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Characters / Len En Brilliant Pagoda Or Haze Castle

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This page is for the characters of Brilliant Pagoda Or Haze Castle.
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Haze Route

     Souko Shirami
Unwithering Flower
Souko Shirami

"Thanks to you, misfortune has avoided me to this day. I'm truly thankful!"

A pacifist celestial with low-esteem that considers themself to be homely and hates beautiful things. They seem to have problems with youkai often attacking them.

  • Ascend to a Higher Plane of Existence: It's implied in their profile that they became a celestial in order to be young forever.
  • Charm Person: Their main ability, born from their desire to be loved. They seems unaware of this and in-game it seems that it only works on normal humans.
  • Curtains Match the Window: Their eyes and hair are the same lavender color.
  • Exact Words: As told by Tsubakura, the charm on their hat can repel youkai. That doesn't count humans attacking them.
  • Green-Eyed Monster: They hate beautiful things.
  • Leitmotif: "Scatter, O Flowers ~ Consumed with JEALOUSY!"
  • Martial Pacifist: Souko only fights in self-defense and dislikes wars.
  • Nice Guy: And perhaps the most genuine of the cast.
  • Not Quite Flight: They appear to use floating rocks to get around.

     Kujiru Kesa
Person Who Is One, Yet Many
Kujiru Kesa

"Oh no, I've been found out... Well it was only "watching you", so it's fine."

A slug shikigami who's one of Garaiya's pets. They're also Kaisen's assistant.

  • Animal Motifs: Slugs.
  • Bitch in Sheep's Clothing: Pulls a magnificent one on Fumikado. Upon meeting them again, Kujiru greets them politely and refers to them as the New Emperor. As soon as Fumikado starts giving them orders they reveal that they actually aren't loyal to them anymore.
  • Curtains Match the Window: Their eyes and hair are the same blue color.
  • Hot-Blooded: Compared to the responsible Kaisen.
  • Leitmotif: "Slug Agent"
  • Me's a Crowd: Their main ability is to create copies of themself which is useful for spying.
  • Nice Hat: A straw hat with slug antennae.
  • Parrot Pet Position: When in their slug form, Kujiru is often seen sitting on Garaiya's shoulder.

     Kaisen Azuma
Three-legged Moon Seeker
Kaisen Azuma

"You remembered, just as expected... this is the Dragonflies' crest."

A frog shikigami who's one of Garaiya's pets. They are Kujiru's boss, who rarely obeys them much to their chagrin.

  • The Alleged Boss: What else can you say about a Familiar whose subordinate often disobeys them and gets all the credit for their deeds?
  • Animal Motifs: Frogs.
  • Blade on a Stick: Wields a jogekama-yari similar to their master's.
  • Curtains Match the Window: Their eyes and hair are the same brown color.
  • Handicapped Badass: Kaisen has a prosthetic foot, which they try to conceal with a pair of long grey boots. Doesn't stop them from kicking ass.
  • Head Pet: When in their frog form, Kaisen is often seen riding atop Garaiya's head.
  • Green-Eyed Monster: Kaisen wants to be Garaiya's favorite pet and resents Kujiru because they are.
  • Leitmotif: "Eccentrically Drunken Dance ~ This drunkard!"
  • Nice Hat: A hat made of tadpoles!
  • No Respect Guy: They're smarter, stronger and more qualified than their subordinate, but they never get any respect and even their master favors Kujiru over them.
  • Pinball Projectile: Their style of using danmaku, which reflects their frog nature.
  • The Resenter: To Kujiru.
  • The Unfavorite: Garaiya favors Kujiru despite being weaker than Kaisen and they're very bothered about it.

     Garaiya Ogata
Everyone's Hero
Garaiya Ogata

"I have mastered both Taoist magic and martial arts. Allow me to show you the extent of that strength!"

The leader of the Dragonfly Army and the owner of Kaisen and Kujiru. Garaiya is hopelessly idealistic and wants to find a ruler that would be a hero to Mugenri. Is currently supporting Chouki, whom they believe is The Chosen One to lead Mugenri.

  • All-Loving Hero: They try, at least.
  • The Beastmaster: See Fluffy Tamer and Keystone Army.
  • Blade on a Stick: Garaiya's main weapon is a jogekama-yari, a spear with two blades on the sides of the central one, one pointing forward, the other pointing backward.
  • Public-Domain Character: Based on the Japanese folk hero and Beastmaster Jiraiya.
  • Fluffy Tamer: They were able to control Kaisen and Kujiru, who were powerful youkai and older than Garaiya themself.
  • Keystone Army: In Suzumi's route, they reveal that most, if not all, of the Dragonfly Army's soldiers are Garaiya's shikigami, which results in Garaiya's defeat doing quite a number on the regiment.
  • Kung-Fu Wizard: Garaiya is not only good with spells, but is also an incredible physical combatant due to being an expert on Taoism and martial arts.
    • Worf Had the Flu: However, they don't get to use their full power in Brilliant Pagoda or Haze Castle due to using most of their power to enhance their shikigami and the entire Dragonfly Army.
  • Leitmotif: "Meeting a Hero!!"
  • Team Mom: To Kaisen and Kujiru, and possibly to the rest of the Dragonfly Army too.
  • Nice Guy: And perhaps the most genuine in Len'en.

Stolen Omniscience and Omnipotence

"Prepare yourself! All that time you stole from me...I'm going to steal back just as much value from you!"

The demon who was captured by Fumikado's grandfather and forced to swap bodies with Fumikado for their plans for the True Emperor. Now trapped in a mutated human body that's almost close to a homunculus, Para allied with Chouki in order to get revenge on Fumikado for ruining their life.

  • Artificial Human: They're trapped in Fumikado's mutated human body after all.
  • Big Sister Instinct: Actively protects their brethren during their battle.
  • Encyclopaedic Knowledge: Their profile says that the knowledge they can take in is very limited, and difficult to use if the source has a lot of it. This results in them primarily having specific, albeit useless information.
  • Forgetful Jones: They tend to be very forgetful. Justified, as their biology has difficulty retaining knowledge once obtained.
  • Grand Theft Me: In a way. They occupy Fumikado's old body, and vice versa, thanks to Fumikado's grandfather.
  • Leitmotif: "Microcosm ~ Homunculus Nightmare"
  • Mind Probe: Their ability, without the sinister undertones.

     Taira no Chouki
The New Emperor Amidst the Heat Haze
Taira no Chouki

"All those who obey FumikaDO, I shall erase from this WORLD!"

Originally a childhood friend and servant of Fumikado, Chouki committed suicide in order to return as a spirit and control the Saeda flute (which could only be used by those who experienced life and death). Unfortunately they failed and were dismissed by Fumikado. Feeling abandoned and betrayed, Chouki became an evil spirit driven on getting revenge on Fumikado.

  • AcCENT upon the Wrong SylLABle: When they do speak. Probably because they're talking from their lamp familiar.
  • And I Must Scream: Ghosts are unable to talk as they can't breathe and their vocal chords are dead. Chouki spent years like this until Garaiya gave them a special lamp shikigami in order to communicate.
  • Berserk Button: Fumikado, and anybody who is a part of their alliance. Merely mentioning their name to Chouki causes them to lose it, even if it's Chouki themselves doing so.
    Chouki: "...Which reminds ME, Fumikado used to be hUMAN.... FUUUUUMIIIIKAAAADOOOOOooooo!!"
  • Childhood Friends: With Fumikado.
  • The Dragon: Even though they're the Final Boss of the Haze Castle route, they're actually working on Garaiya's orders.
  • Dem Bones: Some of their spellcards utilize bones that rise from the edges of the screen.
  • Driven to Suicide: Did this to themself in order to return as a ghost and control the Saeda flute. However, they soon realized that ghosts are mute...
  • Happily Adopted: By Fumikado's family in the past.
  • Historical-Domain Character: Based on Takiyasha-hime, the daughter of Taira no Masakado. Chouki's appearance resembles that of Toyohara Chikanobu's famous ukiyo-e portrayal of Takiyasha-hime, while their characteristics (such as their spellcard Theme Naming involving bones, and a desire to lead an uprising against the Imperial Army) bring to mind Takiyasha the Witch and the Skeleton Spectre, an equally-famous woodblock print depicting Takiyasha-hime summoning a gashadokuro (presumably analogous to Para).
  • From Nobody to Nightmare: From humble servant to revengeful ghost to leader of the Dragonflies Castle.
  • Leitmotif: "Ruler of the Deceased Moon"
  • Red Eyes, Take Warning: With black scleras when they're really angry.
  • Roaring Rampage of Revenge: Everything they do is to get revenge and kill Fumikado for abandoning them.
  • Say My Name: "FuMIkaDOoOoO!!"
  • The Chosen One: Garaiya choose them to become the new emperor of Mugenri and dethrone Mitori. But....
    • Dragon with an Agenda: Unfortunately, Chouki has no interest in ruling. Knowing that Fumikado will eventually come to the castle and fight for the emperor’s title, Chouki waited for them inside, with the intention to kill and have their revenge.
  • We Used to Be Friends: With Fumikado. At the ending of the Haze Castle route, Fumikado and Chouki do reconcile and bow to fight again in the future.
  • Why Can't I Hate You?: At the ending of the Haze Castle route, Fumikado realizes that the reason why Chouki did not succeed in killing them is because Chouki wasn't really trying. Also because Chouki realizes they still care for their "Fumikado-sama".


Brilliant Route

     Mitsumo and Terumi
Visualized Mental Trauma

"I didn't have that intent, but you seem like a fine new vessel for me."

A mirror tsukumogami with the power to project the fears of their opponents. Its real form is the mirror, the little child accompanying it is a victim named Terumi, who was absorbed and serves as its current vessel.

  • Soul Jar: What Terumi is to the mirror. It's implied that the vessels don't last long, so Mitsumo is often looking for new victims.
  • You Have Outlived Your Usefulness: By the time of Brilliant pagoda or haze castle, Terumi is slowly dying, that's why Mitsumo wants to find a new vessel. Yabusame even says that Terumi smells of rotten meat, implied that they're on the verge of death or are dead already.

     Medias Moritake
Southern Meteor Shower
Medias Moritake

"Today's skies look perilous, so humans should walk on the ground."

A penguin youkai that comes from a kingdom in the south and a soldier from the Capital City.

     Kunimitsu Ooya
Royal Court's Youkai Exterminator
Kunimitsu Ooya

"I didn't steal it! I robbed it away!"

A childhood friend of Iyozane and Mitori from the Capital back in the day. Kunimitsu was recently employed by Mitori to be a professional youkai exterminator for the capital.

  • Affectionate Nickname: Iyozane either calls them Micchan or Kunnie, depending on the translation.
  • Bad Liar: The heroes see them reeking of blood with a crown that isn't supposed to be theirs. It's actually the crown for the emperor of the Capital City. When confronted about it, they answer that the emperor bestowed it to them, but nobody believes it. It doesn't help that they turn back on their word and then state that they stole it.
    • From a Certain Point of View: However, unbeknownst to the protagonists at the time, the old emperor was killed by Mitori who had then became the new emperor and gave the crown to Kunimitsu. Not to mention in helping Mitori assassinate the old emperor, it could be said that they usurped the throne. Therefore, Kunimitsu was being honest when they said "the emperor bestowed it to them" and that "they robbed it".
  • Blood Knight: They are a professional youkai exterminator, after all.
  • Childhood Friends: With Iyozane and Mitori.
  • Cool Sword: A long blue blade named Bankuru.
  • Curtains Match the Window: Their eyes and hair are the same red color.
  • Gender-Blender Name: In Japan, "Kunimitsu" is a boy's name. Of course, Kunimitsu's gender is ambiguous.
  • The Kingslayer: Apparently they killed the emperor on Mitori's orders.
  • Leitmotif: "Killing Superior ~ Giant Killing"
  • Supreme Chef: According to Word of God, Mitori likes the meals Kunimitsu cooks.
  • We Used to Be Friends: With Iyozane, since the boater now serves Fumikado, who is now a rouge fugitive.

     Kaoru Kashiwagi
Dense Fog Standing in the Imperial City
Kaoru Kashiwagi

"...You seem to know all about our internal affairs. I suppose that's only natural for a high-profile criminal."

A ranked member from the Palace Guards. After Mitori's Klingon Promotion, they ordered for the soldiers to have less privilege than before, considering them useless and unnecessary for the Capital.

  • Berserk Button: Just don't remind them that the Palace Guards are not important anymore.
  • Butt-Monkey: Kaoru gets harassed by every team that comes through, mostly picked on for being pompous and self-important especially considering the Goefu are being phased out.
  • Dude, Where's My Respect?: Kaoru apparently climbed to the top of their (now irrelevant) organization, and insists on being treated with the dignity such a position deserves. Unfortunately they overdo it, and their exaggerated behavior elicits more mockery than respect.
  • Leitmotif: "Fatal Brilliance ~ Toxic gem"
  • My Master, Right or Wrong: Kaoru is not happy about Mitori's decision to cut funds and support to the Palace Guards, but can't do anything about it.

     Fujiwara no Shirogane no Sanra
The Imperial Capital's Silver Bullet
Fujiwara no Shirogane no Sanra

"Our future will be created by Their Majesty... by our Imperial Emperor!"

The Field Marshal of Devanagara's military forces, and one of Mitori's closest allies. They value fair battles and simple codes of conduct, unlike most members of the Imperial Capital's military.

     Ooama no Ake no Mitori
The Throne Dyed in Vermilion
Ooama no Ake no Mitori

"A new world deserves a new ruler...and I shall be the one to equalize all under Heaven!"

Originally Fujiwara no Mitori, they were a bastard child of the Fujiwara clan and the third successor to the throne. Upon finding out their true origin, Mitori organized a coup d'état with Kunimitsu and Sanra, killing the emperor and his wife. Now, Mitori is the new emperor of the Capital City.

  • And Then What?: Mitori clearly didn't think about what to do after taking over the Capital City. As soon as they took over, they ordered the annihilation of the forces not loyal to them. Definitely not a good way to start your reign.
    • And then averted. The Brilliant Pagoda ending shows that Mitori is getting better and is trying to gain the approval of the population by becoming more social to the smallfolk. They even establish a truce with the Senri Shrine.
  • Arson, Murder, and Jaywalking: Mitori hates corrupt and hypocritical people, and thus killed off the old ruling dynasty, its sympathizers in government, plus corrupt politicians and military officials, religious and social persecutors...and an ice cream man who charged too much.
  • Bastard Bastard: A bastard child who staged a violent coup d'etat, starting off with killing their own family.
  • Berserk Button: Mitori absolutely hates hypocritical people. Probably due to the fact that everyone at the royal family treated them with false kindness for being a bastard.
  • Black Sheep: What they were to the Fujiwara clan. However, Iyozane understands how badly they've treated Mitori all these years, so they might be the White Sheep.
  • Bloody Murder: Their bow fires arrows made of their own blood in their spellcards.
  • Cain and Abel: The Cain to Iyozane’s Abel; Iyozane wanted to befriend Mitori, Mitori poisoned them.
  • Childhood Friends: With Iyozane and Kunimitsu.
  • Chocolate Baby: Used with a twist: Sanra and Iyozane, other members of the Fujiwara clan, have silver hair and eyes, while Mitori is blonde. Hmmm...
    • Subverted according to JynX, as it is said that while most members of the Fujiwara clan do indeed have silver hair, some others do not, possibly implying that either of Mitori's parents were blonde-haired as well.
  • Creepy Child: One minute they're talking about trying to be a good emperor for the capital and how much they want to improve things. And then they start talking about how they enjoyed killing their parents and that they deserved a more gruesome death. All with a smile on their face.
  • Dark and Troubled Past: Mitori was mistreated by their entire family other than Iyozane. Then, they found out that they were a bastard child, so they decided to kill their parents....and their friend and half-sibling Iyozane.
  • Exotic Eye Designs: The highlights on their eyes are somehow heart-shaped.
  • Karma Houdini: Mitori gets no comeuppance for killing the emperor and his wife and gets to be the new emperor, just like they wanted.
  • Klingon Promotion: How they got into the throne.
  • From Nobody to Nightmare: From bastard child to mass-murdering emperor.
  • I Did What I Had to Do: After Iyozane confronts them for killing their parents and Iyozane themself just to get the throne.
  • Leitmotif: "Arch Heaven ~ Spirit of Nagara"
  • Sweet Tooth: According to Iyozane and Sanra.
    • Confirmed by JynX, who says Mitori's preferences are "the sweeter the better", to the point where they will eat raw sugar.

Extra Stage

     Xeno a
Eyes Forsaken by the Gods, but Loved by the World
Xeno a

"But since you came first to me.... how about you become the appetizer before the main dish~?"

A casino dealer working in Devanagara. Previously, they had shut out many people in their life due to their ability to freely control probability, allowing them to succeed in any possible manner, but their decisive defeat by the hands of Tsurubami Senri had brought them a purpose in life, becoming a rival of sorts to the priest.

  • Blessed with Suck: While their ability sounds like a blessing at first glance, having everything going their way made them bored of this world, and on top of this, their loved ones gradually became unlucky, as if Xeno a was leeching good luck from them.
  • Born Lucky: They have "the ability to freely manipulate probability", allowing them to make even impossible events certain to occur. However, this same ability also unconsciously reduces the probability of any harm coming to them to 0%, rendering them unable to die even if they wanted to.
  • But Thou Must!: Invoked on the Scoundrel Team's Neutral Extra, where Xeno uses their power to make it so they don't feel like running away and must fight them.
  • The Gambler: They frequently use playing cards, dice, and bullets in the shape of a roulette wheel in their attacks. Some of their attacks even play like a slot machine, with coins spilling out.
  • Death Dealer: Several of their attacks involve cards
  • I Always Wanted to Say That: From the Secret Team's route:
    Suzumi (Hamee): Hey, you're the one from the casino.
    Xeno a: Ah, the cat appears to have left the bag.
    Suzumi (Ardey): The appearance kinda gave you away.
    Xeno a: The cat can no longer return to its bag...I'll have to have you disappear now.
    Suzumi (Hamee): Does your cat really love its bag that much?
    Xeno a: Not particularly... It's merely something I've always wanted to say.
  • Leitmotif: "Lost Jackpot"
  • Non-Standard Character Design: They are the only Len'en character with a Western look where they are themed after a casino dealer.
  • Random Number God: In their boss battle they can spawn cards and dice, which will spawn different bullet pattern depending on the generated die/card.
    • Overall a rather literal example, being an actual character and not just a joke among fans, enough that many people theorize that Xeno a is essentially the game's RNG personified, or else responsible for subevents during the stages.
  • Sophisticated as Hell: Xeno a usually speaks quite formally, even as they demand that the players fight them. One of the best examples is in the Scoundrel Route:
    Xeno a: What I intend to say is, your collective asses are mine.
    Kuroji: Well, that hardly works in our favor...
    Xeno a: Zip it, so that we may get on with this.
  • Victory Is Boring: Because of their ability, everything constantly goes their way and as a result everything's become boring to them. Though as seen in the trope below, Tsurubami was the only one capable of fighting them on stable grounds, subverting the trope.
  • Willfully Weak: In most of their scenarios, the player characters note that they're willingly holding back their power, just enough to match the strength of the player characters.
  • Worthy Opponent: They used to consistently challenge Tsurubami to battle, believing there was no one else who could give them excitement.

     Yago Ametsukana
A Thousand Blades and a Thousand Arms
Yago Ametsukana

"There's plenty of humans an' youkai stronger than gods runnin' around, an' all..."

The god of blacksmithing, who is able to create any weapon imaginable. While they have supplied weapons for both the Imperial Capital and the Dragonfly Army, they themselves have no interest in siding with either faction. Recently, they have been seeking to create a weapon that can fully suit themself.

  • Cool Old Guy: An immortal god (which, in Mugenri, means they were selected for godhood due to their mastery of their craft), who kicks ass as one of the most difficult extra bosses despite one eye and a bad leg. Oh, and they're immune the the main villain's abilities.
  • Disabled Deity: Wears an unexplained bandanna over their eye which suggests they may be blind in one eye.
    • Actually confirmed by JynX in 2019, during a Q&A session explaining, not their eye, but that Yago injured their left foot due to an occupational hazard, hence why it appears modified.
  • Eyepatch of Power: A polka-dotted bandanna covers their left eye. It's unknown if this is because they are a Disabled Deity, or if it's just Fashionable Asymmetry.
  • Greater-Scope Villain: Was responsible for creating the Tasouken, which is what Yaorochi used to cause the events of Earthen Miraculous Sword.
  • Leitmotif: "The Road Pounding Steel ~ Cyclops Tech"
  • Magnum Opus: Their dream is to be able to craft their own Weapon of Choice.
  • The Man Behind the Man: Is behind creating weapons for Mitori and Chouki's armies but does not pick a side and only creates weapons for anyone.
  • No-Sell: Yago is effectively immune to Suzumi's abilities. Not only are they completely aware of who Suzumi is and that they have been messing with and rewinding history, but Yago can interact with both personalities when most people can't.
  • Ultimate Blacksmith: They're a god with the ability to make any kind of weapon. Case in point, they're the one who created the Tasouken, aka what Yaorochi is obsessed with.

     Haiji Senri
Fad-following Spell Collector
Haiji Senri

"Aw MAAAAAAN! You're the real deal!! This's the frickin' COOLEST!"

An obnoxious and irresponsible collector/seller of spellcards. as well as an obsessive fan of the Senri Shrine. In the past, they bore witness to the second generation Senri preist's creation of the spell card system, and has been fascinated with their work ever since.

  • Abhorrent Admirer: According to Tenkai, Tsurubami hated Haiji and saw them as a nuisance.
  • Crazy Jealous Guy: Haiji is jealous of Tenkai for being Tsurubami's closest friend and confidant. And apparently, the sentiment is mutual too.
  • Distaff Counterpart: Of Clause. Both are seen as annoyances and they have an obnoxious personality.
  • Expy Coexistence: Haiji based themselves so much off of Tsurubami that they changed their last name and even tried to copy Tsurubami's theme song.
  • Genius Ditz: A Senri fangirl/boy who does nothing but fan-squee over Senri (especially Tsurubami) until Suzumi's route, where it's revealed they're actually quite intelligent and insightful regarding cards. Not to mention they've essentially perfected the art of mimicking spellcards, something that JynX states is tantamout to mimicking the original spell card's user at full power.
  • Giant Space Flea from Nowhere: While all three main Extra Stage bosses are this in BPoHC, Haiji is the most unexpected, because who expected a rabid Senri fan who copied Touhou spells to show up in this game?
  • I'm Your Biggest Fan: Haiji admires Tsurubami so much that they changed their last name to Senri.
  • Kitsch Collection: They collect spellcards as a hobby.
  • Leitmotif: "Eternal Imitation Dance ~ Spell Collector"
  • Shopkeeper: They run a shop that sells spellcards.
  • Shout-Out: All their spellcards are references from Touhou. Justified, since Haiji is a huge fan of the founder of the spell card system.

     Suzumi Kuzu (spoilers)
Crafty, Treacherous and Superfluous Memory (Stage 6)
Mysterious and Treacherous Memory (Ex+a)
Suzumi Kuzu

"That's right, fight even though it's useless ♪ After all, isn't that the rule here?"

A police informant who has an unhealthy obsession with Tsubakura and has been plaguing them since their times at the Outside World. Mischievous, loud and overly campy, Suzumi has the ability to reproduce and alter information, which allows them to manipulate peoples' memories and consciousness. They're also the one who provoked the events of Brilliant Pagoda or Haze Castle, by spreading the rumours that "the mirror of Heaven shall split" and almost killing Hooaka just to lure Tsubakura.

Tropes pertaining to Suzumi overall:

  • Amnesia Missed a Spot: People on the receiving end of Suzumi's ability aren't guaranteed to forget about them completely; memories from other timelines can bleed over as "deja vu". The player characters try to exploit this, only to get mind-wiped again.
  • Big Bad: Of Brilliant Pagoda or Haze Castle and the series as a whole.
  • Breaking the Fourth Wall: A non-serious (or possibly canon) version, but when you defeat them as a 6th stage boss with the Shrine Team, at the end of the good ending when the text asks you to try the Extra stage, it's followed up by one of Suzumi's musical notes, implying they're the one that's asking it.
    • If you run out of continues with a low enough score, you'll be treated to a screen reading "No score ranking for you ♪". Yes, Suzumi mocks you for being bad at the game.
  • Double Unlock: In Evanescent Existence and Brilliant Pagoda or Haze Castle, you still have to put in additional effort to really make use of Suzumi; in the former, you have to first unlock Tsubakura, and then clear the Extra Stage as them. In the latter, you do still have to purchase Hamee and Ardey's upgrades and skills to improve upon their stats.
  • The Dragon: It's all but stated that Suzumi was the one who told Mitori an attack was coming from the Sanctuary, prompting Mitori to send out their troops as well.
  • The Dreaded: Has a well-deserved reputation of this.
  • Expressive Accessory: A variant. The ties on Suzumi's shorts and socks appear larger and fluffier in Hamee's portraits than in Arde's. Also, Arde's portrait features a Monas on their vest, where it isn't in Hamee's sprites.
  • Expy: Considering their Story-Breaker Power which involves Forced Sleep and Master of Illusion as extensions of their ability to mess with minds, and their sadistic glee and attempts to ruin someone's life and make them fall into despair and how they simply toy with the object of their hatred as well as tendencies to Say It with Hearts (more like Music notes in Suzumi's case), Suzumi doesn't feel that different from Kagari Hinata from Puella Magi Suzune Magica.
    • Bonus points that most of their characters revolve around someone with the word "Tsubak" in their name (Tsubaki for Kagari, Tsubakura for Suzumi).
    • Their target is a gloomy and aloof person who wears monochrome colors and lost their family in the past (Suzune and Tsubakura, respectively). Kagari and Suzumi want to ruin their lives and planned complicated gambits to make things more fun for themselves.
    • And their Spanner in the Works is a ditzy person who has powers over light and is Locked Out of the Loop. (Matsuri for Kagari, Yabusame for Suzumi. Not to mention that Matsuri and Yabusame constantly reach to Suzune and Tsubakura.)
      • They're also sociopathic, use books for their powers which involve Fake Memories and Mind Manipulation, and involve making people into books that they can edit at will. Are we talking about Suzumi, or Rohan Kishibe before character development settled in? And given their odd mannerisms, near single minded determination in accomplishing their goals, and letting themselves be hurt if it furthers that and their dealings with alternate versions of themselves, they could be one for President Funny Valentine.
  • The Friend Nobody Likes: Their reputation as this is very well deserved.
  • Genuine Imposter: While the truth can be EXTREMELY iffy where Suzumi is concerned, in the Preschool EX+α Stage, after they take off the Tsurubami Disguise, Tenkai notes that it wasn't just an extra appearance. That Suzumi really WAS Tsurubami! What this could mean, or what Suzumi could've done to Tsurubami, could be a huge matter of Wild Mass Guessing.
    • Subverted, Suzumi's powers are simply that great at disguises. Tenkai was able to see through it anyways and they got REALLY mad for the attempt.
  • Hate Sink: Perhaps the most unambiguously vile character in the series next to Kuroji. And even Kuroji showed at least some love for their siblings and Saragimaru.
  • Hidden Agenda Villain: Even despite having their own route, in multiple games, we never actually learn what their goal is. We only know they're collecting information in order to understand all possible outcomes of the war, researching people with Bird's Names, and something about going up against Senri. The why of this is never explained.
  • The Informant: Though considering their clientele, they might actually be closer to a Knowledge Broker.
    • Fumikado and Yaorochi however do imply the usual trope; the latter refers to Suzumi as "your type", and the former can't remember them but believes they would never associate with someone so "unscrupulous".
  • Insult Backfire: When Hooaka calls them out on their actions in Evanescent Existence, Suzumi merely corrects them.
    Suzumi: "You certainly say horrible things, don't you?"
    Hooaka: "Sounds like the sorta thing you're known for."
    Suzumi: "Why I would never! Doing horrible things is more to my liking!"
  • I Surrender, Suckers: How they escape punishment from all the characters is using their bragging of finding workarounds to Suzumi's powers to lull them into a false sense of security, then spring Forced Sleep on them to escape.
  • Ironic Echo: In Evanescent Existence, Tsurubami had disguised themself as Tsubakura in order to find a candidate for taking over their job while they were on vacation. In Brilliant Pagoda or Haze Castle, Suzumi disguises themself as order to kill the people they're presently facing, two of the teams even being of the very people Tsurubami spirited away.
  • It Amused Me: Suzumi's motivation for torturing people in various ways — some quite publicly. They'll even allow themself to go through an ordeal or two to do it: pretending to be a harmless informant, for example.
  • Jumpscare: They can invoke two moments of this to highlight how creepy they are. First off, when you defeat "Tsurubami" in the EX+α Stage, Tsurubami's eyes turn blood red before Suzumi takes their EX+α Stage form. They do it again when you beat them properly in a flash of static as part of their escape.
  • Karma Houdini: At the end of Brilliant Pagoda or Haze Castle, Suzumi uses their powers to escape punishment and gets away with everything.
  • The Many Deaths of You: Self-inflicted deaths, nonetheless, as Suzumi encounters alternate versions of themselves in Stage 6 and EX+α, and then proceeds to kill and assimilate them into their 'prime' self. Certain bits of dialogue imply this is a common occurrence for them.
  • Mind Rape: A master of this.
  • My Future Self and Me: While it is considerably more complicated than the trope itself, Suzumi winds up encountering their alternate selves from other timelines in their Neutral route, whom they immediately kill off and assimilate into their 'current' self.
  • Nice Hat: A black turban.
  • Not Himself: A recurring moment in Suzumi's routes and boss appearances involves people mentioning that the way they speak has changed. Most likely this is referring to people seeing their different Split Personalities.
  • O.O.C. Is Serious Business: The only time they ever seem to worry about something is realizing they deactivated their ability in front of Yabusame, who Tsubakura says their powers don't work on.
    • They also drop all of their campy demeanor when Clause comes around in Evanescent Existence, only saying "Mhm" responses before declaring they will murder them in cold blood. In Brilliant Pagoda or Haze Castle we learn why: Clause is immune to their ability, and even knows something about how it works.
    • Somewhat the same story when Tsurubami trolls them in EE's Extra stage, only Suzumi is less murderous and more frustrated because even they aren't a match for the priest.
  • Personality Powers: As stated in Earthen Miraculous Sword's good ending for Suzumi...
    No matter what distasteful or distressing actions are taken against others, as long as one has the power to manipulate memories or rewrite'll have no effect on their relationships afterward. That was the essence of Suzumi's ability, and perhaps the advantage they enjoyed most from it. For one who harbors such grotesque and forbidden thoughts, no other ability could possibly be more useful.
  • Pet the Dog: Suzumi, particularly Hamee seems to genuinely care about Kurohebi (their creation) and calls them "my child".
    • Arde periodically displays concern for Hamee's victims, from wistfully commenting that Saragimaru is "going through hard times", worrying about Hooaka's condition (albeit for pragmatic reasons), or briefly feeling sorry for Fumikado being defeated.
  • Promoted to Playable: They were made into a playable character in Brilliant Pagoda or Haze Castle for the game's final major update. Later on, the three games were updated to also include them as a Secret Character.
  • Secret Character: They can be unlocked as a playable "team" (consisting of just themself) in Brilliant Pagoda or Haze Castle after completing EX+α with the other four teams.
    • In EE, EMS, and RMI, they are unlocked after clearing the Extra Stage once, or, in EE's case, clearing the Extra Stage as Tsubakura.
  • Split Personality: Heavily implied, especially considering the different eye colours and Japanese Pronouns between their Stage 6 and EX+α Stage appearances.
    • Played completely straight in their own character route, where Suzumi's dialogue is simply themself talking to their other personality, as represented by their Stage 6 and EX+α portraits. When not inhibited by any personality, they have empty black eyes. to further encapsulate this. Their three personalities are:
      • Cine Hamal, aka Hamee, the effeminate, campy, sadistic personality shown in the Stage 6 Neutral Route
      • Arde, the abrasive yet level-headed personality and boss of the Ex+α stage
      • An unknown third personality nicknamed "Benny"
    • Multi-Gendered Split Personalities: While no one has a canon gender in Len'en, this is a popular fan theory, with many people seeing Hamee as female and Ardey as male, regardless of the assumed gender of the body.
  • Split-Personality Team: The "Secret Team" routes in Reactivate Majestical Imperial and Brilliant Pagoda or Haze Castle.
  • Soft-Spoken Sadist: Hamee in is overly delighted by just the thought of tormenting Tsubakura for mere amusement. And Ardey is notably excited-looking when they reveal that they can fiddle with people's heads, and admits that they crafted such a complicated plan gambit (by impersonating Tsurubami in the EX+α Stage) to make things more fun for themself.
  • Story-Breaker Power:
    • Master of Illusion: Can create illusions by way of manipulating peoples' consciousnesses and altering what they perceive.
    • Forced Sleep: One of their powers is to knock people unconscious. They use this power on the heroes in order to run away in the EX+α Stage.
    • Your Mind Makes It Real: Their power to reproduce information. They mostly use it to create danmaku out of nowhere.
    • Perception Filter: As seen in some of their Spellcards, Suzumi can invoke this, turning their danmaku invisible or even themselves. They can even make the player blind to their character's position on screen, meaning the danmaku is the only visible thing. Though that last bit may be more of a case of Suzumi making the character's body seem like it disappeared than any actual Breaking the Fourth Wall.
    • Fake Memories: A subverted case of this. When some unspecified condition is met, Suzumi can create a book of a person's memories and experiences. They can replay memories for themselves to read, or overwrite memories by editing the book and showing it to the person it belongs to which conveniently knocks them out in the process. This also leads into...
    • Time Travel: If Suzumi reads their own memories, they can actually go back to the periods they experienced the memories and alter events in the past. They use this to see the events of Evanescent Existence and Earthen Miraculous Sword.
  • Troll: Most of their antics in the other games involve them gathering information and trolling people at the same time. Of note, they happily declare that Yaorochi's sword is only a bottle opener and how they cheerfully spring down the steps of the ritual chamber comparing Yaorochi's screams to background music.
  • Talking to Themself: What the Secret Team dialogue looks like to almost everyone else.
  • True Final Boss: They are the "real" final boss of both the main game and the Extra Stage's Neutral routes, but will only show up after either beating all other Stage 6 or Extra bosses beforehand. Defeating them as the Stage 6 boss is also the only way to unlock the good ending and the Extra Stage in the first place.
  • Weak, but Skilled: According to Tsubakura, Suzumi is not incredibly strong, but very cunning.

Tropes pertaining to "Cine Hamal"/"Hamee"

  • Ax-Crazy: Hamee is not above killing innocents if it gets them what they want. Just ask Hooaka.
  • Bad “Bad Acting”: Hamee is a hilariously terrible actor, mostly being so transparent and exaggerated that almost no one buys it.
  • Card-Carrying Villain: Completely owns up to being an awful person, and even seems proud of it:
    Tenkai: You're disgusting.
    Suzumi: Is that praise I hear?
  • Cute and Psycho: Why Tsubakura is so terrified of them. Apparently in the past they tried to kill them and Yabusame multiple times. They're teasing about it, but it's creepy nonetheless.
  • Combat Sadomasochist: Hamee is sadistically unhinged throughout the game, then in their stage 6 dialogue against Yabusame they outright admit to liking pain as well.
  • Faux Affably Evil: Despite their polite facade, they're really extremely sadistic and if they even see you as something they can use against Tsubakura, or even kill just because they think it'd make Tsubakura's life worse even by a little bit, they will not hesitate to use and/or kill you.
  • The Gadfly: Hoo boy. There are few people Hamee doesn't tease, taunt, or generally mess with. Their fondness for completely intentional innuendo does not go unnoticed either.
  • Hidden Depths: Although most of their characterization revolves around them being Cute and Psycho, Hamee does claim to be trying to reconcile with the main cast, and at one point tells Arde they should be nicer so people will be nice back. "Earthen Miraculous Sword" has Hamee at their most decent and generally not particularly violent compared to other games. This is also where they privately entertain the thought of drinking with the Outside Worlders again before dismissing it.
    • BPoHC's Neutral Route also suggests that Hamee's Ax-Crazy might be a side effect of Ardey's "rewinding" timelines
  • Icy Blue Eyes: To make their mannerisms all the more horrifying. It also contrasts with Arde's red eyes.
  • In Touch with His Feminine Side: Of course, we don't know what Suzumi's gender is, but Hamee talks like a Valley Girl and walks very femininely. This only serves to make them creepier in the eyes of Tsubakura.
    • Made that much more confusing by a number of lines where Hamee literally refers to themself as a "maiden".
  • Irony: Hamee’s main ability is erasing or overwriting people’s memories. Hamee themself is terribly forgetful, even regarding important information.
  • Leitmotif: "MO-NA-D-2 ~ Memory Forgery"
  • Murder Is the Best Solution: Practically a Running Gag in their playable routes. Hamee's default reaction to almost everyone they meet is to try to kill them. RMI demonstrates just how deep it goes:
    Hamee: ....Yeah, okay, it's kinda cold.
    Ardey: See? Told you
    Hamee: Seriously, what's UP with this...? Makes me wanna kill.
  • Say It with Hearts: Much of their dialogue in the games is in musical notes, especially when talking to Tsubakura.
  • Stealth Pun: Possibly unintentional, but "Hamee" is campy, melodramatic, and a terrible, hammy overactor.
  • Sugary Malice: They usually speak politely and sweetly, even as they mention they're going to kill the player characters and how much they want to shove Tsubakura over the Despair Event Horizon.
    • Gets even worse in the playable routes, where pleasant conversation or outright flirting rapidly devolves into threats
  • Yandere: Saying that they're obsessed with Tsubakura is a bit of an understatement, and they've said that they would do anything for Tsubakura's sake because they love them. It's a twisted love, to say the least.

Tropes pertaining to "Arde"/"Ardey"
  • Cloudcuckoolander's Minder: A rather dark version. They act as a restraint to Hamee, who's easily distracted, hilariously forgetful...and an Ax-Crazy sadomasochist. It helps that they share a body.
  • Enraged by Idiocy: Hamee's idiocy, specifically. Other people's stupidity or gullibility seems to just amuse them.
  • Everyone Has Standards: Possibly invoked in one of their playable stage 6 scenarios. As the two personalities converse, Hamee describes their elaborate plan to torture Tsubakura, possibly even extending their lifespan just to keep making them miserable before finally killing them. Ardey’s only response? “You are beyond fucked." They also call Hamee "insane" when they try to kill an innocent stage 1 boss for no real reason.
  • Hidden Depths: The Arde we meet in the Extra+a stage is a vicious, gloating Giggling Villain who taunts their victims with useful information (that they erase), brags about how the players can't win, and threatens to kill each team (in the case of the Shitodo family, their only reasoning is "because I feel like it"). The Arde present in the playable routes is intelligent, level-headed and goal-oriented, albeit also rough-spoken, abrasive and Enraged by Idiocy. They're constantly exasperated by Hamee trying to kill everyone they come across and nearly giving their mission away or letting on how much they know, and express disgust at their sadistic plan to torture Tsubakura as long as possible. Whether these are just different aspects of the same person, or there was actually a reason for the change is unknown.
  • Inverted Portrait: The end-of-stage score screens in RMI show silhouettes of the team you're playing as. Take a close look at the Secret Team screen: Arde's silhouette is inverted while Hamee's is normal.
  • Leitmotif: "MO-NA-D-1 ~ Memory Pursuit"
  • Manipulative Bastard: Apparently they were the one who mainly spread the rumor about the heavens splitting, and who sowed distrust among the now-warring factions, setting up the plot of Brilliant Pagoda or Haze Castle.
  • Mr. Exposition: A lot of exposition of the game's backstory and Suzumi's own lore comes from Arde explaining things to Hamee
  • No-Sell: Along with the normal immunity to bombs all Extra stage bosses have, at the end of the EX+α Scenario, most characters have made ways to counteract Suzumi's Fake Memories part of powers, namely writing notes of who they are or what power they have. Arde seems to boast each time that it won't work or that it's a mistake to think it'd be that easy to work around.
  • Pragmatic Villain: Secret Team dialogue reveals that Ardey won’t kill or let Hamee kill because doing so could ruin their tactical advantage of knowing what will happen in a given timeline. Though, there are some lines that suggest they are genuinely uncomfortable with Hamee’s Ax-Crazy.
    • One of which comes in the Neutral Route, where they’re downright disgusted by Hamee’s plan of drawn-out, Cold-Blooded Torture against Tsubakura. Ardey would prefer to just wait for the right time and kill them efficiently.
  • Red Eyes, Take Warning: Suzumi is shown with red eyes when Ardey is in control
  • The Shadow Knows: Ardey’s Extra Boss portrait famously had a shadow behind them that looks entirely different from themself. See it here and zoom in once to see it. It’s heavily implied to represent the presence of the other personalities.
  • Sir Swearsalot: By Bullet Hell standards, at least. In a series where swearing is fairly rare we hear more cursing - even mild swears - out of Arde than any other character. Translations cranked this up to giving them a Precision F-Strike at one point. It even gets discussed in canon:
    Hamee: You're quite foul-mouthed, aren't you?
    Ardey: Yep! 'Cause I don't care whether other people like me or not.
    Hamee: Oh, no, that's no good at aa~all.
    Ardey: An' why's that?
    Ardey: ...I don't care either way about bein' treated kindly, and I sure as hell don't wanna hear that from you, of all people.
  • Sophisticated as Hell: Combine the above trope with their Mr. Exposition role, and you get this.
  • Spell My Name with an "S": The western fandom cannot agree on how to spell Ardey's name. The wiki currently defaults to “Ardey”,the spelling JynX prefers for consistency, though “Arde” and "Alde" are officially accepted. Among the fandom you can also find variations like "Ardee", "Ardi", "Ardie", and "Aldi".

Tropes pertaining to "Benny"

  • Empty Eyes: Benny is widely believed to be black-eyed Suzumi shown in character select.
  • Silent Bob / The Voiceless / The Quiet One: Benny is implied to be there during Brilliant Pagoda or Haze Castle, but has no lines and is never shown. The only way we even know they exist is by Word of God.


Example of: