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Video Game / Freddi Fish

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Freddi Fish is a series of point-and-click children's games originally made by Humongous Entertainment, which was later bought by Atari. The series spans five Adventure Games and four Gaiden Games.

Freddi Fish is a yellow fish, who investigates problems with the help of her friend Luther, a small green fish. Problems that Freddi and Luther face usually involve a villain (often a Card-Carrying Villain) scaring the local fish through some sort of trick.

The Adventure Games, in order, are:

  • Freddi Fish and the Case of the Missing Kelp Seeds (1994; also known as Freddi Fish: Kelp Seed Mystery, and often referred to as Freddi Fish 1)
  • Freddi Fish 2: The Case of the Haunted Schoolhouse (1996; also known as Freddi Fish: Haunted Schoolhouse Mystery)
  • Freddi Fish 3: The Case of the Stolen Conch Shell (1998; also known as Freddi Fish and the Stolen Shell)
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  • Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch (1999)
  • Freddi Fish 5: The Case of the Creature of Coral Cove (2001)

The Gaiden Games, in order, are:

  • Freddi Fish and Luther's Water Worries (1996)
  • Freddi Fish and Luther's Maze Madness (1996)
  • Freddi Fish's One-Stop Fun Shop
  • Freddi Fish: ABCs Under the Sea (sometimes called Freddi Fish: ABC's Under the Sea or Freddi Fish: ABC Under the Sea)

The series also spawned multiple children's books (not all of which may have been published), including Freddi Fish and the Pirate's Treasure, Freddi Fish Notebook, Freddi Fish: A Whale of a Tale!, Freddi Fish: Boek is Zoek, Freddi Fish: Color and Activity Book, Freddi Fish: De Geheimzinnige Brief, Freddi Fish: Help! Een Draak!, Freddi Fish: Kleurenfestival, Freddi Fish: Leesplezier voor Beginnende Lezers, Freddi Fish: Meester Zeester in Nood, Freddi Fish: Superleuke Rekenoefeningen, Freddi Fish: Superleuke Schrijfoefeningen, Freddi Fish: The Big Froople Match, Freddi Fish: The Missing Letters Mystery, Freddi Fish: What's Different?, and Sing Along with Freddi Fish and her Friends (doubling as an Audio Adaptation). Additionally, the album Flabby Rode features the Cut Song "Fat Chants 2" from Freddi Fish and the Case of the Missing Kelp Seeds.


A demo version of The Case of the Haunted Schoolhouse can be downloaded from Infogrames, and a clickpoint demonstration of The Case of the Creature of Coral Cove can be played or downloaded from Spektakle.

Now available on Steam.

Tropes in the Freddi Fish series:

  • Added Alliterative Appeal: Water Worries, Maze Madness, and The Case of the Creature of Coral Cove.
  • Adults Are More Anthropomorphic: While there are exceptions, usually the adult fish in the games float in a more upright position and wear more pieces of clothing than Freddi and Luther. This is especially noticeable with Mrs. Croaker and the schoolchildren in The Case of the Haunted Schoolhouse.
  • Air-Vent Passageway: This is how Freddi and Luther access the school's boiler room in The Case of the Haunted Schoolhouse.
  • All Deserts Have Cacti: Freddi Fish 4. Particularly chuckle-worthy in that said "desert" is underwater.
  • Alliterative Name:
    • Freddi Fish.
    • Barnacle Bob, owner of the Pulley Emporium.
    • Recurring character Eddie the Eel counts, too.
  • Ambidextrous Sprite: In Water Worries, Luther and Freddi always use the fin that's further from the player to hold their slingshots (and in Freddi's case, her net).
  • Amateur Sleuth: Freddi and Luther.
  • An Aesop: All the main games have one, usually Freddi telling others that it's wrong to steal kelp seeds/other children's toys/a ceremonial conch shell/a collection of hogfish/the deed to land you don't own. Ironically, while Freddi is the heroine of an Adventure Game, a genre infamous for its Kleptomaniac Heroes, Freddi herself doesn't steal and many puzzles rely on Freddi using a Chain of Deals so she can borrow something.
  • And Now for Someone Completely Different: Downplayed; there are two brief sequences (retrieving Casey's glasses from a pothole they've fallen down in Haunted Schoolhouse and inside a shipwreck in Creature of Coral Cove) where the player plays only as Luther for a few screens because Freddi can't access the area (notably, the inventory disappears during these sequences).
  • Angry Guard Dog:
    • The Junkyard Dogfish, in The Case of the Missing Kelp Seeds and Maze Madness.
    • Marty's dogfish from The Case of the Creature of Coral Cove.
  • Animal Gender-Bender: Nadine is a female narwhal with a tusk, which she says is very rare. Truth in Television, as female narwhals do occasionally grow a tusk like the males.
  • The Anime of the Game: Was to have been created by Lancit Media Entertainment.
  • Anti-Frustration Features: If you fool around long enough, a character will randomly give you a hint.
  • Artistic License – Biology: Eddie is a green electric eel that has fangs and lives in the ocean. Real electric eels are brown and toothless, and they only live in the freshwater rivers of South America. Also, they're not true eels.
  • Art Shift: This music video features 3D versions of Freddi and Luther.
  • As Long as It Sounds Foreign: Horst Fedders' native language is Foreign-Sounding Gibberish.
  • Audio Adaptation: The Tie-In Novel Sing Along with Freddi Fish and her Friends came with a cassette tape of the same name.
  • Ax-Crazy: Freddi in the "Eddie Eats Luther" easter egg clip.
  • Big Bad Duumvirate: Boss and Spongehead in the first two games.
  • Big Friendly Dog: The Junkyard Dogfish, in ABCs Under the Sea.
  • Blatant Lies: At the end of the first game, Luther tries to make himself look like he did all of the work and was being very brave.
  • Blind Without 'Em: Casey and his Opaque Nerd Glasses.
  • Bloody Hilarious: In The Case of the Missing Kelp Seeds, Freddi's cut Indulgent Fantasy Segue has her feed Luther to Eddie the Eel.
  • Brats with Slingshots: The closest thing Freddi and Luther have to a Weapon of Choice, though they never directly aim them at anyone. The one in The Case of the Haunted Schoolhouse is actually a very high-tech device, complete with an attached targeting computer. The ones in Water Worries are more basic slingshots.
  • Broken Bridge: There are some roadworks in The Hogfish Rustlers of Briny Gulch which block off a large portion of the game until you've been to the rustlers' hideout.
  • Butt Biter: Old Soggy subdues the culprit in Stolen Conch Shell with one of these.
  • Butt-Monkey: Luther. Heck, an unused Scene in the first game had Freddi feed the poor little guy to Eddie Eel and it even had blood. Yikes.
  • The Cameo: Freddi talks to a fish version of Putt-Putt in the opening of the first game.
  • Canon Discontinuity: Freddi and Luther create the stories in One-Stop Fun Shop's storytime coloring book, so the five stories are most likely not canon.
  • Coat Full of Contraband: Standard behavior for Ray, who's pretty much Honest John's Dealership without the dealership.
  • Colour-Coded for Your Convenience: In Water Worries, the bubbles with red outlines are the ones with bad things in or on them.
  • Cool and Unusual Punishment: The third game has one for each thief.
  • Darker and Edgier: The first game was this compared to the Putt Putt games before it. While the first two Putt Putts involved joining a parade, and getting back to Earth from the Moon, the first Freddi Fish had Freddi and Luther prevent everyone from dying of starvation by finding their stolen food source (seriously, Freddi outright says that, without the kelp seeds, all the fish would die). Likewise, the games have a Big Bad Duumvirate in Neighborhood-Friendly Gangsters that answer to what amounts to a Mafia Don.
  • A Day in the Limelight: Water Worries is the only game to focus on Luther, with Freddi only being playable in two player mode.
  • Demoted to Extra: Spongehead and Boss, the Big Bads of the first two games, are reduced to a background joke in the third game (which is a Vacation Episode), and don't show up again after that.
  • Difficulty Levels: The Case of the Stolen Conch Shell has eight possible locations for a golden pipe, and will randomly select three on any playthrough. However, unlike other examples of Story Branching in Humongous games where they could be in any combination, they are sorted according to difficulty: there are three "easy" ones,note  three "medium" onesnote  and two "hard" ones,note  and the game will select one from each difficulty.
  • A Dog Named "Dog": Ray the manta ray.
  • Downloadable Content: Freddi Fish's One-Stop Fun Shop had additional art that could be downloaded from Humongous' website.
  • Early-Bird Cameo: SPYFox appears in one of the theater movies for Freddi Fish 2, who didn't debut until a year later.
  • Early Installment Weirdness:
    • Freddi had a different design in the first game, mainly due to her upper fin being taller and less wide. It also is notably Darker and Edgier than the sequels.
    • Purple sea urchins are used merely to weigh down a bucket in order to access an area. In later games, they're used as currency.note 
    • Being one of the earliest Humongous games to feature Story Branching, the bottles in the first game work a little differently to the Plot Coupons in later ones; you need to find them one after the other, and the next bottle won't appear until you've found the current one, whereas later games would allow you to find the Plot Coupons in any order and work on multiple puzzles simultaneously. In addition, puzzles still appear even if you don't need to complete them; you only need to rescue Fiddler Crab if the second bottle is at the deep canyon, but you can still get the key, free him and get the fishing pole even if it isn't. In later games only the relevant puzzles to that playthrough would appear.
  • Eenie, Meenie, Miny Moai: The background of Levels 41-50 in Water Worries.
  • Electric Jellyfish: Appear in Water Worries and The Case of the Hogfish Rustlers of Briny Gulch.
  • "Everybody Laughs" Ending: Water Worries.
  • Everyone Calls Him "Barkeep": As with Spongehead, Boss is never referred to by his unknown real name; instead, he's always referred to as what Spongehead called him in the first game.
  • Expanded Universe: The Tie-In Novels and Audio Adaptation.
  • Expo Speak: "Maybe I can move the pipe with TELEKINESIS: The raw power of my brain!"
    • Interestingly enough, although Luther couldn't get the pipe down with the TK, he did unknowingly lift a plane out of the ocean in the distance.
  • Expy: Jason from The Case of the Missing Kelp Seeds is basically a fish version of Putt-Putt. He's even named after Putt-Putt's voice actor at the time and is voiced by him.
  • Extreme Omnivore: The hungry pink shark in Freddi Fish 4 can be fed - among other things - a bone, a sunken anchor, and a car tire.
  • Eyelid Pull Taunt: In The Case of the Missing Kelp Seeds, Freddi does this towards the player at the end of her cut Indulgent Fantasy Segue.
  • The Family for the Whole Family: The shark villains and their boss, The Squidfather.
  • Famed in Story: Zigzagged in The Case of the Creature of Coral Cove. The meeting with Xamfear, the titular Creature has him recognise Freddi as "that famous kid detective", while none of the townspeople seem to know who she is beforehand.
  • Family-Unfriendly Death: In The Case of the Missing Kelp Seeds, Freddi's cut Indulgent Fantasy Segue has her feed Luther to Eddie the Eel.
  • Fictional Currency: Purple sea urchins. There are at least five variations, all of which are more valuable: red sea urchins (worth two purple ones), blue sea urchins (worth three purple ones), gold sea urchins (worth four purple ones), and orange sea urchins (worth more than four purple ones; exact value unknown). There's also a mention in the fourth game of Gill owing a loan shark twenty clams; the significance of this debt implies that a clam is worth more than any sea urchin seen in the series.
  • 15 Puzzle: Freddi Fish 2 has a sliding puzzle, but it's completely optional to complete. The only time you actually need to use it is if the trident is being held by the statue below it, and even then, you still only need to clear one space.
  • Fourth-Wall Mail Slot: "Frankly Freddi" on the old Humongous web site.
  • Funnel-Mouthed Cephalopod: The octopi from the Feeding Frenzy mini-game in The Case of the Missing Kelp Seeds are depicted with funnel-shaped mouths.
  • Funny Foreigner: Horst Fedders, mostly due to Freddi Fish 3's foreign language phrase book.
  • Furry Confusion:
    • Freddi Fish 4 introduces U the Snail's pet seahorse Elmer, who acts like a regular horse, speaks in horse-like whinnies, and helps deliver mail by pulling a mailcart. The same game had an anthropomorphic seahorse that says "Howdy!" to Freddi in the opening. The previous game also had Horst Fedders, a seahorse tourist dressed in a Hawaiian shirt who was just as anthropomorphic as the rest of the cast.
    • Also from Freddi Fish 4, the pink shark acts animalistic, doesn't speak, and attempts to eat the main duo, in contrast to other previously-seen sharks such as Boss and Spongehead. Even weirder in that it's wearing a hat.
  • Gender-Blender Name: Freddi. Her voice is also ambiguous enough that it's fairly common for people to confuse her for male. This actually happens in-universe in the second game, and she corrects the other fish by saying "Excuse me, sir, but I'm a girl." This was possibly intentionally put in to confirm her gender for any unsure players.
  • Gentle Giant:
    • Fluke the sperm whale in Freddi Fish 4.
    • In Freddi Fish 5, the sea monster Xamfear Duncan Dogberry Valentine turns out to be one of these.
  • Geographic Flexibility: ABCs Under the Sea takes locations from the first, fourth, and fifth games and puts them in completely different places. Grandma Grouper's house from the fifth game even appears twice (well, either that or she got a duplicate house)!
  • Giant Squid: The Squidfather.
  • Grand Finale: Case of the Creature of Coral Cove is this for the series and Humongous in general, as it was the last adventure game produced by Humongous before their buyout from Atari. They went out with a bang, too- it's probably the most solid of all the Junior Adventures.
  • Greater-Scope Villain: Boss and Spongehead answer to the Squidfather, The Don to the resident underwater mafia.
  • Growling Gut:
    • Luther complains about his stomach growling in Freddi Fish 4, but it is never heard.
    • This happens usually to Laren the Musician in Freddi Fish 5, because he loves to eat.
  • Guilt-Based Gaming: Luther will sometimes say this if you hit the "Stop" button at the end of the first game:
    Luther: Freddi! I'm melting!
  • Hammerspace: To the point where it gets lampshaded in the fourth game, after Freddi manages to store an entire piece of wood.
    Luther: How did you do that?
    Freddi: That's my special secret.
  • Heel–Face Revolving Door: The Junkyard Dogfish. In The Case of the Missing Kelp Seeds, he's hungry and growls at Freddi and Luther (biting Luther's tail fin if Freddi and Luther swim too close to him) after Luther accidentally wakes him up, but once Freddi gives him a bone he thanks her and leaves. In Maze Madness, he keeps chasing Freddi no matter how many times he takes a Peanut Butter and Jellyfish Sandwich from her. In ABCs Under the Sea, he (supposedly) sorts the junkyard's trash, and is happy to let Freddi and Luther help him sort it.
  • The Hero: Freddi.
  • Hidden Object Game: The Tie-In Novel Freddi Fish: What's Different?
  • High-Class Glass: Mr. Starfish from The Case of the Missing Kelp Seeds and the Tie-In Novel Freddi Fish: Meester Zeester in Nood wears a monocle, as well as a bowtie.
  • Indulgent Fantasy Segue: In The Case of the Missing Kelp Seeds, Freddi has an unused one where she feeds Luther to Eddie, then turns and makes an Eyelid Pull Taunt expression.
    Luther: Whatcha thinking about, Freddi?
    Freddi: Oh, nothing, Luther.
  • Invisible Parents: Despite being mentioned on the old Humongous website, Freddi's parents never show up in-universe.
  • It May Help You on Your Quest: Everything.
  • Jack Bauer Interrogation Technique: A VERY minor one. When the suspect in Freddi Fish 3 says Freddi and Luther got nothing on them, Soggy the dogfish bites their tail until they confess.
  • Keet: Luther.
  • Kid Hero: Freddi and Luther. Their ages aren't mentioned, but it's safe to assume they're five.
  • Kitchen Sink Included: When providing Sahara Slim with a suitcase as a replacement for his travel bandana in the fourth game, he empties out a ludicrous amount of items, including a kitchen sink.
  • The Lancer: Luther.
  • Large Ham: Luther.
  • Level Editor: Maze Madness has one.
  • Lighter and Softer: After the first game, the series was much brighter and cheerier. The third game is especially this, in comparison to the first two games.
  • Linked List Clue Methodology: The Case of the Missing Kelp Seeds has Spongehead's bottles that lead to Grandma Grouper's stolen kelp seed treasure. Apparently, Spongehead put the clues in the bottle so he could remember where to find the kelp treasure. Unfortunately for him, Freddi and Luther find them first.
  • Logo Joke: In comparison to the other Humongous games, the font on the "It's a Junior Adventure!" logo is light blue instead of yellow to give it an ocean-like feel (with the exception of the fourth game which goes back to the yellow scheme, and the fifth which lacks it altogether).
  • Long Song, Short Scene:
    • The ending theme to the second game. It's actually three separate songs put together in the same cut scene, and they all change upon a specific point, so a good half of it is unheard of in-game.
    • The intro/ending theme for Water Worries is cut off 40 seconds in, when the whole thing is about a minute and 3 seconds before looping once.
  • Long Title: All the main games. Just look at the top of the page.
  • Mad Libs Dialogue: Especially in Water Worries.
    • The math minigame from the first game makes use of this whenever the characters utter the numbers.
  • Mayincatec: the temple from Stolen Conch.
  • Maze Game: Maze Madness.
  • Message in a Bottle: The Linked List Clue Methodology in The Case of the Missing Kelp Seeds. The museum in The Case of the Haunted Schoolhouse includes a similar bottle, which in Freddi's words "looks awfully familiar."
  • Minigame Game: ABCs Under the Sea.
  • Multiple Endings:
    • In the third and fourth games, the culprit is different every time you finish the game, and each has a different motive for why they committed the crime the game centered around. In the third game, the clue for who the culprit is an item in the bag they drop just after freeing Luther; in the fourth, it's an item sitting on a crate in the hideout.
    • In the first game, Fiddler Crab and Gabby are both trapped side characters that you can rescue. However, depending on the paths you get, you can end up finishing the game without rescuing one or the other (for Gabby, it's always possible since you only need three of the seven purple sea urchins; for Fiddler Crab, the second bottle has to be at the junkyard instead of the deep canyon, otherwise you will have to use his fishing pole). Should you do this, neither one of them shows up in the ending.
  • Musical Episode: The Case of the Haunted Schoolhouse and the Tie-In Novel/Audio Adaptation Sing Along with Freddi Fish and her Friends, which feature the same songs.
  • Nerd Glasses:
  • Never Say "Die": Strangely averted in the first game, but played straight through the rest of the series. Maze Madness and Water Worries refuse to call losing a life "dying".
  • New Powers as the Plot Demands: A non-superhero example—in ABCs Under the Sea, Augie the octopus suddenly has the ability to change color.
  • No Celebrities Were Harmed: King Crab in The Case of the Missing Kelp Seeds sounds like an impression of Glenn Shadix.
  • Notice This: Important objects will wiggle, glow, sparkle, and possibly emit noises. Often one of the characters will comment on it upon entering the scene.
  • Oddball in the Series: The Case of the Creature of Coral Cove has only two big story branches, as opposed to lots of little ones, and both paths share many of the same puzzles. It also lacks the "checklist" of Plot Coupons all the other games have, leaving the player to figure things out for themselves.
  • Offscreen Teleportation: In ABCs Under the Sea, Grandma Grouper appears in two different locations, and no matter how quickly Freddi swims from one to the other, Grandma will always be there already.
  • Only Known by Their Nickname: As with Boss, Spongehead is never referred to by his unknown real name; instead, he's always referred to as what Boss called him in the first game.
  • Peer-Pressured Bully: In Case Of The Stolen Conch Shell, in the ending where Claw turns out to be the conch shell thief, he admits that he only stole the conch shell because the other bullies in his "Bullies Club" pressured him to do it. Though we don't get to see these other bullies, Claw claims that they're even bigger bullies than he is.
  • Penny-Pinching Crab: In Case of the Missing Kelp Seeds, one character you come across is King Crab, a crab monarch who mostly just sits on his throne. He has a bunch of tiny pedestals topped with pearls leading up to his throne, and on some playthroughs, you might find that one of the pedestals has a Message in a Bottle instead (as the locations of the bottles change in every playthrough). King Crab won't let you have the bottle until you bring him another pearl to replace it.
  • Perpetual Smiler: Freddi Fish and Luther are always drawn smiling when left idle in their environments, even when they're visiting Uncle Blenny in jail in the third game or when they're captured and thrown in a holding cell in the hog rustlers' hideout in the forth game. The only exceptions to this are the cave where Gabby is trapped in the first game and the Bully's Club in the third game.note 
  • Perplexing Pearl Production: Case of the Missing Kelp Seeds has a trio of oysters that challenge you to a shuffling game, in which you must pick one holding a pearl that is earned as a prize. Said pearl is used to give to King Crab in exchange for a Message in a Bottle.
  • Pirate Song: The Case of the Missing Kelp Seeds has a more downplayed, silly example. The pirate fish Fineas sings a song about how he likes to say "Argh!"
  • Platonic Life-Partners: Freddi and Luther.
  • Point of No Return: Finding the last Plot Coupon usually acts as this; e.g. the last clue bottle in Kelp Seeds moves you on to the sunken ship or the last golden pipe in Stolen Conch Shell moves you on to the temple. The second game is the only one to not have this.
  • Poison Mushroom: Water Worries has Wiggler Worms, which cause Luther or Freddi to wiggle around for a period of time, effectively enlarging their hitbox as well as making it harder to aim at smaller bubbles.
  • Police Are Useless:
    • The sheriff in the fourth game runs off the minute he gets rescued, not even paying a hint of attention to Freddi trying to point out their kidnapped hogfish problem. Additionally, at the end of the game, he's quick to arrest the two who run the hideout, but doesn't even consider the fact that they may not be the only suspects until Freddi points it out. To his credit, though, there was nothing actually stopping the rustlers from escaping after Freddi freed the hogfish until he showed up to arrest them.
    • Can be inferred in the third game as well; when the conch shell goes missing, Uncle Blenny is the only one who gets any hint of blame for the crime by virtue of him being the keeper of the conch. This is in spite of the fact that he has a folder with a picture of everyone else who was nearby, and the fact that while he could possibly be a suspect for all they know, he shouldn't be immediately accused as the only possibility. Then again, considering we never see any police in the game to begin with, it could also just be the fault of the townspeople, which would at least make a lot more sense.
  • Prized Possession Giveaway: In the second game, Boss and Spongehead dress up as a ghost to steal the toys of other fish to give to Squidfather on account of him not having any. After Freddi and Luther capture them and take back all the toys, Luther gives them his action figure telling them that the Squidfather should have at least one toy.
  • Protagonist-Centered Morality: In the temple area in The Case of the Stolen Conch Shell, Luther removes a jewel from its place and accidentally activates a trap that locks him in a cage as punishment for his greed. To save Luther, Freddi must solve a puzzle using one of three other jewels in the temple. Freddi only needs one of the gemstones to solve the puzzle, yet the player can take all three with no consequences. Both Freddi and Luther can take jewels they don't need, but only Luther gets punished for it!
  • Psycho Electric Eel: Eddie plays the role well, but he's easily bribed with food.
  • Pun: Luther pulls a few of these, which are usually followed by Don't Explain the Joke.
  • Recycled Soundtrack: One-Stop Fun Shop reuses music from previous games.
  • Rhymes on a Dime: Barnacle Bob.
  • Right-Hand Cat: The Squidfather has a pet catfish.
  • Rube Goldberg Device: Used to capture the "ghost" at the end of the second game.
  • Same Language Dub
  • Schmuck Bait: Luther uses his Codfish Commando action figure for this at the end of the second game.
  • "Scooby-Doo" Hoax: In The Case of the Haunted Schoolhouse and the One-Stop Fun Shop storytime coloring book story A Ghost Story, the ghost is actually Boss and Spongehead in disguise.
  • Seahorse Steed: The Case of the Hogfish Rustlers at Briny Gulch had a seahorse being used to pull a mail cart.
  • Seldom-Seen Species: Purple sea urchins are the most common collectibles throughout the series, and they're used as currency. There's also a manta ray named Ray in the first two games, the coconut crab from the "Crab Invaders" minigame in "The Case of the Haunted Schoolhouse", Nadine the narwhal and Pierre the needlefish from "The Case of the Stolen Conch Shell", and the jawfish and the mudskipper from "The Case of the Creature of Coral Cove".
  • Severely Specialized Store:
    • The Pulley Emporium from Freddi Fish 2. Evidently, there must be a large demand for generic pulleys, because if Freddi doesn't need a pulley, they're all sold out.
    • There are two in Freddi Fish 4: Nelson's store, Just Buckles, which only sells belt buckles, and Gill Barker, who specializes in wheel nuts and bubble gum.
  • Shout-Out:
  • Shrinking Violet:
    • The Shy Octopi from Water Worries
    • Laren the musician from Freddi Fish 5.
  • Simpleton Voice: Spongehead the shark has one. In Maze Madness, he has a simpleton laugh.
  • Slice of Life: ABCs Under the Sea could be considered this, especially since time does pass in-game.
  • Slippery as an Eel: Eddie the Eel is depicted as a trickster who prevents Freddi and Luther from trying to go where they needed to, unless he is bribed.
  • Small Name, Big Ego / The Napoleon: Despite his small stature, Luther is very full of himself. At the end of the first game, he says he found the treasure with a little help from Freddi, and fought off 50 big sharks.
  • Species Surname: According to "Frankly Freddi" on the old Humongous web site, "Fish" is Freddi and her Unnamed Parents' surname.
  • Spell My Name with an "S": A non-character example—the title of ABCs Under the Sea is sometimes spelled as ABC's Under the Sea (which is grammatically incorrect) or ABC Under the Sea.
  • Stock Femur Bone: Found in the first game, and used to placate the Junkyard Dogfish. And it's somehow in the old whale bones.
  • Stylistic Suck: Many of the theater movies are this.
  • Suspiciously Similar Substitute: Freddi Fish 5 replaces Gill Barker with his previously unmentioned twin sister Gillian.
    • It's implied this is Gill Disguised in Drag, hiding from a mob debt collector shown in 4th game.
  • Take That: When Freddi and Luther go into a movie theater in Freddi Fish 2, one of the movies shown is a parody of Hamlet, in which the title character gets a pie in the face from a fish skull.
  • Tastes Like Friendship: Eddie the Eel is easily bribed with food.
  • Temple of Doom: The final area of The Case of the Stolen Conch Shell is an ancient, sunken temple, containing statues, gemstones, and at least one trap (a cage triggered by removing a jewel from its place.)
  • Tertiary Sexual Characteristics: Freddi completely averts this, as she has a fairly gender-neutral yellow and orange color scheme and lacks any gender identifiers such as bows or eyelashes. Played straight, but subtly, in the first game's box art, where, unlike Luther behind her, she had rather tiny eyelashes.
  • That Reminds Me of a Song: Several characters in the second game will sing if you click on them or one of the objects around them (e.g. clicking on the xylophone will cause Casey to start singing).
  • They Have the Scent!:
    • In Maze Madness, the Junkyard Dogfish is the hardest enemy to avoid.
    • In The Case of the Stolen Conch Shell, Old Soggy needs to smell all three Golden Pipes in order to track the scent of the Great Conch Shell.
  • Thief Bag: In Freddi Fish 3.
  • Threatening Shark:
    • The aforementioned Boss and Spongehead.
    • Gill Barker is also the only recurring suspect, potentially committing the crime in both the third and fourth game.
    • The hungry pink shark from the fourth game. That game, however, averts this with Hammerhead and Sawfish.
    • The fifth game averts this with Gillian, Gill's twin sister.
  • Totem Pole Bedsheet Ghost: The "ghost" in the second game is just Boss and Spongehead stacked on top of each other, covered with a sheet. Freddi figures out that the ghost isn't real when part of the sheet tears off.
  • Trademark Favorite Food: Worm Doodles for Luther, particularly chocolate-covered variety.
  • Translation Train Wreck: In-universe example—Freddi Fish 3's foreign language phrase book turns everything into Word-Salad Humor, with only plot-significant phrases surviving enough to be understandable.
  • Trivially Obvious: When Freddi informs Mr. Triplefin that she's a girl, he says that, by pure coincidence, Mrs. Triplefin is also a girl.
  • The Unintelligible: The Squidfather. The sharks understand him perfectly fine, though.
  • Unnamed Parent: According to "Frankly Freddi" on the old Humongous web site, Freddi's parents' names are Mr. and Mrs. Fish.
  • Useless Item: In The Haunted Schoolhouse, if the pulley is not one of the five items you need to find, then the purple sea urchins serve no purpose at all (as they are only used for buying a pulley).
  • Video Game Caring Potential: In The Case of the Missing Kelp Seeds, rescuing Fiddler Crab, rescuing Gabby or giving Herman the non-glowing shell may not be necessary depending on which path you're following, but the option of helping them or not is still open to you.
  • Visual Pun:
    • Hammerhead and Sawfish from The Case of the Hogfish Rustlers of Briny Gulch. The former has a head shaped like a claw hammer, while the latter has a snout shaped like a saw.
    • Rollo from Freddi Fish 5 is a fish dressed like a clown, making him a literal clownfish.
  • Wanton Cruelty to the Common Comma: ABCs Under the Sea is sometimes called ABC's Under the Sea
  • You Meddling Kids: This line comes out of Marty in the fifth game upon picking up the food sample after entering Coral Cove Park:
    Marty: Those meddlesome kids are going to ruin my grand plan.


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