keeping them on a tight leash to keep it that way.
  • Fan Nickname: They are often referred as "Blue Umbrella" as opposed to being simply Umbrella as a whole.
  • Godzilla Threshold: Another reason why they hired Chris. While Chris understandably doesn't trust them as a whole, he nonetheless decides to help them, and they do more than give Chris need-to-know information.
  • Good Counterpart: As opposed to "Red Umbrella" from Umbrella Corps.
  • Heel–Face Turn: See The Atoner above. They are no longer a shady pharmaceutical company trying to create a bioweapon to sell to their buyers nor has any ties with The Family. They are a group of mercenaries fighting off bioterrorism just like the BSAA.
  • Mark of Shame: They kept the Umbrella name rather than reforming under a different name as a reminder of their past crimes. They don't even have ties with Neo Umbrella either.
  • Red Shirt Army: Even they have it as worse as the BSAA under Chris despite beng well-equipped. Not a Hero and End of Zoe shows them dropping like flies.
    • In fairness, they are never shown as having trouble dealing with the normal Molded, with the things that take them out being Lucas Baker, who is far smarter than the Molded and only took down three of them using traps he had set up in advance, and the Swamp Man, who is both smarter than and far tougher than the other molded, needing to be killed off several times before he is finally put down for good, and even survived being injected with the cure for the mold back when he was Jack Baker. Outside of that, they are shown as being able to develop a cure and counter-Mold weapons quickly, able to set up a containment wall within hours of arriving on site, and are smart enough to give their troops gear to prevent them from getting infected, to the point that there is no record of any of them being turned into a Molded during the operation. In fact, they actually have a better track record than any other counter-bioterrorism unit.
  • Reality Ensues: Turns out, still keeping the name Umbrella and using a slightly modified version of their logo can result in some people whom were knowledgeable of the incidents that happened a long time ago to assume you're still evil, especially when BO Ws are involved in the mess. Just ask Joe Baker and the two Umbrella Operative he knocked out.
  • Remember the New Guy?: They have been around since 2007, meaning its creation occurred some time after the events of Resident Evil 5's Lost In Nightmares DLC. However, some files in Not A Hero mention that this mission is the first for many of their operatives, or at least their first with Blue Umbrella, implying they may have only become active in the field recently.

    Chris Redfield 

Chris Redfield

Voiced by: David Vaughn (English), Hiroki Tochi (Japanese), Claudio Moneta (Italian)
"I’m Redfield. I'm glad we found you."

The famous BSAA anti-B.O.W. specialist has joined Blue Umbrella as one of their operatives. He shows up at the end of the main game to pick up Ethan after he defeats Eveline. He is the same Chris Redfield from previous games, and had gained a new appearance in the new game engine. He is the main character of the Not a Hero DLC.

Despite initial debates surrounding the character's identity due to his new appearance, the game's director did eventually come out and confirm him as Chris, the hero from previous Resident Evil games.

Tropes on Chris Redfield can be found here.



Voiced by: Caroline Bloom (English)

Chris's Mission Control during the Not a Hero DLC.

Other characters

    David Anderson 

Deputy David Anderson
Voiced by: Hari Williams (English), Minoru Kawai (Japanese), Abraham Aguilar (European Spanish), Matteo de Mojana (Italian)

A local police deputy who is investigating the Baker plantation due to the swathe of disappearances in the area.

  • All There in the Script: His name is never mentioned during the game, so he's simply known as "The Deputy". However, he's credited as David Anderson.
  • Black Dude Dies First: Zigzagged; he's not technically the first dead person that Ethan sees in the game — that would be on the Sewer Gators' last tape — but he's the first guy to get killed during the actual events of the game.
  • Clueless Deputy: Not Played for Laughs, and technically he is following procedure, and of course he doesn't realize he's a character in a horror video game, but he could have at least reported in before simply walking into the Bakers' garage.
  • Cruel and Unusual Death: Jack Baker scoops off half of his head with a shovel, then bludgeons the corpse to vent his rage on it.
  • Made of Plasticine: Somehow Jack manages to cut his head clean through with only the thin edge of a shovel while he's standing up (so not even lying on the ground). Granted, Jack is also strong enough to peel the roof of Ethan's car away like the lid to a sardine tin, but strength alone wouldn't justify the physics of it.
  • Police Are Useless: He spends his time playing hackey-sack with the Idiot Ball. He comes across Ethan, who has been repeatedly mauled, covered in dirt and blood, trapped in a dilapidated building, and is begging for help — in the context of a missing persons case — and proceeds to treat him as a normal (if suspicious) individual, almost aggressively demanding answers from Ethan. The only part of his behavior that isn't incredibly dumb is his refusal to give Ethan a gun.
  • Reasonable Authority Figure: Zigzagged. Regardless of what he thinks of Ethan, he has either found a victim or the perpetrator of the missing persons case he's investigating, which is a pretty big break in such a case. He doesn't seem to treat it very seriously, however, deciding to enter the residence without backup and leaving his back to the door that leads further into the house, even while still suspicious of the one man he met. He does give Ethan a knife to defend himself just in case however, theoretically leaving David with an advantage if Ethan turns out to be bad, but being helpful if he is a victim after all.
  • Strawman Has a Point: Police are not supposed to just give out their weapons, and Ethan is a suspicious character who's babbling like a maniac, which makes him as likely to be an intruder as much as one of the missing people. Notably, when David points this out, Ethan takes a breath and tries to explain himself more calmly.
  • Too Dumb to Live: While not giving Ethan his gun makes sense, ignoring Ethan's plea to get out of the house and not calling for backup, shows that he is just bad at decision-making, regardless of what might be justified. He was dead whether or not he was right about Ethan.
  • Too Many Mouths: When you find his head in the trailer's fridge, the segment of his head that Jack cut off has regrown into the distinctive fanged maw of a Molded.
  • The Unfought: When you encounter Jack in the dissection room, he's talking to the deputy's suspended corpse about how he's going to help Jack, giving you the impression that the Deputy will return as some mini-boss. But instead Lucas cuts off his head before he finishes transforming, making that earlier scene a Red Herring.


"One more... round..."

Another of Lucas's numerous victims. He is the man Clancy is forced to play against during the 21 DLC.

  • Bait-and-Switch: Just when you think you've finally won the final round and think you can breathe a sigh of relief because hey, Hoffman was already dead... he wakes up just in time to meet Mr. Saw.
  • Body Horror: In "Survival mode", he's in the mid-transformation of becoming one of the Molded, with a deformed head growing out from his bag with his voice distorting as well. And he is still playing the game despite this.
  • Cruelty Is the Only Option: And you have to be pretty cruel if you want to win. Only one of you is going to get out of Lucas's game alive, after all.
  • Determinator: Even after losing all the fingers on one hand, he refuses to quit, and remains lucid enough to continue playing so that he can return home to his family. You got to give the man credit.
  • Eye Scream: Visibly begins to bleed from the eye holes in his mask as the game carries on.
  • The Faceless: We never see his face, since he's wearing a burlap sack as an execution mask. Given it gets gorier as he suffers escalating punishment, this might be for the better.
  • I Have a Family: What he states repeatedly, to rub in the Video Game Cruelty Potential. He doesn't have any reservations about letting Clancy die if it means he can see them again.
    Hoffman: I have a family. Just... just die, OK? Please...
  • Made of Iron: Survives losing half his fingers and being electrocuted at full blast, though the latter does knock him out for the duration of the final game.
  • Mythology Gag: Not a Sackhead Slasher himself, but making him look like one of of RE4's Chainsaw Men/Dr. Salvador enemies is probably deliberate.
  • Not Quite Dead: Twice. He briefly passes out from the pain of losing half his fingers, then seemingly dies from being shocked to death at the end of the second game, only to awaken in both instances. The first time to continue playing, and the second mere seconds before actually being killed by Lucas's saw.
  • People Puppets: Lucas has strings attached to him so that he can manipulate his body even while he's knocked out and use him as a surrogate in the final blackjack game, just to blatantly cheat.
    Lucas: [goofy voice, pretending to be Hoffman] "I'm Hoffman, and I feel fine! I think we should play another round!"
  • Rasputinian Death: Loses half his fingers, gets electrocuted into unconsciousness, and has his face shredded all in the space of about 5 minutes.
  • Shout-Out: Shares the same name with Mark Hoffman, one of the main antagonists of Saw.
  • We Hardly Knew Ye: Only appears in the 21 DLC. Given this is the case, it's not hard to guess what his ultimate fate will be.

    Alan Douglas/Droney 

Alan Douglas/Droney
Voiced by: Kip Pardue (English), Kiyomitsu Mizuuchi (Japanese), Marco Benedetti (Italian)

Alan Douglas/Droneynote  is another personnel responsible for transporting Eveline alongside Mia.

  • Corporate Samurai: Both he and Mia are special agents for The Connections.
  • Cruel and Unusual Death: When Eveline kills him, the Mold inside him grows extremely rapidly until it grows out onto his skin, causing his entire body to visibly rot and deteriorate, and he eventually dies while vomiting endless amounts of the shit from his mouth.
  • Jerkass: Towards Eveline, though understandably given that she got loose and is slaughtering everyone on the ship. He's subtly this involving Mia as well, given that he forces Mia to go trek across the ship and find a sample of the serum instead of giving her the sample he was holding onto. This lets things escalate wildly out of control and leads to far, far more many deaths.
  • Reasonable Authority Figure: Despite working for The Connections, he still gives quite a lot of help to Mia even when badly infected.
  • Too Dumb to Live: Calls Eveline a bitch and insults her despite the fact he's infected with her mind-control/reading spores. Partially justified in that he was in an extremely stressful situation, and he immediately realized what he had done.
  • Unwitting Instigator of Doom: Is responsible, somehow, for Eveline getting free.
  • Voice with an Internet Connection: Because Eveline infected him, Mia has to do most of the work with recapturing Eveline in the ship, while Alan assists her with helpful tips along the way through the wrist communicator.
  • Walking Spoiler: His role is not that big in the story proper, being mainly a Voice with an Internet Connection in Mia's VCR flashback, but discussing his existence is dependent on the player knowing that Mia is not what she initially seems.


     The Molded

Strange, twisted horrors who turn up during Clancy and Ethan's exploration of the Baker plantation.

  • Artificial Zombie: Taken to Up to Eleven; it turns out that the Molded aren't even animated corpses, they're actually filaments of fungus that have been animated and directed by a Hive Queen figure. They can still use human corpses as "fuel", as proven by the way that the deputy's severed head is sprouting a Molded's mouth out of where his head was chopped open, but they can simply form from the mycelia that an E-Series can excrete from their own bodies.
  • Blade Below the Shoulder: One variant of Molded has its right arm twisted into a sort of giant sword of hardened, jagged fungus and bone.
  • Body Horror: They seem to have once been regular humans, but now, they're comprised of tangled ropes of thick, black, oozing fungal matter, with huge claws and an Eyeless Face dominated by a twisted mouth with More Teeth than the Osmond Family.
  • Boom, Headshot!: The fastest way of disposing the Molded, with the exception of the "Fat Men" of course, as their heads are too big for that.
  • Boss in Mook Clothing: The bloated Molded, ceremonially christened as "Fat Man" by Lucas, are the toughest and worst opponents, (sans the Bakers), that Ethan can face. Especially when they come in pairs. Fortunately, there's only about four of them in the whole game and the last two are easy to take out if you keep the remote bombs that Mia took from the wrecked ship.
  • Blob Monster: Although they don't show these abilities much, they appear and retreat by oozing their way up from the ground as a thick slime.
  • Continuity Snarl: The game is a little contradictory about whether they are, essentially, fungus-infested zombies created to be the "drones" of the Hive Queen's family, or if they're actually a sort of fungal golem. In the guest house at the prologue, you can find a document with a list of names about people who've died or "turned" after exposure to the Mold. Likewise, before your first encounter with a Molded, you find a note on a whiteboard talking about successful and failed transformations, a topic repeated in the incinerator room. Finally, when you return with the D-Series Arm, you find Deputy Anderson's head, partially transformed into a Molded's head, in the trailer fridge. However, in the salt mine lab, you can find a part of a Research & Development Report that notes Eveline has the ability to form "organisms" by manipulating the mycelia (fungal filaments) she has extruded and allowed to grow across her environment, which are explicitly referred to as "the Molded".
    • Files in the main game and the Not A Hero DLC confirms at least some of the Molded in the Baker mansion were once human transformed by Eveline once they don't satisfy her as members of her "family"
  • Decapitated Army: Averted. Killing the Hive Queen does nothing to stop the Molded or the Mold from replenishing their numbers, evolve into new forms or hinder its spreading into the surrounding areas.
  • Defeat Equals Explosion: To add insult to injury, once the "Fat Men" finally goes down, they blow up, in a final ditch effort to take their killers down with them.
  • Dub Name Change: Downplayed, though in the Italian version they're also called "Micotici" (Mycotics) in some files, as well as using the original name "Molded".
  • Elite Mooks: The Blade Molded are twice as tough as the regular Molded and can even deflect shots with their arm-blade.
  • Expy: Visually, they look a lot like Regenerators from Resident Evil 4 or the Bloodshot from Resident Evil 6, with perhaps a dash of the Oozes from Resident Evil: Revelations. One of the Molded variants resembles the lickers (sans the tongue), moving on all fours and leaping when attacking.
  • Eyeless Face: There are dark sockets where eyes would normally go, but the Molded have no visible eyeballs.
  • Festering Fungus: Some of them literally grow out of the heavy mold that covers the house.
  • Fragile Speedster: Molded Crawlers, who scuttle around on all fours like humanoid bugs, are much faster and more agile than regular Molded, even being capable of Wall Crawling, but they can't take even as much punishment as the basic Molded.
  • Made of Plasticine: Compared to the Bakers, the Molded are as squishy as sponges and goes down a lot easier as well, with the exception of the "Fat Men", who are bullet sponges.
  • Meaningful Name: On the one hand, "Molded", as in, "from mold", because they're fungal monsters. On the other hand, "Molded", as in, "made to fit", because they're creations of an E-series and intended to be its servants. One of the notes in-game even points out the double meaning.
  • Meat Puppet: These things have zero ego to speak of, being solely drones for their Hive Queen to play with or left on their own devices, usually trying to eat anything they stumble across as anyone crossing their paths discovers firsthand.
  • More Teeth than the Osmond Family: They have a lot of them as the picture shows.
  • Mushroom Man: As their Meaningful Name suggests, the Molded are human corpses successfully assimilated by the mutant fungal mold growing all over the plantation, rendering them more mushrooms that walk than anything. In this, they are Spiritual Successors to the Ivy B.O.W strain from Resident Evil 2.
  • Nigh Invulnerable: The White Molded in Not A Hero are this by way of a Healing Factor that lets them replenish displaced tissue almost instantly. Only the specialized "Ramrod" ammunition can destroy them.
  • Not-So-Imaginary Friend: The very origin of their existence, as the Molded are not part of the "Family" but instead more akin of a lonely child's imaginary friends in terms of function. Fitting, considering the true nature of the Mold's Hive Queen.
  • Spell My Name with an "S": Teaser sources differed on whether they're supposed to be called the Molded or the Molders, but it seems that the former is official.
  • The Spiny: The Fat Men release their acidic bile from their skin if Ethan tries to cut them with the knife or circular saw, so he can't use his melee attacks on them without hurting himself.
  • Underground Monkey: There are roughly four different types of Molded; the common one, a version with their right arm twisted into a huge blade of hardened fungus, a quadrupedal version that moves much faster than the others, and the bloated and extra-tough "Fat Men" Molded. Not A Hero adds some special Nigh Invulnerable "White" Molded. Yet another variant shows up in the End of Zoe DLC; one with two blade/pincer arms and a crown-like array of spikes on its head.
  • Was Once a Man: Some of the Molded were implied in notes to have once been human. The one lying in the incinerators in the basement was one of the victims of the family, and attempted to escape but ended up getting captured and locked in the incinerator, where they mutated. After killing Marguerite, you find Deputy Anderson's head in a fridge, growing the characteristic Molded teeth out of the top.
  • Weakened by the Light: Being fungus-based, these monstrosities do not like the light, meaning that even if they can outnumber Ethan, the moment he enters a well-lit area or dead end, they back off into the shadows, aborting their pursuit despite having possibly chased him into a corner.


Eveline / E-001
She wants a family.

Young form voiced by: Paula Rhodes (English), Sumire Morohoshi (Japanese), Pilar Puebla (European Spanish), Annalisa Usai (Italian)
Older form voiced by: Pat McNeely (English), Yuri Tabata (Japanese), Mayte Torres (European Spanish), Elisabetta Cesone (Italian)

E-001, code-named "Eveline", is the true villain of the game; a genetically engineered B.O.W. created to subvert enemy troops, appearing in hallucinations as a small girl, which was her actual physical form in the past.

Covertly transported on the natural gas tanker Annabelle by her caretakers Mia and Alan, she lost control and destroyed the ship, eventually drifting into the Louisiana bayou in the wreck of the ship, ultimately being rescued by the Bakers. She repaid their kindness by enslaving them and bending them to her will.

Due to her engineered nature, she ages extremely rapidly outside of her caretakers' control, appearing as an old woman (see "Grandmother" above) by the time Ethan arrives at the Baker house.

  • Artificial Human: Eveline is actually a B.O.W. rapidly aged to look like a ten year old girl.
  • The Assimilator: Part of her primary function as a fungus-based B.O.W.
  • Assimilation Backfire: Initiating Ethan into her "Family" backfired when she discovered that he didn't want to be her "Father" at all and started to fight back.
  • Attack Its Weak Point: In the Final Boss fight, Evie's only apparent weak point is her face, and even then it can be difficult if you're actually damaging her or just annoying her. At least until you get the Albert.
  • Ax-Crazy: She hides it better than the Bakers, but she is disturbingly kill-happy at times.
  • Berserk Button: Do not refuse to be in her "family". Or insult her.
  • Big Bad: The psychosis displayed by Mia and the Baker family are caused by her, after all.
  • Contrasting Sequel Antagonist: Unlike previous Big Bads who are usually Mad Scientists or Corrupt Corporate Executives who uses B.O.Ws to try and Take Over the World, Eveline is a B.O.W herself whose motivation for all she does is to have a family.
  • Control Freak: She only trusts two kinds of people, those who are dead and those who are trapped in her Hive Mind, which leads her to infect and assimilate everyone around her, leaving a mountain of corpses and Molded in her wake. Evident in how fast she assumed control over the Baker Household as seen in the "Daughters" DLC, infecting and assimilating them immediately upon waking.
  • Creepy Blue Eyes: She has blue eyes and manages to be pretty scary at times.
  • Cute and Psycho: She portrays herself as a sweet little girl for the most part, but is an extremely sociopathic control freak who will incorporate anyone she sees into her "family", like she did to the Bakers, turning them into Ax-Crazy monsters.
  • Disc-One Final Boss: After being killed, Lucas Baker and the Swamp Man become other dangerous threats.
  • Disproportionate Retribution: She makes Alan, one of her Parental Substitutes, puke his guts out after he calls her a bitch.
  • The Dog Was the Mastermind: Played Straight. While her presence was conspicuous in how she always seemed to pop up, the fact that the Big Bad was the feeble, wheelchair-bound woman you hadn't even heard speak until after administering the neurotoxin when she had always been presented as a Creepy Child is a bit surprising.
  • Doing In the Wizard: Two key notes that you can find reveal that the key to her psychic control involves infesting the brains of compatible hosts with fungus and broadcasting signals through pheromones that the fungus responds to.
  • Eerie Pale-Skinned Brunette: In her younger form she has this appearance.
  • The Dreaded: Her very existence is considered a global threat as it renders the use of conventional weapons (including nuclear weapons) as well as normal B.O.W. obsolete, prompting Umbrella Blue to destroy her.
  • Evil Cannot Comprehend Good:
    • She doesn't really seem to understand why people resist her control when they're infected with the Mold like someone such as Alan who calls her a bitch and Ethan doesn't want anything to do with her and continues to fight back. See Moral Myopia
    • While Eveline wants to have a family, she sees them more as toys and lacks any familial love for anyone. Her idea of a family is forcing people to love her with her "gift" and killing anyone who displeased her. This is best shown when she doesn't seem to be heartbroken when Mia refuses to be her mum and promptly tells her that she doesn't need her anymore with a sadistic smile on her face.
  • Expy: Of Alma Wade from Fear. One of the developers of that game even worked on Resident Evil 7.
  • Festering Fungus: Eveline's powers come from an engineered fungus that could mentally control people, cause drastic mutations, and turn its biomass into anything it wants. It created the Molded monsters (either by growing them out of the heavy mold that covers the house or by turning normal humans into them), turned the Baker family into Humanoid Abominations and made all of them Ax-Crazy, and finally, when Eveline goes into Villainous Breakdown, turns the entire house's worth of fungal biomass into a gigantic root-like monster.
  • A Form You Are Comfortable With: Her hallucination takes the form of a ten year old girl even after she is now an elderly woman.
  • Gone Horribly Right: She was created by the NEXBAS (Next-generation EXperimental BAttlefield Superiority) Initiative as the ultimate subversion agent; a B.O.W that could blend into the background with its human-like appearance, all whilst dispersing fungal spores that can be used to either generate expendable soldier-units or take control of the enemy's soldiers and civilian population. It worked wonders... pity they couldn't control her.
  • Hidden in Plain Sight: That old woman in a wheelchair that no one seems to acknowledge? She's the main villain.
  • Hive Queen: Those infected with Eveline's mutamycete are mentally linked to each other and form a Hive Mind; not strong enough to overpower individual personalities, but enough to make them puppets to the will of Eveline.
  • Humanoid Abomination: Despite the fact that she looks human, it's obvious that she is not by a long shot. She vomits up fungal biomass which turn into monsters, manipulates the fungus itself as it is an extension of her body, and transforms into a towering tentacled mass the size of a house when Ethan tries to kill her via the neurotoxin. And this isn't even getting into her psychology, which is best summed up as "abused three-year-old child that is also a Horde of Alien Locusts", and so tips disconcertingly on the edge of the empathetic equivalent of the Uncanny Valley.
  • If I Can't Have You...: Successfully resisting her demented schemes to incorporate you in her 'family' results in death.
  • I Just Want to Be Loved: Played with. She seems to desire a family to love her, and part of her programming involves imprinting on people, yet her overall psychopathic behavior calls into question whether it's out of genuine emotion or a desire for control. Even the people studying her aren't sure if she wants to compensate for her lonely upbringing or just recognizes that family units are easier to infiltrate with. Jack Baker believes the former is more likely. Lucas Baker on the other hand finds it sickening that whoever created her made her main desire be to force everyone to be part of her family.
  • Jerkass: She might have a tragic fate, but it doesn't make her any less of an obnoxious brat who is also a Control Freak.
  • Leitmotif: Hums "Go Tell Aunt Rhody", which is a pretty big hint as to her connection with the character players might naturally assume is Grandmother Baker before The Reveal.
  • Lonely Doll Girl: A horrifying yet tragic example: the homemade "dolls" she plays with aren't enough to give her what she wants the most...
  • Love Makes You Evil: According to Mia, it's part of her programming. She'll imprint onto anyone and everyone, and then disperse her spores to make them love her back, making her a more efficient killer.
  • The Man Behind the Man: She's the one who's leading the Baker clan, and indeed drove them all to madness in order to make them serve her.
  • Mind Rape: Her victims begin seeing hallucinations soon after infection. This breaks away at their mental resistance, allowing her to take control.
  • Moral Myopia: Her immediate reaction to getting dosed with the E-Necrotoxin is to ask "Why does everyone hate me?" in lament. It apparently never crossed her mind that gleefully slaughtering the innocent crew of a huge tanker, killing Mia's colleague, repaying the Bakers' kindness by enslaving them in her Hive Mind, forcing them to kidnap and murder dozens of people, and compelling Mia to try and kill her beloved husband Ethan would breed a little resentment.
  • Mushroom Man: Notes scattered around the plantation reveal Eveline's powers are based on her symbiotic link with a genetically engineered fungus.
  • Musical Spoiler: There is occasionally a soft but shrill strain used to announce that you're Being Watched by E-001.
  • No Medication for Me: When she arrives in Louisiana, she loses access to the medication that controls her mutations, setting her on a downward spiral as her body and mind drastically deteriorates.
  • One-Winged Angel: Transforms into a monstrous mass of fungal tentacles and a distorted face at the game's climax.
  • Outside-Context Problem: Downplayed; Eveline's powers apparently stem from infectious fungi, rather than the viruses note  and macro-parasites note  seen in games up until now. Early speculation was about the problem being supernatural, but she's still a genetically-engineered bioweapon.
  • Phlebotinum Breakdown: Despite being more complex and exponentially lethal, she cannot withstand the E-Necrotoxin being utilized as a serum against her infection.
  • Psychic Powers: The "E-Series B.O.Ws" were engineered with the ability to take over people's minds, and Eveline is quite successful in that regard. Zigzagged, however, in that her powers aren't mystical, but are based on a brain-infesting fungus she has become symbiotically connected with.
  • Rule of Symbolism: A late part of the story has the image of an enormous doll standing on top of a wooden chair at a family dinner, one chair kicked over, two standing subservient and one artificial. It represents Eveline's entire worldview in a nutshell. She's the ruler of the family despite being an artificial addition to it and has kicked over Zoe's chair to take her place. The artificial chair represents her.
  • Smug Snake: She knows exactly the kind of terrible power and absolute control she wields over her "family," and she delights in making sure they know it, too.
  • Super Soldier: The basic idea behind her creation was that she would be a newer, better way of pacifying large numbers of targets with minimal risk to either side. The end-result was a fungal Hive Queen that could assimilate anyone she could infect, making her perfect for all manner of subversion-based missions.
  • Tears of Blood: After being injected with the neurotoxin, you can see tears of black blood rolling down her eyes as she undergoes necrosis.
  • Trojan Horse: The Connections made her to look like a ten year old girl because of their innocence image.
  • Tyke Bomb: She was conceived as a B.O.W for the sole purpose of biological warfare. Unfortunately for the manufacturers, she was not pleased with this in the slightest.
  • Villain Ball: In the final parts of the game, despite that it's implied Ethan is infected by the mold, she uses shockwaves to knock him off his feet in blind panic instead of using the mold to kill him from the inside like she did to Douglas. Ethan can block incoming shockwaves and injects her with the syringe as a result.
  • Villainous Breakdown: The instant Ethan shows her the serum, she's scared shitless and tries to fend him off to no avail. After he administers it, she loses any shred of humanity she might have had left and fully becomes the monster she was created to be.
  • Villain Song: The game's version of "Go Tell Aunt Rhody" (with rewritten lyrics) is one for her.
  • Vocal Dissonance: Zig-zagged. In her child form, she has a basic young child's voice, but her adult form speaks with a Southern accent that's as strong as Marguerite's. This can, however, be explained due to her child form being only seen by those infected with mold.
  • Walking Spoiler: We can't tell you anything about her without hugely spoiling the plot of the game.
  • Woobie, Destroyer of Worlds: A more sympathetic interpretation of her. While clearly gloating in her evil and throwing sociopathic temper tantrums when she doesn't get her way, Eveline was an Artificial Human who was ruthlessly experimented on and turned into a living bio-weapon, completely isolated from any kind of normal life except a caretaker who views watching her as just another job. When Ethan is on the verge of defeating her she breaks down in tears seemingly unable to understand why everyone wants her dead.
  • Yandere: Wants a family of her own, even if she has to brainwash them into psychopaths to do so. Reject her and she'll just kill you on the spot.
  • Your Days Are Numbered: Without her medication, due to her accelerated aging, her life-span drops to four years, at maximum, and as she had already spent three of them with the Bakers, her body had only less then a year left at the time Ethan arrived at the Baker Estate.
  • Younger Than They Look: A side-effect of her creation process is that she ages with ridiculous speed. That old woman who keeps popping up? That's Eveline, and she's three years old.

    Moldy Gators

Alligators who have been infected by the mutamycete still active in the Baker's Estate region of the swamp . Appearing in the End of Zoe DLC, they are one of the various obstacles that Joe must overcome.

  • Body Horror: Downplayed; they have enormous, pustulent white boils bulging out of their bodies in various places, and their teeth have mutated from the normal conical piercing fangs into curved, tearing fangs.
  • Glass Cannon: They go down with just one hit from one of Joe's spears. Conversely, if they bite Joe, then he's done for.
  • Mythology Gag: To the Sewer Gator boss from Resident Evil 2. Even their boils recall that boss's suppurating blemishes from the T-Virus.
  • Never Smile at a Crocodile: They're Mold-infected gators; naturally, they want to kill you as soon as they can find you.

    Swamp Man

A grotesque, unusually strong and eerily human-like Molded who begins roaming the contaminated zone after the death of the E-type. Seems to be strangely drawn to Zoe...

  • Attack Its Weak Point: Unsurprisingly, given the number of closeups the game gives you of the Swamp Man's face, that's your focus. Deal enough damage and you'll break off the mask, revealing all that's left of Jack Baker underneath.
  • Ax-Crazy: Whatever sanity there was in that thing’s head is now long dead, and is now little more than an animal that has absolutely no qualms with brutalising anyone in his path.
  • Big Bad: After Lucas' death, he became the major threat and Final Boss.
  • Body Horror: Swamp Man is a one-eyed, muck-encrusted mockery of a man, with a body made of seemingly equal parts Festering Fungus, mangled flesh, and giant centipedes.
  • Boxing Battler: The Swamp Man is remarkably capable in a fist fight.
  • The Berserker: Attacks by flailing wildly with both arms at whoever has its attention.
  • Came Back Wrong: After his death at the hands of Ethan’s needle, the fungus manages to bring Jack back. Problem is he’s completely lost his mind, he’s now a patchwork parody of his former self glued together with mold and insects, and is now only the barest semblance of a man, both physically and mentally.
  • Combat Tentacles: In the final battle, Swamp Man will transform his right arm into a huge black tentacle for more powerful and longer-ranged strikes.
  • Creepy Centipedes: They're liberally amalgamated into Swamp Man's body.
  • Dramatic Unmask: Late into the DLC, Joe rips off its "face" to reveal it was actually a mask, with the mangled remnants of Jack Baker's face underneath.
  • Death by Irony: At one point the monster threatens to smash Joe’s head in during one of their encounters. Which is exactly how he goes out courtesy of Joe driving a Power Fist into his skull.
  • Empty Shell: The Swamp Man possesses none of Jack's personality, only vague information that manifests in an obsession with Zoe and human-like intelligence. It's for all intents and purposes a highly advanced Molded that grew from his body.
    • On the other hand, the Swamp Man can actually speak, responding to Joe's taunting during their final fight by screaming "Shut up!" and "Die!" repeatedly in a horrible, gurgling voice. Also, rather than finish Joe when it had the chance, the Swamp Man puts him in a box of some kind and chucks him in the swamp.
  • Expy: Of Swamp Thing and/or Man-Thing. Like them, it's a swamp-dwelling once-human monstrosity seemingly made of animate muck, although it seems to be a little closer to Man-Thing in its physique and implied personality (or lack thereof). Its name is even a portmanteau of the prefixes of both their names.
  • Final Boss: He is the final enemy of the whole Resident Evil 7 storyline.
  • Half the Man He Used to Be: Joe's final Megaton Punch does this to it, leaving only the creature's lower body intact.
  • Humanoid Abomination: An insane, mutated, fungal monstrosity with an absurd Healing Factor, retains its former self’s ability to cheat death as an extra, and possesses the ability to drastically transform its body at will in order to gain the advantage.
  • Implacable Man: It's Made of Iron to start with, but it has a Healing Factor that causes it to keep getting back up after being beaten down. No surprise, it is Jack Baker. It even somehow shrugs off the gunfire of numerous Blue Umbrella soldiers.
  • It Can Think: Despite his mind almost being completely gone by this stage, he still retains enough cunning and intelligence to lure Joe into ambushes, trap him in a casket and throw him in the swamp to drown, and actively mutates his own body in order to keep Joe on his toes in their final fight. It even speaks a few words once.
  • Off with His Head!: Joe tears off its head during his first boss battle with it (though it regenerates), and then delivers a Megaton Punch that punches through its skull, leading to him being blown in half, during the final battle.
  • Offscreen Teleportation: This giant, hefty, shambling, soaking wet monstrosity has a remarkable ability to sneak up right behind you, even if you're standing on a tiny platform normally accessible only by ladder.
  • Revenant Zombie: He’s a semi-intelligent mass of mold and mangled flesh brought back by the fungus and driven to find Zoe and bring her back no matter the cost.
  • Made of Iron: The Swamp Man will shake off multiple impalements and Joe's most brutal blows and keep coming back for more.
  • Mismatched Eyes: Its left eye is human, its right eye is completely covered over in flesh. Except that's just a "mask", but still applies in that underneath, the right eye is a blind, staring, milky white orb.
  • Tragic Monster: Take Jack Baker, himself already an example of this trope. Then have him come back as a near-mindless, shambling, deformed abomination even after he was supposedly Killed Off for Real and the Hive Queen controlling him was killed. That's how you get the Swamp Man. It doesn't help that at one point he has every chance to kill his brother Joe and instead traps him in a box and chucks him into a swamp, indicating that some tiny piece of Jack is still fighting inside it to protect his family from the monster he's become.
  • Was Once a Man: Swamp Man still has visible traces of humanity about it, mostly in its eyes and extremities. In many ways, this makes it creepier than the standard Molded, who have no visible traces of humanity left. It gets worse after Joe rips off its mask and reveals Jack's mangled face underneath.
  • Woobie, Destroyer of Worlds: After all the terrible, terrible, terrible shit Jack has went through, take all that and pile upon it the fact that the mold has brought him back as a barely-human husk, almost everyone in his family bar Zoe is dead, and he’s pretty much all alone in the world. In fact, it’s not hard to interpret his desire to bring Zoe back to the house as an insane attempt to salvage what he has left. It’s all frankly downright depressing. It’s no wonder his sanity was completely destroyed. The only saving graces left for him are that Zoe survives the events of the game and goes back to living her life, and that Jack finally receives the peace in death that he has craved for so long.
  • Wrestler in All of Us: One of the Swamp Man's fighting moves is to body slam you.


How well does it match the trope?

Example of:


Media sources: