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Extra-Strength Masquerade

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We are assured as children that monsters don't exist. So even when someone sees a monster, he still doesn't remember seeing a monster. In his mind's eye he sees a "big dog" or a "large man" or a "blur at the edge of vision" — anything except a creature he knows doesn't exist....The easy answer completely papers over what happened, and the world continues on, blissfully ordinary.
d20 Modern, Urban Arcana Campaign Setting

This is when a story has a Masquerade in place that, based on the events of the plot, should have been broken, but somehow isn't. Maybe a dragon terrorized the populace of Manhattan. Maybe aliens landed in London and had tea with the Queen. Or maybe The Sphinx came to life and led a mummy army against Cairo. Whatever the specifics may be, it seems like the world of the story should have become unmasqued, yet the general public seems as ignorant as ever.

Normally this sort of thing gets a Hand Wave about the Ancient Conspiracy or some other entity erasing everyone's memories of the event, passing the whole thing off as a hoax, or at least claiming people's Weirdness Censors take care of the Masquerade for them. Sometimes, though, we don't even get that. The Masquerade just seems to repair itself of its own accord.

This has the additional benefit of lifting responsibility off the shoulders of the heroes, who now don't have to actively suppress anyone who knows the secret via methods above or passively promote ignorance by not warning Muggles about the supernatural beasties who want to control or kill them.


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    Anime and Manga 
  • Digimon:
    • Digimon Adventure had digital monsters terrorizing Japan and, later, the rest of the world, for approximately 3 days. People could look up in the sky and see another world going on. Yet not only does the world return to normalcy within the next six years, nobody remembers any details about the events. They seem to recall that the events happened, but nobody seems to know exactly what. Either that or their Weirdness Censors are set too high.
    • Digimon Data Squad manages to get away with a lot because DATS has memory-erasing technology and enough pull to spin the media. Where it gets ridiculous is when an army of Digimon invades Japan. Hundreds of thousands, if not millions of people see the army of giant monsters with their own eyes. The only mention it ever gets is that the city is seen rebuilding in later episodes.
  • In quite good effect in Dragon Ball, where the general population forgets about things like a Demon Lord taking over the world and alien invasions, within a period of no more than a decade or two at most. They are also somehow convinced that Ki Attacks are just tricks on the word of the Fake Ultimate Hero, even though (mind you, this is in the same timespan) said Ki Attacks were once known to be very real and powerful enough to blow up the moon. At the very least, the world president and the World Martial Arts Tournament announcer (both of whom lived through those events and witnessed them personally) do not buy into the hype, and the announcer even laments the absence of the main cast which allowed this in the first place (he considers the vanilla fights a lot more boring).
  • The Grail War events in Fate/stay night are so tightly masqued that even though an uncommon frequency of deaths and comas are reported as 'chemical spills' and 'gas leaks', neither the news nor the Muggle characters reach the 'What the hell is going on?' hysteria of say, a virus with less than 5% propagation rate in the same community in Real Life, even when some of those Muggle characters are caught up in it themselves. Especially egregious in the visual novel's 'Heavens Feel' arc, when whole neighborhoods vanish. The novel and Fate\Zero justifies the effectiveness of the coverup as part of the Holy Church's operation, but the fact that no attempt is made to illustrate just how it's done makes it more of a Hand Wave.
    • In Heaven's Feel, the disappearances are most definitely not ignored. However, there is simply no evidence to point to the true cause. Similarly, in other routes, there is evidence to show that people are reacting to the events (such as the school having a curfew), even if they have no way of knowing why these events are happening.
    • In Fate/Zero, we see exactly how the Magic Association deals with breaks in the Masquerade during the flashback to Kiritsugu's childhood. They burn down the town. In addition, in the visual novel of Stay Night, it's mentioned that killing anyone who finds out about magic is standard operating procedure for most magi.
  • This is what's probably happening in Hetalia: Axis Powers with the whole personified nations thing. It's a lot more obvious in the Movie, where there's an Alien Invasion going on. Apparently, NASA and every astronomer in the world were too busy looking at solar flares to notice the Pict showing up all of a sudden. And what makes it all the more crazy is that at least in Switzerland, Liechtenstein and Iceland, none of that's happening.
  • Negima! Magister Negi Magi:
    • Any Muggles witnessing acts of magic are just told that "It's special effects/CGI!", which is usually accepted. Originally, it was stated that mages cast spells to make people stay away from magic. Negi casts such a spell when he tries to mind-wipe Asuna in the beginning when she sees him (but she has Anti-Magic). Asakura later runs into such a spell, but since she's been warned about it, she's able to resist its effects, though she still feels a strong desire to just go someplace else.
    • A bit into the series it is explained that the magical society set up a worldwide spell that basically heightens people's skepticism concerning magic. It's not powerful enough to be a Perception Filter or make people forget, but when people see something supernatural, they are predisposed to accept an alternate explanation. Though how well this spell works seems to vary from person to person (Chisame is pretty convinced that supernatural stuff is happening in her class and is flabbergasted that no one else seems to question it). Chao's plan was to reverse this global spell and actually make people consider the idea by its merits, a world-wide forced recognition spell.
    • Lampshaded when, in the Magical World, Rakan accidentally blows up a floating rock demonstrating the Zanmaken ni no Tachi. Bystanders just say, "Are they shooting a movie?" Even magic citizens find some of the stuff going on unbelievable.
  • Humanity on the whole remains ignorant of alien presence on Earth in Sgt. Frog, even after the main cast of Keronians have exotic machinery run amok outdoors and on a couple occasions performed before a stadium full of people.

    Comic Books 
  • In the Astro City story "Pastoral", the Close-Knit Community's means of acting as a collective Secret-Keeper is Obfuscating Stupidity. They do it so well that Cammie feels like they are in a Masquerade that only she can see through.
  • Aztek's Secret Identity is maintained by the Ancient Conspiracy who created him through a memory lock on all his co-workers. He can literally walk up and tell them he's Aztek and they'll forget a few seconds later.
  • The Masquerade in Big Trouble in Little China really is paper-thin, as especially evidenced through Jack's recollections of his past marriages. He's been abducted into a Babylonian cult, stalked by a vampire, and even spent several months as a voodoo zombie. How he and the rest of the world haven't caught on yet is unbelievable.
  • In Marvel Comics' first Inferno (1988) Crisis Crossover, New York City was temporarily merged with a "Hell Dimension" - demons attacked people, inanimate things came to life, etc. After everything was restored to normal, people just assumed the whole thing had been a Shared Mass Hallucination! Given the Fantasy Kitchen Sink that is the Marvel Universe, both explanations had a good chance of being right. From the perspective of your average person, it could easily have been a supervillain experimenting with hallucination inducing gas or something. Why they would believe the scientific option over the demonic one? Because it's easier and less disturbing. Even in real life, the possibilities of creating such a gas sound realistic. New York merged with Hell, not so much.
  • Seems to be in play in League of Extraordinary Gentlemen. A Martian invasion devastates London in 1898, and come 2009 even the head of MI6 (whose predecessor was involved in those events) is credulous that it ever happened. Presumably the Ingsoc government of the 50s pulled overtime to edit records and convince people it was just a work of fiction.
  • In IDW's Transformers comics, Sixshot fought the Autobots up and down the American southeast, and the Machination had Laserbeak, Ravage, and the Dinobots running around causing havoc and fighting their Headmaster units. Cut to All Hail Megatron, and it only took a year for a crowd on the street in New York to think the Constructicons are part of a movie.

    Fan Works 
  • Discussed in Anyway, I've Been There; While Gravity Falls is surrounded by a bubble that keeps Weird stuff within the area, Ford and other characters wonder how they've managed to avoid exposure with the amount of tourists that pass through, especially in the age of cell phones. Eventually, Ford proves that memories of any Weird phenomena are considered Weird enough to be trapped by the bubble. While sufficiently Weird individuals will keep their memories, any non-Weird people will lose them after leaving the area.
  • Halkegenia Online kicks off with Louise accidentally Mass Teleporting the entire setting of Sword Art Online into her world, along with 61,000 players and a massive amount of NPCs and monsters. The sapient beings who were formerly residents of the game have cognitive blocks in place in order to prevent them from realizing their original reality was all just a video game. Aside from Solomon.
  • The Oversaturated World had this in regards to magic. Specifically, human magic. Equestrian magic worked fine, right up until it worked too well, but human magic actively resisted all attempts to study it until the end of the first story.
  • A Second Chance: In No Good Deed Goes Unpunished, Lisa's intelligence is lowered to that of a normal three-year old by a malfunctioning invention. Lincoln hides what's happening from their parents by claiming that she's been doing immersion research on the inner workings of a regular toddler's mind and has gotten Lost in Character.
  • SG-1/XCOM crossover XSGCOM plays with this. After the battle of Antarctica (with humanity having two 303's and two Ha'Taks, plus a shitload of satellite weapons) and finally having drone weapons launched X-COM decide to pull so unbelievable excuse, that it must be true: essentially they are claiming that Alien Invasion is a cover-up for military-exercise-nearly-turned-WWIII. They also lie that governments have been breaching the disarmament of space. To normal journalists, governments trying to cover up major screw up by alien invasion sounds more possible than the other way around.
    • Note that this actually happened, sorta. The whole Roswell incident was actually a cover-up for a top-secret early warning system for nuclear weapons.

    Films — Live-Action 
  • Serial Killer Patrick Bateman of American Psycho confesses his crimes to a lot of people but nobody seems to think he is being serious. Add to that the fact that proofs of his murders seen to vanish, which may be explained by Bateman being an Unreliable Narrator and obviously insane.
  • The film Apollo 18 has the premise that there was a secret 18th mission to the moon. Aside from the enormous amounts of money, resources, specialized facilities, and trained personnel such a mission would require, this would necessarily require the government to cover up the launch of a Saturn V rocket. A Saturn V can be seen from hundreds of miles away during lift-off and is detectable by seismographs even further than that. And even if they managed that, all radio communication can be eavesdropped in by radio amateurs who just turn their receivers to the moon. Exactly this happened during the real moon landings.
  • The first Ghostbusters movie ends with a giant marshmallow man rampaging through the city and being destroyed by the title group in an impressive display of pyrotechnics. The sequel opens with the city still denying the existence of the paranormal and calling them frauds.
    • The end credits of the sequel show that the Masquerade was broken, with the heroes getting a thank you from the city. A marshmallow man is one thing, having to haul the Statue of Liberty back to Liberty Island, presumably cleaning the mood slime out, and having to deal with the Titanic having finally come to port will do that.
    • A smaller-scale example appears in the original film also: one minute, a giant hairless horned demon-dog is smashing its way through an apartment building in full view of dozens of witnesses; the next, a uniformed guy is insisting that some idiot brought a cougar to a party and it went berserk.
    • This trope was also invoked during development of the 2016 reboot, as director Paul Feig specifically noted in emails to then-chairman of Sony Pictures, Amy Pascal, that he didn't want to create a sequel to the original films where people had "mass amnesia" after New York was plagued by ghosts and other supernatural disasters only for people to forget about it. As such, the 2016 continuity establishes that while some people have strong evidence to believe that ghosts are real (including POV character Abby), those suspicions don't come into the open until the Ghostbusters are officially assembled.
    • Ghostbusters: Afterlife averts this trope — as of the start of the movie (which take place thirty-plus years after the sequel), ghost sightings seemingly stopped completely after the events of the second film, according to Mr. Grooberson. (It's later explained by Ray Stantz that the team disbanded due to a combination of business drying up and Egon being convinced that a temple for Gozer had been erected near Summerville, Oklahoma, leading him to abandon the team and take most of their equipment.) The Ghostbusters' exploits are still ingrained in the public consciousness (at one point, Phoebe watches a vintage CNN report of the team's arrival at the Shandor Building during the original film), while in the modern day, at least one character carried on their work of identifying and stopping paranormal events in secret.
  • The Mask: The Mask moves at superhuman speeds, shapeshifts repeatedly, transforms a balloon into a functioning machine gun, voluntarily freezes and unfreezes his own body while still remaining fully conscious, defies the laws of gravity, and survives being shot in the head at point-blank range without the slightest sign of injury, all of which is either caught on camera or is seen clearly by multiple eyewitnesses. Despite this, it takes half the movie before anyone even considers the possibility that he's not just a mundane criminal wearing an ordinary green mask.
  • Inherent to The Matrix. Any and all evidence as to the Matrix's existence can be erased at will by the Machines, and even witnesses can be suborned.
  • The Syfy Channel Original Movie Polar Storm, in which the government apparently executes a cover-up of the fact that the Earth's axis has tilted by 10 degrees, expecting nobody to notice that the sun is rising and setting in the wrong place.
  • Resident Evil: Apocalypse cribs the fate of Raccoon City from Resident Evil 3: Nemesis, but with a very crucial (and very stupid) difference: Unlike in the game, where the U.S. Government is forced to nuke the city to contain the viral outbreak and subsequently shuts down Umbrella for its role in the disaster, the Umbrella Co. in the movie launches the missile itself and successfully tricks the public into believing that it was caused by a meltdown at a nuclear plant. Somehow, not a single nuclear physicist, nuclear technician, or even a layperson with basic knowledge of how nuclear power works is able to call bullshit on this ridiculous excuse, and so Umbrella gets off scot-free.
  • In The Sorcerer's Apprentice, the main character's mentor explains that normal people must never know that magic exists. Later, an evil sorcerer creates a dragon that chases the main character through China Town. When police arrive citing reports of an actual dragon, the mentor, disguised as a fellow officer, says that it was just a bottle rocket hitting a paper dragon. Apparently that is enough to make the whole thing go away. Throughout the film, sorcerers throw powerful magic around with no one seeming to notice, although at one point a sorceress creates a flaming pentagram over New York and the hero's girlfriend literally can't see it, implying either that some magic is invisible to normals, or that normal minds refuse to accept it.
  • Transformers: Revenge of The Fallen. Less than two years after a bunch of transforming Humongous Mecha had a giant droid deathmatch in the middle of a major city, everyone has forgotten and the bots are still hidden. Halfway through the film, The Fallen announces their existence to the world anyway, and even outright states that the governments have been hiding it from them.
    • Lampshade is hung in the comic, where it's revealed the excuse was a runaway science experiment in unmanned drones. Sam can't believe people fell for it.
    • Of course, by the beginning of the third film, the Fallen's broadcast is commonly assumed to be some kind of elaborate worldwide prank perpetrated by hackers. No mention is made of a city block in Paris getting leveled and a US aircraft carrier being sunk with all hands at the same time.
    • The Fourth movie throws the Masquerade out the window, with people not only fully aware of Transformers but convinced they all need to be destroyed.
  • Twilight: In the first movie, Edward traverses fifty feet in half a second, punches a gaping hole in a moving car with his bare hands, and comes out of getting hit by a car with no pain or signs of injury in full view of the whole school. Bella is the only one to suspect that Edward might have superpowers, or ever bring it up again for that matter.

  • Serial Killer Patrick Bateman of American Psycho confesses his crimes to a lot of people but nobody seems to think he is being serious. Add to that the fact that proofs of his murders seen to vanish, which may be explained by Bateman being an Unreliable Narrator and obviously insane.
  • The Dresden Files: Harry also spends a decent amount of time explaining why it works over the series.
    • This varies greatly depending on the events of the story. The villain in the first book could plausibly have been a drug dealer (he was a drug dealer, it's just that drug had a magical effect on people in addition to its obvious, and terrifying, chemical effect), and almost all the conflict could plausibly have been gang-related violence. Same for some later stories as well, where magical events just don't leave traces or leave traces that could plausibly be mistaken for having mundane causes, and Harry points out real-world statistics which create lots of room for unexplained things. In other books, though, it just gets ridiculous, and Harry explains it all away in the closing narration just as easily as the magical drug dealing. Dinosaur bones found in a park for no apparent reason? College students must have played a prank. People saw a zombie tyrannosaur running through the street? It must have been mass hallucination caused by mold in a bad batch of bread!
    • ... And Harry agrees completely. He outright states that some of the stuff they use to convince themselves that nothing supernatural is happening is less believable than "A private eye wizard resurrected a tyrannosaurus, rode it through town, and used it to kick the ass of a zombie army." However, he also remarks that it's easier to believe than the idea of undead dinosaurs.
    • What's noteworthy about this is that Harry, for the most part, really does not care about the Masquerade. While there are subjects he won't bring up (because he's forbidden, usually by way of the Council now councils, a risk of Speak of the Devil, the fact that the information is just that dangerous, or just lets someone/-thing stay secret out of professional courtesy as with Bigfoot), he's very open about his wizardry.
    • At one point, a vampire confronted by Harry believes himself safe because Dresden would never dare reveal himself to the world by openly attacking him at a crowded convention. In response, Harry points out that he's in the phonebook, under "wizards".
      ring "Harry Dresden! Yes, I'm really a wizard named Harry. No, I don't do parties." click
    • A lot of times, circumstances conspire to keep things secret. A lot of what Harry does happens away from the public eye since most supernatural baddies prefer to work in the shadows. Like the aforementioned crowded convention, where Harry fights several creatures in the shape of famous movie monsters. The convention is shrouded in unnatural darkness at the time, and the few eyewitnesses are too traumatized by what they saw to be considered credible by the authorities or even the general public. The zombie T-rex is running around at night when most people, due to the mass blackout, are staying indoors. Additionally, on several occasions, it is implied that the governments of the world do have a pretty shrewd idea of what's going on behind the scenes and consider maintaining the masquerade to be a better option than mass panic.
    • It is also outright stated that a good part of the strength of the Masquerade is simply that people do not want to accept the truth. As an example, when Butters gets attacked by a bunch of zombies and Harry saves him, Harry explains the coroner that people will usually rationalize events that contradict their worldview to fit with it - and Butters begins to rationalize the event mid-speech.
    • And to top things off, human style magic is very hard on technology or mechanisms more complicated than a car's ignition switch. Most of the recordings people manage to get are on the level of grainy video of bigfoot and are easily dismissed by the skeptical. There are ways around this, but most people with telephoto lenses aren't waiting around trying to get a picture of any monsters or wizards who happen to be going by in the distance.
  • In Fate/Zero, the Church in conjunction with the Mage's Association have an extensive network reaching into the highest official levels to enforce the Masquerade. But the feeble excuses dismissing the events of the Grail War are only accepted because people want to believe them rather than the Eldritch Abomination summoned by Caster, or Berserker consuming and commandeering a state-of-the-art expensive jet fighter in mid-air.
  • Harry Potter has shades of this. Yes, it's handwaved with talk of Obliviators, squads of wizards who specialize in memory charms to take care of Muggles who see things they aren't supposed to. However, given how little wizards seem to know about Muggle society and technology and how there are vampires, giants, dragons, and all manner of other magical creatures who either don't have the intelligence to uphold the Masquerade or any reason to care, it strains Willing Suspension of Disbelief to accept that no one in the Muggle world suspects a thing.
    • Hagrid explains that giants are kept secret because Muggles who see them don't live long enough to tell anyone (and their corpses are assumed to be the result of a mountaineering accident). It's possible that Muggles who see dragons or vampires meet a similar fate.
    • Most wizards have Muggle relatives (it's stated numerous times that half-bloods and Muggle-borns are far more common than pure-bloods), so it's likely the masquerade isn't so all-encompassing as it's made out to be, as it seems wizards are allowed to disclose their secret to their relatives.
  • In Magical Girl Raising Project, even though magical girls are often seen when helping people leading to rumors about them, their existence is still a secret since memories of them tend to be fuzzy if contact is brief. The Magical Kingdom also has memory wiping magic if a large incident happens that can't be explained as a terrorist attack or whatnot.
  • In Monster, most non-magical humans (called Incogs) are incapable of comprehending magic, so anything supernatural is automatically written off as something mundane; the few "light Cogs" that can partly comprehend it find themselves forgetting very quickly. In fact, this Masquerade is so strong, it's started to bleed into the magical population, making it harder for true Cogs to cast spells and turning many magical creatures into endangered species. However, at the end of the novel, magic returns to power, allowing Incogs to witness the boom in supernatural activity without the weirdness censor.
  • In The Mortal Instruments, the Shadow World is generally invisible to Mundanes. Many Downworlders strut around fairly openly, relying on humanity's natural Weirdness Censor to cause people to not see them for what they really are. The Shadowhunters, being almost human, put a modest amount of magical effort into rendering themselves unnoticeable in everyday society. Also, their country apparently doesn't exist.
  • In Rick Riordan's Percy Jackson and the Olympians, this is under the control of the Mist, which makes normal people see attacking Furies as irritated old ladies or Typhon as a freak storm. This is largely maintained by Hecate, goddess of magic, but others with sufficient skill can manipulate it in order to pull a Jedi Mind Trick or even produce solid constructs. Anything that is too big for the Mist alone is dealt with by Hermes. As the god of messengers and bridge between the supernatural and mortal worlds, one of his jobs is to help mortals rationalize things as earthquakes or other natural disasters. Shown especially when supernaturals — gods, titans, demigods, and other mythological creatures caught in the crossfire — ravage Manhattan, and none of the Muggles look twice. There are notable mortals who have the ability to see through it, and they are taken notice of by the gods.
  • In the Rivers of London novella The Furthest Station, Peter's investigations into a series of ghost sightings on the Underground are frustrated by the fact everyone who's reported them denies ever doing so, and are amazed to check their own phones and discover they did. When he interviews one witness immediately after a sighting, she starts out lucid, then suddenly has no idea what he's talking about. Dr Wallid suggests ghost encounters don't make it into long-term memory, like dreams.
  • Vadim Panov's Secret City: A general Masquerade is in effect. Most fractions actively work to keep it up, including a dedicated "Cleaners' Service". During the conflict with the Hyperboreans, the battles span the whole of Moscow and include both use of heavy weapons and monstrous Hyperborean units and warlords walking the streets. No explanation is given in-universe aside from the ubiquitous "Cleaners' Service" and "" both having to work overtimes to suppress physical and electronic evidence and that the recent post-Soviet history has strengthened the overall Weirdness Censor.
  • In the Smoke and Shadows series by Tanya Huff the population of Vancouver suffers from a serious case of this. The escalating amount of paranormal activity in the city is largely unacknowledged except by the protagonist, a Friendly Neighborhood Vampire, a couple of police officers, a psychic tabloid reporter and people who have really had their faces rubbed in it (e.g. by being trapped in a haunted house that is trying to kill them). Otherwise, the surprising abundance of supernatural beings with no regard for the niceties of the Masquerade still fails to break through the denial. The producer of the TV show around which most of the action centers has no qualms about bringing in insurance claims adjusters after his studio is damaged by a demon. Several paranormal individuals express shock that the main characters recognize them for what they are without having to overcome instinctive denial first.
  • The young adult horror book series Strange Matter, about a town where strange supernatural events are constantly happening to the local kids, falls right into this trope with its first "Strange Forces" book; the ENTIRE TOWN is attacked by an army of monsters, including such crowded locations as the Mall at peak operating time, and the creatures are seen by hundreds of witnesses of all ages. Yet, later books seem to act as if the huge monster invasion never happened, and there are still people in town who are skeptical about the existence of the paranormal.
  • Wereling (2009): Early in the last book, it's noted that Caliban's plan—transporting a giant black tower to the middle of London, complete with a magical force field around several blocks, then starting a Zombie Apocalypse—will break the Masquerade once and for all. Then, it doesn't, because the heroes make up a story that it was actually a chemical attack that made people hallucinate, which the government contained with secret force field technology. You'd think people would question why a chemical attack resulted in so many decapitated corpses, why everyone hallucinated the same thing, and why the government doesn't use its force field technology the next time something bad happens.
  • Justified in the Young Wizards series, since the wizards have a spell which can change the past by intentionally invoking a Reality Bleed from an Alternate Universe where the Masquerade was never broken.

    Live-Action TV 
  • Buffyverse:
    • Buffy the Vampire Slayer:
      • Right from the beginning, the show handwaved the ease with which its Masquerade was kept by claiming that people would ignore or rationalize anything they weren't ready to believe. That worked okay for vampires, who might be able to pass as just really ugly psychopaths with a blood fetish. But when the Mayor turned into a giant demon snake during the middle of a graduation ceremony and did battle with the graduating class... well, even if people could pretend they never saw the giant snake, someone was bound to have been videotaping it. Consequently, the initial explanation was later retconned so that the citizens of Sunnydale didn't so much not know about the supernatural beings all around them as just have an unspoken agreement not to talk about them.
      • Played literally in the 5th season: any humans who learned that Glory is Ben would instantly forget about it.
      • Lampshaded in season three in the episode "Gingerbread", where Joyce gathered a rally at city hall after two children were killed under suspect of cult activity though the children were really a single demon that fed off the mass hysteria that it induced by being there and she asked why the citizens continued to act so obliviously when either people went missing or showed up dead with their blood drained, organs removed, or flayed, and that if they actually acted on said occurrences, it probably wouldn't happen so much. Alas, everything went back to status quo after the Monster of the Week was defeated.
    • In Season Four of Angel Los Angeles suffers fire raining down from the skies, an entire law firm being massacred and resurrected as zombies, a supernatural cloud blotting out the sun, allowing gangs of vampires to plunge the city into anarchy and slaughter, and thousands of people being Brainwashed by an Eldritch Abomination. But by Season Five, the public at large still doesn't seem to realize that the paranormal exists. How the heck they explained everything that happened the previous year is never revealed. At least Jasmine's "message" never made it much past LA, as she was defeated during her first global broadcast.
      • In the "Season 6" comics, LA gets put in a Hell dimension and then returned, so now the entire populace knows what's up and that Angel is a hero. Which, predictably, causes complications for him.
  • Charmed flip-flopped on this. In the early seasons, both good and evil tried to keep a low profile. When the Masquerade was broken it was revealed to be a big deal and required time travel to fix often at a high cost. Later seasons introduced the Cleaners who would rewrite history to cover up events.
  • Played with on Chuck. The CIA is running an operation underneath a Burbank Buy More, and several times the store is shot up, trashed, or virtually destroyed during shoot-outs, hostage situations, and brawls. In one episode the CIA actually cleaned out the entire store overnight to check it for hidden bugs before returning it all a day later. Somehow, none of the civilians seem to notice that something odd is happening there (the Ring, at least, recognized they were losing an unusual number of agents). Until Jeff, of all people, is cured of his brain damage when Devon stops him from sleeping in his (running) van and begins to put the pieces together in season 5.
  • Doctor Who:
    • No matter how many aliens invaded Earth, people just never seemed to catch on. The series had started hanging lampshades on it by the end of the original run: for instance, in "Remembrance of the Daleks", Ace complains that if Daleks had invaded London in 1963 she'd have heard about it when she was growing up in the 1980s; the Doctor responds by pointing out several other alien invasions she never heard about, remarking that the human species "has an amazing capacity for self-deception". We see this explicitly in action at the end of the new series episode "World War Three", where people are already beginning to convince themselves that the latest alien invasion was just a hoax or a publicity stunt.
    • The Masquerade was supposed to have been officially broken in "The Christmas Invasion", but it took a while to set in — it isn't until "Love & Monsters" and "Army of Ghosts" that people finally begin to talk about aliens as a fact of life. Later episodes of the new series show it beginning to sink in at last; in "Voyage of the Damned", the population of London has been Taught by Experience to evacuate at Christmas in case something bad and alien-related happens again.
    • And then New Series Five repaired the Masquerade again by having those bits of human history simply erased.
    • In the opening of "The Day of the Doctor", the TARDIS is very conspicuously helicoptered across central London to land in Trafalgar Square, with the Doctor hanging out of the door the whole time. The head of UNIT has a whispered conversation with an underling, and they decide to blame it all on Derren Brown. Again.
    • This also somehow carried over into spinoff series Torchwood. The residents of Cardiff seem to be in denial about the existence of aliens, despite Cardiff being a part of the same country as London (depending on who you ask). Initially, Gwen and her boyfriend Rhys (representative of Cardiff's populace generally) believe that it is an inverted Gas Leak Cover-Up. Which is to say that terrorists actually put hallucinogens in the water to cause the public to believe that fantastical events occurred.
    • "This is an emergency! Control must be believed and obeyed! No one in the colony believes in Macra! There is no such thing as Macra! Macra do not exist! There are no Macra!"
    • Series 6 introduced the Silents, whose gimmick is that people forget they ever saw them the second they're not looking directly at them.
  • Similarly, in The Greatest American Hero, Ralph and Bill put virtually no effort into concealing Ralph's superhero antics — he doesn't even wear a mask! — relying almost entirely on the Refuge in Audacity principle that even if somebody sees Ralph in action and tells about it, no one will believe them.
  • In Heroes, it's often a major plot point that the superpowered characters keep their existence a secret from most of humanity. However, at the end of Season 1, Peter gave off a giant nuclear blast in the skies above New York City. While that doesn't immediately lead to the conclusion that superpowers exist, you'd figure people would demand some sort of explanation for what caused that burst of radiation, but no one, including the show's resident The Men in Black, seems concerned about that. In the Volume Five finale, which ended up as the series finale, the Extra Strength Masquerade was deliberately broken by Claire Bookends reprising her jump-off-a-high-platform stunt from the first episode in front of a camera crew. Heroes Reborn, set five years after, showed the extensive consequences of doing so.
  • In The Incredible Hulk (1977), the Hulk is treated as an urban myth for far longer than should be considered possible considering he has been seen by large crowds in public quite a few times.
  • Kamen Rider Drive presents the police force at large as being remarkably uninterested in the group of superpowered killer robots menacing Japan, despite the fact that their initial attack was out in the open and caused massive disasters. Only a Ragtag Bunch of Misfits are assigned to dealing with the problem, and their one liaison from the regular force can't even remember the name of what they're hunting. The show dedicates a major story arc to unraveling the reason for this, culminating in the reveal that the Secretary of Defense was killed and replaced by one of the robots years ago, who's been using his memory-erasing powers to make the police physically incapable of thinking about the robots.
  • The existence of the Power Rangers is normally acknowledged by the residents of Angel Grove, but a few writers have forgotten this fact:
    • In Power Rangers Ninja Storm, only Dustin initially believes that Power Rangers are real and not just something out of the comic books. Apparently, the rest of the cast totally missed ten seasons worth of Monster of the Week attacks, and the time the Earth was briefly taken over by Astronema.
    • In the middle of Power Rangers Lightspeed Rescue, a girl who saw a monster is assured by a woman that monsters do not exist. (Yes, this is in the city that is the main setting of the series, the one that's being constantly targeted by monsters.)
  • It gets pushed repeatedly in Primeval, particularly the mammoth rampage on the motorway (explained away as an escaped deformed elephant) and the Pristichampsus that rampages through London. By Season 5 there is a 'convergence' in which anomalies open up everywhere, including the mammoth on the motorway again and a T-Rex rampaging through London. In the sequel series, Primeval: New World, the general public are blissfully unaware of any of this. Granted it's set in a different country but c'mon!
  • Stargate-verse:
    • Stargate SG-1:
      • The series is usually not quite so bad but has its moments. They had a building teleported into space, fired nuclear missiles in orbit, and realistically, all the alien fleets attacking the Earth could not possibly go unnoticed by astronomers. There was one episode where they made everyone who witnessed an incident sign non-disclosure agreements. In the case of the building being teleported into space, the official story was a gas leak. The media did find it odd there was no shrapnel, casualties, etc. but couldn't determine what actually did happen. There's no reason to conclude it was teleported into space after all.
      • "Failsafe" has a rogue asteroid big enough to destroy the Earth (revealed to be a plot by Anubis) get to almost within the atmosphere without being noticed by anyone outside of the Stargate project except for one amateur astronomer.
      • In "Lost City" the USS Nimitz, and its carrier group, are destroyed by Anubis's fleet, doubtless causing thousands of deaths. Worldwide communications are knocked out, and a giant swarm of glowing drones destroys a huge alien fleet in orbit of Earth. One hell of a meteor shower! Double Subversion when someone does find out the truth a few episodes into season 8, only to have the Asgard steal all the evidence from them at Jack's request. The man in question comments on the fact that a meteor shower is a rather poor coverup, but also admits that he can't think of a better one.
    • Stargate Atlantis mostly avoids this, being set in another galaxy. Except the Grand Finale, where a battle between a Floating Island the size of Manhattan and a ship of similar size goes completely unnoticed. Even when the ship is destroyed from inside by a nuke. People do notice when the survivor falls into the atmosphere, but the fact that it's the Lost City of Atlantis is conveniently obscured by the re-entry fireball. Even more convenient is the fact that everybody in the Western Hemisphere was apparently looking away when the fireball dispersed, leaving time to use their Invisibility Cloak... and nobody realized that an object that large should have done massive damage on impact unless it was powered and decelerated on its own.
      • Had the franchise continued beyond this point, the plan was to have the Stargate program go public, simply because with upward of 10,000 people from 20 different nations already knowing the secret, it's ceased to be plausibly "secret" at all.
  • Supernatural is an odd case what with All Myths Are True, but even in a world that has gone through an apocalypse, people still surprised by a mere vampire.

  • Dawn of a New Age: Oldport Blues seems to have a particularly strong masquerade in place to explain why the existence of superpowers isn't made available to the public, despite such events as a giant bug monster attacking a warehouse of criminals and then the police, a bug swarm helping kidnap an author on a public street, a reptilian monster attacking multiple civilians, a car being flung through the air, and a news van being exploded by a fireball. There is some implication that the government have been trying to cover events up.

    Tabletop RPG 
  • CthulhuTech has a Masquerade that, by all logic, should have been shattered into little pieces, but somehow the very existence of the Aeon War and the Eldritch Society side plot are kept secret from the people of the NEG-controlled Earth, thanks to at least three conspiracies working as The Men in Black. Attempting to bust things open will just get the entire NEG dropped on your head without actually breaking through the censorship.
  • The Urban Arcana setting of d20 Modern explains the inability of most people to see the supernatural by saying that even when people notice the bizarre, their minds simply explain it away. This is apparently strong enough to explain away events such as goblin street gangs, spirit infestations, and the sun not rising after a full moon. (All of which are listed as adventure seeds.)
  • Noteworthy in the Old World of Darkness, especially Werewolf: The Apocalypse where rampaging and crazy wolfmen are just a fact of life. In most cases, this is canon — said werewolves inspire a horrible and mind-numbing panic called the Delirium in normal humans, the vampires are secretive and have fingers everywhere to enforce the Masquerade (they're the Trope Namer), and Paradox will cause the mage willing to try magic on television will just blow his own head off in a way that everyone believes is natural. Still, the canon events alone seem like they'd have made more people aware, never mind what a careless GM can cause.
    • The most clear example of Extra-Strength Masquerade is found in a Splat where a Son of Ether descends over the World Science Fair in early 20th-century Paris with a fleet of robot-guided airships. He declares world dominion by right of higher knowledge. Airplanes sent up to fight him are useless, but eventually the Technocracy manages to drive him away by using flying Mark robots. The breach in the Masquerade is total, but so is the Technocracy's propaganda machine, working around the clock for years to eradicate all memory of the incident. (This later gets retconned in Guide to the Traditions - it wasn't so much the Technocracy doing clean-up as Paradox erasing all trace of the event, as it violated reality that much.)
    • Vampires' Extra-Strength Masquerade is backed by them having the most thorough organization for maintaining the Masquerade of all supernatural splats, an organization which at least claims every vampire in existence as a member, and by said Masquerade also being the lynchpin of their political maneuverings. Individual vampires try to avoid even the most trivial Masquerade breach for fear that their enemies might use it to bring them down, young vampires try to curry favor with their elders and eliminate the competition by cleaning up everyone else's breaches, and every elder vampire who lasts long enough to become an elder fervently agrees with maintaining the status quo. Also, entire campaigns can be made out of playing Archons responsible for cleaning up after neonates gone Michael Bay.
    • In the story at the beginning of Hunter: The Reckoning, one of the characters tries to reveal himself to the world on Chicago's WGN News by creating a magic sword and destroying a chair with it. Unfortunately, the sword is invisible to the television cameras, and later on several illusionists go on the news showing how his "trick" was done.
    • Then there are the powers/side effects of said powers that automatically lead to an Extra-Strength Masquerade. As mentioned above, Werewolf: The Apocalypse has the Delirium, where the vast majority of humans who see werewolves in their war form get overwhelmed with ancestral memories of fear and dread and automatically blank out memories of what they experienced. Changeling: The Dreaming, meanwhile, has the Mists, a side effect of widespread Banality where any observation of fae magic will usually slip out of a mortal witness's mind by the end of the scene.
  • The New World of Darkness has every supernatural race contain at least one subgroup with the job description "Hide the evidence". However, when the masquerade does slip... well, then you have the Hunters. Network Zero, in particular, is devoted to breaking the masquerade.
    • Also keep in mind that, in the New World of Darkness, Muggles DO start to believe in the supernatural when they see monsters come around their backyards. However, when those enlightened Muggles try to make their discoveries public, they are viewed as cranks and conspiracy theorists by the world at large. Add to that the fact that both the Government Conspiracy and the various non-human Masquerades systematically erase the evidence, and it's easy to see why people remain largely unaware. The Union is a good example of such enlightened Muggles.
    • Similarly to in the OWoD, many supernatural powers have built-in Masquerading abilities. Urathra have Lunacy, a blessing from their moon spirit ancestor that causes most people to go partially insane and mentally block off & rewrite their memories to alleviate the trauma of seeing a werewolf. Mage: The Awakening, in addition to Paradox (which targets vulgar magic as it goes off), has Disbelief, which means anything obviously magical (like, say, a rampaging fire elemental crafted by an Obrimos) will rapidly degrade under observation by Sleepers. In Beast: The Primordial, to prevent the obvious problems with the Begotten Hulking Out into nightmarish abominations, it's stated that they can only embrace their monstrous true forms whilst inside of a Lair, and when they use an Atavism only those with supernatural natures can see them take on properties of their Horror. In Demon: The Descent, demons can't go into their demon form without setting off metaphysical alarm bells that will see them being dogpiled by ever-increasing numbers of increasingly powerful Hunter-Killer angels.
    • And notably averted in fan game Genius: The Transgression:
      While mere mortals will screw up a Wonder something fierce, there is no cosmic principle or conspiracy at work that relates to Wonders or Inspiration. There is nothing in a Wonder that "clouds men's minds" or that will cause them to grow confused. Wonders show up fine on cameras and videos. There are no vast conspiracies to hide the truth from regular mortals. In fact, the vastest conspiracy out there, Lemuria, wants to make regular mortals aware of their brilliance.

      The nature of Inspiration, instead, remains hidden because Wonders are not repeatable and testable. A regular scientist who handles a Wonder will break it, and if they don't break it, they're already well on their way to becoming a Genius themself (or at least a Beholden). The only results, then, are that a mortal will mess up the Wonder (possibly killing themself in the process) or will at least turn into a Beholden or Genius and join the ranks of the Inspired, which in turn insulates them further from regular people.
      • In this particular case, what deals the finishing blow is that, even if the mortals in question decided to look at the Genius' notes from afar, it'll look like a mad man's gibberish. Time Cube-tier madman gibberish.
    • Other fan game Dragon: The Embers uses a built-in Masquerade ability, which is called Miasma. Unlike Lunacy or Paradox, Miasma doesn't actually prevents mortals from seeing or remembering Dragons, but instead makes them unable to talk about it to anyone; should they try, they will only end up delivering confused descriptions, causing people to either believe they are making it up or have merely seen a mundane animal, like a crocodile.
      • Averted in the new edition Dragon Rekindled where there no longer is any special effect protecting Dragons from mortals; the reason they still manage to maintain a Masquerade is now that they can assume a human form, most of them are smart enough to realize they must stay hidden to survive, and the few who do get noticed and filmed are dismissed as fake.
    • Princess: The Hopeful has a more focused example. While there isn't any particular effect blocking people from noticing the supernatural in general, there is a powerful glamour that prevents people from connecting a Princess's Transformed self to her mundane identity. Any supernatural power that would reveal the connection or detect an un-Transformed Princess as magical automatically fails, people are unable to notice a resemblance between her Transformed and mundane appearances, and chains of reasoning that would lead to connecting the two identities are blocked. The only ways to make the connection are either absolutely ironclad proof (such as seeing the Princess Transform in front of you or having her tell you in so many words) or an overwhelming accumulation of evidence.
    • In one book, the writers make clear that the Masquerade doesn't actually mean that anyone doesn't know about the supernatural. Everyone has seen something horrifying and inexplicable by science, and most don't want to know about it. Because people want to believe that the supernatural doesn't exist, the various masquerades are a lot more successful in keeping everything under wraps.
    • Siren: The Drowning gets extra points for the Sirens enforcing a masquerade despite their power actively working against it. The mysterious Song that empowers Sirens is an attempt to prevent a Bad Future, so it wants to be heard by as many people as possible to best spread its message. Because of this, any use of powers in front of normal humans can cause Refraction, forcing the Siren into their Diluvian Form. This is a problem, because Sirens do have practical reasons to hide their existence- aside from the inherent issues with turning into a mermaid while miles inland, there's a massive conspiracy that hunts Sirens because their flesh grants immortality.
  • Nightbane has for the most part is a normal Masquerade, but the event that started it all was literally seen by everyone on Earth. On March 6th, 2000, also known as Dark Day, the entire Earth seemed to be cut off from the Cosmos. No sun, no moon, no stars, for 24 hours. To those with knowledge of the supernatural, it was the day evil beings from a parallel dimension breached the wall between the two worlds and began a covert operation to control the whole world. To everyone else, it was a freak occurrence they'd all rather forget about. A number of excuses for the event were put forth, and people accept that there must have been some natural explanation, regardless of how flimsy it is.
    • This is also the case in the Beyond the Supernatural game. The head of an agency committed to fighting paranormal threats tells a skeptical reporter that there is no need for a vast conspiracy to cover up any of it because creatures like demons rapidly dissolve into nothing when killed. The countless victims that they kill are simply dismissed as "missing persons" or the victims of human killers. Psychic Powers are real, but unreliable except in the presence of the supernatural, which makes scientifically verifying their existence very difficult.
  • Very much averted in Nobilis 1st & 2nd edition, where performing miracles in public would drive witnesses to dementia animus and violate the setting's draconian law against doing harm to innocents. Not only that, but Nobles were the only entities whose miracles in the Prosaic or Mythic Earth affected both instantly without any papering over by reality. However, in 3rd edition, the Locust Court was Retconned into a place of psychological healing that people suffering dementia animus are naturally drawn to to rest, heal, and forget, allowing PCs to get away with more, and the Mythic Earth is a bit less closely linked to the Prosaic.
  • In the more technologically advanced domains of Ravenloft, many natives doubt the existence of supernatural threats that are readily acknowledged in distant backwater domains. Justified in that the Dark Powers create each domain to reflect its resident darklord's prejudices and biases, so if Lamordians don't believe in magic or Dementlieuse assume that sahuagin are just fishermen's tall tales, blame the local darklord's own skepticism.
  • In Witch Girls Adventures, the existence of the Masquerade itself is theoretically justified by the fact that it's enforced by witches who are powerful enough to rewrite the memories of every mortal in the world at once, which was done to cover up an openly-supernatural World War II. No, what's extra-strength is the fact that the Masquerade stays intact in the public mind despite open witch activity across much of Africa, Asia, and the Middle East (and in the latter, witch involvement in regional politics, strictly forbidden by witch law). In Japan, for example, everyone knows that you can go to a witch to buy a potion, but it never makes the nightly news.

    Video Games 
  • Destroy All Humans!. You can rampage the city, either on foot or by flying saucer, and the public will still have no idea aliens exist. Any destruction you cause is blamed on Dirty Commies.
  • In Metal Gear Solid 2: Sons of Liberty, a Humongous Mecha (stressing the word humongous) goes crashing straight into good old Manhattan. Not that anybody cares. You see people passing by, casually heading for their workplace, not even turning their heads to see that a freakin' MECHA BATTLESHIP nearly crushed their homes. Seriously.
    • Multiple sources say that this was the Patriots' final diagnostic: induce a Gainax-level event and use the media propaganda at their disposal to prevent mass panic or even situational alarm. They succeeded.
  • In Home Safety Hotline, it seems that the general public is unaware of the existence of The Fair Folk. This is despite the fact that malicious fae are regularly found in people's houses and the existence of a publicly accessible hotline that you can call up to be sent detailed information about the fae.
  • In Persona 3, the Masquerade keeps the population of Iwatodai from ever learning of the Dark Hour, the existence of Shadows, and that a select few can summon their Personas during the former to battle the latter. This is helped by the fact that, during the Dark Hour, most people are transmogrified into coffins... and those who aren't, freak out at the occurrence, are preyed upon by Shadows, and are consumed from the inside, ending up as shambling husks (a condition known to the public as "Apathy Syndrome"). However, every time the heroes defeat a Master of Shadows, its victims return to normal, and they lose all recollection of the Dark Hour they witnessed. Especially egregious in Natsuki's case, since she experienced the Dark Hour but was never attacked, and even worse in the climax, when the entire city witnesses both the Dark Hour and the arrival of Nyx, but everyone (including the protagonists) lose their memories of it immediately afterward.
    • The game states at one point that only people who have mastered their Persona can remember the events of the Dark Hour, even if they both experience it and survive. A character states something along the lines of "She doesn't have the power like us, she won't remember any of this." They seem to be subconsciously aware that something happened, but they can't recall any details and most will just assume they were dreaming.
  • The Secret World is full of supernatural goings-on and many Muggles are even aware of it and independently fight the darkness on a day-to-day basis, yet it's implied that the vast majority of people in the world are still in the dark.
    • Subverted: the masquerade is a mundane, though far-reaching, conspiracy, with the primary tool being that the national governments and various corporations are active participants with a seat at the table. The beginning of the game and the existence of the player characters represent events happening that can't reasonably be covered up or contained, and by the end of chapter 11 or so it's begun to fail completely, with the filth escaping Tokyo and non-supernatural news beginning to catch on.
  • Splatoon 2:
    • One of the Sunken Scrolls reveals that the Octarian public was as unaware as the Inkling populace about the former's military attack on Inkopolis, believing that the previous game's Final Boss was actually a surprise concert to help boost morale. When that same Final Boss makes his appearance in this game, he goes along with this narrative by battling the player in a giant concert stadium.
    • When Octolings start moving to Inkopolis by the time of the Octo Expansion, most of the city's inhabitants don't even realize what they are and think they're just Inklings with funky hairdos.
      Marina: They described me as "the tall exotic-looking girl standing next to Pearl."
  • The end of Vampire: The Masquerade - Bloodlines has The Sheriff using high-level Viscissitude to transform into a gigantic bat who flies around the Venture Tower in plain sight and attacks you by dropping cars and bypassers onto you. Since the game is ending at that point you never get told how anyone managed to cover that whopper up, but one can imagine The Camarilla are none too pleased with the perpetrator.
  • Subverted in Resident Evil where The Umbrella Corporation is only able to pretend to be a benevolent pharmaceutical company and keep their real activities quiet until the first outbreak occurs. Even as early as the first game a number of files from Umbrella Head Office are found warning their researchers that government and police involvement is imminent and to scrub as much of the evidence as possible to slow their investigations down. Within months an entire city has been infected and nuked to prevent the spread of the T-Virus, Umbrella's activities are public and common knowledge, and the company has been destroyed by the US Government issuing an indefinite suspension of business decree against them. By the time the fifth game hits the scene B.O.W.s are well-known by the world with the B.S.A.A. being an official paramilitary organization formed to combat them.

    Web Comics 
  • In The Inexplicable Adventures of Bob! Jean has lampshaded the fact that the only reason Bob can keep having his weird adventures so publicly without drawing attention from the press or the world outside Generictown is that most of the people in Generictown are "really, really dumb."
  • MegaTokyo has some confusing relations with this trope, as better explained under Weirdness Censor.
  • In Narbonic, masquerade's strenght varies from person to person. Some people, like Dave's brother Bill also, Dave prime, the clone Helen treated for mad genius can't even see Madblood's robots or Artie in his gerbil form, since Killer Robots and talking gerbils are ridiculous, right?
  • In Sluggy Freelance, the fantastic is a regular part of everyday life, but normals seem to filter it out. Even a massive (but very temporary) Zombie Apocalypse is rapidly dismissed as mass hysteria induced by Marilyn Mason. The strangest part is that a supernatural being like Satan can appear on reality T.V. and everyone will accept this at face value, and yet they will otherwise express disbelief in demons. That last one seems to have been one of those events that are just too silly to count — it's not a regular event for people to watch things like that on television, though regardless, it sure should raise questions about the studio audience at least.
  • El Goonish Shive has a peculiar variant on this trope. There is no effect in place to prevent people from noticing magic, and it is actually a major component of the plot that with modern technology knowledge of magic can be spread all across the world in a matter of minutes. However, the Will of Magic (for reason that presumably make sense to it) does not wish for magic to be too widely used or too publicly known. Therefore, if magic ever becomes too common, the Will of Magic will actually change the rules for how it permits humans to access its power, and suddenly everything that everyone knows about magic becomes false and you effectively have a new and undamaged Masquerade. However, It also gets input from Seers (if available) before deciding whether to do so and Tedd, who is heavily invested in creating The Unmasqued World, is a Seer. So thanks to his influence, when the tipping point arrives in story, the Will of Magic decides not to change the rules (much). This is either the first time a Seer has argued for this or the first time they've been successful.

    Web Original 
  • The International Flat Earth Society believes that the Earth is flat, and that all the millions of pieces of evidence for its sphericity (lunar eclipses, GPS, airline schedules, photos from space, etc.) is part of a massive coverup and disinformation campaign. The fact that a conspiracy of that magnitude would require the willing cooperation of every resident of the southern hemisphere (and most of the northern) has not deterred them.
  • Ninja the Mission Force: Was that a ninja I just saw? What's that? Ninjas don't exist? They're just a fairy tale? Nevermind, then.

    Western Animation 
  • Implied in the epilogue of Amphibia: A giant humanoid salamander invades Los Angeles with an Ominous Floating Castle and army of mecha, all of which is televised world-round. Ten years later, a news broadcaster seriously asks if it was all a hoax.
  • Ben 10: Alien Force is really inconsistent with regards to whether the existence of aliens, robots, and mutants is commonly accepted knowledge, or whether such things are supposed to be regarded as myth by the general public.
  • This appears to be the case in Codename: Kids Next Door, assuming there even is a Masquerade at all. (It's complicated.) All the adults who aren't villains seem to be completely unaware of what their children are doing or that evil adults are running around causing havoc, despite the fact that both sides' Humongous Mecha fight each other in the streets.
  • Subverted in Delta State when it's revealed that, in spite of the Rifters taking considerable steps to hide their activities from humanity, the government is well aware of them and is has entire divisions devoted to combating them. Brody, who works for the government no less, is even rather amused by Luna being surprised that the government knows about the Masquerade, though assures her that they don't know about her or her friends.
  • Gargoyles' masquerade could be surprisingly resilient when the creators wanted it to be:
    • After a spell turns most of Manhattan's population into stone for two consecutive nights, which Demona uses to go on a smashing spree, said population lets it go with a shrug. While there's a scene where the people are understandably frightened at the prospect of having lost a night, nothing comes of it. Nobody outside of Manhattan seems to notice the largest city in America shut down completely either.
    • In "The Mirror", all of Manhattan's population is turned into Gargoyles for several hours. Of course they don't notice a difference due to the spell, but apparently none of them photographed themselves or drove outside the island during this time. What's more, the director's online commentary notes that the transformation destroyed their shoes and the re-transformation doesn't return them. Nobody thinks much is odd about suddenly losing their footwear.
    • Some of the stuff that happens in the series that should result in thousands of deaths, such as Oberon putting the whole city to sleep in the middle of whatever they were doing in "The Gathering", simply doesn't happen. According to some of the creators, most or all of the implied destruction did actually happen, but the average episode was already straining the limits of what Disney would allow on the air, so they had to leave some things up to the imagination.
  • In Infinity Train, people suddenly end up on the train and are often gone for months before returning, whereas some have been gone so long they've almost certainly been presumed dead. Despite the train simultaneously holding dozens or perhaps hundreds of people for at least several decades, there's no sign of its existence becoming public knowledge. The epilogue for book one shows Tulip has a Missing Reflection even after getting home, which apparently no one else has noticed.
  • Similarly to the Men in Black II example in the Film folder, a similar tactic was used in an episode of the animated series, but with the Empire State Building in the place of the Statue of Liberty. Another episode shows that every traffic light in NYC has a built-in neuralizer. In these cases, they at least made a public announcement asking everyone to look at the neuralyzers first.
    • The Grand Finale had an all-out Alien Invasion, forcing The Men in Black to reveal themselves to the world in order to join forces with the authorities. They combine modern fighter jets and alien weapons to beat back the attackers. The Men in Black are hailed as saviors, and the award ceremony is broadcast to the entire world (or so they say). One of them takes out a neuralizer and points it at the camera, wiping out everybody's memory of what happened. But what about people who don't watch TV? And there would be millions of people in third-world countries that were aware of the invasion, but didn't have access to a television.
  • My Little Pony: Equestria Girls – Friendship Games ends with Abacus Cinch threatening to report Celestia to the school board for cheating by using magic in the Friendship Games. Celestia then says that nobody will believe her claims of magical destruction. This implies that the existence of magic is still largely unknown, even though the main characters make no effort to hide their powers, all the Canterlot High students are aware of its existence, and on three occasions beforehand the school has been the location of large magical attacks (including at least one that was visible from quite far away, as the opening to Rainbow Rocks shows). This is justified considering Abacus is known as being a poor loser and highly competitive person, the damage could be explained away as a terrorist attack as well.
    • This is moderately excusable because this series is literally the beginnings of magic in that world and all of the events have occurred in largely isolated locations such as the school grounds and a remote camp.
  • Kenny's ability to return from the dead is not noticed by the other characters on South Park. There are conflicting explanations of the exact nature of his power.
  • The US government in Transformers: Prime manages to explain away a beam of light that created a giant alien tower and subsequent evacuation of a nearby town as "meteor showers."