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Characters introduced in the works of Akira Toriyama with Masakazu Katsura, later revealed to possibly take place in the same continuity as Dragon Ball.

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    The Galactic Patrol in General
The Galactic Patrol Symbol
The Galactic Patrol also known as the Space Police and the Galaxy Police is a cosmic police force that is led directly by the Galactic King and helps keep order throughout the Milky Way Galaxy. While many of the members are powerful they did not have enough power to oppose the Frieza Force or even the Saiyans alone around Age 739. The Galactic Patrol also upholds a strict law forbidding the usage of time travel.


Introduced in Sachie-chan GOOD and Jiya


Click here to see his real form 

A member of the Galactic Patrol who outwardly resembles an imposing mechanical man, but beneath this exterior visage Jiya is in fact an intelligent microorganism who operates a robot suit to keep up with his peers. He originally starred in an unrelated self-titled manga miniseries by Akira Toriyama, which was released a few years before Jaco the Galactic Patrolman.

  • Body Surf: He can take control of other individuals, but unlike many examples of this trope, he is a heroic individual.
  • The Cameo: He and others of his species make several cameos in the “Galactic Patrol Prisoner” arc aboard the Patrol’s HQ ship.
  • Hero of Another Story: Jiya’s body-swapping adventures on Earth are documented in the Jiya manga series, but aside from being the first full appearance of the Galactic Patrol in Toriyama’s work, it has nothing to do with Dragon Ball.
  • Powered Armor: The imposing man is actually a robot suit powered by water.

Click here to see his real form 
A former Galactic Patrolman and the Big Bad of Jiya.
  • Body Surf: Like Jiya, he can also take over people's bodies, but it's not used for heroic deeds.
  • Evil Counterpart: To Jiya. While they are the same species and members of the Galactic Patrol, Steth wants to take over Earth rather than protect it.
  • Face–Heel Turn: After possessing the evil alien monster, Vamp, Steth became corrupted and decided to take over the earth.
  • Foil: In some regards, he is written as a proto-Zamasu, stealing the bodies and thinking that Humans Are Bastards.
  • Our Vampires Are Different: Steth possesses the body of Vamp, an alien vampire.


Introduced in Jaco the Galactic Patrolman

    Jaco Teirimentenpibosshi 

Jaco Teirimentenpibosshi (ジャコ・ティリメンテンピボッシ, Jako Tirimentenpibosshi)
Voiced by (Japanese): Natsuki Hanae (Anime), Tsubasa Yonaga (Vomic)
Voiced by (English): Todd Haberkorn
Voiced by (Latin American Spanish): Bruno Coronelnote 

A self-proclaimed "super elite" member of the Galactic Patrol, was sent to Earth by the Galactic King for the purpose of eliminating a hostile alien threat.

  • Adaptational Wimp: While he establishes himself as a Badass Normal in Dragon Ball Z: Resurrection ‘F’, in Dragon Ball Super he did nothing against Frieza except warning Bulma. He does later shows his skills in Episode 31, when he quickly liberates a hostage from a criminal and freaks out said criminal.
  • Always Second Best: Merus is everything Jaco aspires to be: a genuinely cool, respected and efficient law enforcer.
  • Amusing Alien: He's pretty much like a member of the Ginyu Force, except not evil.
  • Barbie Doll Anatomy: Is actually naked most of the time and pees from the sides of his head.
  • Berserk Button: He hates being called short or being mistaken as a masked man, and he would kill a human for it. He even carries a virus inside his pocket that would kill all humans on Earth (the virus only works on weak races).
  • The Bus Came Back: While a prominent supporting character in the earlier arcs of Super, Jaco was more or less written out entirely (barring a handful of cameos) as soon as the later arcs' stakes became more dramatic. However, the manga-debuting Galactic Patrol Prisoner arc sees Jaco return in a more elevated role than ever before.
  • Butt-Monkey: There are a lot of jokes made at Jaco's expense.
    • Jaco is basically Bulma's butt monkey, often taking physical hits from her and threatened to have Vegeta sought on him.
    • In the fight against Piccolo and Frost, Jaco points out Frost is cheating and requests an inspection. A furious Champa declares that if Frost was found to be clean he would kill Jaco, to which Jaco withdraws his statement. However, Beerus and Vegeta both insist with the inspection, adding that they don't care if Jaco dies.
    • When Jaco thinks he will be absorbed by the Comméson, it passes by him and chases after Goten and Trunks, wanting their powers. Jaco angrily declares it was rude that the Comméson didn't think his powers were worth absorbing.
  • Combat Pragmatist: He uses tactics, his blaster, martial arts and surrounding areas to defeat Frieza's army. It works.
  • Crouching Moron, Hidden Badass: He acts like a short-tempered idiot, often making people doubt about his claims of being a super elite. When he goes into action, he's just as good as he brags about.
  • Ditto Aliens: The only other member of his species we see is identical to him apart from being slightly taller.
  • Drop-In Character: Tends to act as this in many of Super's filler episodes, usually only appearing to deal with minor threats. He can't always be around to save the day since a Super Elite Patrolman's day is unenviably busy. Toodle-oo!
  • Eskimos Aren't Real: Mixed with Flat-Earth Atheist. By the start of Resurrection F, he doesn't believe in Beerus. He quickly comes to know better.
  • Fish out of Water: Heavily downplayed. Jaco came to Earth after studying up on the local culture (the basics are covered in a 4-hour tape course, and doing so is apparently standard practice). He is aware of what local foods he's capable of eating (dairy products), for example, but isn't initially aware of what the local currency looks like (which he figures out as soon as some is handed to him) and accidentally attacks some police officers because he doesn't recognize their uniforms.
  • Flat-Earth Atheist: As mentioned above, in a universe full of superhumans, magic users and, in general, beings that can destroy planets with their fingers, he didn't believe in the existence of Beerus. This is despite the fact that Bulma (a personal friend, and one who happens to be a woman of science) could attest to his existence.
  • Glory Seeker: While a good person overall, Jaco is more than willing to lie and cheat his way up the Galactic Patrol social hierarchy, mainly by claiming victories that clearly aren't his. When he rounds up the alien poachers that Goku and Android 17 subdued, he makes it perfectly clear he has no intention of crediting them or even sending a thank-you card. He also tries to pass off some of Merus's achievements as his own.
  • Gondor Calls for Aid: Jaco summons the entire Galactic Patrol available to Earth to face Moro and his army of criminals.
  • The Greys: His simplistic, cartoony design evokes the image of the iconic Grey aliens.
  • I'll Pretend I Didn't Hear That: Jaco would rather pretend that there's no Saiyans on Earth or ignore Whis rewinding time. (The latter case is probably helped by the fact that Whis is the God of Destruction's attendant, and the strongest being in all of Universe 7.)
  • Jerk with a Heart of Gold: Abrasive, condescending, self-centered, and egotistical, but he can usually be counted upon to do the right thing regardless, even to his detriment.
  • Meaningful Name: Jaco's name is a food pun, naturally, that can be taking as meaning fish bait or small fish. In Japanese, his name is also a pun of a storytelling device where a character is insignificant to the greater story. Which fits Jaco perfectly since his one major achievement, saving East City, is rendered meaningless since Nappa destroys the city in about twenty years anyway. He also fails in his mission to stop the hostile alien coming to Earth, but since said alien was Goku, that screw-up ends up saving the universe several times over.
  • Mercy Kill: In his first appearance, he casually carries around an emergency vial containing a deadly virus that can wipe out an entire planet's population. This would only be used if his mission to kill the Saiyan infant failed since allowing a planet to suffer under an unstoppable fully-grown Saiyan is considered a Fate Worse than Death.
  • Mistaken for Aliens: Inverted. Over the course of the comic he is mistaken for a foreigner, a masked superhero and a robot. Basically everything but an alien. (The thing about him being a foreigner is more sensible than it seems at first, as he doesn't stick out at all in the East City.)
  • The Napoleon: He is extremely sensitive about his height.
  • Non-Standard Character Design: Jaco reflects Toriyama's "modern" art style which favours smaller, punier and less detailed character designs. While he didn't look so incongruous in his debut manga series (aside from being an alien), he stands out quite conspicuously next to the more muscular Z-Fighters.
  • Only Sane Man: He fights alongside the Great Saiyamen in Xenoverse 2, and is unamused with their Large Ham behavior.
  • Overshadowed by Awesome: He's considered an incompetent compared to the rest of the Galactic Patrol. Considering he can casually lift his own spaceship and catch a speeding bullet without looking, the others must be formidable. Counting Jiya (if taken as canon) and Merus, he is definitely an incompetent by comparison.
    • Jaco himself admits that he could not beat an adult Saiyan, so his power must be below 1,200 (if you consider Raditz as a comparison)
  • Pinball Protagonist: Sent to Earth to intercept the alien threat, he fails in his mission as Kakarot's pod slips right past him and his only real achievement on Earth is saving East City from destruction. ... Which would end up being completely destroyed by Vegeta and Nappa a mere 23 years later anyway.
  • Pintsized Powerhouse: It's also lampshaded that he's quite strong despite his small size.
  • Police Are Useless: Zigzagged. There are times where he’s competent at his job and is only really hampered by the fact that he’s at the bottom rungs of the Super Weight scale, such as when he takes on Frieza’s men with the other Z-Fighters and holds his own, along with apprehending a violent gun-toting Burp Man. However, his apathetic attitude can severely hamper his effectiveness at doing his job, such as when he was guarding Watagash, a civilisation-ending parasite, but drops his guard to have something to eat at a nearby food stand, even brushing off the food vendor when he tells him to keep on eye on his prisoner, all of which would likely have cost him his job had such laziness been witnessed by his colleagues.
  • Remember the New Guy?: Has apparently been visiting Bulma's family since she was a small child, but isn't mentioned anywhere in the Dragon Ball franchise until Dragon Ball Z: Resurrection ‘F’.
  • Screw This, I'm Outta Here!: His reaction to being asked to help take on Frieza. In Resurrection 'F' he is however willing to help out against the army of mooks.
    • He repeats this reaction when he realises that Moro's most powerful henchmen are making their way to Earth. As with before, he's begrudgingly convinced to stay, albeit only because the convicts arrive much quicker than expected.
  • Shoo Out the Clowns: They stopped mentioning him since the Future Trunks saga.
  • Sixth Ranger: Acts as a begrudging one to the Z-Fighters in some Super arcs. Although he always makes his reluctance to fight powerful opponents very clear, he is nevertheless treated as a valued member whenever he does throw his lot in . Goku chastises him for not involving himself more often, probably since he knows that invaluable help can come from unexpected places (e.g. Yajirobe against Vegeta, Mr. Satan against Buu).
  • Small Name, Big Ego: He always calls himself to a Super Elite, but it is often shown that he has rather sloppy and is not as competent as he is wants to be. He also gets only outdated equipments and spacecrafts, and other Galactic Patrolmen see him only as an idiot. And since Earth is an Insignificant Little Blue Planet, the King of the Galaxy does not even care if Jaco succeeds or fails at his mission. After Resurrection F arc in Dragon Ball Super, he's promoted.
  • Space Police: Super Elite Patrolman of the galaxy which isn't as special as it sounds. The job has a 55% hire rate, it's just positions usually are not open because only 38 are needed.
  • Super Senses: Nothing escapes his sight. Not even things that escape the one of Beerus. It helps him to reveal that Frost is a cheater and villain.
  • Super Strength: He is very strong, but he states he would be in trouble if he's facing an adult Saiyan.
  • Tiny Guy, Huge Girl: His girlfriend is taller than him, then it is hard to tell which is which.
  • Title Drop: In Dragon Ball Xenoverse, his Hero Pose super has him introduce himself as "Galactic Patrolman, Jaco."
  • Trademark Favorite Food: The only things he needs to consume on Earth are milk and cheese.
  • Vitriolic Best Buds: It's shown that he is this to Bulma and her sister, Tights. It's mutual.
  • Walking Spoiler: His appearances in Dragon Ball works proper spoil his own title.
  • Weak, but Skilled:
    • He doen't know how to fly or use ki. He still beats Frieza's army like other fighters.
    • Dragon Ball Super shows him seeing and picking up on things that people much more powerful than him, such as all the Z Fighters and even Beerus, fail to notice.
  • What You Are in the Dark: When he takes Bulma to see Master Zuno, he sees that Burp Man is the one ahead of him in line. He could arrest the guy then and there, but he posits that it'll lead to Burp Man telling the Galactic Patrol that Jaco used him as The Scapegoat when Jaco himself destroyed a valuable monument. He's about to leave the guy to his devices when Bulma mentions that Beerus threatened to destroy Universe 7, and that they'll all have to hope he was joking. With the universe on the line, despite the fact that he'd be in the clear if he just ignored Burp Man, Jaco then risks getting caught, subdues Burp Man when he takes a hostage, and gains Bulma audience with Zuno.

    Tokunoshin Omori 

Tokunoshin Omori (大盛 徳之進, Oomori Tokunoshin)
Voiced by: Issei Futamata (Vomic)

A professor who formerly researched time travel on a remote island, after losing the other researchers, including his wife, in an accident, has lived as a hermit alone on the island.


Tights (タイツ, Taitsu)
Click here to see her as an adult 
Voiced by (Japanese): Hiromi Tsuru (Anime)
Voiced by (English): Anastasia Muñoz
Voiced by (Latin American Spanish): Mónica Manjarrez

A girl that Jaco and Omori encounter in East City, fascinated with aliens and outer space. Is also a stunt double for An Azuki's rocket launch as well as the eldest daughter of Dr. Brief.

  • Bare Your Midriff: Just about every outfit she wore in her teenage years have her in this.
  • Expy: Is similar in a number of ways to Bulma from Dragon Ball. And for good reason too, as she's Bulma's older sister.
  • I Should Write a Book About This: Became a successful science fiction novelist in the epilogue, however her book based on Jaco, Space Police Chako, was a flop.
  • Ms. Fanservice: Downplayed for the most part (especially compared to her younger sister Bulma's moments), but the Dragon Ball Minus bonus chapter of Jaco features Tights taking a dip in the ocean, complete with a Walking Swimsuit Scene.
  • Nice Hat: She wears some nice looking hats during her teenage years.
  • Nice Job Breaking It, Hero!: Subverted. When Jaco pisses her on her face, she pushes him from the cliff, following that he misses to notice the alien threat landing on Earth. On the other hand, the said alien "threat" was Son Goku, so Tights actually saved Goku's life.
  • Only One Name: The only character introduced to have only one name. Considering that the vast majority of the Dragon Ball cast have only one name, including her family, she follows this trend.
  • Older Than They Look: When she first appears in Super, she looks to be in her 30's. She's actually 58.
  • Punny Name: It foreshadows her relatives.
  • Remember the New Guy?: Tights being Bulma's previously unmentioned older sister is handwaved by her being extremely independent, and thus unlikely to be around Capsule Corp and by her parents being extremely absentminded and unlikely to remember she exists. This gets a giant lampshade in Dragon Ball Super when Bulma casually says she's going to call her sister, and both Goku (who's known her for decades) and Vegeta (Bulma's husband) react with "You have a sister?!"
    • Note that she is also 11 years older than Bulma is, and thus would have been 27 and trying to start her career during the events of the first few arcs of Dragon Ball.
    • Amusingly, with Tights both Vegeta and Bulma have something in common: a long lost relative, with Tarble.
  • She's Got Legs: As with Bare Your Midriff above, Tights' clothing during her teenage years also exposed her rather slim legs.
  • Stunt Double: In-Universe. To An Azuki for the rocket launch, the implication being that Tights is being considered completely expendable on a program with a terrible record.
  • Teen Genius: Graduated from the university at the age of 16. Evidently, it runs in the family.
  • Walking Spoiler: Again, her presence in Dragon Ball titled works end up spoiling her debut manga.
  • Walking Swimsuit Scene: As mentioned above, the majority of the Dragon Ball Minus bonus chapter of Jaco features Tights walking around in her swimsuit following her dip in the ocean.

    Tamagoro Katayude 

Tamagoro Katayude (固茹 玉吾郎, Katayude Tamagorou)
Voiced by: Takuya Sato (Vomic)

A government official sent to evict Omori from his island.

  • Ambiguously Gay: He's a fastidious dresser who cooks and cleans, loves fine cuisine, and decorates his apartment with teddy bears ("Tie-bears", specifically) and kitsch. He also may or may not be wearing eyeliner and mascara.
  • Bishōnen: He has a very immaculate and feminine appearance.
  • Heel–Face Turn: Only does so after all the action is over, though. Specifically, it's prompted when he finds out that Tights is a Stunt Double aboard a spaceship that he watched fail so spectacularly, but the way he says it implies that he's been losing patience with the government for a while.
  • Medium Awareness: He realizes to a certain extent that time travels in panels.
  • Obstructive Bureaucrat: Is this to Omori.
  • Theme Naming: "Kata-Yude Tamago" is literally "Hard-Boiled Egg". (While he is a police officer, he's most certainly not a "hard-boiled" one.)

    An Azuki 

An Azuki (亜月 アン, Azuki An)
Voiced by: Sachie Hirai (Vomic)

An idol who is set to participate in a space expedition as part of the promotion for her latest single.

  • Alliterative Name: An Azuki.
  • Girlish Pigtails: She has two pigtails, bound by large ribbons.
  • Idol Singer: Basically all there is to her character.
  • Theme Naming: Azuki are the red beans that are processed into red bean paste. The name of that paste, Anko, is often shortened to "An" ("anpan", for example).

    Spoiler Characters 

Dr. Brief (ブリーフ博士, Buriifu-hakase) and Bulma's Mom (ブルマのママ, Buruma no Mama)

Tights's parents.
See Dragon Ball Supporting Cast for more info.

Bulma (ブルマ, Buruma)

Tights's little sister.
See Dragon Ball - Bulma for more info.

Kakarot (カカロット, Kakarotto)

The alien Jaco was sent to eliminate.
See Dragon Ball - Son Goku for more info.

    Galactic King 

Galactic King (銀河王, Gingaō)
Voiced by Ken Uo (Japanese), Bob Reed (English), Daniel Lacy (Latin American Spanish)

The Galactic King is the king of the Milky Way Galaxy. He joins Jaco and the crew for the tournament between Universe 6 and Universe 7.

  • Accent Adaptation: He's given a German accent in the English dub.
  • Ascended Extra: He actually first appears during the last chapter of Jaco The Space Patrolman, Dragon Ball Minus, where he gives Jaco the order to kill Goku who is going to Earth. Luckily, Jaco failed at that. In Super, he is given more of a role during the Tournament between Universe 6 and 7 in helping Goku have some idea of what the powers of Hit, from universe 6, are.
  • Bizarre Alien Biology: At least one of his many tentacles serves as a genital, though they are indistinguishable (this is true of real-world octopuses as well).
  • Cloud Cuckoo Lander: As can be gathered from the other tropes listed here, the Galactic King has a rather odd sense of priorities, but his status as a Cloud Cuckoo Lander is fully solidified in the “Galactic Patrol Prisoner” arc, where his induction ceremony for Goku and Vegeta into the Patrol lists off a number of arbitrary codes of conduct, such as a rule that members of the Patrol may not use their police credentials to pick up girls.
  • Everyone Calls Him "Barkeep": He's only referred to by title, not name.
  • Exposed Extraterrestrials: Wears no clothing except a crown, though as an octopus this doesn't exactly reveal anything.
  • The Good King: He runs a galactic police force that helps to keep peace throughout the Milky Way galaxy.
  • Mistaken for Romance: Mistaken by Bulma for being Jaco's girlfriend.
  • Mr. Exposition: Is the first one to figure out how Hit's technique works, and explains its limitations to Goku.
  • Octopoid Aliens: He resembles a large green octopus wearing a crown.
  • Police Are Useless: Combining everything we know about them from Jaco the Galactic Patrolman, Dragon Ball Super, and official statements from Akira Toriyama, it seems that the Galactic Patrol (including the King himself, who's said to be their strongest member) are completely useless against beings anywhere near as strong as Frieza's first form (who had a power level over half a million during a time where one-hundred thousand was considered outstanding), only patrol the Milky Way, don't care for backwater planets like Earth, and spend most of their time chasing people like Burpman who commit misdemeanor crimes. Subverted with the Galactic Patrol Arc where it's revealed their prisoners include serious, incredibly powerful threats.
  • Royals Who Actually Do Something: Akira Toriyama has stated that instead of just giving orders to the Galactic Patrol, the king directly aids them, even going so far as to help them combat evil-doers. Unfortunately, even with the king and every single other member teaming up, their combined might is still not enough to manage anything against Frieza even in his weakest form.

Introduced in Dragon Ball Super: The Galactic Prisoner saga



Merus (メルス; Merusu)

The Ace of the Galactic Patrol. Introduced in the Galactic Patrol saga.

  • The Ace: A captain that is in charge of 140 sectors of the seventh universe.
  • Alien Non-Interference Clause: As an Angel, he has been blatantly toeing the line with this trope. His activities in Universe 7 come dangerously close to breaking their rule against direct interference in mortal affairs. In the Galactic Patrol, he at least concealed his true power at all times and only uses weapons in battle as a loophole, but as soon as the Grand Minister catches wind of his plans to fight Moro directly, Whis is sent to reel Merus back in.
  • All for Nothing: Narrowly avoided. Merus disabling Moro's crystals to let Goku easily finish him off as Ultra Instinct did him no good as Goku decided to heal Moro with a Senzu Bean to try to spare him. Worse, Moro's arm ended up copying Merus's powers, and due to mutation of not being a god, caused him to combine with the Earth and put the planet and possibly the entire galaxy at risk of extermination. Afterward however, thanks to some help from Vegeta, and the combined energy of the Dragon Team plus the god-potential energy of Uub (with Grand Supreme Kai coaching him through Buu), Goku does actually finish the job.
  • Ambiguously Human: Ambiguously mortal, in this case. There are many hints throughout the Galactic Patrol Saga that Merus is much more than he seems. He has no ki signature, is extremely fast and has knowledge of Ultra Instinct, an ability that not even many top-tier gods are aware of. Plus, his complexion and hair are distinctly Angelic or Kai-like. He is an Angel apprentice sent by the Grand Minister to learn from Universe 7.
  • Cessation of Existence: True to what had been said, angels are not above the Alien Non-Interference Clause that binds them to neutrality, and so when Merus decides to use just a bit of his power to destroy Moro's crystals, it was a decision that would end up costing him his very existence.
  • Combat Pragmatist: He takes down Goku and Vegeta with an anesthesia gun instead of facing them head-on. Turns out he can only use weapons, otherwise using his real power would cost him his existence due to breaking Angel law.
  • The Dreaded: Among the criminal populace of the galaxy, Merus is unilaterally feared for being the most competent and decorated Galactic Patrolman.
  • Establishing Character Moment: His straight-laced, efficient and pragmatic personality is established in his first appearance, in which he harmlessly ambushes Goku and Vegeta with an anesthesia gun instead of trying to attack them head-on or announce his intentions.
  • Foil: To Zamasu. A higher being that studied humans from closer and eventually grew closer to them and liked them. Unlike Zamasu who grew angry and resentful to humans for being flawed, Merus liked them for their imperfections and their senses of Justice.
  • Heroic Sacrifice: Knowing that going into battle with Moro will lead to him erased for breaking the Alien Non-Interference Clause, he chooses to go to fight Moro anyway, believing that Moro is too dangerous to be allowed to continue. He uses a brief amount of his power during the final battle with Moro to destroy his Power Copying crystals gained from Seven-Three before fading away.
  • I Am Not Left-Handed: Revelations about the extent to Merus's true power are gradually drip-fed to us over the course of his debut arc. Initially, he appears to be a highly competent and speedy but not exceptionally strong Patrolman, but his feats include briefly binding Moro, holding his own against Super Saiyan 3 Goku and later revealing that he does in fact know of Ultra Instinct. His ki is also noted by Vegeta to be unreadable. Turns out he is an Angel, meaning he is strong by default. However, because he has taken too much of a bias during the Moro conflict, Whis goes for him and returns him home. If Merus ever revealed his full power, he would have been erased for breaking the Angelic law of non-interference.
  • Mysterious Past: Merus carries an aura of intrigue mainly due to his extremely high power level. His past is that he is an apprentice sent by the Grand Minister to learn about mortals.
  • Screw the Rules, I'm Doing What's Right!: As an Angel, he is prohibited from directly interfering with mortals. Despite risking his own life in doing so (Angels are deleted from existence if they break the rules), Merus plans to take the fight directly to Moro's evil army alongside Goku and the others. The Grand Minister has Whis recall Merus from Universe 7 to avoid this, but Merus decides in the end to aid the heroes, showing up just as Moro is on the verge of victory. Sadly, this ends up costing him his existence.
  • Simple Staff: Merus wields one during his training with Goku, making him somewhat resemble Whis. It's a hint of his origin.
  • The Stoic: Compared to the majority of Galactic Patrol members, Merus takes his job very seriously and lacks any silly quirks.
  • Super Speed: Established to have Super Speed, and is fast enough to take down (base) Goku and Vegeta by surprise. He's so fast that he can dodge attacks from Super Saiyan 3 Goku with minimal effort.
  • White Sheep: By breaking neutrality, Merus proves himself to be the only angel to ultimately not value his own life over countless others.



A diminutive member of the Galactic Patrol with a knack for piloting.

  • Ace Pilot: Most often seen flying Galactic Patrol vessels, and he ferries Vegeta to planet Yardrat.
  • Ambiguously Related: There is no confirmed source that states Irico is a Tech-Tech alien. He does however appear to be from the same race as Gure, Tarble's wife.
  • The Generic Guy: Irico doesn't have Jaco's incompetence or quirky traits, or Merus competence and mystery, he is just an unremarkable patroller.
  • Mistaken Identity: The Yardrats somehow keep mistaking Irico for Vegeta when they arrive on their planet.
  • Mythology Gag: He looks like a member of the Tech-Tech species, which debuted in Akira Toriyama's self-parody manga Nekomajin and have appeared many times in his other works.
  • Rude Hero, Nice Sidekick: Just as anyone would be when put opposite to Vegeta, Irico acts as the Saiyan Prince's more diplomatic sidekick during their adventure to Yardrat.



Moro (モロ Moro)
"I wonder. What can I say, I detest the sort of peace that you people want to preserve on this planet [Namek] and others. All those who would strive for such nonsense should be eradicated."
Artwork by Toyotarō.

Goku: Hey, Moro! What you're really after here? What's the point of all of this?
Moro: To create an ideal galaxy where I am free to consume planets as I wish.

The main antagonist of the Galactic Patrol Prisoner saga.

A powerful wizard who threatened Universe 7 about ten million years ago. Moro had the ability to drain the life out of entire planets and their inhabitants, which he used to wipe out life on 320 planets. His reign of terror was brought to an end by the Grand Supreme Kai who, at the cost of most of his divine might, managed to seal away Moro's magic. He was arrested by the Galactic Patrol, but Moro was too powerful to be executed, so they could only imprison him.

Moro managed to escape with the aid of a former Frieza Force soldier named Cranberry and heads to New Namek in search of the Dragon Balls to restore the full extent of his magic.

  • Achilles' Heel: After merging with the Earth, the forehead crystal containing Merus's power becomes his only real weakness. If it's destroyed, then Merus's power is released and he'll become unstable and be destroyed. As usual for Moro, however, he becomes aware of this and tries to hide the crystal inside himself. Vegeta manages to use Forced Spirit Fission to force it back out, but even then Moro nearly wins before a group effort allows Goku to shatter it, killing him.
  • Alien Invasion: When he finally arrives on Earth, rather than simply fight the heroes head-on with his entire force, he sends his force to launch a full-scale global invasion.
  • Ambiguous Situation: A meta side effect of Continuity Drift. Moro suffers a case of Remember the New Guy?, with the Galactic Patrol keeping him under surveillance for eons, yet never mentioning such a dangerous villain. This makes the fate of the future timeline incarnation of Moro a complete mystery pre-erasure, with either Goku Black killing him somehow or simply not knowing that he existed.
  • An Arm and a Leg: Goku blows off Moro's arm with a point-blank Kamehameha. Moro uses Piccolo's regeneration to regrow it right through Goku's chest. In chapter 64, Goku kicks Moro into one of his own fire pillars, causing his arm to get burned off.
  • Ancient Evil: Has been imprisoned for ten million years, and is incredibly evil to the point of wiping out all life on 320 planets before being defeated.
  • And I Must Scream: Implied to be the fate of the life forms he consumes. Goku notes that his ki feels terrifying, as if a whole lot of people were screaming in pain. Merus confirms that his ki indeed is a wall of slaughtered souls.
  • Arch-Enemy: Moro is a personal enemy to Merus and the Grand Supreme Kai, with the warlock despising them deeply for sealing his magical power and jailing him for eons.
  • Awesomeness by Analysis: Moro is intelligent enough to deduce the Logical Weakness of Goku's Ultra Instinct Sign transformation because despite negating his Mana Drain ability, Goku is still trying to beat Moro as fast as possible, nor did he use it against Sangobo. He thus deduces Goku must not be able to sustain it for long. He's correct and wins. Likewise, in his rematch with Vegeta after absorbing Seven-Three, Moro realizes that Vegeta's Forced Spirit Fission technique only works if he actually inflicts damage, so Moro makes a point to dodge all of Vegeta's attacks.
  • Badass Beard: Has a huge beard, and is so immensely powerful that he can easily overwhelm a Super Saiyan 2 while badly weakened by his imprisonment. Once he recovers his complete power, he loses it.
  • Bad Boss: Downplayed. While Moro generally treats his subordinates with respect, it's only because he values how useful they are and the moment they are no longer useful, they become disposable. Once his full power is restored, he kills Cranberry so he could wish for a more useful army to assist him. Later, he orders the Marcelli Gang killed for acting without his orders. During Goku's fight with Saganbo, he continuously powers Saganbo up in an attempt to draw out Goku's true power, uncaring about the intense strain it's putting on Sangobo's body. When Saganbo keels over from Power Incontinence, Moro mocks him for not being able to handle the power boost. Later on, when Vegeta begins to gain the upper hand in their fight, Moro devours Seven-Three for a power boost and kills Shimorekka so he doesn't interfere.
  • The Bad Guy Wins: The New Namek portion of his Saga ends in a decisive victory for Moro with him having succeeded in achieving all his goals up to that point. He's regained his true magical power, freed all the Galactic Prison inmates and made them his personal army, and beaten the heroes so decisively their only option is to abandon the planet to be devoured by him and run to regroup.
  • Batman Can Breathe in Space: He's capable of breathing in space with no issue. He intentionally exploits this by staying outside of Namek's atmosphere where Goku and Vegeta can't get at him, forcing the Grand Supreme Kai to fight him alone with Moro now at full power and thus strong enough his Logical Weakness no longer troubles him.
  • Batman Gambit: Moro seems very aware of the fact he's a Outside-Context Problem for the Z-Fighters, as a large number of his combat strategies rely on exploiting how they normally approach battles and turning them against them.
  • Beast Man: He resembles an anthropomorphic goat, including the beard. It goes well with his overall satanic motif.
  • Beard of Evil: Fittingly for an Evil Sorcerer designed to resemble a humanoid goat, he has quite the large beard. As he begins absorbing life energy and restoring his youth, the beard shrinks to a more manageable size. Upon completely draining New Namek of its energy, the beard disappears completely.
  • Berserk Button: Anything relating to the Grand Supreme Kai. When a newly awakened Buu, who has unlocked the Grand Supreme Kai's memories, arrives on Planet Namek, Moro recognizes him as the Grand Supreme Kai and becomes so enraged that he breaks out of the restraining goo Merus trapped him in.
  • Beyond Redemption: Goku ultimately has to come to this conclusion, after his attempt to spare him backfires catastrophically and Moro proves himself utterly irredeemable.
  • Big Bad: Of the Galactic Patrol Prisoner Saga.
  • Bishōnen Line: As Moro drains life energy from others, his youth is gradually restored. Over the course of the saga, he goes from an anorexic, hunchbacked old man to a slender, well-built young man. He crosses this even further upon devouring Seven-Three, resulting in his face no longer resembling a goat, instead taking on a humanoid look akin to Cell's Perfect form. His actual final form, however, is the Earth itself, with him manifesting as his face and arms emerging from the crust, making him one of the most inhuman antagonists in the franchise.
  • Bond Villain Stupidity: In typical Dragon Ball villain fashion. He doesn't bother to kill Goku and Vegeta after draining their energy because he believes they'll die soon anyway and are no longer of concern to him. Subverted, however, as Moro is more than ready when it turns out they did survive and even when he does spare them again (so he can keep feeding off them), he makes sure to keep powering up. Likewise, in Chapter 62, he outright tells the Z-Fighters that he is deliberately trying to avoid killing them because he wants to feed on their energy. This gives Dende a chance to get to the Z-Fighters and heal them.
  • Brains Evil, Brawn Good: Moro is extremely intelligent and cunning in contrast to the heroes, who typically rely on strength and martial capability to fight. This poses a problem, as Goku and Vegeta simply don't know how to deal with him because their previous villains relied primarily on a power edge rather than outsmarting them.
  • Breath Weapon: Can fire ki blasts from his mouth.
  • Brought Down to Badass: At the cost of most of his divine power, the Grand Supreme Kai was able to seal Moro's magic away, but even after that he still proved very difficult to defeat by two beings rivaling Buu in power. Even fresh out of imprisonment and severely weakened, he's strong enough to easily overwhelm Super Saiyan 2 Vegeta with no effort, though Super Saiyan God Vegeta flattens him... though Moro quickly reveals he wasn't using his full strength either.
  • The Chessmaster: One thing that makes Moro extremely dangerous and stand out from previous villains: he's an incredibly intelligent and competent planner. He's rarely the most powerful guy around, but wins by consistently remaining several steps ahead of the heroes throughout the arc with only a few things he could never have seen coming tripping him up. It turns out he had an entire prison full of the single most dangerous criminals in the galaxy ready to join him from the get go and just needed his third wish to set them free.
  • The Coats Are Off: When Super Saiyan God Vegeta starts giving him trouble, Moro removes his cloak and decides to start fighting seriously.
  • Colony Drop: He's shown attacking Grand Supreme Kai and South Kai by telekinetically sending entire barrages of comets with ease.
  • Combat Pragmatist: Moro is a very underhanded fighter, exploiting his passive energy drain by feigning weakness until it's too late, preventing Goku and Vegeta from fighting him by waiting outside New Namek's atmosphere where they can't go, and swarming them with his army of minions while hanging back to drain their energy until they can't fight back. The only time Moro fights with anything resembling fair play is when he knows he's got the power advantage and can afford to. This poses a major issue for Goku and Vegeta, as their usual tactic of "level grind until we get strong enough to overpower them" isn't a viable option, as when Moro is overpowered, he simply changes strategies and makes up for the power difference with underhanded schemes.
  • Composite Character: Of Demon King Piccolo, Frieza, Cell, and Babidi. Like Demon King Piccolo, he starts the series extremely elderly but later regains his youth. Like Frieza, he desires to be a Galactic Conquerer. Like Cell, he can absorb life energy from other beings. And like Babidi, he's a powerful wizard with a personal history against the Kais. Also like how Cell absorbed Android 18 to reach his Perfect Form, he ends up absorbing the android Seven-Three by literally swallowing him whole, transforming him into a form that greatly resembles Cell's Perfect Form.
  • Contrasting Sequel Antagonist: In general, Moro stands out majorly from previous villains in that he doesn't rely on strength and power, but intelligence and cunning. And unlike Imperfect Cell, rather than a means to grow stronger, he uses it as a means to win his battles outright. Unlike most villains whose reaction to someone stronger than them is a breakdown or Rage Quit, Moro's is to change his strategy and outsmart his opponents. Similarly, while most villains are content with their strength and don't even entertain the notion of becoming stronger or that the heroes could pose a threat to them, Moro rarely underestimates his opponents and constantly looks to increase his own power. For specific examples:
    • To Demon King Piccolo. Both characters are ancient villains who had been sealed away long before the events of the story, both characters are incredibly cunning chessmasters, both characters started off incredibly elderly but regained their youth, both characters sought to regain their youth and create a world where anarchy and chaos reigns, and both characters sought the Dragon Balls to see their goals realized. However, King Piccolo used the Dragon Balls to regain his youth while Moro regained his youth by simply draining the life out of planets and people and used the Dragon Balls to free his fellow inmates from the Galactic Prison so he can have an army at his side. Ironically, Toyotaro even stated that Demon King Piccolo was the chief inspiration for Moro's character.
    • To Frieza. Both characters are immensely powerful beings who are feared throughout Universe 7 and both characters sought to use the Namekian Dragon Balls for their sinister purposes. But while Frieza relied on his army to do most of the leg work, Moro was effective enough to search for the Dragon Balls by himself. Also, while Frieza ultimately failed to obtain a wish on the Dragon Balls, Moro managed to wish for the restoration of his full magic power as well as the second wish of gaining an army (made of the Galactic Patrol prisoners) he can increase in power. Also, while Frieza never tried to become stronger and even when he did only got as strong as he thought he did then got complacent again, Moro is always powering himself up and even keeps doing so once he's firmly in the lead. Additionally, like Frieza, he had a lot of inherent strength and never trained a day in his life. However, while Frieza takes that in mind and tries to train to fight Goku, Moro just considers it a crutch.
    • To Babidi. Both characters are powerful wizards with a personal grudge against the Kais, but that's where the similarities end. Moro is an imposing humanoid goat while Babidi is a diminutive insectoid figure. Babidi relied entirely on his magic to be an actual threat while Moro is a skilled fighter even without his magic. Moro is very intelligent and cunning while Babidi is very stupid and doesn't think things through. Babidi also relied on more powerful beings to aid him while Moro is an effective threat on his own. Both characters lead an army of powerful warriors, but where Babidi relied on brainwashing to keep subordinates in line, Moro is charismatic enough that his minions are genuinely loyal to him.
  • Clipped-Wing Angel: Stealing Merus's powers turns out to be this for him. While it empowers him greatly and gives him access to Ultra Instinct, it fails to allow him to overcome Goku and his body start to break down because it cannot handle Merus's powers, allowing Goku to easily take the upper hand and kick around a bloated Moro. Unlike other victims of this trope though, he get around this and manages to enter a proper One-Winged Angel form.
  • Crazy-Prepared: Giving Seven-Three a copy of his powers wasn't just to make him a powerful minion, it was as a contingency plan just in case someone managed to rob him of his power or he needed a power up. When Vegeta manages to used Forced Spirit Fission to separate him from his stolen power, Moro swallows him whole to regain his power and grow even stronger than before.
  • Curb-Stomp Battle:
    • After absorbing Goku and Vegeta's energy, Moro becomes strong enough to effortlessly beat both of them into the ground. The fight becomes so one-sided that Goku is forced to do something he rarely does: run from a fight. Unfortunately, he's lost so much energy that he can't even use Instant Transmission and Moro finishes them both by draining what's left of their energy. Only a timely rescue by Esca and the Namekian elder saves the both of them from certain death.
    • A group of Namekian warriors fuse together to form a Super Namekian and charge at Moro from behind... only for Moro to impale him through the chest without even turning to look at him. Moro even hangs a sadistic lampshade on it to rub it in.
      Moro: Was this your savior, by chance? Apologies. He was dead before I could see his face.
    • Moro finally finds himself on the receiving end when he faces off against Majin Buu, who shrugs off everything the sorcerer tosses at him and kicks him around like a ragdoll. It's made worse by the fact that Moro's energy draining abilities are completely ineffective against Buu. Which is spectacularly ironic, as not only was Majin Buu first summoned by another evil wizard, Buu is capable of a different type of absorption. Once he regains his full power, however, he wastes no time returning the favor.
    • Chapter 62 can pretty much be called "Curb-Stomp Battle: The Chapter". After absorbing Seven-Three, Moro proceeds to utterly steamroll through the Z-Fighters. He effortlessly beats Vegeta by using his own Big Bang Attack against him, viciously impales Goku through the chest, and one-shots Gohan, Piccolo, and the Androids. By the end, the only one left to fight him is Jaco, and the only reason he isn't killed on the spot is thanks to Merus stepping in to fight.
    • In Chapter 64, Moro finds himself on the receiving end of this trope again when Goku finally regains complete Ultra Instinct and Moro has been Brought Down to Badass thanks to Merus. Unlike Jiren, Moro is unable to even touch Goku in combat and he is quickly reduced begging for his own life. In the following chapter after Goku gives him a Senzu Bean to recover, Goku's still at an advantage, even with Moro's powers back alongside Merus', and would have actually won if he just killed him right then and there.
  • Curb Stomp Cushion:
    • His fight with Vegeta. At first, Moro is able to hold his own against Super Sayian Vegeta, effortlessly dodging his attacks and using his telekinesis to keep him at bay. The tables are turned, however, when Vegeta goes Super Sayian God and shrugs off everything Moro throws at him. With his back against the wall, Moro decides to start fighting seriously and use the full extent of his magic. Subverted as it turned out that he was playing them the entire time: he was passively absorbing his and Goku's energy the entire time and by the time they realize it, they've lost so much energy they can't even transform. At that point it goes into a straight Curb-Stomp Battle on both and all they managed to accomplish is make Moro stronger.
    • Likewise his rematch with Vegeta in Chapter 61 has the two fighters even at first, but once Vegeta begins using his Force Spirit Fission technique to remove the energy Moro absorbed, Vegeta begins to gain the upper hand. But Moro turns the tables once again by absorbing Seven-Three, regaining the power he lost to Vegeta as well as gaining Seven-Three's copy ability. After which the fight turns into a straight Curb-Stomp Battle with Moro being the decisive victor.
    • After stealing Merus's powers, Moro is able to go toe-to-toe with Mastered Ultra Instinct Goku. However, the stalemate doesn't last long because Moro's body starts to give in to Merus's angelic power. That is, until Moro decides to fuse with the Earth.
  • Diabolical Mastermind: Became this by releasing the entire Galactic Patrol prison and becoming the leader of the galaxy's most dangerous criminals who stole the prison's resources and ships as they left. On top of this, he's one of the most intelligent and cunning Dragon Ball villains, often winning his battles through intelligence and well thought out schemes rather than brute force.
  • De-Power: Merus uses a portion of his Angelic power during their brief fight during the finale of the arc to destroy the crystals Moro gained from Seven-Three, preventing him from copying any further.
  • Deal with the Devil:
    • Moro makes a deal with Cranberry where if Cranberry helped him gather the Namekian Dragon Balls and restore his magic, he would let Cranberry use the Dragon Balls to make a wish of his own. Once his magic is restored, Moro kills Cranberry to make another wish.
    • Chapter 50 reveals that Moro made a deal with the other Galactic Patrol prisoners where he would use the Dragon Balls to free them and share his power with them.
  • Defeat Equals Explosion: Deconstructed: after merging with the Earth, he's so full of energy that if he's killed he'll detonate in a galaxy busting blast. Shattering his forehead crystal (releasing Merus's essence) causes a Superpower Meltdown, resulting in his physical manifestation exploding like a volcano erupting as he dies, but otherwise minimizes the damage.
  • Devour the Dragon: After Vegeta's new ability proves an effective counter to his energy draining abilities, Moro swallows Seven-Three whole and merges with him for a power up.
  • Dirty Coward: He gleefully kills people and drains their life without a flicker of remorse, destroys several planets, openly declares that he can eat and destroy whoever and whatever he wants, and does everything in his power to kill Goku and everyone on Earth. But when he's overwhelmed by Goku in his perfected Ultra Instinct form and beaten into submission, he completely loses his shit, begging Goku for mercy and pleading for his life.
  • Dying as Yourself: Downplayed. just before he died, Moro's facial features morph the Seven-Tree looks of his Bishōnen Line transformation into his more goat like visage.
  • Evil Counterpart: In essence, Moro is a far more sinister and horrifying take on Goku's Big Eater and Blood Knight tendencies. Like Goku, Moro has a massive appetite and is thrilled at the prospect of getting stronger and fighting powerful opponents. However, Goku gets stronger through rigorous training while Moro gains strength by draining the life force from planets and people. One of Moro's signature moves is basically a villainous version of Goku's Spirit Bomb, where he gathers all the life force around him into a sphere of energy. However, while Goku only takes a tiny bit of energy from people around him, Moro drains the surroundings dry, his victims withering up and dying. Both characters are incredibly charismatic and have gathered a following of loyal allies, but Goku genuinely cares about his friends and family while Moro is a sociopath who regards his allies as disposable tools.
  • Expy:
    • Of Demon King Piccolo, by Toyotarō's own admission. Moro's intent as a character is to be an irredeemable villain that could never turn good, and Toyotaro compared him with Demon King Piccolo in this regard.
    • His role in the plot also makes him a blatant expy of Sealas from Super Dragon Ball Heroes: World Mission. As a villain with ties to the Galactic Patrol who achieves his final form by fusing with an android capable of copying the abilities of others. Bonus points for Seven-Three likely being a re-used concept design for Sealas himself, whose concept designs Toyotaro said would be used as minor characters in the arc.
    • His Seven-Three form is also similar to Perfect Cell - as a being capable of copying everyone's powers and using them against everyone. Goku's method of giving him a Senzu Bean is almost similar to Cell - although he was using it as a means to spare him, while back with Cell, he wanted an even fight with Gohan. Even then, Goku's toying with Moro was almost similar to Gohan's toying with Cell, and Moro even had a super powerful form that was hard for him to control. And to top it off, they turn to a grotesque version as an attempt to destroy the Earth once and for all, with Moro fusing with Earth while Cell reverted to his Semi-Perfect form and attempted a self-destruct attack. However, in Moro's case, the potential explosion is a bonus, as he actually is stronger that way.
  • Evil Is Bigger: Moro is an extremely evil wizard who towers over Vegeta and Goku. Taken Up to Eleven in his final form in which he merges with the Earth. While his manifestation is the size of a mountain, he's literally the Earth itself. The only character bigger than him is Infinite Zamasu, and even then it's unclear if he counts due to being immaterial by that point.
  • Eviler Than Thou: Betrays and murders Cranberry after gaining his full power.
  • Evil Sorcerer: He uses magic to absorb life energy from planets and their inhabitants.
  • Fatal Flaw: Gluttony and Pride. Moro is a competent schemer, but he's primarily motivated by his hunger for life force, which sometimes causes him to sacrifice pragmatism for a chance at becoming stronger. Also, Moro tends to get cocky and underestimate his opponents. Downplayed compared to other villains as he's still smart enough to temper this. Instances of this include:
    • In his first fight with Vegeta, Moro believes he has Vegeta on the ropes and explains his goal to use the Dragon Balls to restore the full extent of his magic... which is exactly what Vegeta wanted as he quickly reveals he's been holding back and promptly beats Moro into the ground. But then Moro reveals he's been passively draining Vegeta and Goku's energy, allowing him to turn the tables.
    • After his first fight with Goku and Vegeta, after draining both of their life force, he doesn't bother to make sure they're dead, confident that they'll die soon. Goku and Vegeta are promptly rescued by Esca and the Namekian Elder.
    • When Goku and Vegeta are forced to retreat from Planet Namek, Moro doesn't chase after them as he wants them to grow stronger and give him more life force to drain. However, this is subverted when he later finds out they are training. Rather than rest on laurels, Moro decides to spend the next two months devouring planets and getting stronger as well.
  • Gathering Steam: Moro passively absorbs energy as he fights, thus Moro gradually grows stronger while his opponent grows weaker.
  • Genius Bruiser: Moro isn't just a powerful fighter and sorcerer, he's an exceptionally intelligent strategist. Many of Moro's victories in the arc are not the result of brute strength, but because he's always five steps ahead of his opponents and can improvise when something goes wrong. By chapter 50, he's got an army of the most dangerous criminals in the galaxy, all loyal to him. He also made sure to keep a 'back up' inside Seven-Three just in case. By the end of the arc, he's managed to become powerful enough to at least rival Jiren in power (due to being able to keep up with Ultra Instinct Goku) without losing his intelligence.
  • Genius Loci: Moro, due to being unable to utilize Merus's power correctly, merges with the Earth.
  • Great Escape: It turns out his plan all along and his third wish was to shut down the Galactic Prison's power and set the entire prison's free. This gives him a huge army composed of the most dangerous criminals in the galaxy, now loyal to him.
  • Healing Factor: After absorbing Seven-Three, who had copied Piccolo's abilities, he can use Piccolo's regeneration ability, regrowing an arm after having it blown off by Goku's Kamehameha.
  • Hero Killer: Killed Merus by forcing him to break his limits and use his true power that causes him to cease to exist in the end after Merus sealed his copy abilities.
  • Hoist by His Own Petard:
    • In chapter 62, Vegeta manages to gain the upper hand by using his new Forced Spirit Fission to forcibly remove the energy Moro has absorbed from countless planets and people, effectively draining him like he drained so many.
    • In chapter 64, Losing to his fight with the newly completed Ultra Instinct Goku, Moro attempts to use his fire pillars to distract Goku so he can attack from behind. Goku, without even looking, kicks him into one of his fire pillars, severely burning him and blowing off one of his arms.
  • Humiliation Conga: Chapter 64 is one long humiliation conga for him. After Goku completes Ultra Instinct, Moro, whose copy abilities were sealed by Merus, finds himself on the receiving end of a brutal Curb-Stomp Battle with Goku dodging everything he can throw at him and even kicking him into one of his energy pillars. By the time the chapter ends, Moro's pride has been so thoroughly shattered that he's reduced to pathetically begging for his life.
  • Indy Ploy: Moro's intelligence doesn't just extend to long term planning, but short term as well. One reason he constantly comes out on top is he's smart enough to analyze a situation on the fly and come up with plans to turn the tables.
  • Invincible Villain: Rivals Goku Black in this regard. Moro has never lost a serious fight in the arc and anytime he's on the brink of defeat, he always finds a way to snatch victory. It takes Ultra Instinct Goku, Vegeta, the combined energy of the Z-Fighters, and the God Ki of the Grand Supreme Kai still within Uub to finally kill him.
  • Irony:
    • Moro, the Planet Eater, ends up merging with planet Earth, essentially becoming a living planet.
    • For a villain who constantly desires energy to feed upon, Moro's own undoing is resulted from consuming energy that is beyond his control.
  • Knight of Cerebus: While Jiren and Broly were treated seriously, the conflicts with both characters ended on peaceful terms. Moro's introduction to the series brings a level of darkness not seen since the Future Trunks Saga, with the saga opening with a flashback showing Moro draining the life out of an entire planet and its inhabitants. Moro's introduction also features graphic levels of violence not seen since the Z era, with characters dying in gruesome ways.
  • Lack of Empathy: Moro has no empathy for anyone but himself. To him, other beings, enemy and ally alike, are either tools to be used and discarded, food sources, or both.
  • Laser-Guided Karma: Moro kills his henchman Saganbo by forcibly overloading his body with power until he collapses from a Superpower Meltdown. He himself is on the receiving end when he can't contain Merus's angelic power which causes his body to expand beyond control. Goku even lampshades this to him.
  • Laughing Mad: After utterly snapping during final battle with him, he's reduced to this.
  • Lean and Mean: When first introduced, Moro is incredibly anorexic due to being imprisoned and unable to feed. As he begins draining the life out of Planet Namek, he starts to gain some muscle tone, but is still skinnier than the average Dragon Ball villain.
  • Life Drinker: Moro is an immortal wizard that has existed since the old days before Majin Buu's rampage, millions of years ago, and he obtains power by absorbing the life force of planets and people. During the Galactic Patrol saga, he regains his youth the more he stays on Planet Namek and the more he fights Goku, Vegeta and the Namekians; he starts with a Badass Beard and looking like a crouched old man, and ends as a young goat-man with no beard whatsoever.
  • Lightning Bruiser: Despite his age and his weakened state, Moro is surprisingly agile for someone of his size, effortlessly dodging Vegeta's attacks. His telekinesis is powerful enough to send Vegeta flying like a ragdoll. And he is also quite physically strong despite his slim figure.
  • Logical Weakness:
    • His fighting style relies on draining his opponent to increase his own strength. This means someone with a low power level but a technology that can affect him can fare better than someone with a high power level. Furthermore, things like magic or abilities considered unusual from the universes standards are immune to this, such as Majin Buu. Once he's at full power it's no longer a problem, but it later returns when Vegeta returns from Yardrat with a new technique that allows him to forcibly remove his energy. Moro can drain it, but he can't drain an enemy who can passively undo it with just regular attacks.
    • Merging with the Earth means that the entire planet is his body, and thus Vegeta can use Forced Spirit Fission on Moro just by punching the ground. While Moro is so powerful by that point it no longer hard counters him, it does allow Vegeta to weaken him and make him vulnerable so Goku can finish him off.
  • Magic Knight: He's a powerful physical fighter even if he prefers using magic.
  • Mana Drain: Not only can he eat the life energy of a planet, he can passively absorb the ki of his opponents. By the time Goku and Vegeta realize he's doing it, it's too late and he's already drained so much of their energy they can't transform. He can also eat ki attacks.
  • The Man They Couldn't Hang: The Galactic Patrol has tried to execute him, but he's too powerful for any of their attempts to work. As a result of this, Jaco tells Vegeta to go ahead and kill him if he's capable of it, as Moro already had the death penalty.
  • Mind over Matter: Has powerful telekinesis. In his prime, he was able to casually rain down comets during his fight with the Grand Supreme Kai.
  • Multi-Armed and Dangerous: After merging with the Earth, he's capable of spawning innumerable limbs to attack with as many limbs as he wants to.
  • My Significance Sense Is Tingling: When Goku locks onto him to Instant Transmission to teleport to him, he's shocked to find Moro instantly senses this, something no one else has ever done. He is also capable of sensing the energy of inanimate objects like the Dragon Balls, a feat previously unseen in the series.
  • Omnicidal Maniac: Moro views everything that's not him as food for him to consume, and intends to continue devouring planet after planet for all eternity.
  • One-Winged Angel:
    • After devouring Seven-Three, he transforms into a mash up of himself and the android far stronger than before.
    • After being beaten by Ultra Instinct Goku and proving incapable of handling Merus's power in his normal body, Moro merges with the Earth itself.
  • Out-Gambitted: Does this to Vegeta. Vegeta thought he'd outsmarted Moro and tricked him into reveal his plans, but in reality Moro was playing him and Goku the entire time: he was secretly absorbing their energy the entire time and all Vegeta's talking and getting Moro to talk did was giving him more time to do just that. By the time they realize it, he'd eaten so much of their energy they can't even go base Super Saiyan.
    Moro: To borrow a phrase from you...I was hiding my true intent.
  • Outside-Context Problem:
    • One reason he gives Goku and Vegeta so much trouble is because Moro is so drastically different than anyone they've fought before, and actively uses how they expect him to act against them. Unlike every previous main villain, Moro isn't a threat because of sheer power (at full power Goku and Vegeta in Blue could beat him in a straight fight, at least at the level he's at on New Namek), but because of his strange abilities which he is extremely proficient in using effectively and his strategic intelligence. As a result, their attempts to fight him like previous villains backfire catastrophically because they simply don't work on him. This is best shown with Vegeta's first fight with him: he 'starts slow' in lower forms and works his way up to his strongest as is often the way fights are done... and this played completely into Moro's hand and let him slowly drain their energy until they can't assume a form that can beat Moro. Both Goku and Vegeta finally realize this is indeed the case with Moro and that their normal tactics simply can't work on him. To that end, Goku decides to train under Merus in hopes of achieving Ultra Instinct while Vegeta heads to planet Yardrat to learn a technique to help him defeat Moro.
    • Moro merging with the Earth creates this problem: not only is he far from a conventional villain anymore, but by becoming one with the planet, he can't be killed in a conventional manner without destroying the Earth, which would also set off a galaxy wide explosion.
  • Physical God: He's so immensely powerful that he was giving a Curb-Stomp Battle to South Supreme Kai and Grand Supreme Kai at the same time, and this was a Grand Supreme Kai who would've been able to easily take out Buu. The only way the Grand Supreme Kai was able to beat him was to permanently sacrifice the majority of his power into one attack to seal him away. Becomes even more powerful when he's able to fight off and win against Goku and the Dragon Team eons later, after reaching his prime status and then going even beyond that after absorbing Seven-Three.
  • Planet Eater: Steals the life energy of entire planets and literally consumes it to increase his already massive strength, being essentially able to do what the Tree of Might could naturally. He did this to 320 planets before being stopped. It's also his Red Baron title. It turns out he doesn't even have to absorb the energy to weaponize it.
  • Pragmatic Villainy:
    • Moro doesn't like killing strong people immediately because if he kills them, he can't feed on their energy and spares his opponents a few times so they can recover and become his meal a second time. He's also pragmatic enough, however, to keep powering himself up just in case they do come back stronger than before.
    • It's obvious he doesn't give a damn about anyone except himself, but he treats his army of galactic criminals rather well because they're useful to him, especially because his power set is even more effective when he has minions to employ it alongside. The moment it's more advantageous to kill them than keep them alive, he does so, and flat out states that they're a resource he can easily get more of if they die.
  • Power Copying: He gains this power after devouring and merging with Seven-Three. Unlike Seven-Three, who can only use copied powers for thirty minutes, Moro can use the powers permanently. However, he loses the ability to copy new powers after his brief bout with Merus, at the cost of Merus' existence.
  • Power Incontinence: Moro falls victim to this after absorbing Merus' powers. His body cannot contain said power and he ends up mutating and merging with Earth as a result.
  • Rape, Pillage, and Burn: Without the first one, obviously, but once he gets his army of the worst criminals in the universe, they go on a rampage across space, pillaging anything of value, slaughtering the inhabitants, and finally Moro devours the planet's life force.
  • Razor-Sharp Hand: If he's not trying to drain your life force, then he's running his hand through your chest.
  • Red Baron: 'Planet Eater' Moro.
  • Religious and Mythological Theme Naming: Moro's name (which can be alternatively spelled as "Molo") presumably comes from Moloch, the name of a Canaanite deity.
  • Sadist: Moro commits mass murder on planetary scales and enjoys every second of it.
  • Sanity Slippage: After merging with the Earth, a combination of undergoing a major Villainous Breakdown, going mad with power, and just general rising frustration with Goku, causes Moro to become increasing unhinged and insane until he can't even speak anymore.
  • Sealed Evil in a Can: After being defeated by the Supreme Kais, the Galactic Patrol tried to execute him. Since they didn't have anything with enough juice to really hurt him, they instead imprisoned him for life. His power has finally began to return, allowing him to escape. This actually weakened him immensely, and his desired wish on the Dragon Balls is to have his full power restored.
  • Signature Move: Seems to have a preference for impaling people on his arm.
  • The Sociopath: Moro has all the traits of a classic sociopath. He's utterly devoid of empathy or remorse, views others as either fuel for his powers or tools to be used and discarded, incredibly arrogant, highly intelligent and charismatic.
  • Story-Breaker Power: He can drain the life force of anything and he's really competent and intelligent on using such tactics too - toying with his foes as well. He's even forced Goku and Vegeta to surrender several times as well, which is something that they normally don't do. The only instance of him in a disadvantage was against Majin Buu/Grand Supreme Kai... at first, but then he regained his powers and that weakness flew right out the window. Then when he wishes to free various powerful and dangerous prisoners, he can even grant those powers onto them as well, making them ridiculously strong compared to the likes of Goku and Vegeta. Not even Ultra Instinct is enough to defeat him, and for the heroes to push him into a corner, Vegeta had to basically reverse his draining ability, and even then Moro performs a Devour the Dragon on Seven-Three, regaining the power he lost and gaining Seven-Three's copy ability. And unlike Seven-Three, he's not bound by a thirty minute time limit. Also, copying Vegeta's power means he can use Forced Spirit Fission, making both the Fusion Dance and Potara Earrings useless to use against him. Then Moro decides to one-up that by reattaching the severed hand containing Merus' data, giving the wizard the powers of an angel on top of his own abilities. Worse, when the power becomes too much to handle, Moro merges with planet Earth.
  • Strong and Skilled: Once he regains his full power and has drained enough energy to fight the heroes on an even level, he becomes this and is all the more dangerous for it.
  • Super Empowering: Moro can empower others with his magic, which he uses to empower the Galactic Patrol prisoners for their fight with Goku and Vegeta. However, if Moro gives away too much power to one individual, it can cause Power Incontinence as Sangobo learns the hard way.
  • Superpower Lottery: While Moro is a capable fighter in his own right, the wizard's true strength comes from his ability to manipulate life energy. Even with the bulk of his magic sealed, Moro is exceptionally powerful. Moro can absorb the life of other beings and entire planets, adding it to his already immense strength. Moro can also directly weaponize the life energy of the planet he's on for both offensive and defensive purposes and because this technique comes from the energy of the planet rather than his own, he can use this technique until the planet itself dies, providing Moro a potentially unlimited source of energy. Moro's ability to sense energy is the most advanced shown in the series as he can not only sense the energy of beings from vast distances, but can also tell when someone's sensing his energy and can sense the energy of inanimate objects such as the Dragon Balls. Moro's most dangerous ability, however, is that he can passively drain an opponent's energy while fighting, allowing him to grow stronger and overtake his opponent if a fight drags on for too long. Moro can also impart a bit of his power to others to make them stronger. Moro can also swallow other beings whole and gain their abilities. After devouring Seven-Three, Moro gains his ability to copy the powers of others and unlike Seven-Three, he isn't restricted by a thirty minute time limit.
  • Superpower Meltdown:
    • Copying Merus's powers results in this, as Moro's body isn't conditioned to handle Ultra Instinct or Merus's other angelic powers and begins to distort and threaten to rip itself apart.
    • After merging with the Earth, his power continues to go out of control, threatening a galaxy busting explosion. By this point, Moro is too insane and focused on destroying Goku to care anymore. This trope ultimately results in Moro's death, as when Goku shatters his forehead crystal and releases Merus's essence he'd absorbed, it results in Moro destablizing and exploding like an erupting volcano.
  • Support Party Member: His energy draining abilities allow him to act as this. Moro's control over his energy drain is precise enough that he can choose who he wants to drain, allowing him to weaken enemies while keeping allies at full strength. During the fight with the Galactic Prisoners, Goku and Vegeta dominate the fight at first, but Moro begins draining their energy, allowing the prisoners to gain the upper hand.
  • Time Abyss: Faced the Supreme Kais Ten Million Years ago, well before their clash with Majin Buu. The amount of life force he's eaten is the reason for this. This makes him the oldest known villain in the series.
  • To Create a Playground for Evil: In Chapter 50, Moro states that his ultimate goal is to create an ideal galaxy where he is free to consume planets as he wishes and peace doesn't exist. And once Moro has his army of criminals, they go on a galaxy-wide rampage, with his minions looting planets of their resources before letting Moro devour its life force.
  • Ultimate Life Form: Moro considers himself the "supreme being" in the universe, boasting that he can eat and destroy the creations of Gods as he pleases. Goku has none of it and kicks his ass into submission.
  • Villainous Breakdown: Despite Moro's calmness and arrogance, he is prone to flying into a rage when his opponent manages to turn the tables against him but never quite reaching a full breakdown due to his penchant for having back up plans and sheer pragmatism. This ends when he faces Goku and his completed Ultra Instinct. Even after powering up to MAX, using all his magic and having Seven-Three's abilities, Moro is utterly powerless against Goku's new form. He's reduced to screaming in anger and then later has the gall to beg for mercy when its obvious that he can't win anymore. Even after he regained the advantage by merging to the Earth, it's clear he's completely lost it and by the time he's killed has gone completely insane to the point he can't even speak anymore.
  • Villain Forgot to Level Grind: Defied. Moro is constantly absorbing energy and getting stronger, and prepares for the final battle on Earth by seeking out and devouring as many planets as possible because he knows Goku and Vegeta are training as well. Sure enough, by the time Goku comes to fight him on Earth, he's become strong enough to overwhelm Ultra Instinct Sign and manages to win. After merging with the Earth, he even manages to do what even Jiren couldn't: defeat Ultra Instinct Goku.. Notably, this makes him unique among Dragon Ball villains, as most are blind to the possibility of the heroes overtaking them once they've gotten the edge.
  • Villainous Legacy: His rampage forced the Grand Supreme Kai to sacrifice most of his power to seal him away, leaving the Supreme Kais vulnerable to Majin Buu's rampage, as before that sacrifice the Grand Supreme Kai would've been more than strong enough to defeat Buu singlehandedly.
  • Villains Want Mercy: When Moro is overwhelmed by Goku and his Completed Ultra Instinct powers, Moro has the sheer nerve to beg Goku for mercy and pleads with the Saiyan not to kill him, despite doing everything in his power several seconds ago to murder Goku and the rest of the Earth.
  • We Have Reserves: His attitude towards his men. Among other things, he pumps Saganbo full of energy and forces him to fight Goku until he undergoes a Superpower Meltdown and drops dead and eats Seven-Three alive for a power boost. He even flat-out tells Goku as such after Saganbo's death, much to the latter's outrage.
    Goku: Wasn't he your friend...?
    Moro: My friend? I have no friends— those were my soldiers. They may be gone, but I can always collect more.
  • Weak, but Skilled: Downplayed in that Moro isn't weak per se, but unlike the majority of Dragon Ball's villains who rely on raw strength to overpower their opponents, Moro relies on his strange magical abilities and his deceptive cunning to win. Many of his victories throughout the saga are due to him constantly outwitting his opponents with clever underhanded strategies.
  • We Have Reserves: Flat out states that his minions are simply disposable tools and if something happens to them, he can easily find more to replace them.
  • When All You Have Is a Hammer...:
    • Moro's primary power is absorbing life energy. While other villains such as Androids 19 and 20 and Cell used a similar ability solely in the most obvious manner, Moro is very clever with this ability and one reason he keeps winning is how many different uses he's found for it. From weaponizing a planet's life energy directly to channeling it to others for a power boost to support his minions, it's actually shockingly versatile.
    • Ultimately subverted. While it is his best ability, it's not his only one, something he's pointed out in the past. Thus when Goku and Vegeta find ways around it, he's not harmless.
  • With Great Power Comes Great Insanity: After stealing Merus's powers and his body is unable to contain it, Moro's sanity starts eroding away until he's a mindless monster that could not even speak comprehensively.
  • Wizards from Outer Space: He's an alien wizard.
  • Would Hurt a Child: When confronted with Goku and Vegeta on New Namek, his first act is to telekinetically grab a Namekian child. Not as a hostage, but as food, though Vegeta saves him.
  • Wrong Context Magic: Moro is very different from anyone else in that his threat is not dependent on his own ki or power, as immense as it is. Rather, he can weaponize the energy of the planet he's standing on, and its only limit is how long the planet survives. He can also passively Mana Drain his opponents and his magic in general makes him an extremely dangerous foe, as opposed to previous energy absorbing villains who required actually attacking their foe or being attacked to use it. It's also very useful for powering up his minions. He can also do things like merge with Earth.
  • You Will Not Evade Me: Upon learning that Dende is coming to heal the Z-Fighters via Piccolo's telepathy, he throws up a barrier to prevent him from interfering and to keep the heroes from escaping.
  • You Have Outlived Your Usefulness: Once he has his full strength back, he instantly impales Cranberry and kills him. Considering he wished to shut down the Galactic Patrol prison to free some of the most dangerous criminals, he probably considered them far more valuable than Cranberry anyways.


A former member of the Frieza Force who joins Moro in his quest. He was a deserter who got captured by Galactic Patrol many years ago. Introduced in the Galactic Patrol saga.

  • Ascended Extra: Cranberry is the one goon that was defeated by a Namekian warrior and then kicked off to the ocean by Zarbon (chapter 253 of Dragon Ball), making his return an impressive surprise.
  • Asshole Victim: Unlike Moro's other victims, Cranberry gets absolutely no sympathy for what he's done considering that he helped Moro slaughter many Namekians to gather the Dragon Balls and he mercilessly killed Grand Elder Moori.
  • Dangerous Deserter: He was captured by the Galactic Patrol at one point in time, and he is a survivor from Namek.
  • Edible Theme Naming: Cranberry, named after a fruit like all of Frieza' soldiers.
  • Elite Mook: With a power greater than 1,000 he was considered an elite soldier.
  • Hero Killer: He kills Moori, the Namekian Grand Elder in cold blood.
  • Impaled with Extreme Prejudice: Moro kills him by impaling him from behind once his full power is restored and thus Cranberry's usefulness is over.
  • Loophole Abuse: Cranberry was revived back on Namek by Shenron because the wish specified to bring back people "killed by Freeza and his men", and Cranberry was killed by Zarbon's kick.


Saganbo is an ally of Moro and the leader of an army of vile criminals formerly imprisoned by the Galactic Patrol.

  • Cruel and Unusual Death: Pumped full of energy by Moro until his muscles swell beyond capacity until eventually his internal organs rupture, causing him to cough up a torrent of blood and keel over dead. It's like something out of '90s DBZ.
  • The Determinator: Despite being outclassed by Goku even in his powered up state, he simply will not stay down. Until his body fails him beyond repair.
  • The Dragon: To Moro. As Saganbo is Moro's most loyal lieutenant and main supporter.
  • The Noseless: Like Krillin and Chiaotzu, he has no nose.
  • Number Two: Saganbo serves as Moro's right-hand man and second-in-command of the Galactic Patrol Prisoners.
  • Undying Loyalty: To Moro, since the sorcerer made him feel powerful and free for the first time in his life. He continues fighting for Moro long after his body started to fail him.
  • You Have Outlived Your Usefulness: Once he overloads from the energy that Moro gives him, Moro discards him due to not being able to fight Goku anymore.

I've got a message from Lord Moro: traitors on their own are dispensable. His words, not mine.
One of Saganbo's henchmen, an infamous brigade of Galactic Bandits arrested by Merus. He is small and is the second in command.


One of Saganbo's henchmen, an infamous brigade of Galactic Bandits arrested by Merus. He is big in both stature and appetite.

  • Ambiguously Related: As of now, there is no confirmation he is related to Botamo's race, but the similarity is clearly there.
  • Big Eater: Yumba never heard of Earth, but he is quite interested in knowing if they have yummy treats. He had nothing but stinking bar things since he escaped from prison thanks to Moro.
  • Crouching Moron, Hidden Badass: While he seems to have a clumsy-looking, ungraceful fighting style, Krillin notes that his strikes are much sharper than he expected.
  • The Rival: To Krillin. They clash on the Lookout when Yumba, Shimorekka and Seven-Three first warp to Earth, and again in the jungle when the entire Moro Corps invade.
  • Suspiciously Similar Substitute: Of Botamo from Universe 6. He is a big bear humanoid with similar powers, only that instead of being yellow he looks more like a panda.


A prisoner of the Galactic Patrol left free by Moro.

  • Achilles' Heel: As revealed through Moro, his Power Copying is reliant on his crystals, so if they are destroyed, he won't be able to copy anything.
  • Ambiguously Related: As of now, there is no confirmation he is related to Hit's race, but the similarity is clearly there. While revealed as an artificial life form, is unknown if his creators took the base model from Hit's race.
  • Artificial Human: He's an artificial lifeform created on an alien planet.
  • Curb-Stomp Cushion: After getting utterly molested by a pissed-off Gohan, Seven-Three reveals his other secret power to hold the combat data of up to three copied beings. In this case, Moro's combat data, which he uses to quickly turn the tides.
  • Ditto Fighter: He can copy the abilities of any life form he touches with a time limit of 30 minutes, with his infinite stamina giving him an advantage. He can store the abilities of up to 3 life forms at a time.
  • Eaten Alive: Moro eats him alive to absorb him after Vegeta's Forced Spirit Fission proves capable of defeating him.
  • Evil Counterpart:
    • The story frames him as one to Hit, due to being associated with similar members to the Universe 6 team (a Metal Man and a bear fighter).
    • More directly, he serves as a rival to Piccolo after he absorbs his powers and techniques. The two are totally evenly matched at first, but Seven-Three wins out thanks to his unlimited stamina.
  • Expy: Of Cacao, a member of Turles's Crusher Corps. Like Cacao, Seven-Three is the robotic member of a band of Space Pirates that consume planets, with Moro's energy-draining on planets and power-boost towards his minions not being dissimilar to the Tree of Might and its fruit.
  • Eye Beams: One of the attacks he shows capable of doing are energy beams from his eyes, which he uses to kill survivors from Planet Zoon.
  • Logical Weakness:
    • He can only copy one power at once, even if he copied multiple people. Thus even if he's copied both of his opponent's powers, he can only match them one at a time, not together. Gohan and Piccolo figured this out and use team attacks to overwhelm him.
    • Moro's power is very broken, but it relies on absorbing ki. Thus Android 17 and 18, who have infinite energy engines that don't rely on ki, aren't affected by it, and unlike Moro, Seven-Three isn't powerful enough to just overpower them, which is exactly why Piccolo and Gohan called them in.
  • Make My Monster Grow: During his fight with Gohan, he uses Piccolo's lesser-known ability to grow into a giant. Gohan proceeds to dismantle him even quicker than before as he only creates more blind spots to be exploited.
  • Perpetual-Motion Monster: Similar to Gero's Androids, Seven-Three possesses inexhaustible stamina.
  • Not So Stoic: Like many cold villains in the series, he undergoes a noticeable Villainous Breakdown as he gets beaten down. However, his stoicism is shattered when Moro comes to devour him. He also expresses shock when Moro casually kills Shimorekka.
  • Power Copying: He can copy someone's powers for up to thirty minutes by touching the back of their neck. Moro let him copy his powers as a contingency plan so he could consume him and become even stronger if Goku or Vegeta somehow managed to beat him.
  • The Quiet One: An archetypal strong-and-silent warrior. He has only been seen responding to orders given by Shimorekka. He has not once initiated a conversation on–panel.
  • The Rival: To Piccolo and Gohan. Seven-Three's absorption of Piccolo's techniques forces the Namekian to team up with his half-Saiyan apprentice to defeat the artificial being.
  • Swallowed Whole: Moro devours him whole to absorb him and try to regain the edge on Vegeta after his Forced Spirit Fission proves too much for him to handle.
  • You Are Number 6: Only known by his prison cell number, 73.

    Bikkura Quiotur 

A member of Saganbo's convict crew who is a Metal Man like Auta Magetta.

  • Evil Counterpart: To Auta Magetta, the Metal Man member of the Universe 6 team.
  • Punny Name: His name is a play on the Japanese phrase for "Be surprised".
  • The Rival: To Tien and Chiaotzu. They fight when the Moro Corps invade Earth - Quiotur's invulnerability proves difficult for Tien to overcome, as he can't exploit the Metal Man's weakness to insults. Chiaotzu can, however.
  • Thin-Skinned Bully: He's a crook like the rest of the Moro Corps, but like all Metal Men he's got a severe mental weakness to insults. However, he is a little thicker-skinned than Magetta and is unaffected by non-applicable insults (e.g. mocking his weight is useless since all Metal Men obviously weigh tonnes), as Tien discovers.

A lovely planet, brimming with energy... one that is sure to please Lord Moro.

A prisoner of the Galactic Prison left free by Moro. He is a member of Zarbon's race.

  • Agent Peacock: A very effeminate fighter, yet a highly dangerous one.
  • Bishōnen: A very delicate looking fella, with a feminine face despite the muscles he has.
  • Noblewoman's Laugh: In his introduction in chapter 55, he is laughing with an effeminate "fu-fu" laugh.
  • Running Gag: He is another effeminate fighter in the franchise whose sole purpose is to be made fun of.
  • Self-Disposing Villain: A comedic example. As he attempts to make a swift get-away atop his subordinates' ship, Yuzun forgets that he tossed another giant vessel several thousand feet in the air during his battle with Vegeta, which promptly crashes down on top of him, killing him. Vegeta dryly remarks on his anticlimactic defeat:
    Vegeta: ... So he killed himself?
  • Suspiciously Similar Substitute: Of Zarbon, being an effeminate fighter of the same race who can transform into a ugly alligator looking form. Their personalities are not completely alike, though, as Zarbon was a professional Knight of Cerebus while Yuzun is comically treated to show Vegeta's development in Yardrat. Vegeta is not impressed when he transforms.

    Miza, Iwaza and Kikaza
As freakin' if! We're never going back in the slammer!!

A trio of female convicts that catch the eye of Master Roshi.

  • Curb-Stomp Battle: Goku teleports in and dispatches them with zero effort.
  • Fusion Dance: All three of them can naturally fuse together. Their fused form is substantially bulkier and less attractive, which at least gets the lecherous Roshi off their backs.
  • Girl Posse: A crew of strong, attractive female convicts.
  • Ms. Fanservice: Miza and Iwaza are conventionally attractive and wear skimpy clothing. Kikaza has more of an acquired Meganekko / Zettai Ryouiki look going on but is cute in her own way. Roshi is rather taken with all three of them.


Saganbo's adviser in the Galactic Bandit Brigade.

  • Curb-Stomp Battle: Goku teleports in front of Yamcha to catch Zauyogi's punch and knocks the alien convict out cold with a single blow to the stomach, much to the amazement of Tenshinhan and Yamcha who were struggling against him.
  • Jobber: Despite his boasts, he really has nothing special going for him and he seems to be only slightly stronger than Yamcha and Tien.

Alternative Title(s): Dragon Ball The Galactic Patrol And Prisoners, Jaco The Galactic Patrolman


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