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Video Game / Spyro Reignited Trilogy

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The original generation — A legend remembered. Remastered. Reignited.

The Adventure Begins... Anew.

Spyro Reignited Trilogy is a remake of the Spyro the Dragon trilogy by Insomniac Games on the original PlayStation, consisting of Spyro the Dragon, Spyro 2: Ripto's Rage!, and Spyro: Year of the Dragon, following in the footsteps of the Crash Bandicoot remaster, the Crash Bandicoot N. Sane Trilogy. Developed by Toys For Bob of Skylanders fame, the game was announced on April 5, 2018, and is set to be released November 13, 2018 for the PlayStation 4 and Xbox One.

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    All three games in general 
  • Adaptation Expansion: Certain changes have been made to the individual levels' scenery and architecture to make them feel more alive.
  • Art Evolution:
    • The trilogy uses a slightly more stylized art style when it comes to textures and models, not unlike the Skylanders series.
    • Notably, Spyro himself is back to a cleaner version of his original design instead of the Skylanders version despite the developer being the same for both games. He also takes some design cues from his pre-time skip Legends self, being a bit bulkier while still keeping his purple hue and facial features. Toys For Bob mentioned in interviews that both Classic Spyro and Skylanders Spyro are entirely different characters.
    • Sparx's design has been significantly altered to be closer to that of a real dragonfly.
    • Hunter's design takes a lot from what he looked like in A Hero's Tail in that he's scruffier, has a white-furred chest and chin, and has more prominent spots, making him resemble a cheetah more closely. He also has Big Ol' Eyebrows which came from that game. Unlike in A Hero's Tail, his paws are still mostly yellow, his head is rounder and less football-shaped, his nose is flatter, he has a few pointy hairs on the top of his head, and he has a laid-back expression instead of a goofy smile.
    • Zoe now has a far more detailed attire instead of the simple yellow Tinker Bell-esque dress that she was originally depicted in.
    • Moneybags' new look gives him a properly smug expression on his face, and looks significantly more like a bear, having a more noticeable snout, with fur on the sides resembling sideburns. He's also been given a pair of brown, vertically striped trousers, meaning he's no longer a Half-Dressed Cartoon Animal.
  • Color-Coded for Your Convenience: The game's box art gives off this vibe to identify each game in the trilogy, as they also match the main color of each Big Bad. Green for the original game and Gnasty Gnorc, red for the titular villain of Ripto's Rage, and blue for Year of the Dragon and the Sorceress.
  • Compilation Re-release: Like Crash Bandicoot N. Sane Trilogy, Reignited Trilogy will include all three games in the original Spyro trilogy, remade from the ground up.
  • Damn You, Muscle Memory!: The original games had the camera controls set to the L2 and R2 buttons on the controller. The remastered version now places the camera movement on the right analog stick instead, so anyone might find themselves pressing L2 and R2 during gameplay not knowing that they no longer move the camera on the newer control scheme option.
    • Toys for Bob have stated that there will be an option to use the classic controls, but players who are used to the old control scheme will probably still instinctively go for the shoulder buttons on the newer control scheme option.
  • Developers' Foresight: Any grass in a level (and they've added a lot) burns away if hit by Spyro's fire breath. The grass will eventually heal itself.
  • DreamWorks Face: Spyro, on the game's box art. Ripto has this as well.
  • Free Rotating Camera: All three games are having the camera controls mapped to the right analog stick rather than the shoulder buttons as they previously were. Because of this, the camera can now be tilted up and down as well, allowing the player to look down ledges for pits and goodies.
    • There will be an option for the classic camera controls, however.
  • Hurricane of Puns: The reveal trailer (which itself is titled "All Scaled Up") features the text "Same Sick Burns", followed by a clip of Spyro both flaming a sheep and taunting it, burning it both literally and figuratively.
  • Mythology Gag: If one looks closely enough at Spyro's new model, he appears to have thumbs now. This may be a subtle Take That! towards Insomniac for using his supposed lack of an ability to carry things (such as guns) as their main excuse for ceasing their involvement with the franchise to begin with.
  • Ridiculously Cute Critter: Sparx and the Dark Passage turtles.
  • Scenery Porn: Much like Crash Bandicoot N. Sane Trilogy, the environments that we have seen thus far are gorgeous, particularly the brief clips of the Beast Makers homeworld and High Caves.
  • Shot-for-Shot Remake: This is the intent; to stay as close to the originals as possible while giving them a fresh coat of paint.
    • Gets taken to a literal level with the cutscenes. Not only are the exact angles recreated, the timing of the cuts matches those of the original exactly.
  • Variable Mix: The remastered soundtrack is normally more quiet than the originals, but kicks up in intensity if Spyro is charging or is engaging enemies. There's also an option that lets you switch between Reignited's soundtrack and the music from the original games if you prefer, and an option to keep the Reignited soundtrack but turn off the dynamic changes.
  • Video Game Remake: It's the original three Spyro games remade and packaged in one set.
  • Vocal Evolution: Tom Kenny's Spyro voice has changed a bit from 20 years ago, at least from the clips heard for the first game. This may in fact be intentional, as Kenny's performance is very similar to the more whining one by Carlos Alazraqui, which helps Spyro feel younger in both versions.

    Spyro the Dragon
"Looks like I got some things to do!"
The first game in the series. After watching a televised interview in which he was called simple, non-threatening and ugly, the villainous Gnasty Gnorc casts a spell on the Dragon Kingdom. All of the dragons are encased inside crystal statues, and each gem in their treasure horde is given life as one of Gnasty's minions. However, the spell missed one dragon; Spyro, who was too small to be hit by it. He, along with his dragonfly buddy Sparx, must travel throughout the Dragon Kingdom, freeing the dragon elders, recovering the stolen treasure, and defeat Gnasty Gnorc.
  • Accessory-Wearing Cartoon Animal: As part of their redesign, many of the dragons now wear accessories but otherwise remain unclothed.
  • Adaptation Expansion:
    • In the original game, a lot of the dragons were palette-swaps and the environments, while magical, rarely implied their namesakes. For Reignited, both have added detail to more strongly re-enforce a world's direction. For example, the Artisans homeworld is where all the artist dragons live, so in the Toasty level you go through a hallway with added paintings shortly before meeting the painter dragon who made them. This helps to fully avert the All There in the Manual implications from the original game.
    • The dragons themselves now have a wider variety of designs. See the entry for Divergent Character Evolution below.
    • The original version of the first game didn't have Skill Points (they began in Riptos's Rage). The Reignited version has them.
  • Adaptational Badass:
    • Toasty's scarecrow disguise has been redesigned to be much larger and much more menacing in appearance, what with his more jagged jack-o-lantern face and tattered robe. Toasty himself has a more manic look on his face, and his wool appears to be singed from past encounters with Spyro.
    • Gnasty Gnorc himself looks a lot more threatening in HD, his redesign even including visible scars on his body.
    • The Strongarms from Tree Tops act more defensive, as opposed to how passive they originally looked.
  • Adaptation Species Change: In the original, the Devil Dogs of Dark Passage were a generic looking nondescript breed of dog in their puppy forms when light was shone upon them. Here, their puppy forms look like a French Bulldog Chihuahua mix.
  • Adaptational Ugliness: The Gnorcs in the original game had extremely simple designs, some of them even looking kind of cute. The Gnorcs now have gross, warty skin, beady little eyes and mouths full of sharp, jagged teeth, making them much less cute and more like stereotypical orcs.
    • Dark Passage's Devil Dogs are now bug-eyed bulldog/chihuahua hybrids, whereas originally they were cute puppies until the lights went out.
  • Arrows on Fire: The Cupid enemies found in Dream Weavers levels now fire flame-tipped arrows to go along with their new fiery heads.
  • Art Evolution:
    • More details have been added to each environment to better reflect the resident dragons and the theming for each level. For example, screenshots from Peace Keepers show more detail added to the buildings, including Old West-style paintings and drawings. Similarly, Dark Hollow now features shelves with stacks of books in the corridors, and the room where Spyro frees Oswin is now completely lined with bookshelves, turning the level into a Magical Library.
    • Aside from the elder dragons' designs being overhauled, most dragons now fly up and vanish in a bright light as Spyro finishes talking with them, which more strongly implies that they've been rescued and are now safe.
    • The Gnorcs now have a more diverse range of body styles and clothing, and look much more like stereotypical orcs.
  • Bicep Kiss: After being freed and giving his advice to Spyro that Sparx stays strong as him when the dragonfly eats butterflies, Gavin kisses his left bicep as he leaves.
  • Bowdlerize: The machine gun-toting Gnorcs in Twilight Harbor now shoot purple goo from their guns rather than bullets.
  • Cast of Snowflakes: Unlike the original game, which reused certain dragon designs within different homeworlds, no two dragons look the same, each having his own build, attire, and mannerisms, with mild similarities based on each homeworld.
  • Chromosome Casting: With the the fairies at the pedestals becoming Suddenly Voiced, this is averted from the original game that only had the male dragons voiced.
  • Divergent Character Evolution: Originally, the dragons had designs that merely differentiated the five dragon groups apart from one another in general appearance. Except for some slight model variations, it was sometimes hard to distinguish individual dragons from one another unless they belonged to different groups. The dragons here are now much more distinct from each other, with more unique designs that better emphasize the different homeworlds they belong to and their respective talents.
    • In the original game, the Artisan dragons were rather standard looking, almost resembling what Spyro might potentially grow up into. The most, if not only noteworthy, distinctive feature they all had which differentiated them from the other dragons though was that they had sideburn-like neck frills that went along their jawlines. For Reignited, while some of them still retain these sideburn-like frills to varying degrees, they are now more diverse as well as wear clothing more fitting of artists and intellectuals.
  • In the original game, the Peace Keeper dragons were differentiated from the other dragons by having leopard-like spots, short nose horns, and overall looked like they were suited for their home, a dry canyon environment. The majority of them also tended to be the most muscular looking among all the dragons. For Reignited, they no longer have the shared basic features they originally had but instead now look battle-ready and carry weapons. Trondo from Dr. Shemp is no longer one of more slimmer Peace Keepers as he's now a knife wielding battle scarred muscular Dreadlock Warrior with a Rambo-style headband.
  • In the original game, the Beast Maker dragons were very swamp-like compared to the other dragons via having distinctively colored neck frills, very noticeable dorsal sail-like back spines which gave them a sort of mohawk look, more reptilian eyes, and very dark crocodilian skin. A good number of them also tended to be the fattest among all the dragons and many had very noticeable cajun accents. For Reignited, while aspects like some of them being fat and some having cajun accents have been kept, they no longer all share the same basic features. They now instead have a shaman-like style of dress and elements of other animals are also incorporated into their designs.
  • In the original game, the Dream Weaver dragons in comparison to the other dragons were the most serpentine in body shape since they were the tallest-looking and a majority of them tended to be the skinniest among all the dragons as well as have very long necks. Apart from those characteristics, they were also differentiated from the other dragons by having long nose horns and spiky goatee-like horns on their chins. For Reignited, some of these features have been maintained but there is more diversity in their body shapes and they have been given mystical attributes to fit with the dreamy atmosphere.
  • Dreadlock Warrior: Trondo is redesigned here as a warrior with dreadlocks.
  • Flaming Hair: In the original game, the Cupids of Lofty Castle and Dark Passage appeared to have yellow tufts of hair; in Reignited, this is changed to a small flame on their heads.
  • The Jester: The Fools of Dream Weavers now wear jester hats with bells (originally, it was ambiguous as to whether they wore hats or had spiky red hair). Among the dragons, Obasi wears a floppy one.
  • Mythology Gag:
    • The crystal dragon statues are now a lot more detailed, and resemble Ignitus from The Legend of Spyro.
    • Toasty's new redesign has a slight resemblance to the sheep from the original commercials, who is meant to be Toasty himself.
  • Oral Fixation: Bubba chews on a leaf steam upon being freed.
  • Our Dragons Are Different: With all of the new dragon designs for each elder, some of them are bound to fit this.
    • Feathered Serpent: A number of dragons have feathery, bird-like wings instead of the typical dragon ones based off bats.
    • Frog Men: Isaak is the dragon equivalent of this, having a vague frog-like/vaguely crocodilian snout and wings that resemble webbed frog feet.
  • Prehensile Tail: Gavin uses his tail to hold and pour his coffee container.
  • Shout-Out: There is a Beast and an Armored Druid at the beginning of Alpine Ridge. Before they notice Spyro, the Druid can be seen attempting to feed the Beast some Wumpa Fruit.
    • The trophy for lighting both bonfires in Dark Hollow is "Light My Fire", a song by The Doors.
    • Completing Icy Flight without touching the ground earns the trophy "Fly Like an Eagle", a song by the Steve Miller Band. Similarly, doing the same in Wild Flight earns the trophy "I Believe it is Time for Me to Fly", which combines "I Believe I Can Fly" by R. Kelly and "Time for Me to Fly" by REO Speedwagon.
    • Unlocking the locked chest in Dr. Shemp earns the trophy "What's in the Box?", referencing Se7en.
  • Squashed Flat: Flaming a Lamp Fool in Dark Passage causes his lantern to grow massive and slam into him, leaving only his feet visible while his hat rests on top of the lantern until it shrinks back to normal. This is a change from the original game's animation, where the Lamp Fool turned into a giant lantern after being flamed.
  • Suddenly Voiced: The Save Fairy who appears at the pedestals of freed dragons will now greet Spyro when he uses one to save or replay the dragon's message.

    Ripto's Rage!
"A dragon is our only chance of stopping Ripto, and you know it!"
Spyro and Sparx are growing weary of a boring and stormy day, and decide to go to Dragon Shores for a vacation. However, their trip is put on hold when they go through the portal to Dragon Shores and instead end up in the world of Avalar. It's here that Spyro meets the Professor, Hunter, and Elora, who were experimenting with their own portal so that they could summon a dragon to oppose Ripto, an angry sorcerer with a noted disdain for dragons. Wanting to resume his vacation, Spyro decides to help his new friends and defeat the evil Ripto and save the day once again.
  • Adaptational Badass: Ripto himself looks a lot more threatening here than in the original, even if he's still as diminutive as ever. Whereas the old Ripto was portly, the new Ripto is thin and svelte. His limbs are also a bit less stubby, the horn on his head is bigger, and he's looking a lot more reptilian and overall less goofy.
  • Adaptational Nice Guy: While she was a good character to begin with, Elora's response to Spyro innocently asking if she's a goat — "I'm a faun, you dork!" — is less pointed and more playful than the original version.
  • Art Evolution:
    • In the original, Elora was more or less a human with goat legs and pointy ears. This version makes her considerably more beastly (but still cute), making her look more like a real faun. Her redesign actually makes her look more in line with the other fauns in the game than in the original as she was the only one with an unfurred human upper-half. She's also noticeably been given a dress made from leaves whereas in the original, she only had a green top. Her animal traits have also been made to look more deer-like, with her new fur patterns more closely resembling a deer, and she's been given a shorter tail, whereas her original tail looked more like a fox's.
    • Crush, while still the bipedal one in comparison to Gulp, now has stubbier legs and longer arms, causing him to stand on all fours in somewhat of a Primal Stance. Additionally, his club has been changed to what appears to be a giant chicken leg, and his dungeon has been changed from a temple-like look to a sewer theme.
    • The shield-carrying tiki enemies in Idol Springs now carry barbecue grill lids as their shields, fitting in with their weapons being kebabs, hot dogs, and marshmallows on sticks.
    • Originally, Colossus only vaguely resembled a temple and had a small hockey rink in the back of the level, as well as a reputation for the sport. In Reignited, not only does the level more closely resemble a Tibetan monastery, but it is also themed around hockey. A hockey team's logo adorns the level in decorations, and the golden statues are now brandishing hockey sticks. The hockey players have also been redesigned to more closely resemble polar bears rather than yetis.
    • The Gear Grinders in Hurricos now strongly resemble truckers, having been given Fingerless Gloves, five-o-clock shadows, beer bellies and leather jackets, and their metal helmets are now shaped like like trucker caps.
  • Bowdlerize: The musket-toting enemies in Scorch now appear to be holding elastic band launchers, rather than firearms.
  • Edible Bludgeon: Crush's club is now a giant chicken leg, complete with a bite taken out of it.
  • Raptor Attack: The Lava Lizards from Skelos Badlands now have dromaeosaurid-like feet, including the killing claw.
  • Shout-Out:
    • In Hurricos, getting rid of all the robots in the level unlocks the trophy "Exterminate", which is the catchphrase of the Daleks in Doctor Who.
    • Getting all of the pigeons first in Metro Speedway unlocks the trophy "Bird is the Word", referencing the song "Surfin' Bird" by The Trashmen.

    Year of the Dragon
"Find the eggs and bring them back, Spyro. You're our only chance."
While Spyro and his friends are sleeping, a rabbit named Bianca comes and steals all of the dragon eggs. Spyro, Sparx and Hunter follow her and end up in the Forgotten Worlds, which are ruled by an evil Sorceress. Utilizing the help of some new friends, including Sheila the kangaroo, Sgt. Byrd the flying penguin, Bentley the yeti, and Agent 9 the laser blaster-toting monkey, Spyro must find all the dragon eggs and put a stop to the Sorceress' evil plans for the baby dragons.
  • Adaptational Badass: Some Rhynocs exhibit this with their additional animations. For example, Pickaxe Rhynocs in Shiela's Alp now shake the screen when they make a successful strike, which gets stuck in the ground in lieu of them pausing to laugh at Spyro as they did in the original.
  • Adaptational Ugliness: The original Rhynocs looked very goofy, especially due to their rather dopey expressions and the fact that they were based on Rhinos. In Reignited however, they have gotten a serious redesign that emphasizes their Ax-Crazy nature; many now sport Slasher Smiles, More Teeth than the Osmond Family, and for some a nasty perpetual Death Glare.
    • A lot of the baby dragons now look much dopier and have outright bizarre proportions.
    • While already pretty ugly before, the Sorceress in the remake is even uglier. In the original, she had a vaguely reptillian or toad-like appearance, but her new look gives her proportions closer in shape to an alligator, with smaller, beadier eyes, sharp teeth and claws. She also has large, pronounced purple lips now.
  • Art Evolution:
    • Sheila now has red hair and wears an Australian safari shirt. She also appears taller and less squat, having been given a longer torso, tail, arms and legs.
    • Sgt. Byrd now has webbed feet like a real penguin. Additionally, his wings now have Feather Fingers.
    • Bentley has much longer and more prominent fur, including a beard. His skin is now dark blue to match his nose, whereas it was originally grey. His horns, originally white and coming from the top of his head, are now purple, come from the sides of his head, and are significantly larger.
    • Agent 9 looks more crazed and unstable, fitting his Trigger Happy personality. His outfit has also been updated to include an anti-Rhynoc emblem on his shirt.
    • In the original, Bianca, after her Heel–Face Turn, ditched the "Sith Robe" look for a cuter outfit with a cape. Here, she still has the cuter outfit, but the cape is replaced by the "Sith Robe", now opened and with shortened sleeves, invoking a Badass Longcoat look. In addition, she now wields a magic wand.
    • As mentioned before the baby dragons look way goofier, sometimes even looking like Ren and Stimpy characters.
  • Furry Female Mane: Sheila the Kangaroo now has red hair instead of a "bald" look.
  • Half-Dressed Cartoon Animal: Sheila has been redesigned wearing an Australian safari shirt as well as a few other effects. Besides those however, she is completely bare bottomed.
  • Shout-Out:
    • Defeating an enemy with a ricochet shot as Agent 9 in Dino Mines awards the trophy "Nice Shootin' Tex", a quote from Ghostbusters (1984).
    • Shooting all the balloons in Agent 9's lab earns the trophy "Someone Set Us Up The Bomb", a reference to the memetic quote from Zero Wing.
  • Tertiary Sexual Characteristics: Sheila has red hair and prominent eyelashes as part of her redesign to emphasize her gender.