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  • ActRaiser,
    • In the first gameyou have a little angel buddy you control in the city maintenance levels that acts as an intermediate between you and your people. Basically, it's a combination of a putto and a Christian angel: looking like the former, while performing the role of the latter. You use it do things like kill demonic creatures, bless your people's crops, or burn their houses down.
    • In the sequel, you look like a angel, but are actually supposed to be god. The English version doesn't want you to know that.
  • After the War: Mark's diary mentions an Angel who came from beyond the Portal and revealed himself to him. When you reach the end of the Portal, you're attacked by a Black Angel, an alien, sword-toting legless monster who can shoot electricity and tries to shank you.
  • Aion: You start your character's life by ascending to become essentially an angel of your race's gods.
  • Arena of Valor: There are two angels amongst the ranks of Veda, but despite using the 'winged angel' general motif, generally being compassionate yet somehow does not heal others, and their names end with '-iel' they're different:
    • Lauriel is the classic example of a normally winged angel, which is also compounded with the fact that she's a premiere Angelic Beauty that is not afraid to show how she looks like: Stripperiffic outfit (she just needs a metal bra, and long flowing robes that still has holes to show that she doesn't wear shoes) with Hair of Gold, Heart of Gold. Instead of protecting others, however, she's focused on obliterating whatever she deemed wicked with the power of holy light, although she tries her best to be an example of Light Is Good.
    • Xeniel is a male, techno-looking angel, his wings are made of illuminating light (instead of looking like a solid white wing like Lauriel), and he's fully decked with armor from head to toe, although he's said to be muscular beneath his armor. He also does not heal at all, but he has damage mitigation, on himself and onto an ally of choice.
  • Arena.Xlsm: Their existence is referenced in by the name of the "Summon Angelic Horde" spell.
  • Arknights: The Sankta race is angel-inspired.
    • They have halos and small wings made of light, and tend to be highly religious. They also possess an empathic Hive Mind, allowing them to detect the emotions and metnal state of other Sankta. Other than that, they're ordinary flesh-and-blood humanoids with no connection to the spiritual realm or the afterlife, and their nation's Hat is the advancement of firearm techology and an extreme obsession with sweets.
    • Later revelations in the story, particularly the side story Guide Ahead, reveals weird things about them. For one thing, there is an enigmatic "law" that the Sankta must follow, and if they break this law - such as willfully drawing a gun and shooting another Sankta, they can "fall," causing their halos to dim and making them sprouts horns and demonic tails. In fact, the Sankta are strongly implied to be an artificial race altogether, created via a highly-advanced machine from the "demonic" Sarkaz race which resemble various types of mythological monsters. "Fallen" Sankta are implied to be reverting to their "natural" state.
    • Sankta also have an unusual trait in that they can only be born from a union of two Sankta, and a Sankta/non-Sankta union will only produce children of the non-Sankta race. This is important in the Guide Ahead side story, as Cecilia is a Sankta child of a Sarkaz father and Sankta mother, which is supposed to be impossible.
  • Baldur's Gate II: A solar (the highest rank of angel in D&D, and thusly someone even your character, the child of the god of death, does not want to mess with) serves as Mister Exposition; epic level spellcasters can also summon celestials.
  • Bayonetta's angels and demons are less about "Good" and "Evil" factions and more about "Light" and "Dark" and the unspoken agreement to try and not kill each other and mortals enough to cause an imbalance. Beyond that, it can be inferred that the angels are as much liars and tricksters as demons, under all that polite, self-righteous veneer. At first glance they have all the marble skin, gilded armor, and glowing halos of light (and choral accompaniment). Beat them up (as Bayonetta does throughout the games because she is an angel hunter rather than a demon hunter like her predecessor), and all that falls off, leaving horrible monsters with dripping juices, exposed muscle tissue and eyes where they probably shouldn't be. An interesting side note here - angels are described in great detail in the Bible, and Bayonetta's development team has Shown Their Work. Each category of angels looks the way it's described in the Bible, and the different types are helpfully and correctly identified the first time they show up.
  • Bendy and the Ink Machine:
    • One of the studio's cartoon stars is a shapely female named Alice Angel, a Horned Humanoid with a Holy Halo but no wings who is "sent from above," dresses in a Little Black Dress, and is noted for her talents in song and dance.
    • Susie Campbell is a real-life version of the above character, who was introduced in Chapter 3. She's made of ink, deformed, and is definitely not good.
    • Allison is also a real-life version of Alice. She's also made of ink, but she's nice to Henry and helps him against the monsters at the studio. She also has a second Holy Halo that floats above her head. It can be seen through the seeing tool.
  • Bendy in Nightmare Run is a spin-off of Bendy and the Ink Machine, so it also has Alice Angel - the cartoon version. Her description in this game pegs her as bringing light to everything she touches.
  • The Binding of Isaac: Rebirth has archangels Uriel and Gabriel, who appear as blank-faced Winged Humanoids that attack after their statues are destroyed. By Repentance, a more Biblically-accurate angel appears in the form of Dogma's One-Winged Angel form. Dogma's second form usually resembles a seraphim, but it transforms in to a winged wheel resembling an ophanim for one of its attacks.
  • The final boss (if you ignore the optional ones) of Bloodborne is Mergo's Wet Nurse, a winged, Multi-Armed and Dangerous Humanoid Abomination with what appears to be a very long neck, judging by its cowl, but given that everything above its shoulders are invisible, we'll never know for sure. As implied by her "name," she's the attendant of Mergo, a stillborn, Lovecraftian god.
  • In BoxxyQuest: The Gathering Storm, while traditional feather-winged angels do appear as NPCs, the only character specifically referred to as an angel, Cracky the Sky Queen, looks more like a bizarre conglomeration of broken dolls. She also turns out to be an antagonist.
  • The angel girl the player controls in cat planet is a One-Hit-Point Wonder and a friend to the collectible ridiculously cute cats.
  • Pictured above is St. Lucia from Dante's Inferno, Dante's guardian angel as well as a second playable character outside of the game's main story. Formerly human, she lived life of chastity in her homeland of Syracuse and refused to marry a pagan suitor. In response, her suitor denounced her as a Christian and she was to be taken to a brothel to be defiled, only for this act to fail when the guards who came for Lucia were unable to her from her Prayer Pose. Frustrated, her suitor then decided to rip out her eyes upon which she sadly finally perished, but she was ultimately rewarded by God, who bestowed a new pair of eyes that were made of pure light, upon which she became the Patron Saint of the blind!
  • Dark Souls series:
    • In Dark Souls II, you can find the Darklurker located in the Dark Chasm of Old. A first for the Souls Series, it looks positively angelic with a bright white appearance, four arms, two wings, and a face shrouded by a white hood. Despite its holy appearance it uses Dark Sorcery, a type of magic based upon consuming souls to empower itself. Defeating it (which requires a perfect run through not only the toughest area in the game, but Darklurker can easily one shot most builds with any of its attacks) rewards you its soul, which downright states that whatever the Darklurker is, it shouldn't exist. And while it is found in the Abyss and wields Dark Sorcery it is not a creature of the Dark since its soul is a light soul — which only adds to the wrongness.
    • In Dark Souls III, there appear to be at least two types. In item descriptions, beings referred too as Angels came to a character and inspired them to help found a new religion. In the DLC, we meet separate extremely hostile beings that shriek loudly and endlessly barrage you with beams of light whenever they spot you. And if you try to hide from their beams, they can cast a heavenly light upon you which ends up cursing you and killing you instantly. Except, those things aren't even the real angels, they're only illusions projected by a host growing out of a dead pilgrim's corpse somewhere in the area, and they can only die once you find the host and kill it. Furthermore a close look at the "angels" reveals that they are insectoid. This creates more questions than it answers.
  • In Darksiders, they are a powerful technologically advanced warrior race and among the enemies fought in the game. They are Winged Humanoids but the males are much more masculine than most depictions. One of them in the sequel is even downright obese. They apparently use Ortho (for all practical purposes griffins) as mounts and military animals because at one point you steal one and ride on it.
  • In Deus Ex, the security clearance levels of Majestic-12 correspond to the various choirs, with titles such as Angel/0A and Throne/6G.
  • In the Devil May Cry universe, demons with white-and-gold coloration (and usually feathers) are sometimes referred to as angels, usually by people convinced "angels" are the good guys. In the Special Edition of Devil May Cry 3: Dante's Awakening, Vergil's katana is especially effective against such enemies due to Elemental Rock-Paper-Scissors. Angels are also referred to as one of the three "dominant races" of the universe (the other two being Demons and Humans). However, none have actually appeared yet. Possibly a case of The Angels Must Be Lazy.
  • Diablo:
    • Their most notable variation is that instead of feathered wings, they have tendrils of light extending from their backs. They wear armor and cloaks and their faces (which are actually just harmonic resonances) are always in shadow. One novel adaptation of the series claims that they are not physical, but more made up of light and sound. Personality wise, the series generally portrays them with shades of Knight Templar. They are more into order than good, and they care little for humans except as a tool to fight demons, with a couple of exceptions being introduced so far.
    • Imperius (Valor) and Malthael (Wisdom) almost had mankind destroyed for being a "taint on creation" via a vote among the 5-Archangel council: Imperius voted for destruction, while Malthael abstained, which meant the same thing. Tyrael (Justice), the good angel of Diablo 2, only turned to humanity's side after watching a particular human blow himself up to save the world. The other two angels sided with him, opting to wait and observe how humans would develop.
    • Diablo III reveals the other two Archangels who sided with humanity: Auriel (Hope), and Itherael (Fate). Both are pretty nice to the Nephalem, but by that point the Heavens are burning, the angels' doom is written in prophecy, and you're pretty much their only hope. Tyrael was the first to see the value of humans, and even became one when he became fed up with the Council's inaction.
    • Mankind itself (originally called Nephalem) was created by the union of rebel demons and angels; the rebel leaders, Lilith and Inarius, saw the humans as soldiers and slaves/worshippers respectively, even though the humans had the potential power to defy fate and surpass both the angels and demons (which is why the Angiris Council considered wiping them out).
    • Inarius also used the Worldstone to block the godlike Nephalem powers every human inherited from their supernatural parents, which would theoretically make humans more powerful than angels and demons combined. Yes, the Worldstone you've been protecting during Diablo 2. The one that was said (by heavenly voices) to cause Armageddon if it were ever destroyed so the barbarian tribes dedicated their entire society to guarding it for eternity. The few humans who did learn of their heritage had their minds wiped by the Angiris Council. And that's why you still had to hack away at lightning enchanted gloams with a cracked sword instead of wishing them out of existence.
    • Diablo III seems to be playing up the Crapsack World nature of the franchise for all it's worth.
    • In Diablo III, a cinematic reveals that angels don't have faces shrouded in shadow...they don't have heads. Tyrael actually grows a head when he falls.
    • One of the signs that Imperius isn't as friendly as Tyrael is that Imperius' wings seem to be made of fire instead of light.
    • Then Malthael, after disappearing in the third game, up-and-up becomes the main antagonist of the expansion, intending to Kill All Humans...
  • Disgaea takes a winged humanoid approach. Morally, they're mostly good though with minor Knight Templar tendencies (well intentioned but flawed).
  • As with nearly every other creature, Dwarf Fortress throws its lot into this. They are exceedingly rare, obscure entities; most Dwarf Fortress players will eventually encounter demons, but angels are more often heard about than witnessed, tending to obscure corners of the world. Even the least of angels can obliterate an unprepared adventurer, and archangels are, bar none, the most powerful singular physical beings in the base game. Appearances vary, being randomly generated, but they will reflect their gods' spheres. This can lead angels of darker deities of, say, nightmares or death, to look more demonic than actual demons.
  • Doom Eternal introduces the robot-like Makyrs, who are even referred to several times as being "Angels" or "Angelic". Native to the heaven-esque realm of Urdak, they were created by a god-like being known as "The Father", and are implied to be the originators of multiple religions across the universe, including the Abrahamic faiths. However, the Makyrs themselves are very much Light Is Not Good, as they are directly collaborting with Hell to harvest souls, and underneath their techno-angel exterior is a rather demonic-looking creature complete with tentacles.
  • Dragalia Lost: Archangels are actually former demons that went against their purpose of ruination and destruction by their original creator, Xenos, so archangels in this world are essentially a branch of demons that defied their Always Chaotic Evil nature. The first of said angels was none other than Metatron, who wanted to protect and create rather than destroy, and more soon-to-be angels followed, and work with the Ilian Church. However, despite these contrasting originals to stereotypical angels, there are Fallen Angels like Azazel who are cast aside for opposing the Ilian Church the other Archangels protect and serve.
  • The Elder Scrolls series has many divine beings taking many forms and moralities. The closest to "angels" would be the lesser Aedra. The Aedra, meaning "Our Ancestors" in the old Aldmeri language, are the pre-creation beings who sacrificed a large portion of their divine power in order to create Mundus, the mortal world. They were originally many in number, but only 8 of the most powerful survived the creation of Mundus. (And depending on the story, even they did not truly "survive," but they are dead and "dreaming they are alive.") These 8 are known as the "Divines" and would become the primary deities worshiped by the Church of the Divines. Many lesser Aedric beings have been known throughout history. The most famous is perhaps Morihaus, a "winged man-bull", said to be the demi-god son of Kynareth, one of the Divines. The dragons, servants/fragments of Akatosh, the draconic god of time and chief deity of the Divines pantheon, are another. These beings are typically considered by many in-universe to be the equivalent of angelic beings. Dragons in particular play with the morality aspects of the trope, being creatures of aggression and domination, and it's in their blood to be cruel and contemptuous. However, they can fight against their baser nature, as best exemplified by Paarthurnax.
  • The Eternal Senia series: There's angelic-type enemies in each game, that have Holy Halos:
  • In the Fall from Heaven mod for Civilization IV, the higher angels like to call themselves gods and interfere in mortal affairs. Several other angels are mentioned, and some are actually faction leaders. Cassiel falls from grace for hating that the others are messing with mortals. He comes down to Erebus and forms his own Lawful Neutral faction, the Grigori, who reject the "gods." Cassiel's appearance is that of a sickly-pale man. On the other hand, the Bannor Empire is partly ruled by an angel named Sabathiel, who still serves the "gods." His appearance is that of an attractive winged man in gleaming gold armor. Then there's a whole faction of angels called Mercurians, which was cast down after its leader Basium rejected the Compact (an agreement that limited interfering in mortal affairs) in favor of a direct war with the demons. Basium is merciless to anyone worshiping demons or practicing demonic magic. The Mercurians themselves are so vicious that many mortals simply assume they are another sort of demon. Basium looks like a grey-skinned bodybuilder overdosed on steroids.
  • Final Fantasy:
    • Despite being a murderous, evil, insane and near world destroyer, in Final Fantasy VII, Sephiroth's nickname is the "One-Winged Angel" and has his theme song named the same...although the mix of the song in Crisis Core is titled The World's Enemy. One could even argue that his origins, aspirations, abilities and attitude point to one angel in particular.
    • In Final Fantasy VIII Rinoa Heartilly gains a Limit Break called "Angel Wing" which causes the white wings drawn on her dress to turn into actual wings. She then becomes a Game-Breaker. This seems to correspond with the wing motifs used on the Sorceresses in this game as Rinoa's angelic wings contrast against Big Bad Ultimecia's black wings. According to the game's history, all Sorceress received their powers from their creator the Great Hyne which would technically make them angels.
    • From Final Fantasy XII we have Ultima, the Holy-elemental Esper. Her appearance is that of an angel with blue skin, six golden wings and a cannon under her skirt. She apparently led the other Espers in rebellion against the Occuria and was sealed away in Giruvegan. Before her rebellion, she was said to have a divine light which faded forever after she was cast out.
    • Final Fantasy XIV's Shadowbringers expansion has the Sin Eaters- angel-like monsters hellbent on consuming the Aether of living beings and enveloping the First in an apocalyptic Flood of Light. They are generally a far more formidable and terrifying threat than the demonic Voidsent, and those who are turned into Sin Eaters also happen to undergo an utterly horrifying transformation process.
  • Gal*Gun has angels who try to spread love throughout the world by shooting guys who have a less fortunate love life with Love Arrows a la Cupid. They even take orders from a Love Goddess. Interestingly, the final exam for Angel Academy involves shooting someone with a Love Arrow.
  • Get in the Car, Loser!: Angela looks humanoid, but has neon pink skin and the proportions of a giant. All other angels share the same physical traits of having pink skin and large proportions. They cannot use their full powers without disrupting the divine cosmology, so for the most part, they limit themselves to fighting at the same level as most human warriors.
  • In Granblue Fantasy:
    • Due to a Dub Name Change, angels in Granblue Fantasy are called "Primarchs" a mostly made-up word, though the words "archangel" and "angel" for them interchangeably. In the games original Japanese language, they are simply called "angels" with a different kanji; "天司" vs "天使". Both are pronounced "Tenshi", however.
    • While the summon Lucifer was in the game since around it's launch as were EXP materials such as the angel queens, the actual angels didn't make their appearance until the story even "What Makes the Sky Blue" in which they were described as elemental embodiments that kept the elements in balance; Michael being fire, Gabriel water, Paphael wind, and Gabriel water. Lucifer balances two elements as revealed in the sequel event "Paradise Lost", with those elements being both light and dark.
    • Primarchs that look like Winged Humanoid's are described as "high Primarchs". The lower down the tiers you go for angels, the less human they begin to look. The lowest rank of angels look like floating jewels with wings and halos. These creatures are created by and answer to the supreme primarch Lucifer and his "spare", Sandalphon.
    • An angels power is tied to their wings. If they were to have their wings stripped from them, which has happened to nearly all of them save for Sandalphon, Halluel, and Malluel, they lose control of their powers and their respective elements suffer as a result, such as islands falling out of the sky when Uriel lost access to his wings. It is also heavily implied that there are many primarchs that don't govern over certain elements after the appearance of Halluel and Malluel, who are described as messenger angels and keepers of vast knowledge, though they are strongly associated with the light element.
    • Angels are also not created by God in this universe, nor are they the spirits of deceased humans. Instead, they are created from the power of Bahamut by Astrals in their research labs. Outside of Lucifer, they also have little association with the omnipotent despite their awareness of his existence, and only answer to the command of the supreme primarch.
    • Fallen Angels also exist in this universe, though the circumstances of their creation are the same as Primarchs rather than being "angels that fell from heaven" as their names would suggest. Despite this, they are all named after fallen angels (save for Dark Angel Olivia, an import from Rage of Bahamut). As well, they are always associated with the dark element on debut.
  • In Growlanser: Wayfarer of time the protagonist, Crevaniel, sees a six-winged angel in the sky. Apparently, only a select people can even see the angels.
  • Heroes of Might and Magic:
    • Angels have been the traditional ultimate unit of the Human factions of the series since the third game. Their upgrade, the Archangel, boasts impressive speed, toughness, attack power, and the ability to resurrect troops once per battle. In the fifth game, angels and archangels are female and wielding humongous swords; the Darker and Edgier alternate upgrade, the Seraph, wears red clothing, has blood-stained wings, and ditches resurrection in favor of calling down the wrath of God Elrath (Dragon of Light) on enemies.
    • Angels first appear in the 2nd scenario of the first campaign of the third game. A little town called Fair Feather, otherwise completely undeveloped, had so far resisted Kreegan invasion attempts thanks to the one thing it does have: a Portal of Glory (the Angel summoning building). After getting control of Fair Feather (which can happen in the first two turns), the scenario becomes a Curb Stomp War in your favor.
    • It can assumed that the Angels of the pre-HOMMV games (including just plain Might and Magic) were... not all that supernatural that they might appear: Word of God stated that if you thought the Devils were bad, you'd find the truth of the Angels even worse — and those Devils are Alien Invaders (though this doesn't mean the angels were evil — the context points more to 'worse if you dislike the sci-fi elements of the franchise' rather than a judgement on the Angels' morality). In 2019, a former developer finally revealed what exactly the Angels were: self-aware hunter-killer androids the Ancients designed to hunt Kreegan and released across the galaxy. That's why they first show up in the third game and the description in their introduction mentions angels were almost never seen before — the Kreegan only arrived on the planet in-between the second and third games.
      • In fact, Angels of HOMMV-VII are a lot worse - games themselves and Word of God all but outright stated that they are "merely" a dying race of Knight Templars usually ruled by a Manipulative Bastard. While they do have wings, light-aligned magic powers and endless (unless killed) lives, it's just their racial traits. They originally aligned with Humans only because at the time the latter was the only race gullible enough to be converted into Elrath worship and to believe Angels to be his messengers and the former really needed a place to hide. In a few centuries when they de facto ruled human Empire they introduced such lovely things as inquisition and crusades, tried to use souls and bodies of dead people to resurrect their own dead brethren and wished to start a world-scale genocidal war out of hatred to people who screwed their plans (and saved the world by doing that) thousands years ago. Oh, and their beautiful looks is an illusion that changes depending on the viewer -- an elf will see a winged elf for example. There is no information about their true form other than Word of God that their reproduction is completely different compared to any other race and that they cannot be mixing with anyone (at least their males doesn't even have necessary parts).
  • In Illusion of Gaia you get to the Angel Village at one point. Their angels are basically really tall humans, no wings and no emotions, and live underground because they can't enter sunlight or they'll die. It's implied that they're descended from the inhabitants of Mu who fled the island in the same way that the protagonists did previously.
  • While he's not actually stated to be any kind of angel, Jak's Superpowered Good Side in Jak 3: Wastelander uses light powers to heal and sprout massive radiant wings. This being a later Jak game, Jak's "angelic" form has Glowing Eyes of Doom and usually an extremely large gun.
  • Pit from the Kid Icarus series resembles Eros/Cupid and the putti of the Renaissance art. Later games added to the Greek Mythology influences, but he is still referred to as an angel by other characters. Additionally, despite having wings, he can't fly without Palutena's blessing, something which he usually doesn't like to talk about.
  • In the final level of Kingdom Hearts, there's a breed of angel-like Heartless. That's right, Heartless with big, white wings and halos, using the light-based spell "Holy." They are still evil and trying to devour your hearts though. True to the trope, they don't look remotely humanoid..
  • Legacy of Kain vampires started out as angelic beings before they were cursed with bloodthirst & immortality. And Kain's lieutenants are named after angels.
  • Luminous Arc:
    • Despite their conventional (and always female) depiction, angels are almost always evil/corrupted by evil. And if the character of Priel in the first game is any indication, they're also very, very stupid.
    • Specifically, in the first game Priel was a construct created by the evil god Big Bad to keep his human pawns in check, presumably given the form she was so they'd feel more comfortable following her and mark her off as stupid. Which she's not - under the thick Valley Girl accent, she's a sadistic psychopath and the God's number one fangirl. The end of the story shows that the idea she was crucial to his plans was another false impression, she's completely disposable, and in fact, mass-produced. In the second game the sprite is reused as generic ranged Mooks called succubus (and variations thereof).
    • Sion the Venus Magi played this straight by having kindness like a literal angel. Aulmorde's more like an alluring sprite and Miria seems to be corrupted but eventually reveal to be like Sion as well.
  • Lunar: The Silver Star, set in a world in which a goddess is served by dragons, sees fit to also include angel dragons as the guardians of Althena's Sword within her tower. However, this only applies to the original game; every remake cuts them out entirely, and since Ghaleon kills them in the end, they don't appear in any version of Lunar: Eternal Blue.
  • Angels in Lusternia are extraplanar entities that dwell on the beautiful plane of Celestia. They are essentially baby versions of the Elder Gods that - with the departure of the resident creator deity - will never grow to adulthood, and so spend their time helping out the city of New Celest, via advice and angelic companions.
  • The Maid of Fairewell Heights: According to the Angel costume, they have Holy Halos and are Winged Humanoids.
  • Messiah: Bob is basically a sassy, chubby kindergartener who can fly and possess people, but is by no means immune to damage. He is "different" in-universe, too—the manual notes that Bob is unlike other angels, because he has a human soul.
    • The Shapeshifter class from Streets of Rogue is based on Bob. They're small, described as demonic looking and also capable of possessing other characters.
  • In Neon White, the angels at Heaven Central Authority appear to Neon White as, of all things, cute little kitties. Their appearances differ based on the viewer's psyche because You Cannot Grasp the True Form, so while White and Red see the angels as cats, Yellow sees them as... John Cena.
  • NetHack features both Angels and Archons; if your character is not of lawful alignment, the latter are among the most powerful enemies you'll face in the game, equipped with a stunning gaze and the ability to summon swarms of monsters. The variant Slash'EM, as always, ups the danger level by adding Solars, who are even more powerful.
  • Angels in Nexus Clash are humans who have pledged loyalty to one of the Good Elder Powers and must remain on the far upper end of the Karma Meter to keep their angelic powers. They come in seven varieties, three derived from Paladin warriors, three from Shepherd healers, and one of defectors from the other side. Nexus angels are anything but light and fluffy and are a collection of deadly Clock Punk robotic constructs and divine-energy-wielding Knight Templar crusaders. Only the Advocate resembles the pop-culture version, and even then it's only a resemblance.
  • In Obsidian, four statues in the Church of the Machine are robot angels, two of them winged. When Lilah programs a mechanical spider to approach these angels, they alter its program on the fly as it passes. The spider even blesses the Crossover Chip to a mural of them when at the church's main altar.
  • In the Ogre Battle series, Angels are winged humanoids that serve Heaven. In Tactics Ogre, they can be created but they are not considered true angels and the process itself is considered heretical.
  • Ōkami: The extinct Celestials were very angelic, They had halos, yellow wings on their head, and lived a perfect life in a utopia. Four of them are seen in the game as ghosts.
  • While Mercy from Overwatch is a normal human, she's a support/healer character whose armor comes with wings, making her look like an angel.
  • Furia from Paladins was a human who was transformed into a vengeful angel after praying to the Pyre for guidance during her darkest hour. Now an agent of the eternal Pyre, she uses her divine powers to smite the Abyss and aid the Paladins in the civil war.
  • A deva (a lower-ranking angel) also plays a major role in Planescape: Torment. His sobriquet of Trias the Betrayer says all you need to know, really.
  • Pokémon
    • Togetic and Togekiss are somewhat angelic because of their white color and spreading of joy and harmony.
    • Word of God is that Gardevoir is based on an angel, though it has no wings and looks more like some sort of ballerina elf. It's also in the "indeterminate" egg group (the one populated by ghosts, sentient sludge, and electric eels) in addition to the "human-like" one, implying that while it looks human, it's something very otherworldly. Lastly, starting from Gen VI, it is both Psychic and Fairy type, the two types most associated with light.
    • Shedinja is a Pokemon that randomly appears in your party when you evolve Nincada into Ninjask. It appears to be Nincada's haunted bug shell, that evolved/changed form on its own and gained some angelic features (halo and wings) referencing the fact it's undead. Even the Pokédex calls it strange.
    • Dialga and Palkia, the two dragons respectively ruling over time and space, are essentially this given their direct relation with Arceus. Giratina, on the other hand...
    • Volcarona was partially based on the seraphim, with both associated with fire & having six wings, and its pre-evolved form Larvesta has a vague resemblance to the Top God Arceus. Additionally, it was worshipped by the native Unovans as a sun god.
    • Reshiram is a fairly angelic looking dragon with its white color and feathered wings, especially since it's the counterpart of another (black) angelic dragon in a yin/yang theme
    • Shaymin's Sky Forme could draw inspiration from angels due to its angel-like wings and healing capabilities.
    • Audino's Mega Evolution has a very angelic appearance in conjunction with its caring attitude — ears that look like wings, a yellow and gold color scheme, and an even more benevolent appearance than before.
    • Between their Flying type, fluffy cloud wings, peaceful nature, and beautiful voices, Swablu and Altaria are basically angels in bird/dragon form.
    • Pokémon Ultra Sun and Ultra Moon has Ultra-Necrozma, a dragon made of golden light who was a deity before some ancient humans broke it, and now it becomes a diabolical entity who steals light from any place it visits and brings forth eternal darkness.
  • Riviera: The Promised Land has Grim Angels, which look somewhat like anime versions of the stereotypical "humanoids with wings" angels. They function both as messengers of the Gods, and those that pass down the gods' judgments, leaving their morality in somewhat of a gray area in the game... particularly when the head angel they're taking orders from turns out to be the Big Bad.
  • RuneScape has the Icyene, a species of Long-Lived Winged Humanoid's with a greek themed culture from the planet of Hallow who serve Saradomin.
  • The Secret World introduces angels relatively early on in the form of the Host; they look mostly human except for the fact that they can manifest wings of pure energy... except of course for Eblis, who appears in the form of a tall, white-skinned humanoid with no hair, no eyes, and no genitals; it's not known if this was a result of him falling from grace and ending up in the Hell Dimension, or if this is some kind of Glamour Failure. In a very unusual twist, the Host weren't created by God - they created God in the form of the divine biocomputer Gaia, along with most of the world as we know it. However, the matter of what to do with their creation has split the Host into two opposing factions: one faction, the Grigorii, only want to protect Gaia, while the Nephilim want to exploit her for all she's worth by releasing the Dreamers from Gaia's captivity and harnessing them for their own selfish purposes ; as such, the game begins with the player being visited by representatives of both factions in attempts to sway you to their way of thinking. There are only two members of the Host who are outside of this conflict, now considered Fallen Angels: one is Eblis, who now rules over the Hell Dimensions and is trying to conquer Earth; the other is Samael, who is now masquerading as Samuel Chandra, Founder and CEO of the Orochi Group.
  • Shadow Hearts series:
    • The first game:
      • Perverse versions of Seraphim and Cherubim appear as Optional Bosses. The former looks like skinless man with six wings, while the latter is shown like four priests fused together, with four wings and really creepy expressions on their faces. Both of them also have a spiky Holy Halo behind their heads. Flavor Text clarifies that they are not actually angels, but, respectively, an incubus and a malicious ghost that masquerade as angels.
      • Yuri's fusions include Sandalphon - a specific archangel in Judaism and Christianity. Here, however, it is a weird, legless, leviating being, adorned with inexplicably ancient-Egypt-like decorations. There's also Seravi - a misspelling of "seraph". However, here it's said to be a soul of a Roc Bird.
      • Finally, there's Seraphic Radiance, that's actually a god, incarnated from the soul of the Earth.
    • Covenant has Puera and Miserati, Yuri's second- and third-tier Light fusions. They are described as "greater angel" and "archangel" respectively. They appear as strange, androgynous, Stripperiffic figures with weird skin colors.
  • Shin Megami Tensei:
    • In the Devil Children subseries, angels are robotic, slightly humanoid creatures and are total Knight Templars who massacred a bunch of creatures for playing in a casino.
    • In general, the angelic hierarchies of Shin Megami Tensei tend to look like the Winged Humanoid archetype, often wielding weapons and shields. Of note: Virtues are creatures composed of blue light with a shimmering crimson heart; Thrones are rather evil-looking, gray-skinned and black-robed humanoids with no wings, but bound to an eternally-spinning flaming wheel; the Cherubs have at least once been seen as a robotic four-headed (a human head, a bull one, an eagle one, and a lion one) monstrosity; the Trumpeter from the Apocalypse is a winged skeleton. Most named angels and archangels like Raphael, Uriel, and Michael, have skin and hair of inhuman color, and Gabriel is explicitly female. The highest-order angels, Metatron, Sandalphon, and Melchizedek, are Mechanical Lifeforms.
    • The Angels (as in the lowest order) are your standard blonde female winged humanoid, only blindfolded and wearing bondage gear.
    • In the first Persona, Judgement Azrael, the Angel of Death, looks more like a winged piece of modern art than anything even remotely resembling "living thing," let alone "human." In other games, he has four faces; two on his head, one on his torso, and one on the staff he wields.
    • Lucifer (yes, that one) has several forms: an impossibly beautiful, six-winged human with horns, or a towering abomination with midnight-blue skin, fangs, talons, bat wings and barely humanoid look, or a small boy, or a wheelchair-bound older gentleman, or a woman... And Kazuma Kaneko says we still haven't seen his true form, a fusion of all his other forms.
    • Satan's true form is even worse: an indescribable mess of leathery wings, tails, and assorted body parts, Alien-like head, too many breasts to count, and insectoid legs. Also, Satan is on the side of Law, while Lucifer's Chaos. While neither one is explicitly named as Evil or Good by the protagonists, YHVH and Satan are explicitly mentioned as interested in stamping out all free will, while Lucifer is working to destroy all laws and reduce Humanity to its barbaric essence. Therefore, neither side can honestly claim to be morally superior to the other.
    • And, as of Shin Megami Tensei: Strange Journey, Lady Gaga has now (apparently) joined the heavenly host. And if you're not with Law, then she don't wanna be friends.
    • Samael is a Dragon that's a deep red color and has a serpent-like appearance in the series. Though whether he's a Angel or not depends on the game. Tzaphkiel is a huge eyeball with wingsand Kushiel is a faceless humanoid.
    • Of note, too - all of the angelic hierarchies are represented correctly in the games, from the lowly standard-issue Winged Humanoid Angel, to the multi-faced and multi-winged Seraphs. They tend to become significantly more and more inhuman the higher the hierarchy, except for exceptions such as the Four Archangels and Remiel. Differing artworks also tend to liberally interpret angelic description, producing very different beings from a single description.
    • In fact, Shin Megami Tensei IV gives the Four Archangels a much more eldritch appearance.
  • The Nimbis in Super Paper Mario are cute little guys who speak in Ye Olde Butchered English and live in the Overthere, where pure souls go after their games are over. They answer to Grambi, the Overthere's benevolent, bearded ruler. And it's heavily implied that Bonechill, the giant, monstrous boss of the level, is a fallen Nimbi.
  • The Logoi from Sunless Skies are the setting's equivalent to angels, being the highest ranking messengers of the Judgements. Made from Correspondence, they are the Judgements' commendements, literally spoken into existence by them and tasked with enforcing their policies. They also happen to fit quite well well with the biblical description of the Ophanims, appearing as wheels of living flames.
  • The Super Robot Wars Z games (specifically Z2 and Z3) have the angels from Rebuild of Evangelion, Genesis of Aquarion, and the Original Generation called the Four Angels (Doctrine, Tempti, Sacrifai, Advent) who are the result of an instrumentality like event that lead to them achieving Shinka.
  • Super Smash Bros. features as both Pit from Kid Icarus and Bayonetta from Bayonetta. The angels of both worlds are described above, but suffice it to say the two worlds have very different conceptions of the idea. This is milked for humor: Bayonetta's kill-on-sight policy towards the monstrous, psychopathic abominations that call themselves angels in her 'verse is completely justified, but she extends it to cover Pit and the rest of the forces of light as well, much to their chagrin.
  • Tales of Symphonia has two different stages of angel cosmology — pre-spoilers, and post-spoilers. Pre-spoilers, the Chosen of World Regeneration becomes a Winged Humanoid angel after awakening all of the summon spirits and regenerating the world. Post-spoilers, becoming an angel involves using a parasitic stone to absorb one's soul from one's body. The angels try to reincarnate the "goddess" (actually the Big Bad's deceased older sister) by Body Snatching the various Chosens emptied this way and eventually intend to turn all people into soulless angels to stop Fantastic Racism.
  • In Touhou, 'angels' refer to the celestial nymphs employed by the Celestial Bureaucracy, and they exist to accompany and serve the ascended Celestial Paragons. Tenshi is commonly seen with those angels.
  • ULTRAKILL: Angels are divine winged beings from Heaven, but they have energy wings instead of feathered avian wings. While Greater and Supreme Angels are Winged Humanoids born in Heaven (like Gabriel), Lesser Angels (such as Virtues) are abstract or animalistic beings made from human souls, making them Heaven's equivalent to Hell's Husks.
  • From Um Jammer Lammy and its soundtrack album Make It Sweet!, the lyrics of "TASTE OF TERIYAKI" imply that its singer is haunted by unwanted sexual advances from a malevolent angel.
  • In Unicorn Overlord, Angels are considered the hands of The Father, carrying out His will in Fevrith. It's also a purely ceremonial title. It just so happens that the otherwise mundane race of Winged Humanoid have a significant presence in the Palevian Orthodoxy, leading to them having a specific place in church hierarchy to themselves. Non-Angel winger warriors are common enough to be mercenaries, and other races can hold similar positions within the Orthodoxy, although with different title and duties.
  • In Valdis Story: Abyssal City "angels" are simply humans that have given their soul to the Goddess of Light, Alagath. While they have a "holy" theme, they vary wildly in appearance and power depending on how many souls they have been given (or taken). As Alagath has been harvesting human souls en-masse to build an army against her sister, most humans think they're no better than demons.
  • The World Ends with You:
    • The game has Angels that are, well, mysterious, to say the least... their nature and hand in events are only really gone into in the postgame content. Even then, all but the "lowest tier" is described to be completely incomprehensible and non-physical to humanity. Angels are even higher-up than the Composer, impossible for him to even see unless they downtune themselves to his frequency. Remember that the Composer is treated as God by everyone in the UG.
    • The only Angel seen in the game itself, rather than just hinted at by the Secret Reports, is the writer of the Secret Reports himself, and the only Angel to have any hand in the Game itself, known officially as the Producer. His job is to assist the Composer, though he is forbidden by angelic law from actively interfering in the events of the Game itself. He is also the only Angel known to the Composer, and one of only two people who are supposed to know the Composer's identity. His true identity, given to us by these postgame reports, is Sanae Hanekoma, AKA: CAT. And he is not in good standing with the Angels, having been branded a Fallen Angel for teaching Minamimoto how to make Taboo Noise and assisting his resurrection.
  • World of Warcraft:
    • Arguably, the Naaru. They look a bit like a winged, haloed man made out of geometric shapes. Their abilities seem to be limited to giving mortal races the powers of Paladins, and they seem quite unconcerned about who gets it. As for the unconcern, it turns out in the resolution of the Burning Crusade storyline that they are using the Blood Elves as part of a massive Batman Gambit to lure and destroy Kil'jaeden. As opposed to the uncaring, unchanging Titans, the Naaru are portrayed as unambiguously Good, albeit somewhat aloof.
    • And under certain conditions, they turn into void creatures: beings of shadow and darkness that may or may not remain sane and/or good. They automatically absorb dead spirits that stray too close to them. Sometimes they manage to change back, sometimes not. Word of God is that the void transformation is extremely rare and a cause of great sadness among other Naaru.
    • There are also the spirit healers who have the traditional winged female human appearance (though they are translucent, invisible to living characters, and roughly double the size of the largest playable races). When a player character dies, they will materialize in spirit form at the nearest spirit healer and be given the option to either be resurrected by her (with a significant hit to their equipment's durability and an unremovable debuff that reduces all their stats by 75% for 10 minutes) or travel back to the location of their body.
    • Players of the priest class who are specced in the Holy tree have an ability that allows them to automatically assume the form of a spirit healer for 15 seconds upon their own death to keep healing their allies. Since spirit healers have a generically female appearance, a male priest who is using a gender-specific title will see his title change to the female equivalent during the 15 seconds that he is in spirit healer form.
    • In the Shadowlands expansion, we learn that the spirit healers are part of a race called the Kyrian. The Kyrian are blue-skinned Winged Humanoids who serve as the ones to guide the souls of the dead to the Shadowlands where they will be judged by the Arbiter and assigned an afterlife. The Kyrian themselves are the souls of people who were selfless, self-sacrificing, and devoted to a cause greater than themselves in life. They are trained in Bastion and ritualistically purified of their past lives until they become Kyrian to continue the duties of Bastion.

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