An Earth Federation pilot who joined up after the One Year War, beginning the series as an aggressor pilot used in testing and training. He quickly ends up Falling into the Cockpit of the GP01 in an attempt to stop the hijacking of the GP02 by Zeon remnants, and begins chasing Anavel Gato across the entire Earth Sphere and beyond.
- Awesomeness by Analysis: He's quite good at improvising on the spot.
- Badass Normal: Unlike most UC Gundam protagonists, he's not a Newtype, but racks up an impressive amount of kills.
- Butt-Monkey: Even after taking a level in badass, he still suffers this.
- Determinator: For all the bad things that happen to him through the course of the series, he still manages to keep going and prove his badassery further.
- Does Not Like Spam: Carrots. They're rabbit food for pete's sake.
- Ensign Newbie: Subverted. While he is a newly-graduated officer with the rank of Ensign at the start of the series, it's the higher-ranking Lieutenants like Burning and later Monsha who are put in charge of Mobile Suit operations on board the Albion.
- Failure Hero: While he kills a lot of mooks over the course of the series, he ultimately fails to complete any of his actual mission objectives - Gato gets the GP02 off planet, succeeds in the nuclear assault on the fleet review, and performs a Colony Drop on North America. Hell, he doesn't even manage to kill Gato, and in fact the only named character he kills in the climax is him turning on an ostensible ally.
- Falling into the Cockpit: Averted. He's already a trained MS pilot when he's forced to use the GP01 Gundam the first time. And unlike the Newtype pilots, he has some difficulty adjusting with the machine at first.
- Grand Theft Prototype: He hijacks the GP03 Dendrobium when the station it's in testing at won't let it go to continue the hunt for the Delaz fleet.
- Heroic BSoD: Suffers one early on.
- Large Ham: "GATOOOOOOOOO!!!!"
- Mid-Season Upgrade: He gets this twice. First, when the GP01 is trashed by Cima's Gelgoog Marine after he takes it into a space battle that it's not designed for, it's subsequently turned into the space-use GP01Fb. When that one's destroyed, the crew of the Albion is forced to hijack the GP03 Dendrobium for Kou to use against Gato's Neue Ziel.
- Nice Guy: Even when Nina backstabs him in order to stop him and Gato from killing one another, he doesn't have the guts to shoot her.
- Reverse Grip: Holds his beam sword like this to stab it through GP02's neck. It doubles as a Chekhov's Skill since he actually used this technique against Gato in the second episode as well, against the GP02's shield.
- Suicidal Overconfidence: Grows increasingly cocky the more he pilots the Gundam, and after getting called out by Nina regarding this, Kou rushes out into a space battle with the Gundam despite it not being upgraded yet to handle it, wanting to prove that he was the best soldier to pilot the GP01. Not only does he end up wrecking it, but almost dies and has to get bailed out by Lt. Burning.
- Took a Level in Badass: Started off as a rookie who piloted old Zakus for other pilots to test the abilities of newer models, and ended up a MAN OF DESTINY.
Kou's best friend and fellow aggressor pilot, he ends up in a GM Cannon II after the GP02 is stolen. Much more laid back and casual than Kou, he's also much less skilled, which makes him something of a Butt-Monkey among his fellow pilots.
- Action Survivor: Surviving a Gundam series as a third-rate pilot with only a few kills is actually quite an accomplishment.
- Beta Couple: With Mora.
- Casanova Wannabe: Mostly with Nina though.
- The Lancer: To Kou.
- Mid-Season Upgrade: He gets an Ace Custom GM Cannon II after losing his Zaku II F2 early in the series.
- No Guy Wants an Amazon: When his first efforts to flirt with Nina result in Moira coming on to him instead, he's quite frightened off by the fact she's more imposing than he is in every way. Subverted around halfway through the series, when they are seen going out and it's implied become a couple soon after.
A veteran of the One Year War, Lieutenant Burning is the commanding officer of the team that includes Kou and Keith, acting as piloting instructor and general mentor. After the theft of the GP02, he's made the commander of the Albion's entire mobile suit forces, though he generally fails to keep his Military Maverick pilots under control.
- Ace Custom: He begins the series in a bog standard GM Type-C but when they go into space, Burning's given his own GM Custom.
- Ascended Extra: Particularly in the Super Robot Wars Alpha series, where he becomes a full-blown Drill Sergeant Nasty to the younger and inexperienced pilots over the course of the games.
- Cool Old Guy: By the standards of the frequent teenage Gundam pilots, 33 is pretty old.
- Dark-Skinned Blond
- Distracted by the Sexy: When he and Adel are out looking for Uraki he's distracted by an attractive woman passing their car.
- Dropped a Bridge on Him: His (apparently) lightly damaged Mobile Suit blows up (thanks to a hit to the wiring and fuel cells) just as he discovers the true purpose of Operation Stardust.
- A Father to His Men: To the point that the entire crew of the Albion are genuinely saddened when he's killed in Episode 8.
- Informed Flaw: One commander called Burning a pervert in episode 2. We never see Burning act like a lecher. The only time he's with a woman is when the ship docks in Von Braun City. This might just be his old unit's reputation rubbing off on him.
- Reasonable Authority Figure: Burning tries his best to balance the volatile personalities of his underlings and teammates. He alternates between a compassionate and firm when the situation calls for it.
- Younger Than They Look: He's 33 years old, but looks like he should be in his 50s.
The Immortal 4th Team
Adel voiced by: Yuji Mikimoto (JP), Daran Norris (EN) note
Monsha voiced by: Chafurin (JP), Kevin Seymour (EN)
Burning's old unit during the One Year War, consisting of Bernard Monsha, Chap Adel, and Alpha A. Bate (yes, really). Now stationed on the Albion, they join the hunt for the GP02 after Gato successfully escapes Torington Base with it.
- Ace Pilot: All of them.
- Ace Custom: They get higher-spec Mobile Suit models like the GM Custom and the GM Cannon II, which are both based on the Gundam Alex.
- The Alcoholic: Many characters are shown drinking in the series, but it's clear Monsha has a problem.
- All Men Are Perverts: Monsha is enough of a pervert that he could fill the role for the entire Gundam universe.
- Arrogant Kung-Fu Guy: Monsha is very good at what he does, and he knows it. This also causes him to be a massive dick to newbies like Kou.
- Ascended Extra: Monsha, particularly in the Super Robot Wars Alpha series, and even moreso than Burning. He plays a much larger role than he does in the OVA series, going so far as to become a Drill Sergeant Nasty to the ∀ Gundam cast and Banpresto Original Arado Balanga over the course of the Alpha games.
- Bad Ass Mustache: Both Adel and Monsha have them in the source canon, but Monsha's is rendered more prominently in Super Robot Wars Alpha.
- Bunny-Ears Lawyer: Sure, they're a bunch of perverted jerks. But hey, they're still really good at piloting mobile suits.
- Casanova Wannabe: Monsha towards Nina.
- Establishing Character Moment: In his introduction, Monsha angrily complained that he was recalled away from his vacation, while he was with a hot date. It's no surprise to anyone when he insults Kou and Keith and start hitting on Nina.
- Four Is Death: Defied, considering they call themselves the Immortal 4th Team. Ultimately played straight, though, as their leader from the One Year War dies late in the series.
- Hot Blooded Sideburns: Not as prominent as the average example, but Monsha notably has a pair in contrast to the rest of the team. He's also the loudest and most boisterous of them.
- Jerkass: Monsha especially. The Super Robot Wars Alpha games attempt to mellow him out somewhat.
- The Leader: Monsha is the de facto leader of the group. In the past, Burning lead them, but since he's moved up to be the commander of all of the Albion's forces, Monsha leads the unit.
- No Indoor Voice: Monsha
- Pet the Dog: After hitting on the women and annoying everyone, Monsha pays a more respectful visit to Burning in the infirmary and even gives him some booze.
- Rank Up: Bates is promoted to Lieutenant JG after Burning dies.
- Shoulder Cannon: Adel's GM Cannon II has dual beam cannons over its shoulders.
- Sink-or-Swim Mentor: Monsha's sent out with Keith and Kou a few times and is forced to help them adjust. His advice is... kind of dubious especially when he accidently leads them into a trap and goads Kou into a dangerous counterattack to get them out. Though he does have a more genuine moment when training in space; he catches Keith's MS in a tackle and chides him for paying more attention to his instruments than what's in front of him.
- Sore Loser: Monsha challenges Kou to a fight to see who would pilot GP-01. He's incredibly bitter about losing, bringing it up constantly and making excuses for his loss.
- The Stoic: Chap Adel. Of the trio he speaks the least and doesn't emote nearly as much. It's especially notable in episode 4 when Monsha and Bate get up to some antics with the engineers and Kou while Adel either hands back or refuses to participate. When Burning dies, Monsha's screaming in grief while Adel's sadness is more subdued.
- Those Two Guys: Chap and Alpha.
- Token Good Teammate: Chap Adel doesn't get up to the same lechery as Monsha or defend it like Bate. Often times he steers clear of their antics and his commands to Keith are much friendlier than Monsha's constant degrading.
The captain of the Albion, an older man without much familiarity with mobile suits. Upon being assigned to retrieve the GP-02, he becomes caught up in events, eventually becoming the primary force in opposition to Operation Stardust.
- A Father to His Men: Genuinely cares about the well-being of the people under his command, which the crew of the Albion reciprocate.
- Can't Hold His Liquor: He keeps it in the infirmary and has the medic dole it out in manageable amounts.
- Driven to Suicide: Sentenced to death after Operation Stardust succeeds, though we never see whether he actually went through with it.
- Reasonable Authority Figure: Unlike a lot of the other Federal Forces officers seen in the series.
Captain Synapse's immediate superior, he's responsible for attempting to stop Operation Stardust in its tracks.
- Big Good: The closest the series has to one, being the one responsible for all operations centered on stopping Operation Stardust.
- Foil: To Jamitov. See the entry below.
- Graceful Loser: As he's arrested by Jamitov's crew and being whisked away, the look on his face just as Operation Stardust succeeds shows that he's all but resigned to it happening.
- He Knows Too Much: He's immediately arrested after finding out about Jamitov's plans.
- Oh, Crap!: His face says it all when he finds out that his superior has decided to side with Jamitov's plans in letting the Colony Drop happen.
- Reasonable Authority Figure: One of the few Federation officers who realizes the danger that the Delaz Fleet poses.
The EFSF Fleet Commander. Wyatt is a haughty and arrogant man who brings the Space Fleet together for an inspection. In reality it's a ploy to suss out the Zeon Remnants; though it's clear he's in over his head.
- Ambiguously Evil: Wyatt's underhanded but exactly how dangerous or amoral he is remains unclear. With the revelation of Jamitov's plans it seems that Wyatt was on the heroes side and doing what he thought was best to stop Zeon.
- Armchair Military: Wyatt's largely shown as a pompous out of touch elite with an obsession with making the EFSF look good. The Naval Inspection is a prime showing of this.
- Nice Job Breaking It, Hero!: Wyatt's plans lead to the EFSF all bunched together in one location making it easy for Gato to kill as many people as possible with his nuke. The Space Fleet loses roughly 2/3 of its ships. By series end the Federation is severely crippled because of his miscalculations.
- Smug Snake: Played With. Wyatt's smug attitude is highlighted alongside the key mistakes in his strategy and overestimation of his forces. That said, when he does conduct the inspection he made sure to put a lot of active troops and counter measures into the field to try and counteract Zeon. He even brokered a deal with Cima to find intel on Delaz's plans; things would have gone differently had that went through.
- Unwitting Pawn: One of many. He was one of the Federation higher-ups who played into Jamitov and Gene's hands.
A high-ranking Earth Forces officer who later becomes the founder of the Titans.
- The Cameo: Shown in Episode 12 intervening in the Federation's plans to stop the Colony Drop.
- Foil: To Admiral Kowen, Synapse's superior. He's the Obstructive Bureaucrat to Kowen's Reasonable Authority Figure. Also, while Kowen has several scenes and is shown helping the Albion crew directly, Jamitov makes only one brief appearance, and is indirectly hindering the Albion crew's efforts at stopping the Delaz fleet's plans.
- Greater-Scope Villain: One of two. He's part of the reason Operation Stardust succeeds.
- Obstructive Bureaucrat: He intervenes as much as possible to prevent Federal forces from trying to stop Operation Stardust.
- Small Role, Big Impact: He only appears briefly in one episode, but that appearance alone is enough to reveal a lot about the actual situation at hand.
An Earth Federation officer who has close ties with Jamitov. Seen commanding the Federation effort in attempting to stop the colony drop. He's later shown on television during the founding of the Titans organization.
- Bad Guys Do the Dirty Work: Bask is the violent monster we see during Zeta and it's implied he's in on the plot that pushed Operation Stardust, but he's been tasked with stopping the Colony Drop. He's unsuccessful, but he still uses the Solar System II to destroy swathes of the Delaz Fleet and heavily damage Gato's Mobile Armor.
- Bald, Black Leader Guy: Fits the bill due to being the leader of the attempt at stopping Operation Stardust.
- Dragon-in-Chief: Gene and Jamitov manipulate everything from the safety of Jaburo while Bask is the one in the field carrying out their operations and leading the men. It's also Bask who met with Cima to broker the deal for Delaz's plans and it's Bask who gives the rally cry for the Titans while the other leaders more quietly advance into their new positions.
- Evil Costume Switch: He switches from his Federation uniform for the black Titans uniform at the end.
- Goggles Do Nothing: In side materials, it's hinted they're actually used to help him see.
- Obstructive Bureaucrat: Zig-zagged. He doesen't want the Albion crew directly interfering with his method in stopping the Delaz Fleet, but unlike Jamitov, is actively trying to stop the Colony Drop from happening.
- Scary Black Man: Even in this series, he still shows that he's not someone to mess with. Just look at what happens to Synapse.
- Start of Darkness: While already implied to have issues beforehand, this series shows how he became a member of the Titans.
- We Have Reserves: Even before he was with the Titans, he's shown to treat most of the Red Shirt Federation forces this way, as he orders the Solar System weapon fired even when there's still dozens of Federation suits in the firing zone.
An Ace Pilot known as the Nightmare of Solomon for his part in the Battle of Solomon during the One Year War, Gato reappears to jack the shiny-new nuclear-equipped GP02 as part of an Evil Plan to bring the Federation to its knees. He gains a rivalry with Kou over the course of the series.
- Ace Pilot: One of the many Zeon aces of the OYW.
- Badass Normal: Like Kou, he has no Newtype powers, but is still a really skilled pilot nonetheless.
- Empowered Badass Normal: When he gets the Neue Ziel he becomes this, as it has a weapons system that allows it to execute the kind of all-range attacks that traditionally only Newtypes can pull off.
- Big Bad: As the instigator and source of the main conflict, but not the one who planned it all (that credit goes to Delaz).
- Breakout Character: Much like Char before him, Gato has gone on to become the most popular character from the OVA, despite being the main antagonist. When it comes to video game adaptations, Gato has been the most represented character from the OVA.
- Char Clone: Averted, surprisingly. He doesn't have a predilection towards concealing his face, he doesn't prefer red mecha, and he doesn't have a hidden agenda - in fact, whereas Char wanted the Zabi family dead, Gato's as die-hard a Gihren supporter as you'll ever see in UC Gundam. The only shared attribute he has is that he acts as The Rival towards a Gundam pilot without knowing it for most of the series.
- The Dreaded: Keith is absolutely petrified when he finds out who Gato is.
- Dragon-in-Chief: To his superior Delaz, and the Delaz fleet as a whole, on account of leading Operation Stardust in the field and eventually taking absolute command after Delaz's death.
- Grand Theft Prototype: Steals the nuclear-armed Physalis Gundam in the first episode.
- The Heavy: His theft of the GP02 Gundam drives the main plot.
- I Owe You My Life: Part of why he's so loyal to Delaz is that Delaz stopped him from making a last stand at the losing A Baoa Que battle.
- Knight Templar: So much so that in the Dynasty Warriors: Gundam series, his intro line is "Don't thank me, it's all in a knight's work."
- Large Ham: SOLOMON!! I! HAVE! RETURNED!!!
- Lightning Bruiser: If the fact that he's extremely agile while piloting the Physalis Gundam, which is very bulky compared to any other mech, or how many close-calls he casually sidesteps from, wait until you see him as an enemy in any Super Robot Wars game. This trope translates to his unit never having a hit chance higher than 30%, and that's against a skilled marksman!
- Meaningful Name: Anavel is apparently Hebrew for "Humble servant of God" or something like that. Given his near-religious devotion to Zeon and his superiors...
- Mid-Season Upgrade: Gets a massive Mobile Armor called the Neue Ziel, replacing the recently destroyed GP02, just in time for the final battle.
- Multi-Armed and Dangerous: The Neue Ziel has four extra arms it deploys after losing its primary ones. That said they see little use in combat, only restraining the GP-03 right as the battle ends.
- My Country, Right or Wrong: He supports Zeon unconditionally.
- Names to Run Away from Really Fast: He's known as the "Nightmare of Solomon", and given that he has a kill count of 200, it's not hard to see why.
- Noble Demon: One of the biggest examples in the Gundam meta-verse.
- Nuke 'em: He does this to 2/3 of the Federation fleet with the GP02's nuclear bazooka.
- The Rival: To Kou in a strictly narrative sense, and played with as initially Kou is very much not up to snuff as any kind of rival, and indeed Gato is so astounded by the boy's inexperience and naivete that he lectures him mid-battle. But as Kou's skills develop, Gato is forced to recognize him as a legitimate threat, and treat him accordingly.
- Self-Destructive Charge: He goes out in one of these.
- Teeth-Clenched Teamwork: He'll work with Cima if that's what it takes to revive Zeon, but it's absolutely clear he doesn't like it.
- Unwitting Instigator of Doom: In the sense that his plan had very different consequences than he truly intended. Had he not dropped a colony on Earth then the Titans would never have come to power and things would have gone very differently in the Universal Century. Instead of reviving Zeon, he just made the Federation worse. Though, in the long run, he did succeed in eventually convincing other Zeon remnants, namely Axis, to begin their own movements against the Federation, as Zeta shows us.
The leader of the Delaz Fleet and the ultimate mastermind behind Operation Stardust, Delaz represents the largest group of Zeon loyalists left in the Earth Sphere. Utilizing his limited resources to the greatest possible effect, he works with Gato and Cima to achieve his goals.
- Bald of Evil: Not an inch of hair on his head, and helps orchestrate a Colony Drop and nuclear attack on both Federation soldiers and civilians alike.
- Character Death: Killed by Cima while convincing Gato to push through with Operation Stardust, which the latter does.
- Beard of Evil: A classic goatee to compliment his Bald of Evil.
- Evil Plan: He's the brains behind Operation Stardust, the plan in question.
- Greater-Scope Villain: One of two, alongside Jamitov. He's Gato's commanding officer, and part of the brains who conceived Operation Stardust.
- The Mentor: To Gato. He's the one who tells him in the prologue to continue living and wait for a day when Zeon "shall rise again".
- Non-Action Big Bad: Unlike his underling Gato, he leads from the rear.
- Senseless Sacrifice: Considering what happens later in the UC timeline with regards to the Zeon remnants...
- Undying Loyalty: Fiercely loyal to Gihren Zabi. He abandons A Baoa Que when he discovers that Gihren was killed, correctly guessing that it was a plan by Kycillia. Operation Stardust is done in part to honor Gihren's memory.
- Unwitting Instigator of Doom: The same reason that Gato is also one.
A Zeon commander loosely allied with Delaz, she works with him for now, but obviously serves only herself. Brash and ostentatious, both Delaz and Gato dislike her intensely, but are forced to work with her because of the forces she commands. For her part, she's not too fond of them, either.
- Animal Motifs: She's associated with the mayfly, being called the "Mayfly of Space" in the audio drama that reveals her backstory.
- Anti-Villain: Type II, although you have to look into supplemental material to really see it.
- Boobs of Steel: Has one of the biggest busts in the show, and is one of the most powerful mobile suit pilots.
- Cavalry Betrayal:
- She joins the Delaz Fleet supposedly to bolster their forces, but in truth she's planning to stick the knife in from day one.
- On the receiving end when Kou kills her despite being ostensibly on the same side after arriving in the incredibly powerful GP 03.
- Dangerous Deserter: Gato explicitly regards her as this. And he's right.
- Early-Bird Cameo: Gets one in Mobile Suit Gundam: The 08th MS Team, although only via All There in the Manual. She's the pilot of the colony-gassing Zaku I that appears in Shiro's flashback. In one of the games, there's a Reaction Shot where she ineffectually screams that she'd been told it was knock-out gas, not a nerve agent.
- Dark Action Girl: One of the darkest in Gundam.
- Defector from Decadence: Being tricked into committing a war crime by her own superiors leaves Cima with a deep scorn for Zeon, and she spends the entire series secretly collaborating with the Federation. Alternate Universe materials that have her survive show her eventually leaving the Titans for the same reasons.
- The Dog Bites Back: She was kicked during the OYW by Zeon, and bites them back in 0083.
- Evil Is Petty: She's introduced nearly ramming into Gato's Musai-Kai with her Zanzibar; refusing to change course and laughing as they scramble to get out of the way.
- Four Is Death: It's in the name of her second Mobile Suit, the Gerbera Tetra (which means "Four").
- HeelFace Door-Slam: Kou is the one to take her down despite the fact she's on his side.
- Impaled with Extreme Prejudice: Is at the receiving end of the main cannon from Kou's Dendrobium.
- In the Back: The reason why Cima is still considered a villain despite having understandable motive for her backstabbing.
- Hero Antagonist: Notably, it's the Albion that keeps getting in the way of her plans to save lives and stop the colony drop, and she manages to put an end to Delaz before Kou shows up to kill her while she's trying to help stop the falling colony.
- Jerk Justifications: She's a remorseless traitor, but given what Zeon put her through, it's not hard to see why.
- Mid-Season Upgrade: From her Ace Custom Gelgoog Marine to the Gerbera Tetra, actually converted from one of the Gundam Development Project prototypes.
- Poor Communication Kills: Completely averted. Kou knows that she's on his side and that he has explicit orders not to fight her. He does it anyway, because he wants revenge.
- Obligatory War Crime Scene: In 08th MS Team, though she wasn't aware of it at the time. Both having been duped into performing such a crime, and the fact that the rest of Zeon's remnants hold her in contempt for it anyway, eventually fuel her defection.
- Red Ones Go Faster: Her Gerbera Tetra could easily be a Char Aznable suit, as it is outfitted in his colors and boasts the speed expected of a Red Comet suit.
- Regretful Traitor: Subverted. Cima has no regrets at all about her treachery, and indeed relishes in it.
- Rewarded as a Traitor Deserves: See Poor Communication Kills above. Kou shoots her down knowing full well she's switched sides.
- Sociopathic Soldier: Played with. Cima gassed a colony with G3 gas, killing millions and becoming a war criminal, but was tricked into the act by her superior officers.
- Space Pirate: She and her unit become Space Pirates after the end of the OYW.
- You Gotta Have Blue Hair: Very dark green, actually, befitting her Dark Action Girl status.
A Zeon pilot who backs up Gato during his theft of the Gp-02. He pilots the Xamel, a hovering artillery platform with a long range cannon and multiple missiles.
- Heroic Sacrifice: Inverted. Bob ultimately sacrifices himself to buy time for Gato to escape. When Gato protests, Bob states that the massive Xamel can't fit onto the escape craft.
- Hover Skates: He pilots the massive artillery platform the Xamel, which can only ambulate through hovering much like the Zock from the original show.
- Mook Lieutenant: He organizes the men under Gato for the attack. Bob also has a distinctive pilot's helmet with a cracked crest to denote authority over Gaily and Adamski.
- Ramming Always Works: The Xamel has no close range means of attack and its arms aren't strong enough to be effective at MS grappling. When it comes down to a one on one fight, Bob uses the machine's bulk and rams into the Fed pilots.
- Sniping the Cockpit: When he pinned South Burning's GM, Burning drew his beam saber, aimed it at the Xamel's cockpit, and activated it. The blade burnt through the cockpit and incinerated Bob.
Commander of the Kimberlite Base, a Zeon base set up in an abandoned Diamond Mine in East Africa. After Gato's attempt to flee the planet fails he rendezvous with Bitter's Kimberlite Forces to launch into space with the use of their HLV. Bitter is a dedicated soldier of Zeon, continuing the fight long after the war is over. Any small amount of help he can give to Gato is an honor.
- Dead-Hand Shot: He's sniped by Kou right as he managed to line a shot up with the Albion's Bridge. In the end a final shot of his Zaku is shown, arm first, still reaching up as if to grasp the Federation ship that eluded him.
- A Father to His Men: He's protective of the men under his command. When he and the MS pilots deploy he orders his lieutenant to surrender the base lest they die as well.
The appointed leader of Axis Zeon.
- The Cameo: Gets a brief speaking role in Episode 9.
Gato's right-hand man who has fought by his side ever since the One-Year War.
- Action Survivor: Despite scoring fewer kills than Keith on-screen, he manages to make it back to through Operation Stardust alive.
- Foil: To Keith. They're both wingmen to the main characters who pilot grunt suits. Made more explicit during the fight between the GP01Fb and GP02.
- Number Two: To Gato.
- Sole Survivor: Of Gato's unit from the One-Year War. Additionally, he's also the only named survivor of the Delaz Fleet in Episode 13, when he makes it back to the Axis Fleet with Nina in tow.
Not technically part of the Earth Federation military, Nina is the engineer from Anaheim Electronics in charge of the Gundam Development Project. As such, when the GP01 is unexpectedly sent into battle, she works closely with Kou. Their relationship is... interesting.
- Berserk Button: Treat her creations well. If you don't...
- Easily Forgiven: Even after backstabbing Kou for Gato at the end of the series, Kou still forgives her for the entire thing. Though it's implied it took months or even a few years for them to come to terms when they meet again in the ending.
- Gadgeteer Genius: Only in her early 20s and is already a whiz when it comes to anything related to the Gundams.
- Maybe Ever After: It's shown that she and Kou reunite at the Colorado base at the ending, and it's heavily implied that Kou has already forgiven her for backstabbing him for Gato.
- She's Got Legs: Lt. Monsha even uses his mobile suit's camera to zoom in on them in Episode 4.
- Tomboy and Girly Girl: The girly girl to Mora's tomboy.
- Tsundere: Very. To say that she's this to Kou is a huge understatement at best.
A mechanic from Anaheim, she works with Nina, maintaining the Anaheim Gundams and providing her with moral support. She takes an interest in Keith early on, and the two can be found in each other's company frequently throughout the series.
- Amazonian Beauty: Tall and muscle-bound, and very charming in a tomboyish way.
- Beta Couple: With Keith.
- Nice Guy: Mora tries to be a good friend to Nina and keep the peace on the Albion. She even acts as a sounding board for Nina's issues and encourages her relationship with Kou because of how kind of a person he is. She's also looking out for the staff and tries to keep Monsha off them.
- Shipper on Deck: Encourages Nina to hook up with Kou; as Mora is impressed by how nice he is. When Nina is feeling down, Mora maneuvers Kou into checking up on her.
- Tiny Guy, Huge Girl: She stands head and shoulders over Keith. Of course, she's taller than most guys on the ship in general.
- Tomboy and Girly Girl: The tomboy with Nina's girly girl.
- Wrench Wench: Nina's the programmer and designer, but she's the one who actually builds and repairs the tech.
An Anaheim Electronics engineer who came with Nina to drop off the Gundams. In reality he's a Zeon spy who helps Gato steal them.
- Consummate Liar: Nick manages to be a fairly skilled liar, in part because he can put on a really friendly façade. He's only discovered because of a document that Burning found when Nick ran into Kou.
- He Knows Too Much: Played With. When Nick's cover is blown and he flees the Albion, Kimberlite base ignores his calls for help because they don't want to give away their position. That said, Nick doesn't actually know where the base is, but he has a general idea and as such they consider him a liability who would lead the Feds into their area. When he gets too close, they try to shoot him down so they won't be given away but he survives.
- The Mole: Gato's contact in the Anaheim team.
A one-armed former Zeon pilot now living on the moon, he is secretly in league with the Delaz Fleet, covertly repairing a massive mobile armor concealed in the junk yard where he lives.
- Char Clone: While not as much as the others, he is a blond who pilots a red mech. Not to mention being a mentor to Kou.
- Don't You Dare Pity Me!: Downplayed. Kelly doesn't say it out loud but he dislikes people pitying him for his disability. When Kou comes back to help him, he cynically asks if he's doing it out of pity. When Kou replies in the negative, he's happy to let him help.
- Giant Enemy Crab: His Mobile Armor Valvaro has a definite crustacean feel to its design.
- Handicapped Badass: He manages to skillfully pilot the Val Varo even after three years of being handicapped, thanks to redesigning it to be piloted with one arm.
- Jerk with a Heart of Gold: Cynical angry and burnt out; but he takes Kou in when Kou was knocked unconscious in an alley and gets him on his feet. He lives a happy life with Latuera together in the junk yard, but in spite of her protests he would rather throw that away and become a soldier again.
- Mentor Archetype: Briefly is one to Kou.
- No-Sell: When he and Kou come to blows, Kou ends up punching him repeatedly in the stomach. Kelly barely reacts before laying out Kou with one good hit.
- Retired Badass: By the time of this series, between his side having lost the war and him losing his arm in the process. He's not happy about it in the slightest, though, and his role in the plot is attempting to get back into the action by joining Cima's fleet.