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  • Mega Man:
    • Zero is known in the fandom for dying and resurrecting at the drop of a hat, which isn't exactly fair. He's only died canonically 3 times, and only technically came back from it twice; the third time was as the Model-Z biometal, where it's debatable if he's the same Zero anymore. Zero's first two deaths were meant to stick, but he was saved by fan popularity the first time, and Capcom refusing to let the X series end the second time.
      • X himself isn't much better. Zero was supposed to die in X5, but it was retconned to a near-death - and X himself also nearly died. Zero died later on when the Ragnarok Satellite fell, and by then X was already dead and even his 'cyber-elf' spirit had vanished from the physical world. And X was also brought back as a biometal same time as Zero. Discounting the retconned death, Zero has died twice, X once, and both have a close-call each. And then, there was X's severe Badass Decay in X7, whining "Why must we fight?" among other things. Mega Man X: Command Mission and Mega Man X8 attempted to rectify this by making X more no-nonsense and willing to fight, even stating in X8 that the present conflict can only be resolved through fighting.
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    • Alia will always be the X series' Annoying Video-Game Helper thanks to her unskippable, often common sense advice in Mega Man X5, even as later games in the series made listening to her optional and tried to make her advice more useful (though X7 backslid a bit by giving her a very annoying voice and having her constantly chime in whenever she has something to say, even repeating herself if you switch characters.)
    • Axl made a terrible first impression in X7, effectively being the game's whiny fanboy kid version of Raiden, and gameplay-wise being largely an inferior version of X. Even after Mega Man X: Command Mission and Mega Man X8 gave him more of his own identity, a more mature voice, and didn't have him hogging the spotlight from X, it took some time for fans to warm up to him.
    • X7 in general had such a poor reception that most people wrote off the much-better X8 and Mega Man: Maverick Hunter X for years, believing that all 3D X games were irredeemably awful.
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    • Guts Man of Mega Man, believed to be a Dumb Muscle mostly thanks to his portrayal in the animated series, and certainly not helped by his incarnation in Mega Man Battle Network. Mega Man Powered Up tried to correct this, by explicitly showing that, while Guts Man really isn't a genius, he's not that dumb, either.
    • From Mega Man Star Force, there's Luna, the Muggle who got blown up and then put back together again.
  • From Final Fantasy II: Firion was an orphaned kid who became one of the key fighters for the rebels, helped overthrow The Emperor, killed him when he came back to life after taking over the underworld, and in Dissidia Final Fantasy is a hot-blooded, badass rebel who exhibits mastery of Final Fantasy II's entire battle system. But he gets seduced by one Lamia Queen, and no one—not even the staff who threw in two Mythology Gags in Dissidia for it—will let him forget it. In addition, thanks to Dissidia Firion will forever be associated with the so-called "wild rose" and his dream of filling the world with roses.
  • From Final Fantasy IV:
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    • Some people don't like Rosa much for the fact she's a Distressed Damsel, being sick with desert fever then getting kidnapped shortly after you cure her. Once you rescue her she stays by Cecil's side for the rest of the game, even when he tells her to stay behind because it's too dangerous.
    • Kain gets Brainwashed once, with a period between the Tower of Zot and Sealed Cave where Golbez loses the signal and has to retune it. Somehow that apparently translates into Heel–Face Revolving Door even though he only leaves and rejoins twice.
    • In the sequel Final Fantasy IV: The After Years Kain is evil again and Rosa spends most of the plot on the sidelines after fleeing from Baron before Kain kidnaps her. The other characters even wonder "Has Kain been brainwashed again?" Actually no, it's his Evil Counterpart / Enemy Without, the true Kain is known as the Hooded Man and is completely good. Rosa, unfortunately for her, has no such redeeming plot point. Could also be seen as Pandering to the Base—the other female character of the original game, not counting Porom, is Rydia, who is much more popular with the fans than Rosa. While Rosa spends most of the game out of action, Rydia is promoted to main female lead.
    • The people of Mysidia are still portrayed as Ungrateful Townsfolk among Final Fantasy fans for their behavior. Cecil attacks Mysidia at the beginning of the game under the impostor King Baron's command, realizes that the excuse of Just Following Orders doesn't cut it, and that he needs to be better than that. When Cecil returns later in the story, everyone in Mysidia hates Cecil while he's walking around in Dark Knight armour. Some people berate him, others scream in fear, and some of them even curse Cecil with status effects. Considering what Cecil did last time he was there, this reaction is understandable. But what's not understandable is that the Mysidians keep cursing Cecil and his party even after he's become a Paladin, purged himself of darkness, started fighting alongside them, revealed to be The Chosen One, and has saved the world no less than twice.
  • Final Fantasy V
    • Bartz has a few comedic moments of malapropism, other goofiness, and harangues a turtle without realizing it's Sage Ghido so that the Ghido mocks his intelligence for the rest of the game. After he was flanderized from "simple" to "simpleton" in Dissidia Final Fantasy, fans act as though even Bartz in the original game is always acting like a dope when, in truth, he gets his share of Only Sane Man moments.
    • Lenna being a poison magnet is a running joke among FFV fans. It's mainly the fact that two of the three instances are of her own volition that gets people. However, context says that the first time Lenna gets poisoned is out of desperation to get a Hiryuu to eat a cure for its own illness since she's a Friend to All Living Things, knowing the cure is poisonous to humans. But the fandom generally portrays Lenna as Too Dumb to Live or that she's always getting herself poisoned.
  • Final Fantasy VI:
    • Terra is sometimes remembered as an Actual Pacifist, or as someone who despises violence so strongly that she'll refuse to fight even if there's no other choice. This is based on her scenes when she's found in the World of Ruin, where she struggles with her growing feelings of maternal love for some orphaned children. However, that same game also shows her growing through this mental block and becoming a Martial Pacifist instead, using her strength to protect the people she cares about. Terra's characterization in the Dissidia series turns her into a straight-up Apologetic Attacker, despite the crux of her character development in VI itself revolving around getting over this.
    • Ask most people what they think of when they think of Sabin, and they'll remark that he "suplexed a train".note 
    • Locke's sidequest in the World of Ruin revolves around him trying to find the Phoenix magicite to bring his dead fiancée Rachael back to life. Due to some of the language used during the quest, Locke came off to a few players as a bit creepy and clingy, and being incapable of letting go. But the way some fans hold this over his head, one would think Locke was a necrophiliac.
  • Final Fantasy VII:
    • Despite resolving the majority of his issues and becoming a confident leader by the end of the game, Cloud Strife will always be known as an angsty, navel-gazing introvert. Likewise, Aerith has been painted so heavily with the All-Loving Hero brush that most people forget that she was a spunky, energetic, flirty young woman who fell in love with a shadow of her first boyfriend and frequently caused problems by running off on her own. Interestingly, this creates something of a Hype Backlash, in that Square Enix is often accused of pandering to the extreme version of this, and stated in creation materials for Final Fantasy VII: Advent Children that they characterized Cloud as angsty because they thought fans would be more familiar with such a depiction.
      • If it's not the Wangst, then it's the cross-dressing mission to get in Don Corneo's mansion. Even though it's optional, Robot Chicken, in a sketch about gay video game characters, included Cloud crossdressing and getting in a hot tub with other men in speedos.
      • Cloud is also misblamed as the cause of a trend of "emo" protagonists in Final Fantasy, sometimes even every brooding RPG protagonist from the release on FFVII on, and every time any character is actually depressed for any reason Cloud tends to get blamed for it. Yet out of all the main Final Fantasy games, only Squall could be considered "emo" in any sense of the word, they both had good reason to be like that, they are not the first of Final Fantasy protagonists to feel perpetually miserable for one reason or another, and most of the subsequent Final Fantasy protagonists are actually pretty chipper most of the time.
    • Forget the characters, this very game ended up being this for the Nintendo 64 by switching from it to the PlayStation very early on in development, with the PlayStation's higher storage capacity compared to the Nintendo 64 being cited as Square's reason for joining forces with Sony. Even greater is the damage done to the reputation of the Nintendo 64 in the eyes of some gamers afterwards, to the point where one of many things it's remembered for is not having a huge number of RPGs released for the system.
  • Though not as negative as some examples here, Zidane in Final Fantasy IX will always be famous for that one scene—"Ooh, soft!". As well-known among fans of the game as that scene is, groping Garnet really was an accident and he apologized afterwards. He may be a Chivalrous Pervert, but he's more the former than the latter.
  • If there's one thing Tidus and Yuna from Final Fantasy X will always be remembered by, it will be the infamous laughing scene. What many fail to realize is that the laughter was supposed to sound forced. Even the other characters wonder what is wrong with them. Even Square Enix can't resist mocking this; nearly every Crossover Tidus appears in will feature at least one laughter joke.
  • In Final Fantasy XII, Vaan asks Fran how old she is, which is insensitive and the entire party chews him out for it, but under the circumstances isn't a bad question (the scene just before implies Fran is over fifty years old, and that Viera live far longer than humans). Additionally, some Alternative Character Interpretation posits that he asked her that question rather than asking her about her possibly painful past in her Hidden Elf Village. Then in Dissidia 012 Final Fantasy, his opening quote to Shantotto, Prishe and Ultimecia is to ask how old they are, and he asks the same about Cosmos in a storyline scene.
  • In Final Fantasy XIII:
    • Lightning punches Snow on two separate occasions - in extreme circumstances and while under an enormous amount of emotional stress, likely because it was a) heavily featured in the trailers, b) "awesome," and c) what many players wanted to do at that point, fanfic features her decking Snow full-force at the drop of a hat. They also tend to forget that she defrosted a lot over the course of the story, and she is told point-blank by Fang (whom she also hits) that punching people to relieve her emotional stress is a bad thing that solves exactly zero of their current problems, and she noticeably stops doing so when she realizes the truth in that statement. Dissidia 012 responds as it has with its other characters by portraying her as the fan view of her as super stoic and hostile.
    • Hope will forever be known as the whiney Mamas Boy with a revenge complex. However, his journey to overcome his irrational and adolescent desire for revenge (a coping mechanism for seeing his mother die before his eyes and not understanding why) is his main character arc, which resolves about halfway through the game.
    • Snow himself is hated for supposedly having a hero complex and being obsessed with Serah (you know, his fiancée). But one of the first observations made about Snow in-game (by Vanille) is that he's "all-talk", and it very quickly becomes clear that Snow is talking big to cover for deeper insecurities.
  • Final Fantasy XIV:
    • Minfilia is a leader of a group of talented individuals where said talents can help deal with the primals and the empire. Because Minfilia gets captured twice and lacked the ability to fight back, people flanderized her into someone who gets kidnapped all the time like Princess Peach while barking orders at the player character. This is ignoring how in both kidnappings, Minfilia refused to give her captors what they wanted, knowing she could be killed for it, and the fact that Minfilia is the only one willing and able to do the boring political paperwork behind the scenes while the talents of the player character and the rest of her people can be put to good use where they're needed.
    • Similarly, Alphinaud once dove right into the Glory Hound and tried to get the city state leaders to do what he suggested for the betterment of Eorzea. After some really nasty things went down because of him, he ate a huge slice of Humble Pie and tried to better himself by listening to everyone and actively supporting his allies in the field. Despite his Character Development, people will only remember him for his pre character development days.
    • Aymeric gets a ton of flack after he shouts at the Warrior of Light and Alphinaud to toss Nidhogg's eyes into the ravine below the Steps of Faith. This would later bite everyone in the ass due to the Ascians retrieving the eyes and giving them to Ilberd, which he summons a primal with. While nobody in the story could have known any of the events afterwards could happen and Aymeric does regret his mistake, many fans still won't let Aymeric live it down.+
    • The Moogles in Heavensward are extremely hated by fans due to how incredibly lazy they are and that they don't even try to hide this, sending players out to do pointless fetch quests. Even though their beast tribe quests introduced later have Moogles that are willing to help out and the ones who don't get hit with Laser-Guided Karma, many people's views on the Moogles are forever soured.
  • Kingdom Hearts:
    • Kairi only gets properly kidnapped twice in the series (both in II, and in the first instance she actually escapes on her own; the first game had her lifeless body held captive by Riku but her heart/essence safe with Sora, and Riku was protecting her body), yet most of the fandom apparently will forever deem her a Damsel Scrappy who "always gets kidnapped" regardless. And sadly, since Nomura likes to write characters how the fans see them, Kairi becomes a more legitimate Damsel Scrappy in III, with far worse consequences.
    • Tetsuya Nomura will absolutely never live down zippers. Nomura used lots of zippers when designing Kingdom Hearts; for the simple reason that it was a popular trend among children in Japan at the time. Nowadays, everything Nomura ever did or ever will do will be characterized for tons of zippers everywhere, from shoes to hats. You can point out all of his characters who have no zippers (even Kingdom Hearts: Birth by Sleep features a generous amount of zipperless characters), but to no avail. And if it isn't zippers, then it's belts; but less mocked because belts are a more common trend.
    • In Kingdom Hearts: Birth by Sleep, Terra has the unfortunate tendency to meet villains before meeting heroes whenever he travels, and those villains take advantage of the fact that he doesn't know they're evil to manipulate him. Usually, he figures it out partway through and foils their schemes, and in the one case he did majorly help a villain, he was mind-controlled into doing it. However, he has garnered a reputation among the fans for being easily duped and believing anything a villain says, cheerfully helping them out to the detriment of everyone else. His trust in Xehanort is also held against him, despite the fact that at that point in the timeline, nobody knew Xehanort was evil, and he was still a highly respected Keyblade master.
    • Kingdom Hearts 3D: Dream Drop Distance explains in detail the Big Bad's plans and true identity, contextualizes events in earlier entries, connects seemingly unrelated plot points, and sets up the conflict leading to the arc's climax. However, many fans agree that the entire game, and to some the entire arc, are summarized by just one line: "Me? I'm already half Xehanort."
  • Fire Emblem:
    • The series itself is pretty well known for having lots of Brother–Sister Incest (And other kinds of incest). There's a legitimate point to this, given that the Jugdral Chronology has lots of incest (one pairing as a major plot point, a few more strongly implied, and multiple incestuous pairings that players can set up themselves), but Genealogy of the Holy War is the only one where it has a bearing on the main plot.
    • In Fire Emblem: Blazing Blade, Erk is most definitely annoyed by Serra and isn't shy about telling her so. In his B support with Priscilla, he makes a few comments on the stress of having been Serra's escort. Fanon took this to mean he genuinely hates Serra's guts and will loudly bash her to anyone within earshot.
    • Legault's flirtations with Heath in their supports result in a lot of fangirls forgetting the other, more plot-driven aspects of his character. Also, Heath is not the only person Legault flirts with, either.
    • Mysterious Waif Ninian has only broken down in tears twice through the story, and each time for very good reasons. Fans treat her as if she cried every single time she opened her mouth, and use it to bash her for being "weak" or standing in between Eliwood and Lyn (who has also cried in canon). Ninian has also been kidnapped a total of twice in the entire game, and other people have been kidnapped as well (including Lyn, if Uhai counts as a kidnapper), but people act as if she gets captured and needs to be rescued every other chapter.
    • Eliwood's declaration that he has no love for war led to at least half the fandom either bashing him as a "pansy-ass pussy" or painting him as a Nervous Wreck who flails/cries/goes into cardiac arrest at the sight of blood.
    • Chivalrous Pervert Sain says "oh, beauteous one" exactly one time within the course of the game, but some parts of the fandom treat it like his Catchphrase.
    • Lucius has been mistaken for a woman exactly once (in-universe at least), even though his feminine looks are commented on by several characters.
    • Most fans remember Priscilla for is either her crush on her brother Raymond or her "endless stream of unhappy endings with men". Some have even speculated that she's meant to be "the Madame Bovary of Elibe", completely ignoring that her solo ending is happy on its own, and that she and Erk can be genuinely happy together. Not all her male supports are romantic, either (Oswin and Lucius, anyone?).
    • In the Jugdral Chronology, the protagonist of the first part, Sigurd, does quite a bit in the first half. At the same time, it's unlikely he'll ever shake the fire jokes, due to his final fate being one of the most well-known aspects of the game.
    • In Fire Emblem: The Sacred Stones, Eirika will never live down giving the Sacred Stone of Renais to the Demon King-possessed Lyon, allowing him to destroy it. Most of why she's such a Base-Breaking Character comes from that scene alone. It doesn't help that she got called "gullible and naive" in one of her DLC cameos in Awakening.
    • Innes tells Eirika he'll prove himself worthy of her love in their A level support. Fanfics pairing Eirika with someone else turn him into a competitive Jerkass who sees her as nothing more than a prize to be won. And fans who support Innes as Eirika's favored suitor use Seth's A support with Eirika (in which he first tries to distance himself from her, but later confesses his own love) to accuse Seth of being sexist, creepy, and possessive of her. The Double Standard is obvious.
    • Ike from Fire Emblem Tellius is known solely for his line in Super Smash Bros. Brawl: "I fight for my friends!" Not so much the line itself, but for the less than stellar voice acting.
    • Ever since a certain base conversation in Radiant Dawn, you'd think all Soren ever did was cry in Ike's arms.
    • Fire Emblem Awakening:
      • Tharja's swimsuit's Scenery Censor in the American version of Summer Scramble, to the point where it's caused the entire Fire Emblem fandom to be extremely paranoid about censorship in future games.
      • Sumia shows her affection to Chrom by baking pies for him and offering to do his laundry. The fans immediately pegged her as nothing more than a pie-baking housewife with no other facets to her personality and in some cases, used it as an excuse to bash her, despite these traits only appearing in one of her support chains, and that she's not the only one to do laundry in supports.
      • Cordelia has plenty more reasons than "boo hoo why won't Chrom love me" to be sad, but to some fans she's nothing more than an Unrequited Tragic Maiden. Quite a few of her support conversations do mention Chrom, including some of her S supports, but she still has a few that bring up her other issues.
      • There's actually a lot more to Libra's character than Dude Looks Like a Lady and Stupid Sexy Flanders, but since those two are the subject of his recruitment conversation and a support with Virion shown before the game was released, those are all fans tend to remember.
      • In regards to all the Children Characters, the fandom loves to focus only on their traumas and experiences in the Bad Future, therefore reducing them solely to their woobie traits, ignoring their surprisingly complex personalities.
      • Inigo will never live down saying "I want to be manhandled!" to Gerome in their supports. The line actually has a very different meaning in-context: he's jealous of all the attention Gerome gets from girls and wishes the ladies would fawn over him that way.
      • People seem to think that the only thing Noire has going on is being "the poor little victim of the evil Tharja, who does nothing but cry and weep over her evil mother". Her weak health, Odd Friendship with Severa and own bonds with the other girls, bonding with Yarne and Brady over self-esteem issues, and being among the few who does not chide Yarne for being a Lovable Coward, her love of cooking and baking, her desire to grow stronger and face her fears and traumas head-on, her being the caretaker of her little sister Morgan if Tharja's husband is a male Avatar et cetera are ignored.
      • Because of her Stripperific clothing and childish demeanor, Nowi is forever "dragon loli", with fans completely ignoring her backstory and personality and the actual depth of her character beyond her appearance. (Like her loneliness, or how a good part of her childish tendences come from Obfuscating Stupidity.)
      • Some fans judge Henry entirely by the localization changes to his supports with Olivia, ignoring the other aspects of his character that aren't all that different from the original Japanese version.
      • Similarly, hearing what fans say about Olivia would make you believe she only exists to "heal Henry's broken heart" or "be the girl who has a sudden Fourth Date Marriage with Chrom if you hook them up". Never mind that Olivia can marry guys other than Henry and Chrom.
      • Sadly, this is actually canon for Yarne, who has a reputation as the scared little bunny boy who runs away all the time. Which, granted, he does, but he has reasons for doing so.
      • Frederick's naked poster of Chrom. Don't get us wrong, it is a hilarious moment and the Ho Yay is there, but that alone set off many a fangirl proclaiming his ultimate gayness for Chrom and ignoring the other aspects of his character. There's another subset of the fandom that find his S Support with Cordelia to be uncomfortable due to its shades of Entitled to Have You, and to them Frederick is only remembered as "that guy with the worst S Support in the game." Ignoring all of his other hundred plus supports.
      • Lucina makes one comment about joining Chrom in the mixed baths and has one (admittedly poorly-handled) support set where she shrieks at the female Avatar (if she's not her mother) for supposedly flirting with Chrom. This gets her branded as having an Electra Complex by a good chunk of the fandom.
      • To some sects of the fandom, the Female Avatar is defined by her awkward Belligerent Sexual Tension supports with Chrom, even though she can marry other guys (and can marry Chrom without going through these supports if you know how his auto-marriage works and actually apologizes to Chrom in their A-Support), and the Male Avatar is defined by the fact he can romance his best friend's daughter and sister. (Albeit the former is Less Disturbing in Context due to Time-Travel Romance.)
      • Fandom seems to believe that Nah is nothing but a bitchy Tiny Tyrannical Girl who forces all her eventual boyfriends into marriage via threatening them to eat them alive. The only support chain where she does so is Inigo's; in the others she is at most kinda bossy, but never to such a degree. (She's pretty gentle to male Morgan and Yarne, her bossy tendencies are Played for Laughs with Laurent, her bugging Gerome is treated as playful rather than mean-spirited.)
      • Cynthia will always be remembered as "the brainless ditz who was tricked into thinking a bandit leader was Chrom — and even worse when Chrom's her dad". Nevermind that Cynthia was likely a tiny kid when Chrom was murdered in the Bad Future whether he was her father or not, that other Chrom potential kids also have their doubts when they meet with Chrom (especially in the case of a Brady fathered by him), or that a whole village thinks the bandit is Chrom.
      • Tharja seems to be almost entirely known, both in the game's fandom and out, as the Avatar's Stalker with a Crush. Many of these portrayals seem removed from the context that she's normally a gloomy, anti-social loner, and the doting Yandere she acts like whenever the subject of the Avatar comes up is meant to be seen as out-of-character for her. It's to the point that even some of her detractors seem to forget her other questionable character traits, like using her family as guinea pigs for dark magic to the point of turning Noire into a Nervous Wreck. Unfortunately, even many of her official appearances in later Fire Emblem games ignore most of her character and fixate on the way she acts toward the Avatar.
      • Chrom is mentioned as having maybe eaten an unpeeled orange once in Gaius and Olivia’s B support. Ask fans, and you’d not only think that’s all he ever eats, but also that he canonically doesn’t know how oranges are actually meant to be eaten.
    • Fire Emblem Fates is definitely Hotter and Sexier, from the character designs to the face-rubbing. Naturally, detractors treat the game like it's nothing more than a hentai adventure with nothing else going for it.
      • Soleil is bisexual but largely prefers women; however, she can only S support with men (all the boys in the Japanese version, Forrest and the male Avatar in English). While it's a valid reason for fans to be disappointed, a lot of them are screaming about how homophobic the game is after reading her poorly-written support chain with a male Avatar. All while conveniently ignoring the fact that the kids aren't as tied to the marriage mechanic as their parents, and it's just as easy to leave Soleil unpaired and at A support with another girl. Many have outright boycotted the game over this.
      • Once the above controversy wore off, fans started to see Soleil as a "predatory lesbian stereotype" due to her constant flirting and C-B rank supports with Ophelia. Admittedly, some of her support chains don't handle her flirting well, but some have even gone so far as to say she should be kept away from women, never mind that she does apologize to Ophelia and has more traits to her than simply chasing girls.
      • Oboro's initial character description was two things: her hatred for Nohr and her feelings for Takumi, the prince she serves. More aspects of her personality were revealed over time (i.e her Team Mom tendences, her love of fashion in general, etc.), as well as the translation of her supports that explain her hatred of Nohr and have her working on it by supporting and potentially marrying two Nohrian guys in the Birthright path, and fully overcoming it via supporting with other two Nohrian guys and a Nohrian woman more in Revelation, but some only remember those initial traits. Also, her feelings for Takumi aren't mentioned often outside of her supports with Takumi himself (obviously) and Hinata (Takumi's other retainer who already knows about her crush).
      • Azura is the Miss Exposition of Fates, so she explains a lot of plot points over the course of the game. This includes two of the game's more controversial ones (namely the throne of Hoshido being required to expose the fake Garon's true form, resulting in Hoshido's invasion during Conquest and the curse of Valla preventing anyone from mentioning it by name), and this colored the fandom's opinion of her quite badly, with some even blaming her for those contrived plot points.
      • The introduction of the child mechanic was somewhat rushed, and the explanation for the children is clumsily handled and contrived, but the child characters themselves are fleshed out and well-developed. Unfortunately, this isn't enough to stop a lot of the fandom from bashing them and defining them by the clumsy mechanic rather than as characters, or from turning on the parent characters and denouncing them as abusive and neglectful. The fact that this is addressed in-game doesn't mitigate the fans' anger.
      • Ryoma, Leo, and Jakob are especially big targets of this: Ryoma for having hit his son Shiro in the Japanese version of the game/yelling at him in English (plus hiding the fact that he's royalty), Leo for chewing out his son Forrest for his Wholesome Crossdresser ways, and Jakob for being competitive with his son Dwyer and calling him out on his laziness. Fans who bash the fathers for these instances conveniently ignore the fact that Shiro does point out that Ryoma made a mistake and that Ryoma tries harder to be a good dad, Leo apologizes to Forrest and spends their entire support chain trying to be supportive and encouraging while still firm, and that not only does Jakob care for his son, but that Dwyer himself is lazy and surly and responds to Jakob just as competitively.
      • Takumi is a Base-Breaking Character, and his detractors treat him as though all he did was yell at and hate the Avatar before going Brainwashed and Crazy in Conquest. Some also find it hard to forgive his shooting of Elise. (Never mind that he was, as before, not himself at the time.)
      • Even though Rhajat's Tharja-esque traits were somewhat amped up in the localization, she still has far more to her character than that. Her detractors, however, stubbornly ignore this fact in order to keep bashing her, "forgetting" that her non-Avatar supports give her several Pet the Dog moments and a genuine desire to make more friends.
      • Leo's feelings for Camilla, among some sectors of the fandom. Due to The Making of Fire Emblem stating that his behavior towards Camilla in their support indicates a past crush on her, some fans believe he never got over it and that it defines him and his relationships with the women he can marry. This despite the fact that these feelings are never mentioned in the present, and Leo is completely capable of falling in love with women despite not being completely flawless around them.
      • Kiragi is a sweet and helpful keet who shows some Cute Psycho traits in a DLC stage (that was also never released outside Japan), and only around a few of his possible mothers (Rinkah, Camilla and Azura). Naturally, the fandom has made him a full-blown Creepy Child who does nothing but cackle psychotically.
      • Much like Sigurd, Flora will also never escape the fire jokes, due to the scene in Birthright where she kills herself via self-immolation.
    • Fire Emblem Gaiden:
      • Conrad from the remake has gotten several nasty posts aimed at him on tumblr, accusing him of being a "woman beater" due to one scene in which he delivers a Get Ahold Of Yourself Man on Celica. Never mind that Boey calls him out on it, Conrad feels bad afterwards, and he never does it again.
      • Rinea from the same game is remembered for one of two things: either being Berkut's wet blanket fiancée who constantly calls out his violent streak, or the constant memes surrounding her death scene, which involves her getting set on fire, just like Sigurd and Flora before her.
    • Fire Emblem: Three Houses brings us yet another immolation victim in the form of Bernadetta, who is burned to death at Gronder Field on some routes. At this point, if any Fire Emblem character is set on fire, that'll be what they're remembered for.
      • Although largely discredited now, shortly after the game's release, Ingrid received a reputation as being racist against people from Duscur, which is shown in her support with Dedue, who is from Duscur. This tended to ignore the fact that crux of this support is her apologizing for any hostility toward him and admitting how unfair her views of Duscur were.
  • Metal Gear:
  • The entire genre of Text Adventures - or Interactive Fiction - will forever be remembered, unfairly or not, for You Can't Get Ye Flask.
  • Apparently, "I're stain mah hends with your bra!" and "You cannot escape flom dess!" are the only things Geese Howard ever says according to some fans. Those phrases originated from Capcom vs. SNK. Also, it appears that for anything in regards to SNK characters, the only artwork or voice samples they will ever use of them is from CvS1 or CvS2, invariably.
  • SNK itself. Disregard taunts, parries, super moves, super meter, background cameos and the other things Street Fighter II didn't invent; SNK made Art of Fighting, therefore they are FOREVER incapable of coming up with ANYTHING EVER. Terry Bogard has also ended up on the receiving end of this thanks to his Buster Wolf DM as whenever they think of his rampant Engrish habits, they'll invariably go for his "ARE YOU OKAY?!" and "BUSTAH WORF!" line, and consider his Buster Wolf as being his most famous, ubiquitous move (Kind of like Vegeta's signature move being Galick Gun despite only using it once). Believe it or not Terry has NOT had that DM in every single game he's ever been in, having only been in Garou: Mark of the Wolves, both Capcom vs. SNK games, KOF 2003, XI and XIII. But it seems like its all he can ever say and perform, according to most, thanks to the aforementioned question.
  • Touhou has several:
    • Almost all Catch Phrases come from a single occurrence, due to the limited amount of text in the actual games.
    • Cirno is indeed The Ditz, but ever since she was labeled "(9) Baka" in the 9th game's instruction manual, her stupidity has become her defining trait in fandom. Her other claim to fame is her "Icicle Fall" spellcard on Easy, which has a safe spot directly in front of her. This has led some to believe she is an easy boss, only to find out that on Normal and harder, she still has some pretty nasty attacks, and "Icicle Fall" on Normal doesn't have that safe spot anymore.
    • An even worse case from the same series is Mystia Lorelei. After defeating her in the eighth game's second stage, Yuyuko Saigyouji made a joke about having eaten her: Ever since then, fanon basically made her into the cast's emergency food ration (with Yuyuko being her most frequent predator), with plenty of eating and chicken (she's a bird girl) jokes at her expense. In short, a bird version of Mince.
    • Yuyuko herself would become known as a Big Eater because of this, as well as her comments about the game's events being a "wonderful midnight snack tour," with Flanderization taking her appetite to Extreme Omnivore levels. Aki Eda and ZUN turned Yuyuko's appetite into a Moment of Awesome when, at the end of Silent Sinner in Blue, Yuyuko prioritizes stealing a simple jug of Lunarian sake over advanced Lunarian technology and weaponry. It's too trivial for retaliatory action and can be consumed in a single sitting so it can never be recovered, but it perfectly broadcasts "We win."
    • There's also Keine, the unfortunate were-hakutaku who will forever be known for all the CAVED people left in her wake.
    • Meiling, the guard at the Scarlet Devil Mansion, is often portrayed as always sleeping on the job thanks to a few lines from the sixth game, despite various official media suggesting that she's actually a rather reliable, if not laid-back, worker.
    • Let's just say that Flandre Scarlet will never live some of her unpleasant traits and very light Cute and Psycho moments down and let the Memetic Psychopath page provide the rest.
  • John Romero himself because of Daikatana, if only because players were all confused as to whether or not they were ever actually made his bitches. Best described in a 2003 Gamespy article detailing the 25 dumbest moments in video game history (a list in which Ion Storm appears three times):
    "John Romero is a talented guy who has contributed to and designed some really cool games, but Daikatana is such a colossal Mount Everest of failure that it tends to overshadow just about everything else."
    • Similarly, the only thing anyone can remember about the characters is that there's one named Superfly Johnson, and the main character can't leave without his buddy Superfly.
  • In-story of Mercenaries 2, your mercenary will be known throughout Venezuela as "the merc that Solano shot in the ass". It doesn't matter how many people get shot or how many bases get blown up, as what happened in the intro will get referenced by enemies and allies alike. This is to the point that your mercenary will respond "it was the upper thigh" with more and more irritation as the story progresses.
  • Francis has this in Left 4 Dead during the Crash Course campaign. Ever since Zoey shot the (infected) helicopter pilot that got them away from Mercy Hospital and they wound up crashing, Francis will take every moment he can get to remind Zoey of what she did.
  • Has happened to many Backyard Sports characters. For example, Dmitri will forever be known as The Smart Guy, while Maria will forever be known as the girl with pigtails.
  • Fate Series:
    • Shirou Emiya from Fate/stay night has received this several times over:
      • He is often branded Captain Obvious based on one moment that didn't really even happen: the infamous "People die when they are killed." line isn't even an accurate translation; what he said was more along the lines of, "Normal people are supposed to die from (these kinds of injuries)". He may be stupid in other ways, but pointing out the obvious isn't really one of them.
      • One of Shirou's ideals as an All-Loving Hero is that he doesn't want to see Saber (and, for the most part, Saber specifically) injured because of his own weakness. Unfortunately, the way he expresses this is by insisting that Saber stay back and let him do the fighting, which makes Shirou look unbelievably stupid as Saber is a superpowered warrior woman and Shirou is among the least competent fighters in the series (not for lack of trying on his part, to be fair), and many fans interpreted this as Shirou believing that Saber should Stay in the Kitchen. It doesn't help that this part of Shirou's characterization only really comes out in the "Fate" storyline, which for a long time was the only route that had an anime adaptation, so anyone who didn't play the Visual Novel never saw his inner monologues and Character Development that make his real feelings and intentions clear.
    • It doesn’t matter what insane demonstrations of power Merlin saves the day with, he will always be known for the time he temporarily gave Saber a penis.
  • Gunpei Yokoi for a number of years was mainly known for the Virtual Boy and his tragic death, although he started being remembered for his positive legacy, such as Metroid and creating the Game & Watch and Game Boy, and for coming up with the idea for Nintendo to adopt the policy of "Lateral thinking with withered technology" (i.e. "do new things with old tech"). Even his involvement in the Virtual Boy has been largely forgiven with the revelation that the system was an Obvious Beta rushed out the door by Nintendo while it was only half-finished, and that Yokoi was debatably thrown under the bus for its failure.
  • Metroid: Despite the fact that only four planets Samus has ever been on exploded (one of which wasn't even her fault), everyone acts as if every planet she sets foot on is doomed to be blown up by her at the end of the game. Rather justified though when you consider how big a deal exploding a fricking planet really is, let alone four of them.
  • Masahiro Sakurai, despite being the creator of Kirby, will forever be known for his highly controversial decisions regarding the Super Smash Bros. series: for example, in Brawl, the inclusion of tripping, the removal of such popular characters as Mewtwo and Roy, and his decisions on not including certain highly-requested characters. Today, Sakurai is probably more associated with Super Smash Bros. than he is with Kirby, to the point that many younger people aren't even aware he created the latter franchise. This has already carried over to the fourth Smash Bros. game as well, with the 3DS version bringing almost everything from Kid Icarus: Uprising back and leaving little space for other Nintendo franchises. This was rectified in the Wii U version, but still.
  • Speaking of Kirby, no matter how many games he heroically and selflessly saves the world from evil forces in, thanks to Kirby: Squeak Squad he will always be known by some people as the "hero" who went on a murderous rampage over a slice of cake.
  • Drakengard will likely be remembered as the game where giant winged babies come out of a hole in the sky and eat everyone and the main character gets shot down by fighter jets in modern-day Japan. Despite its infamy, that's actually not the Canon ending, though that ending leading to NieR isn't helping.
  • In-game example: The Jedi Exile in Knights of the Old Republic II: The Sith Lords is there when the planet Peragus is destroyed (depending on the player's choices, s/he could even be responsible for it in attempting to destroy their pursuers). Regardless of whether or not the Exile is actually responsible, it seems everyone and their Twi'lek dancer is reminding them about it. On one occasion where you're allowed to pick a line about how it wasn't the Exile's fault, the character's response is that of course it was, since the Exile chose to go to Peragus. Sadly, there is no option to comment on how the Exile didn't choose to go to Peragus and was only even anywhere near there because s/he was drugged and rendered unconscious by an assassin droid hired by that same character in the first place.
    • The Exile was also responsible for the destruction of Malachor V in the backstory; some characters seem to extrapolate this and Peragus and come to the conclusion that blowing up planets is some kind of regular habit for her/him.
    • An out-of-universe example happens with the Disciple. He's already a bit of The Scrappy, since his Distaff Counterpart on male playthroughs has a much more developed backstory while his own story was rushed in at the last minute, and he's the non-preferred member of the quasi-love triangle between himself, the Exile, and Atton. He has a major moment of Sarcasm Blindness on Nar Shaddaa, which is all that most players seem to remember apart from being a "Jedi fanboy". This leaves out the fact that he was smart enough to figure out Revan's real plan for the galaxy, that he makes several criticisms of the Jedi, and the one he's fanboying is the one they kicked out. Nor does he accept the Council's decision that she's a menace to the Force.
  • Neverwinter Nights has an example in the fan-made continuation of the main campaign Aribeth's Redemption: everyone (even Aribeth) seems to forget about her years of invaluable contribution to the city of Neverwinter and the fact that she barely damaged the city's surrounding territories at all during the Luskan war, all because she was mind-controlled into leading an enemy army to attack the city. Then again, this might be justified.
  • Sonic the Hedgehog:
    • Knuckles' debut saw that he was fooled into thinking Sonic was the bad guy in Sonic 3 & Knuckles, which is acceptable as he had never previously met either Sonic or Eggman, making it rather simple for Eggman to pose as the good guy. Afterward however, Sega continued to use this same exact plot device over, and over, and over again to the point where Knuckles had lost any and all credibility as an intelligent and respectable character. By the time Sonic Boom rolled around, the series dropped all pretense and turned him into an archetypal Dumb Muscle.
    • Speaking of Sonic 3, it's perhaps best known as "the game with the Carnival Night Zone Barrel of Doom". This particular piece of puzzling level design stopped Sonic's progress, and the player was given no instruction on how to get past it. While it's easy to get past once you know how — alternate holding Up and Down to make the barrel move — it's the only such obstacle in the entire game, there was no hint on how to make it move, and most players ended up so frustrated that they never made it past the barrel. There are urban legends about how after the game's release, Sega's hint hotlines would begin with automated messages on how to use the spinning bouncing barrels. It still gets hated for that to this day, and series creator Yuji Naka has since apologized for the Barrel's inclusion.
    • Similar to Knuckles, Shadow has had his own reputation ruined by his own self-titled game. In his debut in Sonic Adventure 2, Shadow's personality was not too different from Sonic's; while he conducted himself more seriously, he shared Sonic's cocky and confident attitude and saw him as a respectable Worthy Opponent. Shadow's game however marketed him as a '90s Anti-Hero who swears and uses firearms and suddenly he's far less friendly to Sonic (And in some endings, desires to defeat him to prove his superiority). Despite his character reverting to Adventure 2 levels in the aforementioned Sonic 06, it didn't stick and Shadow has since been labelled a moody, angsty, and brooding "edgelord" and recent adaptations have begun to adopt that personality onto him.
    • Vector the Crocodile, who will always be best remembered for four infamous words he shouted in Shadow the Hedgehog: "FIND THE COMPUTER ROOM!"
    • Silver the Hedgehog is remembered for incessantly screaming "IT'S NO USE!" in his infamously hard battle. It's somewhat understandable that the phrase would get stuck in players heads after repeatedly hearing it, but it gets a bit silly when people think this is his catchphrase when he only says it in one game.
    • For Sega as a whole, Sonic seemingly being immensely Adored by the Network as the only franchise Sega still works on and cares for at this point, alongside the belief that Sega has stopped making games for all of its other franchises (or at the very least, not localizing them outside of Japan) in order to give Sonic even more priority. This is due to Sonic being Sega's mascot and only consistent Cash Cow Franchise, as well as being the only franchise for Sega that has a greater success outside of Japan than within it, with the opposite mostly being true for Sega's other current franchises due to their lower sales and/or mainstream appeal in comparison to Sonic's. This thought is only further compounded on by non-Sonic Sega fans due to the above and below controversy the franchise has gained over the years with several of its own games' missteps, despite or because of said Cash Cow Franchise status, and how this may be getting in the way of other Sega franchises to get known by a bigger audience alongside Sonic. Almost nobody besides these dedicated Sega fans know about other active games and franchises Sega does also take care of, such as Puyo Puyo, Phantasy Star Online 2, Shenmue III, maimai and Chunithm. Basically, some believe that Sonic has become a Creator's Pet that continues to be supported at the expense of its own reputation, and the lifespan of Sega's other franchises.
    • The Adventure-era games often get a lot of heat for adding lots of extra characters to the roster, to the exclusion of Sonic. Between Adventure and 06, only 6 new playable characters were added (Heroes and the much maligned 06 each only adding one each, the Adventure games each adding two), with all the rest of the cast coming from earlier Sonic games, playable or otherwise (or in Blaze the Cat's case, the 2D Sonic Rush series). This isn't even including all of the supporting NPCs featured in those games.
    • The fanbase is often thought of as a poster child for a Broken Base in video games. They're either all small kids with poorly-made self-insert "original characters" with a knack for dirty or cringey fanfiction, or they're all a bunch of obsessed manchildren who think every tiny change has ruined Sonic. A perfectly normal, perfectly reasonable Sonic fan tends to be drowned out by the more extreme voices.invoked
  • Zelda is known for being kidnapped constantly, and apparently every game is based on this concept. This is not the case. Admittedly, Zelda has been rescued in several games, she is often depicted as being able to take care of herself. An example is The Legend of Zelda: Ocarina of Time, and you actually discover late in the game that she was the awesome ninja that has been fighting evil and bossing you around for half the game. Zelda HAS been kidnapped, enchanted, turned to stone and whatnot for half of the game, but the other half was spent kicking ass. There's also The Legend of Zelda: Breath of the Wild, where she is indeed trapped by Ganon for the whole game, but she is also the reason he's trapped as well.
    • If one happens to run across a page that makes an example of The Legend of Zelda: The Wind Waker and isn't joking at Link's expense, then it'll be gushing about him stabbing Ganon through the head.
    • The Legend of Zelda: Skyward Sword has Fi. Most fans loathe her for effectively taking the Annoying Video-Game Helper factor Up to Eleven, even rivaling fellow Exposition Fairy Navi. While she can get rather annoying, by the way some people talk about her, she constantly interrupts gameplay every five seconds and always reports information shown right in front of your face. The fact that Tatl, the King of Red Lions, and Midna were fan-favorites didn't help, and Fi's comparatively cold and sometimes creepy disposition only made it worse.
    • For that matter, Navi's annoying nature itself is often exaggerated. While she does interrupt gameplay often in the early portions of the game and sometimes calls you during gameplay to give you pieces of advice or refreshers on where to go next, you don't actually have to listen to those pieces of advice unless she does interrupt you, and even then, she does it far less often starting from the second dungeon. However, listening to some fans, you'd almost think she interrupts the game often enough to be near unplayable, and goes out of her way to annoy you.
    • If you ever find an online reference to Teba from The Legend of Zelda: Breath of the Wild, the one thing that people will bring up about him is that he says "Dammit!" in a Zelda game.
    • Princess Ruto is the only one of Link's Ocarina of Time love interests who actually makes her feelings known. Unfortunately, a lot of people were soured by how she ordered Link around and made him carry her through Jabu Jabu's belly. She has since been portrayed as completely obsessed with marrying Link, even though when Link meets her again at the Water Temple, she's not as brash as she used to be and realizes that both she and Link have bigger things to worry about than their relationship (her duties as a Sage and him saving Hyrule).
  • Hotel Mario and the two animated Zelda CD-i, the only games that the Phillips CD-i itself is remembered for, are remembered more for their narmy quotes than their gameplay and storyline. Though, even the gameplay is remembered somewhat for how much it flat-out sucked.
  • One has to really pity Dhaos. He was a fairly badass villain with a reasonably understandable motive and tragic backstory, but thanks to the Game Boy Advance port of Tales of Phantasia having poor English voice acting, he is never ever going to live down reacting to Edward D. Morrison's Indignation with a poorly delivered "What the heck is that?!" Apparently that's all he can ever say or do. Dhaos and Indignation in itself is also a case as, yes, in his original game it did force him to retreat and in the first boss battle with him it can end the battle early if his health is low enough, but in the fandom its gotten to the point where it apparently can kill him in one hit. In most games he's in (As well as his expy Sekundes) it only merely does a lot of damage to him and will only trigger a special scene if his health is low enough (for example, see Rita's Thunder Blade on him in the PS3 version of Vesperia.)
  • Veigue of Tales of Rebirth is only remembered by the fandom as "that guy who screams his girlfriend's name a lot."
  • Cheria of Tales of Graces is best remembered as a Damsel in Distress, even though the kindapping was very brief - the quest to save her takes maybe ten minutes out of a 60+ hour game - and Cheria herself fought off the attackers by the time the party arrives.
  • Jude Mathis in Tales of Xillia had a moment where he gave some of his Mana to Muzét, a spirit who was in bad physical condition at the time, and it was turned into a joke that he 'tethered' with her and filling her up with lots of mana. The sequel turned this into a bit of a running joke, with a skit of Muzét bringing this situation up and one other scene of another spirit Aska, in a fractured dimension mentioning that Jude 'tethered' with it, too. The only time Jude 'tethering' with a spirit was actually shown, was with Muzét in the first game and the rest was off-screen, so technically didn't happen. But according to the internet, Jude really, really likes tethering with all sorts of spirits, even with fans going so far as to state that it's a fetish of his.
  • Donkey Kong Country:
    • Donkey Kong Country was, unfortunately, hyped just a little too much on its release, leading to key figures in the gaming industry slamming it, to the effect that even now it seems to be remembered as little more than a poor Mario imitator. Its demonstrable overshadowing of Super Metroid and EarthBound, two games released around the same time with less cutting-edge graphics but which have come to be seen as classics of their respective genres, helped further its reputation as overhyped garbage. As anyone who actually played it at the time can attest, this is quite wrong — it was a beautifully designed, addictive platformer with one of the best soundtracks to grace any game of any time period. And its first sequel was even better in all regards.
    • Unfortunately, game music composer Grant Kirkhope has run into this with the infamous "DK Rap", which served as the Theme Tune Rap for Donkey Kong 64. However, Kirkhope stated that, contrary to popular belief, the DK Rap was supposed to be cheesy and silly, and not a serious attempt at a rap song about cartoony talking apes.
    • During the peak of Donkey Kong Country's popularity, Shigeru Miyamoto famously complained that "players will put up with mediocre gameplay as long as the art is good." What he actually meant was that he was angry at his Nintendo bosses for interfering with his development of Yoshi's Island by insisting that it mimic DKC's visual style. Many took this to mean that Miyamoto believed the game itself was nothing more than eye-candy, and to this day you'll often hear people declare that Miyamoto hated it. It got so bad that fans commonly asserted that he was deliberately trying to kill off the franchise for tainting his brainchild (supposedly evidenced by the comparatively quirky and forgettable spinoffs released in the decade after Rare's departure). Miyamoto even had to go out of his way to specifically refute such claims prior to the release of Donkey Kong Country Returns, a game which he had actually directly asked Retro Studios to make more like the original SNES games.
  • Nintendo;
    • Nintendo will always be considered the gaming patron saint of bowdlerization. Never mind they have gotten past the Never Say "Die" point as early as the Nintendo 64-era, and how they're the more lenient company nowadays, with multiplatform games having less censorship on Nintendo systems (or at least the same, but not more). Sure, they still censor some stuff every now and then, but no more than the others and only when localizing their own titles. Ironically, the most censor-happy company right now is Sony. The same Sony who supposedly is Darker and Edgier than Nintendo. Of note: Several of the entries for the Cluster F-Bomb Video Games page are Wii exclusives, including No More Heroes, MadWorld, and The House of the Dead: OVERKILL, which had a Guinness World Record for the number of F-bombs dropped during the game. This is all to day that while Nintendo themselves won't be making their games with extreme violence or sexual content anytime soon, they have absolutely no qualms with publishing games by 3rd parties that have such content. One notable example are the Nintendo character costumes in Bayonetta, where Nintendo actually rejected earlier designs because they felt they were too modest for a character like Bayonetta.
    • On a related note is Nintendo Treehouse localisations. The way some people talk, you would think these localisations are inferior to the original Japanese, changing things for the sake of it and feature far more changes than previous games.
    • Every new Nintendo console game is a Mario game, and it being Nintendo's only franchise of note. Mario being Nintendo's mascot, its biggest Cash Cow Franchise, & still one of the most popular video game franchise of all time make some believe that it's the only franchise Nintendo makes. Others believe that The Legend of Zelda and Pokémon also count as this, though the fact of the matter is that Nintendo probably has a dozen major franchises that drive their hardware to similar degrees, such as Animal Crossing.
    • Nintendo's official magazine in Spain, Nintendo Acción will always be considered to be extremely biased towards Pokémon. During the height of the Pokémon craze, they had Pokécovers nearly every month, but that's more Wolverine Publicity than actual bias. Same for having an extra mini-magazine focused on Pokémon. Nowadays they don't cover them much more than they cover Mario or Zelda games. In fact, if anything they have a Zelda bias, with all Zelda games getting huge scores without exception (and The Wind Waker getting the only perfect score so far), talking about the sagas as if it was super-popular everywhere (even in Japan, where, while not unpopular, is not that big compared to its Western fandom) and claim Link is the best character on all three Super Smash Bros. games (in the first and third, he's currently at the lowest tier of the Tier Lists. On Melee he's mid-tier), yet nobody accuses them of favoring the Zelda series.
  • Persona 2: Philemon. He's doing his best as the antithesis of Nyarlathotep, guiding the heroes to unlock their potential. However, fans will not forget that he dared make the bet with Nyarlathotep about humanity's prevailing feature, which causes all the horrible things that happened in Innocent Sin, thus they forget all his 'deeds' to genuinely help the humanity to fall into Nyarlathotep's designs, and is always going to be a Jerkass God that deserves to be punched in the face by Tatsuya. In fact, had Philemon not made that bet, then Nyarly probably would've turned the entire world into his bitch, given that he's free to do as he pleases whereas Philemon can only observe.
  • Persona 3:
    • Akihiko's unhealthy obsession with training and protein-based products, the latter having only been referenced once in the game. Even with the demeaning nicknames given to him and the rest of the Persona 4: Arena cast, his portrayal as an incredibly battle hungry protein junkie in that game is so in-your-face that it's the most memorable parts about him now. Never mind the circumstances that lead to such an obsession which he had supposedly curbed after witnessing his best friend get shot in front of him, and never mind that he was actually rather keen and intelligent either; both fan perception and his P4A portrayal make it seem it's as if he never had that resolve in the first place, and he's only marginally smarter than Kanji. Then Persona Q Flanderized him even more.
    • Yukari Takeba from the same game will always be seen by fans as the girl who Took a Level in Jerkass and tried to risk dooming the world just to see the protagonist again after her actions in The Answer, despite the fact she develops out of this mentality.
    • There is a massive amount of the the fanbase that will NEVER forgive Ken Amada's actions during October 4th, when he confronts Shinjiro alone on the anniversary of the day Shinjiro killed Ken's mom(which happens to be the battle with the Strength and Fortune Shadows), and during the confrontation, Takaya attacks and wounds Shinjiro, before moving to kill Ken, only for Shinjiro to take the bullet and die from his wounds minutes later. Despite later scenes showing him mourning Shinjiro's death, Ultimax showing him move on with his life and Persona Q even taking him out of the Tier-Induced Scrappy he was in.
  • Persona 4:
    • For the most part, Dojima is a surprisingly competent detective in a case in which the normal rules don't apply due to the TV Dimension, trusts the protagonist a great deal, and tries to be a good father to Nanako. A good portion of the fanbase, however, mainly focuses on his actions on November 5, in which after the protagonist gets a second threatening letter (the protagonist didn't show Dojima the first one), Dojima takes the protagonist in for questioning, leading to his daughter getting kidnapped, and conclude that he's none of those things.
  • Persona 5:
    • Haru is one of the nicest characters in the entire game, if not the nicest character. However, her comments for when Joker cheats on her (aka her stating she will crush her Valentine's Day chocolate for him) and having some...interesting dialogues in Mementos caused her to be treated as a Memetic Psychopath among the fans.
    • Ryuji tends to use a No Indoor Voice in which nearly got the Phantom Thieves into trouble by being caught twice (once in Kaneshiro's arc where Makoto overheard him and another in a sushi bar where the Phantom Thieves had to make a quick excuse). However, fans tend to treat like he does that on a regular basis. It is also noteworthy that there were other times where the Phantom Thieves had their identities unintentionally be known to other people that had nothing to deal with Ryuji's No Indoor Voice.
    • There's also Morgana, whose apparent sole purpose is to force you to go to bed early when you don't want to- on days you've been to the Metaverse or on certain story days (the former of which can be bypassed by getting a massage from Kawakami). Oddly enough, Sojiro, who refuses to let you leave Yongen-Jayanote  until early May, or even go outside Leblanc for the first couple weeks, doesn't get blamed nearly as much.
    • Akechi only mentions pancakes ONCE over the course of the game, which, admittedly, becomes a plot pointnote . The fandom took it and ran with it, treating pancakes as his Trademark Favorite Food.
    • Yusuke gets some hate over trying to get Ann, a victim of sexual harassment, to pose nude for him. While his behavior isn't appropriate, he wasn't trying to sexually harass Ann; he simply never imagined there was anything sexual about having a beautiful girl pose nude for him. In fact, if the player proposes having Ann pose nude for him during Yusuke's Confidant, Yusuke says he's moved past that.
  • The Genji series isn't known for its gameplay mechanics (other than the Real-Time Weapon Change) and story due to having Giant Enemy Crabs in them.
  • Guilty Gear is always going to be known as: "That game that gave us Bridget." Bridget was only one unique character out of many, and he wasn't introduced until the second sequel, but he's easily the most well known. Also, Unsettling Gender Reveals involving Bridget aren't nearly as common in canon as people think. Sure it did happen during Johnny's ending, giving the page image for that trope, but that's really the only notable example. The series itself doesn't try to hide the fact that Bridget is a guy at all, in fact it's the first thing mentioned in most of his bios and in canon Bridget is usually surprised when people actually mistake him for a girl.
  • BlazBlue has some of the more colorful cast there is. However, some of them have been suffering cases of Never Live It Down which may fling into Alternate Character Interpretation
    • The Hero Ragna The Bloodedge is squarely a Jerk with a Heart of Gold. However, due to his past history of destroying several NOL bases and leaving no survivors, something he hasn't done as of late (or at least shown in the game), some people makes it clear and never let the fandom forget that he was a mass murderer and always will be. Ragna's also derided by people who haven't played the game as being a painfully edgy character (due to his design, the "Bloodedge" title and his darkness-themed attacks) despite being a rather dorky person who doesn't get a whole lot of respect in-universe.
    • Jin Kisaragi started out as a psychopath yandere of the brother-complex variety who only had his sights on fighting Ragna. As the overall story progressed, his relationship with Tsubaki Yayoi was revealed and showed that he tremendously cared about her. In fact, post-CS, he made it his mission to save Tsubaki, making him look heroic. Fandom reaction? He's still and always will be the brother-crazed psycho Yandere. This impression is reinforced by the characterization Continuum Shift gives him. While it's in the non-canon gag storylines, it's in at least three gag storylines. And in Teach Me Miss Litchi, too. So, not entirely the fault of the fans that Arc Systems keeps milking this Running Gag for all it's worth. And Jin seems like he'll never live down the fact that during the time of Calamity Trigger, he's a murderous jackass with little redeeming qualities. It's been revealed that it was his weapon, Yukianesa, that was exerting an overriding influence that amplifies his darker thoughts and made these flaws more extreme. But as the series progressed, Jin learns to control it, and as such, while he's definitely still an asshole, he's been toning down the 'murderous' part so that the only person he'd try to kill outright is just Ragna (he will still insult Noel though), so he's just a jackass. But there's still a bunch of people who thinks that his true self is that 'murderous jackass' CT self and that has never changed.
    • Litchi Faye-Ling is quite probably the most egregious one. She is all nice and caring to everyone she comes across, provided they're not evil and she does try her best to save Arakune. But after the one moment where she unwillingly joined NOL as the situation practically forced her to if she wants a shot in saving Arakune, fans practically considered that "obsession with saving Arakune" to be her whole personality, forgetting all the good things she did before (and thought they were just to facilitate her obsession) and mere association with the NOL dooms her to be a heel in many fans' eyes. Litchi never living it down can be adhered because there's one thing NOL as a whole never lives down: their one rule of 'Anyone opposing us will receive swift, immediate execution' is the one thing everyone would remember them as and deems the organization as a Palpatine-esque Empire where someone needs a degree of asshattery if they even want to think of joining... forgetting the fact that without them, the civilized world of the setting would fall into utter anarchy, as well as any lies they adhere to aren't because of the rank and file being villainous jerks, but because of the manipulations of Hazama and Relius at the top. It didn't help that the rule was established after they trounced the Ikaruga Federation, home of fan favorite hammy ninja of justice Bang Shishigami, thus always considering Ikaruga to the side of justice, forgetting that Ikaruga started the rebellion in the first place and in war, there's no such thing as 'righteous and villainous'.
    • Bang Shishigami also got a minor one going. Yes he once used to hate Jin Kisaragi for his actions in the Ikaruga rebellion. But in CS, he's shown to have unconditionally helped Jin and despite knowing that he killed his master, as he realized that Jin wasn't truly to blame and the true enemy is the system within NOL. So how does the fandom answer when asked on who is Bang's Arch-Enemy? Always will be Jin Kisaragi.
    • Resident Mad Scientist Relius Clover is probably most remembered for the buckets and buckets of subtext he has thanks to his Astral Finish. And then there's what he did to Makoto in one of her Bad Ends. It was bad enough that to some, Relius' greatest crime was defined with that very moment he had his hands on Makoto, forgetting what was supposed to define him: His utter abuse to his family members, especially Carl.
  • Mass Effect
    • A sizable majority of the fan base will never let Ashley or Kaidan live down what happened on Horizon in Mass Effect 2, largely thanks to a severe case of Fourth Wall Myopia.
    • Ash gets a whole lot of online flack for being the "racist" of the group. In reality, all she does is ask if letting non-Alliance personnel walk around their fleet's prototype ship is a good idea; individually, she treats her non-human teammates the same way she does everyone else. Compare Garrus's interactions with Wrex and Tali, or Tali's assertion that her people were perfectly justified in firing the first shot of their Robot War.
    • Mass Effect 2: Miranda, who's supposed to be a tactical genius, will always be remembered for the fact that if you select her for the Suicide Mission to be the one to project the barrier to try to protect the team, she boasts that she will be able to do it, only to screw up and end up costing you a team member. No matter what else she does in the games, she will always be remembered by players for this screw-up, despite the fact that she has not had any significant idiot or screw up moments since this.
    • In Mass Effect 3, Ashley and Kaidan, assuming Shepard tries to bury the hatchet, question Shepard's loyalty at three separate points: when Cerberus is attacking an Alliance base during their first mission fighting with Shepard again, when they find a Cerberus soldier that looks like a husk during that same mission, and when Shepard is pointing a gun at one of the leaders of the galaxy during a terrorist attack. In the final incident, when Cerberus stages a coup in the citadel, those trust issues may finally be resolved, or end up in the Virmire survivor's death, if the player cannot, or doesn't want to convince them. To hear some fans talk about it, they spent the entire first half of the game, or in Ashley's case all of it, harping on the issue.
    • One of the only things Liara is known for in Mass Effect 3 is always being in Shepard's cabin every two or three seconds or always fawning over Shepard.
    • The sex scenes are this for the series in general. You put in a couple of short (~20 seconds) and entirely optional sex scenes in the first game, and suddenly it's the focus of the whole series, or so Fox News insisted. It's very rare where an article or discussion about Mass Effect or Bioware doesn't make reference to sex. It doesn't help that the romances are the main area of concern for the active part of the fanbase. Bioware's just giving gamers what they want.
    • Kai Leng has yet to live down eating Captain Anderson's cereal. He is an assassin, and has done many far worse and important things, yet this is what he's most known for.
    • In universe, spoken nearly word-for-word by Garrus regarding the turian Primarch in Mass Effect 3, after it's discovered his son screwed up a very important mission. Ultimately subverted, though. The Primarch's son makes a Heroic Sacrifice that makes up for the screw-up.
  • Silent Hill 2:
    • James Sunderland has done many impressive things, like fight Pyramid Head and win, but the one of the things he is most remembered for is jumping into a large, dark abyss with no prompting towards the end of the game. From then on, any time a Silent Hill protagonist encounters a hole, players ask "What would James do?"
    • There's also the scene where James, without any hesitation, plunges his hand into a clogged-up filthy toilet to get a wallet. It's metaphorically meant to show his suicidal and self-destructive behavior. And even the game developers can't resist mocking him for it.
  • Sony Online Entertainment will never live down the "New Game Enhancements" to Star Wars: Galaxies in Nov. 2005, which caused the hemorrhaging of subscriptions and saw the beginning of the six-year slippery slope to the game's cancellation in late 2011.
    • Similarly, the Playstation Network will never be looked at the same way again thanks to Sony not handling the hacking incidents on its networks more swiftly, which caused the PSN to be down for almost a month.
  • Bianca Whitaker from Dragon Quest V, DS remake, is remembered for having a habit of reminding you how she and the hero went on a ghost hunting when they were kids. She only talks about ghost hunting a few times after she and her childhood friend reunion, and will only talk about it more along with other things when you're revisiting her places of memory in a party chat. Of course, some fans ignore this, resulting Bianca being a lot less dateable for them.
  • The only thing ever mentioned when Doom 3 is brought up is that the game is really dark. Nobody ever mentions how scary that makes the overall experience, of course.
    • When you get past the "no duct tape on Mars!" group, the next thing the game is known for is that it relies almost entirely on jump scares. Highly telegraphed jump scares.
  • Zero Wing: the only reason anyone remembers this game is for its poorly translated quotes, such as "All your base are belong to us!" In terms of actual gameplay quality, shmup fans have declared it So Okay, It's Average, with nothing really done wrong but nothing that makes it stand out either.
  • The PlayStation 3 suffered a huge blow to its image when it was showcased at an E3 event.
    • The infamous "RIIIIIDGE RAAAACERRR!!!"note  and "fighting giant enemy crabs in feudal Japan where you flip it over and attack its weak point for massive damage", along with "REAL TIME WEAPON CHANGE!" made the console look like a total joke. On top of this, the $599 price tag turned everyone off and became ammo for trolls to use in forums. The head of Sony also made an ignorant comment by saying that even if the console is expensive, people will buy it anyway because the brand name is so popular. The console did get cheaper over time and obtained better games, but the rough start is not forgotten by anyone.
    • Ridge Racer suffers from the "RIIIIDGE RACERRR" moment as well. Nowadays it's impossible to discuss Ridge Racer in a public discussion space without somebody invoking the meme, even though Kaz Hirai, who made the infamous quip, has very little to do with the series at all.
  • Microsoft's Xbox 360 seems to be solely known and remembered for what is popularly called the Red Ring of Death, which refers to a particular group of 3 red lights that show up on the console's power button when the system experiences a general hardware failure. This configuration of lights basically meant that the affected system was broken in some manner and couldn't be turned on again without repair. The Red Rings plagued a ton of consoles in the time after the 360 began being sold to the public, and caused Microsoft to lose 1.5 billion U.S. dollars from recalling the defective product, fixing the consoles that had the problem, making a new console design entirely to stop the problem, and offering people an extended warranty of 3 years.
  • Similarly, the 360's successor, the Xbox One, is often remembered for Microsoft's original plan for the system, which included DRM that required the console connected to the internet at least once every 24 hours, and the bundling of Kinect with every console, which alienated fans of more traditional games and those with privacy concerns. Following the massive backlash to these announcements, Microsoft reversed course and dropped the online connection requirements, but the damage was done and probably contributed to the Xbox One selling far below the PlayStation 4
  • Street Fighter X Tekken had a huge controversy with its DLC characters: all of them were already on the disc, and what someone was paying for when they downloaded the DLC was a very small unlock file that allowed the character to be used.note  Expect forums on every subsequent Capcom game to make some joke about half the content being on locked disc DLC.
  • Pokémon:
    • Professor Oak will never be able to live down the fact that at the start of Pokémon Red and Blue, he couldn't remember his own grandson's name, allowing the player character to potentially give him a quite unflattering one. Ditzy Genius indeed.
    • Professor Oak will also never live down asking the player character if they are a boy or girl... despite the fact that the original Red and Blue never had a gender option, so he never asked you this until the remakes. The first Pokémon professor to do it was actually Professor Birch during the third generation of games, but Oak is still the one most remembered for it.
    • Furthermore, Oak is infamous for his words echoing whenever the player character tries to ride a bike indoors.
    • N's childhood room in Pokémon Black and White plus his sheltered upbringing has led fandom to characterize him as a Manchild who still plays with toy trains and doesn't know where babies come from.
    • Silver from HeartGold and SoulSilver strips the player character of their Team Rocket disguise. For a long time after, fandom treated him like a Memetic Molester.
    • Pokémon is completely saddled with assumptions from people who observe the franchise from outside that came about very early on in the franchise's history. This includes that the video games were based on the anime (the anime was deliberately brought to the West before the games as part of the marketing strategy), that the goal of the game is to catch every Pokémon (it has always optional, but the Gotta Catch 'Em All marketing of the first two generations means that even some diehard fans continue to believe this), and that there are 151 Pokémon (which hasn't been true since 1999). Depending on how much attention is paid to the franchise, people also seem to think that the games are about keeping a Pikachu as a pet or think that the battling system is little more than 15-, 17-, or 18-way rock-paper scissors.
    • It doesn't matter what else Pokémon Black and White did; as far as the internet's concerned, it will always be shamed for introducing Pokémon based on ice cream and garbage. With how much the Vanilluxe and Garbodor lines get slagged off for being uncreative, you'd swear they were the only new Pokémon introduced in those games - despite the fact that Gen V had the most new Pokémon out of any generation, including Gen I.
    • After doing it three generations in a row, it's unlikely Game Freak will ever be able to introduce a new generation without comments that the Fire starter better not evolve into Fire/Fighting, despite them breaking this trend in Pokémon X and Y with Fire/Psychic. The Fire starter in Pokémon Sun and Moon played with this: despite its final evolution being a large, buff tiger with a wrestling motif, it's actually Fire/Dark (because it's a Heel wrestler). Of the Fire/Fighting starters themselves, it's Emboar who takes all the heat (no pun intended), while Blaziken and Infernape tend to be cut some slack, due to Emboar being both the last of the three and being the least useful in competitive playnote .
    • Charizard is never going to escape mockery from the fandom for being a fire-breathing dragon that isn't a Dragon-type, even after it got a Mega Evolution that makes it part-Dragon. Even moreso when Pokémon Sun and Moon made Exeggutor of all Pokémon a Dragon-type without needing to Mega Evolve. Charizard will also never be allowed to forget that, despite having a badass appearance and desirable battle stats, it also has a crippling weakness to Stealth Rock. Stealth Rock damages Pokémon as they switch in - specifically, with Rock-type damage, which Charizard takes four-times damage from. Charizard enters the battle, and then dies instantly. Oops.
    • Hoenn, the region in Pokémon Ruby and Sapphire and their remakes, gets a lot of crap for having "too much water" in the last portion of the games. While there is a lot of water that you have to surf across, one would assume that the region was only 10% land given how much people complain about it. Naturally, the fans of third generation games themselves respond by never letting the meme origin IGN live down their otherwise common use of the Four Point Scale, to say nothing of just how incredible their choice of wording is when the specific game being reviewed was Alpha Sapphire
    • Yungoos and its evolution Gumshoos, the Ratatta-esque line of Sun and Moon, will forever be known as the Pokémon who look like Donald Trump.
    • Parasect is best known in the fandom as the Pokémon that's useful only for countering Alakazam, and little else. It didn't help that its Spore-Leech Life combination was the hardest hit that could land on a Psychic-type Pokémon in Gen I due to a type effectiveness glitch involving Ghost-type Pokémon.
    • In some cases, a Pokémon's infamy could have been taken into consideration for removal when Dexit infamously happened with Gen VIII:
      • Jynx is almost certain to be forever overshadowed by the controversy that its original blackface-esque design generated, with the Virtual Console release of Yellow altering its sprite, anime episodes with the old design being edited or cut entirely, and Jynx's lack of prominence since then.
      • Porygon and its evolutions will never live down being the focus and namesake of the infamous anime episode that sent hundreds of children in Japan to the hospital with seizures and other ill-effects, because it contained Epileptic Flashing Lights. This incident caused the show to go on hiatus for a few months and nearly snuffed out the still-fledgling franchise. The series was able to recover eventually, but the episode was banned from ever being rerun (even after it was edited to tone down the dangerous flashing lights), and no members of the Porygon family were ever shown in the anime again. Nintendo clearly still remembers the fallout from the "Porygon Episode", because its entire evolutionary family is unavailable in Gen VIII. This is in spite of the fact that, in the episode, Porygon didn't even cause the flashing lights; they were instead caused by Pikachu, who remains the Series Mascot to this day, blowing up a missile with an electric shock.
      • Kadabra is best known for triggering a lawsuit from Uri Geller over similarities between names and alleged abilities. This got Kadabra Exiled from Continuity in phases: first, the Trading Card Game booted it, then it hasn't appeared at all in the anime since 2005, a Pokémon Ranger game featured Abra and Alakazam but not Kadabra, and ultimately the entire Abra line was among the victims of Dexit, and the scuttlebug was that the prior claims by Geller factored into its exclusion from Gen VIII.
  • Duke Nukem is going to likely be forever associated with Duke Nukem Forever, vaporware and forever being in Development Hell. Never mind the popular series, everyone thinks of it as 'that game which spent fifteen years in development'. In addition, the latter is also infamous for having a minigame that involves spanking a woman trying to make a bid for freedom, which even for the game's politically-incorrect humour, was seen as too much.
  • On the note of Duke, developer Gearbox Software, once known and trusted as the team behind the fan-favorite Borderlands series, received huge amounts of contempt thanks to Aliens: Colonial Marines, what with its misleading trailers, Troubled Production, outsourcing, and mediocre final product. Now whenever the team announces a new project, they are instantly greeted with scorn from many gamers, who will make sure to remind others of CM, as the reception to its acquisition of the Homeworld series, and even the DLC for Borderlands 2 proves.
  • Super Mario Bros. has several examples:
    • For Game Theory fans, the folks at Dorkly Originals and very few other people, Mario will be forever thought as a psychopath and the real villain of the franchise due to the "Mario is Mental" theory and its very big Ron the Death Eater supply.
    • Similarly, there was a period of time where Nintendo hinted at Luigi having a dark secret, as well as having him be mind-controlled into a Face–Heel Turn by the main villain of Super Paper Mario, spurring on a deluge of fanfics and ROMhacks painting him as being driven to villainy by his jealousy of Mario, despite his portrayal in later games as a Reluctant Hero who very much loves his brother and would rather just stay at home and let him save the day instead.
    • Even though she's shown in many spinoff games to be a total badass (including slapping Bowser so hard that he becomes a Twinkle In The Sky in Mario Party 3), the only thing that Princess Daisy will ever be known for is her appearance in Mario Kart: Double Dash!!, where the only thing she ever said was "Hi, I'm Daisy!" at the top of her lungs. Her being a Tier-Induced Scrappy in Mario Kart Wii along with bikes doesn't help.
    • Yoshi is often thought of as a mindless monster who eats people, gets ridden on all the time, and speaks like a Pokémon. However, the earlier games have shown that he is kind, intelligent, and perfectly capable of speech, and ever since the GameCube era, he has stood in a pose that makes him practically impossible to ride.
    • Princess Peach has taken many levels in badass over the years, but is still treated like a Damsel Scrappy who never does anything but get captured and bake cakes. Granted, the gamemakers do rely too much on her classic role as The Artifact, but that doesn't erase the existence of her contributions in the RPGs and utter badassery in her own game and in Super Mario 3D World. There's also her hesitating before denying she's Bowser Jr.'s mother in Super Mario Sunshine.
    • It seems Peach may not be able to live down what happens in the end of Super Mario Odyssey. Many paint her as an Ungrateful Bitch for rejecting Mario and Bowser's proposals, leaving them in tears and seemingly ditching them on the moon while hijacking the Odyssey, even though Peach can be heard calling out "Let's go home!" with Mario and Bowser following her command, and in her defense, she only really rejected their proposals due to their brash methods of proposing to her literally amounting to them shoving flowers in her face. Conversely, this also puts Mario and Bowser at blame for acting very selfish in regards to their affections for Peach. Unlike her, however, they're in the process of living that down.
      • Related to the above, Mario will have to carry the stigma of getting friendzoned for a long time, even though Peach's rejection doesn't seem nearly as amicable.
    • Bowser himself also counts, when Paper Mario revealed he wants Princess Peach for himself (instead of having the will to endanger her), turns kidnapping her into his Achilles Heel and helps cause another defeat in the hands of Mario, arguably doing more damage to Bowser than her, but he never cares about that. Even as a greater threat, kidnapping her to make her rule alongside is still a noticeable misstep for a Knight of Cerebus. Let's face it, the best way Bowser will rule the Mushroom World is either getting over Princess Peach or choosing to fully focus on destroying the Super Mario Brothers before kidnapping her. In addition, making him a greater threat in the Galaxy games doesn't exactly erase those few times Bowser put his own selfish desires (like reclaiming his castle) above what card-carrying villains and evil overlords are all about, by choosing to help Mario instead of Smithy, Cackletta, or Dimentio. Despite what he thought, doing that doesn't make him more evil the way helping those villains. He might've even had a deal with Smithy to help destroy Mario, and even agree to have Smithy make "Machine Made" duplicates of him like Smithy's actual minions Mack, Bowyer, Yaridovich and the Axem Rangers did (and they were definitely evil ''before'' joining the Smithy Gang) to destroy our heroes.
    • In Mario Power Tennis, Mario steps on Luigi's foot in a mildly OOC act of Sibling Rivalry. This scene is always brought up when people try to paint Mario as a Big Brother Bully, or a Bitch in Sheep's Clothing, even though the evidence to the contrary more than outnumbers it.
    • Thanks to The Runaway Guys, Wario is best known especially in the Mario Party fandom for saying "So ein Mist!" any time something goes south for him. Keep in mind that he only says this in three early games.
  • Ayumi Tachibana from Famicom Detective Club series seems to be renowned in Japanese fandom for her reckless action of drugging the protagonist with sleeping pill on his coffee. Even the Japanese description of her trophy in Super Smash Bros. Melee lampshaded this.
  • Karnaaj Rally for the Game Boy Advance is critically considered to be a rather decent racing game. Unfortunately, most people who have heard of it only know it for having one of the most hilariously stupid box covers ever made, to the point that Seanbaby infamously reviewed the game solely by the box art.
  • In Resonance of Fate, Vashyron calls a well endowed woman's boobs "Bunker Busters" and gets a rather strange dance to go along with it. While he does make innuendos throughout the game, he only uses that line and dance once. Cue Project X Zone where he spouts that line every time he encounters one of the more fan-servicey characters, and will say it when paired with KOS-MOS and T-elos as their solo unit. His dance will very frequently pop up too, again if he's paired with KOS-MOS and T-elos.
  • Patroklos gets hit with this hard in Soul Calibur V. No matter how much Character Development you go through, when your first major onscreen action is to brutally murder an innocent on the suspicion of being Malfested, all with a deranged, psychotic grin on your face, people tend to hold that against you.
  • Danganronpa:
    • Danganronpa: Trigger Happy Havoc:
      • Thanks to the events of Chapter 1, idol Sayaka Maizono is commonly displayed as either arm candy for fellow student Leon Kuwata or a selfish, lying manipulator who is maybe yandere at best, and Cute and Psycho at worst, despite her backstory stating otherwise and explaining her Dark and Troubled Past. And she is almost always seen with her trusty knife.
      • Chapter 2 seems to doom Byakuya Togami to have a fetish for desecrating corpses and regularly tampering with crime scenes. This is despite that he eventually tones down his prickiness although he's still a huge Jerkass even as he survived the whole game. Also Ishimaru crying over the execution of his Only Friend Mondo only happens once, but was so over-the-top that 'crying Ishimaru' fanarts are very abundant on the net.
      • Chihiro Fujisaki is a timid, sweet kid who only wants to aid others (namely by means of computer programs), and also has a weakness complex. But if you see some fandom like Tumblr, the most you would see is arguments over whether he is a Wholesome Crossdresser or a trans girl, despite the latter theory having been explicitly Jossed.
      • This seems to apply to Naegi as well, who isn't as skilled as his main teammates (a savvy heir and a detective). Because of this, he is often stereotyped as slow in the brain or being the 'heroine' instead of the 'hero'. This persists even though Naegi actually proved superior to Togami in the fourth trial, since the latter was too caught up in his assumptions to realize the truth.
      • Due to the fan reception of Hifumi, it's incredibly common to see his motive for killing Kiyotaka boil down to having Alter Ego all to himself. However, this was not the only motive he had been given to drive him to murder; in fact, Celes gave him very serious motives on top of Alter Ego's abduction that make his reasons for murder far less ridiculous than just for the love of an AI program. Though to be fair, even if he believed her (rather obvious) lie to be true, he still had no qualms about letting everyone besides her and himself die. Noble intention or not, there really isn't any way to justify his actions.
      • Within that same case, Celes' stated motivation for plotting the murder of two people being to obtain ten-million dollars and buy a European castle where she is indulged by handsome male servants is so outrageous that a good many fans swallowed it at face value, forgetting that Celes is a Consummate Liar and that everything about the persona she puts on even down to the name is dishonest. Even disregarding supplementary material such as the manga, the game itself drops several hints that her real motive for the killings was based around self-esteem issues as Taeko Yasuhiro and the fact that she fell into despair of ever getting out of Hope's Peak Academy through any other method.
      • There is a lot of fanart of Kirigiri having a ramen cup on her head, even though it only happened for a very brief moment in the game.
    • Super Danganronpa 2:
      • Mahiru. While she is shown to be a much more complex character than she initially seems, most fans see her as a misandrist, due to her labeling Hajime as "unreliable," and scheduling a girls-only get together in chapter 2.
      • Kazuichi, who despite having an interesting backstory, is given not much more credit than being a Stalker with a Crush and pervert desperately going after Sonia. Justified in this case, as, if you don't make his free time events, he does gets his share of flanderization.
      • The worst seems to happen to Nagito, who is arguably the most important character in the story and has an interesting backstory in which all the bad luck he has suffered has led him to have blind faith in the arbitrary concept of "hope", do a lot of morally questionable things, and even calls himself a mere stepping-stone for hope and doesn't mind being killed by the protagonist, Hajime Hinata, if it "makes Hinata-kun reach an even greater hope". However, their obsessive nature has had them to become a particularly Memetic character in the fanbase, which (mostly jokingly) characterize them as a crazy Laughing Mad Yandere hope fetishist who wants Hajime's dick for the sake of HOPE.
    • New Danganronpa V3:
      • Shinguuji will always be known for his relationship with his sister.
      • The ending is going to forever taint the otherwise positive reception of the game, particularly for the Japanese fanbase. To give you an idea on why this is, Japanese reviews were giving the game glowing praise before Chapter 6. After the completion of Chapter 6, virtually the entire Japanese fanbase turned against it, with very few people defending it. It was not until the Japanese fans had a chance to calm down to enjoy the game. Opinions on the other side of the Pacific are decidedly more mixed.
      • Kokichi Oma had one official artwork of holding a bottle of Panta. The fandom decided to roll with that and fan works often depicted Oma as a huge Panta lover despite the fact he never talks about Panta in the actual game and is in fact shown to drink tea.
  • Titus Software had a decent repertoire of games of varying quality, but to the gaming community, none of those really matter compared to their most (in)famous game, Superman 64.
  • Chrom once again makes it back on this list with the trailer for his companions Robin and daughter Lucina in the fourth Super Smash Bros. game. He lays on the ground unconscious after a brawl with Captain Falcon, which is where he ends up for almost all of the trailer until he wakes up and quips that he might get another chance to fight in Smash another time. He was then shown later in the video- as a Final Smash for Robin. Fans ran wild with this revelation, and jokes about Chrom and his in-game status were immediately spread out across the internet. It doesn't help that Palutena makes fun of this in Robin's Palutena's Guidance segment in the Wii U version.
  • Shin Megami Tensei: While YHVH is undeniably bad news, most of the games give both Law and Chaos good points along with their bad, and the Big Guy is commonly given a more nuanced portrayal despite his relative antagonist status. That being said, it's unlikely the fans will forget his depiction in the second game anytime soon. Shin Megami Tensei IV: Apocalypse only goes further with this, completely ignoring any nuance He had and making Him a fairly standard petty Card-Carrying Villain.
  • Peppy Hare does say "Do a Barrel Roll!" a few times in Star Fox 64, but he only says it two or three times in the entire game. Thanks to Memetic Mutation, a lot of fans think that Peppy shouts this infamous quote all the time during the game.
  • F-Zero GX is often remembered as "that game with Chapter 7 on Very Hard mode," to put it very politely, even though the the reward for clearing Chapter 7 VH is nothing major or game breaking and that the rest of the game is perfectly playable without clearing that particular chapter-difficulty combo. That said, many players are willing to look past it.
  • In Third Super Robot Wars Z: Tengoku-hen, Sumeragi, has a one-off line excusing a bunch of nonreturning characters by way of saying "nah, let's split our force to keep the enemy busy", and /m/ turned that into "Sumeragi gets rid of everybody".
  • The House of the Dead and its sequel will forever be remembered as "those games with Narmtastic voice acting". Had SEGA hired more competent voice talent, both games probably would be better seen as run-of-the-mill zombie gun games, albeit very Nintendo Hard ones.
  • In a similar vein to THOTD 2, fans will never forgive the suck-tastic voice acting of Castle of Shikigami 2, despite the game otherwise being a pretty adequate Bullet Hell Vertical Scrolling Shooter.
  • Combined with Shrouded in Myth in Dragon Age: Inquisition with Fen'Harel, remembered by the Dalish as an amoral Trickster God. Turns out he was a noble leader of a slave revolt, he just never lived down a Nice Job Breaking It, Hero! moment and his reputation had snowballed from there over the centuries. Though there are some strong hints that his version of events paints him in an overly altruistic light and that his actual motives were decidedly more selfish.
  • Shigeru Miyamoto tends to be known for at least four things: creating the Super Mario Bros. franchise, playing a part in saving the gaming industry after the Crash of 1983, being one of the most influential names in video gaming, and his infamous Executive Meddling that lead to Paper Mario: Sticker Star becoming one of the worst-received Mario games in history, especially in the West. Merely mentioning Miyamoto anywhere will invariably lead to at least one person complaining about how he "ruined" Sticker Star and how they never want him to direct another game again. Granted, Miyamoto's suggestion note  wasn't really the best decision one could make, but the way some people go on about it, you'd think it was the only thing he ever did. You would also think he was responsible for everything that went wrong with Sticker Star, when the only other thing he told the team to do was not create too many new characters or as few as possible note  and make it different from the first two Paper Mario games. It does not help that the next three Mario RPG's continued some of the things that Sticker Star did.
    • In 2014, Miyamoto made an official statement saying that "The Seven Koopalings are not Bowser's Children". From the time that Super Mario Bros. 3 debuted on the NES, Miyamoto was 24 years too late to explicitly mention this critical detail to the English Localization Team which was responsible for translating and porting over the Japanese Version of the game. As a result, this Retcon was so sudden, big, and outrageous among the Mario fandom that the fallout ranges from "being indifferent" to "I still believe the Seven Koopalings are Bowser's children and that Miyamoto is being an idiot".
  • From Crash Bandicoot, Ripper Roo. Apparently the one thing fans always thinks he does is just laugh. What is ignored is that he got a PHD in Psychology, the fact that even other characters in the series laugh, and even the fact he is a Kangaroo and not any other species of animal or a hybrid thereof, because some fans think he is despite evidence to the contrary. Also, fans tend to forget that he was intended to speak in some of the games and the fact that his cameo in Crash Twinsanity he didn't laugh, nor speak at all shows exactly that fans make a flanderization of him for a few traits.
  • Dead or Alive has a lot of this:
    • People who are critical with Team Ninja usually only mention the Xtreme Beach Volleyball entries when they talk about the series or the studio, as if the fighting games didn't even exist (famous web shows like Extra Credits or Zero Punctuation have been guilty of this). And if they do mention them, they talk about the Jiggle Physics as if they were the only noteworthy thing about them. Because, you know, being a pretty awesome fighting series on its own merits means absolutely nothing next to the Fanservice.
    • The fanbase itself requested that the 5th game retain all the series' familiar fanservice elements (specifically, the characters' breast sizes of all things), after the devs had shown that they had planned to tone it down (so that the game would be taken more seriously by critics and non-fans). Not only did this not help sway the popular opinion that the series is nothing but baseless pandering, but it also caused the fanbase to break even further. This then happened all over again with 6.
    • From a competitive point of view, the series has had difficulty shedding the stigma of Dead Or Alive 4 for being an overly defensive game that penalized attacking with powerful counters.
    • As a company, Team Ninja will never live down being the developers of Dead or Alive, and any other projects they work on are always met with jokes and criticisms that Team Ninja will somehow inject excessive fanservice into their works, despite the fact that they've been trying to tone down those aspects since Itagaki left the team, they usually only do as much as they're asked to, and their games generally have more to them than Jiggle Physics. For their part, Dead or Alive Dimensions for the 3DS focused more on story, moreso than any other entry prior. There was also their attempt to tone down the fanservice with Dead or Alive 5. Although they decided to keep the elements, the story was still being treated more seriously by the development team compared to the first four games, where the storylines almost bordered on Excuse Plot.
  • Fans of other Rhythm Games will never let Rayark live down the ridiculously loose timing windows in Cytus, even after the addition of an alternate scoring system that uses a "better than Perfect" judge rank.
  • In an early scene in Undertale, Sans takes the player out for lunch. During this scene, there's a moment where Sans offers you ketchup for your food (setting you up for a prank). If you decline the offer, Sans instead downs the whole bottle like it's soda or beer. This is the only time ketchup is ever brought up, he makes no comment about liking it, and given his personality, he may have only done it to troll you. Because of this joke, though, in fanworks he's about as associated with ketchup as Papyrus is with spaghetti, elevating it to a Trademark Favorite Food.
  • Ahh, Payday 2. A great game at heart, but it will be more-or-less remembered for two things; Cloakers who have quite vulgar things to say to their kicked-down victims and alongside Bo Andersson's treatment of the community, those infamous safes and drills from the Black Market update. Although the latter was removed as of Update #100, and even the development team has sort of mocked their inclusion (which, to be fair, was more Executive Meddling than anything the developers did).
  • Spyro the Dragon:
    • Ember, a minor dragon character from Spyro: A Hero's Tail flirts with Spyro for most of her very few lines and is the only character in the original games that explicitly expressed romantic interest in him. Fans cranked up her crush to the point that she was completely obsessed with marrying Spyro and would do anything to get him. Things only got worse for her when Cynder was introduced.
    • In the beginning of The Legend of Spyro: The Eternal Night, Cynder leaves the Dragon Temple out of guilt for her actions while she was corrupted. Fans then acted like she does nothing but angst about her past afterward, even though she only does so whenever someone brings her past up.
  • With Lara looking at her hands and wondering why she killed Larson in Tomb Raider: Anniversary, people will only remember her just for that one scene and think she's full of Wangst whenever she kills someone. This is ignoring the fact that Larson is the only person she killed in the game and she mostly got over her killing by the end of the game.
  • In The Legend of Heroes: Trails of Cold Steel, fans - at least Western ones - will never get over the fact that Alisa reacted to Rean's Accidental Pervert moment when she lands on top of him, boobs to his face, with a violent slap and not apologizing for three whole weeks after all of Class VII fell on a trap door with Rean trying to save Alisa. Never mind her toning down her Tsundere moments later in the game, her bonding scenes with Rean, and her getting over it.
  • X-Men: Destiny is best known as the Marvel game that got banned because its developer was too lazy to make its own engine. In truth, Silicon Knights did try to make its own engine, but it was found that there were enough traces of Unreal Engine 3 for the engine to be considered an infringement.
  • Unreal Engine 3 got a (somewhat unfair) reputation as being responsible for the constant stream of Real Is Brown games in the seventh console generation. It's quite a versatile engine in the right hands, but since the default shaders were very much brown-ish, muted colors, and the engine's big Tech Demo Game, Gears of War, was the defining example of the trope in its hayday, it's understandable how it got the reputation. Epic Games, potentially aware of the trope, seemed to try and make sure that Unreal Engine 4 didn't get saddled with the same reputation by making Fortnite - a very vibrant, colorful, and stylized game.
  • The infamous "Functions" interview from the promotional circuit for Marvel vs. Capcom: Infinite, where Pete "Combofiend" Rosas attempted to justify the absence of fan favorite characters like the X-Men by suggesting that character choices were irrelevant since players only cared about the specific functions and fighting styles. This was not helped by Mike Evans chiming in and making the patently absurd claim that modern audiences may not even remember the X-Men.
  • Ask a German gamer about I Have No Mouth and I Must Scream and they will tell you it's the game they're legally not allowed to win because of a certain law in their country prohibiting the use of Nazi imagery in video games that was only abolished in August 2018.
  • In the fandom, Tsukasa Sagawa of Yakuza 0 will never live down the offhanded, teasing implication he made to Majima that he once drank piss. Nor will Ryuji Goda live down his short career as the Bontan Hunter, stealing the pants off of high school bullies.
  • Sega:
    • The company is still trying to live down the fact that it dropped out of the console market after the failure of the Sega Dreamcast, or the fact that they once copyright struck YouTube videos about the Shining Force series en masse to artificially bump up their own Shining-related announcement, or the many blunders with the Sonic the Hedgehog series (some of which weren't even entirely their fault). Say anything good about modern Sega, and someone will inevitably bring up at least one of these as a counterargument, even though many of these happened years ago.
    • The COO that made the decision to kill off the Dreamcast in the US and gave Shenmue II to the Xbox, Peter Moore, will forever be remembered in infamy, and is widely hated by both fans of the Dreamcast and fans of Shenmue II for his action. Anecdotes has it that one TSA official who was a fan of the game actually berated him when he tried to board a plane.
    • Former CEO Bernie Stolar is also widely hated as the man who killed the Sega Saturn because of his no-2D policy (thus robbing the American Saturn of basically everything that was worth playing on the system and attempted to murder the Dreamcast in the US by fans of the Saturn.
  • Wargaming, the company behind World of Tanks, saw its reputation took a hit following the Fochgate scandal in 2017. When World of Tanks revealed a new premium tank, the Chrysler K GF, community contributor SirFoch ranted about the tank of being overpowered and "pay-to-win" on his YouTube channel. In response, Wargaming Europe (WGEU) removed Foch from the program and threatened to file a copyright strike against his channel. Needless to say, this move backfired on Wargaming's part because the public saw their actions as nothing more than a poorly-disguised, heavy-handed silencing of criticism. Even people who dislike Foch's video have pointed out that he isn't an employee or formally sponsored partner, therefore he didn't actually break the law or violate any contractual conditions. Despite Wargaming backtracking from their original decision and apologizing to Foch, the incident compelled many community contributors to leave the program. Nowadays, the Fochgate incident is a warning to any video game company on how not to handle criticism or manage a partnership with fans.
  • Subhuman, Dante's theme in Devil May Cry 5, with never be able to escape the initial reaction to its release and the controversy surrounding it. Even with the Author's Saving Throw of changing Eddie Hermana with Michael Barr, there is still a significant number of people who still strongly dislike the song for either the controversy, the actual song, or both. Even with the new version being better received, the initial reactions were so strong that they are immortalised through Youtube, where it is a challenge to find a video on music from previous Devil May Cry games without a comment ridiculing Subhuman, claiming another piece of music should replace Subhuman, or from people trying to Brain Bleach the song.
    Third most popular comment on Taste the Blood: Remember when Dante had a good battle theme?
    Second comment on Lock and Load: who came back here after listened dmc v dante theme?
    Top comment on Devine Hate: Me: "Dante's battle theme for DMC5 is finally out! Let's listen!" Me after listening: "Capcom... NOW YOU'VE REALLY CROSSED THE LINE!"
  • While it's not exactly the worse example (heck, in-game it's pretty awesome) Phoenix Wright will forever be known as the lawyer that proved one of his clients was not guilty by cross-examining a parrot. This isn't helped by the fact that, years later, he would one-up himself by representing an orca in court.
    • The 2nd game will never, ever live down its third case, "Turnabout Big Top", widely considered by fans to be one of the worst cases ever in the series. This is due to it being full of cross-examinations that arbitrarily dole out hefty punishments, and the case itself having little connection to the overarching plot. Many consider Moe's cross-examination in 2-3 to be a major part of this reputation, since one wrong press among his many statements will get you penalized, and culminates with his last testimony, in which pressing any of his statements other than the correct one will cause you to instantly lose the case no matter how much health you have remaining. While the game at least has the Judge try to warn you, he does so in such a vague manner that you might not even notice it at all, or think he's just talking a standard 20% penalty (which you could get for needlessly pressing back in 1-4) instead of a 100% penalty.
    • Relatedly, Apollo Justice will not be able to live down his entire game which was largely disliked for him replacing Phoenix Wright as a protagonist, and the story having Phoenix also have a fall from grace as one of its major premises (all this said, the game is not terrible on its own merits). He might be starting to live it down, however, as the 6th game did a lot for both his backstory and characterization.
  • No Man's Sky is a tragic underdog story of what happens when either "someone allows the reach of their ambition to exceed their practical grasp of reality" or "when you expect too much from so little an indie developer and in too short a timeframe", and the reputation of the game and its indie studio Hello Games went through one of the most savage and sustained beatings on the Internet for it. The Internet Historian goes into further detail on the subject.
    • Hello Games had only six people when they started development of No Man's Sky which expanded to a mere 15 people by the end of production. This was the first warning sign that the game was not going to be 100% finished before the planned release date. In fact, making the deal with Sony to preview the game turned out to be too dangerous a risk because they still needed an extra 6-12 months for development of the game which, from Sony's perspective, was asking too much due to the planned deadline of June 2016. Because of this, the studio was under serious pressure to deliver and caught in a no-win situation. Especially as their announcement to push the release date back to August 2016 caused some anger from the fans.
    • Hello Games began to work on a plan B which was a Day 1 Patch to fix up the countless, unresolved issues that they wouldn't be able to correct before the deadline. Unfortunately for the studio, a PS4 hard copy of the game was somehow leaked onto an auction on eBay, which was won by a bid of 1300$ from the user "daymeeuhn". He then did a video review of No Man's Sky and says that it was a decent game that left him somewhat confused and let down, especially as it had some bugs here and there, but was optimistic that the Day 1 Patch would make it better. But things got even worse when official retailers started selling copies before the official release date, and journalists then started leaking more video footage of No Man's Sky, which then forced Sony to carry out a DMCA campaign of taking down videos from Dailymotion, YouTube, and Reddit, quickly causing public opinion to turn against BOTH Sony and No Man's Sky.
    • The preview showcase of No Man's Sky at VGX 2013 was so successful, having garnered an overwhelmingly positive reception, that it started a hype train that just kept getting bigger and faster as the months passed during the two-year waiting period towards release. Unfortunately for Hello Games, this meant that they had the huge weight of "at least a thousand expectations for this game" resting on their shoulders. The weight turned out to be too much and turned into a roadblock of disappointment which caused the hype train to violently derail into a flaming wreck. Sales in the U.K. dramatically fell by 81% in the second week after initial release and the number of active players on Steam dropped from 212,321 in August 2016 to only 2,172 in October 2016. No Man's Sky was "unanimously panned" by many reviewers on YouTube and other gaming media websites and the Subreddit Community for No Man's Sky was locked down because it had turned into "a toxic dumpster fire full of complaints and hatemongering". The hate was so bad that a hacker broke into the "Hello Games" Twitter account and made several hateful posts after starting with "No Man's Sky was a mistake." Even several bomb and death threats were sent directly to the people of Hello Games, including Sean Murray. Hello Games had lost further credibility when Sony President, Shuhei Yoshida, admitted that "No Man's Sky didn't have a great PR strategy."
      • The nickname "No Man's Lie": Sean Murray said that the game was going to be multiplayer but then backpedaled and said that the game was single-player only, and backed that with a cryptic comment saying that it was impossible for two players to ever meet each other in a universe that was so huge. Sean then saw a livestream of two players "meeting" each other on the very same planet after confirming that they were only four systems apart from each other, causing Sean to say "His mind was blown", appearing to be outright dodging the fact he lied.
      • Astoundingly Repetitive Gameplay: Gather resources, deal with a full inventory, get an upgrade, leave the current planet, and go to a new planet. That's all you can do to make progress in the initial release version of No Man's Sky.
    • An important detail that most people don't take into consideration is that Sean Murray is only a technical lead who has no experience in Public Relations and has an introverted personality. Because of that, he was viciously and unfairly attacked every day with criticisms and accusations. If Sean Murray ever did make a mistake, it was doing live interviews (which made him very uncomfortable) and saying too much and having it misinterpreted and blown out of proportion. Because of that and the huge fallout on release day, Sean Murray resolved to have Hello Games go completely silent and devote all of their efforts to working on the Foundation Update, the Pathfinder Update, the Atlas Rises Update, the No Man's Sky Next Patch, The Abyss Update, The Visions Update, The Beyond Patch, and The Synthesis Patch to Win Back the Crowd. By doing this, they were completely successful in turning public opinion around into the positive and redeeming the game into what it was expected to be which resulted in a huge influx of new players and sales, ending the story on a happy note.
  • LJN Toys went defunct in 1994, yet even to this day, people still talk about the poor quality of their games, and they are considered the patron of The Problem with Licensed Games.
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