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Fridge / Spyro Reignited Trilogy

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Fridge Brilliance:

  • Of course Spyro has thumbs in this version. Unlike the original 1998 version of the game where some were more anthropomorphic than others, every single dragon shown has been anthropomorphic and has thumbs themselves.
    • Strangely though, while all the adult dragons are depicted as bipedal, Spyro is shown to be a quadruped. Is it likely that younger dragons are more comfortable running on all fours? Spyro's never seen standing on two legs.
    • Maybe dragon puberty involves a shift from a quadruped shape to a more biped shape?
  • Reignited deals with the Fridge Logic of just how Gnasty Gnorc knew that the dragons were badmouthing him: he has a TV in his room and was watching them!
  • Crush's Dungeon was changed from being like a gladiator arena, to a more decrepit-looking abandoned sewer. Which explains the rocks falling onto Crush; the whole place is dilapidated and falling apart.
  • Some of the redesigned Artisans dragons - such as Nestor - are some of the biggest and buffest of the dragons. This seems weird considering the Artisans are supposed to be the most peaceful, but some like Nestor are involved in very physical tasks, so it makes sense they'd be buffer than the hedonistic Beast Makers or the scholarly Magic Crafters.
  • The machine guns of Gnorc Gnexus being changed to ooze cannons makes sense when you remember that puddles of the toxic pink goo are common hazards within the levels. Given the Gnorcs live in a scrapyard and use scavenged and improvised weaponry, of course they'd have figured out a way to weaponize the deadly slime so commonly found in their homeworld.
  • As explained on the CMoF page, the visual upgrades to Sleepyhead the Rhynoc Wizard's model explain why he's a simple boss despite the threat he was to the fireflies of Spooky Swamp; having been disturbed from his slumber mere moments ago, he is still too tired to focus on devastating Spyro!

Fridge Horror:

  • Some of the dragon elders were redesigned with artificial wings (Ex. Marco's are mechanical and Zander's are made of magic crystal). At first, it seems like a cool design element, until you remember that the Sorceress' immortality spell requires the wings of baby dragons. Were they survivors of a previous attempt at acquiring components? If so, just how long has she been doing this!?
  • With the lack of Epilogues in this version, and the inclusion of only three games, is it safe to say that Crush and Gulp are indeed dead in this continuity? Note Ripto's more mournful scream of "NO, CRUSH!" after his defeat, like he's completely sure his henchman didn't survive.
  • In the original game, Crush was just a generic horned monster with a club. In this, however, he's more explicitly dragon-like, which brings up questions on just what he is. A deformed mutant dragon? A draconic Frazetta Man? A formerly sapient dragon brainwashed by Ripto to be his mindless servant?

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