A list of characters in Alter A.I.L.A. Warning: Here be unmarked spoilers. note
In the Innovator route, Blue's role is completely different. He assumes the role of the team leader, has fully as many lines as the rest of the group, and is revealed as a key pawn for AILA's destructive ambitions. His Unresolved Sexual Tension with Green is also resolved. His real name is Leon.
- Brainwashed and Crazy: The Innovator route reveals that he is one of those humans susceptible to Aila's mind control, and his actions in the other routes were a result of that. In this route, he does a brief FaceHeel Turn, but is soon debrainwashed.
- Dating Catwoman: He and Green love each other, though they don't actually admit it except in the Innovator route. Unfortunately, whichever side Blue chooses, Green joins up with the enemy.
- Enemy Scan: His Analyze ability.
- Extreme Doormat: Mostly just goes along with his group, rather than making any plot-related decisions himself. Even if he switches teams, he still just goes along with the agenda of the new group.
- Guns Akimbo: Justified; he's the only one with the dexterity required to use two guns at once, making them his Weapon of Choice.
- The Hero: In the Innovator route only.
- Jack-of-All-Stats: He's slightly above average in most areas, with his main claim to fame being his Enemy Scan ability and his use of Dual Guns (a relatively powerful weapon).
- The Lancer: In most routes, he plays backup while the team leader makes the decisions.
- Not So Stoic: Comes very close to a Heroic BSoD after killing Limit Green, inspiring him to ask his teammates if there was no other way.
- Also his personality changes when he regains his memories at the beginning of the Innovator route.
- The Quiet One: Doesn't talk much, except to Green.
- She Is Not My Girlfriend: When Gray asks him if Green's his girlfriend, he denies it. The denial lasts for approximately five seconds, after which they become the Official Couple.
- Supporting Protagonist: What he becomes in the first three routes.
- Unresolved Sexual Tension: He and Green never get the chance to resolve it in the arena, and afterwards they're on opposite sides. If they ever get a chance to talk without trying to kill each other, it's quickly resolved.
The longest-surviving prisoner in the arena. Feared by the other players as a virtually-unstoppable enemy, and almost all of her losses happened because she saved other teams when they were in a jam. She is an expert in both first aid and shooting rifles. After the escape, she ends up on an opposing side to Blue, and he eventually kills her.
In the Innovator route, Blue flatly refuses to fight her at the abandoned city lab, and they flee together. It's later revealed that Green was committed to the prison because she was involved in the Jackal Project that destroyed the West City, where she was a scientist named Sylvia. She is not under Aila's control, and is the one to bring Blue back from the brink.
- Canon Name: Sylvia in both versions, but Erin is her main alias in the remake.
- Combat Medic: Insane damage output, surpassed only by Black's PK, plus healing abilities, make her one of the most formidable members of the team.
- Deuteragonist: In the Innovator route, her importance is nearly equal to Blue's, she leads the party when he's out of commission, and she's the one to bring him back from Aila's brainwashing.
- Duel Boss: Fights Blue at the climax of Chapter 1 except in the Innovator route. During this fight, she is effectively operating under a Limit Break, making her even stronger than normal.
- Fan Nickname: Limit Green, when she stops holding back and fights Blue for real.
- Hero Antagonist: One of the nicest of the Colors, but she's always working against Blue. More precisely, Blue is being manipulated into working against her.
- I Let You Win: In her first encounter with Blue, she's holding back because she doesn't want to hurt him. By the second time around, she's put this behind her.
- "I Know You're in There Somewhere" Fight: She gets one with Limit Blue. Subverted in that it isn't firepower or The Power of Love that breaks Aila's control, but one of Tinder's gadgets.
- Tragic Hero: She blindly accepts the situation she's given at face value, rather than trying to understand or change them. This keeps her from a happy life with the man she loves, leads to her death, and sets up the theme of the Innovator route. In that route, Blue tells her to quit being an idiot, leading to her averting this trope through Character Development.
- World's Best Warrior: Considered this by the other fighters. In each route, they mention that they wouldn't have a chance against her if she wasn't holding back against Blue. In every route except Innovator, Blue finally defeats her at full strength.
- Worthy Opponent: How she sees Blue when she finds herself on the opposite side. "You have your path to follow, and I have mine."
A musclebound brute that has to wear a skull-themed mask due to burns received in a Noodle Incident. Foul-mouthed, foul-tempered, and batshit insane, he cares about nothing other then personal power and strength, and is more than willing to do anything it takes to get more power and kill anyone who gets in his way. He joins the Imperials because they're the strongest of the factions, and also so he can stab Kugar and Liam in the back and take over himself. Easily the most evil character in the game. His name is Dread in Genesis.
In the Innovator route, he is killed at the beginning of part 2.
- Bad Boss: Of all team leaders, he is the least grateful and the most arrogant.
- Chronic Backstabbing Disorder: Loyal only to himself and more than eager to take over the empire by sheer brute force by brutally murdering Lian.
- The Dragon: Acts more like The Brute, but he's the chief henchman for both Kugar and Lian.
- Evil Overlord: His Imperials route ending.
- Mighty Glacier: He's got a high-powered magnum, but his speed is sub-par.
- Obviously Evil: His skull mask is just to make you remember that he is, you know, EVIL.
- Psycho for Hire: Joins the Imperialists because the rebels are easier targets, and fighting for the Imperialists gives him people to shoot for pay.
- The Starscream: In the Imperial ending.
An elderly member of the Rebellion that was captured and imprisoned by Kugar. He is noble and compassionate, but his drive to defeat Kugar borders on fanaticism from time to time. His name is Hawk in Genesis.
In the Innovator route, he makes a Heroic Sacrifice to save Blue and Orange during the beginning of part 2.
- Heroic Sacrifice: In the Innovator Route.
- Knight Templar: He knows that the Empire might capture and brainwash the Independents, so he tries to capture them first to ensure that the Rebellion doesn't have to go up against them when they're brainwashed. It's never made clear whether this is his idea or Aila's.
- Shut Up, Hannibal!: In the Imperial route, Red never has a nice conversation with him.
- Mind Control: He is vulnerable to Aila's suggestions.
- President Evil: His Rebellion route ending.
Yellow is the leader of the Independents. He is brash and hotheaded, but he has a good heart, especially where his friends are concerned.
In the Innovator route, he is mortally wounded by the Agent Trio before Blue and co stop them. Just before dying, he begs them to save Violet.
- Charged Attack: His special ability.
- Heroic Neutral: He doesn't care too much about the war until it becomes personal.
- It's Personal: Aims to take on the Empire after Violet is kidnapped.
- Jerk with a Heart of Gold: He is not a nicest guy on the planet, but he does care about his friends.
- Neutral No Longer: Red and Lian are missing a few screws if they think Yellow won't come back for Violet, or for the blood of the people who kidnapped her.
- Revenge Before Reason: In the Rebel route.
- Roaring Rampage of Revenge: His objective after Violet's death in the Rebellion and Independent routes.
- Screw This, I'm Outta Here!: In his Independents route ending he leaves with Blue and Black on a boat searching for new lands to explore and no longer caring about the war.
- What Could Have Been: According to Word of God, at first he was supposed to take Green's place as The Mentor for Blue. Kinda subverted, since he plays this role in Genesis.
Wearing only a black cloak and a strange, glowing facemask, Black is shrouded in mystery. Despite seemingly never speaking, Black has become a close friend and confidant to White. In part 2, Black is revealed to be female, and betrays the Rebellion in favor of the Independents. Her reasoning is that, should White succeed in his mission, he will cause countless innocents to suffer. However, when asked why she believes this, she is unable to answer...
The Innovator route reveals that she was "the Key" to ending a war on a distant planet. She was being escorted to said planet by Blue (then called Leon) and Grey when their ship was ambushed by one of the war's sides, and were forced to crash land on the world the game takes place on.
- Barbie Doll Anatomy: As the Final Boss of the Rebellion route.
- Final Boss: In the Rebellion route.
- Knight Templar: Black's goal in every route is to kill White, because she has a feeling that White will cause suffering if he wins the war. In the Innovators route she learns that White was under Aila's Mind Control. She regrets her actions and visits his grave.
- Lightning Bruiser: While masked, she hits hard when given a rifle, moves fast, and takes virtually no damage. Unmasked, she's somewhat more fragile.
- One-Winged Angel: At the end of the Rebellion route.
- Psychic Powers: When unmasked.
- Screw This, I'm Outta Here!: In the Independents route.
- The Chosen One: She is 'The Key,' whom Blue and Gray were transporting on their ship to win the war that the Federation was fighting.
A timid young man who is very good with machinery. He is a nice enough guy, but he is somewhat cowardly and prefers to join the side that promises the least bloodshed. As such, he joins the Imperials. However, in part 2 he has a change of heart and joins the Rebellion.
In the Innovator route, he and White are overpowered by Mad Scientist Cannabis, but are saved by Blue. However, Cannabis' Vader robot attempts to self destruct, forcing White to sacrifice himself to save everyone. Orange is devastated by White's death, but Green manages to convince him to continue on and help them.
- Awesomeness by Analysis: In the last boss fights against him, he analyze your fighting style and becomes unhittable by normal attacks.
- Beware the Nice Ones: Never piss off a hacker. He'll lock you in a room and vacuum the air out.
- Cowardly Lion: He prefers to take the path of least resistance, and at first joins the Empire. However, when Red and Lian's actions become too much for him to take, he can and will make a stand and even join the Rebellion.
- Extreme Doormat: One of the reasons he joined the Imperials. Subverted at the end of part 1, where he makes a HeelFace Turn.
- Graceful Loser: In the Independent route, he holds no grudge against you for killing him and White, and gives you the information you'll need to finish off the Empire before he expires.
- HeelFace Turn: He joins the Rebellion in part two.
- Heroic BSoD: After White's death in the Innovator route, he kinda breaks down.
- Nice Guy: Orange is one of the more sympathetic characters in the game.
- The Smart Guy: A hacker and analyst.
A spunky, Hot-Blooded girl who is close friends with Yellow.
In part 2, she is captured and hypnotized by the Imperials. In the Rebel and Independent routes, the party is forced to kill her in the final battle against Red. However, in the Innovator route, Green manages to undo the hypnotism.
- Action Girl: A girl with a submachine gun.
- Book Dumb: According to her character meme, found here: http://rpgmaker.net/games/268/blog/2160/
- Brainwashed and Crazy: What makes her join the Imperials. She is cured from this in the Innovator route.
- Distressed Damsel: Violet seems to be this after the Imperials kidnap her.
- Dying as Yourself: At the end of the Independents route. She manages to have a short conversation with Yellow before he starts his Roaring Rampage of Revenge on those responsible.
- Screw This, I'm Outta Here!: Her objective at first. Doesn't happen, she gets brainwashed.
- Sociopathic Hero: Somewhat. She's essentially amoral, fighting first for herself and second for Yellow.
The youngest of the main cast. Oddly, she is only present in the prologue, vanishing during the routes. The Innovator route explains that this is because she met Grey and decided to help him with his ship, but...she's not very good with mechanical stuff.
- Our Vampires Are Different: Her Siphon Shot drains the life of the target.
- Flat Character: It doesn't help that after prologue you won't see her until the Innovator route.
- Twist Ending/Sequel Hook: The final scene of the Innovators route has her speaking with Aila's voice.
- What Happened to the Mouse?: She doesn't show up at all in the first three routes.
- You Gotta Have Blue Hair: The same colour as her code colour!
GreyA character only appearing in the Innovator route.
Grey is a soldier of the Federation, and a close friend of Blue. Years ago, he and Blue, then known as Leon, were tasked with escorting Black to their homeworld, as she was "The Key" to ending a war between the Federation and an unknown enemy. However, their ship is ambushed by said enemies and they are forced to make a crash landing on the world the game takes place on. While Blue and Black end up captured, Grey manages to remain with the downed ship. He now struggles to both find Black and repair the ship so he and Blue can go home, but this is easier said then done, as not only has the ship been heavily damaged, but his crew all died in the crash and his new partner, Indigo, is not good with machinery.
TinderA traveling salesman that the party encounters throughout the game, always willing to sell them weapons and items. :He is the one who builds each character their Infinity +1 Sword. Also, the Innovator route reveals he had a major role in the game's backstory.
- Determinator: For years he was hiding not only from The Empire, but also from Aila finding a way to defeat her.
- Recurring Traveller: He is pretty much everywhere where you are to sell his stuff. And if not, there is his Tinderbot. Justified, since he is trained special agent who is able to freely infiltrate every area.
The leader of the rebellion.
- Climax Boss: During the Imperial route.
- Large and in Charge
- Reasonable Authority Figure: So reasonable that in the Innovator route he trusts Orange, who was one of Imperials, and helps the party to stop destruction of the world.
- What Could Have Been / Dummied Out: He was supposed to be a secret character.
A member of the Rebellion and Gold's wife. She is believed to have been killed in the attack that allowed the main cast to escape. This turns out to be false as she, like Violet, has been hypnotized into becoming a servant of the Imperials.
- Brainwashed and Crazy: By Lian. She is cured from this at the end of Innovator route.
A scientist working for the Empire. After Kugar's death, he takes control of the Empire and begins working to crush the Rebellion, as well as reviving the Jackal Project.
- Evil Genius: So evil that he continues research that destroyed one of two known cities.
- Evil Genius Ascendant: He is in charge of The Empire after Kugar's death at the end of first part of the game.
- Hoist by His Own Petard: His fate at the end of Independents Route. Sending untested Jackal on heroes wasn't his best idea.
The ruler of the Empire. He is a tyrant, but he is also oddly polite, even to his enemies. In part 2, he attempts to destroy the Rebels and Independents with his Battle Armor, Ultima Weapon, but is killed by Black. His empire is inherited by Liam.
In the Innovator route, he returns as a Virtual Ghost and plans to use the sky fortress Avalon to destroy and recreate the world.
- Affably Evil: See Verbal Tic.
- A God I Am: Variation; he created virtual Heaven because he realized that true Heaven doesn't exist.
- Big Bad: Subverted since he dies at the end of first part of the game without even a boss battle.
- HeelFace Turn: At the end of Innovator Route.
- Trust Password: "Bear is coming" is what makes him believe that Tinder is still alive.
- Verbal Tic: My friends, this trope is quite accurate, my friends.
- Virtual Ghost: He really died during the incident that destroyed the Abandoned City, and has existed since then as computer data in Avalon, though he pretended to die when his Humongous Mecha was taken out.
- You Said You Would Let Them Go: Variation; in the bad Innovator ending, Kugar promises to grant Blue one wish if Blue defeats him. Blue wants him to free his friends from Kugar's Lotus-Eater Machine and stop destruction of the world. After Kugar is defeated, he frees Blue's friends, but reminds him that he promised to grant only one wish. And even he couldn't stop destruction of the world, anyway.
- And I Must Scream: Being created just to be burned out as a living power plant.
- Anti-Villain: Type II
- Big Bad: In the Innovator route, she's ultimately the final enemy and the source of the world's problems.
- The Chessmaster: Operating behind the scenes with a limited number of pawns, she's still usually in a position to use them to trigger constant, cataclysmic war that'll winnow humanity down, and has a more direct backup plan in case all of her pieces are taken off the board at once.
- Curtains Match the Window
- Freudian Excuse: Again, given how humans treated her, Killing All Humans was entirely reasonable the first time, and at least understandable this time.
- He Who Fights Monsters: Having been born into torture at humanity's hands, she has turned into a mass murderer.
- Humanoid Abomination: She is literally powerful beyond human comprehension; the Analyze ability does not work on her for this reason.
- Kill All Humans: Her objective is to erase humanity for the second time; she uses several methods to achieve this.
- Man Behind the Man: She is behind not only Kugar, but also White and Blue.
- Mind Control: Only over certain receptive individuals; the ones we know she can control are Kugar, White, Blue and Indigo.
- Person of Mass Destruction: Has planet-destroying Psychic Powers.
- Sins of Our Fathers: She tries to repeat the cycle of destruction because of what humans did to her in the past.
- True Final Boss: She's only fought in the Innovator Ending.
- What Measure Is a Non-Human?: She was treated as nothing more than a resource to exploit.
Characters in the remake, Alter A.I.L.A. Genesis:note
As before, he is the main character, but is even more of a Supporting Protagonist than in the original. He is very quiet and stoic, and also had his memory wiped before being brought to the prison of Stynx. While there, he is befriended by Scott and Violet, and opts to travel with them throughout the game, generally going along with whatever they tell him to do. He also seems to be very concerned about Erin, and tries to help her on many occasions, even against reason. However, neither are explicitly in love with one another like they were in the original.
He is very moral, an oddity in the Crapsack World that is Ceres.
After phase 5, Scott reveals that he didn't have his memory wiped; he was like that to begin with, and appeared to have fallen from the sky itself. Later in the game, he is brainwashed by Aila, and is snapped out of it by Celia's powers rather than one of Tinder's gadgets. When Aila controlled him, however, she unintentionally gives him his memories back. (Leading to him becoming slightly more talkative) He originally came from another planet, along with Celia and Gray, but were shot down and crash-landed in Ceres.
- Brainwashed and Crazy: Combined with More Than Mind Control. Aila controls him and preys on his feeling out of place in the world to make him a half-controlled, half-willing slave.
- Cast from Hit Points: Killing Point will reduce his HP to 1.
- Climax Boss: Twice, due to being Brainwashed and Crazy.
- Defrosting Ice King: Downplayed. He has always been a Nice Guy, but he's more expressive after he regains his memories.
- Fiery Redhead: Inverted. He doesn't emote much despite his hair color.
- Firing One-Handed: When performing Ether Round and Killing Point.
- Guns Akimbo: Unlike in the original, however, it's not justified.
- Honor Before Reason: He doesn't take this to extreme extents, but he has his moments, such as when he walks into an obvious trap because his enemies claimed to be targeting Erin.
- Human Alien: He, Gray, and Celia come from an alien planet.
- Laser-Guided Amnesia: Justified. It's due to a memory lock he purposefully activated to keep Celia's identity secret.
- Peek-a-Bangs: Lampshaded with the description his joker gives.
- Pre-Asskicking One-Liner: "This is it, Aila. Your scheme is over!" Said before the final battle.
- Spam Attack: Blast Revolver deals seven hits.
- The Stoic: Combined with The Quiet One. He's not very talkative before he regains his memories.
- Supernatural Gold Eyes: He gains them when executing Killing Point.
- Supporting Protagonist: As in the original, he starts off dangerously close to this, and becomes more and more of one as time goes on.
A criminal who was apprehended and brought to Stynx. He seems like a fairly decent person, however, and quickly befriends Leon when he arrives in Stynx. After phase 1, he escapes Stynx and tries to journey to Pallas in order to find freedom. He cares deeply about Violet, but does not seem to have any romantic feelings towards her, much to Violet's annoyance.
He, along with Violet and Lavitz, were orphans who were doomed to die as nobodies. However, Kugar took them in under his wing, and taught them to survive. In return, Scott and Violet joined Kugar's special operations team, while Lavitz became his personal bodyguard. Scott and Violet were actually assigned to monitor Leon, who, like Celia, was an enigma Kugar wished to study.
- Big Damn Heroes: At the beginning of phase 7, he saves the party from a mob of Enforcer robots.
- Blood from the Mouth: During his Heroic Sacrifice, it's clear that the Enforcer robot managed to pierce his vital organs.
- Climax Boss: His boss battle reveals his and Violet's true allegiance.
- Cool Shades: He has red sunglasses.
- Crazy-Prepared: In Stynx. It all turned to be his resources as a member of the special ops team.
- Crutch Character: He has high ATK at first, but his lack of multihit skills makes him weaker in the long run.
- Evil All Along: He and Violet are actually Spec Ops for Kugar.
- HeelFace Turn: Almost immediately after the above is revealed, he rejoins the party due to Kugar's disappearance.
- Heroic Sacrifice: He's fatally wounded when pushing Violet away from an Enforcer's attack.
- Jerk with a Heart of Gold: He's sarcastic and cynical, but it's clear that he's Becoming the Mask towards Leon.
- Leaning on the Fourth Wall: He refers to Galda and Silvra as recurring boss types.
- Love Triangle: He loves Lavitz. Violet is very unhappy about this fact.
- The Mentor: For Leon, due to the latter's amnesia.
- Parental Substitute: Kugar adopted him, Violet, and Lavitz.
- Pre-Asskicking One-Liner: "This is for Lavitz! Prepare yourself!" Said before the final battle.
- Shotguns Are Just Better: Subverted; it's one of the game's weaker weapons.
- Short-Range Shotgun: He moves close to an enemy before firing, which probably explains why the target enemy takes the majority of the splash damage.
A cheerful, talkative Action Girl who is close friends with Scott, and befriends Leon along with him. She makes no secret of her feelings for Scott, but he never seems to display any romantic feelings towards her, much to her annoyance.
Like Scott, she was an orphan who was taken in by Kugar. She joined the special ops team along with Scott. She convinces herself that she always perceived Lavitz as nothing but an obstacle in the way of her love for Scott, but even so, she breaks down in tears after her death.
- An Ice Person: She does not have the corresponding personality, though. At all.
- Big Damn Heroes: At the beginning of phase 7, she and others save the party from a mob of Enforcers.
- Catchphrase: "Scott, before we die, I just want to say I love you!" It's Played for Laughs except during the ending, wherein Scott gives her a real response instead of blowing her off. It breaks her heart.
- Climax Boss: She serves as this alongside Scott and Lavitz due to her true allegiance being revealed.
- Clingy Jealous Girl: Downplayed and lampshaded. While she's jealous of Lavitz for having Scott's affections and claims she shouldn't care about her, she still insists on helping her against the party and later, she's in tears when Lavitz kills herself.
- Curtains Match the Window: She has purple eyes and hair.
- Evil All Along: Her true allegiance is with Kugar.
- HeelFace Turn: Almost immediately after the above is revealed, she rejoins the party due to Kugar going missing.
- Firing One-Handed: Especially egregious since she uses a submachine gun.
- Fragile Speedster: Combined with Glass Cannon. She has good SPD and her machine gun deals three hits, but her HP and GRD are below average.
- Love Triangle: She loves Scott. Scott loves Lavitz. This frustrates her to no end.
- Mysterious Past: She's the little girl from the Orbital Prison.
- Parental Substitute: Kugar adopted her, Scott, and Lavitz.
- Pre-Asskicking One-Liner: "You're definitely not getting away with messing up our lives!" Said before the final battle.
- Spam Attack. Shooting Star deals nine high speed hits at different angles.
- Unlucky Childhood Friend: She lost out in the Love Triangle.
- Weapon of Choice: A machine gun, which deals three hits.
A woman who has lived in Stynx Prison for an impossibly long amount of time. She cares for the weak in Stynx who cannot take care of themselves, especially Indy. However, to anyone else, she is cold, merciless, and even murderous. She is shocked by Leon's bravery and morality, and tries to help him when she can.
She is actually Kugar's daughter, and her real name is Sylvia. As such, she knew Kugar before he became Brainwashed and Crazy, and went to Stynx of her own accord to try and convince her father to return to his old ways. She is also in Kugar's special ops unit.
During the game's backstory, she was shot by Tinder while defending Kugar — on her deathbed, he gave up his life so she could live. It isn't explained precisely how.
- Broken Bird: Seeing her father turn into a tyrant and living in Stynx really dampened her worldview.
- Cold Sniper: Subverted. She is cold and merciless, but is not pleased with the fact that her job is to be a heartless killer. She is actually a Jerk with a Heart of Gold.
- Crazy-Prepared: Even more than Scott. She has all kinds of contingencies to sneak into high security areas of Ceres in case she has to betray Kugar.
- Darker and Edgier: Combined with Adaptational Villainy and Adaptational Jerkass. She has dropped her All-Loving Hero personality entirely, and is even a cold-blooded murderer. She's also the daughter of the main villain. This leads to a lot of internal conflict.
- Deadpan Snarker: Not nearly as much as Gray, but she's still a frequent lampshader.
- Defrosting Ice Queen: She doesn't "defrost" that much, but the basic principle does still apply.
- Driven to Suicide: Subverted. During the ending, after learning that she is only alive because of her father's Heroic Sacrifice, she suffers a short Heroic BSoD, saying she can't live with herself and wants to give it back. However, Angel!Kugar appears and saves her, saying that if she gave his life back to him, he would give it up again so that she could live.
- The Hero: It's hard to label any one character as this, as the game is an ensemble piece, but Erin quite possibly qualifies. She tends to be the character the plot revolves around the most, and the one who relates to many of the plot elements the most. She certainly has the personality, as well.
- Informed Ability: Almost every character treats her as a force of destruction, yet she's a Stone Wall medic in terms of gameplay.
- Jerk with a Heart of Gold: ...Sort of. See Personality Powers, below.
- Laser-Guided Amnesia: At first, she doesn't remember the incident where Tinder shot her.
- Mama Bear: Combined with Knight Templar Parent. She's protective of Indy to the point of threatening anyone who might bring her to harm.
- The Medic: Her playstyle revolves around doing small damage with her rifle and using EX and AP to heal the party.
- Only Sane Man: Despite having a Dark and Troubled Past like everyone else, she remains the most steadfast and level-headed of the heroes, by far.
- Parental Substitute: For Indy.
- Personality Powers: Subverted. She's kind and motherly at heart, but due to her past and having to survive in a Crapsack World, she's developed a cold, hateful exterior and is able to kill others without batting an eye. It can be said that this is played straight and inverted at the same time.
- Pre-Asskicking One-Liner: "Today, this six-year struggle will finally come to an end." Said before the final battle.
- Stone Wall: Her offense is barely existent, but her HP and GRD are fairly high. She also has group healing skills to further increase her survivability.
- Technicolor Eyes: She has green eyes.
- Took a Level in Badass: Sadly inverted; her rifle now does pitiful damage, and it's her only form of offense.
- Weapon of Choice: A Sniper Rifle.
A naive young girl who is only thirteen, yet was thrown into Stynx like everyone else. Erin, her mother, cares for her even more than the other children in the prison. Her psychokinetic abilities are very strange and unusual, as they allow her to drain metaphysical entities, like vitality and stamina, from others. Due to being such a dangerous power, Erin wants to give her a proper upbringing so she does not abuse them.
Erin is not actually her mother; she's an orphan. She does not have any memories of what her life was prior to Stynx.
- 11th-Hour Superpower: She uses the Femaelstrom Limit Break to save the party when Aila defeats them in the Final Boss fight. After the ending, Indy's Joker will provide this skill.
- Mana Drain: Along with Life Drain. Her playstyle revolves more around draining enemy HP, EX, and AP than damaging them.
- Parental Substitute: Erin treats her like a daughter.
- Pre-Asskicking One-Liner: "We won't let you bully us anymore!" Said before the final battle.
- Red Eyes, Take Warning: Averted. No one comments on her blood-red eyes.
- Spam Attack: Vampire.
- Squishy Wizard: It'll take many levels just to get her HP over 1000. The only mitigating factor is that she resists all elements except Force, which she is extra weak towards.
- Took a Level in Badass: Compared to her power and general usefulness in the original, though her playstyle is still Weak, but Skilled.
Dread is a brutal and dangerous man who is also a Stynx prisoner. He wears a skull mask to cover horrific burns he received in a prior accident. After winning the bi-yearly tournament, he is enlisted into Kugar's special operations team.
He was originally a member of one of the largest and strongest gangs in Ceres, the Blood Hounds. He was a co-leader with Hawk. His burns were received during a raid in Pallas to attain the dangerous "Red Juice" chemical. Hawk gassed the facility, killing everyone except Dread.
- Big Damn Heroes: At the beginning of phase 7.
- The Big Guy: After his HeelFace Turn, he's the biggest member of the team.
- The Brute: During his alliance with Kugar, he counts as this due to being the most offensively oriented and muscular member.
- Facial Horror: The incident in Pallas caused his face to receive burns bad enough that he needs a mask.
- Good Old Fisticuffs: Unlike most characters who use firearms, Dread prefers to use his bare fists.
- HeelFace Turn: He and Jake defect to help Leon and Erin after Kugar's "death."
- Heroic Sacrifice: During the Even Star's self-destruction, he of all people stays behind to protect Hawk from the Enforcer robots. However, he's mainly doing so because he feels that performing a Heroic Sacrifice is preferable to owing Hawk his life.
- Lighter and Softer: Combined with Adaptational Heroism. He's much less of a monster than in the original.
- Mighty Glacier: He has good ATK, GRD, and HP growth, but he's one of the slowest party members.
- Playing with Fire: Does not have the corresponding personality, though. While he's merciless and dangerous, he is has more of a cold "you don't want to mess with me" feel than a Hot-Blooded one.
- Pre-Asskicking One-Liner: "How ridiculous. Just hurry up and croak." Said before the final battle.
- Red Eyes, Take Warning: His mask obscures his face and only shows glowing red eyes.
- Scary Black Man: Even after his HeelFace Turn, he's not exactly a nice person.
- Walking Shirtless Scene: His pecs are constantly exposed to emphasize his status as The Brute.
- Would Hurt a Child: He tried to hurt Indy because he mistakenly believed she tried to ambush him, even though she was trying to help him.
The leader of the Rebellion. He and his troops discover Celia in phase 1, and he opts to help her however he can after that. After phase 4, he falls under Aila's control, and isn't snapped out of it until the very end of the game.
He was originally the leader of the Blood Hounds gang along with Dread. However, during a crucial raid, he messed up an important job. Instead of becoming the laughingstock of the entire world, he decided to massacre everyone in the building and claim he had intended it all along, "for the greater good". To perfect his lie, or perhaps because he started believing it, he formed the Rebellion.
- Believing Their Own Lies: It's implied that he's desperately trying to believe his own lies about how he started the Rebellion.
- Blood from the Mouth: During Dread's No-Holds-Barred Beatdown on him. However, it's not a sign of fatality; he joins the heroes shortly after.
- Brainwashed and Crazy: He's brainwashed by Aila when he confronts Kugar in phase 4.
- Climax Boss: Due to being Brainwashed and Crazy and due to the reveal that he started the Rebellion over a Snowball Lie.
- Cool Old Guy: Downplayed. He's one of the calmer party members but his origin story is anything but cool.
- Darker and Edgier: Combined with Adaptational Villainy. As noted above, not only has he been made much less of a nice/moral person here, but his fanaticism towards his cause, while only hinted at in the original, is cranked Up to Eleven. Oh, and he spends the bulk of the game as Aila's loyal mindslave, rather than only being controlled in the endgame.
- Despair Event Horizon: Combined with My God, What Have I Done? He goes through this after being freed from Aila's mind control and being reminded of his past betrayal of the Blood Hounds.
- 11th-Hour Ranger: He joins the team at the very end of the game. Though there were few occasions when he was in your party before.
- Heroic Sacrifice: During the Even Star's self-destruction, he stays behind to restore the EM shields, which minimizes damage to Ceres.
- Mind over Matter: He can use telekinetic abilities, but they require a turn to charge.
- Mythology Gag: He disguises himself as Original!Black in phase 1.
- Not Worth Killing: As much as Dread hates Hawk, he notes that the latter's reasons for betraying the Blood Hounds are so pathetic that this trope is in effect.
- Pre-Asskicking One-Liner: "To atone for these sins, I will lay down my own life!" Said before the final battle.
- Pride: His backstory happened because he was too afraid to admit his mistake and become a laughingstock. The entire Rebellion was built on nothing but lies. Ouch.
- Shock and Awe: Again, does not have the corresponding personality.
- Stone Wall: Has the highest HP growth in the game.
- Redemption Equals Death: Or so he believes, due to passing the Despair Event Horizon.Hawk: I have committed great atrocities in the name of justice. I can only atone with my life.
- Technicolor Eyes: He has what appear to be platinum-coloured eyes.
- Took a Level in Badass: He now has psychic powers.
- Weapon of Choice: A magnum.
A soft-spoken member of Kugar's special ops unit who, despite being a supergenius, is only 16. He is exceptionally good at research, and tends to know everything that's going on.
After Kugar's death, he resolves to join the main characters.
- Big Damn Heroes: At the beginning of phase 7, he saves the team from a mob of Enforcer robots.
- Climax Boss: He and Dread are the bosses of the Jackal Labs.
- Glass Cannon: He has decent offensive stats, but his HP is lower than Celia's.
- HeelFace Turn: After Kugar's supposed death, he joins the party to take down Hawk and find the truth of what happened to Kugar.
- Insufferable Genius: Averted. He's fairly polite to both friends and foes.
- Nice Hat: He wears a baseball cap.
- Pre-Asskicking One-Liner: "Your history is coming to an end. Accept it with grace and disappear." Said before the final battle.
- Sesquipedalian Loquaciousness: Lampshaded often by Celia.
- Shock and Awe: Does not have the corresponding personality, though. Noticing a pattern?
- Sleeves Are for Wimps: Subverted; he does not have the corresponding personality. At all.
- The Smart Guy: He takes this Up to Eleven, single-handedly figuring out the entire game's plot at one point. After he does so:Erin: ...Don't die, Jake.
Jake: [I] never had any intentions of doing so.
- The Stoic: He doesn't emote much regardless of the situation.
- Time Stands Still: His EX ability allows him to freeze time. Which somehow harms enemies.
- Deliberately Monochrome: The background of the battlefield while he performs this spell.
- Weapon of Choice: A handgun.
A mysterious girl who is both mute and in possession of a glowing, turquoise horn that emits psychokinetic energy. Has the unique ability to suppress psychokinetic energy.
She is a Human Alien along with Gray and Leon, who came on the same ship as them. She was apparently the key to ending the war on the planet where they came from. If their enemies knew about her, all their plans would be ruined, so she had to be put under a "mindlock", preventing her from communicating in any way and reducing her personality to that of a mindless doll. This is removed at the end of phase 3, and, in fact, she is revealed to be extremely extroverted, fashion-sensitive, and arrogant.
- Aura Vision: An important plot device; it enables her to see whether or not someone is being Mind Controlled, and who is doing the controlling.
- Bratty Half-Pint: She acts immature the moment she undoes her mindlock.
- Break the Haughty: Subverted. After Aila sends her into a nervous breakdown, Erin and Indy cheer her up again so she can defeat Aila. She returns to her normal self almost immediately.
- The Chosen One: She believes herself to be this.
- Frickin' Laser Beams: Most of her attacks involve shooting enemies with these. Her EX skill launches a massive laser at all foes.
- Good with Numbers: Case in point.
- Heroic BSoD: She has a brief breakdown after losing to Aila.
- Hot-Blooded: Combined with Genki Girl. She's more energetic and arrogant after her personality is restored.
- Human Alien: Like Leon and Gray, she came from space.
- Living MacGuffin: To a degree. She takes it in stride, though.
- Nice Hat: Justified; it's to hide her horn.
- Only Mostly Dead: At the end of phase 6, due to Aila's attack.
- Pre-Asskicking One-Liner: "I'm different from before! Things aren't going to go your way this time!" Said before the final battle.
- Psychic Powers: Again, does not have the corresponding personality (she is very intelligent, however).
- Small Name, Big Ego: She's convinced that she's destined for great things :but the Big Bad of this game is more than she can handle alone.
- Spoiled Brat: She certainly acts like one. Makes more sense once she reveals her real age — she may be extremely intelligent, but still has the social maturity of a six-year-old.
- Squishy Wizard: Not as squishy as Indy, but her HP and GRD growth is still very slow.
- Woman in White: Her outfit for the first three phases.
- Younger Than They Look: She claims to be six, despite looking 14 or 15.
A Human Alien from the same world as Leon and Celia. Instead of being captured like they were, he escaped and joined forces with Tinder when his ship was shot down. Despite being a high-ranking officer, he is very aloof, and does not care much for rules or regulations.
Wears an old, tattered gray cape. He claims it has sentimental value that money cannot replace.
- All-Encompassing Mantle: Combined with Badass Longrobe. However, he'll wear normal clothes if he needs to blend in with the crowd.
- Big Freaking Gun: Oddly, it appears to require psychic power in order to fire. When he doesn't have enough energy, he simply uses it as a club.
- The Captain: Subverted; he doesn't care much for rules and regulations.
- Casting a Shadow: His secret EX ability is called "Dark Force". And it is horrific.
- Human Alien: Like Leon and Celia, he's from a distant planet.
- Pre-Asskicking One-Liner: "You're too dangerous. By the authority vested in me, I will have you henceforth eliminated." Said before the final battle.
- Red Eyes, Take Warning: Averted. No one comments on his blood-red eyes.
- The Stoic: Even moreso than Leon."Those of us foolish enough to let their emotions control them deserve to fall victims to their delusions."
- Stone Wall: He has good GRD and HP, but low SPD.
- Weapon of Choice: A Big Freaking Gun, which he also uses as a club.
One of the Rebellion generals. Is a friend of Hawk, and, like Galde, goes along with Hawk's Mind Control-induced directions, but increasingly doubts their moral validity, and eventually launches a failed Roaring Rampage of Revenge against Kugar, believing him to be The Man Behind the Man. In general, she seems more concerned about Hawk than Galde, and therefore gets slightly more characterization in the long run.
After the end of the game, becomes a joint ruler of Ceres along with Galde.
- Ascended Extra: Kind of. Though she's still a tertiary character, she does have a larger role in the plot than in the original, and isn't Brainwashed and Crazy the whole time either.
- Early-Bird Cameo: She is first seen in a cutscene towards the end of phase 1. We do not learn her name or her role in the plot until phase 5.
- My Master, Right or Wrong: After Hawk is controlled by Aila, she still follows him despite realizing something is off.
- Squishy Wizard: Perhaps the most wizard-like of all the characters. She even refers to her Psychic Powers as "magic".
- Technicolor Eyes: She has green eyes.
After the end of the game, becomes a joint ruler of Ceres along with Silvra.
- Demoted to Extra: Goes from being the leader of the Rebellion and a Climax Boss on the Imperial route to a tertiary extra in this one. His status also gets demoted from "supreme leader" to "general".
- My Master, Right or Wrong: After Hawk is controlled by Aila, he still follow him despite knowing something is off.
Was actually the childhood friend of Scott and Violet., but grew detached from them over time, since they were assigned to Special Ops, while she became Kugar's personal bodyguard. Also the object of a problematic Love Triangle; Violet loves Scott, Scott loves her, and she cannot love anyone. In the end, she fails to follow Kugar's orders to kill Scott and Violet, and commits suicide as penance.
- Alas, Poor Villain: Her suicide happens right after Scott explains their backstory.
- Climax Boss: She is first fought alongside Scott and Violet and again by herself.
- Driven to Suicide: Despite knowing Kugar was brainwashed, she kills herself for failing to defend her section of Avalon.
- Emotionless Girl / The Stoic: Definitely takes the cake — she's even more stoic than Gray.
- Not So Stoic: She cracks and breaks down in tears during her death scene.
- Glass Cannon: As a bonus character, she has less HP than Violet while having more SPD. This renders her practically unusable.
- Love Triangle: Scott loves her. Violet loves Scott. She cannot love anyone. This is problematic for all involved.
- Lunacy: No points for guessing that she does not have the corresponding personality.
- Parental Substitute: Kugar adopted her, Scott, and Violet.
- Punch-Clock Villain: She works for Kugar and becomes an emotionless tool for him because he adopted her.
- Red Eyes, Take Warning: Averted; no one comments on them.
- Victorious Childhood Friend: Subverted. She kills herself right before Scott's confession.
- Weapon of Choice: A Cool Sword. The trope counts because she must have a reason to use a sword when everyone else is using a gun.
He is actually nothing but a puppet Mind Controlled by Aila in order to control the populace without exposing herself. Oddly, he seems to be aware of this, if not from the start then definitely by the end of the game. However, due to being under Aila's control for years, he's simply too far gone. Before he rose to power, he actually seemed to be a Lawful Good character and even committed a Heroic Sacrifice to save Erin's life (he actually manifests in the game as an angel).
- Affably Evil: He's polite in the face of danger and despite being brainwashed, he asks the party to defeat him so they can stop Aila.
- Ascend to a Higher Plane of Existence: After the game ends, he apparently goes to Heaven; his last line is "The bells of the afterlife are chiming for my arrival."
- Dead All Along: He once gave his life to save Erin's, but he somehow came back as an angel.
- The Emperor: Subverted, he's just Aila's mindslave and most of his tyranny is done in her service.
- HeelFace Door-Slam: He has been Aila's mindslave for so long that it's impossible to save him with Psychostasis.
- Heroic Sacrifice: In his backstory, he gave up his mortal life to save Erin after she got shot by Tinder. He does it again in the ending to save Erin from falling to her death.
- Shirtless Scene: When he transforms into an angel.
In truth, he is a childhood friend of Kugar who somehow learned of Aila's Mind Control plot. He tried to kill Kugar pre-emptively, but Erin pulled a Go Through Me and he had to shoot her instead. He later joined up with Gray and tried to form a resistance against Aila, eventually joining up with the rest of the gang as well.
- Actual Pacifist: Justifed. Shooting Erin traumatized him so much that now he doesn't want to even hold a gun.
- Badass Pacifist: He's still a strong enough fighter to be in the Street Tournament.
- Bald of Awesome: He's bald and he's the best shopkeeper in the game.
- Big Damn Heroes: At the end of phase 6, he saves the party from Aila in the Underwater Facility.
- Big Good: He's responsible for the Tinderbot shops located in dungeons and he's secretly trying to act against Aila.
- Bonus Boss: He fights in the final round of the street tournament along with Jeebes and Reeves.
- Not Quite Dead: He's presumed dead due to the Even Star's explosion, but The Stinger reveals that he survived.
- Stone Wall: As a bonus character.
- Accidental Pervert: Remember, when you are testing heroes by sending them to tournament to claim the prize for you, check out if this prize is not a skirt.
- Big Damn Heroes: At the end of phase 6, he and the rest of Tinder's team saves the party from Aila.
- Bonus Boss: He fights in the final round of the street tournament along with Jeebes and Tinder.
- Combat Medic: As a bonus character, he only has First Aid for healing, but his offensive skills are better than Erin's.
- Mysterious Past: He and Jeebes were involved in the Jackal Project.
- Polar Opposite Twins: Him and Jeebes.
- Twin Telepathy: He and Jeebes claim this.
- Big Damn Heroes: At the end of phase 6, he and the rest of Tinder's team saves the party from Aila.
- Blood Knight: His cut-in for his EX-skill shows that he's having a blast.
- Bonus Boss: He fights in the final round of the street tournament along with Reeves and Tinder.
- Dumb Blonde: A rare male variant. He claims that his brother somehow took all the brains in the womb, which the latter immediately refutes.
- Dumb Muscle: As a bonus character. He has very high health and attack, but low MND.
- Gatling Good: He can use a Chain Gun, which like Violet's machine gun can deal three hits. It's stronger, but most of his skills cost more AP.
- Lightning Bruiser: He has average SPD, high ATK, and average GRD. His only weak stat is MND, but he mainly uses attacks anyway.
- Misfortune Cookie: Upon his defeat as a Bonus Boss, he exclaims that a fortune cookie predicted his loss.
- Mysterious Past: He and Reeves were involved in the Jackal Project.
- Polar Opposite Twins: He's nowhere near as intelligent as Reeves.
- Twin Telepathy: He and Reeves claim this.
Her master plan is to cause a war between the Rebellion and Kugar's empire, which has the dual purpose of slowing down exploration, therefore keeping herself hidden, and cause the energy and willpower of humans to blossom due to the pressures of strife. She then plans to harvest this energy over many years in order to create a portable, compressed spaceship of psychokinetic energy that she can use to travel across the stars. What she plans to do after that is never explained.
- Adaptational Heroism: She's still very villainous, but she seems to be willing to leave the planet without killing humanity in the remake.
- Ambiguous Situation: She may or may not have managed to possess Indy, though Celia can't sense her aura.
- The Bad Guy Wins: If she did manage to possess Indy, she at least gets her wish to travel in outer space, albeit with Leon's crew.
- Big Bad: Combined with The Chessmaster. She mind controls Kugar and later Hawk into causing strife.
- Energy Being: She's made of psychokinetic energy, which means she's better at using it and surviving in it, but she also can't live without this energy.
- A Form You Are Comfortable With: She takes the form of a human female.
- Humans Are Bastards: Due to her persecution at the hands of humans, she sees them as enemies at best and cattle at worst.
- Lightning Bruiser: As a bonus character. She literally has the best stat growth in the game, in all stats.
- Load-Bearing Boss: The Even Star falls apart and nearly blows up the city after she's defeated.
- Motive Rant: She tries to justify her actions by claiming humans persecuted her fellow Variants and that she just wants to escape the planet.