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Character subpage for Jean-Pierre Polnareff, the tritagonist of Stardust Crusaders and a supporting character later in the series.

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Beware of spoilers.


Jean-Pierre Polnareff (Stand: Silver Chariot)

Child Voice: Ayumi Fujimura (TV anime) (Japanese), Erica Mendez (TV anime) (English)
Adult Voice: Fuminori Komatsu (TV anime, Eyes of Heaven, Last Survivor), Hiroaki Hirata (All-Star Battle), Ken Yamaguchi (CD drama), Katsuji Mori (OVA), Tsutomu Tareki (Heritage for the Future video game), Akira Negishi (Vento Aureo video game), Mark Atherlay (OVA English), Doug Erholtz (TV anime) (English)

https://static.tvtropes.org/pmwiki/pub/images/polnareff.png

"My name is Jean-Pierre Polnareff. On the honor of my dear sister's soul, and so that my good friend may rest in peace... I'm going to hurl you into the depths of despair! Prepare yourself!"

Another victim to DIO's mind-control buds. Once he is freed by Jotaro and company, he tags along, in the hopes of finding the man who raped and murdered his sister in cold blood. Hot-headed, impulsive, and a bit dim, Polnareff is more often than not on the receiving end of the current enemy's stand and foreign toilets. Nevertheless, his sheer determination and effectiveness in battle make him a valuable addition to Team Joestar, whether the rest of his teammates admit it or not. He is named after Michel Polnareff.

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    Tropes from Stardust Crusaders 
  • Achievements in Ignorance: He knocked Kakyoin out prior to the battle with Death XIII, which allowed Kakyoin to bring his Stand to the dream and rescue everyone.
  • Adaptational Villainy: In the OVA, Polnareff is apparently so consumed by vengeance, he joined DIO of his own free will instead of being brainwashed, all so he could have a chance to kill his sister's murderer. He still makes a Heel–Face Turn, though; putting two and two together that if DIO knows exactly where to find J. Geil in return for his service, then the killer must also be on DIO's payroll.
  • Agony of the Feet: When fighting Vanilla Ice, Cream manifests under his foot, and shaves off part of it; he's left bleeding and limping for the rest of the fight.
  • Ambiguously Jewish: He is named after the singer Michel Polnareff, who is Jewish. However he doesn't seem to have any other traits that would imply it.
  • Anime Hair: A column of it, an unusual mixture of flat top and mullet. Also the inspiration for Benimaru from The King of Fighters and Guile from Street Fighter.
  • Anti-Villain: The Villain in Name Only variant just like Kakyoin, though also of the Noble Villain variety when brainwashed due to his chivalry and nobility.
  • Arch-Enemy: Becomes this to Enya after he kills her son, but given what he was, and what she is, it's hard to feel that Polnareff was in the wrong. Polnareff's personal archenemy is the aforementioned J. Geil, who killed his sister.
  • Beware the Silly Ones: Oddly enough, the Butt-Monkey of the crusaders is the one most willing to actively murder his opponents. And has done so in brutal fashion, as Devo, J. Geil, and Vanilla Ice can attest to.
  • Big Brother Instinct: He cares very much for Sherry, especially after her life was cruelly cut short, and getting his revenge for her death was his primary motivation until J. Geil's death. Even after avenging her, he jumps at the opportunity to bring her back and cannot bring himself to (initially) fight against a copy of her that's trying to eat his flesh.
  • The Big Guy: A very weird example of the trope: he's the team's most muscular member (despite being slightly shorter than Avdol, Joseph and Jotaro), and his stand is the most physical one in terms of fighting ability, but Silver Chariot's actually a Fragile Speedster; still, he fulfills this spot on the team.
  • Borrowed Catchphrase: When the submarine attacked by High Priestess crashes into the seafloor he screams Joseph's famous "OH MY GOD!!!". Considering Joseph was knocked out somebody had to scream it. Also, during the time he's turned to a kid, he also yelled in English, "OH NO!!!", another of Joseph's phrases.
  • Brainwashed and Crazy: DIO's second mind slave, though he did a much better job fighting back than Kakyoin, given that he resisted the DIO compulsion to Kick the Dog.
  • Bruiser with a Soft Center: Though he's by no means a straight-up Nice Guy (he is far too crass, vulgar and perverted for that), Polnareff is nevertheless a big-old warm, kind and sentimental softie who wears his heart on his sleeves, expresses all emotions with 120% honesty, and is the crusader most-prone to Manly Tears as a result.
  • ...But He Sounds Handsome: When fighting Vanilla Ice, one of his three options is worded as "The Handsome Polnareff will devise the perfect counterattack just in the nick of time."
  • Butt-Monkey: The first comedic example in the series, often being the butt of many jokes and being the first to get victimized by an enemy's Stand.
  • Casanova Wannabe: It's only shown occasionally though.
  • Captain Obvious: If Joseph isn't the one taking on this role, Polnareff does it. Kakyoin especially hates it, and calls that habit out constantly.
  • The Chew Toy: If any member of the team ends up in a horrible situation, it's usually Polnareff.
  • Chivalrous Pervert: While he (in Joseph's words) "thinks with his dick," he's rarely disrespectful towards women; this character trait also tends to be downplayed since Part 3 focuses more on fighting than the rest.
  • Crouching Moron, Hidden Badass: Polnareff isn't exactly the brightest member of Team Joestar, but whenever danger is present, he can be quite a formidable fighter.
  • Death Seeker: He admits that he didn't care if he died killing J. Geil, but thanks to Avdol and Kakyoin, Polnareff learns to fight to live.
  • Defeat Means Friendship: In the OVA, he wasn't even possessed by one of DIO's buds.
  • Designated Victim: Part of the reason that Polnareff gets so much screentime in Part 3 is his habit of blundering into trouble and being saved by the others.
  • Deuteragonist: Of Stardust Crusaders, receiving the most character development as well as a similar number of fights to Jotaro. He also has multiple character arcs, each with their own payoff - killing J. Geil to avenge his sister, grieving over Avdol seemingly sacrificing himself to save his life and his sister's death, avenging both Avdol and Iggy by killing Vanilla Ice, and paying DIO back for taking over his mind.
  • Dub Name Change: The English version of All Star Battle renames him "Jean-Pierre Eiffel", a strange case as previous English-licensed JoJo works used "Polnareff" just fine.
    • It's even more confusing when Eyes of Heaven has "Polnareff" removed from his name altogether, making him just Jean-Pierre.
    • Fortunately averted in the Crunchyroll subs and the dub of Part 3.
  • Emotional Bruiser: He's very in touch of his emotions, so much so that he dedicated his fight over his emotions of vengeance over the death of his sister (though he got better and replaced it with fighting for his friends later), and is very Hot-Blooded with occasionally dumb or perverted moments. The bruiser part is more highlighted in how he's one of the close range/physical-oriented fighters of the group. And most of the time, he's the supplier of Manly Tears of the team.
  • Everyone Looks Sexier If French: He is French, and he is a pretty boy.
  • Expy: Let's see. A skilled fencer, on a quest for revenge for a murdered family member, with the murderer responsible having a deformed left hand. Where have I heard this story before?
  • Face Death with Dignity: After failing to escape from Vanilla Ice's spiral attack, Polnareff accepts that "reality isn't that nice", bids farewell to Iggy, and tells him to flee; but then, Iggy uses his remaining strength to save Polnareff.
  • Fashionable Asymmetry: His top only has one shoulder strap.
  • Fingore: When fighting Vanilla Ice, Cream disintegrates two of Silver Chariot's fingers causing two of Polnareff's to be sliced off. Though after the fight the wound comes and goes, sometimes Polnareff has them and sometimes he doesn't. When he reappears in Part 5, he has a prosthetic pinkie but his ring finger is fine. In the flashbacks however his hand is completely intact and he only loses the finger to Diavolo.
  • Foil:
    • To both Avdol and Kakyoin, and for roughly the same reason: they're the calm strategists, while Polnareff always goes headfirst into combat.
    • To Jotaro as well. While both can be hot-blooded and impulsive, Polnareff is far more goofy and tends to be a Casanova Wannabe who tends to flirt with women as opposed to Jotaro would would rudely rebuff them.
  • Famous-Named Foreigner: He and his sister are the only French characters in the series and only ones to have a French namesake.
  • Forgotten Phlebotinum: Said stand also lost its high defense, even with the armor intact.
  • French Jerk: He is French, and comes off as arrogant, confrontational and can be rather impulsive.
  • Gratuitous French: He is French. While in the Japanese version he didn't insert those phrases willy-nilly in Japanese 'ranguage', in the dub, he inserts some French phrases at times (e.g: "Merci.")
  • Good Is Dumb: Everyone in the group except him knew that Avdol survived getting shot by Hol Horse specifically for this reason; they all agreed that he's not good at keeping a secret. He has had moments of brilliance in more than one fight, but it's generally buried by his bullheadedness everywhere else.
  • The Heart: Polnareff is very much the emotional core of the group, being the most light hearted, jovial, and most likely to weep openly.
  • Heroic Build: He is very buff, even more so than his teammates.
  • Hero of Another Story: He's been going on stand-related adventures alone since well before meeting DIO, and would continue to do so for years after the end of part 3.
  • Heterosexual Life-Partners: If anyone on the Crusaders is closest to Jotaro (bar Joseph, his grandfather), it's him, especially during the Egypt arc when they wind up paired against the likes of Anubis, Alessi, and DIO himself, each of which only reaffirms how deeply they respect one another.
  • He Who Fights Monsters: Starts out as this in the OVA, as part of his early Adaptational Villainy. There, he joins DIO of his own free will without any form of brainwashing, on the promise that the vampire will help him track down and kill the two-right-handed man responsible for murdering his sister. Polnareff eventually snaps out of it after saving the Joestar group from Forever; out of both gratitude for sparing his life, and realizing that if DIO knows where to find the killer (J. Geil), then he must also be one of his minions.
  • Hot-Blooded: In a series stuffed to the gills with hot-blooded characters, Polnareff is a constant fountain of Manly Tears, Idiot Hero saves, and goofy moments; it's very hard not to like a guy who's so incredibly motivated.
  • Idiot Hero: Played With. Polnareff suffers from Genre Blindness thus is prone to be fooled by women, and also tends to act before thinking; however, Polnareff is a perceptive and formidable combatant against male opponents and has outsmarted his enemies more than once. He can make stupid mistakes, but he'll show flashes of brilliance in a pinch just as often.
  • Innocently Insensitive: During Enya's attempts at revenge on him, Polnareff repeatedly inquires about things like where her son or family might be, oblivious to the fact that he killed him.
  • Irony: His favorite color is gold, but his Stand is Silver Chariot.
  • It's Personal: His prime motivation is to find his sister's killer.
  • Jerk with a Heart of Gold: Can be very abrasive and hot-headed, but he means well.
  • Karmic Death: Subverted. Polnareff thinks this is what's going to happen to him in his fight with Cameo, as punishment for getting Avdol killed. But Avdol isn't dead, and he saves him.
  • Knight in Shining Armor: How he sees himself, and it's the form Silver Chariot takes.
  • The Lancer: More so once the Joestar Group finally reaches Egypt and Kakyoin's eyes are almost immediately critically injured by N'Doul's stand Geb and he spends the overwhelming majority of the arc recovering under the care of the Speedwagon Foundation.
  • Last-Name Basis: After his introduction he is simply just called Polnareff. Some media, for legal reasons however call him Jean-Pierre, inverting this trope.
  • Large Ham: As the comic-relief of the band, Polnareff expresses each and every emotion with 120% purity and honesty, be it rage, sorrow, love or joy.
  • Locked Out of the Loop: He's the only member of the team kept in the dark about Avdol being Not Quite Dead (because the others feared he might accidentally blab about it to the enemy.)
  • Manly Tears: Of all the Stardust Crusaders, these flow the easiest from his big, warm and kind heart.
  • My Greatest Failure: With Sherry, who he feels he failed to protect as per his duty as a brother and seeks to avenge her above all else. Also with both of Avdol's deaths, as he's so affected by the first he thinks a zombified copy killing him is fair. And when both Avdol and Iggy sacrifice themselves to save him, he collapses berates himself for not stopping Vanilla Ice beforehand. He's driven to tears every time when confronted about it.
  • No Brows: He apparently was born without eyebrows.
  • No Indoor Voice: Unless forced to utilize stealth, each and every line of Polnaref's dialogue is screamed out full-gusto on the gop of his lungs.
  • Not Even Bothering with the Accent: If it weren't for the occasional peppering of French phrases, Polnareff might as well been Japanese or American.
  • OOC Is Serious Business: After defeating Alessi, Polnareff actually has a chance to pursuit the romance he always wanted with the woman who took care of him when he was de-aged (named Malena in the anime). Knowing that sticking with his group without a Stand means danger (which is why the group put Anne on a flight home), Polnareff turns her down, pretending not to know her, and for once, he's very serious about not pursuing romance.
  • Odd Friendship: Avdol and Polnareff could not be anymore different, and yet they're shown to be genuinely fond of each other when they first meet, and their bond grows greatly and become probably the tightest knit of the group, which is saying something. Especially evident once Avdol makes his glorious return.
  • Overly Long Tongue: He's fully capable of using his tongue to try to signal to his friends that Hol Horse had him at gunpoint.
  • Revenge Before Reason: Falls into this trope during his fight with J. Geil. After spotting the reflection of the man who killed his sister, he falls into an obvious trap, and ends up outnumbered two to one against J. Geil and Hol Horse. He would have died if not for Avdol and Kakyoin's intervention.
  • Running Gag: In Part 3, Polnareff is victim of a recurring gag involving bathrooms: every time he goes to one he gets into trouble, be it an attack from the enemy or the bathroom itself; this is noted by Avdol after he has trouble in finding Mariah in a bathroom, as he comments that Polnareff is the expert with incidents regarding them.
  • Screw the Rules, I Have Connections!: In the anime, he's briefly arrested for being the prime suspect in Devo the Cursed's sudden murder (which he did indeed commit, but Devo was an Ax-Crazy Serial Killer that was trying to kill him, so it evens out), but luckily manages to avoid jail time thanks to lawyers from the Speedwagon Foundation.
  • Spanner in the Works: His going off to try confront DIO on his own after the remaining group escape from the mansion ends up throwing a wrench into DIO's endgame as if the group had tried to attack DIO en masse, all of them would've been killed by DIO's power right then and there. Thanks to him, the group end up splitting up and slowly managed to find out how DIO's power worked: by the time Jotaro finally confronts DIO head on, he's able to start getting around DIO's power; what's more, him saving Jotaro when DIO was about to kill him allowed Jotaro to get a fatal blow in on DIO.
  • Survivor's Guilt: He's racked with guilt over Avdol apparently dying to save him - both times.
  • Tarot Motifs: The Chariot card is all about being goal-driven and determined to achieve victory: Polnareff is driven by his determination to avenge his sister's murder, and from a more meta standpoint, some fans claim that he outshines the other Crusaders because of how many enemies he comes across by himself and eventually defeats.
  • Undying Loyalty: Ever since the moment he joins the team, Polnareff is THE most dedicated member to taking care of his buddies. Seeing one of them hurt sends him into full-on Roaring Rampage of Revenge mode. He only lapses once early on, when avenging his sister is on the line, and after Avdol pays the price for that is more loyal than ever.
  • Vitriolic Best Buds: With Kakyoin. The former constantly chastises Polnareff for being reckless and a huge Captain Obvious sometimes, but they're very close - as proven by their handshake.
  • Wasteful Wishing: Zig-zagged. His first wish to Cameo is to make himself rich, but that ends up proving that Judgment can seemingly grant wishes. After considering a few frivolous wishes, and narrowly avoids inadvertently wasting a wish on getting Cameo to answer his questions, he asks Cameo to bring his sister and Avdol Back from the Dead. Unfortunately, the former of the two returns as a flesh-eating zombie, and when Polnareff tries to use his third wish to undo the second, he learns that isn't possible, partly because he wasted it.
  • Worthy Opponent: He is willing to explain his abilities to Avdol during their fight, and while he is burning alive, he honors Avdol's skill, leading to him being spared and befriended.
  • Youthful Freckles: When de-aged by Alessi, he is shown to have freckles as a kid.

    Silver Chariot 

Silver Chariot

https://static.tvtropes.org/pmwiki/pub/images/silverchariot_animeav_8.png
Silver Chariot, named after the Chariot card, has the ability to move at incredibly high speeds and is exceedingly skilled with its rapier, to the point of generating completely solid after-images, and catching 5 flying coins on its rapier. When it removes its armor, it sacrifices its decent durability for even higher speeds and can move at the speed of light. However, unlike most close-range humanoid Stands, Polnareff can't see through its eyes and has to be able to watch the combat himself to direct it effectively.
  • Abnormal Ammo: As one of Polnareff's trump cards, Silver Chariot can eject his rapier's blade from the hilt, turning it into a sudden projectile.
  • Armor of Invincibility: One of Silver Chariot's powers is its armor, which blocks attacks and stops Polnareff from taking damage along with his Stand.
  • Badass Adorable: Even in child form, Chariot's rapier can sting, as Alessi found out.
  • Doppelgänger Spin: Silver Chariot has the power to create multiple copies of itself thanks to its super speed; they're actually just afterimages, because his Stand is that fast.
  • Implausible Fencing Powers: Silver Chariot is capable of skewering flames on its blade, cutting through solid rock, and slicing bullets in half, along with moving so fast it appears there are eight copies of it at once.
  • Logical Weakness: Unlike most close range stands, Polnareff cannot see through his stand's eyes, therefore if something is observed by Silver Chariot but unobserved by him, he'll have no way of knowing.
  • Lightning Bruiser: One of the fastest humanoid stands in the series, when it sheds its armor, it becomes even faster.
  • Pokémon Speak: Silver Chariot is silent for the most part, but it made "chamii" noises when Polnareff was a kid.
  • Royal Rapier: Fitting the image of a French knight, Silver Chariot's weapon of choice is a long thin rapier with a deadly thrust.
  • Shed Armor, Gain Speed: Silver Chariot can eject its armor, revealing its true form, which comes with a massive speed boost.
  • Shout-Out: Silver Chariot resembles Jagi from Fist of the North Star.
  • Spam Attack: Silver Chariot can strike with his sword as swiftly as Star Platinum can throw punches.
  • Suddenly Voiced: Silver Chariot almost never speaks, but lets out a "Pamiiiii!" when reduced to child form.
  • Super Speed: Silver Chariot's main power is its speed, with its attacks being close to the speed of light.
  • Synchronization: Unlike many conventional Stands, Silver Chariot plays with this. Silver Chariot usually doesn't transfer its damage to its user, but if Polnareff sheds its armor, then it becomes entirely Played Straight. Polnareff's dismemberments are reflected on Silver Chariot when they both appear in Part 5, as Chariot has spikes where the lost limbs once were.
  • Throwing Your Sword Always Works: Polnareff's ace in the hole is Silver Chariot's ability to shoot out the blade from its handle like a pressurized air gun.
  • Weak, but Skilled: While durable with its armor on, Silver Chariot's physical strength pales in comparison to other stands like Star Platinum and Magican's Red, but is easily one of the most skilled with both its blade and its other physical abilities such as its speed.

    Post-Stardust Crusaders Tropes (SPOILERS
https://static.tvtropes.org/pmwiki/pub/images/polnareff_part_5_anime_0.png

  • 11th-Hour Ranger: For the Part 5 gang; in fact, him contacting them and them seeking him out is the impetus for the entire endgame.
  • An Arm and a Leg: King Crimson severs off his legs and his right arm. He had to get a humanoid prosthetic for his arm and more metallic prosthetics for his legs, but even so he's still unable to move without a wheelchair. The corresponding limbs on Silver Chariot have been similarly "amputated", with pegs replacing its hands and feet.
  • Bittersweet Ending: Poor Polnareff's got it tough. All indications in the final stages of Vento Aureo were that he was a Doomed Protagonist who would be Deader Than Dead after the day was saved: after getting his body killed by Diavolo, Requiem's soul-switching shenanigans popped him into Coco Jumbo right before his soul could pass on, the effect being strictly temporary. However, after Diavolo's defeat, it was revealed that Polnareff managed to get his soul stay attached to Jumbo's body, so he gets to live on as a turtle. Could be better, could be worse, and he took the whole situation in stride; at least the stand, Mr. President, lets him hang out as his normal human self in a well-furbished trans-dimensional hotel room that anyone can visit whenever he wants, the only drawback being its lack of a bathroom. Taking Purple Haze Feedback as canon, he's even Number Two to Giorno in Passione's new hierarchy.
  • Dented Iron: He can still use his Stand, but he's been so badly injured by battling that he can no longer walk.
  • Developers' Foresight: He's playable in his appearance for the Vento Aureo PS2 game, still bound to a wheelchair. Since he's unable to right himself if he's knocked down, he gets Silver Chariot to assist him; if he's unable to summon Silver Chariot due to his Stand meter running out, he suffers from an extended knockdown until his meter regenerates and he can start using Silver Chariot again.
  • Dying Dream: After his body is killed by King Crimson, his last moments are thinking of the 50 day journey to Egypt, specifically the Crusaders and his encounter with Judgement.
  • Eye Scream: During his past fight with Diavolo, King Crimson impales Polnareff's right eye, leaving a scar over it. In the present, he wears a translucent Eyepatch of Power over it, the translucency showing it is intact, but faded to indicate it being blind.
  • Eyepatch of Power: Wears an eyepatch after Diavolo takes his eye. The translucency of it makes it more closely resemble a tattoo.
  • Fire-Forged Friends: While he only knew them for less than a day, by the time Diavolo is beaten, Polnareff is considered a full fledged ally of the group, the ending even showing him working alongside Mista under Giorno. Purple Haze Feedback even states that he's the new Underboss of Passione, making him Number Two to Giorno. Admittedly, Polnareff has the position since Mista turned it down out of it's number being a multiple of four, but he was still close enough to them to get the position at all.
  • Handicapped Badass: Courtesy of Diavolo, in Part 5, Polnareff uses a wheelchair; this doesn't actually make him any weaker, in large part because his Stand doesn't need legs to be powerful.
  • Hollywood Hacking: He's able to hack into Passione's computer system in order to communicate with Bruno's gang.
  • Irony: His Stand's main special ability is its Super Speed. At the end of part 5, his soul is trapped inside of a turtle, an animal known for being slow.
    • He was introduced as a minion of DIO and later joins the crusade to kill him. In part 5, he becomes an ally of his son Giorno Giovana.
  • No One Could Survive That!: Before the events of Vento Aureo, he receives King Crimson's hand chop through the right side of his face, then gets all but one of his limbs severed, before promptly being dropped off a cliff onto a hard rock. He survived, but is left in a lot poorer state. He's confined to a wheelchair with a broken spine, his legs are replaced with prosthetics, his arm was reattached but needs a brace over it, and the eye King Crimson impaled is implied to be blind thanks to the Eyepatch of Power despite its translucency.
  • Not So Above It All: Despite his no-nonsense attitude in Vento Aureo, there's still some Stardust Crusaders left in him. During a particularly tense standoff with Diavolo (who to Buccarati is presumed to be Trish), he feels the need to drop this simile:
"Move slowly! Like you're lifting up your skirt!"
  • Number Two: Purple Haze Feedback mentions that Polnareff serves as the second-in-command of Passione.
  • Older and Wiser: When he reappears in Vento Aureo, he came a long way from the goofball he was in Stardust Crusaders.
  • Spanner in the Works: Unbeknownst to Diavolo, his survival in their past battle ultimately allowed him to provide the heroes with the method capable of defeating Diavolo.
  • Staying Alive: Who else in the JoJo universe has faced both DIO and Diavolo and lived to tell the tale? He even survives death itself by his soul ending up in the turtle's body.
  • Stealth Pun: He's now confined to a silver wheelchair, which could also be called a Silver Chariot.
  • Unexplained Recovery: In Part 5, during the flashback, not only were Polnareff's legs severed by Diavolo, one of his arms gets hacked off as well. Despite that, he still has it when he's seen in the present. The anime shows none of his severed limbs fell into the ocean the cliff was facing, so while his arm was likely reattached with appropriate medical care, he could have reattached his legs as well... if it weren't for the fact that the fall broke his spine, if the Sickening "Crunch!" was of any indication.
  • Unperson: Thanks to Diavolo's immense paranoia and the belief he'd successfully killed Polnareff, he had to go into hiding and isolation so Diavolo couldn't track him down and finish what he started. For years this left him on his own, and made him unable to contact the Speedwagon Foundation or even Jotaro himself for aid, only freed from this by the sheer luck of Bucciarati's group looking into Diavolo's identity.
  • Walking Spoiler: He only shows up near the end of Vento Aureo, and the return of a major ally from Part 3 is intended to be a big surprise. His appearance also brings along the revelation of the power of Requiem Stands.

Chariot Requiem

https://static.tvtropes.org/pmwiki/pub/images/anime_chariot_requiem.png
The Requiem Plays Quietly

After being trapped by Diavolo and prepared to be killed off, Silver Chariot touched the Stand Arrow, evolving into a new kind of stand. Chariot Requiem has the power to transfer the souls of people to another body, alongside the ability to put them to sleep. Is not considered a sentient stand, but it has a determination to stop anyone from touching the arrow, just as Polnareff wanted.


  • Body Horror:
    • Any attempt to threaten Chariot Requiem as a humanoid Stand user will result in the Stand violently erupting from the user's body. The severity of this is proportional to how severe the attempt is; gently reaching for the arrow resulted in Golden Experience's fingertips breaking out of Giorno's hand while the rest of it stared him down from a crack in the ground, while attempting to punch Chariot Requiem itself resulted in Sticky Fingers brutally ripping its forearm out of Bruno's own and strangling him. The actual emergence appears to be painless, as is the case for Chariot Requiem's other abilities that cause this trope (see below.)
    • Chariot Requiem's ultimate ability is to induce grotesque mutations in all life on Earth, which would have transformed them into bizarre lifeforms that would eventually replace those already on the planet. Strangely, it seems to be painless, but Trish makes the point of the possibility of a Death of Personality or Loss of Identity.
  • Body Surf: Chariot Requiem's power is to transfer the souls of one body to the another, saving Polnareff from dying at the hands of Diavolo, but trapping him inside Mr. President.
  • Blue-and-Orange Morality: Chariot Requiem, without Polnareff to guide it, seemingly decides to change all life on earth into bizarre, alien forms so that there will be no humans left to threaten The Arrow.
  • Discard and Draw: Trades out Silver Chariot's "too fast to be seen" speed, durable armor, and rapid cutting power for agility about on par with a normal human, being Made of Plasticine but with the ability to reattach limbs, and a lack of direct offensive power in favor of controlling the soul itself.
  • Eldritch Abomination: Chariot Requiem is an abnormality even amongst the unusual powers of Stands. It is able to outlive the physical death of its owner unlike the usual Synchronization that occurs when either is destroyed; causes every living thing in its vicinity enter a Forced Sleep and then have a "Freaky Friday" Flip that serves as a gradual catalyst for the swapped people to slowly evolve into alien like horrors; has a Healing Factor; makes the attacker's Stand attack their own owners by bending the laws of physics to have it achieved and can be only be destroyed by the shadow of one's own soul.
  • Forced Sleep: It had put anyone and everyone to sleep in its vicinity before it swaps the souls of all, which allows Chariot Requiem to take the arrow from Diavolo easily.
  • "Freaky Friday" Flip: This is one of Chariot Requiem's main abilities, to swap people's souls into other bodies.
  • Godzilla Threshold: Chariot Requiem's existence is one itself. Since Polnareff's body was destroyed thanks to his battle with Diavolo years prior he hadn't been in a true fight in years and as such knew he couldn't control the power of the arrow. However, once Diavolo found him Polnareff knew he couldn't allow him to gain the arrow's power and instead used it on his Silver Chariot to transform it into Chariot Requiem and keep the arrow away from Diavolo.
  • Gone Horribly Right: Chariot Requiem has exactly one purpose given to it by its dying master; to protect the arrow at all costs from Diavolo. It works, but since Polnareff can no longer control his Stand anymore, Chariot Requiem now protects the Stand from everyone trying to get it including the good guys and his former master. Not only that but its soul swapping powers indiscriminately target anyone they can find and slowly mutate them via rapid evolution.
  • Hate Plague: In order to protect the arrow, Chariot Requiem possesses the ability to turn stands against their masters. It made the cheerful Sex Pistols No.1 into a violent nut who tried to kill Mista.
  • Heroic Sacrifice: The only way to kill it is to destroy one’s own soul represented by a sphere behind one’s head that illuminates the physical form of Chariot Requiem.
  • Humanoid Abomination: A being made of a black, shadowy, semi-shining plastic like substance that tears apart easily, but is able to heal itself from reattaching limbs to From a Single Cell at maximum. It’s able to cause enemy Stands to attack their own masters, cause Eldritch Abomination horrors to emerge gradually from those affected by the "Freaky Friday" Flip it indices and can only be destroyed by demolishing one’s own soul represented by a sphere that illuminates the form of Chariot Requiem.
  • Logical Weakness: It'll automatically turn one's Stand against its user if they try to go for the arrow. Polnareff is exempt from this, with three possible explanations: the first is that, his Stand as the turtle is Mr. President, which has no offensive capability. The second is that he doesn't have a Stand as of Chariot Requiem going berserk, and the third is that Chariot Requiem is still his Stand, but isn't bound to his body anymore. Whichever one it is, Polnareff is the only member of the group that can pick up the arrow without threat of retaliation by their own Stand.
  • Loss of Identity: Trish points out that while Chariot Requiem's mutation ability is completely painless to the point of being easily ignored despite the Body Horror that ensues, this is the real threat caused by it and the Stand's manipulation of the soul.
  • Nice Hat: The new form replaces Silver Chariot's knightly design with a drifter's clothing, including a wide brimmed hat.
  • Nigh-Invulnerable: Like with Notorious B.I.G., a stand surviving its master is unkillable and will heal any harm done to it. The only way to defeat Chariot Requiem is to destroy a marble of light behind your head, as Requiem is the "shadow of one's soul".
  • Ominous Walk: It spends most of its lifetime slowly wandering around Rome. If someone's holding the arrow or about to obtain it, however, it'll start charging straight towards that person, which is arguably just as scary.
  • Outside-Context Problem: A stand arrow being able to affect an existing stand was only hinted at with Killer Queen Bites the Dust, but Chariot Requiem's existence singlehandedly changes the climax of Vento Aureo.
  • Pay Evil unto Evil: Any attempt to interfere with Chariot Requiem is paid back proportionately. For example, simply standing in its way will have it either walk around the obstacle or gently push it aside. A direct attack, or worse, an attempt at the arrow, will be met with attempted murder via said nuisance's own Stand turning against them.
  • Puzzle Boss: There's only one way to destroy it, and that's by finding and sacrificing one's own soul.
  • Sentient Cosmic Force: The nature of Chariot Requiem (and Requiem Stands in general) is obscure, but it seems to represent the very concept of "souls" embodied into a corporeal being and given a single goal ("Protect the Arrow") by the dying will of its former master.
  • Shout-Out: Chariot Requiem's design is deliberately based on the mysterious man who visited Mozart to commission the unfinished piece Requiem.
  • Sinister Silhouettes: Subverted. At first it seems to be another case of Face Framed in Shadow, a trope used quite a bit in Part 5. Bruno gets close to it and reveals that what seemed to be an abstract silhouette is actually its features and Requiem looks like it was made from black plastic.
  • Soul Power: Chariot Requiem's domain as a Requiem Stand is "soul", and thus it can control the souls of all living beings on earth given time, forcing them between different bodies, turning peoples' own Stands against them, and, unless promptly dismissed, changing all life into strange extra-dimensional beings through soul manipulation.
  • Squishy Wizard: Chariot Requiem loses most of its old combat abilities, with one weakness that can be quickly destroyed; the trade off is the ability to control souls, turn Stands against their users, and even the ability to evolve lifeforms beyond their current state.
  • Walking Spoiler: It's hard to bring up Chariot Requiem's existence without spoiling the final stretch of Part 5, especially the fact that Polnareff returns.
  • Weaksauce Weakness: While Chariot Requiem is one of the most powerful Stands in the series, it's also absurdly easy to kill as soon as you figure out the puzzle. Well, aside from the fact that doing so means sacrificing your life.

Alternative Title(s): Jo Jos Bizarre Adventure Polnareff

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