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Characters / Pokémon Colosseum

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Pokémon Colosseum by Genius Sonority has a much more stylistic cast than the rest of the series. You can check out the character list right here. If you're looking for the sequel, click here.


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    Protagonists 

Wes (Leo)

https://static.tvtropes.org/pmwiki/pub/images/Wes_4253.png
Wes is a young man who lives in Orre. He is the protagonist of the first game. Has a Mysterious Past and a bit of The Cowl complex.
  • A Sinister Clue: Wears the portable Snag Machine on his left arm. It's ambiguous whether he's actually left-handed or the Snag Machine is just designed for that hand, and he's an anti-heroic example regardless.
  • The Ace: He was the best Snagger for Team Snagem prior to his Heel–Face Turn, a skill which he puts to good use throughout the game.
  • Anti-Hero: Type II - he's basically an older Pokemon series hero who happens to be an ex-gangster. He steals Pokémon from trainers, some who are completely innocent and don't know any better, but only steals Shadow Pokémon to save them from their corruption.
  • The Atoner: Implied by his actions throughout the story.
  • Badass Biker: Rides out of an exploding base during the opening. Additionally, most of Orre seems to be arid desert, so his travelling across the region indicates that he knows how to take care of his ride.
  • Badass Longcoat: It lifts up behind him as part of his walk cycle, and seems to be perpetually caught in a strong wind during battle.
  • Benevolent Boss: Even before his Heel–Face Turn, he had an Espeon and an Umbreon, which requires them to have maxed out friendship. Espeon's Return starts out at max power, indicating that he evolved them from Eevee rather than trading and/or snatching them fully-evolved.
  • Chick Magnet: In addition to the whole deal with Rui, many female NPCs express attraction to him over the course of the game.
  • Cool Bike: It hovers!
  • Cool Shades: Usually they're pushed up to his forehead, but in the intro he apparently used them to shield his eyes during the explosion he just caused.
  • Defector from Decadence: He was a member of a gang of Pokémon thieves, but for whatever reason decided to ditch them and ends up foiling the plans of the very syndicate they were secretly taking orders from.
  • Establishing Character Moment: His awesome introduction. First, he announces his resignation from Team Snagem by bombing their hideout and stealing their only portable Snag Machine. Then, as he's making his escape on his absurdly cool bike with Snagem on his tail, he sets off another bomb that destroys their hideout, cripples the syndicate, and alerts the police to their location. All this while grinning like a maniac.
  • Exposed to the Elements: Inverted. The guy wears a Badass Longcoat. In the middle of the desert. In a region based on freakin’ Arizona.
  • Fashionable Asymmetry: Subverted due to his Snag Machine (and mocked by a Team Snagem Grunt). Its colour scheme is the same as that of the rest of his clothing, but it's not a normal part of his attire.
  • Heel–Face Turn: Originally a member of Team Snagem, well-known within the organization for his skill at snagging Pokemon. We never find out why exactly he turned against them, though it's implied it's because he found out what the Pokemon he was stealing were being used for.
  • Heroic Mime: Like any Pokémon protagonist, he doesn't speak, aside from calling out his Pokémon to force them out of hyper mode.
  • Mysterious Past: His motivation and purpose are never actually explained, so what he was originally planning to do after leaving Team Snagem is never brought up.
  • Never Trust a Trailer: A Nintendo Power trailer made him out to be a Villain Protagonist.
  • Platonic Life-Partners: With Rui.
  • Slasher Smile: When stealing the Snag Machine in the intro.
  • Yin-Yang Bomb: Starts off with Espeon and Umbreon.

Rui (Mirei)

https://static.tvtropes.org/pmwiki/pub/images/rui_3524.png
Rui is the Mysterious Waif with psychic powers. She is the Sidekick and secondary protagonist in the first game. She's determined, caring, but can be a bit bossy and stubborn at times.
  • Distressed Damsel: She's the Girl in a Box.
  • Exposition Fairy: Her main role in the story is to tell you when there's a Shadow Pokémon.
  • Girlish Pigtails: Which, when combined with her bright orange hair, make her oddly reminiscent of Misty.
  • The Heart: Rui's sensitivity and compassion go hand in hand with her Aura Vision.
  • This Looks Like a Job for Aquaman: Implied to have psychic powers that, nonetheless, only manifest over the course of the story as the ability to detect Pokemon who have been abused in a specific way. Granted, it's a very useful power over the course of the game, but this means she's not as active as Mind Bullets or Mind Reading.
  • Morality Chain: She's the one who calls out and prevents Wes from targeting normal Pokemon with the Snag Machine.
  • The Not-Love Interest: Their initial meeting certainly seems like it's working up to a Rescue Romance, as Wes saves Rui from a band of kidnappers. The two team up, and Rui follows Wes everywhere. However, after that, there's not much evidence that their relationship is anything but platonic. Of course, it's hard to establish any kind of a relationship when Wes never says anything.
  • Platonic Life-Partners: With Wes.
  • Player and Protagonist Integration: She most likely makes up for the lack of a female player character.
  • Psychic Powers: Not shown to extend beyond detecting the black aura that surrounds Shadow Pokémon. On a technical level, her aura powers make her Lucario before there was a Lucario.
  • Ship Tease:
    • When Rui learns that Wes used to be a snagger, she decides that she doesn't care, since he saved her when she was in trouble.
    • There's a notable encounter in Pyrite where a female Chaser tells Wes to "ditch the walflower" for the Chaser, to which Rui takes offense and insists Wes defend her honor.
    • Rui complements Wes for being cool during the game's epilogue.
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    Antagonists 

Nascour (Jakira)

A strange man with long white hair and glowing red eyes. He's the one giving orders to all of the Cipher Admins... not that anyone's surprised by that.

See the "Unmarked Spoilers" folder for a list of his tropes.

Miror B. (Mirabeau)

https://static.tvtropes.org/pmwiki/pub/images/mirorb_7094.png
The Laughably Evil member of the Admins who loves to dance. Sometime after the events of Colosseum, he leaves Cipher to start his own organization, which consists solely of Trudly, Folly, and himself. You can guess how well that works out. In battle, he prefers to spam Ludicolo, using a combination of Rain Dance and Rain Dish to gradually recover his team's HP and attempting to win by attrition.
  • Affably Evil: He's not as kind most examples, but he's surprisingly cheery in a pleasant way.
  • Bad Boss: Folly and Trudly fear his punishment so much that they turn themselves in to the police to avoid it.
  • Battle in the Rain: Given that his favorite Pokemon is part Water-type and has abilities that benefit from rain (Swift Swim and Rain Dish), it's unsurprising that he's fond of the move Rain Dance.
  • Beware the Silly Ones: He's a competent battler.
  • Blow You Away: His Jumpluff and Dragonite are Flying-types.
  • Breakout Character: He is indisputably THE breakout character of Colosseum, so much so that he's the only antagonist from the game who gets to return for the sequel in XD.
  • Casting a Shadow: His Shiftry is a Dark-type.
  • Cloud Cuckoo Lander: Seems to exist in his own little world most of the time.
  • Dance Battler: Never stops dancing during battle, a trait he shares with his beloved Ludicolo.
  • Disco Dan: He wears an afro and dances to catchy disco music. If that didn't qualify him, we don't know what would.
  • Dishing Out Dirt: He has a Shadow Sudowoodo in Colosseum and a Shadow Nosepass in XD. Even outside of that, he has an Armaldo to replace the former as well as a Sudowoodo and Nosepass of his own.
  • Double Entendre: "Let the music spin!" "Let's get it on!"
  • Fashionable Asymmetry: In XD, he wears a black glove on his right hand, but his left hand is bare.
  • Funny Afro: It's huge, and colored in red and white halves like a Poke Ball.
  • Green Thumb: Several of his Pokémon have the Grass type, including his trademark Ludicolo and, in XD, a Jumpluff and a Shiftry.
  • Heel–Face Turn: In a sense, also overlapping with Karma Houdini. After Snagging the Shadow Dragonite (the final Shadow Pokémon) from him in XD, he can be found in the Krabby Club dancing alongside Razell and Dazell, feeling content enough that he doesn't even notice when Michael talks to him.
  • Ineffectual Sympathetic Villain: In XD, he desires to be his own evil team leader and rule over all Pokemon. Yeeeah...how's that going for ya? Trudly and Folly lampshade this a couple of times when Miror B. is out of earshot, wondering whether that goal is actually realistic.
  • Left the Background Music On: He appears to be aware of and in control of his own theme, as it stops whenever he says "Stop the music!" and resumes whenever he says "Let the music play!". It's made even more notable in his second battle in Colosseum when he says "Never mind that" right after declaring the music, and the standard Cipher Admin battle theme plays instead of his own during the fight.
  • Lone Wolf Boss: In XD, where he is no longer affiliated with Cipher.
  • Making a Splash: His Ludicolos' primary type.
  • Meaningful Name: Both his Japanese and English names are references to mirror balls.
  • Morality Pet: His Ludicolo. He sure seems to have fun dancing with them, and they're his main team members.
  • Multicolored Hair: His red-and-white-colored afro.
  • Non-Elemental: Has a Loudred in Colosseum that later evolves into an Exploud in.
  • Opaque Lenses: His eyes are completely obscured by his Cool Shades.
  • Our Dragons Are Different: Has a Dragonite in his final battle.
  • Recurring Boss:
    • In Colosseum, he is first battled in Pyrite Cave, and then fought a second time at Realgam Tower. He later shows up as the final opponent in the first round of the post-game Deep Colosseum.
    • In XD, he can be battled numerous times, though only two of his fights are required to finish game.
  • Shock and Awe: He has a Shadow Voltorb, as well as a regular Voltorb that evolves into an Electrode.
  • Shout-Out: To Michael Jackson, especially in XD where he debuts by moonwalking onto the scene.
  • Signature Mon: Ludicolo. In the first battle against him, his team (aside from the Shadow Sudowoodo) consists entirely of Ludicolo. His team in the second battle is a little more diverse, but still has two Ludicolo. In XD, he always has at least one member of Ludicolo's evolutionary line on his team for every battle.
  • Start My Own: In XD, he's no longer a member of Cipher, and is now trying to start his own team.
  • Starter Villain: He's the first Cipher Admin that Wes has to deal with.
  • Walking Shirtless Scene: In XD, he wears an open purple jacket with no shirt underneath.
  • We Can Rule Together: Offers this to Michael in XD.

Dakim

https://static.tvtropes.org/pmwiki/pub/images/Colo_Dakim_4775.png
One of the four Cipher Admins. He's The Brute of the group, and one of the most strangely dressed characters in the game. Dakim's team is composed of hard-hitters; he generally has one member of his team use Earthquake while the other member uses a Defend Command to avoid taking friendly-fire damage in the process.
  • The Brute: He's one of the only Pokemon characters to be seen physically attacking another trainer.
  • Casting a Shadow: His Houndoom is a Dark-type.
  • Defeating the Undefeatable: According to himself, the only people he's ever lost a battle to are Nascour and Wes.
  • Dishing Out Dirt: He really loves the move Earthquake, and several of his Pokémon are Ground types. This includes a Golem, a Marshtomp (that eventually evolves into a Swampert), a Claydol, a Flygon, and a Whiscash. He also has a Solrock for the Rock-type variant.
  • Extra-ore-dinary: His Metang and Forretress.
  • Jerkass: He's fond of going on and on about how great and strong he is, and how puny his opponents are.
  • Karma Houdini: Last seen, he's battling in the Under's Deep Colosseum; a free man.
  • Making a Splash: His Marshtomp and Whiscash are Water-types.
  • Our Dragons Are Different: His Flygon is a Dragon-type.
  • Playing with Fire: Despite his preference for Ground-types, his Shadow Pokémon is an Entei that he replaces with a Houndoom after it's snagged. His Camerupt is also this type.
  • Psychic Powers: His Metang, Claydol and Solrock.
  • Primal Stance: He's always hunched over like a gorilla.
  • Recurring Boss: First battled during the Mt. Battle takeover, then rematched at Realgam Tower. He later shows up as the final opponent in the second round of the post-game Deep Colosseum.

Venus

https://static.tvtropes.org/pmwiki/pub/images/Colo_Venus_819.png
A wannabe pop idol who's obsessed with being popular and is in control of the Under. In battle, she prefers to incapacitate opponents with status effects and Attract.
  • Bitch in Sheep's Clothing: She comes off as cheerful and insincerely sweet to the Under's population, but when off-camera, she's just as cold-blooded and evil as most of her Cipher cohorts.
  • Brainless Beauty: She taunts Wes while holding the Subway Key, and then runs away... only to drop the key, allowing Wes to use the train.
  • Break the Haughty: And boy, does she deserve it.
  • Catchphrase: "I'm your Venus!"
  • Dark Chick: She's the only female Admin in Colosseum.
  • Extra-ore-dinary/Dishing Out Dirt: She has a Steelix in her first battle.
  • Green Thumb: She's used a Vileplume, a Bellossom, and a Meganium.
  • Making a Splash: Has a Suicune as her Shadow Pokémon that she replaces with a Milotic upon being snagged.
  • Meaningful Name: Aside from being an obvious reference to her beauty, Aphrodite (the goddess to whom Venus is the Roman counterpart) is said to have been born from seafoam, giving her a connection to her Shadow Suicune. But more importantly with Milotic who recalls the Venus the Milo. Don’t think too hard about this one.
  • Non-Elemental: She has a Delcatty, a Wigglytuff, and a Blissey.
  • Our Ghosts Are Different: At different points, she's used a Banette, a Misdreavus, and a Dusclops.
  • Perky Female Minion: She is a lot more cheerful than the thuggish Dakim, the cold-blooded Ein, and the downright creepy Nascour and Evice.
  • Pimped-Out Dress: Complete with a piece that looks like a crescent moon.
  • Pink Means Feminine: Her dress is also pink.
  • Poisonous Person: Her Vileplume is Poison-type.
  • Recurring Boss: She's first fought in The Under, and then returns for a rematch in Realgam Tower. She later shows up as the final opponent in the third round of the post-game Deep Colosseum.
  • Screw This, I'm Outta Here!: After you beat her twice ("Waaaah! I don't wanna do this anymore!")
  • Shock and Awe: Has a Raichu.
  • Smug Snake: An insufferable woman who is prone to whining when things don't go her way.
  • Stealth Pun: Venus’s top is Milotic. The Milotic of Venus. Venus de Milotic don’t think too hard about this one.
  • Villain with Good Publicity: Is adored/lusted over by most of the Under's residents.

Ein (Bolg)

https://static.tvtropes.org/pmwiki/pub/images/Colo_Ein_8326.png
The leader of the Admins and creator of the Shadow Pokemon as a whole. He enjoys spamming Toxic and Confuse Ray; after his first appearance, he also uses a modified Rain Dance strategy, sending out a powerful Water-type Pokemon in conjunction with a supporting team member with the Lightningrod ability to protect them from Electric-type moves.
  • Making a Splash: Several of his Pokémon, such as Huntail, Lanturn, Pelipper, Starmie, Mantine, and Gyarados.
  • The Man Behind the Monsters: He's the one responsible for the creation of Shadow Pokemon.
  • Meaningful Name:
    • Japanese: "Bolgios" (alt. "Belgius") is the name of a proto-Celtic lightning god. This references his use of Shadow Raikou and his abuse of the Rain Dance + Thunder combo.
    • English: Ein, as in Albert Einstein.
  • Our Dragons Are Different: His Altaria is a Dragon-type.
  • Poisonous Person: His Golbat/Crobat is a Poison-type.
  • Psychic Powers: His Starmie's secondary type is Psychic.
  • Recurring Boss: Just like the rest of the Cipher Admins. He's first fought at the Shadow Pokemon Lab, then rematched at Realgam Tower. He later shows up as the final opponent in the fourth round of the post-game Deep Colosseum.
  • Shipper on Deck: Unintentionally to Wes and Rui ("You've come this far. Hand-in-hand like a happy couple on an aimless stroll.")
  • Shock and Awe: A couple of his Pokémon are Electric-type, such as his Lanturn, his Shadow Raikou, and the Manectric he gets to replace it post-snag.
  • The Sociopath: Possibly the most evil guy in all of Cipher, even more so than the leaders. They may promote the creation of Shadow Pokemon, but they're not the ones creating them.

Gonzap (Helgonza)

https://static.tvtropes.org/pmwiki/pub/images/Colo_Gonzap_9371.png
The leader of Team Snagem. Needless to say, he isn't too happy about having his hideout blown up.
  • Bald of Evil: He's bald and the leader of a criminal organization.
  • Badass Mustache: It's shaped like a pair of lightning bolts. And really long.
  • Bare-Fisted Monk: Has a Hariyama in Realgam Tower, and a Breloom and Machamp in his hideout.
  • Big Creepy-Crawlies: His Pinsir and Armaldo.
  • Blow You Away: His Skarmory's secondary type is Flying, and he gets a Gyarados to replace it once it's snagged. His Salamence and Charizard in Orre Colosseum also have this type.
  • Casting a Shadow: His Crawdaunt and Shiftry are Dark-type.
  • Defeat Means Friendship: After losing to Michael in XD, he and his henchmen help him break into the Cipher Key Lair. Also, when defeated in Orre Colosseum, he makes Michael an honorary Team Snagem member.
  • Dishing Out Dirt: He's used the Rock-type Armaldo and the Ground-type Whiscash.
  • Enemy Mine: Between Colosseum and XD, Cipher cut all ties with Team Snagem, leaving him with a ramshackle hideout and only a few peons to his name. Since Michael is trying to take down Cipher, Gonzap is more than happy to let him take back the Snag Machine (because it was too small for him to use anyway), and help him get into the Cipher Key Lair.
  • Extra-ore-dinary: His Shadow Pokémon is a Skarmory, and he has one of his very own in XD.
  • Green Thumb: Has a Shiftry, a Breloom, a Nuzleaf (probably born from Shiftry), a Vileplume, and a Venusaur.
  • Large and in Charge: He's already a big guy in Colosseum, and he gets even bigger in XD. It backfires on him when Team Snagem manages to steal Michael's Snag Machine in XD, because he's too burly to wear the device.
  • Lone Wolf Boss: In XD, where he no longer has any affiliation with Cipher.
  • Making a Splash: He has a Crawdaunt, a Gyarados after his Skarmory is snagged, a Whiscash, and a Blastoise.
  • Non-Elemental: Has used a Granbull and a Slaking.
  • Our Dragons Are Different: Salamence's primary type.
  • Playing with Fire: Charizard's primary type.
  • Poisonous Person: His Vileplume and Venusaur are Poison-types.
  • Shock and Awe: Has an Electrode.
  • Signature Mon: Skarmory. He has one as the Shadow Pokémon on his team in Colosseum. In XD, he has a non-Shadow Skarmory which is the only Pokémon that is on his team during both battles against him.
  • Soundtrack Dissonance: Regular battle music plays when battling him in Colosseum. This is rectified in XD, where he uses the Cipher Admins' battle theme.
  • Starter Mon: Has each of the Kanto starters' final evolutions in his Orre Colosseum battle.
  • Walking Shirtless Scene: He wears the same open red vest as his grunts do, but unlike them, he doesn't wear anything underneath it.
  • We Can Rule Together: Offers this to Michael in XD.

Trudly and Folly (Troy and Heboy)

Miror B.'s henchmen.
  • Goldfish Poop Gang: They're just two followers of Miror B. with lackluster teams in Colosseum. In XD, they're never even fought.
  • Insistent Terminology: "We're no robbers! We're kidnappers! Get it? Kidnappers!"
  • Those Two Bad Guys: Becomes even more apparent when they become the only two members of "Team Miror B."
  • You Have Failed Me: After losing to Wes twice, they are so afraid of getting this treatment from Miror B. that they turn themselves in to the police.

Reath and Ferma (Breath and Seurat)

Miror B.'s other henchmen...er, women.

    Allies 

Duking (Ginzaru)

https://static.tvtropes.org/pmwiki/pub/images/duking_colo.png
Duking is a very large man and the de facto mayor of Pyrite Town. He looks big and mean but he's really a Gentle Giant.

Silva

Silva is a young man from Pyrite Town. He's Duking's Number One man. He's also a talented Master of Disguise when the need arises.

Chief Sherles (Hedge)

The police chief responsible for Pyrite Town. He seems to have his hands rather full.
  • Me's a Crowd: For some reason, there's two Chief Sherles' existing at the same time during XD's ending.

Eagun (Logan)

https://static.tvtropes.org/pmwiki/pub/images/eagun_colo.png
Eagun is a very old man with a long white beard, and flowing robes. He's the grandfather of Rui. When he's not trying to write in his P*DA, he acts as the mentor.
  • Aerith and Bob: His Japanese name is more normal than his English dub name, for whatever reason.
  • Badass Beard: He has a big beard, has more beard than mustache.
  • Badass Moustache: He has one, although it's not as big as his beard.
  • Informed Ability: It's mentioned he was once one of the greatest trainers in Orre, if not the world. When he tries to defend the Relic Stone from Skrub (a Cipher Peon), his Pikachu loses against a Hitmontop that's 12 levels below it.
  • Instant Expert: Averted. His only text to Wes in Colosseum is a rambling message that gets cut off before he gets to his actual offer of a Master Ball, and five years later in Gale of Darkness he doesn't appear to have learned much: his first email to Michael is empty and the subject is spelled badly. His second and last are abruptly cut off, and he spams Michael constantly while the guy's on Citadark Isle.
  • Level Drain: His Pikachu drops from level 50 in Colosseum to level 12 in XD.
  • Signature Mon: Pikachu. Or rather, as revealed with his XD fight, the Pikachu line as the whole.
  • Retired Badass: Like most of Agate Village, he was a hotshot and well-known Trainer in his younger days. Upon hearing that Relic Forest has been invaded by Team Cipher, he rushes off to battle them back out.

Beluh (Setsuma)

Eagun's wife and Rui's grandmother.
  • Flat Character: She's there to give the tablet and nothing else. Eagun could have done that. However, then she would have been nothing at all, only existing to avert Missing Mom.
  • Women Are Wiser: While we don't see a whole lot of her personality, she does seem a lot more sensible than Eagun.

Nett (Thread)

Nett is the founder of the Kids' Grid and the resident Techno Wizard of the group.
  • Awesome by Analysis: Nett's ability to analyze and breach computer security is essential in bringing down Cipher.
  • Expy: Of Bill, Lannette, and Bridgette - Pokemon makes a computer Techno Wizard a Once a Season occurrence in each game. The difference is this time, Nett is a Playful Hacker who is helping you crack Cipher databases to retrieve vital data as opposed to running the Pokemon Storage System.
  • Fanboy: Of Wes, and does in fact Squee! on meeting him.
    • Ascended Fanboy: Nett ultimately is as important in taking down Cipher in both games as Wes, Rui, and Michael, and becomes friends of theirs.
  • Hacker Cave: He lives in one in Colosseum, as he's turned his home into one.
  • He Knows Too Much: Cipher is aware of the threat Nett and the organization he founded with Secc are. But they specifically hold Nett at the same level as Wes, Rui, and Michael because of his hacking ability, to the point of jamming his communication network in Colosseum and planning one of Cipher's largest raids in XD just to recover their Data ROM in that game.
  • Heterosexual Life-Partners: With Secc.
  • Hollywood Encryption: Averted, as Cipher's security is tough for him to crack in both games. In Colosseum it takes him so long to start decrypting the ROM from Ein's Lab, that once he starts sending useful data, you've already found most of those Shadow Pokémon. In XD, he's not even close to breaking through when Cipher comes a knocking to stop him. And make sure to scrub his database too.
  • Magical Computer: Downplayed, as Nett DOES have some serious equipment even as a kid (which begs the question of how he acquired it, but it is Orre, the land of Rogues). In XD, he is shown to have limitations as he can only sort of recover data from when Cipher scrubs his personal databases.
  • Nice Guy: Nett is legitimately one of the nicest people in Orre.
  • Non-Action Guy: Nett is essential for both Wes and Michael to take down Cipher, but he's not a Pokemon Trainer and is not able to defend himself.
  • Playful Hacker: Zig-Zagged, He's a white hat hacker in characterization, but in practice for the games, he's more of a grey hat since he's legitimately cracking the data of Cipher for the purposes of taking them down. Its implied, however, he's white hat when the world isn't hanging in the balance.

Secc (Ren)

Secc is the kid who establishes contact with Nett in the Under. The pair act as a main source of information afterwards.
  • Flat Character: At least in Colosseum. In XD, Secc gets slightly more screentime as the CEO of ONBS, which reveals he's Nett's handler of sorts and prefers to work behind the scenes.
  • Heterosexual Life-Partners: With Nett.
  • Hidden Depths: In XD its implied he's an audiophile based on the fact he's constantly wearing very nice headphones all the time.
  • Number Two: To Nett.

Megg (Shiho)

Nett's little sister.

    Other Characters 

Mirakle B. (Miraklebeau)

https://static.tvtropes.org/pmwiki/pub/images/3bea12af9bdf41ee3a73ef1d12463ed7.png
A Cipher Peon who appears in Miror B.'s room in Pyrite Cave after Dakim is defeated. He claims to be Miror B.'s successor.
  • Bonus Boss: Shows up in Miror B.'s place in Pyrite Cave with no fanfare at all. There are official strategy guides published by Nintendo that make no mention of him. Unless you know that he's down there, you'll probably go the whole game without fighting him.
  • Loony Fan: Dresses like and is obsessed with Miror B., and his battle theme is a distorted, sped up version of Miror B.'s theme.
  • Palette Swap: His appearance is that of a normal Cipher Peon, except he's wearing a gold suit and a half-red, half-white mask to resemble Miror B.
  • Permanently Missable Content: Once the Final Boss is defeated, he'll disappear permanently.

Agnol (Soldan)

A mysterious trainer from Deep Colosseum who is often referred to as the "Deep King."

Battlus/Somek

The master of Mt. Battle in Story Mode.

Infin and Inity (Mugensai and Mugendai)

The masters of Mt. Battle in Battle Mode. Infin is the master for single battles, Inity is the master for double battles.
  • Bonus Boss: They aren't even a part of story mode. However, if you want to get Ho-oh, you have to beat one of them with a team assembled from the mons you caught in story mode.

    Unmarked Spoilers 

Nascour (Jakira)

https://static.tvtropes.org/pmwiki/pub/images/Colo_Nascour_6578.png
A rather ominous-looking individual who at first appears to be Cipher's leader. In reality, he's just acting as the boss to hide the identity of the true leader.
  • Big Bad: He is initially believed to be this, but it turns out he isn't the real leader of Cipher.
  • Blow You Away: His Xatu's secondary type.
  • Devil in Plain Sight: Let's just say that when you first meet him, there's no mistaking this absolutely demonic looking man for a good person.
  • The Dragon: To Evice.
  • Dragon-in-Chief: Nobody but the real Big Bad and himself know that he's not in charge.
  • Expy: he has more than a passing resemblance to Sephiroth.
  • Extra-ore-dinary: His Shadow Metagross.
  • Making a Splash/An Ice Person: Has a Walrein.
  • Not So Stoic: He stutters a lot when Evice steps onto the scene.
  • Nothing Is Scarier: There is no music when you fight him. All you hear is the crowd screaming and cheering.
  • Obviously Evil: Glaring red eyes, Sephiroth hair... yeah, him being Cipher is no real surprise.
  • O.O.C. Is Serious Business: When defeated, he gets scared, and starts apologizing to someone offscreen, making Rui confused, as she thought he was the boss. Then the real boss walks in...
  • Our Ghosts Are Different: His Dusclops.
  • Playing with Fire/Bare-Fisted Monk: Has a Blaziken.
  • Psychic Powers: His Shadow Metagross is part Psychic, and he replaces it with an Alakazam afterward. He also has a Xatu and a Gardevoir.
  • Red Eyes, Take Warning
  • Signature Mon: A Shadow Metagross. Once it's snagged, he replaces it with an Alakazam.
  • The Stoic: He's incredibly calm and sure of himself for pretty much the entire game.
  • Stone Wall: His Shadow Metagross. Not only does the Iron Leg Pokémon have one of the most defensive type combinations in the game, but his also has Iron Defense to make its Ground-type weakness less and less effective the longer the fight drags on, leaving you to either use Fire-type moves or whittle him down with Cherry Tapping However, the trope really kicks in if you try to Snag it; assuming you don't use the Master Ball (and you'd be totally justified if you did), Metagross has the dreaded 3 catch rate, which means it's impossible to be 100% guaranteed to catch it.
  • We Can Rule Together: Perhaps not rule, but upon their final encounter he asks Wes if he would consider becoming a show-battle trainer for Cipher, as he has the potential to become a top star. However, he then goes on to say that while he might have made such an offer at one point, he's not so charitable as to forgive Wes's constant interference in their plans, and immediately challenges him to battle.
  • White Hair, Black Heart: The guy issuing orders to the Cipher syndicate has gravity-defiant silver locks. Go figure.

Es Cade/Evice (Backley/Wardack)

https://static.tvtropes.org/pmwiki/pub/images/evice_9397.png
The mayor of Phenac City and the one who's really responsible for the plot, and the most powerful and significant evil in Colosseum.
  • Acrofatic: As old and rotund as he is, Evice is capable of doing several huge flips during his battle animation somehow.
  • Artificial Brilliance:
    • His Scizor won't Baton Pass out unless she's racked up at least one boost from Metal Claw, Silver Wind, or Swords Dance, and whoever receives the buffs will prefer using their physical moves until they're recalled.
    • His Slowking will use Skill Swap on Slaking as soon as it gets a chance.
    • To avoid Sand Stream damaging his own Pokémon, Evice's Shadow Tyranitar is always sent out last.
  • Artificial Stupidity: Even with the above Artificial Brilliance, sometimes will perform bizarre actions at moments that don't benefit him in the slightest, such as using X Attacks on his last Pokémon when he doesn't need to. Most of this is likely due to him never accounting for the Master Ball ever being used on Tyranitar, as a trainer likely would have used it on Nascour's Metagross right beforehand.
  • Badass Moustache: After he reveals his identity as Cipher's mastermind, his mustache straightens out and stays that way.
  • Bare-Fisted Monk: His Machamp.
  • Big Bad: The real mastermind behind the events of the game.
  • Big Creepy-Crawlies: His Scizor's primary type.
  • Bitch in Sheep's Clothing: He seems like a nice guy when first met, and he even offers to help out. In reality, he's the exact opposite.
  • Dark Reprise: Once he shows his true colors, his leitmotif gets replaced with a more sinister version.
  • Dishing Out Dirt: The primary type of his Shadow Tyranitar. After it's snagged, he replaces it with an Aggron.
  • The Dog Was the Mastermind: Since he's the mayor of one of the few relatively crime-free areas and only seen once, it's somewhat surprising that he was the Big Bad all along. The only hint you're given is that Nascour is first seen walking out of his office.
  • Evil All Along: He appears to be nothing more than a jolly, fat mayor until The Reveal.
  • Evil Old Folk: He pretends to be a Cool Old Guy, but it's just a facade.
  • Expository Hairstyle Change: Part of his "transformation." His two clumps of hair become long and jagged.
  • Extra-ore-dinary: His Scizor's secondary type. His replacement Aggron is also this.
  • Eyes Always Shut: His "mayor" persona. Once he finally opens them, the exact reason why he keeps them shut becomes very clear.
  • Fat Bastard: His true nature.
  • Foreshadowing: There's a lot of this leading up to his reveal if you're very observant. It's already suspicious enough that Nascour just so happens to be first seen walking outside of his house, but there's also the fact that despite his promises, you get absolutely no help from him whatsoever in regards to the Cipher problem. And if you check his house later into the game after you've meddled a lot in Cipher's affairs, he's nowhere to be found while an old woman outside tells you that he stomped off in a rage. And a last minute tipper is that when you're fighting Nascour, the Shadow Tyranitar that Ein mentioned making for his boss is nowhere in sight...
  • Generation Xerox: According to an NPC, the founder and first mayor of Phenac City was his grandfather. Though his grandfather was more than likely a much better person than he is.
    A long time ago, this area was barren of life. Neither people nor Pokemon could live on this blighted land. It was the mayor's grandfather, the first mayor, who founded Phenac by drawing water to this parched land.
  • Making a Splash/Psychic Powers: Has a Slowking.
  • The Man Behind the Man: Nascour acts as leader to protect Evice's identity. And then it's revealed in XD that the Big Bad of that game is the man behind Evice; Evice was only the boss of Cipher's Orre branch, and XD's Big Bad has always been the true leader.
    Sherles: Five years ago, we arrested a man named Evice who we thought to be the boss of Cipher. But recently, it came to light that Evice was only the boss of the Orre region, and nothing more. In other words, Cipher's real boss exists elsewhere, and he or she is directing the syndicate. Cipher didn't collapse when Evice was caught. It was active all this time without anyone taking any notice.
  • Mayor Pain: He's the mayor of Phenac City, but that's just a cover for his status as the Big Bad.
  • Meaningful Name: He's evil, and he's the vice leader of Cipher, as revealed in XD.
    • In Japanese, the "war" part of his name comes from "warui" (bad)
  • Mister Big: The Man Behind the Man is one of the shortest characters in the game.
  • Names to Run Away from Really Fast: His name is derived from the word "evil," and for good reason.
  • Non-Elemental: His Slaking.
  • Our Dragons Are Different/Blow You Away: His Salamence.
  • Power Floats: He somehow floats in midair, though he only does it after shedding his facade.
  • Red Eyes, Take Warning: His eyes are pitch black with red pupils.
  • Signature Mon: Shadow Tyranitar. After it's snagged, it's replaced by an Aggron.
  • Slasher Smile: He wears a demonic grin on his face after The Reveal.
  • Spikes of Villainy: After his "transformation," his hair, eyebrows, mustache, and clothes all become spiky.
  • Take Over the World: States his desire to rule the world before the final battle.
  • Theme Naming: Slaking, Slowking, Shadow Tyranitar, Machamp, Scizornote , Aggronnote ... the only odd one out is his Salamence, and even it has head spikes that suggest a crown. Evice is the final boss, and he'll make sure you know it.
  • Villain: Exit, Stage Left: He tries to do this by escaping via helicopter, but Ho-Oh won't have any of that.
  • Violation of Common Sense: His Shadow Tyranitar has a much higher catch rate than the Shadow Metagross used by Nascour immediately before him; since they're part of the same Boss Rush, it would make sense to use the Master Ball on Metagross. However, both of them are a significant Difficulty Spike compared to the trainers before them (none of the other trainers have Pokémon higher than Level 50, whereas Nascour's are all close to 55 and Evice's are near 60), and Evice's Artificial Brilliance means your team is likely going to be worn down by the time Tyranitar comes out, so saving the Master Ball for Evice can slash the hardest fight in the chain to a two-on-one that much sooner.
  • Walking Spoiler: Because of his status as the true Big Bad.

Fein (Fake)

A Cipher Peon who is also a Master of Disguise. Angered by Cipher's defeat, he disguises himself as Wes and attacks people with a Shadow Togetic in an attempt to frame him.
  • Almighty Janitor: Has a very strong and high-leveled team despite being a mere peon.
  • Bonus Boss: He's an optional fight in the post-game. He is only necessary if you're trying to snag all of the Shadow Pokemon.
  • Drama-Preserving Handicap: His Togetic is the last Shadow Pokémon you can snag... and it's only level 20. However, this actually makes it difficult to catch, since most of the player's Pokémon will be strong enough to take it out in one hit with a direct attack.
  • Master of Disguise: He specifically refers to himself as one after you beat him. He used this talent to impersonate Wes and make him look bad.
  • Meaningful Name: Obviously derived from the word "feign." His Japanese name is just simply "Fake".
  • True Final Boss: He doesn't appear until all Shadow Pokemon except for his Togetic have been snagged.
  • Where It All Began: The battle with him takes place at Outskirt Stand, the first area of the game.

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