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The Forces of Nature

https://static.tvtropes.org/pmwiki/pub/images/150px_fonemblem.png

The Forces of Nature, as implied by their title, are the armies of Viridi, Goddess of nature. Viridi seeks to restore the natural order of the world, which she feels humans have tipped too far. Consequently, she and the Forces are at war with both Humanity, the Underworld Army, and when Palutena intervenes, Skyworld.
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  • Beware the Silly Ones: Yes, Viridi named them herself, and the cutesy names are on purpose. But don't underestimate the Goddess who has access to the nature equivalent of a nuclear bomb.
  • Color-Coded for Your Convenience: Green. And according to a pause screen, a yellow eye is a giveaway.
  • Gaia's Vengeance: Their aesthetic, as all of the the troops are made of various natural materials.

    Viridi 

Viridi, Goddess of Nature

Voiced by: Makiko Ohmoto (JP), Hynden Walch (EN, Uprising, Super Smash Bros. 4), Dayci Brookshire (EN, Super Smash Bros. Ultimate)

https://static.tvtropes.org/pmwiki/pub/images/viridi.png

"Good riddance, human scum! The world's better off without you!"

As the title implies, she's the proclaimed Goddess of Nature. Desires the obliteration of mankind for their numerous offenses against nature, and proceeds to act upon it once they impulsively start an international war over Hades' rumors about the Wish Seed.


  • A-Cup Angst: Implied by this exchange between her and Palutena in Ch 22 after Pandora reveals her true form.
    Viridi: Someone's overcompensating!
    Palutena: Feeling a little inadequate, Viridi?
  • Admiring the Abomination: A variant. She deeply cares for her Forces of Nature troops, referring to them as her children and even naming them herself. She seems to have a special love for her Bumpety Bombs, however.
  • Affably Evil: She's a colossal bitch most of the time, but she can get along with others sometimes.
  • All Girls Like Ponies: She sounds really enthusiastic when she mentions the unicorns on the lightning chariot.
  • A Mother to Her Men: She outright refers to the Forces of Nature as her children.
  • Anti-Villain: Type III given that she has a valid point about humans, but goes about correcting them in a highly destructive manner.
  • Anything You Can Do, I Can Do Better: In Chapter 18 , when she reveals that she can grant Pit the Power of Flight like Palutena.
    Viridi: "Anything Palutena can do, I can do better!"
  • Apocalypse How: Attempts to invoke Species Extinction on humans through strategic use of her Reset Bombs.
  • Arc Villain: For Chapters 11-14, where she overrides Hades as the current main threat for those chapters.
  • Ax-Crazy: Has an unhealthy, near psychopathic hatred of humanity and is prone to frequently lashing out in anger.
  • Badass Adorable: She looks like a little girl. She also has an offscreen battle with Hades just prior to the Aurum invasion, with both deities claiming themselves to be winning the engagement before being interrupted.
  • Badass Boast: If Pit happens to be equipped with Claws in Chapters 19 and 20, he and Viridi might strike up a conversation about them, with the latter claiming that her fingernails alone could carve up mountains and rivers and dig right to the core of the earth. Pit just tells her that she must have the worst cuticles.
  • Big Damn Heroes:
    • Pulls this off in Chapter 17 where she out of nowhere commands two of her Nutskis to stop Pit's fall by carrying a small-sized chunk of rock for him to land on. Pit tries to ask Viridi for her reason for doing so but she cuts him off and tells him to be ready to fight the Aurum. Her rescue in Chapter 17 is possibly hinted at by her choice of words in Chapter 16 where she tells Pit that she's not here to help him but that keeping him alive is in her best interests (or view) for now. This is actually quite relevant as her actions as a result of Chapter 16 show up as trivial later on. In the second half of Chapter 17, only Pit has the natural fighting instincts backed by being pretty smart which helps avoid situations where the 'brainless' mooks such as the Centurions, Underworld Forces and Forces of Nature main bulk would fail to even have a chance. By now, Pit is the only being present who has the best chances of winning so Viridi wasn't really lying when she was keeping Pit safe in Chapter 16.
    • Chapters 18 (final segment) to Chapter 21 and most likely from then until the game ends. Starting from Chapter 19, with Palutena now out of service due to the Chaos Kin, Viridi steps up to act as Pit's guide and provides him with the same help Palutena herself did prior to Chapter 18. The start of Chapter 19 has her sending in some of her own forces to assist Pit by having them fight the Underworld Forces that are attempting to stop Pit, with the bonus that she teleports them out of the fight should you try to hit them or if they are in your way of attacking another enemy before your hits actually strike them. Chapter 21 has her moment during the battle against the Chaos Kin, before it can flee once it realizes it's been spotted, Viridi quickly puts up a barrier that prevents it, Pit and Dark Pit from leaving, effectively stopping its retreat. During the battle she puts up an electro-trap in the center of the arena which you can use by cleverly baiting the Chaos Kin to dash at you and run into it instead, allowing you and Dark Pit to land a good number of needed blows should you be unable to keep up with the Chaos Kin's speed. These Chapters also seem to have some importance too her quote from Chapter 16 when asked if she was 'helping' Pit, although there was Dark Pit in this case (it took both Pit and Dark Pit to defeat the Chaos Kin though) as he wasn't present in the Aurum Arc.
    • Chapter 23. Entirely offscreen but the words that Hades tells Pit indicates that Viridi is taking a huge risk by having her forces attack Hades in a bold and daring attempt to save Pit even when Hades by himself is by far leagues stronger than her entire army. Maybe this is why said boss is a coward during the boss battle.
  • Big Good: Takes the role during Chapters 18-21 due to Palutena being Brainwashed and Crazy/Taken for Granite. The main menu even changes to match her style.
  • Bitch in Sheep's Clothing: For humans, considering that Mother Nature herself, one of the most idolized deities in mankind, is shown to have an unhealthy hatred for them all.
  • Black-and-Grey Morality: Though Viridi wants to exterminate humanity, she's also against the destruction and harvesting of souls committed by the Underworld Army.
  • Black-and-White Insanity: With regards to humanity. She views humans as inherently evil and destructive beings who are incapable of change.
  • Bratty Half-Pint: Having the appearance of an eight-year-old girl, she fits this in comparison to the other gods. To put this in perspective, when she first appears on the top screen, she's "standing" behind some mountains, and having the 3D depth turned up will show her much further in the distance than most gods — in other words, she uses forced perspective to look taller than she might usually be.
  • Breaking the Fourth Wall: Played with. On the few occasions Pit blatantly breaks the wall, she immediately tries to shut him down but inevitably does it herself in the process.
  • Can't Take Criticism: In Chapter 22, Dark Pit outright tells her and Palutena that they and their "stupid wars" are just as responsible for throwing the world out of balance as Hades is; while Palutena actually has the guts to admit that Dark Pit isn't entirely wrong, Viridi is just pissed that a "little nothing" like him would dare speak to her like that.
  • Catchphrase: Doesn't actually have one, but it might as well be her snide "Ugh!" considering how often she says it.
  • Cat Smile: When she's gloating. Sometimes crosses over into Psychotic Smirk.
  • The Cavalry: Happens offscreen, but she sends her army to attack Hades while Pit is trapped in his belly.
  • Character Exaggeration: Viridi is more of a Deadpan Snarker in the English dub than she is in the original Japanese version, where she's more of a Tsundere.
  • Colony Drop: Drops Reset Bombs on the places that are being destroyed by humans. Succeeds the first time, but it always fails later.
  • "Could Have Avoided This!" Plot: Though Viridi doesn't merit all the blame, in Ch. 20, she does admit that the Chaos Kin scenario could've been avoided all together had she or Arlon explained the purpose of the Lunar Sanctum.
  • Curtains Match the Window: Blonde hair and gold eyes.
  • Cute and Psycho: A goddess with the appearance of an 8-year-old and a disturbing hate for humanity.
  • Cuteness Proximity: She really, really loves her Bumpety Bombs.
  • Deadpan Snarker: Doesn't come as a shock, given that everybody else is one, but she stands out among everyone else. Even Pit points out she always insults him whenever he opens his mouth.
  • Defrosting Ice Queen: Towards Pit anyway. As the two are forced to work together, she begins to warm up to him. Only time will tell whether this will extend to humanity as a whole.
  • Dub Name Change: From "Naturé, King of Nature" in the Japanese version.
  • Dude Magnet: The Viridi Palm, which is equippable by nearly every type of playable character, is only equippable by anyone completely devoted to her.
  • Enemy Mine: Viridi partners up with Palutena and Hades to fight the Aurum invasion. She also helps Pit out during the Chaos Kin arc, filling in for Palutena.
  • Even Evil Has Standards: She's outright appalled when she realizes just how many souls it takes to make an army of Underworld monsters, even though those souls are those of the humans she so despises. Also, despite being a firm believer in Humans Are Bastards, she nonetheless makes it clear that she sees humans as the Lesser of Two Evils compared to the Underworld Army.
  • Evil Cannot Comprehend Good: For a given value of evil, anyway. She just doesn't understand what Pit and Palutena see in humanity and frequently questions why they would fight for a species she considers inferior. At the end, after Hades is defeated, she gets into one last debate with them about humanity, but quickly storms off in annoyance when she can't convince them otherwise.
  • Explaining Your Power to the Enemy: A variation in that she doesn't explain her own power, but that of one of her mooks:
    Viridi: That's a Jitterthug. Melee attacks won't hurt him at all when he's red. And when he's green, shooting him won't work! What are you gonna do now?
    Pit: Uh... I guess I'll just melee him when he's green and shoot him when he's red.
    Viridi: But... Oh, darn it!
    Palutena: Thanks for the advice!
  • Expy: Of the Greek goddess of harvest/nature Demeter, especially since she cannot stand Hades and how if she doesn't get her way, she won't hesitate to destroy humanity.
  • Fantastic Racism: Towards humanity. And she's not shy about it either.
  • Femme Fatalons: She states that her nails can tear the very earth and the planet asunder, but a closer look reveals her nails are that of a child. She was probably referring to the Viridi Claws.
  • Foil
    • To Palutena. Both characters help Pit out during the game and both possess similar powers, but their stances on humans are polar opposites of each other. Palutena is aware that humans are flawed, but believe that they have the potential to grow, learn, and change, while Viridi believes that humans are inherently evil and destructive and incapable of change.
    • Also to Medusa. While Medusa is perfectly willing to desolate the planet just to spite humanity and hates them because they don't worship her enough, Viridi is trying to preserve as much non human matter as possible and finds human devotion disgusting.
  • Fortune Teller: Apparently, she does this service. Pyrrhon failed to take this into account, as he claims the Aurum were mentioned in the Book of Divine Prophecy, to which Viridi immediately states that she has no recollection of the passage he "quotes".
  • Friendly Enemy: Insults and sarcastic remarks aside, she and Pit get along pretty well when they're working together, especially in their random conversations. Taken Up to Eleven in Super Smash Bros., where it's confirmed that they're still at war with each other, yet Viridi is perfectly willing to help Pit out either way.
  • Gaia's Vengeance: Played viciously straight through the use of her Reset Bombs, which are tailor-made to kill humans and destroy their cities, while leaving natural habitats and wildlife alone, and then expanding into twisted forests.
  • Garden Garment: Her clothing seems mostly made out of flowers and other natural materials. Fitting given her status as "Goddess of Nature".
  • Good Is Not Nice: Though she gradually warms up to Pit and helps him on several occasions, her snarky and bratty attitude combined with her volatile temper makes getting along with her a bit of a chore, to say the least.
  • Granola Girl: Well, she is the Goddess of Nature.
    I use cloth shopping bags! I compost my food scraps! And I separate my garbage into fifteen types!
  • Green Thumb: Comes with the title of "Goddess of Nature".
  • Hair-Trigger Temper: It's not entirely difficult to make her angry.
  • Heel–Face Revolving Door: At first, she's a villain, then becomes allies with Pit and Palutena over the course of the game to defeat the Aurum and Hades. According to Dark Pit's Palutena's Guidance conversation in Smash 4, after the events of Uprising, she's gone back to being Pit's enemy.
    Viridi: Just because we fought together once doesn't mean we're all buddy-buddy now.
  • Heel–Face Turn: That being said, however, her opinions on humans do not seem to have changed.
  • Humans Are Bastards: While all of the gods have this belief to some degree, she is the standout example. And this belief gets taken to dangerous extremes.
  • Hypocrite:
    • She claims that humans are selfish and destructive and that she must destroy them before they do further harm to the earth. While technically she has a point, her actions are just as destructive, if not more so.
    • Played for laughs in the Japanese version. She'll criticize Pit's name for being a cliche pun off of Cupid. Even though in Japan, her name is Nature. It's not even in any sort of language.
  • Immortal Immaturity: As old as the earth, but has the mentality and emotional maturity of an 8-year-old.
  • Implied Love Interest: It's worth noting that she goes all Tsundere for Pit eventually, and the Pit-equippable Viridi Palm is (according to it's description) only worn by those completely devoted to Viridi. When Palutena teases her for having a soft spot for him, Pit admits he's not completely against the idea.
  • I Was Just Passing Through: Insists that she's only helping Pit because it's in her best interest to do. While that is true due to the circumstances, her Suspiciously Specific Denial makes it obvious that she really does care about him.
  • Jerkass: Volatile, immature, bratty, hypocritical, and bossy. Basically the quintessential Bratty Half-Pint.
  • Jerk with a Heart of Gold: Eventually turns into this with some Character Development as she eventually warms up to Pit. However, it doesn't really apply to humanity.
  • Jerkass Has a Point:
    • Played with. Both Pit and Palutena agree that she has valid points about humans, but they both insist that her actions are completely wrong.
    • While she is a jerk about it, she's also right to call out Palutena on blaming only Hades and herself for the Aurum showing up on Earth, pointing out that Palutena and Pit raised quite a bit of destruction themselves fighting Medusa before they even got started.
  • Karma Houdini: She's the only Goddess that Pit doesn't fight, thanks to the Aurum invading before he can march on a direct attack. You fight her servants instead, as well as destroying the base where she makes the Reset Bombs, the Lunar Sanctum, and the Thundercloud Temple. While she eventually warms up and becomes friendlier to Pit, she never apologizes or is punished for killing off a considerable amount of humans.
  • Kick the Dog: Viridi goes out of her way to be cruel when revealing that Palutena has gone mad, accusing her of a Face–Heel Turn despite knowing about the Chaos Kin controlling her and deliberately slamming Pit headfirst into the magic force-field protecting Palutena's temple.
  • Kill All Humans: Viridi believes mankind to be a blight that will ultimately destroy the world, and to save nature, she must bomb them all to hell.
  • Knight Templar: Towards the earth, justifing her actions by saying that she must exterminate the humans to save the earth from further damage.
  • Lesser of Two Evils: She views humans as the lesser of the two in the war against the Underworld. As for herself, it's clear that she's this compared to the other baddies in the game, since everything she does is for the Earth's sake; everyone else wishes to screw the world up even farther.
  • A Lighter Shade of Black: Viridi hates humans and wants them wiped out, but she's a Well-Intentioned Extremist who does it to save nature, making her this against Medusa's vengeance-driven goals against humanity for no longer worshipping her and Palutena for punishing her, Hades' gluttony for souls and power, the Chaos Kin's destruction for destruction's sake, and the Aurum's desire to strip the entire planet of life.
  • Little Miss Badass: The Goddess of Nature and the leader of the Forces of Nature is no more physically imposing than your average eight-year-old.
  • Little Miss Snarker: She's little, and she's really snarky.
  • Meaningful Name: "Viridi" came from the word viridis, which means either green, young, fresh, lively, or youthful. Considering she's the Goddess of Nature with a young appearance, you would think that it would be her Japanese name as well. It isn't, her Japanese name is "Naturé" which is, well... Take a wild guess.
  • Mission Control: During the Chaos Kin arc. After you beat the game, you can choose to switch between her and Palutena.
  • Mister Big: Having the body of an eight-year-old girl, most of the cast, including Pit and her commanders, tower over her. In principle, at least. During gameplay, she only "physically" appears while projecting herself as a miles-high colossus.
  • Morality Pet: Pit becomes one to her. The only explanation as to why she's never punished for her crimes is that she's developed a soft spot for him.
  • Nature Equals Plants: She is called the Goddess of Nature, but is mostly associated with plants. Most of her troops are some sort of Botanical Abomination. Plus, there is a separate god representing the sun (Pyrrhon) and the sea (Poseidon). Her english name also means greens, a color often associated with plants.
  • Nature Spirit: The Goddess of Nature.
  • Never My Fault: Viridi doubles down on Pit after Hades accuses him of being responsible for the chaos of Palutena and the Centurions attacking by accusing Pit and Palutena of freeing the Chaos Kin. In reality, the destruction of the Lunar Sanctum was the inevitable result of Pit and Palutena trying to stop Viridi on the one hand on the one hand and Arlon both engaging them in battle and refusing to discuss the true purpose of the sanctum on the other (both of which he did on Viridi's orders).
  • No, You: Viridi has valid points about humans, but her biggest detriment is her inability to accept that she is wrong or at least be able to justify her views without flying off the handle like Posideon. When Pit and Palutena point out that killing humanity is not the answer, she always shrugs it off, saying they're doing the same thing to the Underworld forces. Despite hating and attacking the Underworld herself. Later, in chapter 22, when Dark Pit tells her that she and the other gods are just as responsible for disrupting the balance as Hades is, Viridi is just pissed that a "little nothing" like him would dare to speak to her like that, contrasting Palutena, who actually admits that Dark Pit isn't entirely wrong.
  • Not Me This Time: Does this with the Aurum, pointing out to Pit she had nothing to do with them.
  • OOC Is Serious Business: In Chapter 19, after the Chariot Master dies in his fight with Pit, Viridi comforts Pit by telling him that the Chariot Master was an honorable warrior and Pit should not let his death be in vain. It's one of the rare moments where Viridi stops being a Jerkass.
    • Likewise, when Pit begs Viridi to give him the Power of Flight to rescue Dark Pit, she initially refuses since it's already been used. In contrast to her usual abrasive and snarky nature, she sounds genuinely concerned for his safety, and her tone becomes significantly more desperate when she reluctantly agrees to use it. After all is said and done, she actually sounds sad when explaining Pit's situation, showing she's actually grown to care about him.
  • Orcus on His Throne: If her Badass Boast is to be taken at face value, she's more than powerful enough to wipe out humanity on her lonesome, but instead relies on her Reset Bombs and her Forces of Nature to do it for her.
  • Pest Controller: Some of the monsters in the Forces of Nature are insects.
  • Physical God: She's a literal goddess and claims to be powerful enough to casually rip through entire mountain ranges and dig to the core of the earth with her fingernails alone if she wanted to.
  • Pimped-Out Dress: One seemingly made of natural materials.
  • Power Tattoo: Does not have one, but the Viridi Palm takes the appearance of a tattoo of her on the wearer's right arm.
  • Pre-Mortem One-Liner: When dropping her last reserved Reset Bomb on the Pyrrhon-controlled Aurum:
    "Time to let nature take its course."
  • Psychopathic Manchild: Though more mature than Thanatos, she has her moments. Once she makes a Heel–Face Turn, the "psychopathic" part mostly leaves.
  • Rapunzel Hair: Even when tied up in a ponytail, it's still long. Picture what it would look like untied.
  • Really 700 Years Old: Word of God states she has the body of an 8 year old, but being a goddess, she's clearly much older. She states the reason she looks so young is because she takes care of her skin. When Pit asks her how old she is, she simply states that she's immortal.
  • She Is the King: Her title in the Japanese game is "King of Nature".
  • Ship Tease: An easy to miss moment in Chapter 16 suggests she might have a soft spot for Pit. To drive it home further, the Viridi Palm is a weapon only usable by beings completely devoted to her. It's also a weapon that Pit can use. And it paints her face on a heart on his arm.
  • Sinister Scythe: Her staff resembles one.
  • Staff of Authority: Like the other two main goddesses in this game, she has one.
  • Stealth Pun: She's the goddess of nature and refers to her minions as her children. She's mother nature.
  • Supernatural Gold Eyes: In her official artwork. Also extends to her troops.
  • Tsundere: A fierce Type A, especially towards Pit. Whenever she helps him, she claims that it's simply in her best interest to do so. Palutena even lampshades it at one point. Outright called one in the Japanese version. Localized as Little Miss Cactus.
  • The Unfought: Justified that you fight her minions and commanders, and that from Chapter 15 on, there's always bigger threats that end up drawing Viridi into battling with you.
  • Wolverine Claws: Does not use any, but she possibly created the Viridi Claws.
  • Well-Intentioned Extremist: Decides to end human-related devastation of nature by ending the human race itself. Both Pit and Palutena admit that she has a valid point, but insist that Viridi is going about it the wrong way.
  • The Worf Barrage: Tries to use her last remaining Reset Bomb on the Aurum Brain housing, to destroy the metal shell. She scores a hit and the usual forest grows from the impact site, but Pyrrhon simply sets the entire thing on fire, burning the forest away in seconds.
  • You Cannot Grasp the True Form: Invokes this for herself and Palutena in Super Smash Brothers, claiming that what humans see when they look at her is simply the part they're able to comprehend.

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Forces of Nature Commanders

    Cragalanche the Mighty 

Cragalanche the Mighty

https://static.tvtropes.org/pmwiki/pub/images/cragalanche.png

"..."

A rocky golem-like being that is an extremely loyal servant of Viridi's. He is one of the leaders of her forces, similar to how Pit leads Plautena's forces.


  • Acrofatic: He's quite mobile for a giant rock monster. One attack even has him briefly hovering in midair.
  • Anti-Villain: He only attacks Pit out of loyalty for Viridi.
  • Attack Its Weak Point: His glowing butthole, which Viridi screams she told him to "get that fixed" when Pit points it out. There a special bonus for completing his introductory chapter without doing this.
  • BFG: Does not use one, but a weapon called the Cragalanche Cannon is modeled after him.
  • The Brute: Of the Forces of Nature.
  • Bullfight Boss: Pit has to get behind him to Attack Its Weak Point.
  • Charge Attack: One of his moves has him charging at Pit like a meteor.
  • Death from Above: This is how he is introduced. Fittingly, his idol states that he tends to arrive on the front lines like a meteor. One attack during the fight has him attempting to fall on Pit.
  • Dishing Out Dirt: His main method of attack is manipulating rocks.
  • Dub Name Change: From "Rocka" in the Japanese version.
  • Elemental Powers: Rock and melted rock
  • Giant Hands of Doom: One of his attacks has him enlarging his right hand to perform a Megaton Punch at Pit.
  • Glowing Eyes of Doom: Has glowing red and unblinking eyes.
  • Magma Man: Some of his other attacks involve throwing rocks of molten magma and charging at Pit like a meteor.
  • The Quiet One: Described as the strong, quiet type by Viridi. She talks for him and uses Hulk Speak. She claims it's because he's a rock. Yeah, a living, battle-capable rock.
  • Rock Monster: A walking anthropomorphic crag.
  • Stuff Blowing Up: One of his strongest moves involves punching the ground with both fists, releasing a massive explosion in front of himself. It has a noticeable wind up and a delay before the explosion, so it's possible to get out of range before it goes off.
  • Tactical Suicide Boss: Nearly all of his attacks expose his weak point, and the ones that don't actually have weak points so they can be stopped.
  • Tunnel King: He can burrow underground at tremendous speed to perform a Shoryuken.
  • Whip It Good: He can turn his left hand into a whip. It can be stopped if Pit shoots the glowing red spot before he swings it.

    Arlon the Serene 

Arlon the Serene

Voiced by: Yasuhiko Tokuyama (JP), Troy Baker (EN)

https://static.tvtropes.org/pmwiki/pub/images/arlon.png

"Why on earth would I be attacking? I'm far too busy... defending, my dear."

An ally of Viridi. He is the commander of the Lunar Sanctum.


  • Affably Evil: He's very polite to Pit and Palutena, only fighting them to defend Viridi's property. He even considers teaming up with Palutena against Hades, refusing only on the grounds that his loyalty to Viridi means that he doesn't have the right to make that call.
  • Amazing Technicolor Population: His skin is entirely purple.
  • Ambiguous Situation: It's unclear if he was killed — we don't see him again after his chapter, but we don't get any sort of confirmation on his fate, either.
  • Anti-Villain: The only reason Pit attacks him is because he sides with Viridi.
  • Attack Drones: Does not use any, but a weapon called the Arlon Orbitars is modeled after him.
  • Badass Bookworm: Had to be to have built the Lunar Sanctum.
  • Badass Mustache: A big, thick white mustache.
  • Battle Butler: Dresses like a regular butler and is described as such in his AR card.
  • Casting a Shadow: One of his powers can darken the room as you battle.
  • Combat Pragmatist: Most of the boss fight has him attacking Pit from the shadows.
  • "Could Have Avoided This!" Plot: As Viridi stated, the Chaos Kin situation could have been avoided if he had just explained the purpose of the Lunar Sanctum to Pit and Palutena. The main reason he didn't was because he was under orders from Viridi not to discuss any particulars of the lunar sanctum's purpose. The closest he gets is subtly referring to Pit and Palutena as "other" guests of the Lunar Sanctum.
  • Evil Brit: Again, not really evil, just antagonizing Pit and Palutena out of loyalty.
  • The Evil Genius: Of the Forces of Nature.
  • The Fettered: Arlon's absolute obedience to Mistress Viridi really only serves to prevent him from explaining why the lunar sanctum is so important and further forces him to add to the violence, which cements him as an active enemy soldier in war. The best he can do is invite Pit and Palutena to discuss the situation, but refuses to withdraw his forces due to Viridi's orders, and Pit and Palutena naturally refuse to surrender to an established enemy.
  • Foreshadowing: Arlon really does try to allude to the negative consequences of him being defeated.
    • Arlon isn't attacking, he's too busy... defending.
    • "I mustn't let your attacks spread chaos HERE of all places."
    • "Before you cause a most unnatural harm, let us sit down for a chat."
  • Genius Bruiser: The creator of the Lunar Sanctum and a capable fighter despite his age.
  • "Get Back Here!" Boss: Spends the entirety of the battle moving around the room, stopping only to attack Pit. Gets even worse when he darkens the stage.
  • Glass Cannon: Arlon can throw many powerful energy attacks, but his slender frame and age makes him more vulnerable to attacks, which is the main reason he fights from the shadows.
  • Graceful Loser: In contrast to fellow commander Phosphora, his only remark on defeat is "Blast!" (equivalent to "Darn it!" in American english)
  • High-Class Glass: A monocle is natural for such an old school gentleman, and he even wears it in battle.
  • Honor Before Reason: Deconstructed. Arlon's insistence on obeying Viridi's orders causes two major problems.
  • I Gave My Word: His reason for not telling Pit and Palutena about the Chaos Kin; he took an oath of silence about it.
  • The Jailer: To the Chaos Kin, as he's both the overseer of the Lunar Sanctum and the one powering it.
  • Light Is Not Good: Zigzagged. Arlon is a Living Battery who manipulates light to attack, but despite being a largely noble figure, he is also The Fettered working for a Psychopathic Manchild of a goddess, which ultimately causes his doom.
  • Load-Bearing Boss: As Arlon's energy is what powers the Lunar Sanctum, defeating him causes the temple to collapse. And considering what he's keeping sealed, it really sucks for everyone when Pit defeats him.
  • Master of Illusion: His level is littered with fake walls, invisible switches and floors, and walking holograms of Forces Of Nature soilders.
  • Meaningful Name: Arlon the Serene fits his personality quite well. In addition, "Serene" is one letter away from "Selene", a Greek Moon goddess.
  • Only Sane Man: One of the less eccentric and wacky characters in the game.
  • Quintessential British Gentleman: He is polite and respectful even to intruders and opponents. The English dub gives him a British accent.
  • Shadow Archetype: To Pit. Arlon's absolute obedience to his own goddess, Viridi, keeps him from taking the most obvious measures to prevent catastrophe.
  • The Stoic: Is always calm and never raises his voice, even in battle.
  • Tactical Suicide Boss: Arlon's attacks will give away his location clearly. And even when he isn't attacking, if one looks hard enough, you can see his shadow moving in the darkness.

    Lightning Flash Phosphora 

Lightning Flash Phosphora

Voiced by: Yuka Komatsu (JP), Kari Wahlgren (EN, Uprising), Stephanie Komure (EN, Smash 4)

https://static.tvtropes.org/pmwiki/pub/images/phosphora.png

"It's just one fight after another! Today is not my day."

Another ally of Viridi. She specializes in lightning-based attacks.


  • Affably Evil: Really only considered to be "evil" due to her association with Viridi. She's actually quite nice and even flirts with Pit a little, which is further demonstrated by her assisting Pit with the Lightning Chariot after the Forces of Nature's Heel–Face Turn.
  • Anti-Villain: Type IV given that like Arlon, the only reason Pit attacks her is because she's on Viridi's side.
  • Archer Archetype: Haughty, ranged specialist, graceful — all great descriptions of Phosphora's nature. Plus, the weapon that Pit gets patterned after her is a bow.
  • Authority Equals Asskicking: Stands out as the most powerful warrior in the Forces of Nature.
  • Badass Adorable: Much like Pit, she's cute and friendly. But that doesn't mean she can't kick ass. She manages to beat Thanatos in a straight-on fight, and despite being wounded and weakened, she manages to put up a decent fight against Pit. In fact, it's implied that the only reason Pit won was because she was weak from her fight with Thanatos, and had she been at full power, Pit probably wouldn't have stood a chance.
  • Bare Your Midriff: Wears a midriff-baring tube top.
  • Battle Aura: When she Turns Red.
  • Beware the Nice Ones: One minute, she's talking and flirting with you like you're in her friendzone. The next minute, she's frying you alive with lightning bolts.
  • Blood Knight: A milder and much more tame variation. She's not thrilled to have multiple fights right after each other, but nonetheless is happy to fight Pit. When Pit begins his rallying cry, Phosphora fires a few bolts of lightning at him, interrupting his attempt and telling him to just skip to the main act, even though stalling is in her best interest since she needs another thirty seconds to "recharge".
  • Broke Your Arm Punching Out Cthulhu: She managed to defeat Thanatos in the Air Battle, but it unfortunately left her weak enough for Pit to battle her.
  • Cat Fight: Downplayed with Palutena, who she provokes into a verbal sparring match with the single word "ma'am".
  • Combat Pragmatist: One of the very few of Pit's foes to avert Talking Is a Free Action by attacking him in the midst of his rallying cry.
  • Cute Bruiser: The strongest commander of the Forces of Nature is no more physically intimidating than your average teenager.
  • Dark Action Girl: Though she's more of an Anti-Villain, it still fits.
  • Death from Above: Can call down lightning strikes from the sky during her boss battle.
  • Distaff Counterpart: To some extent she's a counterpart to Pit, but for the Forces of Nature. Both are the Number Two to their respective goddesses, both are the strongest commanders in their armies, and both are capable of taking on gods. Moreover, the weapon patterned after her abilities is a bow, Pit's signature weapon.
  • The Dragon: For Viridi.
  • Dub Name Change: From "Eleca" in the Japanese version.
  • Evil Versus Evil: Her introduction invokes this with Thanatos, where Palutena ends up wondering if Pit'll have to fight both of them at once.
  • Failure Is the Only Option: Invoked. Phosphora herself says in her debut chapter that she wasn't going to have a great day after reading Viridi's fortune. Naturally, she gets taken down.
  • Flight: Can fly through the air at incredible speed.
  • Gadgeteer Genius: A largely Informed Ability, but the Electro Trap's idol descrpiton states that she developed an earlier model while in the Thunder Cloud Temple...
  • Genius Bruiser: Her being a Gadgeteer Genius would make her this by default. If she can invent and improve upon deadly traps on her own, then she is highly intelligent. Combined with her ability to kick ass...
  • "Get Back Here!" Boss: Constantly moves around the room, even teleporting on occasion, though she'll also try to close the gap with powerful kick attacks. This even extends to her boss weapon, as the Phosphora Bow lacks raw power, but excels at hit-and-run tactics with powerful homing charged shots and a decently powerful melee attack.
  • God of Thunder: While it is never out-right stated if she is a goddess or just a mythical-being loyal to Viridi like Pit to Palutena, she checks all the hallmarks of a thunder-god, being a beautiful and powerful being with lightning powers who was able to survive her battle against Pit, has high authority in the Forces of Nature and was able to match horns with the God of Death Thanatos.
  • Ground Pound: One attack during her boss fight has her punching the ground to create a dome-shaped explosion of electricity.
  • Hair of Gold, Heart of Gold: She has blonde hair and is a pretty nice girl.
  • Handwraps of Awesome: Wears black handwraps on her wrists and feet.
  • Hidden Depths: The electro trap's idol description confirms she invented them, and her later improving upon them gives her some extra traits not seen in the story.
  • High-Speed Battle: Against Thanatos. Both are seen zipping around the flight area at shockingly high speed as they fight.
  • Informed Flaw: Her trophy in Smash 4 states that she's not a good singer.
  • Lightning Bruiser: Pun aside, she's fast as lightning, withstood two battle back-to-back, and her electrical powers make her a potent threat.
  • Living Battery: Serves as this for the Thunder Cloud Temple. Defeating her destroys the temple.
  • Load-Bearing Boss: As her energy is what powers the Thunder Cloud Temple, defeating her causes the temple to collapse.
  • Ms. Fanservice: She complements this with her outfit and flirty nature.
  • Meaningful Name: Unlike Viridi, whose Japanese name has less creative input to it, Phosphora's name in both English and Japanese has more to it than one might think. Her English name came from phosphorus, which means "light-bringer", while her Japanese name, "Eleca," seems to be a combination of Electra, a mythological nymph, and Erica, a type of flower. Eleca (and even more so Electra) also sounds similar to "electric."
  • Not Quite Dead: Ch 20 reveals she survived her fight with Pit in Ch. 14, helping him alongside Viridi.
  • Number Two: To Viridi.
  • Power of the Storm: Implied to be able to command storms. Mind the lightning of her introductory chapter's flight section, it's not for show.
  • Scarf of Asskicking: A long blue scarf that flows whenever she uses her powers.
  • Ship Tease: She teases Pit and calls him cute. Pit's reaction doesn't help.
  • Shock and Awe: Well, duh. Aside from just zapping people, Phosphora can also turn into a bolt of lightning for quick transport.
  • Sore Loser: Compared to Arlon, who accepts his loss with grace, Phosphora lobs a spiteful insult at Pit after she's defeated, befitting her haughty nature.
    I take back what I said before. You're not cute at all!
  • Stripperiffic: And to complement this, she has vines tangling some parts of her body. This only enforces her dragon status to Viridi.
  • Super Speed: She moves like lightning.
  • This Cannot Be!: Easy to miss, as it's not classified as a line of dialogue, but a "sound effect". As such, it can get drowned out, but she utters an example of this trope near defeat.
    This is...ridiculous...
  • Turns Red: A time sensitive one. If you don't defeat Phosphora in thirty seconds you're likely to hear "Charging complete~!"
  • Valley Girl: Slips into this from time to time.
  • Who Wears Short Shorts?: Phosphora doesn't wear much of anything and has some of the most exposed legs after the mimicuties.
  • Worf Had the Flu: Her idol states that she was still wounded from her fight with Thanatos when she fights Pit, hence her not displaying the same amount of power she did before.
  • Yellow Lightning, Blue Lightning: Her lightning is in both colors, as well as purple lightning.

    Forces of Nature Soldiers 
Creatures that are created by and serve Viridi, like their name suggests they are made with natural resources.
  • Action Bomb: Bumpety bombs are basically exploding go karts
  • Big Creepy-Crawlies: The Megontas are large pillbugs.
  • Botanical Abomination: Fittingly for mooks working under a nature god, a lot of them fall under this category, such as the Clobblers and Toxiecaps.
  • Fluffy the Terrible: Most of the Forces of Nature soldiers have jarringly cute names. Case in point: Bumpety Bomb and Boom Stomper. Viridi named them herself.
  • Flying Sea Food Special: Lurchthorns are not plants, but animated fish fossils
  • Gang Up on the Human: Although clobblers don't rage as long as clubberskulls, clobblers always go after Pit, even if he wasn't the one to provoke them.
  • Helpful Mook: They fight with you during the Aurum invasion, with the Nutskis in particular carrying a platform for Pit to stand on during the final battle against the Aurum with Pyrrhon's betrayal. They also help out Pit during the Chaos Kin arc.
  • Mecha-Mooks: The guards of the reset bomb pods. They're run on green energy derived from plants, of course.
  • Mega-Microbes: Flages and pips are floating single celled giants, although pips are in a symbiotic relationship with a leaf, which presumably handles functions macroscopic lifeforms rely on.
  • Making a Splash: Dibble dops summon pillars of water.
  • Multiarmed And Dangerous: Cacaws have three appendages that can pass for arms, but are not strong enough to physically hurt Pit, using them to make disorienting noises instead.
  • Puppeteer Parasite: One of the kinds of creatures faced is a fungus that has killed and taken over a very large Rhino beetle.
  • Razor Wings: Bladers have sharp leaves adapted to act as wings and angel cutters
  • Rock Monster: Boom Stompers are rocks given life through a combination of magic runes and plants growing on top of them.
  • Shock and Awe: Badoots generate strong electrical currents, but it's harmless unless at least two of them get close together. Zerts produce miniature storm clouds.
  • Super-Persistent Predator: According to its idol description, once angered it takes three days for a Clobbler to calm down. (It actually does so quite quickly if you leave it alone.)
  • Suspiciously Similar Substitute: There are a few troops that behave like reskins of Underworld enemies. Nutskis when compared to Monoeyes and meebas to armin. Mahva's are basically improved versions of shildeens. Clobblers are similar to Clubberskulls in that they're harmless until attacked, at which point they become very dangerous. Clobblers will at least walk around when nonhostile, albeit aimlessly, and calm down more quickly than clubberskulls.
  • Yellow Eyes of Sneakiness: Some shade of yellow is present in almost all their eyes, but special mention goes to flages, their stealthy assassins, skreetles, which like to hid on walls and in corners, and captain flares, which hide away in different dimension in between attacks
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