The Space Police of the Ultra universe, and the organization most Ultras belong to.
Father of Ultra
- A Father to His Men: Part of the reason why he earned his name of "Father of Ultra".
- Action Dad: He's a metaphorical father to Ultraman Ace and many other heroes, but also the literal dad of Ultraman Taro.
- Authority Equals Asskicking: Alien Hipporito was able to take out all the Ultra Brothers, but even while weakened due to various things, the Father of Ultra was throwing him around like a rag-doll for most of their fight, and left him weakened enough for Ace to finish off.
- Badass Beard: One of the few Ultras to sport facial hair; in this case, sideburns.
- Badass Cape: He often wears one, as they're a status symbol on M78. He can use it in combat to great effect as well.
- Badass Santa: His human form is a street corner Santa Claus.
- Big Good: The leader of the Ultra Space Garrison, with only Ultraman King being more important than him. But whereas King is largely a hermit, the Father is more actively engaged, having fought some of the Ultra Series' most powerful villains to a standstill and assigns all the Ultras on missions or to their tours of duty on Earth.
- Cool Old Guy: He's the grandfather of Ultraman Taiga, one of the newtest Ultras from the Reiwa Era.
- Impossibly Cool Weapon: His Ultra Array, a dumbbell-shaped object capable of emitting blinding flashes of light, as he used on Alien Hipporito and later Jashrine.
- Special Person, Normal Name: In Mega Monster Battle: Ultra Galaxy Legends, his name is revealed to be Ken, although only his Evil Former Friend Ultraman Belial ever calls him that.
- Horned Humanoid: His great horns are a rarity amongst Ultramen, though his son Taro inherited them.
- Team Dad: To the Ultra Brothers, which happen to include his son and adopted son.
- Worf Had the Flu: Lost to Alien Hipporito, barely, because he was weakened by various things at the time. We find out in later series that had the Father been at his full power, Alien Hipporito would've been squashed like a bug.
Mother of Ultra
- Aliens Among Us: She is one of several Ultras who takes on a human form instead of a host, appearing as a kindly middle-aged woman known only as "the Lady in Green" if she wishes to speak to Kotaro.
- Big Good: As her husband is the Father of Ultra, Supreme Commander of the Space Garrison, she is only second to him in importance in the organization.
- The Medic: Acts as one for the Ultra Brothers, with her powers going up to revival of the recently deceased.
- The Mentor: For Taro in his own series.
- Special Person, Normal Name: Her real name is Marie, according to Mega Monster Battle: Ultra Galaxy Legends.
- Team Mom: Plays this role for the Ultra Brothers, and is literally one for Taro.
- Played by: Bin Furuya, Voiced by: Masao Nakasone (grunts), Hisashi Kondo (in Episodes 1 and 39), Susumu Kurobe (current)
- Art Evolution: Ultraman's design has actually changed a bit over the original series' run. The face has become smoother, the eyes have become wider, and the mouth has become shorter. See here.
- Badass Teacher: Before coming to Earth and beginning his long career as a superhero, Ultraman was the equivalent of a university professor on his home planet.
- The Cape: As far as the franchise and even Japanese fiction goes.
- Catchphrase: After Ultraman defeats his enemy, he slowly looks skywards, then flies away shouting: SHUWATCH!!!
- Cool Old Guy: Ultraman is 20,000 years old. When presented with the chance to be revived and return to M-78, he demands that Hayata be revived instead, reasoning that the comparatively young human needs the time more than he does.
- Note that, from his comments to Zoffy, it can be surmised that this is a ripe old age even by Ultra standards. Successive Ultras are also younger than that when they come to Earth, and have "younger" personalities to match. However, it is mentioned in Ultraman Leo that Ultraman King is a mighty 200,000 years old, being the oldest known Ultra (except Ultraman Tiga, who exists in a different canon). This means that Ultraman is the equivalent of an adult in his 30's.
- Creepy Monotone: When he speaks to Hayata directly in the first episode, and to Zoffy in the last. It might be an effect of the Travelsphere, because he apparently speaks with a normal voice elsewhere.
- Critical Annoyance: The Color Timer is pretty much the Trope Codifier in Japan, if not the Trope Maker period.
- Curb-Stomp Battle: Many of his early battles were this. Antlar was the first opponent to put up a real challenge though.
- Energy Weapon: He's got several, but prefers to use wrestling moves until his ray attacks are a certain kill or it's safe to use them.
- Experienced Protagonist: Comes to Earth with a long lifetime of training, takes a host with a (shorter) lifetime of training. This is, in fact, Ultraman's defining characteristic as compared to later Ultras, and he is typically depicted as having a sense of justified assurance about him. (But, because this makes both Ultraman and Hayata a little harder to relate to directly, later series tend to have the protagonists be newcomers.)
- Hour of Power: Ultraman can only appear for three minutes and then he's off. This is because solar power is harder to come by under atmosphere, and he's able to survive without a time limit in space.
- Memetic Hand Gesture: Again, probably the Trope Codifier in Japan. The Specium Ray hand pose. Left hand horizontal, right hand vertical, connected at the wrist with the left in front.
- New Powers as the Plot Demands: Though it's clear that they're old hat to him, and the "new" powers are just less convenient for him to use.
- No-Sell: One of his unique abilities is that electric attacks simply don't work on him. Best shown when he just dusts himself off after one such attack hit him.
- Psychic Powers: He's shown to be capable of Telekinesis and Teleportation, and might be using Telepathy to communicate when he speaks normally.
- Rings of Death: The Ultra Slash is a Specium ring that he forms and throws. It cuts right through most monsters, but can be stopped by barriers.
- Simple, yet Awesome: Most of his signature abilities are considered basic by Ultra standards (his signature Finishing Move is actually the most basic of all Ultra Beams), but he's so good with them that he doesn't need the fancier abilities his younger successors typically have.
- Superpowered Alter Ego: Ultraman is this to Hayata. (In practice, it's not actually clear to what extent Ultraman-Hayata is Hayata, or is Ultraman. Ultraman acts pretty much like Hayata when he comes back to Earth and takes his form.)
- Super Speed: Can fly at mach speeds.
- Symbiotic Possession: The reason Ultraman takes a human host is to save Hayata's life, and in exchange Ultraman gets to stay on Earth for more than three minutes at a time. They remain two distinct beings, and in the last episode, they separate to let Hayata stay on Earth while the big guy goes back to M-78 to recover after his defeat at the hands of Zetton. Again, the show never goes into how their personalities work in a fused form, and it really might just be a tremendous coincidence that Ultraman accidentally killed the rare human he could see eye to eye on. (Later shows make it clear that the host and the Ultra are two different people; this one didn't bother.)
- Voluntary Shapeshifting: Of a sort. He's fused with Hayata during the first series, and they are separate entities, but takes his form in later appearances for some reason.
- Played by: Bin Furuya (Ultraman, #39), Voiced by: Masao Nakasone (grunts), Hikaru Urano (Ultraman, speaking voice), Makoto Ataka (Andro Melos, speaking voice), Hideyuki Tanaka (speaking voice in Heisei era, current)
- Alien Invasion: Specializes in eliminating massive ones from attacking the Milky Way as seen in a flashback in Ultraman Mebius where he singlehandedly destroy an entire alien armada.
- Ascended Extra: First appeared as another member of Ultraman's species in the final episode, but from Ultraman Ace onwards, he has become a major character in the Ultra Series.
- Badass Cape: As seen in Mega Monster Battle: Ultra Galaxy Legends and some scenes in Ultraman Mebius
- The Captain: As the commander of the squad known as the Ultra Brothers.
- Chest of Medals: Those studs on his chest and shoulders? They're medals of honour and rank. After all, there's a reason why he's such a powerful Ultraman.
- Colonel Badass: Although not seen in action on Earth as often as the other Ultra warriors, he's even more capable of a warrior than any of them. Part of the reason we don't see him too often is he's often busy wiping out entire alien invasion fleets by himself.
- 11th-Hour Ranger: Subverted. Zoffy only appears in the last episode, after Zetton was defeated.
- Finishing Move: The M87 Ray, though he's rarely shown actually using it. According to expanded universe materials, it's the "the strongest beam in the universe". Given he can wipe out entire alien armadas with it and alongside Mebius is eventually used to kill the immensely powerful Alien Empera, its reputation is well justified.
- Hero of Another Story: Has his own adventures offscreen, which include taking out entire invasion fleets on his own.
- Meaningful Name: Zoffy is derived from Japanese pronunciation of "sophos", which is the ancient Greek word for "wisdom".
- Offscreen Moment of Awesome: The guy's specialty is taking out entire invasion fleets on his own long before they can reach Earth.
- One-Man Army: Apparently regularly takes out entire invasion fleets on his own.
- The Stoic: Unlike Ultraman, Zoffy displayed a stricter adhesion to protocol when the former asked for Hayata to be spared after the fight with Zetton.
- Abnormal Ammo: Shrank down to about an inch high, ran into Furuhashi's BFG, and let Furuhashi fire the next round, all to destroy Crazygon.
- Action Dad: He's the father to Ultraman Zero, one of the strongest Heisei Ultras.
- Anatomy Arsenal
- The Eye Slugger from the top of his head, by itself, with energy, and combined with telekinesis
- The Emerium Beam lamp from his forehead which also acts as his Colour Timer
- His L-shaped Wide Shot from his right forearm
- His eyes can see invisible aliens
- Knife and shuriken-shaped energy blasts from his hands
- A spiral beam from an outstretched arm
- Cerebus Retcon: In Episode 48, he had nearly run out of energy due to past injuries. Nothing in previous episodes mentioned this.
- Dented Iron: As noted above all of his previous battles caught up with him and he was in terrible shape by the end of the series, as opposed the Ultra Crusader who came before him who had no such problems.
- Evil Doppelgänger: Robot Ultraseven, Delusion Ultraseven in Ultraman 80, Dark Seven in Ultraman Ginga
- Heroic Safe Mode: In Ultraman Leo, after losing the ability to transform, he became focused on the mission and on training Gen, not on himself or collateral damage.
- Humanoid Aliens: Like all Ultramen, he has a human-shaped body
- Impossibly Cool Weapon: The Eye Slugger
- Improbable Weapon User: Flew out of Furuhashi's gun to defeat Crazygon.
- Kryptonite Factor: Extreme cold. Also, he could run out of energy if he overexerts himself.
- Messianic Archetype: Played out uniquely. He fights to end the flaws and feuds the humans and creatures often that the Garrison has resolved, and protects the people of earth with his own life before others.
- Nice Guy: He's given hospitable rescues, to getting his hands dirty to protect even his capsule monsters
- Off with His Head!: Seven's main use for the Eye Slugger was decapitation.
- One Hero, Hold the Weaksauce: He lacked a Color Timer (or a time limit in his true form, for that matter), unlike his predecessor. The fact that the solar panels on his chest and shoulders can collect solar energy as needed made him more powerful in comparison.
- Somewhat averted because unlike the original Ultraman, he was weakened by extreme cold and could still run out of energy and sustain severe injuries if faced with a powerful enemy. Also unlike the original Ultraman, his injuries stacked up overtime to the point where he was on death's door in the last two episodes, whereas the original was stronger by comparison because he was still fighting fit when he faced his final opponent.
- Paper-Thin Disguise: Somehow other aliens usually have no trouble recognizing Seven for what he really is when he's disguised as Dan.
- Precision-Guided Boomerang: How The Eye Slugger behaves.
- Screw the Rules, I'm Doing What's Right!: In Heisei Ultra Seven: I am an Earthling, despite being warned that Ultra Warriors cannot interfere in any civil war and the fact that the Nonmalts are the true Earth natives, he decided to disobey it and save humanity due to his attachments to them after living on Earth for a long time.
- Sizeshifter: From micro-sized to several hundred feet.
- Super Strength: Almost on par with Ultraman's.
- Telekinesis: Was able to levitate kaiju, as well as control the Eye Slugger this way
- Telepathy: He talked to other aliens this way
- Teleporters and Transporters: Limited ability, used in Episode 18.
- Voluntary Shapeshifting/Humanshifting: From human to his M78 form and back
- Worf Had the Flu: He was severely weakened by the time Episode 48 aired due to the worsening effects of past injuries.
- You Are Number 6: Stationary Post Observer # 340, UG member # 7.
- Voiced by: Masao Nasakone (stock grunts), Isao Yatsu (series), Jiro Dan (Ultraman Mebius onwards)
- Calling Your Attacks: Contrary to popular belief, he is the first Ultra to do this while using Ultra Hurricane.
- Expy: Of the original Ultraman, whom he was originally intended to be. Of all the Ultra heroes, Jack has the closest resemblance to him; not to mention, he has many of Ultraman's abilities, including the Specium Ray and Ultra Slash.
- Meaningful Name: Jack is a popular name for heroes in English fairy tales, hence why the producers selected it as the characters name.
- No Name Given: In the Showa era shows (including his debut series), he had no name and was only known by a variety of titles like Returning Ultraman, New Ultraman, and even Ultraman II. "Ultraman Jack" was only decided upon in 1984, using the scrapped named for Ultraman Taro.
- Swiss Army Weapon: The Ultra Bracelet, which can transform into anything Jack desires from a bomb to a lance to a boomerang to a shield.
- "What Do They Fear?" Episode: Jack is deathly afraid of Zetton. Half of the conflict in the last episode comes from Jack refusing to fight the resurrected Zetton II alongside Alien Bat. He gets over it in the end, however.
- Bash Brothers: With Ultraman Taro, whom he is actually the adopted brother of.
- Blinded by the Light: Can fire stunning flashes of light from his Color Timer by placing his hands over it.
- Chest Blaster: His Timer Shot, fired from his Color Timer, as its name suggests.
- Conveniently an Orphan: His father was killed a long time ago, so he was instead raised by his father's friend the Father of Ultra.
- Finishing Move: His signature attack is the Metallium Ray.
- Hand Blast: Can fire various lesser versions of these.
- Playing with Fire: Able to shoot jets of flame from his hands by putting them together.
- Rings of Death: His Ultra Guillotine sometimes manifests as this. Other times, it appears as a long crescent-shaped blade of energy.
- Spell My Name with an "S": Also known as Ultraman A in older materials, as his series' title card spells it that way.
- Sword Beam: Variant. Ace doesn't use a sword, but his Ultra Guillotine functions in the same way as one, chopping up Choju into many pieces with gruesome efficiency.
- Warrior Poet: Literally. According to Expanded Universe materials, Ace is a poet back on the land of light, though given he rarely talks in a way humans can understand, we don't really see this.
- Action Bomb: The Ultra Dynamite, one of his most well-known secondary abilities, allows him to become this. He reforms afterwards, but it costs a huge amount of his Colour Timer energy.
- Action Dad: He's the father of Ultraman Taiga, one of the first Reiwa Ultras.
- Bash Brothers: With Ultraman Ace, who is actually his adopted brother.
- Calling Your Attacks: One of the few Ultras to do this."SUTORIUMU KOUSEN!"
- Finishing Move: The Storium Ray; notable for being done in a T-shape, rather than the typical "L" or "+" shape.
- Hand Blast: Like most Ultras, he can fire various lesserbeam attacks from his hands.
- Horn Attack: Able to shoot lightning from his horns. Often used to blow off monsters' body parts in close combat.
- Horned Humanoid: Inherited from his dad, one of the few Ultramen with horns.
- Meaningful Name: Taro is a popular name for the protagonists of Japanese fairy tales, and as Tsuburaya considers Ultraman Taro to be the fairy tale of the franchise, it was chosen for the series' hero.
- The Mentor: In later Ultra series, as his job back in the Land of Light is to train new Ultra warriors. Notable pupils of his are Ultraman Mebius and Ultraman Ginga.
- Rookie Red Ranger: In his own series, in which he was considered this among the Ultra Brothers. He's matured quite a bit since then.
- Swiss Army Weapon: The King Bracelet, which he first got from his mother to defeat Birdon.
- Uncanny Family Resemblance: Bears several of Series/Ultraseven's traits, such as shoulder armor, a head lamp, and identical-looking eyes. Officially, this is because Seven is his cousin.
Ultraman 80 (Ehiti)
- Voiced by: Hasunori Hasegawa
- Badass Teacher: Is a teacher both on his home planet and Earth. In fact, his entire plan is to teach human children to be more positive and kind to counter Minus Energy. Given it's a long time until Earth faces monsters and aliens again after his departure, one can't argue with the results.
- Demoted to Extra: Ultraman 80 is not the most publicized main series Showa Ultra. Aside from his appearances on Ultraman Mebius, he has only made two different appearances in film, both of which are Ultraman Zero films.
- Voiced by: Sayoko Hagiwara
- Action Girl: Even without transforming, she's a help to 80 while on Earth, and she also takes part in the Final Battle.
- Demoted to Extra: Sadly, after the series have ended, much like 80 Yulian didn't get much of the spotlight either.
- Royals Who Actually Do Something: Is the Princess of the Land of Light, but actively assists 80 in protecting the Earth.
- Portrayed by: Matthew O'Sullivan (voice), Robert Simper and Steve Apps (suit)
- Portrayed by: Sho Kosugi (ep 1), Akio Ohtsuka (ep 13) (voice), Scott Rogers (suit)
The titular Ultraman of Ultraman Neos, Neos bonded with astronaut Genki Kagura after the youth was left drifting in space from his space station's explosion. On Earth, Neos fought against monsters brought into existence by the adverse effects of Dark Matter.
- Art Evolution: Neos' appearance in the 1995 receive his redesign for his mask.
- Blade Below the Shoulder: Ultra Light Sword
- But Now I Must Go: With Mensch Heit defeated, Neos and Seven 21 headed home as he separated from Kagura.
- Expy: He is basically a redesigned Ultraman for the series.
- Finishing Move: In the original series, he fires Magnium Ray by crossing his arms in an "X" position. The 2000 direct-to-video has him performing "Neo" Magnium Ray in the same formation as Specium Ray.
- Meaningful Name: His name comes from the Greek word "Neo", signifying a new hero in the new century.
- Transformation Trinket: Of all things, its an electric toothbrush.
Voiced by: Isshin Chiba
An senior officer from the Space Security Agency, his department tries to send him to Earth but with Seven already occupied in his patrolling area, he choose Neos as his replacement. Seven would occasionally appear to assist Neos from behind the scenes, whether as a giant or human sized.
- Art Evolution: His mask was redesigned from 1995 to the 2000 version. The initial one also had the ability to change his facial expression, mainly squinting his eyes.
- Expy: He is basically a redesigned Ultraseven, up to the point of his name.
- Finishing Move: Being an Ultraseven clone, his attacks are Adrium Ray and Regia Shot, based on Emerium Ray and Wide Shot.
- Human Disguise: Unlike Dan Moroboshi, he takes on multiple human forms, once per episode.
- It's Pronounced "Tro-PAY": 21 is not "twenty-one", but rather pronounced separately as "Two-One".
- Meaningful Name: 21 in his name is a reference to the 21st century of Anno Domini. Additionally, its also a product of 7 multiplied by 3.
- Sizeshifter: He's actually giant like all Ultras, but usually operates in normal human heights.
- Weaponized Headgear: The Vezard fulfills this trope as a counterpart to the Eye Slugger.
- Achievements in Ignorance: In "Who Am I?", he creates a completely new power while in an amnesiac state that consists of him spinning himself in the air like a pinwheel, which then fires three Maxium Cannons at once. Kaito implies that Max came up with it in an act of desperation but has no memory of how he did this.
- Arm Cannon: The Max Galaxy, which he earns from Ultraman Xenon in order to defeat Zetton. It's powerful enough to break through even the strongest of force fields, used whenever the Maxium Cannon doesn't cut it.
- Battle Boomerang: His Maxium Sword, a direct imitation of Ultraseven's own Eye Slugger.
- Blade Below the Shoulder: His Max Galaxy can also produce a blade of light called the Galaxy Sword. Max can also make it as big as he requires.
- Demoted to Extra: After his own series concluded, he's largely been seen in background roles in other Ultra series, with the notable exception of his guest appearance on Ultraman X.
- Doppelgänger Spin: Used this ability to counter that of Dark Baltan.
- Expy: His character is essentially meant to be an hybrid of Ultraseven and the original Ultraman, as his series was meant to be Revisiting the Roots after the failure of Ultraman Nexus.
- Hand Blast: His default Finishing Move is the Maxium Cannon.
- Lightning Bruiser: Described as among the fastest Ultras in the Land of Light but has also demonstrated incredible strength to compliment it.
- Me's a Crowd: He can split himself into an army of Ultraman Maxes to battle the Baltan army, but somehow he demonstrated this ability only once in the entire series.
- Meaningful Name: "Max" is meant to be short for "Maximum".
- Sizeshifter: While all Ultras can do this, Max is unique in that he can increase his maximum size. The biggest we see him get is 900 meters, but this comes at the cost of reducing his Color Timer limit.
- Spin Attack: Able to spin himself rapidly as either an evasive defense maneuver or to create a tornado that he then launches at the enemy.
- Super Speed: Able to make short bursts of blinding acceleration in order to dodge attackers and immediately retaliate or to position himself.
- Voiced by: Osamu Ryutani
- Bash Brothers: Appears to be this with Ultraman Max, as the two are seen battling side-by-side against Ultraman Belial in Mega Monster Battle: Ultra Galaxy Legends.
- Blade Below the Shoulder: Expanded Universe sources state that he has one called the Xenonium Sword, though he never shows it once against Zetton.
- Expy: Of Zoffy, in that they both debut when coming to Earth to assist the series' main Ultra in an episode featuring Zetton and are stated to be the hero's superior. In fact, Xenon's role was originally meant for Zoffy.
- Hand Blast: His Finishing Move is the Xenonium Cannon, which unlike Max's and most other Ultras', is fired from his left forearm instead of his right.
- Meaningful Name: Derived from an element on the Periodic Table.
- Spell My Name with an "S": Has also been spelt as Ultraman Zenon.
- Action Bomb: The Mebium Dynamite, which he learned from his mentor Ultraman Taro.
- Barrier Warrior: Can create a small force field with his hands.
- Blade Below the Shoulder: The Mebium Blade is a mix of Type 1 and Type 2. It's also his main ability in Brave Mode.
- Dead Person Impersonation: It's revealed in Episode 22 that his human form, Mirai, is actually that of Hiroto Ban, the son of a spaceship captain who had sacrificed his life to rescue the ship in a crisis. Mebius had chosen that form because when he arrived at Earth, he was unable to save Hiroto but also admired his selflessness.
- The Hero: Duh!
- Naïve Newcomer: Mebius is very inexperienced in comparison to previous Ultra warriors, so the series focuses a lot on his development as a hero.
- Panthera Awesome: He is designed by Hiroshi Maruyama after Tsushima leopard cat, a feline species in Japan.
- Playing with Fire: His Burning Brave mode gives him the Mebium Burst that allows him to create a ball of fire to finish off monsters barbecue-style.
- The Power of Friendship: His Burning Brave mode is formed by such. Taken a step further with Phoenix Mode in the Grand Finale.
- Red Oni, Blue Oni: The red to Hikari's blue.
- Rookie Red Ranger: As stated above, Mebius is pretty new to the whole "Ultra Hero" thing, but that doesn't stop him from trying his best.
- Spell My Name with an "S": Sometimes called Ultraman Moebius.
- Spin Attack: The Mebium Drill Kick, which he learns in Episode 34 in order to defeat Alien Reflect.
Hunter Knight Tsurugi / Ultraman Hikari
- Voiced by: Keiichi Nanba
- Anti-Hero: As Hunter Knight Tsurugi.
- Badass Bookworm: He used to be a scientist and still has a knack for it (such as creating the Knight Timbre for Ultraman Victory's use in Ultra Fight Victory and Ultra Capsules of Ultraman Geed), but that doesn't mean he's a capable fighter (albeit not before he became Tsurugi).
- Bilingual Bonus: Hikari means "light", which Ryu had suggested. However, the team finds it to be an unimpressive name.
- Blade Below the Shoulder: Largely relies on his Knight Beam Blade, which is similar to Mebius' own blade.
- Dead Person Impersonation: His human form, Captain Serizawa, was killed when Dinozaur attacked Earth. However, to Ryu, Hikari will always just be Captain Serizawa.
- Friendly Rivalry: With Mebius. He likes to show up at the last minute of monster battles and steal the victory from him.
- Master Swordsman: Whereas most Ultramen rely mostly on martial arts and beam attacks, Ultraman Hikari primarily relies on his Knight Beam Blade to finish off monsters and duel with foes.
- My Greatest Failure: His inability to protect Aarb from Bogal, which was what originally transformed him into Hunter Knight Tsurugi.
- Put On The Bus: He leaves Earth in Episode 17 and only reappears in Episode 35 and the finale.
- Red Oni, Blue Oni: The blue (literally) to Mebius' red. It's also worth noting that he's the first blue Ultraman to appear in the original Showa continuity.
- Roaring Rampage of Revenge: Was so consumed by his desire to avenge Aarb as Tsurugi that he never stopped to think about how his actions affected others. Best shown in Episode 7 "Fanton's Lost Item", where he blows up some buildings when he attempts to kill Bogal with his Knight Shoot and shows no regret for it.
- Unwitting Instigator of Doom: Believe it or not, Hikari's act of becoming Hunter Knight Tsurugi leads to a young Ultra who admired him now seeing his former idol as a Broken Pedestal, eventually leading to events where he forgoes his Ultraman identity and becomes one of the most despicable villains in the Ultraman history. His name: Ultraman Tregear.
Portrayed by: Takuma Terashima (voice)
The titular hero of Ultraman Taiga and the son of Ultraman Taro, who once protected the Earth. Deep inside, he wishes his father Taro to understand and recognize him, but he cannot admit his true feelings. He has a strong sense of justice and is very enthusiastic. Along with Titas and Fuma, he founded the Tri Squad. Although still young and unskilled, he is dedicated in his mission to protect Earth.
Together with Hiroyuki, he grows to become a true Ultraman.
- A Child Shall Lead Them: While the Tri-Squad lacks a definitive leader, Taiga sees himself as one despite being younger than the other two members and is an Ultra equivalent to a high school freshman (15-16 years old).
- Badass Family: Taiga is the son of Ultraman Taro which makes him the grandson of Father of Ultra and Mother of Ultra, adopted nephew/first cousin once removed of Ultraman Ace and Ultraseven, and he's second cousins with Ultraman Zero.
- Cerebus Retcon: Taiga using both the New Generation Heroes' Bracelets and Kaiju Rings as his arsenal, later on gaining Photon Earth may seemed like a blatant Protagonist Power-Up Privileges. However, episode 15 revealed that Tregear was trying to corrupt Taiga through prolonged use of the Kaiju Rings, thus brainwashing the young Ultra at the moment where he is at his strongest.
- Contrasting Sequel Main Character: To Ultraman Zero, of all people. They're both children of an Ultra Brother member, but Zero is a cocky and rebellious child due to an implied Parental Abandonment from his previously unseen father, while Taiga is raised by Taro but has inferiority complex issue as a result of being constantly compared to each other. Zero is already an Ultra with a strong potential and requires training/isolation to discipline himself, allowing him to take on Belial and save his planet. Taiga on the other hand is stated by extracanonical sources as an trained, but inexperienced warrior and failed to even defeat Tregear in his first encounter.
- Cool Sword: The Taiga Tri-Blade, a flame-like sword and Transformation Trinket to Hiroyuki who can transform into Taiga Tri-Strium.
- Drunk on the Dark Side: Aside from being Tregear's mindless puppet, Hiroyuki gets a good look at his tainted soul where Taiga went drunk with power and was quick to reject his former human host. It took a single punch from Hiroyuki to bring him to his senses.
- Finishing Move:
- Strium Blaster, Similar to his father's Storium Ray, Taiga's beam is fired from a "T" style, but with mirrored position. It is fired from the Taiga Spark. It also have different variations scanning with the Bracelets on the Taiga Spark:
- Supreme Blaster: By scanning the Orb-let, Taiga's Strium Blaster is enhanced in energy of light resembling Orb Origin's Supreme Calibur.
- Flame Blaster: By scanning the Rosso-let, Taiga's Strium Blaster is enhanced in flame energy.
- Aqua Blaster: By Scanning the Blu-let, Taiga's Strium Blaster is enhanced in water energy.
- Aurum Strium: In Photon Earth form, Taiga's enhanced finisher beam, where he summons a golden aurora to charge up and fire a golden beam from the Taiga Spark.
- Strium Blaster, Similar to his father's Storium Ray, Taiga's beam is fired from a "T" style, but with mirrored position. It is fired from the Taiga Spark. It also have different variations scanning with the Bracelets on the Taiga Spark:
- Foreshadowing: Taiga gets called by Ai Tennoji in episode 8 as Aka Oni (meaning "red devil"), a nickname which he finds irritating. Remember that this series has another evil Ultraman named Tregear, who embraced the title of the devil after his FaceHeel Turn. Three guesses as to what happened to Taiga in the mid-season.
- Fusion Dance: Taiga Tri-Strium is a combination form between the bonds of Taiga, Titas, Fuma and Hiroyuki.
- Golden Super Mode: Photon Earth, which gives him the power of Earth and Sun.
- Jack-of-All-Stats: Despite his inexperience, Taiga is said to be a balanced fighter.
- Kid Hero: His age is 4,800, which makes him around 15-16 years old in terms of human standard.
- Kirk Summation: Delivers this to Tregear in the Final Battle against the fallen Ultra. Tregear refuses to listen, but at least he tried.Taiga: That would have been impossible only with my own power. It was the power of light from both of us Ultramen that saved that monster's heart. No matter how much you deny it...you are an Ultraman; something that exists to protect the light! Weren't you my father's friend who left the Land of Light? You can become a guardian of light once more!
- Horned Humanoid: The Ultra Horns, courtesy of his grandfather's line.
- Mid-Season Upgrade: See Golden Super Mode above.
- Mythology Gag: Episode 16 confirmed that Taro was the one who gave Taiga his Taiga Spark. Flash back to year 2006, the Father of Ultra was the one who give Ultraman Mebius his Mebius Brace, alongside choosing the rookie Ultraman as the next protector of Earth.
- Non-Standard Character Design: Even from the Father of Ultra's lineage, Taiga is the first to have his silver coloration dominating most of his color scheme and the fact that his horns are shorter than his predecessors, even to the point of leaning 45 degree backwards.
- Power Copying: Like all Tri-Squad members, Taiga can use the power of past Ultramen, but other than that, he also uses the power of Kaiju Rings for his own. As shown, Hellberus' Hell Slash, Galactron MK 2's Mons Beam Ray, Segmeger's Seger Flame, Night Fang's Fang Wave Gigadelos' Delos Illusion and lastly, Gorothunder's Thunder Spark. Unfortunately for him, he learns the hard way not to use too much of the Kaiju Rings.
- Red Baron: His title is the "Hero of Light". As Photon Earth and Tri-Strium, he was called as the "Hero of Earth and Sky" and "Hero of Bonds".
- Rookie Red Ranger: Taiga is actually very young inexperienced in battle but is dedicated in his mission to protect Earth. To note, he's even younger than Ultraman Zero.
- Shared Family Quirks: Can perform somersaults and spinning jumps like his father, Taro.
- "Well Done, Son!" Guy: He longs for his father's approval, but at the same time wants to do things on his own, so that he would not be overshadowed by Taro's popularity.
- Voiced by: Tasuku Hatanaka, Patrick Yu (Ultra Z Riser voice)
- Accidental Murder: Kills one of the two attacking Red Kings in episode 11, until we learn that it's actually protecting their egg. Something that Haruki realized way too late.
- Ascended Fanboy: He is attracted to Zero's exploits and wish to become his students. When Genegarg made his way to Earth and Zero was temporarily put out of commision by Bullton, he was entrusted with the Z Riser to fight on Earth like Seven and Leo (Zero's father and master respectively) were in their prime years.
- Arson, Murder, and Jaywalking: He listed all the great feats of Zero, the last one being him not having a major rank in the Space Garrison. This unknowingly ticks his idol off.
- Badass Baritone: Z's grunts sounded very deep and intimidating. He still retains his tenor-sounding voice when he speaks.
- Badass Fingersnap: Gamma Future frequently does this whenever he invokes his magical attacks.
- Berserk Button: The only thing can upset Z is if you lose the Z Riser by accident or said device being stolen. Haruki gets called out twice by the Ultra himself when Juggler stole the Riser to create his own and when it fell in Yuka's possession while being kidnapped by two Alien Pitts.
- Blue Is Heroic: His main coloration is blue, although its mixed with bits of silver, red and grey.
- Brought to You by the Letter "S": Z's Color Timer is in the shape of, fittingly enough, a Z.
- Contrasting Sequel Main Character:
- While Ultraman Taiga and Z are start out as equally fresh and starting out Ultramen, their similarities end with Z being a disciple of Ultraman Zero while Taiga is the son of Ultraman Taro. The tentative Z also proves to be much more inexperienced than Taiga in several ways despite being more soft-spoken and patient than the much more Hot-Blooded and eager Taiga. Also, while Taiga was clearly insecure and anxious about living up to the legacy of his father, Z, on the other hand, embraces the concept wholeheartedly and boldly follows in the footsteps of his mentor.
- Also to Ultraman Orb and Ultraman Geed as far as the how their Fusion Dance forms are concerned. While Orb was able to do a triple fusion form (Orb Trinity), Z's forms require three Ultras to access one of his forms. On the other hand, both Orb and Geed use the powers of the original Ultraman to access their base fusion forms, Z combines Ultraman's powers with that of Ultraman Ace and Ultraman Taro, which make up his all-out offensive form, Beta Smash.
- Doppleganger Attack: Z's Gamma Future can create a clone of Tiga, Dyna and Gaia. Despite being called illusions they can still fire beam attacks.
- Dynamic Entry: As with Ultraman Taro, Orb Burnmite, and even Taro's son Taiga, Z Beta Smash appears with multiple backflips ending with a Diving Kick; the only main difference is that Z dishes out a dropkick.
- Kid Hero: Z stated that his age in 5,000 years old. Considering that his master, Zero, is 5,900 years old (equivalent to 18-20 human years) and his predecessor Taiga being 4,800 years old (analogous to a Japanese HS student in their first year), Z is probably somewhere in-between 17-18 years old.
- Hour of Power: While Z can become human-sized, its severely drains his energy to do so, as a result, he can only last 50 seconds before reverting back.
- Laser Blade: Scanning the Zoffy, Jack, and Father of Ultra Ultra Medals in the Z Riser allows Z to generate one from his Z Riser, allowing him to perform the M78 Style Shining Tornado Slash finisher, striking his target with a energy buzzsaw after leaving them helpless inside a tornado he creates with said blade.
- Master-Apprentice Chain: He's the latest addition to the chain that started with Seven, followed by Leo and Zero. Unlike the other two, Z wasn't forced into the chain, but willingly seek to become part of it.
- Multiform Balance: Like Orb and Geed before him, Z's Ultra Z Riser allows him to use mishmash forms based on past Ultras. The only difference is that Z is at the very least has an accessible main form since the start of his series.
- Original: Z's true form. Despite his training from Zero, Z is yet to be a full fledged Ultra Warrior, hence Zero compares his strength to half of, or a 1/3 of an experienced Ultra. The Ultra Fusion serve as power-ups to compensate for what he lacked for his strength.
- Alpha Edge: An Ultra Fusion that utilizes the Master-Apprentice Chain of Seven, Leo and Zero. In addition to speed, Z can utilize martial arts in his combat.
- Beta Smash: An Ultra Fusion that utilizes the Ultra Brothers members Ultraman, Ace and Taro, giving Z the fighting prowess of a wrestler and brute strength.
- Gamma Future: An Ultra Fusion that utilizes the first three Heisei Ultras; Tiga, Dyna and Gaia. They provide Z with tricky techniques and beam attacks.
- Delta Rise Claw: An Ultra Fusion that utilizes the Ultraman Geed Ultras in Zero, Geed, and Belial. This gives Z the ability to use Belial's power in the form of a sword.
- Sigma Breastar: An game-only Ultra Fusion that utilizes Ultras strongly associated with Ultraman; Zoffy, Tiga, and Mebius. They provide Z with fire and ice abilities mixed with Tiga's ability to channel power and speed.
- People Puppets: Like his master, he's able to force Haruki to transform, as he does it in episode 7 to fight the human-sized Valis Raiders as his human-sized Original Form.
- Power Makes Your Voice Deep: While Z's grunts already have a deep baritone to begin with, Beta Smash makes it even deeper, befitting the muscular appearance of the form. Gamma Future also has a metallic deep voice. Strangely enough, whenever Z just talks, he doesn't speak in the same deep tone.
- Shoryuken: Beta Smash's Zestium Upper works in this fashion.
- Shout-Out: Beta Smash's overall appearance pays homage to Redman.
- Shock and Awe: By having Haruki scan the Cosmos, Nexus, and Mebius Ultra Medals, he's able to use the Lightning Generade finisher, striking his targets with powerful lightning.
- Spell My Name with an "S": The English press release refers to the show as "Ultraman Z" but the character as "Ultraman Zett". In Japan there's no real difference between the two, but Western English speakers would be likely to pronounce the letter as "Zee" if Tsuburaya didn't indicate otherwise. As of later media, Tsuburaya started to pronounce the Ultra as "Z" instead of "Zett" to make him in lieu with the series.
- The Stoic: Subverted. He only presented like this to Haruki in a monotone and emotionless voice, akin to how most Ultras in the Land of Light before him were known to portray themselves this way in front of their human host. Otherwise, he is basically a joyful Ascended Fanboy who gets to be Zero's disciple.
- Summon Magic: Gamma Illusion allows Z to summon projections of Tiga, Dyna and Gaia.
- Token Minority: Despite being an Ultra working under the Space Garrison, he is implied not to be from the Land of Light according to the 8th voice drama.
- Verbal Tic: Upon meeting Haruki the latter can't help but comment that Z speaks strangely. He seems to have a habit of adding 'Ultra' to phrases. Instead of being in peril he's in ultra-peril.
- Weapon of Choice: He has two; either the Ultra Z Riser in its bigger mode or the Z Lance Arrow, the latter allowing him to utilize flame and ice.
- "Well Done, Son!" Guy: Aside from being his student, Z wanted to be acknowledged as one by his master, Zero.
- Whip It Good: Zestium Drive works in a similar fashion as Tiga's Tiga Slicer, Dyna's Dyna Slash (or Flash Cycler) and Gaia's Photon Edge.
- Wrestler in All of Us: Beta Smash, complete with a mask and muscular body. Hell, even in the preview for episode has Z doing what appears to be the RKO.